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[changed] village mixed case locations to lowercase.
We do this for system compatibility and editing ease; eg. MiroSlavaHome, or MiroslavaHome, or miroSlavaHome, or m1r05l4v4h0m3, or so on, all become miroslavahome.

3xpurt 5 rokov pred
rodič
commit
71042cf37d
43 zmenil súbory, kde vykonal 607 pridanie a 608 odobranie
  1. 12 12
      glife.qproj
  2. 2 2
      locations/AndreiHunter.qsrc
  3. 19 19
      locations/Gadbana.qsrc
  4. 18 18
      locations/Gaddvor.qsrc
  5. 126 126
      locations/Gadgarden.qsrc
  6. 55 55
      locations/Gadhouse.qsrc
  7. 26 26
      locations/Gadsarai.qsrc
  8. 3 3
      locations/IgorHunter.qsrc
  9. 85 85
      locations/Meadow.qsrc
  10. 38 38
      locations/Mirafather.qsrc
  11. 77 77
      locations/Miroslava.qsrc
  12. 9 9
      locations/MiroslavaHome.qsrc
  13. 2 2
      locations/SergeiHunter.qsrc
  14. 3 3
      locations/bicycle.qsrc
  15. 1 1
      locations/din_npc.qsrc
  16. 1 1
      locations/din_van.qsrc
  17. 10 10
      locations/exercise.qsrc
  18. 1 1
      locations/famdorfride.qsrc
  19. 1 1
      locations/farmhomeride.qsrc
  20. 5 5
      locations/gadfield.qsrc
  21. 3 3
      locations/gadforest.qsrc
  22. 4 4
      locations/gadforestlost.qsrc
  23. 3 3
      locations/gadprostitutes.qsrc
  24. 5 5
      locations/gadriver.qsrc
  25. 1 1
      locations/gadroad.qsrc
  26. 5 5
      locations/gadukino.qsrc
  27. 6 6
      locations/gadukino_event.qsrc
  28. 5 5
      locations/grandmahelp.qsrc
  29. 11 11
      locations/grandpahelp.qsrc
  30. 8 8
      locations/grigory.qsrc
  31. 3 3
      locations/hunters.qsrc
  32. 5 5
      locations/mirasex.qsrc
  33. 6 6
      locations/mitkabuh.qsrc
  34. 1 1
      locations/npcstatic2.qsrc
  35. 3 3
      locations/outdoors.qsrc
  36. 30 31
      locations/placer_act.qsrc
  37. 3 3
      locations/preALT.qsrc
  38. 1 1
      locations/preCSB.qsrc
  39. 2 2
      locations/selfplay.qsrc
  40. 1 1
      locations/serpent.qsrc
  41. 2 2
      locations/succubus.qsrc
  42. 2 2
      locations/swamp_yard.qsrc
  43. 3 3
      locations/swamphouse.qsrc

+ 12 - 12
glife.qproj

@@ -507,16 +507,16 @@
 		<Location name="farmhomeride"/>
 	</Folder>
 	<Folder name="Gadyukino">
-		<Location name="Gadhouse"/>
+		<Location name="gadhouse"/>
 		<Location name="grandmahelp"/>
 		<Location name="grandpahelp"/>
-		<Location name="Gaddvor"/>
-		<Location name="Gadsarai"/>
-		<Location name="Gadbana"/>
+		<Location name="gaddvor"/>
+		<Location name="gadsarai"/>
+		<Location name="gadbana"/>
 		<Location name="gadukino"/>
 		<Location name="gadukino_event"/>
 		<Location name="gadriver"/>
-		<Location name="Meadow"/>
+		<Location name="meadow"/>
 		<Location name="mitka"/>
 		<Location name="mitkabuh"/>
 		<Location name="mitkabuh_group"/>
@@ -524,14 +524,14 @@
 		<Location name="gadprostitutes"/>
 		<Location name="bicycle"/>
 		<Location name="gadfield"/>
-		<Location name="Gadgarden"/>
+		<Location name="gadgarden"/>
 		<Location name="gadmarket"/>
 		<Location name="gadroad"/>
 		<Location name="grigory"/>
-		<Location name="MiroslavaHome"/>
-		<Location name="Miroslava"/>
+		<Location name="miroslavaHome"/>
+		<Location name="miroslava"/>
 		<Location name="mirasex"/>
-		<Location name="Mirafather"/>
+		<Location name="mirafather"/>
 		<Location name="gadforest"/>
 		<Location name="gadforest_event"/>
 		<Location name="gadforestlost"/>
@@ -551,9 +551,9 @@
 		<Location name="hunter_favors"/>
 		<Location name="hunter_interactions"/>
 		<Location name="swamp_woods"/>
-		<Location name="AndreiHunter"/>
-		<Location name="IgorHunter"/>
-		<Location name="SergeiHunter"/>
+		<Location name="andreihunter"/>
+		<Location name="igorhunter"/>
+		<Location name="sergeihunter"/>
 	</Folder>
 	<Folder name="Generator">
 		<Location name="placer"/>

+ 2 - 2
locations/AndreiHunter.qsrc

@@ -1,4 +1,4 @@
-# Andreihunter
+# andreihunter
 
 menu_off = 1
 gs 'boystat', 'A172'
@@ -217,5 +217,5 @@ if huntersAndreiQw < 10 and huntersAndreiLove > 0:
 	act 'Leave':gt $loc, $metka
 end
 
---- Andreihunter ---------------------------------
+--- andreihunter ---------------------------------
 

+ 19 - 19
locations/Gadbana.qsrc

@@ -2,11 +2,11 @@
 
 CLOSE ALL
 $metka = ''
-$loc = 'Gadbana'
+$loc = 'gadbana'
 $metkaM = ''
-$locM = 'Gadbana'
+$locM = 'gadbana'
 $location_type = 'bathroom'
-$menu_loc = 'Gadbana'
+$menu_loc = 'gadbana'
 $menu_arg = ''
 menu_off = 0
 frost = 0
@@ -17,7 +17,7 @@ if banya_underwear = 0:
 		banya_underwear = 2
 	end
 end
-!!clothesAtLocation = FUNC('lost_clothes_here','Gadbana')
+!!clothesAtLocation = FUNC('lost_clothes_here','gadbana')
 
 '<center><h4>bath</h4></center>'
 
@@ -31,16 +31,16 @@ if mira = 0:
 		act 'Get dressed and leave':
 			minut += 1
 			menu_off = 1
-			!!gs 'clothing', 'recover_lost_clothes', 'Gadbana', 1
+			!!gs 'clothing', 'recover_lost_clothes', 'gadbana', 1
 			gs 'clothing', 'wear_last_worn'
 			if banya_underwear = 1: gs 'underwear', 'wear'
 			gs 'stat'
 			killvar 'banya_underwear'
-			gt 'Gaddvor'
+			gt 'gaddvor'
 		end
 	end
 	if $clothingworntype ! 'nude':
-		act 'Go outside':minut += 1 & gt'Gaddvor'
+		act 'Go outside':minut += 1 & gt'gaddvor'
 	elseif $clothingworntype = 'nude':
 		act 'Go outside naked':
 			*clr & cla
@@ -52,11 +52,11 @@ if mira = 0:
 				grandma_trouble += 1
 			end
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/grandparents/gaddvor_nude.jpg"></center>''It''s certainly risky leaving the hosue like this, and while it''s unlikely anyone saw you go outside naked, there''s a thrill in almost getting caught'
-			!!gs 'clothing', 'recover_lost_clothes', 'Gadbana'
+			!!gs 'clothing', 'recover_lost_clothes', 'gadbana'
 			gs 'arousal', 'flash', 10, 'exhibitionism'
 			killvar 'banya_underwear'
 			gs 'stat'
-			act 'Continue': gt 'Gaddvor'
+			act 'Continue': gt 'gaddvor'
 		end
 	elseif $clothingworntype = 'nude' and ($pantyworntype ! 'none' or $braworntype ! 'none'):
 		act 'Go outside in your underwear':
@@ -69,11 +69,11 @@ if mira = 0:
 				grandma_trouble += rand(0,1)
 			end
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/grandparents/gaddvor_nude.jpg"></center>''It''s certainly risky leaving the hosue like this, and while it''s unlikely anyone saw you go outside in your underwear, there''s a thrill in almost getting caught'
-			!!gs 'clothing', 'recover_lost_clothes', 'Gadbana'
+			!!gs 'clothing', 'recover_lost_clothes', 'gadbana'
 			gs 'arousal', 'flashlite', 10, 'exhibitionism'
 			killvar 'banya_underwear'
 			gs 'stat'
-			act 'Continue': gt 'Gaddvor'
+			act 'Continue': gt 'gaddvor'
 		end
 	end
 
@@ -125,7 +125,7 @@ if mira = 0:
 			minut += 25
 			dynamic $showerdin
 			if frost > 0:frost = 0
-			!!gs 'clothing', 'strip', 'Gadbana'
+			!!gs 'clothing', 'strip', 'gadbana'
 			gs 'clothing', 'strip'
 			if $pantyworntype ! 'none' and $braworntype ! 'none': gs 'underwear', 'remove'
 			gs 'stat'
@@ -146,10 +146,10 @@ if mira = 0:
 	if $clothingworntype ! 'nude':
 		act 'Remove clothes':
 			minut += 1
-			!!gs 'clothing', 'strip', 'Gadbana'
+			!!gs 'clothing', 'strip', 'gadbana'
 			gs 'clothing', 'strip'
 			gs 'stat'
-			gt 'Gadbana'
+			gt 'gadbana'
 		end
 	end
 
@@ -246,7 +246,7 @@ else
 	act 'Undress':
 		cls
 		menu_off = 1
-		!!gs 'clothing', 'strip', 'Gadbana'
+		!!gs 'clothing', 'strip', 'gadbana'
 		gs 'clothing', 'strip'
 		if $pantyworntype ! 'none' and $braworntype ! 'none': gs 'underwear', 'remove'
 		gs 'stat'
@@ -288,11 +288,11 @@ else
 						cla
 						mira = 0
 						minut += 1
-						!!gs 'clothing', 'recover_lost_clothes', 'Gaddvor', 1
+						!!gs 'clothing', 'recover_lost_clothes', 'gaddvor', 1
 						if banya_underwear = 1: gs 'underwear', 'wear'
 						killvar 'banya_underwear'
 						gs 'stat'
-						act 'Continue': gt 'Gaddvor'
+						act 'Continue': gt 'gaddvor'
 					end
 				end
 
@@ -303,12 +303,12 @@ else
 					grandma_trouble += rand(0,1)
 					'<center><img <<$set_imgh>> src="images/locations/gadukino/grandparents/gaddvor_nude.jpg"></center>'
 					'Luckily no one saw you outside naked, but there''s a thrill in almost getting caught'
-					!!gs 'clothing', 'recover_lost_clothes', 'Gaddvor'
+					!!gs 'clothing', 'recover_lost_clothes', 'gaddvor'
 					gs 'arousal', 'flash', 10, 'exhibitionism'
 					gs 'arousal', 'end'
 					killvar 'banya_underwear'
 					gs 'stat'
-					act 'Continue': gt 'Gaddvor'
+					act 'Continue': gt 'gaddvor'
 				end
 			end
 		end

+ 18 - 18
locations/Gaddvor.qsrc

@@ -1,11 +1,11 @@
-# Gaddvor
+# gaddvor
 
 if $ARGS[0]='':
 	music_loop = 0
 	$metka = ''
-	$loc = 'Gaddvor'
+	$loc = 'gaddvor'
 	$location_type = 'public_outdoors'
-	$menu_loc = 'Gaddvor'
+	$menu_loc = 'gaddvor'
 	$menu_arg = ''
 	menu_off = 0
 	killvar '$locclass'
@@ -20,7 +20,7 @@ if $ARGS[0]='':
 			'<center><h4>Your grandparents'' yard</h4></center>'
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/grandparents/grandma_trouble.jpg"></center>'
 			'Suddenly your grandmother approaches you with disappointed look on her face. "I had higher expectations of you young lady! You should be ashamed of yourself running around outdoors without clothes. You have embarrassed me AND your grandfather! Unlike you, we have to live in this village, and with the people in it. If you keep this up, I''ll be cutting your time here short and sending you back to your mother, and she can deal with your sinful behaviour. Go and get dressed immediately!" She then walks off. You are too ashamed to say anything.'
-			act 'Continue': gt 'Gaddvor'
+			act 'Continue': gt 'gaddvor'
 			exit
 		end
 	end
@@ -28,15 +28,15 @@ if $ARGS[0]='':
 	if clothesAtLocation = 1:
 		if $clothingworntype = 'nude':
 			act 'Get dressed':
-				gs 'clothing', 'recover_lost_clothes', 'Gaddvor', 1
+				gs 'clothing', 'recover_lost_clothes', 'gaddvor', 1
 				gs 'underwear', 'wear'
-				gt 'Gaddvor'
+				gt 'gaddvor'
 			end
 		else
 			act 'Pick up your clothes':
-				gs 'clothing', 'recover_lost_clothes', 'Gaddvor'
+				gs 'clothing', 'recover_lost_clothes', 'gaddvor'
 				'You picked up your clothes.'
-				gt 'Gaddvor'
+				gt 'gaddvor'
 			end
 		end
 	end
@@ -67,19 +67,19 @@ if $ARGS[0]='':
 
 
 	if StoryLine = 1:
-		act 'Enter your grandparents'' house':minut += 1 & gt 'Gadhouse', 'start'
-		act 'Enter the banya':minut += 1 & gt 'Gadbana'
+		act 'Enter your grandparents'' house':minut += 1 & gt 'gadhouse', 'start'
+		act 'Enter the banya':minut += 1 & gt 'gadbana'
 	end
 
 	if $clothingworntype = 'nude':
 		*nl
 		'You are naked and can only go into your grandparent''s house to get dressed or go to the banya.'
 	else
-		if feed_chickens = 1 or (hour >= 6 and hour < 20 and month >= 4 and month <= 10):'In the yard there are <a href="exec:gt ''Gaddvor'',''chickens''">chickens</a> running around.'
+		if feed_chickens = 1 or (hour >= 6 and hour < 20 and month >= 4 and month <= 10):'In the yard there are <a href="exec:gt ''gaddvor'',''chickens''">chickens</a> running around.'
 
-		if mira_guest = 1: Miraloc = 7 & 'Your friend <a href="exec: gt ''Miroslava'', ''Start''">Mira</a> stands next to you.'
+		if mira_guest = 1: Miraloc = 7 & 'Your friend <a href="exec: gt ''miroslava'', ''Start''">Mira</a> stands next to you.'
 
