# before !Miscalculation of events at the beginning of round. !Who protection, clones set knife = 0 set knifeV = 0 set BonusAtak = 0 set BonusDef = 0 set BonusAtakV = 0 set BonusDefV = 0 !set stunner = 0 !set stunnerV = 0 kisamePro = 0 set round += 1 if tuman > 0:'The battlefield covers your fog. Apparently, he still hold <> moves.' if tumanV > 0:'The battlefield fog covers the enemy. Apparently, he still hold <> moves.' if stun > 0:'Are you still unable to move.' if stunV > 0:'<<$nameV>> is still unable to move.' if unmaterialV > 0: set unmaterialV -= 1 set mannaV -= 20 end if unmaterial > 0: set unmaterial -= 1 set manna -= 20 'You do not stand another materiality maximum <> moves.' end if klon > 0:'You <> clones that will protect you in case of attack.' if poison > 0: set healthV -= poison '<<$nameV>> becomes poisoned and <> units of life.' set poison -= 1 end if poisonV > 0: set health -= poisonV 'You are poisoned and lose <> units of life.' set poisonV -= 1 end if blood > 0: set healthV -= blood '<<$nameV>> becomes <> units of life from bleeding.' set blood -= 1 if blood < 0:set blood = 0 end if bloodV > 0: set health -= bloodV 'You lose <> units of life from bleeding.' set bloodV -= 1 if bloodV < 0:set bloodV = 0 end if dospehEnV <= 0 and dospehV > 0: set dospehEnV = 0 set dospehV = 0 set dospehDefV = 0 set dospehVesV = 0 'Armor enemy destroyed.' end if dospehEn <= 0 and dospeh > 0: set dospehEn = 0 set dospeh = 0 set dospehDef = 0 set dospehVes = 0 'Your armor destroyed.' end if initBonusA > 0:set initBonusA = 0 --- before ---------------------------------