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@@ -27,25 +27,25 @@ if momloc = 26:
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end
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end
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-if saveparQW = 2:
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+if ParrotQW['Level'] = 2:
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*clr & cla
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menu_off = 1
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- 'As soon as you enter the room you rush over to <<$namepopu2>>''s cage and pour the contents of the vial in to his water bowl.'
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- 'You really hope this will work and keep him from spilling yours and your sister''s bedroom secrets.'
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- saveparQW = 3
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- saveparjourQW = 3
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+ 'As soon as you enter the room you rush over to <<$ParrotQW[''Name'']>>''s cage and pour the contents of the vial in to his water bowl.'
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+ 'You really hope this will work and keep him from spilling yours and your sister''s bedroom secrets.'
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+ ParrotQW['Level'] = 3
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+ ParrotQW['Day'] = 3
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act 'Continue':gt $loc, $metka
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exit
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end
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-if sisrelparday + 3 < daystart and saveparQW = 1:
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+if ParrotQW['SisterReleaseParrotDay'] + 3 < daystart and ParrotQW['Level'] = 1:
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*clr & cla
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menu_off = 1
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- 'When you enter the room you notice <<$namepopu2>>''s cage is open and he is gone.'
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+ 'When you enter the room you notice <<$ParrotQW[''Name'']>>''s cage is open and he is gone.'
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'You sister must have released him since you were not able to find a solution in time.'
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- popugai2 = 0
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- saveparQW = 0
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- saveparjourQW = 2
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- saveparQWfailed = 0
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+ ParrotQW['Owned2'] = 0
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+ ParrotQW['Level'] = 0
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+ ParrotQW['Day'] = 2
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+ ParrotQW['Failed'] = 0
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act 'Continue':gt $loc, $metka
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exit
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end
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@@ -54,21 +54,21 @@ if pcs_magik >= 6 and spellbefshild = 1 and tobiQW = 0 and sisterHere < 2:gt 'to
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if anyaloc = 25: gt 'sisterQW', 'sisboyQW_expel'
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-if sisterHere = 2 and popugai2 = 1 and sispopconf = 0:
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+if sisterHere = 2 and ParrotQW['Owned2'] = 1 and ParrotQW['SisKeepParrot'] = 0:
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*clr & cla
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menu_off = 1
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'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/anya/sister2.jpg"></center>'
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- '"What is that?" your sister asks while pointing at <<$namepopu2>> in his cage'
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+ '"What is that?" your sister asks while pointing at <<$ParrotQW[''Name2'']>> in his cage'
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'"I went to the shopping center and bought this bird. Isn''t he the cutest ?"'
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if npc_rel['A33'] > 50:
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'"Not really, but I can see this is something you really want. As long as he doesn''t make too much noise, I don''t really care"'
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- sispopconf = 1
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+ ParrotQW['SisKeepParrot'] = 1
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end
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if npc_rel['A33'] <= 50:
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'"No he isn''t cute, and I suggest you take it out of here, I am not sharing my room with a bird."'
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'You feel kind of sad but you understand your sister. You should have asked her before buying it.'
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'You go to the window, open it and release the bird'
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- popugai2 = 0
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+ ParrotQW['Owned2'] = 0
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end
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act 'Leave':gt $loc, $metka
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@@ -85,28 +85,28 @@ end
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*nl
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'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
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*nl
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-if popugai2 = 1:
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- '<a href="exec:gt ''popu'',''start2''"><<$namepopu2>></a> is sitting in his cage'
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- if daystart - parbuydate <= 10: '<<$namepopu2>> starts squawking at you when you enter the room.'
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- if daystart - parbuydate > 10 and daystart - parbuydate <= 20: 'When <<$namepopu2>> sees you he starts ''speaking''. It sounds almost like he is saying "<b>hello <<$pcs_nickname>></b>"'
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- if daystart - parbuydate > 20 and daystart - parbuydate <= 30: 'When <<$namepopu2>> sees you he starts ''speaking''. He is clearly saying "<b>hello <<$pcs_nickname>></b>"'
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- if daystart - parbuydate > 30 and daystart - parbuydate <= 35: 'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b><<$pcs_nickname>> very pretty</b>"'
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- if daystart - parbuydate > 35 and daystart - parbuydate <= 40: 'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b><<$pcs_nickname>> great body</b>"'
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- if daystart - parbuydate > 40 and daystart - parbuydate <= 50: 'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b><<$npc_firstname[''A33'']>> you''re the best</b>"'
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- if daystart - parbuydate > 50 and daystart - parbuydate <= 55: 'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>Yeah <<$npc_firstname[''A33'']>> swallow it all</b>"'
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- if daystart - parbuydate > 55 and saveparQW < 3: 'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>Yeah <<$npc_firstname[''A33'']>> your pussy tastes great</b>"'
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- if saveparQW = 3:
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+if ParrotQW['Owned2'] = 1:
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+ '<a href="exec:gt ''popu'',''start2''"><<$ParrotQW[''Name2'']>></a> is sitting in his cage'
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+ if daystart - ParrotQW['BuyDate'] <= 10: '<<$ParrotQW[''Name2'']>> starts squawking at you when you enter the room.'
