# KGZgame <<<<<<< 434_KGZgame minut += 1 gs 'stat' gs 'KGZdyn' if KGZHP <= 0: ======= minut+=1 gs'stat' gs'KGZdyn' if KGZHP<=0: >>>>>>> 434_KGZgame cla *clr '
GAME OVER
' <<<<<<< 434_KGZgame act 'Quit Game': gt 'KGZstart' ======= act 'Leave the game':gt'KGZstart' >>>>>>> 434_KGZgame exit end <<<<<<< 434_KGZgame if KGZhour >= 6 and KGZhour <= 21: KGZsvet = 1 else KGZsvet = 0 ======= if KGZhour>=6 and KGZhour<=21: KGZsvet=1 else KGZsvet=0 >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame 'Get out of the game' 'Health <>. Day <>, h <>.' if KGZsup <= 0: 'You have no provisions, you are starving!' 'Edged weapons: <<$KGZweapon>>' if KGZgun > 0: '<<$KGZgun>>' if KGZgun2 > 0: '<<$KGZgun2>>' if KGZgun3 > 0: '<<$KGZgun3>>' if KGZgenerator > 0: if KGZbenzin = 0:$KGZbenzin = 'But the generator does not work because you do not have gasoline.' if KGZbenzin = 1:$KGZbenzin = 'You have filled a full tank of gasoline.' 'Do you have a portable generator runs on gasoline. <<$KGZbenzin>>' end if KGZbolgarka > 0: 'Do you have a Bulgarian powered by electricity.' if KGZratia = 1: 'Do you have a radio.' '' if KGZplace = 0: '
Apartment
' 'Your apartment is a safe place. The apartment is stored provisions, which will be enough to <> days' if KGZmedkit > 0: 'First aid kits <> pieces' if KGZHP < 100: act 'Treated': cls KGZhour += 1 KGZHP = 100 KGZmedkit -= 1 minut += 1 gs 'stat' 'You heal health through kits.' act 'Further': gt $curloc end end end act 'Laze': cls KGZhour += 1 minut += 1 gs 'stat' 'You lounged in the apartment, lounging on the couch and thinking how you vykruchivatsya of the situation.' act 'Further': gt $curloc end act 'Leave the apartment': cls KGZhour += 1 minut += 1 gs 'stat' KGZplace = 1 KGZbatl = 0 'You cautiously left the apartment trying not to stumble on the dead.' act 'Further': gt $curloc end ======= 'Leave the game' 'health <>. day <>, h <>.' if KGZsup<=0:'You do not have provisions, you starve!' 'cold arms: <<$KGZweapon>>' if KGZgun>0:'<<$KGZgun>>' if KGZgun2>0:'<<$KGZgun2>>' if KGZgun3>0:'<<$KGZgun3>>' if KGZgenerator>0: if KGZbenzin=0:$KGZbenzin='But the generator does not work, since you do not have gasoline.' if KGZbenzin=1:$KGZbenzin='You have filled a full tank of petrol.' 'Do you have a portable generator running on gasoline. <<$KGZbenzin>>' end if KGZbolgarka>0:'Do you have a Bulgarian powered by electricity.' if KGZratia=1:'Do you have a portable radio.' '' if KGZplace=0: '
apartment
' 'Your apartment safe place. The apartment is kept provisions, which will be enough for <> days' if KGZmedkit>0: 'kits <> pcs' if KGZHP<100: act 'treated': cls KGZhour+=1 KGZHP=100 KGZmedkit-=1 minut+=1 gs'stat' 'You cured with the help of health kits.' act 'further':gt $curloc end end end act 'laze': cls KGZhour+=1 minut+=1 gs'stat' 'You lounged in the apartment, lounging on the couch and thinking, as you vykruchivatsya of the situation.' act 'further':gt $curloc end act 'Leave the apartment': cls KGZhour+=1 minut+=1 gs'stat' KGZplace=1 KGZbatl=0 'You cautiously left the apartment trying not to run into dead.' act 'further':gt $curloc end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 1: KGZdead = RAND(KGZday, KGZday * 2) '
Street