-		act 'Go to the barn':minut += 1 & gt 'Gadsarai'
+		act 'Go to the barn':minut += 1 & gt 'gadsarai'
 		act 'Go to the garden':minut += 1 & gt'Gadgarden','garden'
 		act '<b>Go to Gadukino</b>':minut += 5 & gt 'gadukino'
 
@@ -87,7 +87,7 @@ if $ARGS[0]='':
 		if mira_temp = 3 and hour >= 9 and hour <= 19 and npc_rel['A60'] >= 15 and Mira_no = 0 and sunWeather = 1 and mira_guestday ! daystart and (npc_QW['A63'] < 13 or npc_QW['A60'] >= 10 or mirasex > 1):
 			*clr & cla
 			menu_off = 1
-			gs 'Miroslava', 'miraclothes'
+			gs 'miroslava', 'miraclothes'
 			'You went out into the yard and noticed Mira standing there.'
 			'"Oh, <<$pcs_nickname>> hi, hope you don’’t mind me visiting. I was bored being home alone." she said smiling.'
 			mira_guestday = daystart
@@ -95,7 +95,7 @@ if $ARGS[0]='':
 			mira_guest = 1
 			gs 'stat'
 
-			act 'Further':gt'Gaddvor'
+			act 'Further':gt'gaddvor'
 		end
 	end
 end
@@ -119,11 +119,11 @@ if $ARGS[0] = 'chickens':
 			hndiwrk_exp += rand(0,3)
 			gs 'stat'
 
-			act 'Finish':gt'Gaddvor'
+			act 'Finish':gt'gaddvor'
 		end
 	end
-	act 'Leave': gt'Gaddvor'
+	act 'Leave': gt'gaddvor'
 end
 
---- Gaddvor ---------------------------------
+--- gaddvor ---------------------------------
 

+ 126 - 126
locations/Gadgarden.qsrc

@@ -1,124 +1,124 @@
-# Gadgarden
+# gadgarden
 
 if $ARGS[0] = 'garden':
 	$location_type = 'secluded'
-    $metka = 'garden'
-    $loc = 'Gadgarden'
+	$metka = 'garden'
+	$loc = 'Gadgarden'
 	$menu_loc = 'Gadgarden'
 	$menu_arg = 'garden'
 	menu_off = 0
-    gs 'gadukino_event', 'sound'
-    cls
-    gs'stat'
-    !gs'time'    
- 
-    if month >= 4 and month <= 10:
-	    if hour >= 6 and hour < 21:
-		    '<center><img <<$set_imgh>> src="images/locations/gadukino/village/garden.jpg"></center>'
-	    else
-		    '<center><img <<$set_imgh>> src="images/locations/gadukino/village/garden_night.jpg"></center>'
-	    end
-    else
-	    if hour >= 8 and hour < 18:
-		    '<center><img <<$set_imgh>> src="images/locations/gadukino/village/garden_winter.jpg"></center>'
-	    else
-		    '<center><img <<$set_imgh>> src="images/locations/gadukino/village/garden_winter_night.jpg"></center>'
-	    end
-    end
-
-    'A large vegetable garden that your grandparents are very proud of.'
-    if month >= 4 and month <= 10:'A small land plot is dedicated to a <a href="exec: gt ''Gadgarden'',''strawberry'' ">strawberry plot</a> and a <a href="exec: gt ''Gadgarden'',''fruit_garden'' ">fruit orchard</a>.'
-   
-    !job Granny
-    if work_garden = 1:
-	    act 'Work in the garden (3:00)':
-		    cla
-		    *clr
+	gs 'gadukino_event', 'sound'
+	cls
+	gs'stat'
+	!gs'time'
+
+	if month >= 4 and month <= 10:
+		if hour >= 6 and hour < 21:
+			'<center><img <<$set_imgh>> src="images/locations/gadukino/village/garden.jpg"></center>'
+		else
+			'<center><img <<$set_imgh>> src="images/locations/gadukino/village/garden_night.jpg"></center>'
+		end
+	else
+		if hour >= 8 and hour < 18:
+			'<center><img <<$set_imgh>> src="images/locations/gadukino/village/garden_winter.jpg"></center>'
+		else
+			'<center><img <<$set_imgh>> src="images/locations/gadukino/village/garden_winter_night.jpg"></center>'
+		end
+	end
+
+	'A large vegetable garden that your grandparents are very proud of.'
+	if month >= 4 and month <= 10:'A small land plot is dedicated to a <a href="exec: gt ''Gadgarden'',''strawberry'' ">strawberry plot</a> and a <a href="exec: gt ''Gadgarden'',''fruit_garden'' ">fruit orchard</a>.'
+
+	!job Granny
+	if work_garden = 1:
+		act 'Work in the garden (3:00)':
+			cla
+			*clr
 			menu_off = 1
-		    minut += 180
-		    gs 'sweat', 'add', 10
-            work_garden = 0
-		    grandmahelp += 3
-		    stren_exp += 1
-		    fat -= rand(1,5)
+			minut += 180
+			gs 'sweat', 'add', 10
+			work_garden = 0
+			grandmahelp += 3
+			stren_exp += 1
+			fat -= rand(1,5)
 			hndiwrk_exp += rand(3,9)
-		    gs 'stat'
-			
+			gs 'stat'
+
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/village/work_garden'+rand(1,5)+'.jpg"></center>'
 			'You spend some time doing some gardening.'
-			act 'Finish':gt'Gadgarden','garden'    
-	    end
-    end
-    !job Granny
-    if water_garden = 1:
-	    act 'Water the garden (1:00)':
-		    cla
-		    *clr
+			act 'Finish':gt'Gadgarden','garden'
+		end
+	end
+	!job Granny
+	if water_garden = 1:
+		act 'Water the garden (1:00)':
+			cla
+			*clr
 			menu_off = 1
-		    gs 'sweat', 'add', 10
-		    minut += 60
-		    water_garden = 0
-		    grandmahelp += 1
-		    vital_exp += 1
-		    fat -= rand(1,2)
-		    hndiwrk_exp += rand(0,3)
-		    gs 'stat'
-			
+			gs 'sweat', 'add', 10
+			minut += 60
+			water_garden = 0
+			grandmahelp += 1
+			vital_exp += 1
+			fat -= rand(1,2)
+			hndiwrk_exp += rand(0,3)
+			gs 'stat'
+
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/village/water_garden.jpg"></center>'
 			'You spend an hour watering the garden.'
 			act 'Finish':gt'Gadgarden','garden'
-	    end    
+		end
 	end
 	!job Granny
-    if harvest_garden = 1:
-	    act 'Harvest (3:00)':
-		    cla
-		    *clr
+	if harvest_garden = 1:
+		act 'Harvest (3:00)':
+			cla
+			*clr
 			menu_off = 1
-		    minut += 180
-		    gs 'sweat', 'add', 10
-		    harvest_garden = 0
-		    grandmahelp += 3
-		    stren_exp += 1
-		    fat -= rand(1,3)
-		    hndiwrk_exp += rand(3,9)
-		    gs 'stat'
-			
+			minut += 180
+			gs 'sweat', 'add', 10
+			harvest_garden = 0
+			grandmahelp += 3
+			stren_exp += 1
+			fat -= rand(1,3)
+			hndiwrk_exp += rand(3,9)
+			gs 'stat'
+
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/village/harvest_garden'+rand(1,5)+'.jpg"></center>'
 			'You spend a few hours harvesting vegetables in the garden.'
 			act 'Finish':gt'Gadgarden','garden'
-	    end    
+		end
 	end
-    act 'Leave':minut += 1 & gt'Gaddvor'
-end	
+	act 'Leave':minut += 1 & gt'gaddvor'
+end
 
 if $ARGS[0] = 'strawberry':
-    $metka = 'strawberry'
-    $loc = 'Gadgarden'
+	$metka = 'strawberry'
+	$loc = 'Gadgarden'
 	$menu_loc = 'Gadgarden'
 	$menu_arg = 'strawberry'
 	menu_off = 0
-    gs 'gadukino_event', 'sound'
-    cls
-    gs'stat'
-    !gs'time'    
-	
-    if month = 6 or month = 7:
-        if hour >= 6 and hour < 21:
-		    '<center><img <<$set_imgh>> src="images/locations/gadukino/village/strawberry1.jpg"></center>'
-        else
-            '<center><img <<$set_imgh>> src="images/locations/gadukino/village/strawberry_night.jpg"></center>'
-        end
-    else    
-        if hour >= 6 and hour < 21:
-		'<center><img <<$set_imgh>> src="images/locations/gadukino/village/strawberry2.jpg"></center>'		     
-        else
-            '<center><img <<$set_imgh>> src="images/locations/gadukino/village/strawberry_night.jpg"></center>'
-        end
-    end     
+	gs 'gadukino_event', 'sound'
+	cls
+	gs'stat'
+	!gs'time'
+
+	if month = 6 or month = 7:
+		if hour >= 6 and hour < 21:
+			'<center><img <<$set_imgh>> src="images/locations/gadukino/village/strawberry1.jpg"></center>'
+		else
+			'<center><img <<$set_imgh>> src="images/locations/gadukino/village/strawberry_night.jpg"></center>'
+		end
+	else
+		if hour >= 6 and hour < 21:
+		'<center><img <<$set_imgh>> src="images/locations/gadukino/village/strawberry2.jpg"></center>'
+		else
+			'<center><img <<$set_imgh>> src="images/locations/gadukino/village/strawberry_night.jpg"></center>'
+		end
+	end
 
 	'It''s strawberry season, you approach the field where the strawberries grow, searching for some ripe strawberries.'
-		
+
 	if month >= 6 and month <= 7 and strawberriesday ! daystart:
 		act 'Eat the strawberries (1:00)':
 			cla
@@ -131,11 +131,11 @@ if $ARGS[0] = 'strawberry':
 			pcs_energy += 15
 			cumspclnt = 2 & gs 'cum_cleanup' & pcs_breath = 0
 			gs 'stat'
-			
-			'<center><img <<$set_imgh>> src="images/locations/gadukino/village/eat_strawberries.jpg"></center>'			    
+
+			'<center><img <<$set_imgh>> src="images/locations/gadukino/village/eat_strawberries.jpg"></center>'
 			'You spend some time wandering through the plot searching for ripe strawberries. As soon as you notice a strawberry, you immediately pick it up and eat as many as you can.'
-	
-			act 'Finish':gt'Gadgarden','strawberry'   
+
+			act 'Finish':gt'Gadgarden','strawberry'
 		end
 	end
 	!job Granny
@@ -148,43 +148,43 @@ if $ARGS[0] = 'strawberry':
 			gs 'sweat', 'add', 10
 			collect_strawberries = 0
 			grandmahelp += 5
-		    agil_exp += 1
-            fat -= 1
+			agil_exp += 1
+			fat -= 1
 			hndiwrk_exp += rand(3,9)
 			gs 'stat'
-			
+
 			if CloSkirtShortness = 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/village/collect_strawberries.jpg"></center>'
-			if CloSkirtShortness > 0 and $pantyworntype ! 'none':'<center><img <<$set_imgh>> src="images/locations/gadukino/village/collect_strawberries_ski.jpg"></center>'			    
+			if CloSkirtShortness > 0 and $pantyworntype ! 'none':'<center><img <<$set_imgh>> src="images/locations/gadukino/village/collect_strawberries_ski.jpg"></center>'
 			if CloSkirtShortness > 0 and $pantyworntype = 'none':'<center><img <<$set_imgh>> src="images/locations/gadukino/village/collect_strawberries_tanga.jpg"></center>'
 			'You wander through the plot collecting ripe strawberries in the basket.'
-			
-			act 'Finish':gt'Gadgarden','strawberry'    
+
+			act 'Finish':gt'Gadgarden','strawberry'
 		end
-	end	
+	end
 
 	act 'Leave':minut += 1 & gt'Gadgarden','garden'
-end	
+end
 
 
 if $ARGS[0] = 'fruit_garden':
-    $metka = 'fruit_garden'
-    $loc = 'Gadgarden'
+	$metka = 'fruit_garden'
+	$loc = 'Gadgarden'
 	$menu_loc = 'Gadgarden'
 	$menu_arg = 'fruit_garden'
 	menu_off = 0
-    gs 'gadukino_event', 'sound'
-    cls
-    gs'stat'
-    !gs'time'    
+	gs 'gadukino_event', 'sound'
+	cls
+	gs'stat'
+	!gs'time'
 
 	if hour >= 6 and hour < 21:
 		'<center><img <<$set_imgh>> src="images/locations/gadukino/village/fruit_garden.jpg"></center>'
 	else
 		'<center><img <<$set_imgh>> src="images/locations/gadukino/village/fruit_garden_night.jpg"></center>'
 	end
-	
-	'There are apples and pears growing in the fruit orchard.'	
-	
+
+	'There are apples and pears growing in the fruit orchard.'
+
 	if month >= 7 and month <= 9 and fruitday ! daystart:
 		act 'Eat the fruit (1:00)':
 			cla
@@ -197,11 +197,11 @@ if $ARGS[0] = 'fruit_garden':
 			pcs_energy += 30
 			cumspclnt = 2 & gs 'cum_cleanup' & pcs_breath = 0
 			gs 'stat'
-			
+
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/village/eat_fruit.jpg"></center>'
 			'You spend some time wandering around the orchard munching on the ripe fruit.'
 
-			act 'Finish':gt 'Gadgarden','fruit_garden'    
+			act 'Finish':gt 'Gadgarden','fruit_garden'
 		end
 	end
 	!job Granny
@@ -214,21 +214,21 @@ if $ARGS[0] = 'fruit_garden':
 			gs 'sweat', 'add', 10
 			fruit_collect = 0
 			grandmahelp += 5
-		    agil_exp += 1
-            fat -= rand(1,3)
+			agil_exp += 1
+			fat -= rand(1,3)
 			hndiwrk_exp += rand(3,9)
 			gs 'stat'
-			
+
 			if CloSkirtShortness = 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/village/fruit_collect.jpg"></center>'
-			if CloSkirtShortness > 0 and $pantyworntype ! 'none':'<center><img <<$set_imgh>> src="images/locations/gadukino/village/fruit_collect_ski.jpg"></center>'			    
-			if CloSkirtShortness > 0 and $pantyworntype = 'none':'<center><img <<$set_imgh>> src="images/locations/gadukino/village/fruit_collect_tanga.jpg"></center>'			
+			if CloSkirtShortness > 0 and $pantyworntype ! 'none':'<center><img <<$set_imgh>> src="images/locations/gadukino/village/fruit_collect_ski.jpg"></center>'
+			if CloSkirtShortness > 0 and $pantyworntype = 'none':'<center><img <<$set_imgh>> src="images/locations/gadukino/village/fruit_collect_tanga.jpg"></center>'
 			'You walk around the orchard and pick the ripe fruit hanging from the trees.'
-			
-			act 'Finish':gt 'Gadgarden','fruit_garden'   
+
+			act 'Finish':gt 'Gadgarden','fruit_garden'
 		end
-	end	
+	end
 	act 'Leave':minut += 1 & gt'Gadgarden','garden'
-end	
+end
 
---- Gadgarden ---------------------------------
+--- gadgarden ---------------------------------
 

+ 55 - 55
locations/Gadhouse.qsrc

@@ -1,11 +1,11 @@
-# Gadhouse
+# gadhouse
 
 if $ARGS[0] = 'start':
 	CLOSE ALL
 	$location_type = 'indoors'
 	$metka = 'start'
-	$loc = 'Gadhouse'
-	$menu_loc = 'Gadhouse'
+	$loc = 'gadhouse'
+	$menu_loc = 'gadhouse'
 	$menu_arg = ''
 	menu_off = 0
 	$locclass = 'singleroom'
@@ -42,7 +42,7 @@ if $ARGS[0] = 'start':
 			gs 'stat'
 		end
 		grandmahelp = 0
-		act 'Further': gt 'Gadhouse', 'start'
+		act 'Further': gt 'gadhouse', 'start'
 
 	elseif go_in_boletus = 1 and boletus >= grandpa_boletus and hour >= 6 and hour < 22:
 		*clr & cla
@@ -60,7 +60,7 @@ if $ARGS[0] = 'start':
 		'"There''s no need <<$pcs_nickname>>." - said your grandpa. "But if I need some help, I''ll be sure to let you know."'
 		'You kiss your grandfather on the cheek and get on with your day.'
 