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+ if daystart - ParrotQW['BuyDate'] > 10 and daystart - ParrotQW['BuyDate'] <= 20: 'When <<$ParrotQW[''Name2'']>> sees you he starts ''speaking''. It sounds almost like he is saying "<b>hello <<$pcs_nickname>></b>"'
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+ if daystart - ParrotQW['BuyDate'] > 20 and daystart - ParrotQW['BuyDate'] <= 30: 'When <<$ParrotQW[''Name2'']>> sees you he starts ''speaking''. He is clearly saying "<b>hello <<$pcs_nickname>></b>"'
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+ if daystart - ParrotQW['BuyDate'] > 30 and daystart - ParrotQW['BuyDate'] <= 35: 'When <<$ParrotQW[''Name2'']>> sees you he starts ''speaking''. He is saying "<b><<$pcs_nickname>> very pretty</b>"'
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+ if daystart - ParrotQW['BuyDate'] > 35 and daystart - ParrotQW['BuyDate'] <= 40: 'When <<$ParrotQW[''Name2'']>> sees you he starts ''speaking''. He is saying "<b><<$pcs_nickname>> great body</b>"'
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+ if daystart - ParrotQW['BuyDate'] > 40 and daystart - ParrotQW['BuyDate'] <= 50: 'When <<$ParrotQW[''Name2'']>> sees you he starts ''speaking''. He is saying "<b><<$npc_firstname[''A33'']>> you''re the best</b>"'
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+ if daystart - ParrotQW['BuyDate'] > 50 and daystart - ParrotQW['BuyDate'] <= 55: 'When <<$ParrotQW[''Name2'']>> sees you he starts ''speaking''. He is saying "<b>Yeah <<$npc_firstname[''A33'']>> swallow it all</b>"'
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+ if daystart - ParrotQW['BuyDate'] > 55 and ParrotQW['Level'] < 3: 'When <<$ParrotQW[''Name2'']>> sees you he starts ''speaking''. He is saying "<b>Yeah <<$npc_firstname[''A33'']>> your pussy tastes great</b>"'
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+ if ParrotQW['Level'] = 3:
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parfixrand = rand(0,9)
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- if parfixrand = 0:'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>What Did You Say To Me?</b>"'
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- if parfixrand = 1:'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>3.1415926535897932384 ....</b>"'
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- if parfixrand = 2:'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>Come Closer, My Friend</b>"'
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- if parfixrand = 3:'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>Here Kitty, Kitty!</b>"'
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- if parfixrand = 4:'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>I Just Met You and This is Crazy</b>"'
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- if parfixrand = 5:'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>Bow Before Me!</b>"'
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- if parfixrand = 6:'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>He’s Just a Friend, Honest!</b>"'
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- if parfixrand = 7:'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>What Did You Do To My Socks?</b>"'
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- if parfixrand = 8:'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>That’s What She Said!</b>"'
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- if parfixrand = 9:'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>Help! They’ve Turned Me Into a Parrot!</b>"'
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+ if parfixrand = 0:'When <<$ParrotQW[''Name2'']>> sees you he starts ''speaking''. He is saying "<b>What Did You Say To Me?</b>"'
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+ if parfixrand = 1:'When <<$ParrotQW[''Name2'']>> sees you he starts ''speaking''. He is saying "<b>3.1415926535897932384 ....</b>"'
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+ if parfixrand = 2:'When <<$ParrotQW[''Name2'']>> sees you he starts ''speaking''. He is saying "<b>Come Closer, My Friend</b>"'
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+ if parfixrand = 3:'When <<$ParrotQW[''Name2'']>> sees you he starts ''speaking''. He is saying "<b>Here Kitty, Kitty!</b>"'
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+ if parfixrand = 4:'When <<$ParrotQW[''Name2'']>> sees you he starts ''speaking''. He is saying "<b>I Just Met You and This is Crazy</b>"'
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+ if parfixrand = 5:'When <<$ParrotQW[''Name2'']>> sees you he starts ''speaking''. He is saying "<b>Bow Before Me!</b>"'
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+ if parfixrand = 6:'When <<$ParrotQW[''Name2'']>> sees you he starts ''speaking''. He is saying "<b>He’s Just a Friend, Honest!</b>"'
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+ if parfixrand = 7:'When <<$ParrotQW[''Name2'']>> sees you he starts ''speaking''. He is saying "<b>What Did You Do To My Socks?</b>"'
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+ if parfixrand = 8:'When <<$ParrotQW[''Name2'']>> sees you he starts ''speaking''. He is saying "<b>That’s What She Said!</b>"'
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+ if parfixrand = 9:'When <<$ParrotQW[''Name2'']>> sees you he starts ''speaking''. He is saying "<b>Help! They’ve Turned Me Into a Parrot!</b>"'
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killvar 'parfixrand'
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end
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@@ -135,7 +135,7 @@ gad = 0
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if npc_QW['A33'] > 10:npc_QW['A33'] = 10
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act 'Exit the room':
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- if sisterHere = 2 and daystart - parbuydate > 55 and popugai2 = 1 and sisrelparday = 0 : gt 'sister_chat', 'pargone'
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+ if sisterHere = 2 and daystart - ParrotQW['BuyDate'] > 55 and ParrotQW['Owned2'] = 1 and ParrotQW['SisterReleaseParrotDay'] = 0 : gt 'sister_chat', 'pargone'
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gt'korrPar'
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end
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