' 'On the street the broken machine, lie the corpses.' if KGZbatl = 0: 'Roam the streets <> Dead' KGZagr = RAND(0,10) if KGZagr <= 8: 'Sensing you dead immediately rush to the attack.' act 'Srazhatsya': if KGZsvet = 1: KGZdist = RAND(5,30) if KGZsvet = 2: KGZdist = RAND(3,10) gt 'KGZfight' end else 'Fortunately, you do not notice the dead.' dynamic $KGZvihod end else 'The Walking Dead is not visible.' dynamic $KGZvihod end ======= if KGZplace=1: KGZdead=RAND(KGZday,KGZday*2) '
street
' 'On the street broken machine, lie the corpses.' if KGZbatl=0: 'Roam the streets <> dead' KGZagr=RAND(0,10) if KGZagr<=8: 'sensing you, dead immediately rush to the attack.' act 'srazhatsya': if KGZsvet=1:KGZdist=RAND(5,30) if KGZsvet=2:KGZdist=RAND(3,10) gt'KGZfight' end else 'for luck, Dead you have not noticed.' dynamic $KGZvihod end else 'The Walking Dead is not visible.' dynamic $KGZvihod end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 2: KGZdead = RAND(KGZday, KGZday * 2) '
Shop
' 'In store stale air from spoiled food and dead.' if KGZbatl = 0: 'Wander around the store <> Dead' KGZagr = RAND(0,10) if KGZagr <= 8: 'Sensing you dead immediately rush to the attack.' act 'Srazhatsya': if KGZsvet = 1: KGZdist = RAND(3,10) if KGZsvet = 2: KGZdist = RAND(2,8) gt 'KGZfight' end else 'Fortunately, you do not notice the dead.' dynamic $KGZvihod2 end else 'The Walking Dead is not visible.' dynamic $KGZvihod2 end ======= if KGZplace=2: KGZdead=RAND(KGZday,KGZday*2) '
shop
' 'The store stale air from spoiled food and dead.' if KGZbatl=0: 'Wander around the store <> dead' KGZagr=RAND(0,10) if KGZagr<=8: 'sensing you, dead immediately rush to the attack.' act 'srazhatsya': if KGZsvet=1:KGZdist=RAND(3,10) if KGZsvet=2:KGZdist=RAND(2,8) gt'KGZfight' end else 'for luck, Dead you have not noticed.' dynamic $KGZvihod2 end else 'The Walking Dead is not visible.' dynamic $KGZvihod2 end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 3: KGZdead = RAND(KGZday, KGZday * 2) '
Hospital
' 'Hospital floor littered with papers and dead bodies of patients and physicians.' if KGZbatl = 0: 'Wander around the hospital <> Dead' KGZagr = RAND(0,10) if KGZagr <= 8: 'Sensing you dead immediately rush to the attack.' act 'Srazhatsya': if KGZsvet = 1: KGZdist = RAND(3,10) if KGZsvet = 2: KGZdist = RAND(2,8) gt 'KGZfight' end else 'Fortunately, you do not notice the dead.' dynamic $KGZvihod3 end else 'The Walking Dead is not visible.' dynamic $KGZvihod3 end ======= if KGZplace=3: KGZdead=RAND(KGZday,KGZday*2) '
hospital
' 'Hospital floor is littered with papers and dead bodies of patients and physicians.' if KGZbatl=0: 'Wander around the hospital <> dead' KGZagr=RAND(0,10) if KGZagr<=8: 'sensing you, dead immediately rush to the attack.' act 'srazhatsya': if KGZsvet=1:KGZdist=RAND(3,10) if KGZsvet=2:KGZdist=RAND(2,8) gt'KGZfight' end else 'for luck, Dead you have not noticed.' dynamic $KGZvihod3 end else 'The Walking Dead is not visible.' dynamic $KGZvihod3 end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 4: KGZdead = RAND(KGZday, KGZday * 2) '
Boulevard
' 'On the boulevard cluster of abandoned and wrecked cars everywhere corpses.' if KGZbatl = 0: 'Wander along the boulevard <> Dead' KGZagr = RAND(0,10) if KGZagr <= 8: 'Sensing you dead immediately rush to the attack.' act 'Srazhatsya': if KGZsvet = 1: KGZdist = RAND(5,30) if KGZsvet = 2: KGZdist = RAND(3,10) gt 'KGZfight' end else 'Fortunately, you do not notice the dead.' dynamic $KGZvihod4 end else 'The Walking Dead is not visible.' dynamic $KGZvihod4 end ======= if KGZplace=4: KGZdead=RAND(KGZday,KGZday*2) '