-		act 'Further': grandpa_boletus = 0 & gt 'Gadhouse', 'start'
+		act 'Further': grandpa_boletus = 0 & gt 'gadhouse', 'start'
 
 	elseif go_in_boletus_bilberry = 1 and boletus >= grandpa_boletus and bilberry >= grandpa_bilberry and hour >= 6 and hour < 22:
 		*clr & cla
@@ -79,7 +79,7 @@ if $ARGS[0] = 'start':
 		'"You don''t need to do that <<$pcs_nickname>>," your grandpa said. "But I''ll be sure to let you know if something comes up."'
 		'You give your grandpa a smooch on the cheek and go on with your day.'
 
-		act 'Further': grandpa_boletus = 0 & grandpa_bilberry = 0 & gt 'Gadhouse', 'start'
+		act 'Further': grandpa_boletus = 0 & grandpa_bilberry = 0 & gt 'gadhouse', 'start'
 
 	elseif go_in_bilberry = 1 and bilberry >= grandpa_bilberry and hour >= 6 and hour < 22:
 		*clr & cla
@@ -97,7 +97,7 @@ if $ARGS[0] = 'start':
 		'"There''s no need <<$pcs_nickname>>," your grandpa said. "But if your grandma need some more berries, I''ll let you know."'
 		'You kiss your grandfather on the cheek, you go on with your business.'
 
-		act 'Further': grandpa_bilberry = 0 & gt 'Gadhouse', 'start'
+		act 'Further': grandpa_bilberry = 0 & gt 'gadhouse', 'start'
 
 	elseif mira_temp = 1 and hour >= 9 and hour <= 19 and npc_rel['A60'] >= 15 and Mira_no = 0 and sunWeather = 0 and mira_guestday ! daystart and (npc_QW['A63'] < 13 or miragopQW >= 10 or mirasex > 1):
 		*clr & cla
@@ -106,23 +106,23 @@ if $ARGS[0] = 'start':
 		mira_guest = 1
 		gs 'stat'
 
-		gs 'Miroslava', 'miraclothes'
+		gs 'miroslava', 'miraclothes'
 		'You notice Mira coming towards your grandparents home.'
 		'You step out on the porch and greet Mira. She replies "Hi <<$pcs_nickname>>, I was really bored being all alone at home. Do you want to do something?"'
 
-		act 'Further':gt 'Gadhouse', 'start'
+		act 'Further':gt 'gadhouse', 'start'
 
 	else
-		gt 'Gadhouse', 'Main'
+		gt 'gadhouse', 'main'
 	end
 end
 	!125e
-if $ARGS[0] = 'Main':
-	$metkaM = 'Main'
-	$locM = 'Gadhouse'
+if $ARGS[0] = 'main':
+	$metkaM = 'main'
+	$locM = 'gadhouse'
 	$locclass = 'livingr'
-	$menu_loc = 'Gadhouse'
-	$menu_arg = 'Main'
+	$menu_loc = 'gadhouse'
+	$menu_arg = 'main'
 	menu_off = 0
 	*clr & cla
 	gs 'stat'
@@ -134,38 +134,38 @@ if $ARGS[0] = 'Main':
 
 	if hour < 8:
 		temp = rand(0,9)
-		if temp = 0:'In a box filled with scraps of cloth, <a href="exec: gt ''Gadhouse'',''villagecat''">Boniface</a> is curled up sleeping peacefully.'
+		if temp = 0:'In a box filled with scraps of cloth, <a href="exec: gt ''gadhouse'',''villagecat''">Boniface</a> is curled up sleeping peacefully.'
 	elseif hour >= 8 and hour < 12 and sunWeather = 1:
 		temp = rand(0,2)
-		if temp = 1:'On the table by the window <a href="exec: gt ''Gadhouse'',''villagecat''">Boniface</a> is busy cleaning himself with his tongue.'
-		if temp = 2:'On the table by the window <a href="exec: gt ''Gadhouse'',''villagecat''">Boniface</a> lies lazily, soaking up some sunshine rays.'
+		if temp = 1:'On the table by the window <a href="exec: gt ''gadhouse'',''villagecat''">Boniface</a> is busy cleaning himself with his tongue.'
+		if temp = 2:'On the table by the window <a href="exec: gt ''gadhouse'',''villagecat''">Boniface</a> lies lazily, soaking up some sunshine rays.'
 	elseif hour >= 8 and hour < 12 and sunWeather = 0:
 		temp = rand(0,1)
-		if temp = 0: 'In a box filled with scraps of cloth, <a href="exec: gt ''Gadhouse'',''villagecat''">Boniface</a> is curled up sleeping peacefully.'
-		if temp = 1: 'On the table by the window <a href="exec: gt ''Gadhouse'',''villagecat''">Boniface</a> is staring in disgust at the rain outside.'
+		if temp = 0: 'In a box filled with scraps of cloth, <a href="exec: gt ''gadhouse'',''villagecat''">Boniface</a> is curled up sleeping peacefully.'
+		if temp = 1: 'On the table by the window <a href="exec: gt ''gadhouse'',''villagecat''">Boniface</a> is staring in disgust at the rain outside.'
 	elseif hour >= 12 and hour < 18:
 		temp = rand(0,5)
-		if temp = 3:'Next to the table by the window <a href="exec:feedcat = 1 & gt ''Gadhouse'',''villagecat''">Boniface</a> stretches and meows loudly, it''s time for dinner.'
-		if temp = 4 and sunWeather = 1: 'On the table by the window <a href="exec: gt ''Gadhouse'',''villagecat''">Boniface</a> lies lazily, soaking up some sunshine rays.'
-		if temp = 4 and sunWeather = 0: 'In a box filled with scraps of cloth, <a href="exec: gt ''Gadhouse'',''villagecat''">Boniface</a> is curled up sleeping peacefully.'
+		if temp = 3:'Next to the table by the window <a href="exec:feedcat = 1 & gt ''gadhouse'',''villagecat''">Boniface</a> stretches and meows loudly, it''s time for dinner.'
+		if temp = 4 and sunWeather = 1: 'On the table by the window <a href="exec: gt ''gadhouse'',''villagecat''">Boniface</a> lies lazily, soaking up some sunshine rays.'
+		if temp = 4 and sunWeather = 0: 'In a box filled with scraps of cloth, <a href="exec: gt ''gadhouse'',''villagecat''">Boniface</a> is curled up sleeping peacefully.'
 	elseif hour >= 18 and hour < 22 and catout ! 2:
 		temp = rand(0,3)
-		if temp = 0:'<a href="exec: gt ''Gadhouse'',''villagecat''">Boniface</a> is stalking around the main floor, looking for a nice juicy mouse to play with.'
-		if temp = 1 and catout = 0: catout = 1 &'<a href="exec: gt ''Gadhouse'',''villagecat''">Boniface</a> twines around your ankles then goes to the door meowing pitifully.'
+		if temp = 0:'<a href="exec: gt ''gadhouse'',''villagecat''">Boniface</a> is stalking around the main floor, looking for a nice juicy mouse to play with.'
+		if temp = 1 and catout = 0: catout = 1 &'<a href="exec: gt ''gadhouse'',''villagecat''">Boniface</a> twines around your ankles then goes to the door meowing pitifully.'
 	elseif hour >= 22:
 		temp = rand(0,2)
-		if temp = 1:'In a box filled with scraps of cloth, <a href="exec: gt ''Gadhouse'',''villagecat''">Boniface</a> is curled up sleeping peacefully.'
+		if temp = 1:'In a box filled with scraps of cloth, <a href="exec: gt ''gadhouse'',''villagecat''">Boniface</a> is curled up sleeping peacefully.'
 	end
 
 
 	if hour >= 6 and hour < 22:
-		'Your <a href="exec: gt ''Gadhouse'',''grandma'' ">grandmother</a> is sitting on her bed. She looks a bit confused, as if she''s not sure where to go.'
-		'Your <a href="exec: gt ''Gadhouse'',''grandpa'' ">grandfather</a> slowly shuffles across the room, using his cane for support.'
+		'Your <a href="exec: gt ''gadhouse'',''grandma'' ">grandmother</a> is sitting on her bed. She looks a bit confused, as if she''s not sure where to go.'
+		'Your <a href="exec: gt ''gadhouse'',''grandpa'' ">grandfather</a> slowly shuffles across the room, using his cane for support.'
 	else
 		'Your grandparents sleep in separate beds. It''s quite strange since they''re still madly in love with eachother.'
 	end
 
-	if mira_guest = 1: MiraLoc = 6 & '<a href="exec: gt ''Miroslava'', ''Start''">Mira</a> is sitting next to you.'
+	if mira_guest = 1: MiraLoc = 6 & '<a href="exec: gt ''miroslava'', ''Start''">Mira</a> is sitting next to you.'
 
 	gs 'stat'
 	gs 'themes', 'indoors'
@@ -189,7 +189,7 @@ if $ARGS[0] = 'Main':
 	end
 
 	 if $clothingworntype ! 'nude':
-		act 'Go outside':minut += 1 & gt 'Gaddvor'
+		act 'Go outside':minut += 1 & gt 'gaddvor'
 	elseif $clothingworntype = 'nude':
 		act 'Go outside naked':
 			*clr & cla
@@ -202,7 +202,7 @@ if $ARGS[0] = 'Main':
 			gs 'arousal', 'flash', 10, 'exhibitionism'
 			gs 'arousal', 'end'
 			gs 'stat'
-			act 'Continue': gt 'Gaddvor'
+			act 'Continue': gt 'gaddvor'
 		end
 	elseif $clothingworntype = 'nude' and ($pantyworntype ! 'none' or $braworntype ! 'none'):
 		act 'Go outside in your underwear':
@@ -215,7 +215,7 @@ if $ARGS[0] = 'Main':
 			gs 'arousal', 'flashlite', 10, 'exhibitionism'
 			gs 'arousal', 'end'
 			gs 'stat'
-			act 'Continue': gt 'Gaddvor'
+			act 'Continue': gt 'gaddvor'
 		end
 	end
 
@@ -254,7 +254,7 @@ if $ARGS[0] = 'Main':
 				minut += 15
 				gs'stat'
 				'You spend 15 minutes at the embroidery frame, preparing the fabric and outlining the pattern for the tapestry.'
-				act'Set the tapestry aside':gt 'Gadhouse', 'Main'
+				act'Set the tapestry aside':gt 'gadhouse', 'main'
 			end
 		end
 		if newgobelen >= 1:
@@ -274,7 +274,7 @@ if $ARGS[0] = 'Main':
 					gobelen+=1
 					'Your work on the tapestry is done.'
 				end
-				act'Set the tapestry aside':gt 'Gadhouse', 'Main'
+				act'Set the tapestry aside':gt 'gadhouse', 'main'
 			end
 		end
 	end
@@ -296,10 +296,10 @@ if $ARGS[0] = 'grandma':
 		'Grandma looks a little shocked but its nothing she hasn''t seen before.'
 		'"Go put some clothes on dear, you''ll give your poor grandpa a heart attack if he sees you."'
 
-		act 'Maybe you should get dressed before talking to her':gt 'Gadhouse', 'start'
+		act 'Maybe you should get dressed before talking to her':gt 'gadhouse', 'start'
 	else
 		if grigory_flower > 0 and grigory_flower < 10: act 'Talk to her about the flowers': gt 'grigory', 'flower4'
-		
+
 		if grandmahelpday ! daystart: act 'Offer to help out': grandmahelpday = daystart & gt'grandmahelp', 'start'
 
 		if grandmatalkgad = 0:
@@ -322,7 +322,7 @@ if $ARGS[0] = 'grandma':
 				'"If you like running, you can take a run on the road leading into the forest. Or you can take a ride on our old bike. I''m pretty sure the bike is in the shed. Make sure to look for it if you''re interested. And if you want to watch your figure, then go to the garden, have some fruit, it''s as healthy as the diet meals you''re eating, if not more healthier."'
 				'"That''s about it my dear granddaughter. Now run along, don''t bother me anymore. My soap opera "Santa Barbara" is about to begin, I don''t want to miss a second of it."'
 
-				act 'Finish':gt 'Gadhouse', 'start'
+				act 'Finish':gt 'gadhouse', 'start'
 			end
 		end
 		!125e
@@ -338,7 +338,7 @@ if $ARGS[0] = 'grandma':
 				'<center><img <<$set_imgh>> src="images/locations/gadukino/grandparents/grandma.jpg"></center>'
 				'You spend some time talking with your grandmother. She''s sometimes difficult to understand. Her nearly toothless mouth makes the pronunciation of words difficult for her. Most of what she says boils down to the same thing, life is much more fun when you''re young!'
 
-				act 'Continue':gt 'Gadhouse', 'start'
+				act 'Continue':gt 'gadhouse', 'start'
 			end
 		end
 
@@ -405,11 +405,11 @@ if $ARGS[0] = 'grandma':
 					'"Ever since that day the fear I experienced never disappeared, as I''ve felt it through my whole life. I’ll carry on this fear for the remaining days of my life…"'
 				end
 				!125e
-				act 'You thank your grandmother for the story':gt 'Gadhouse', 'start'
+				act 'You thank your grandmother for the story':gt 'gadhouse', 'start'
 			end
 		end
 
-		act 'Leave her alone':gt 'Gadhouse', 'start'
+		act 'Leave her alone':gt 'gadhouse', 'start'
 	end
 end
 
@@ -426,10 +426,10 @@ if $ARGS[0]='grandpa':
 		'Grandpa looks shocked but it doesn''t stop him from having a good look at you.'
 		'"My God <<$pcs_nickname>>! Are you trying to give me a heart attack? Go and put some clothes on!"'
 
-		act 'Maybe you should get dressed before talking to him':gt 'Gadhouse', 'start'
+		act 'Maybe you should get dressed before talking to him':gt 'gadhouse', 'start'
 	else
 		if grigory_flower > 0 and grigory_flower < 10: act 'Talk to him about the flowers': gt 'grigory', 'flower3'
-		
+
 		if go_in_boletus = 1:
 			'You promise to bring grandpa <<grandpa_boletus>> kg of mushrooms.'
 		elseif go_in_bilberry = 1:
@@ -438,8 +438,8 @@ if $ARGS[0]='grandpa':
 			'You promise to bring grandpa <<grandpa_boletus>> kg mushrooms and <<grandpa_bilberry>> kg of berries.'
 		end
 
-		act 'Leave him alone':gt 'Gadhouse', 'start'
-		
+		act 'Leave him alone':gt 'gadhouse', 'start'
+
 		if grandpahelpday ! daystart:act 'Offer to help':grandpahelpday = daystart & gt'grandpahelp', 'start'
 		if grandpatalkforest = 0:
 			act 'Ask about the forest (0:10)':
@@ -456,10 +456,10 @@ if $ARGS[0]='grandpa':
 				'"There''s one more thing... While you''re in the woods, avoid dressing yourself up in fancy clothes. You might damage them. It''s better to dress in more comfortable clothes instead..."'
 				'"Well, I think that''s everything <<$pcs_nickname>>, run along now, and remember what I''ve told you."'
 
-				act 'Finish':gt 'Gadhouse', 'start'
+				act 'Finish':gt 'gadhouse', 'start'
 			end
 		end
-		
+
 		if hour >= grandpatalk + 3:
 			act 'Chat with your grandfather (0:10)':
 				*clr & cla
@@ -472,7 +472,7 @@ if $ARGS[0]='grandpa':
 				'<center><img <<$set_imgh>> src="images/locations/gadukino/grandparents/grandpa1.jpg"></center>'
 				'Your grandfather stops complaining and smiles at you, he loves telling stories. He has lived a rich and eventful life, and you enjoy listening to his stories and talking to him. He mostly reminisces about his past, and reflects on his earlier life.'
 
-				act 'Continue':gt 'Gadhouse', 'start'
+				act 'Continue':gt 'gadhouse', 'start'
 			end
 		end
 	end
@@ -496,7 +496,7 @@ if $ARGS[0]='villagecat':
 		'<center><img <<$set_imgh>> src="images/locations/gadukino/village/villcat1.jpg"></center>'
 		'You gently pet Boniface, giving him a good scratch behind the ears. You hear him start to purr. As soon as you stop scratching him, the purring stops too. That lazy bastard... he''s living the good life!'
 
-		act 'Continue':minut += 2 & gt 'Gadhouse', 'start'
+		act 'Continue':minut += 2 & gt 'gadhouse', 'start'
 	end
 
 	if feedcat = 1:
@@ -507,7 +507,7 @@ if $ARGS[0]='villagecat':
 			feedcat = 2
 			'<center><video autoplay loop src="images/locations/gadukino/grandparents/feedboniface.mp4"></video></center>'
 			'When Boniface sees you moving towards the cupboard, he jumps down off of the table and runs to his food dish. It is obvious that he feels that you are moving far too slowly and rattles his bowl to make sure you understand that he is starving while you dawdle.'
-			act 'Continue': gt 'Gadhouse', 'start'
+			act 'Continue': gt 'gadhouse', 'start'
 		end
 	end
 
@@ -518,24 +518,24 @@ if $ARGS[0]='villagecat':
 				minut += 10
 				gs 'stat'
 				'You open the door for Boniface who saunters around you only to stop in the doorway as he becomes aware that it is raining out. He glares up at you as if the rain was your fault. He stares out into the wet for another moment then sedately turns around and goes back to his box.'
-				act 'Continue': gt 'Gadhouse', 'start'
+				act 'Continue': gt 'gadhouse', 'start'
 			else
 				*clr & cla
 				minut +=10
 				gs 'stat'
 				catout = 2
 				'You open the door for Boniface who saunters around you only to stop in the doorway as he stops to consider if he really wants to go outside. After considering all the pros and cons, he finally decides to go out.'
-				act 'Continue': gt 'Gadhouse', 'start'
+				act 'Continue': gt 'gadhouse', 'start'
 			end
 		end
 	end
-	act 'Leave Boniface alone':minut += 2 & gt 'Gadhouse', 'start'
+	act 'Leave Boniface alone':minut += 2 & gt 'gadhouse', 'start'
 end
 
 if $ARGS[0] = 'intro':
 	cla & *clr
 	$metka = ''
-	$loc = 'Gadhouse'
+	$loc = 'gadhouse'
 	$temp_nickname = '<<$npc_nickname[''A29'']>>'
 	monthbabkapay = month
 	display_bb = 1
@@ -611,7 +611,7 @@ if $ARGS[0] = 'intro':
 						cla & *clr
 						minut += 2
 						gs 'stat'
-						$loc = 'Gadhouse'
+						$loc = 'gadhouse'
 						$metka = 'start'
 						'<center><H4>Your Grandparents'' Cottage</H4></center>'
 						'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/mom/prost5.jpg"></center>'
@@ -626,5 +626,5 @@ if $ARGS[0] = 'intro':
 	end
 end
 
---- Gadhouse ---------------------------------
+--- gadhouse ---------------------------------
 

+ 26 - 26
locations/Gadsarai.qsrc

@@ -1,13 +1,13 @@
-# Gadsarai
+# gadsarai
 
 if $ARGS[0] = '':
 	$metka = ''
-	$loc = 'Gadsarai'
-	$menu_loc = 'Gadsarai'
+	$loc = 'gadsarai'
+	$menu_loc = 'gadsarai'
 	$menu_arg = ''
 	menu_off = 0
 	$location_type = 'secluded'
-	
+
 
 	'<center><h4>Old Barn</h4></center>'
 	if month >= 4 and month <= 10:
@@ -29,24 +29,24 @@ if $ARGS[0] = '':
 		if hour > 9 and hour < 20:
 			'On your right is a cattle barn.'
 		else
-			'On your right is a <a href="exec: gt ''Gadsarai'',''cow'' ">cattle</a> barn.'
+			'On your right is a <a href="exec: gt ''gadsarai'',''cow'' ">cattle</a> barn.'
 		end
 		if hour > 9 and hour < 20 and week < 6 or horse_river = 2:
 			'On your left is a horse stable.'
 		else
-			'On your left is a <a href="exec: gt ''Gadsarai'',''horse'' ">horse</a> stable.'
+			'On your left is a <a href="exec: gt ''gadsarai'',''horse'' ">horse</a> stable.'
 		end
 	else
-		'On your right is a <a href="exec: gt ''Gadsarai'',''cow'' ">cattle</a> barn.'
-		'On your left is a <a href="exec: gt ''Gadsarai'',''horse'' ">horse</a> stable.'
+		'On your right is a <a href="exec: gt ''gadsarai'',''cow'' ">cattle</a> barn.'
+		'On your left is a <a href="exec: gt ''gadsarai'',''horse'' ">horse</a> stable.'
 	end
-	'There''s a <a href="exec: gt ''Gadsarai'',''boar'' ">boar</a> living in a separate stable.'
+	'There''s a <a href="exec: gt ''gadsarai'',''boar'' ">boar</a> living in a separate stable.'
 	if findvel = 1:'You see an old <a href="exec:gt ''bicycle'',''sarai''">bike</a> in the corner.'
 
 	clr
 	gs 'stat'
 
-	act 'Leave':minut += 1 & gt 'Gaddvor'
+	act 'Leave':minut += 1 & gt 'gaddvor'
 
 	act 'Poke around in the barn':
 		if grigoryEV > 0 and grigory_barn ! daystart and hour > 8 and hour < 12: gt 'grigory', 'barn'
@@ -65,7 +65,7 @@ if $ARGS[0] = '':
 				'<center><img <<$set_imgh>> src="images/locations/gadukino/village/junk_barn.jpg"></center>'
 				'In the barn you find many mouldy magazines, rusty tools and equipment, toys and many dusty, yellowed books. The entire barn reeks of mould and decay.'
 			end
-			act 'Leave and get some fresh air':gt 'Gadsarai'
+			act 'Leave and get some fresh air':gt 'gadsarai'
 		elseif findvel = 0:
 			*clr & cla
 			if rand(0,8) >= 7:
@@ -78,7 +78,7 @@ if $ARGS[0] = '':
 				'<center><img <<$set_imgh>> src="images/locations/gadukino/village/junk_barn.jpg"></center>'
 				'In the barn you find many mouldy magazines, rusty tools and equipment, toys and many dusty, yellowed books. The entire barn reeks of mould and decay.'
 			end
-			act 'Leave and get some fresh air':gt 'Gadsarai'
+			act 'Leave and get some fresh air':gt 'gadsarai'
 		elseif findbag = 0 and bag = 0:
 			*clr & cla
 			if rand(0,10) > 9:
@@ -97,7 +97,7 @@ if $ARGS[0] = '':
 			end
 			act 'Leave and get some fresh air':
 				if findbag = 1: bag = 1
-				gt 'Gadsarai'
+				gt 'gadsarai'
 			end
 		elseif findbraclet = 0:
 			*clr & cla
@@ -111,7 +111,7 @@ if $ARGS[0] = '':
 				'<center><img <<$set_imgh>> src="images/locations/gadukino/village/junk_barn.jpg"></center>'
 				'In the barn you find many mouldy magazines, rusty tools and equipment, toys and many dusty, yellowed books. The entire barn reeks of mould and decay.'
 			end
-			act 'Leave and get some fresh air':gt 'Gadsarai'
+			act 'Leave and get some fresh air':gt 'gadsarai'
 		elseif findbraclet > 0 and findneck = 0:
 			*clr & cla
 			if rand(0,20) >= 19:
@@ -130,14 +130,14 @@ if $ARGS[0] = '':
 				'<center><img <<$set_imgh>> src="images/locations/gadukino/village/junk_barn.jpg"></center>'
 				'In the barn you find many mouldy magazines, rusty tools and equipment, toys and many dusty, yellowed books. The entire barn reeks of mould and decay.'
 			end
-			act 'Leave and get some fresh air':gt 'Gadsarai'
+			act 'Leave and get some fresh air':gt 'gadsarai'
 		else
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/village/junk_barn.jpg"></center>'
 				'In the barn you find many mouldy magazines, rusty tools and equipment, toys and many dusty, yellowed books. The entire barn reeks of mould and decay.'
-			act 'Leave and get some fresh air':gt 'Gadsarai'
+			act 'Leave and get some fresh air':gt 'gadsarai'
 		end
 	end
-	
+
 	if vcard > 0: act 'View your vintage porn cards':card_deck = 0 & gt 'card'
 	if card > 0: act 'View your new porn cards':card_deck = 1 & gt 'card'
 
@@ -177,10 +177,10 @@ if $ARGS[0] = 'boar':
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/village/feed_boar.jpg"></center>'
 			'You fed Nickle and went on about your business.'
 
-			act 'Finish':gt 'Gadsarai','boar'
+			act 'Finish':gt 'gadsarai','boar'
 		end
 	end
-	act 'Go':minut += 5 & gt'Gadsarai'
+	act 'Go':minut += 5 & gt'gadsarai'
 end
 
 if $ARGS[0] = 'cow':
@@ -205,7 +205,7 @@ if $ARGS[0] = 'cow':
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/village/milk_cow.jpg"></center>'
 			'You start milking Dawn, improving for each time you do it.'
 
-			act 'Finish':gt 'Gadsarai','cow'
+			act 'Finish':gt 'gadsarai','cow'
 		end
 	end
 	if feed_cow = 1:
@@ -221,7 +221,7 @@ if $ARGS[0] = 'cow':
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/village/feed_cow.jpg"></center>'
 			'You fed Dawn and continued on with your day.'
 
-			act 'Finish':gt 'Gadsarai','cow'
+			act 'Finish':gt 'gadsarai','cow'
 		end
 	end
 	if cow_field = 1 or graze_cow = 1:
@@ -242,7 +242,7 @@ if $ARGS[0] = 'cow':
 		end
 	end
 
-	act 'Go':minut += 5 & gt'Gadsarai'
+	act 'Go':minut += 5 & gt'gadsarai'
 end
 
 if $ARGS[0] = 'horse':
@@ -268,7 +268,7 @@ if $ARGS[0] = 'horse':
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/village/feed_horse.jpg"></center>'
 			'You fed Desperado and went on about your business.'
 
-			act 'Finish':gt 'Gadsarai','horse'
+			act 'Finish':gt 'gadsarai','horse'
 		end
 	end
 	if horse_field = 1:
@@ -315,12 +315,12 @@ if $ARGS[0] = 'horse':
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/village/comb_horse.jpg"></center>'
 			'You groom Desperado for an hour. When finished, you''re satisfied with the result. Desperado is looking as healthy as ever.'
 
-			act 'Continue':gt 'Gadsarai','horse'
+			act 'Continue':gt 'gadsarai','horse'
 		end
 	end
 
-	act 'Go':minut += 5 & gt'Gadsarai'
+	act 'Go':minut += 5 & gt'gadsarai'
 end
 
---- Gadsarai ---------------------------------
+--- gadsarai ---------------------------------
 

+ 3 - 3
locations/IgorHunter.qsrc

@@ -1,6 +1,6 @@
-# Igorhunter
+# igorhunter
 
-$menu_loc = 'Igorhunter'
+$menu_loc = 'igorhunter'
 $menu_arg = ''
 menu_off = 0
 gs 'boyStat', 'A173'
@@ -331,5 +331,5 @@ if huntersIgorLove < 2 and huntersIgorQw >= 35 and huntersKnowSlut = 0 and bfA <
 		act'Go':gt $loc, $metka
 	end
 end
---- Igorhunter ---------------------------------
+--- igorhunter ---------------------------------
 

+ 85 - 85
locations/Meadow.qsrc

@@ -1,11 +1,11 @@
-# Meadow
+# meadow
 
 if $ARGS[0] = 'start' or $ARGS[0] = '':
-	$loc = 'Meadow'
+	$loc = 'meadow'
 	$metka = 'start'
 	$location_type = 'secluded'
 
-	$menu_loc = 'Meadow'
+	$menu_loc = 'meadow'
 	$menu_arg = 'start'
 	menu_off = 0
 
@@ -32,43 +32,43 @@ if $ARGS[0] = 'start' or $ARGS[0] = '':
 