boulevard
' 'On the boulevard cluster of abandoned and broken machines, corpses everywhere.' if KGZbatl=0: 'Wander along the boulevard <> dead' KGZagr=RAND(0,10) if KGZagr<=8: 'sensing you, dead immediately rush to the attack.' act 'srazhatsya': if KGZsvet=1:KGZdist=RAND(5,30) if KGZsvet=2:KGZdist=RAND(3,10) gt'KGZfight' end else 'for luck, Dead you have not noticed.' dynamic $KGZvihod4 end else 'The Walking Dead is not visible.' dynamic $KGZvihod4 end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 5: KGZdead = RAND(KGZday, KGZday * 2) '
Hunting Store
' 'In hunting stores all counters are flipped, things scattered on the floor and something where visible decaying corpses.' if KGZbatl = 0: 'Roam around the room <> Dead' KGZagr = RAND(0,10) if KGZagr <= 8: 'Sensing you dead immediately rush to the attack.' act 'Srazhatsya': KGZdist = RAND(2,6)> 'KGZfight' else 'Fortunately, you do not notice the dead.' dynamic $KGZvihod5 end else 'The Walking Dead is not visible.' dynamic $KGZvihod5 end ======= if KGZplace=5: KGZdead=RAND(KGZday,KGZday*2) '
hunting store
' 'In hunting store all counters are turned, scattered on the floor and some things which are seen decomposing bodies.' if KGZbatl=0: 'Wander around the room <> dead' KGZagr=RAND(0,10) if KGZagr<=8: 'sensing you, dead immediately rush to the attack.' act 'srazhatsya':KGZdist=RAND(2,6)>'KGZfight' else 'for luck, Dead you have not noticed.' dynamic $KGZvihod5 end else 'The Walking Dead is not visible.' dynamic $KGZvihod5 end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 6: KGZdead = RAND(KGZday, KGZday * 2) '
Police station
' 'At the police station the police corpses scattered on the floor, tables overturned and papers strewn all around.' if KGZbatl = 0: 'Roam around the room <> Dead' KGZagr = RAND(0,10) if KGZagr <= 8: 'Sensing you dead immediately rush to the attack.' act 'Srazhatsya': KGZdist = RAND(2,5)> 'KGZfight' else 'Fortunately, you do not notice the dead.' dynamic $KGZvihod6 end else 'The Walking Dead is not visible.' dynamic $KGZvihod6 end ======= if KGZplace=6: KGZdead=RAND(KGZday,KGZday*2) '
police station
' 'At the police station the police corpses scattered on the floor, the tables are turned and the terms of roll paper.' if KGZbatl=0: 'Wander around the room <> dead' KGZagr=RAND(0,10) if KGZagr<=8: 'sensing you, dead immediately rush to the attack.' act 'srazhatsya':KGZdist=RAND(2,5)>'KGZfight' else 'for luck, Dead you have not noticed.' dynamic $KGZvihod6 end else 'The Walking Dead is not visible.' dynamic $KGZvihod6 end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 7: KGZdead = RAND(KGZday, KGZday * 2) '
Drugstore
' 'In store everything upside down and smells mertvyachinoy.' if KGZbatl = 0: 'Roam around the room <> Dead' KGZagr = RAND(0,10) if KGZagr <= 8: 'Sensing you dead immediately rush to the attack.' act 'Srazhatsya': KGZdist = RAND(2,5)> 'KGZfight' else 'Fortunately, you do not notice the dead.' dynamic $KGZvihod7 end else 'The Walking Dead is not visible.' dynamic $KGZvihod7 end ======= if KGZplace=7: KGZdead=RAND(KGZday,KGZday*2) '
hardware store