 	!125s
 	!events trigger before everything
-	if (meadow = 3 or meadow = 6) and MiraLoc = 0 and npc_QW['A60'] = 2 and temper >= 12 and sunWeather = 1:gt 'Meadow','mira_mitka'
-	if (meadow = 3 or meadow = 6) and Mira_no = 0 and MiraLoc = 0 and npc_QW['A60'] = 33 and temper >= 12 and sunWeather = 1:gt 'Meadow','mira_gang'
-	if npc_QW['A63'] > 13 and mirasex = 0 and npc_QW['A60'] > 11:gt 'Meadow','mira_lesb_talk1'
-	if npc_QW['A63'] > 13 and mirasex = 1 and npc_QW['A60'] > 11 and rand(1,5) = 1 and miraday ! daystart:gt 'Meadow','mira_lesb_talk3'
-	if npc_QW['A63'] > 13 and mirasex = 1 and npc_QW['A60'] > 11:gt 'Meadow','mira_lesb_talk2'
-	if mirasex = 2 and rand(1,5) > 3 and miraday ! daystart and npc_rel['A60'] >= 15:gt 'Meadow','mira_lesb'
+	if (meadow = 3 or meadow = 6) and MiraLoc = 0 and npc_QW['A60'] = 2 and temper >= 12 and sunWeather = 1:gt 'meadow','mira_mitka'
+	if (meadow = 3 or meadow = 6) and Mira_no = 0 and MiraLoc = 0 and npc_QW['A60'] = 33 and temper >= 12 and sunWeather = 1:gt 'meadow','mira_gang'
+	if npc_QW['A63'] > 13 and mirasex = 0 and npc_QW['A60'] > 11:gt 'meadow','mira_lesb_talk1'
+	if npc_QW['A63'] > 13 and mirasex = 1 and npc_QW['A60'] > 11 and rand(1,5) = 1 and miraday ! daystart:gt 'meadow','mira_lesb_talk3'
+	if npc_QW['A63'] > 13 and mirasex = 1 and npc_QW['A60'] > 11:gt 'meadow','mira_lesb_talk2'
+	if mirasex = 2 and rand(1,5) > 3 and miraday ! daystart and npc_rel['A60'] >= 15:gt 'meadow','mira_lesb'
 	!125e
 
 	if MiraLoc = 2:
-		act 'Talk to Mira': gt 'Meadow', 'Mira'
-		'<a href="exec: gt ''Meadow'', ''Mira''">Mira</a> is in the meadow and is spinning with a delightful smile and laughing.'
+		act 'Talk to Mira': gt 'meadow', 'Mira'
+		'<a href="exec: gt ''meadow'', ''Mira''">Mira</a> is in the meadow and is spinning with a delightful smile and laughing.'
 	elseif Mira_no = 0:
 		temp_md = 20
 		if (meadow = 3 or meadow = 6) and sunWeather = 1:temp_md = rand(0,20)
 		if mirasextimes < 15 and temper >= 12 and temp_md = 0:
-			'In the clearing you notice <a href="exec: gt ''Meadow'', ''0''">Mira</a>.'
+			'In the clearing you notice <a href="exec: gt ''meadow'', ''0''">Mira</a>.'
 		elseif npc_QW['A60'] >= 2 and temper >= 15 and temp_md = 1:
-			'In the clearing you notice <a href="exec: gt ''Meadow'', ''1''">Mira with Mitka</a>.'
+			'In the clearing you notice <a href="exec: gt ''meadow'', ''1''">Mira with Mitka</a>.'
 		elseif npc_QW['A60'] >= 8 and temper >= 15 and temp_md = 2:
-			'In the clearing you notice <a href="exec: gt ''Meadow'', ''2''">Mira with Mitka</a>.'
+			'In the clearing you notice <a href="exec: gt ''meadow'', ''2''">Mira with Mitka</a>.'
 		elseif npc_QW['A60'] >= 11 and temper >= 10 and temp_md = 3:
-			'In the clearing you notice <a href="exec: gt ''Meadow'', ''3''">Mira with Kolyamba</a>.'
+			'In the clearing you notice <a href="exec: gt ''meadow'', ''3''">Mira with Kolyamba</a>.'
 		elseif npc_QW['A60'] >= 11 and temper >= 10 and temp_md = 4:
-			'In the clearing you notice <a href="exec: gt ''Meadow'', ''4''">Mira with Vasyan</a>.'
+			'In the clearing you notice <a href="exec: gt ''meadow'', ''4''">Mira with Vasyan</a>.'
 		elseif npc_QW['A60'] >= 11 and temper >= 25 and temp_md = 5:
-			'In the clearing you notice <a href="exec: gt ''Meadow'', ''5''">Mira with Vasyan</a>.'
+			'In the clearing you notice <a href="exec: gt ''meadow'', ''5''">Mira with Vasyan</a>.'
 		elseif npc_QW['A60'] >= 11 and temper >= 12 and temp_md = 6:
-			'In the clearing you notice <a href="exec: gt ''Meadow'', ''6''">Mira with Mitka, Vasyan and Kolyamba</a>.'
+			'In the clearing you notice <a href="exec: gt ''meadow'', ''6''">Mira with Mitka, Vasyan and Kolyamba</a>.'
 		elseif npc_QW['A60'] >= 20 and temper >= 12 and temp_md = 7:
-			'In the clearing you notice <a href="exec: gt ''Meadow'', ''7''">Mira with Vasyan and Kolyamba</a>.'
+			'In the clearing you notice <a href="exec: gt ''meadow'', ''7''">Mira with Vasyan and Kolyamba</a>.'
 		elseif npc_QW['A60'] >= 30 and temper >= 20 and temp_md = 8:
-			'In the clearing you notice <a href="exec: gt ''Meadow'', ''8''">A bunch of half-naked hillbilly men</a>.'
+			'In the clearing you notice <a href="exec: gt ''meadow'', ''8''">A bunch of half-naked hillbilly men</a>.'
 		elseif npc_QW['A60'] >= 20 and temper >= 25 and temp_md = 9:
-			'In a clearing you see <a href="exec: gt ''Meadow'', ''9''">Mira</a>.'
+			'In a clearing you see <a href="exec: gt ''meadow'', ''9''">Mira</a>.'
 		end
 	end
-	
+
 	if MiraLoc = 2:
 		!act 'Go to the forest': minut += 20 & MiraLoc = 3 & gt 'gadforest', 'forest_edge'
 		act 'Leave':minut += 20 & MiraLoc = 0 & gt 'gadroad'
@@ -76,29 +76,29 @@ if $ARGS[0] = 'start' or $ARGS[0] = '':
 		!act 'Go to the forest': minut += 20 & gt 'gadforest', 'forest_edge'
 		act 'Leave':minut += 20 & gt 'gadroad'
 	end
-	
+
 	if sunWeather = 1:
 		if pcs_stam >=15 or (pcs_stam >= 10 and bookYog + obruch > 0):
 			if $clothingworntype ! 'exercise' and pcs_inhib < 35 and Miraloc ! 2:
 				*nl
-				'You could do some exercises here if you were wearing <a href="exec: gt ''Meadow'', ''workout''">exercise clothes</a>.'
-				act 'Exercise': gt 'Meadow', 'workout'
+				'You could do some exercises here if you were wearing <a href="exec: gt ''meadow'', ''workout''">exercise clothes</a>.'
+				act 'Exercise': gt 'meadow', 'workout'
 			elseif pcs_inhib >= 35 and Miraloc ! 2 and temper >= 10:
 				*nl
-				'Your meadow is a perfect place to do some <a href="exec: gt ''Meadow'', ''workout''">exercises</a>. There is no one around, so you could probably <a href="exec: gs ''clothing'', ''strip'', ''Meadow''& gs ''underwear'', ''remove'' & gt ''Meadow'', ''workout'', ''nude''">exercise nude</a>.'
-				act 'Exercise': gt 'Meadow', 'workout'
-				act 'Exercise nude': 
-					gs 'clothing', 'strip', 'Meadow'
+				'Your meadow is a perfect place to do some <a href="exec: gt ''meadow'', ''workout''">exercises</a>. There is no one around, so you could probably <a href="exec: gs ''clothing'', ''strip'', ''meadow''& gs ''underwear'', ''remove'' & gt ''meadow'', ''workout'', ''nude''">exercise nude</a>.'
+				act 'Exercise': gt 'meadow', 'workout'
+				act 'Exercise nude':
+					gs 'clothing', 'strip', 'meadow'
 					gs 'underwear', 'remove'
-					gt 'Meadow', 'workout', 'nude'
+					gt 'meadow', 'workout', 'nude'
 				end
 			elseif Miraloc = 2:
 				*nl
 				'It''s a nice day to exercise, but you don''t feel comfortable working out with an audience.'
 			else
 				*nl
-				'Your meadow is a perfect place to do some <a href="exec: gt ''Meadow'', ''workout''">exercises</a>.'
-				act 'Exercise': gt 'Meadow', 'workout'
+				'Your meadow is a perfect place to do some <a href="exec: gt ''meadow'', ''workout''">exercises</a>.'
+				act 'Exercise': gt 'meadow', 'workout'
 			end
 		else
 			'Your meadow is a perfect place to do some exercises, but you don''t have the energy right now.'
@@ -114,24 +114,24 @@ if $ARGS[0] = 'Mira':
 	gs 'stat'
 	! first time here with Mira
 	if meadow = 2:
-		gs 'Miroslava', 'miraclothes'
+		gs 'miroslava', 'miraclothes'
 		'"Wow! This place is awesome. My family and I have only been in the village a few months, but I have never heard anyone ever talk about this place." Mira tells you. "Now I know where I can come to, when I want to be alone. You don''t mind, do you?"'
 		act 'You allow her to come here on her own':
 			*clr & cla
 			meadow = 3
 			minut += 2
 			gs 'stat'
-			gs 'Miroslava', 'miraclothes'
+			gs 'miroslava', 'miraclothes'
 			'"I think you are a responsible person, Mira, you can come to the meadow whenever it pleases you. But, I want this place to remain a secret so you can never tell anyone about this place."'
 			'Mira, readily agrees and is as happy as a lark. Mira energetically nodding her head and says, "I''ll take this secret to the grave, I swear. If I don''t, then I''ll grant you three wishes, that I promise I will perform no matter what..."'
-			act 'Finish': gt 'Meadow', 'start'
+			act 'Finish': gt 'meadow', 'start'
 		end
 		act 'Sorry, I want to keep this meadow private':
 			*clr & cla
 			meadow = 4
 			minut += 2
 			gs 'stat'
-			gs 'Miroslava', 'miraclothes'
+			gs 'miroslava', 'miraclothes'
 			'You tell her that this is your haven, you would prefer if she wants to come to the meadow that she can only do so with you. Mira looks crestfallen, tears start to well up in her eyes, though she tries not to let you see.'
 			'Mira looks at you seriously, "I will abide by your wishes. I swear. If I don''t, then I''ll grant you three wishes, that I promise I will perform no matter what..."'
 			if npc_QW['A64'] < 15:
@@ -153,9 +153,9 @@ if $ARGS[0] = 'Mira':
 					'You agree, intrigued. You ask Mira what see has in mind? After a few seconds, she tells you she saw her father masturbating that morning. She doesn''t think her father has been with a woman since her mother passed away. Mira is sorry for her father''s loss, her''s too for that matter, but she has an overwhelming desire to help him. She can''t just do nothing.'
 					'You know Mira loves her father very much, you don''t know what you can do to help. You don''t want or need this drama in your life. You tell her that there is nothing you can do to help with her father''s depression. Mira''s pouts and stands with her arms crossed. Her whole demeanor is one of injured innocence.'
 					'A few minutes later, to your surprise, you feel a bit sorry for the way you snapped Mira. You think to yourself, chatting with her dad couldn''t hurt and it would be a good deed.'
-					act 'Leave': gt 'Meadow', 'start'
+					act 'Leave': gt 'meadow', 'start'
 				end
-				act 'Leave': gt 'Meadow', 'start'
+				act 'Leave': gt 'meadow', 'start'
 			else
 				meadow = 6
 				'You and Mira speak for awhile. Her mood is a little down, but as you chat a smile slowly creeps onto her face.'
@@ -170,7 +170,7 @@ if $ARGS[0] = 'Mira':
 						pcs_horny += 20
 						inhib_exp -= 2
 						gs 'stat'
-						act 'Leave': gt 'Meadow', 'start'
+						act 'Leave': gt 'meadow', 'start'
 					end
 				!! If Svetka isnt a total prude she can be a little bold
 				elseif pcs_inhib > 30:
@@ -181,15 +181,15 @@ if $ARGS[0] = 'Mira':
 						pcs_horny += 40
 						inhib_exp += 2
 						gs 'stat'
-						act 'Leave': gt 'Meadow', 'start'
+						act 'Leave': gt 'meadow', 'start'
 					end
 				end
 				!! Svetka can always choose to be silently emotional without me defining what that emotion is
-				act 'Say nothing and leave': gt 'Meadow', 'start'
+				act 'Say nothing and leave': gt 'meadow', 'start'
 			end
 		end
 	elseif MiraLoc = 2:
-		gs 'Miroslava', 'miraclothes'
+		gs 'miroslava', 'miraclothes'
 		'"What a wonderful place you have found, it''s so comfortable and sunny!"'
 		if pcs_horny >= 60 and npc_QW['A60'] > 15 and temper >= 20 and sunWeather = 1:
 			act 'Mira, come here and stick that tongue of your in my wet pussy!':
@@ -218,7 +218,7 @@ if $ARGS[0] = 'Mira':
 							gs 'arousal', 'cuni', 5, 'lesbian'
 							gs 'arousal', 'end'
 							gs 'stat'
-							act 'Finish': gt 'Meadow', 'start'
+							act 'Finish': gt 'meadow', 'start'
 						end
 					end
 				else
@@ -233,12 +233,12 @@ if $ARGS[0] = 'Mira':
 						minut -= 5
 						gs 'arousal', 'end'
 						gs 'stat'
-						act 'Finish': gt 'Meadow', 'start'
+						act 'Finish': gt 'meadow', 'start'
 					end
 				end
 			end
 		end
-		act 'Finish': gt 'Meadow', 'start'
+		act 'Finish': gt 'meadow', 'start'
 	end
 end
 
@@ -286,7 +286,7 @@ if $ARGS[0] = '0':
 								gs 'arousal', 'voyeur_sex', 10, 'lesbian'
 								gs 'arousal', 'end'
 								gs 'stat'
-								act 'Hide until she leaves': minut += 10 & gt 'Meadow'
+								act 'Hide until she leaves': minut += 10 & gt 'meadow'
 							end
 						end
 					end
@@ -323,7 +323,7 @@ if $ARGS[0] = '0':
 						gs 'arousal', 'voyeur_sex', 10, 'lesbian'
 						gs 'arousal', 'end'
 						gs 'stat'
-						act 'Hide until she leaves': minut += 10 & gt 'Meadow'
+						act 'Hide until she leaves': minut += 10 & gt 'meadow'
 					end
 				end
 			end
@@ -357,7 +357,7 @@ if $ARGS[0] = '0':
 						gs 'arousal', 'voyeur_sex', 10, 'lesbian'
 						gs 'arousal', 'end'
 						gs 'stat'
-						act 'Hide until she leaves': minut += 10 & gt 'Meadow'
+						act 'Hide until she leaves': minut += 10 & gt 'meadow'
 					end
 				end
 			end
@@ -386,7 +386,7 @@ if $ARGS[0] = '1':
 			gs 'arousal', 'voyeur_sex', 5
 			gs 'arousal', 'end'
 			gs 'stat'
-			act 'Hide until they leave': minut += 10 & gt 'Meadow'
+			act 'Hide until they leave': minut += 10 & gt 'meadow'
 		end
 	end
 end
@@ -412,7 +412,7 @@ if $ARGS[0] = '2':
 		gs 'arousal', 'voyeur_sex', 10
 		gs 'arousal', 'end'
 		gs 'stat'
-		act 'Hide until they leave': minut += 10 & gt 'Meadow'
+		act 'Hide until they leave': minut += 10 & gt 'meadow'
 	end
 end
 
@@ -431,7 +431,7 @@ if $ARGS[0] = '3':
 			gs 'arousal', 'voyeur_sex', 2
 			gs 'arousal', 'end'
 			gs 'stat'
-			act 'Hide until they leave': minut += 10 & gt 'Meadow'
+			act 'Hide until they leave': minut += 10 & gt 'meadow'
 		end
 	else
 		'<center><img <<$set_imgh>> src="images/characters/village/mira/sex/mirameadowbj2.jpg"></center>'
@@ -439,7 +439,7 @@ if $ARGS[0] = '3':
 		gs 'arousal', 'voyeur_sex', 10
 		gs 'arousal', 'end'
 		gs 'stat'
-		act 'Hide until they leave': minut += 10 & gt 'Meadow'
+		act 'Hide until they leave': minut += 10 & gt 'meadow'
 	end
 end
 
@@ -451,28 +451,28 @@ if $ARGS[0] = '4' or $ARGS[0] = '5':
 		gs 'arousal', 'voyeur_sex', 5
 		gs 'arousal', 'end'
 		gs 'stat'
-		act 'Hide until they leave': minut += 10 & gt 'Meadow'
+		act 'Hide until they leave': minut += 10 & gt 'meadow'
 	elseif temper >= 12 and temper < 15:
 		'<center><img <<$set_imgh>> src="images/characters/village/mira/sex/mirameadowbj3.jpg"></center>'
 		'They are both completely naked and Mira is sticking her ass up in the air as she deepthroats Vasyan. After a couple of minutes you see Mira gulp down his sperm without even removing her mouth from his cock.'
 		gs 'arousal', 'voyeur_sex', 5
 		gs 'arousal', 'end'
 		gs 'stat'
-		act 'Hide until they leave': minut += 10 & gt 'Meadow'
+		act 'Hide until they leave': minut += 10 & gt 'meadow'
 	elseif temper >= 15 and temper < 20:
 		'<center><img <<$set_imgh>> src="images/characters/village/mira/sex/mirameadowbj4.jpg"></center>'
 		'They are both completely naked and Mira squeals with joy as she rides on Vasyan''s member. He does not last long and cums all over her butt as soon as he pulls out of her.'
 		gs 'arousal', 'voyeur_sex', 5
 		gs 'arousal', 'end'
 		gs 'stat'
-		act 'Hide until they leave': minut += 10 & gt 'Meadow'
+		act 'Hide until they leave': minut += 10 & gt 'meadow'
 	elseif temper >= 20:
 		'<center><img <<$set_imgh>> src="images/characters/village/mira/sex/mirameadowbj6.jpg"></center>'
 		'Mira is completely naked and bent over in front of Vasyan. She is really enjoying it as he thrusts into her ass. After a few minutes he pulls out and sprays cum all over back.'
 		gs 'arousal', 'voyeur_sex', 5
 		gs 'arousal', 'end'
 		gs 'stat'
-		act 'Hide until they leave': minut += 10 & gt 'Meadow'
+		act 'Hide until they leave': minut += 10 & gt 'meadow'
 	end
 end
 
@@ -502,7 +502,7 @@ if $ARGS[0] = '6':
 	end
 	gs 'arousal', 'end'
 	gs 'stat'
-	act 'Hide until they leave': minut += 10 & gt 'Meadow'
+	act 'Hide until they leave': minut += 10 & gt 'meadow'
 end
 
 if $ARGS[0] = '7':
@@ -523,7 +523,7 @@ if $ARGS[0] = '7':
 	end
 	gs 'arousal', 'end'
 	gs 'stat'
-	act 'Hide until they leave': minut += 10 & gt 'Meadow'
+	act 'Hide until they leave': minut += 10 & gt 'meadow'
 end
 
 if $ARGS[0] = '8':
@@ -534,7 +534,7 @@ if $ARGS[0] = '8':
 	gs 'arousal', 'voyeur_sex', 30
 	gs 'arousal', 'end'
 	gs 'stat'
-	act 'Hide until they leave': minut += 10 & gt 'Meadow'
+	act 'Hide until they leave': minut += 10 & gt 'meadow'
 end
 
 if $ARGS[0] = '9':
@@ -544,7 +544,7 @@ if $ARGS[0] = '9':
 	gs 'arousal', 'voyeur_sex', 30
 	gs 'arousal', 'end'
 	gs 'stat'
-	act 'Hide until she leaves': minut += 10 & gt 'Meadow'
+	act 'Hide until she leaves': minut += 10 & gt 'meadow'
 end
 
 !125s
@@ -571,7 +571,7 @@ if $ARGS[0] = 'mira_mitka':
 			gs 'arousal', 'voyeur_sex', 15
 			gs 'arousal', 'end'
 			gs 'stat'
-			act 'Hide until they leave': minut += 10 & gt 'Meadow'
+			act 'Hide until they leave': minut += 10 & gt 'meadow'
 		end
 	end
 end
@@ -586,7 +586,7 @@ if $ARGS[0] = 'mira_gang':
 	gs 'arousal', 'voyeur_sex', 30
 	gs 'arousal', 'end'
 	gs 'stat'
-	act 'Hide until they leave': minut += 10 & gt 'Meadow'
+	act 'Hide until they leave': minut += 10 & gt 'meadow'
 end
 
 if $ARGS[0] = 'miraperversion11':
@@ -596,7 +596,7 @@ if $ARGS[0] = 'miraperversion11':
 	npc_QW['A60'] = 12
 	gs 'stat'
 
-	gs 'Miroslava', 'miraclothes'
+	gs 'miroslava', 'miraclothes'
 
 	'You don''t know where to begin, so you stay silent just staring at Mira. Mira at the same time is looking at her feet and blushing hard.'
 	'Finally you gather your wits and ask what happened last night? Mira, still not looking you in the eye, stammers out that she doesn''t know why she did it. She says that she was out of control.'
@@ -651,7 +651,7 @@ if $ARGS[0] = 'lesb_talk_mira1':
 	menu_off = 1
 	minut += 5
 	pcs_horny += 5
-	gs 'Miroslava', 'miraclothes'
+	gs 'miroslava', 'miraclothes'
 
 	'You are a long time silent, looking at Mira, not knowing how to start the conversation. But then still dare.'
 	' - Mira, you let all the boys in our village fuck you. Why?'
@@ -673,7 +673,7 @@ if $ARGS[0] = 'lesb_talk_mira2':
 	minut += 5
 	pcs_horny += 5
 	mirasex = 2
-	gs 'Miroslava', 'miraclothes'
+	gs 'miroslava', 'miraclothes'
 	gs 'stat'
 	'You walk up to Mira with a malicious smile on your face.'
 	' - Well, Mira, congratulations, you said. - You are now the same whore as me. All the boys fucked you too.'
@@ -691,7 +691,7 @@ if $ARGS[0] = 'lesb_talk_mira3':
 	menu_off = 1
 	minut += 5
 	pcs_horny += 5
-	gs 'Miroslava', 'miraclothes'
+	gs 'miroslava', 'miraclothes'
 	gs 'stat'
 
 	'You leaned on the tree and beckoned Mira the finger.'
@@ -805,7 +805,7 @@ if $ARGS[0] = 'mira_lesb_talk4':
 	miraday = daystart
 	gs 'stat'
 
-	gs 'Miroslava', 'miraclothes'
+	gs 'miroslava', 'miraclothes'
 
 	'Walking through the village you meet Mira. Seeing you, she immediately came up to you with an excited face.'
 	'" - But where were you <<$pcs_nickname>>, I was looking for you," she said. - "Let`s go take a walk in our meadow."'
@@ -862,7 +862,7 @@ if $ARGS[0] = 'mirameadow':
 								gs 'arousal', 'voyeur', 10, 'lesbian'
 								gs 'arousal', 'end'
 								gs 'stat'
-								act 'Hide until she leaves': minut += 10 & gt 'Meadow'
+								act 'Hide until she leaves': minut += 10 & gt 'meadow'
 							end
 						end
 					end
@@ -900,7 +900,7 @@ if $ARGS[0] = 'mirameadow':
 						gs 'arousal', 'voyeur', 10, 'lesbian'
 						gs 'arousal', 'end'
 						gs 'stat'
-						act 'Hide until she leaves': minut += 10 & gt 'Meadow'
+						act 'Hide until she leaves': minut += 10 & gt 'meadow'
 					end
 				end
 			end
@@ -935,7 +935,7 @@ if $ARGS[0] = 'mirameadow':
 						gs 'arousal', 'voyeur', 10, 'lesbian'
 						gs 'arousal', 'end'
 						gs 'stat'
-						act 'Hide until she leaves': minut += 10 & gt 'Meadow'
+						act 'Hide until she leaves': minut += 10 & gt 'meadow'
 					end
 				end
 			end
@@ -963,7 +963,7 @@ if $ARGS[0] = 'mirameadow':
 				gs 'arousal', 'voyeur', 5
 				gs 'arousal', 'end'
 				gs 'stat'
-				act 'Hide until they leave': minut += 10 & gt 'Meadow'
+				act 'Hide until they leave': minut += 10 & gt 'meadow'
 			end
 		end
 	end
@@ -990,7 +990,7 @@ if $ARGS[0] = 'mirameadow':
 			gs 'arousal', 'voyeur', 5
 			gs 'arousal', 'end'
 			gs 'stat'
-			act 'Hide until they leave': minut += 10 & gt 'Meadow'
+			act 'Hide until they leave': minut += 10 & gt 'meadow'
 		end
 	end
 	if meadow = 3 and MiraLoc = 0 and npc_QW['A60'] >= 11 and temper >= 15 and sunWeather = 1 and temp_md = 3:
@@ -1008,7 +1008,7 @@ if $ARGS[0] = 'mirameadow':
 				gs 'arousal', 'voyeur', 5
 				gs 'arousal', 'end'
 				gs 'stat'
-				act 'Hide until they leave': minut += 10 & gt 'Meadow'
+				act 'Hide until they leave': minut += 10 & gt 'meadow'
 			end
 		else
 			*clr & cla
@@ -1018,7 +1018,7 @@ if $ARGS[0] = 'mirameadow':
 			gs 'arousal', 'voyeur', 5
 			gs 'arousal', 'end'
 			gs 'stat'
-			act 'Hide until they leave': minut += 10 & gt 'Meadow'
+			act 'Hide until they leave': minut += 10 & gt 'meadow'
 		end
 	end
 	if meadow = 3 and MiraLoc = 0 and npc_QW['A60'] >= 11 and temper >= 15 and sunWeather = 1 and temp_md = 4:
@@ -1031,7 +1031,7 @@ if $ARGS[0] = 'mirameadow':
 			gs 'arousal', 'voyeur', 5
 			gs 'arousal', 'end'
 			gs 'stat'
-			act 'Hide until they leave': minut += 10 & gt 'Meadow'
+			act 'Hide until they leave': minut += 10 & gt 'meadow'
 		else
 			mirasextimes += 1
 			'<center><img <<$set_imgh>> src="images/characters/village/mira/sex/mirameadowbj6.jpg"></center>'
@@ -1039,7 +1039,7 @@ if $ARGS[0] = 'mirameadow':
 			gs 'arousal', 'voyeur', 5
 			gs 'arousal', 'end'
 			gs 'stat'
-			act 'Hide until they leave': minut += 10 & gt 'Meadow'
+			act 'Hide until they leave': minut += 10 & gt 'meadow'
 		end
 	end
 	if meadow = 3 and MiraLoc = 0 and npc_QW['A60'] >= 11 and temper >= 15 and sunWeather = 1 and temp_md = 5:
@@ -1052,14 +1052,14 @@ if $ARGS[0] = 'mirameadow':
 			gs 'arousal', 'voyeur', 5
 			gs 'arousal', 'end'
 			gs 'stat'
-			act 'Hide until they leave': minut += 10 & gt 'Meadow'
+			act 'Hide until they leave': minut += 10 & gt 'meadow'
 		else
 			'<center><img <<$set_imgh>> src="images/characters/village/mira/sex/mirameadowbj4.jpg"></center>'
 			'They are both completely naked and Mira squeals with joy as she rides on Vasyan''s member. He does not last long and cums all over her butt as soon as he pulls out of her.'
 			gs 'arousal', 'voyeur', 5
 			gs 'arousal', 'end'
 			gs 'stat'
-			act 'Hide until they leave': minut += 10 & gt 'Meadow'
+			act 'Hide until they leave': minut += 10 & gt 'meadow'
 		end
 	end
 	if meadow = 3 and MiraLoc = 0 and npc_QW['A60'] >= 11 and temper >= 15 and sunWeather = 1 and temp_md = 6:
@@ -1076,7 +1076,7 @@ if $ARGS[0] = 'mirameadow':
 		end
 		gs 'arousal', 'end'
 		gs 'stat'
-		act 'Hide until they leave': minut += 10 & gt 'Meadow'
+		act 'Hide until they leave': minut += 10 & gt 'meadow'
 	end
 	if meadow = 3 and MiraLoc = 0 and npc_QW['A60'] >= 11 and temper >= 15 and sunWeather = 1 and temp_md = 7:
 		*clr & cla
@@ -1096,7 +1096,7 @@ if $ARGS[0] = 'mirameadow':
 		end
 		gs 'arousal', 'end'
 		gs 'stat'
-		act 'Hide until they leave': minut += 10 & gt 'Meadow'
+		act 'Hide until they leave': minut += 10 & gt 'meadow'
 	end
 	if meadow = 3 and MiraLoc = 0 and npc_QW['A60'] > 30 and temper >= 15 and sunWeather = 1 and temp_md = 8:
 		*clr & cla
@@ -1107,7 +1107,7 @@ if $ARGS[0] = 'mirameadow':
 		gs 'arousal', 'voyeur', 30
 		gs 'arousal', 'end'
 		gs 'stat'
-		act 'Hide until they leave': minut += 10 & gt 'Meadow'
+		act 'Hide until they leave': minut += 10 & gt 'meadow'
 	end
 	if meadow = 3 and MiraLoc = 0 and npc_QW['A60'] >= 20 and temper >= 15 and sunWeather = 1 and temp_md = 9:
 		*clr & cla
@@ -1116,7 +1116,7 @@ if $ARGS[0] = 'mirameadow':
 		gs 'arousal', 'voyeur', 10
 		gs 'arousal', 'end'
 		gs 'stat'
-		act 'Hide until she leaves': minut += 10 & gt 'Meadow'
+		act 'Hide until she leaves': minut += 10 & gt 'meadow'
 	end
 end
 
@@ -1126,12 +1126,12 @@ if $ARGS[0] = 'workout':
 		menu_off = 1
 		'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/nudeforest1.2.jpg"></center>'
 		*nl
-		if exhibitionist_lvl < 3: 
+		if exhibitionist_lvl < 3:
 			'Your cheeks feel hot with embarrassment as you strip off your clothes. You giggle nervously at the thought of getting caught in the nude, the thought terrifies you but it also excites you.'
 		else
 			'You strip off your clothes. The thought of getting caught in the nude excites you.'
 		end
-		clothesAtLocation = FUNC('lost_clothes_here','Meadow')
+		clothesAtLocation = FUNC('lost_clothes_here','meadow')
 		gs 'clothing', 'strip', $sportloc
 		gs 'exhibitionism', 3
 		gs 'stat'
@@ -1141,5 +1141,5 @@ if $ARGS[0] = 'workout':
 	end
 end
 
---- Meadow ---------------------------------
+--- meadow ---------------------------------
 

+ 38 - 38
locations/Mirafather.qsrc

@@ -1,6 +1,6 @@
-# Mirafather
+# mirafather
 
-$menu_loc = 'Mirafather'
+$menu_loc = 'mirafather'
 $menu_arg = ''
 menu_off = 0
 gs 'boystat', 'A64'
@@ -40,7 +40,7 @@ if Mira_no > 0 and mirafathertalk = 0 and miraday ! daystart:
 	mirafathertalk = 1
 	gs'stat'
 