' 'The store everything upside down and smells mertvyachinoy.' if KGZbatl=0: 'Wander around the room <> dead' KGZagr=RAND(0,10) if KGZagr<=8: 'sensing you, dead immediately rush to the attack.' act 'srazhatsya':KGZdist=RAND(2,5)>'KGZfight' else 'for luck, Dead you have not noticed.' dynamic $KGZvihod7 end else 'The Walking Dead is not visible.' dynamic $KGZvihod7 end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 8: KGZdead = RAND(KGZday * 2, KGZday * 4) '
Route
' 'On the highway, a huge traffic jam of abandoned cars, where there are some broken machines and the dead bodies.' if KGZbatl = 0: 'Wander along the highway <> Dead' KGZagr = RAND(0,10) if KGZagr <= 8: 'Sensing you dead immediately rush to the attack.' act 'Srazhatsya': if KGZsvet = 1: KGZdist = RAND(5,30) if KGZsvet = 2: KGZdist = RAND(3,10) gt 'KGZfight' end else 'Fortunately, you do not notice the dead.' dynamic $KGZvihod8 end else 'The Walking Dead is not visible.' dynamic $KGZvihod8 end ======= if KGZplace=8: KGZdead=RAND(KGZday*2,KGZday*4) '
highway
' 'On the highway, where there are some broken machines and the dead bodies.' if KGZbatl=0: 'Wandering on the highway <> dead' KGZagr=RAND(0,10) if KGZagr<=8: 'sensing you, dead immediately rush to the attack.' act 'srazhatsya': if KGZsvet=1:KGZdist=RAND(5,30) if KGZsvet=2:KGZdist=RAND(3,10) gt'KGZfight' end else 'for luck, Dead you have not noticed.' dynamic $KGZvihod8 end else 'The Walking Dead is not visible.' dynamic $KGZvihod8 end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 9: KGZdead = RAND(KGZday, KGZday * 2) '
Threading
' 'At the gas station is a pair of abandoned cars. No electricity and speakers only work in manual mode.' if KGZbatl = 0: 'Roam around the room <> Dead' KGZagr = RAND(0,10) if KGZagr <= 8: 'Sensing you dead immediately rush to the attack.' act 'Srazhatsya': KGZdist = RAND(2,5)> 'KGZfight' else 'Fortunately, you do not notice the dead.' dynamic $KGZvihod9 end else 'The Walking Dead is not visible.' dynamic $KGZvihod9 end ======= if KGZplace=9: KGZdead=RAND(KGZday,KGZday*2) '
filling
' 'At the gas station is a pair of abandoned vehicles. No electricity and columns are only manually.' if KGZbatl=0: 'Wander around the room <> dead' KGZagr=RAND(0,10) if KGZagr<=8: 'sensing you, dead immediately rush to the attack.' act 'srazhatsya':KGZdist=RAND(2,5)>'KGZfight' else 'for luck, Dead you have not noticed.' dynamic $KGZvihod9 end else 'The Walking Dead is not visible.' dynamic $KGZvihod9 end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 10: KGZdead = RAND(KGZday * 5, KGZday * 10) if KGZplaceA = 20: KGZplace = 100 & gt $curloc if KGZplaceA = 10: KGZplace = 11 & gt $curloc if KGZplaceA = 0: KGZplace = 8 & gt $curloc ======= if KGZplace=10: KGZdead=RAND(KGZday*5,KGZday*10) if KGZplaceA=20:KGZplace=100> $curloc if KGZplaceA=10:KGZplace=11> $curloc if KGZplaceA=0:KGZplace=8> $curloc >>>>>>> 434_KGZgame '
Highway in Fort Bragg
' '
<>th kilometer