-	act 'Continue':gt 'Miroslava', 'Start'
+	act 'Continue':gt 'miroslava', 'Start'
 else
 	act 'Ask if Mira is home':
 		menu_off = 1
@@ -51,11 +51,11 @@ else
 				minut += 2
 				MiraLoc = 8
 				gs 'stat'
-				
+
 				'<center><img <<$set_imgh>> src="images/locations/gadukino/village/mirafather.jpg"></center>'
 				*nl
 				'Mira''s father tells you that she''s not home, she left without telling him where she was going.'
-				
+
 				if mirapimp = 1:
 					'Mira is not home but you know exactly where to find her. She has been working as your prostitute on the highway'
 				elseif miraprost > 1:
@@ -72,7 +72,7 @@ else
 				minut += 2
 				MiraLoc = 1
 				gs 'stat'
-				
+
 				'<center><img <<$set_imgh>> src="images/locations/gadukino/village/mirafather.jpg"></center>'
 				*nl
 				'Mira''s father tells you that she''s not home, she said she was going to the river.'
@@ -81,18 +81,18 @@ else
 				act 'Go to the river':gt 'gadriver','start'
 			else
 				MiraLoc = 0
-				gt 'Miroslava', 'Start'
+				gt 'miroslava', 'Start'
 			end
 		else
 			MiraLoc = 0
-			gt 'Miroslava', 'Start'
+			gt 'miroslava', 'Start'
 		end
 	end
 
 	if MiraFather ! daystart:
 		MiraFather = daystart
 		if npc_QW['A64'] >= 16 and (meadow = 4 or meadow = 5): meadow = 6
-		
+
 		if npc_QW['A64'] < 5:
 			act 'Ask how he''s doing':
 				*clr & cla
@@ -100,13 +100,13 @@ else
 				if npc_QW['A64'] < 5:npc_QW['A64'] += 1
 				minut += 5
 				gs 'stat'
-				
+
 				'<center><img <<$set_imgh>> src="images/locations/gadukino/village/mirafather.jpg"></center>'
 				*nl
-				'You are greeted by '+iif(npc_QW['A64'] = 0, 'Mira''s father','Afanasiy')+' and politely inquire about his health.  He responds with a smile and says,"All is well, little lady."'
+				'You are greeted by '+iif(npc_QW['A64'] = 0, 'Mira''s father','Afanasiy')+' and politely inquire about his health.	He responds with a smile and says,"All is well, little lady."'
 				if npc_QW['A64'] = 0:'Mira''s father continues, "I''m glad Mira has finally found a friend here in the village. It will be good for her to have another girl around. By the way, you can call me Afanasiy."'
-				
-				act 'Continue': gt 'Mirafather'
+
+				act 'Continue': gt 'mirafather'
 			end
 		elseif npc_QW['A64'] <= 10:
 			act 'Chat with him':
@@ -115,12 +115,12 @@ else
 				if npc_QW['A64'] < 10:npc_QW['A64'] += 1
 				minut += 5
 				gs 'stat'
-				
+
 				'<center><img <<$set_imgh>> src="images/locations/gadukino/village/mirafather.jpg"></center>'
 				*nl
 				'You spend several minutes chatting with Afanasiy about the weather and trivia.'
 
-				act 'Continue': gt 'Mirafather'
+				act 'Continue': gt 'mirafather'
 			end
 		elseif npc_QW['A64'] >= 10 and npc_QW['A64'] <= 15:
 			act 'Flirt with him':
@@ -130,12 +130,12 @@ else
 				gs 'arousal', 'foreplay', 10
 				gs 'arousal', 'end'
 				gs 'stat'
-				
+
 				'<center><img <<$set_imgh>> src="images/locations/gadukino/village/mirafather.jpg"></center>'
 				*nl
-				'You spend several minutes with Afanasiy, playful looking him over and smiling meaningfully at him.  He is happy with the company of a beautiful young woman.  A couple of times during your conversation, you notice his eyes roving up and down your body appraisingly.'
-				
-				act 'Continue': gt 'Mirafather'
+				'You spend several minutes with Afanasiy, playful looking him over and smiling meaningfully at him.	 He is happy with the company of a beautiful young woman.  A couple of times during your conversation, you notice his eyes roving up and down your body appraisingly.'
+
+				act 'Continue': gt 'mirafather'
 			end
 		elseif npc_QW['A64'] = 15:
 			act 'Seduce him':
@@ -144,26 +144,26 @@ else
 				npc_QW['A64'] = 16
 				gs 'arousal', 'foreplay', 10
 				gs 'stat'
-				
+
 				'<center><img <<$set_imgh>> src="images/locations/gadukino/village/mirafather.jpg"></center>'
 				*nl
-				'You move over and stand next to Afanasiy.  You let your hand start to stroke his thigh and slowly move towards his crotch. Afanasiy looks at you for a while deep in thought. Eventually he sighs, and then nods to himself as if he has made a decision. He takes you by the hand and leads you into his house, and then down the hall into his room.'
+				'You move over and stand next to Afanasiy.	You let your hand start to stroke his thigh and slowly move towards his crotch. Afanasiy looks at you for a while deep in thought. Eventually he sighs, and then nods to himself as if he has made a decision. He takes you by the hand and leads you into his house, and then down the hall into his room.'
 
 				act 'Enjoy his touch':
 					*clr & cla
-					
+
 					'<center><img <<$set_imgh>> src="images/locations/gadukino/sex/mira/mirafathersexkuni.jpg"></center>'
 					*nl
 					'Afanasiy is a gentle lover. With practiced ease he gently undresses you and crouches before you.  His mouth and fingers play across the lips of your pussy, he skillfully licks you until, until he brings you a powerful orgasm.'
-					
+
 					$orgasm_or = 'yes'
 					gs 'arousal', 'cuni', 10
 					gs 'arousal', 'vaginal_finger', 10
 					gs 'stat'
-					
+
 					act 'Turn around for him':
 						*clr & cla
-						
+
 						'<center><img <<$set_imgh>> src="images/locations/gadukino/sex/mira/mirafathersex.jpg"></center>'
 						*nl
 						pose = 0
@@ -178,26 +178,26 @@ else
 						end
 						gs 'arousal', 'end'
 						gs 'stat'
-						
-						act 'Continue': gt 'Mirafather'
+
+						act 'Continue': gt 'mirafather'
 					end
 				end
 			end
 		elseif npc_QW['A64'] > 15:
-			act 'Wink at him':	
+			act 'Wink at him':
 				*clr & cla
 				menu_off = 1
-				if npc_QW['A64'] < 20:npc_QW['A64'] += 1		
+				if npc_QW['A64'] < 20:npc_QW['A64'] += 1
 				gs 'arousal', 'foreplay', 5
 				gs 'stat'
-				
+
 				'<center><img <<$set_imgh>> src="images/locations/gadukino/village/mirafather.jpg"></center>'
 				*nl
 				'You expressly wink at Afanasiy and he understands your meaning.  Looking about for nosy neighbors, he quickly waves for you to enter the house.'
-				
+
 				act 'Go inside':
 					*clr & cla
-					
+
 					pose = 0
 					temp_mf = rand(0,9)
 					if temp_mf = 0:
@@ -238,7 +238,7 @@ else
 						gs 'arousal', 'bj', 10
 					end
 					gs 'stat'
-					
+
 					act 'Make him cum':
 						*clr & cla
 						minut += 5
@@ -248,7 +248,7 @@ else
 						gs 'cum_call', 'mouth', $boy, 1,'','',5
 						gs 'arousal', 'end'
 						gs 'stat'
-						
+
 						'<center><img <<$set_imgh>> src="images/locations/gadukino/sex/mira/mirafathercum.jpg"></center>'
 						*nl
 						if temp_mf < 5:
@@ -256,14 +256,14 @@ else
 						else
 							'Afanasiy gently pulls out of you, you kneel in front of him as he begins cumming on your tits and abdomen.'
 						end
-						
-						act 'Continue': gt 'Mirafather'
+
+						act 'Continue': gt 'mirafather'
 					end
 				end
 			end
-		end	
+		end
 	end
 end
 
---- Mirafather ---------------------------------
+--- mirafather ---------------------------------
 

+ 77 - 77
locations/Miroslava.qsrc

@@ -1,10 +1,10 @@
-# Miroslava
+# miroslava
 
 if $ARGS[0] = 'Start' or $ARGS[0] = '':
-	$loc = 'Miroslava'
+	$loc = 'miroslava'
 	$metka = $ARGS[0]
 
-	$menu_loc = 'Miroslava'
+	$menu_loc = 'miroslava'
 	$menu_arg = $ARGS[0]
 	menu_off = 0
 
@@ -42,7 +42,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 	! npc_QW['A60'] = 12 PC tells her about it
 	! npc_QW['A60'] += Mira pose as a prostitute
 
-	gs 'Miroslava', 'miraclothes'
+	gs 'miroslava', 'miraclothes'
 	'Mira is a sociable girl. She is <<girlage>> years old. She lives with her father, who recently had to move in here because of the huge debts he had to some disreptuble men in the city. He had to sell all the families property, including an apartment in the city center. With the little money they had left over, they could only afford to buy a house in a rundown village, like this one.'
 
 	!npc_rel['A60'] is the measure of your friendship with Mira
@@ -146,17 +146,17 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 		act 'Depart':gt'gadfield','field'
 	end
 	if npc_QW['A60'] = 11:
-		act 'Talk to Mira in the meadow': gt 'Meadow','miraperversion11'
+		act 'Talk to Mira in the meadow': gt 'meadow','miraperversion11'
 	elseif npc_QW['A60'] >= 15 and mirasex = 0 and MiraLoc = 2 and npc_QW['A63'] < 13 and pcs_horny >= 40:
-		act 'Talk to Mira in the meadow': gt 'Meadow','lesb_talk_mira1'
+		act 'Talk to Mira in the meadow': gt 'meadow','lesb_talk_mira1'
 	elseif npc_QW['A60'] >= 15 and npc_QW['A63'] >= 13 and mirasex = 1 and miralick = 0 and MiraLoc = 2 and pcs_horny >= 60:
-		act 'Talk to Mira in the meadow': gt 'Meadow','lesb_talk_mira2'
+		act 'Talk to Mira in the meadow': gt 'meadow','lesb_talk_mira2'
 	else
-		if mirasex = 1 and npc_QW['A63'] < 13 and miralick > 0 and MiraLoc = 2 and pcs_horny >= 40: act 'Talk to Mira in the meadow': gt 'Meadow','lesb_talk_mira3'
-		if mirasex = 2 and MiraLoc = 2 and pcs_horny >= 40 and npc_rel['A60'] >= 15: act 'Talk to Mira in the meadow': gt 'Meadow','lesb_mira'
+		if mirasex = 1 and npc_QW['A63'] < 13 and miralick > 0 and MiraLoc = 2 and pcs_horny >= 40: act 'Talk to Mira in the meadow': gt 'meadow','lesb_talk_mira3'
+		if mirasex = 2 and MiraLoc = 2 and pcs_horny >= 40 and npc_rel['A60'] >= 15: act 'Talk to Mira in the meadow': gt 'meadow','lesb_mira'
 
-		act 'Leave':gt 'Miroslava','Leave'
-		act 'Chat':gt 'Miroslava', 'miratalk'
+		act 'Leave':gt 'miroslava','Leave'
+		act 'Chat':gt 'miroslava', 'miratalk'
 
 		if month >= 4 and month <= 10 and sunWeather = 1:
 			act 'Offer to walk together':
@@ -208,10 +208,10 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 									end
 								end
 							else
-								act 'Finish your walk':MiraLoc = 0 & mira_guest = 0 & gt 'Miroslava', 'Start'
+								act 'Finish your walk':MiraLoc = 0 & mira_guest = 0 & gt 'miroslava', 'Start'
 							end
 						else
-							act 'Finish your walk':MiraLoc = 0 & mira_guest = 0 & gt 'Miroslava', 'Start'
+							act 'Finish your walk':MiraLoc = 0 & mira_guest = 0 & gt 'miroslava', 'Start'
 						end
 					else
 						minut += 5
@@ -219,7 +219,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 						'<center><img <<$set_imgh>> src="images/characters/village/mira/mira_said_no.jpg"></center>'
 						'You ask Mira to walk around the village, but she tells you that she does not want people to see you walking together and then wonder if she, too, is such a whore...'
 
-						act 'Leave':gt 'Miroslava','Leave'
+						act 'Leave':gt 'miroslava','Leave'
 					end
 				else
 					minut += 5
@@ -227,7 +227,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 					'<center><img <<$set_imgh>> src="images/characters/village/mira/mira_shy.jpg"></center>'
 					'You ask Mira to take a stroll around the village, but Mira only shakes her head, saying that she is too ashamed to leave the house.'
 
-					act 'Leave':gt 'Miroslava','Leave'
+					act 'Leave':gt 'miroslava','Leave'
 				end
 			end
 		end
@@ -249,7 +249,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 				'<center><img <<$set_imgh>> src="images/characters/village/mira/girls_go.jpg"></center>'
 				'You lead Mira through the thickets to the hidden meadow and all the way she talks about everything and anything, merrily telling stories from her past urban life.'
 
-				act 'Continue':gt 'Meadow'
+				act 'Continue':gt 'meadow'
 			end
 		end
 
@@ -270,14 +270,14 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 						'<center><img <<$set_imgh>> src="images/characters/village/mira/girls_go.jpg"></center>'
 						'You offer go with Mira to the meadow and she readily agrees. On the way you tell each other different stories, some true but mostly tall tales.'
 
-						act 'Continue':gt 'Meadow'
+						act 'Continue':gt 'meadow'
 					else
 						minut += 5
 						gs 'stat'
 						'<center><img <<$set_imgh>> src="images/characters/village/mira/mira_said_no.jpg"></center>'
 						'You offer to walk with Mira outside the village, but she says she doesn`t want to wander that far away from home.'
 
-						act 'Leave':gt 'Miroslava','Leave'
+						act 'Leave':gt 'miroslava','Leave'
 					end
 				else
 					minut += 5
@@ -285,7 +285,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 					'<center><img <<$set_imgh>> src="images/characters/village/mira/mira_shy.jpg"></center>'
 					'You ask Mira if she wants to go to the meadow, but Mira only shakes her head, saying that she is too ashamed to leave the house.'
 