' 'On the highway are broken machines are corpses.' <<<<<<< 434_KGZgame if KGZbatl = 0: 'Wander along the highway <> Dead' KGZagr = RAND(0,10) if KGZagr <= 8: 'Sensing you dead immediately rush to the attack.' act 'Srazhatsya': if KGZsvet = 1: KGZdist = RAND(5,30) if KGZsvet = 2: KGZdist = RAND(3,10) gt 'KGZfight' end else 'Fortunately, you do not notice the dead.' dynamic $KGZvihod10 end else 'The Walking Dead is not visible.' dynamic $KGZvihod10 end ======= if KGZbatl=0: 'Wandering on the highway <> dead' KGZagr=RAND(0,10) if KGZagr<=8: 'sensing you, dead immediately rush to the attack.' act 'srazhatsya': if KGZsvet=1:KGZdist=RAND(5,30) if KGZsvet=2:KGZdist=RAND(3,10) gt'KGZfight' end else 'for luck, Dead you have not noticed.' dynamic $KGZvihod10 end else 'The Walking Dead is not visible.' dynamic $KGZvihod10 end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 11: KGZdead = RAND(KGZday * 10, KGZday * 20) ======= if KGZplace=11: KGZdead=RAND(KGZday*10,KGZday*20) >>>>>>> 434_KGZgame '
Fort Bragg
' 'Fort Bragg is a small building surrounded by a fence.' <<<<<<< 434_KGZgame if KGZbatl = 0: 'Roam around the fort <> Dead' KGZagr = RAND(0,10) if KGZagr <= 8: 'Sensing you dead immediately rush to the attack.' act 'Srazhatsya': KGZdist = RAND(3,10)> 'KGZfight' else 'Fortunately, you do not notice the dead.' dynamic $KGZvihod11 end else 'The Walking Dead is not visible.' dynamic $KGZvihod11 end ======= if KGZbatl=0: 'Roam around the fort <> dead' KGZagr=RAND(0,10) if KGZagr<=8: 'sensing you, dead immediately rush to the attack.' act 'srazhatsya':KGZdist=RAND(3,10)>'KGZfight' else 'for luck, Dead you have not noticed.' dynamic $KGZvihod11 end else 'The Walking Dead is not visible.' dynamic $KGZvihod11 end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 12: if KGZdost = 0: KGZdost = 1 KGZdead = RAND(KGZday * 10, KGZday * 20) '
Roof Fort Bragg
' 'On the roof is full of lying motionless rotting bodies, many spent cartridges.' 'Provisions enough for <> day' if KGZfortQW > 0: 'Young tired man in the form of Ranger, sits leaning on a sniper rifle.' if KGZmedkit > 0: 'First aid kits <> pieces' if KGZHP < 100: act 'Treated': cls KGZhour += 1 KGZHP = 100 KGZmedkit -= 1 minut += 1 gs 'stat' 'You heal health through kits.' act 'Further': gt $curloc end end end act 'Rest': cls KGZhour += 1 minut += 1 gs 'stat' 'You have settled on the convenient roof, not taking his eyes off the hatch which can climb dead.' act 'Further': gt $curloc end act 'Exit to the fort': cls KGZhour += 1 minut += 1 gs 'stat' KGZplace = 11 KGZbatl = 0 'You gently down into the hatch, trying not to stumble on the dead.' act 'Further': gt $curloc end ======= if KGZplace=12: if KGZdost=0:KGZdost=1 KGZdead=RAND(KGZday*10,KGZday*20) '
Roof Fort Bragg
' 'On the roof is full of lying motionless rotting bodies, a lot of spent cartridges.' 'Provisions enough for <> days' if KGZfortQW>0:'Tired young man in the form of Ranger, sits leaning on a sniper rifle.' if KGZmedkit>0: 'kits <> pcs' if KGZHP<100: act 'treated': cls KGZhour+=1 KGZHP=100 KGZmedkit-=1 minut+=1 gs'stat' 'You cured with the help of health kits.' act 'further':gt $curloc end end end act 'rest': cls KGZhour+=1 minut+=1 gs'stat' 'You settled for convenient roof, not taking his eyes off the hatch which can climb dead.' act 'further':gt $curloc end act 'Go to the fort': cls KGZhour+=1 minut+=1 gs'stat' KGZplace=11 KGZbatl=0 'You gently down the hatch, trying not to run into dead.' act 'further':gt $curloc end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 13: KGZdead = RAND(KGZday * 10, KGZday * 20) '
Fort Bragg
' '
Food Storage
' 'Stock dark and heard noises.' if KGZbatl = 0: 'Wander around the warehouse <> Dead' KGZagr = RAND(0,10) if KGZagr <= 8: 'Sensing you dead immediately rush to the attack.' act 'Srazhatsya': KGZdist = RAND(2,3)> 'KGZfight' else 'Fortunately, you do not notice the dead.' dynamic $KGZvihod13 end else 'The Walking Dead is not visible.' dynamic $KGZvihod13 end ======= if KGZplace=13: KGZdead=RAND(KGZday*10,KGZday*20) '
Fort Bragg
' '
The food warehouse
' 'In stock dark and heard noises.' if KGZbatl=0: 'The warehouse roam <> dead' KGZagr=RAND(0,10) if KGZagr<=8: 'sensing you, dead immediately rush to the attack.' act 'srazhatsya':KGZdist=RAND(2,3)>'KGZfight' else 'for luck, Dead you have not noticed.' dynamic $KGZvihod13 end else 'The Walking Dead is not visible.' dynamic $KGZvihod13 end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 14: KGZdead = RAND(KGZday * 10, KGZday * 20) '
Fort Bragg
' '
Infirmary
' 'In the hospital is dark and heard noises.' if KGZbatl = 0: 'By Infirmary roam <> Dead' KGZagr = RAND(0,10) if KGZagr <= 8: 'Sensing you dead immediately rush to the attack.' act 'Srazhatsya': KGZdist = RAND(2,3)> 'KGZfight' else 'Fortunately, you do not notice the dead.' dynamic $KGZvihod14 end else 'The Walking Dead is not visible.' dynamic $KGZvihod14 end ======= if KGZplace=14: KGZdead=RAND(KGZday*10,KGZday*20) '
Fort Bragg
' '
infirmary
' 'In the hospital is dark and heard noises.' if KGZbatl=0: 'According to the infirmary roam <> dead' KGZagr=RAND(0,10) if KGZagr<=8: 'sensing you, dead immediately rush to the attack.' act 'srazhatsya':KGZdist=RAND(2,3)>'KGZfight' else 'for luck, Dead you have not noticed.' dynamic $KGZvihod14 end else 'The Walking Dead is not visible.' dynamic $KGZvihod14 end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 15: KGZdead = RAND(KGZday * 10, KGZday * 20) '
Fort Bragg
' '
Arms
' 'In the armory dark and heard noises.' if KGZbatl = 0: 'On weapons roam <>Dead' KGZagr = RAND(0,10) if KGZagr <= 8: 'Sensing you dead immediately rush to the attack.' act 'Srazhatsya': KGZdist = RAND(2,3)> 'KGZfight' else 'Fortunately, you do not notice the dead.' dynamic $KGZvihod15 end else 'The Walking Dead is not visible.' dynamic $KGZvihod15 end ======= if KGZplace=15: KGZdead=RAND(KGZday*10,KGZday*20) '
Fort Bragg
' '
Armory
' 'In the armory dark and heard noises.' if KGZbatl=0: 'On weapons roam <> dead' KGZagr=RAND(0,10) if KGZagr<=8: 'sensing you, dead immediately rush to the attack.' act 'srazhatsya':KGZdist=RAND(2,3)>'KGZfight' else 'for luck, Dead you have not noticed.' dynamic $KGZvihod15 end else 'The Walking Dead is not visible.' dynamic $KGZvihod15 end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 16: KGZdead = RAND(KGZday * 10, KGZday * 20) '
Fort Bragg
' '
Garage
' 'The garage is dark and heard noises.' if KGZbatl = 0: 'Roam around the garage <> Dead' KGZagr = RAND(0,10) if KGZagr <= 8: 'Sensing you dead immediately rush to the attack.' act 'Srazhatsya': KGZdist = RAND(2,3)> 'KGZfight' else 'Fortunately, you do not notice the dead.' dynamic $KGZvihod16 end else 'The Walking Dead is not visible.' dynamic $KGZvihod16 end ======= if KGZplace=16: KGZdead=RAND(KGZday*10,KGZday*20) '
Fort Bragg
' '
garage
' 'The garage is dark and heard noises.' if KGZbatl=0: 'Roam the garage <> dead' KGZagr=RAND(0,10) if KGZagr<=8: 'sensing you, dead immediately rush to the attack.' act 'srazhatsya':KGZdist=RAND(2,3)>'KGZfight' else 'for luck, Dead you have not noticed.' dynamic $KGZvihod16 end else 'The Walking Dead is not visible.' dynamic $KGZvihod16 end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 100: KGZdead = RAND(KGZday * 20, KGZday * 30) '
City Koldkrik
' 'The city was destroyed and fires could be seen.' if KGZbatl = 0: 'Roam the streets <> Dead' KGZagr = RAND(0,10) if KGZagr <= 8: 'Sensing you dead immediately rush to the attack.' act 'Srazhatsya': KGZdist = RAND(10,30)> 'KGZfight' else 'Fortunately, you do not notice the dead.' dynamic $KGZvihod100 end else 'The Walking Dead is not visible.' dynamic $KGZvihod100 end ======= if KGZplace=100: KGZdead=RAND(KGZday*20,KGZday*30) '
city ​​Koldkrik
' 'The city was destroyed and could be seen fires.' if KGZbatl=0: 'Roam the streets <> dead' KGZagr=RAND(0,10) if KGZagr<=8: 'sensing you, dead immediately rush to the attack.' act 'srazhatsya':KGZdist=RAND(10,30)>'KGZfight' else 'for luck, Dead you have not noticed.' dynamic $KGZvihod100 end else 'The Walking Dead is not visible.' dynamic $KGZvihod100 end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 101: '
House
' 'This home is a safe place. The house is kept provision, which will be enough to <> days' if KGZmedkit > 0: 'First aid kits <> pieces' if KGZHP < 100: act 'Treated': cls KGZhour += 1 KGZHP = 100 KGZmedkit -= 1 minut += 1 gs 'stat' 'You heal health through kits.' act 'Further': gt $curloc end end end act 'Laze': cls KGZhour += 1 minut += 1 gs 'stat' 'You lounged in the apartment, lounging on the couch and thinking how you vykruchivatsya of the situation.' act 'Further': gt $curloc end act 'Out of the house': cls KGZhour += 1 minut += 1 gs 'stat' KGZplace = 100 KGZbatl = 0 'You cautiously left the apartment trying not to stumble on the dead.' act 'Further': gt $curloc end ======= if KGZplace=101: '
house
' 'This house is a safe place. The house is kept provisions, which will be enough for <> days' if KGZmedkit>0: 'kits <> pcs' if KGZHP<100: act 'treated': cls KGZhour+=1 KGZHP=100 KGZmedkit-=1 minut+=1 gs'stat' 'You cured with the help of health kits.' act 'further':gt $curloc end end end act 'laze': cls KGZhour+=1 minut+=1 gs'stat' 'You lounged in the apartment, lounging on the couch and thinking, as you vykruchivatsya of the situation.' act 'further':gt $curloc end act 'Out of the house': cls KGZhour+=1 minut+=1 gs'stat' KGZplace=100 KGZbatl=0 'You cautiously left the apartment trying not to run into dead.' act 'further':gt $curloc end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 102: KGZdead = RAND(KGZday * 5, KGZday * 10) '
Supermarket
' 'At the supermarket, dark and heard noises.' if KGZbatl = 0: 'Roam the halls of the Trade <> Dead' KGZagr = RAND(0,10) if KGZagr <= 8: 'Sensing you dead immediately rush to the attack.' act 'Srazhatsya': KGZdist = RAND(5,10)> 'KGZfight' else 'Fortunately, you do not notice the dead.' dynamic $KGZvihod102 end else 'The Walking Dead is not visible.' dynamic $KGZvihod102 end ======= if KGZplace=102: KGZdead=RAND(KGZday*5,KGZday*10) '
supermarket
' 'At the supermarket.' if KGZbatl=0: 'Roam the halls of the Trade <> dead' KGZagr=RAND(0,10) if KGZagr<=8: 'sensing you, dead immediately rush to the attack.' act 'srazhatsya':KGZdist=RAND(5,10)>'KGZfight' else 'for luck, Dead you have not noticed.' dynamic $KGZvihod102 end else 'The Walking Dead is not visible.' dynamic $KGZvihod102 end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 200: KGZdead = RAND(KGZday, KGZday * 2) '
Forest
' 'In the dark forest and heard noises.' if KGZbatl = 0: 'Wander through the woods <> Dead' KGZagr = RAND(0,10) if KGZagr <= 8: 'Sensing you dead immediately rush to the attack.' act 'Srazhatsya': KGZdist = RAND(10,30)> 'KGZfight' else 'Fortunately, you do not notice the dead.' dynamic $KGZvihod200 end else 'The Walking Dead is not visible.' dynamic $KGZvihod200 end ======= if KGZplace=200: KGZdead=RAND(KGZday,KGZday*2) '
forest
' 'In the dark woods and heard noises.' if KGZbatl=0: 'Wander through the woods <> dead' KGZagr=RAND(0,10) if KGZagr<=8: 'sensing you, dead immediately rush to the attack.' act 'srazhatsya':KGZdist=RAND(10,30)>'KGZfight' else 'for luck, Dead you have not noticed.' dynamic $KGZvihod200 end else 'The Walking Dead is not visible.' dynamic $KGZvihod200 end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 201: KGZdead = RAND(KGZday, KGZday * 3) '
Farm
' 'Large fenced farm fence.' if KGZbatl = 0: 'Wander around the neighborhood <> Dead' KGZagr = RAND(0,10) if KGZagr <= 8: 'Sensing you dead immediately rush to the attack.' act 'Srazhatsya': KGZdist = RAND(10,30)> 'KGZfight' else 'Fortunately, you do not notice the dead.' dynamic $KGZvihod201 end else 'The Walking Dead is not visible.' dynamic $KGZvihod201 end ======= if KGZplace=201: KGZdead=RAND(KGZday,KGZday*3) '
farm
' 'Large fenced farm fence.' if KGZbatl=0: 'Wander around the neighborhood <> dead' KGZagr=RAND(0,10) if KGZagr<=8: 'sensing you, dead immediately rush to the attack.' act 'srazhatsya':KGZdist=RAND(10,30)>'KGZfight' else 'for luck, Dead you have not noticed.' dynamic $KGZvihod201 end else 'The Walking Dead is not visible.' dynamic $KGZvihod201 end >>>>>>> 434_KGZgame end <<<<<<< 434_KGZgame if KGZplace = 202: '
House
' 'This home is a safe place. The house is kept provision, which will be enough to <> days' if KGZmedkit > 0: 'First aid kits <> pieces' if KGZHP < 100: act 'Treated': cls KGZhour += 1 KGZHP = 100 KGZmedkit -= 1 minut += 1 gs 'stat' 'You heal health through kits.' act 'Further': gt $curloc end end end act 'Laze': cls KGZhour += 1 minut += 1 gs 'stat' 'You lounged in the apartment, lounging on the couch and thinking how you vykruchivatsya of the situation.' act 'Further': gt $curloc end act 'Out of the house': cls KGZhour += 1 minut += 1 gs 'stat' KGZplace = 201 KGZbatl = 0 'You cautiously left the apartment trying not to stumble on the dead.' act 'Further': gt $curloc end end ======= if KGZplace=202: '
house
' 'This house is a safe place. The house is kept provisions, which will be enough for <> days' if KGZmedkit>0: 'kits <> pcs' if KGZHP<100: act 'treated': cls KGZhour+=1 KGZHP=100 KGZmedkit-=1 minut+=1 gs'stat' 'You cured with the help of health kits.' act 'further':gt $curloc end end end act 'laze': cls KGZhour+=1 minut+=1 gs'stat' 'You lounged in the apartment, lounging on the couch and thinking, as you vykruchivatsya of the situation.' act 'further':gt $curloc end act 'Out of the house': cls KGZhour+=1 minut+=1 gs'stat' KGZplace=201 KGZbatl=0 'You cautiously left the apartment trying not to run into dead.' act 'further':gt $curloc end end >>>>>>> 434_KGZgame --- KGZgame ---------------------------------