-					act 'Leave':gt 'Miroslava','Leave'
+					act 'Leave':gt 'miroslava','Leave'
 				end
 			end
 		end
@@ -303,7 +303,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 					gs 'underwear', 'wear'
 				end
 				gs 'stat'
-				gs 'Miroslava', 'miraclothes'
+				gs 'miroslava', 'miraclothes'
 				'You ask Mira if she has already met everyone in the village. When she says no, you offer to introduce her to some of the local guys and she readily agrees, asking you to wait a couple of minutes while she changes and freshens up. When she comes out, you go drinking with the group of boys near your house...'
 
 				act 'Continue':mira_guest = 0 & minut += 15 & temp = 0 & npc_drunk['A60'] = 0 & gt 'mitkabuh'
@@ -323,7 +323,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 						gs 'underwear', 'wear'
 					end
 					gs 'stat'
-					gs 'Miroslava', 'miraclothes'
+					gs 'miroslava', 'miraclothes'
 					if npc_QW['A60'] = 5:
 						'You suggest drinking with the village boys and Mira agrees. Then she whispers that when she leaves with Mitka you should wait for a little then follow them to his home.'
 					else
@@ -340,7 +340,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 					'<center><img <<$set_imgh>> src="images/characters/village/mira/mira_shy.jpg"></center>'
 					'You ask Mira if she wants to go drink with the boys, but she only shakes her head, saying that she is too ashamed and she will not leave the house.'
 
-					act 'Leave':gt 'Miroslava','Leave'
+					act 'Leave':gt 'miroslava','Leave'
 				end
 			end
 		end
@@ -362,10 +362,10 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 						if MiraLoc = 3:minut += 85
 						mira = 1
 						gs 'stat'
-						gs 'Miroslava', 'miraclothes'
+						gs 'miroslava', 'miraclothes'
 						'You offer Mira the opportunity to relax with you in the bath. She pauses for a few moments to think, but then agrees slowly. You lead her into your grandparent''s backyard...'
 
-						act 'Go to your home':gt 'Gadbana'
+						act 'Go to your home':gt 'gadbana'
 					else
 						*clr & cla
 						minut += 5
@@ -374,7 +374,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 						'<center><img <<$set_imgh>> src="images/characters/village/mira/mira_said_no.jpg"></center>'
 						'You offer Mira together to relax you in the bath, but she rudely answers that will never go bathe with such a whore like you.'
 
-						act 'Leave':gt 'Miroslava','Leave'
+						act 'Leave':gt 'miroslava','Leave'
 					end
 				else
 					minut += 5
@@ -383,7 +383,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 					'<center><img <<$set_imgh>> src="images/characters/village/mira/mira_shy.jpg"></center>'
 					'You ask Mira is she wants to come over and take a steam bath, but she only shakes her head, saying that after what she did she is too ashamed to leave the house.'
 
-					act 'Leave':gt 'Miroslava','Leave'
+					act 'Leave':gt 'miroslava','Leave'
 				end
 			end
 		end
@@ -405,7 +405,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 						if MiraLoc = 3: minut += 45
 						MiraLoc = 1
 						gs 'stat'
-						gs 'Miroslava', 'miraclothes'
+						gs 'miroslava', 'miraclothes'
 						'You suggest going to the river to swim or sunbathe, Mira readily agrees.'
 
 						act 'Go to the river':gt 'gadriver', 'gadbitch'
@@ -416,7 +416,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 						'<center><img <<$set_imgh>> src="images/characters/village/mira/mira_said_no.jpg"></center>'
 						'You suggest going to the river together, but she snorts contemptuously at you and says that she is not going anywhere with a slut like you.'
 
-						act 'Leave':gt 'Miroslava','Leave'
+						act 'Leave':gt 'miroslava','Leave'
 					end
 				else
 					MiraLoc = 0
@@ -425,7 +425,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 					'<center><img <<$set_imgh>> src="images/characters/village/mira/mira_shy.jpg"></center>'
 					'You ask Mira if she wants to go to the river with you, but she only shakes her head, saying that after her humiliation she will not leave the house.'
 
-					act 'Leave':gt 'Miroslava','Leave'
+					act 'Leave':gt 'miroslava','Leave'
 				end
 			end
 		end
@@ -439,7 +439,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 				miratalkforest = 1
 				goforest += 1
 				gs 'stat'
-				gs 'Miroslava', 'miraclothes'
+				gs 'miroslava', 'miraclothes'
 				'"Mira, can you tell me about the forest near the village?" You ask you.'
 				'"No, <<$pcs_nickname>>, I`m afraid to go there" said Mira, shaking her head.'
 				'"Why?" You said, wanting to continue the conversation.'
@@ -478,7 +478,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 							gs 'underwear', 'wear'
 						end
 						gs 'stat'
-						gs 'Miroslava', 'miraclothes'
+						gs 'miroslava', 'miraclothes'
 						'You offer her to go to the forest to look for mushrooms and berries and she willingly agrees.'
 
 						act 'Go into the woods':minut += 45 & gt'gadforest','1'
@@ -489,7 +489,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 						'<center><img <<$set_imgh>> src="images/characters/village/mira/mira_said_no.jpg"></center>'
 						'You have to offer Mira together to go to the forest for mushrooms and berries, but she contemptuous snorts in response and says that she''s not going anywhere with this slut as you.'
 
-						act 'Leave':gt 'Miroslava','Leave'
+						act 'Leave':gt 'miroslava','Leave'
 					end
 				else
 					minut += 5
@@ -497,7 +497,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 					'<center><img <<$set_imgh>> src="images/characters/village/mira/mira_shy.jpg"></center>'
 					'You ask Mira to go to the forest with you to look for mushrooms and berries, but she only shakes her head, saying that after her humiliation she will not leave the house.'
 
-					act 'Leave':gt 'Miroslava','Leave'
+					act 'Leave':gt 'miroslava','Leave'
 				end
 			end
 		end
@@ -528,12 +528,12 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 					mira_guest = 1
 					if npc_rel['A60'] < 30:npc_rel['A60'] += 1
 					gs 'stat'
-					gs 'Miroslava', 'miraclothes'
+					gs 'miroslava', 'miraclothes'
 					'You are tired of hanging around on the street and you decided to invite Mira to dinner.'
 
 					act'Go home':
 						if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear'):
-							minut += 15 & gt 'Gadhouse', 'start'
+							minut += 15 & gt 'gadhouse', 'start'
 						else
 							*clr & cla
 							minut += 5
@@ -543,7 +543,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 							'<center><img <<$set_imgh>> src="images/locations/gadukino/river/dressbch.jpg"></center>'
 							'You changed into your regular clothes and went home with Mira.'
 
-							act 'Continue': minut += 15 & gt 'Gadhouse', 'start'
+							act 'Continue': minut += 15 & gt 'gadhouse', 'start'
 						end
 					end
 				end
@@ -560,7 +560,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 					'<center><img <<$set_imgh>> src="images/characters/village/mira/mira_tv'+rand(1,12)+'.jpg"></center>'
 					'You and Mira watch TV for an hour.'
 
-					act'Continue':gt 'Gadhouse', 'start'
+					act'Continue':gt 'gadhouse', 'start'
 				end
 			end
 
@@ -590,10 +590,10 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 					mira_guest = 0
 					MiraLoc = 0
 					gs 'stat'
-					gs 'Miroslava', 'miraclothes'
+					gs 'miroslava', 'miraclothes'
 					'You say goodbye to Mira, and she went home.'
 
-					act 'Walk back home':gt 'Gadhouse', 'start'
+					act 'Walk back home':gt 'gadhouse', 'start'
 				end
 			end
 		end
@@ -605,8 +605,8 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 				minut += 1
 				gs 'stat'
 
-				if MiraLoc = 1:gs 'Miroslava', 'mira_river'
-				if MiraLoc ! 1:gs 'Miroslava', 'miraclothes'
+				if MiraLoc = 1:gs 'miroslava', 'mira_river'
+				if MiraLoc ! 1:gs 'miroslava', 'miraclothes'
 				'"<<$pcs_nickname>>, it''s so boring here," Mira pouts, "I know! Let''s go to your place." Mira suggests brightly.'
 
 				act'Agree':
@@ -615,7 +615,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 						mira_guest = 1
 						minut += 15
 						npc_rel['A60'] += 1
-						gt 'Gadhouse', 'start'
+						gt 'gadhouse', 'start'
 					else
 						*clr & cla
 						npc_rel['A60'] += 1
@@ -628,7 +628,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 						'<center><img <<$set_imgh>> src="images/locations/gadukino/river/dressbch.jpg"></center>'
 						'You change into your clothes and go home with Mira.'
 
-						act 'Continue': gt'Gadhouse', 'start'
+						act 'Continue': gt'gadhouse', 'start'
 					end
 				end
 
@@ -640,7 +640,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 					'<center><img <<$set_imgh>> src="images/pc/speak_to_the_hand.jpg"></center>'
 					'You deny Mira, saying that you don''t want to right now.'
 
-					act 'Continue': gt 'Miroslava', 'Start'
+					act 'Continue': gt 'miroslava', 'Start'
 				end
 			end
 			if mira_guest = 1 and mira_temp >= 3 and mira_temp <= 4:
@@ -648,7 +648,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 				*clr & cla
 				minut += 1
 				gs 'stat'
-				gs 'Miroslava', 'miraclothes'
+				gs 'miroslava', 'miraclothes'
 				'"<<$pcs_nickname>>, come watch TV with me, that''s boring -"  Mira said.'
 
 				act'Agree':
@@ -661,7 +661,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 					'<center><img <<$set_imgh>> src="images/characters/village/mira/mira_tv'+rand(1,12)+'.jpg"></center>'
 					'You watch TV with Mira for an hour.'
 
-					act'Continue':gt 'Gadhouse', 'start'
+					act'Continue':gt 'gadhouse', 'start'
 				end
 
 				act'Refuse':
@@ -679,7 +679,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 				*clr & cla
 				minut += 1
 				gs 'stat'
-				gs 'Miroslava', 'miraclothes'
+				gs 'miroslava', 'miraclothes'
 				'"<<$pcs_nickname>>, can we go to the meadow?" Mira asked you. "Let''s take a walk, get some fresh air."'
 
 				act'Agree':
@@ -697,7 +697,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 					'<center><img <<$set_imgh>> src="images/characters/village/mira/girls_go.jpg"></center>'
 					'You go to Mira through the dense undergrowth to the hidden meadow. Along the way she merrily tells stories from her past city life.'
 
-					act 'Continue': gt 'Meadow'
+					act 'Continue': gt 'meadow'
 				end
 
 				act'Refuse':
@@ -708,7 +708,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 					'<center><img <<$set_imgh>> src="images/pc/speak_to_the_hand.jpg"></center>'
 					'You deny Mira, saying that you don''t want to right now.'
 
-					act 'Continue': gt 'Miroslava', 'Start'
+					act 'Continue': gt 'miroslava', 'Start'
 				end
 			end
 
@@ -724,7 +724,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 					gs 'underwear', 'wear'
 				end
 				gs 'stat'
-				gs 'Miroslava', 'miraclothes'
+				gs 'miroslava', 'miraclothes'
 				'"<<$pcs_nickname>>, let''s go hang out with those guys and drink a little?" Mira asks you. "I''m bored and want to party."'
 				if npc_QW['A60'] > 15 and npc_QW['A63'] > 15:
 					act 'Agree':mira_guest = 0 & MiraLoc = 5 & minut += 15 & temp = 0 & npc_drunk['A60'] = 0 & gt 'mitkabuh_group'
@@ -740,7 +740,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 					'<center><img <<$set_imgh>> src="images/pc/speak_to_the_hand.jpg"></center>'
 					'You deny Mira, saying that you don''t want to right now.'
 
-					act 'Continue': gt 'Miroslava', 'Start'
+					act 'Continue': gt 'miroslava', 'Start'
 				end
 			end
 
@@ -750,11 +750,11 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 				minut += 1
 				mira_go_blok = 1
 				gs 'stat'
-				gs 'Miroslava', 'miraclothes'
+				gs 'miroslava', 'miraclothes'
 				'Mira wants to chat with you.'
 				'"<<$pcs_nickname>>, do you want to just chat a little?" Mira asks.'
 
-				act 'Chat':gt 'Miroslava', 'miratalk'
+				act 'Chat':gt 'miroslava', 'miratalk'
 
 				act'Refuse':
 					*clr & cla
@@ -764,7 +764,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 					'<center><img <<$set_imgh>> src="images/characters/village/mira/mira.jpg"></center>'
 					'"Not right now Mira," you say. "I''m not in the mood to talk right now."'
 
-					act 'Continue': gt 'Miroslava', 'Start'
+					act 'Continue': gt 'miroslava', 'Start'
 				end
 			end
 			if MiraLoc ! 1 and mira_temp >= 6 and mira_temp <= 7 and sunWeather = 1 and temper >= 15 and month >= 5 and month <= 9 and mira_go_blok = 0 and MiraLoc ! 3 and hour < 18:
@@ -772,7 +772,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 				*clr & cla
 				minut += 1
 				gs 'stat'
-				gs 'Miroslava', 'miraclothes'
+				gs 'miroslava', 'miraclothes'
 				'"<<$pcs_nickname>>, do you want to go to the river?" - Mira asks. "Let''s go swim and sunbathe."'
 
 				act'Agree':
@@ -801,7 +801,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 					'<center><img <<$set_imgh>> src="images/pc/speak_to_the_hand.jpg"></center>'
 					'You tell Mira that you don''t feel like going to the river right now.'
 
-					act 'Continue': gt 'Miroslava', 'Start'
+					act 'Continue': gt 'miroslava', 'Start'
 				end
 			end
 		end
@@ -817,7 +817,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 					gs 'underwear', 'wear'
 				end
 				gs 'stat'
-				gs 'Miroslava', 'miraclothes'
+				gs 'miroslava', 'miraclothes'
 				'You remind Mira about the third wish, and she reluctantly nods her head and says that she remembers it. You, act mysterious and with a sinister smile, command her to follow you...'
 				act 'Make Mira walk through village naked':
 					*clr & cla
@@ -901,7 +901,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 				if $clothingworntype ! 'nude':'<center><img <<$set_imgh>> src="images/characters/village/mira/mira_go_home.jpg"></center>'
 				if $clothingworntype = 'nude':'<center><img <<$set_imgh>> src="images/characters/village/mira/mira_go_home_nude.jpg"></center>'
 			end
-			if MiraLoc ! 1:gs 'Miroslava', 'miraclothes'
+			if MiraLoc ! 1:gs 'miroslava', 'miraclothes'
 			'"<<$pcs_nickname>>, you''re fun to be with, but Dad has chores for me to work on." Mira tells you.'
 
 			if $clothingworntype = 'nude':
@@ -922,7 +922,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 				if $clothingworntype ! 'nude':'<center><img <<$set_imgh>> src="images/characters/village/mira/mira_go_home.jpg"></center>'
 				if $clothingworntype = 'nude':'<center><img <<$set_imgh>> src="images/characters/village/mira/mira_go_home_nude.jpg"></center>'
 			end
-			if MiraLoc ! 1:gs 'Miroslava', 'miraclothes'
+			if MiraLoc ! 1:gs 'miroslava', 'miraclothes'
 			'"<<$pcs_nickname>>, you''re fun to be with, but I gotta get home. Dad has chores for me to work on.," Mira tells you.'
 
 			if $clothingworntype = 'nude':
@@ -939,7 +939,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 			minut += 5
 			mira_no_home = 0
 			gs 'stat'
-			gs 'Miroslava', 'miraclothes'
+			gs 'miroslava', 'miraclothes'
 			'"<<$pcs_nickname>>, you''re fun to be with, but it''s late. I gotta get to bed. Dad has chores for me to work on tomorrow." Mira tells you.'
 
 			if $clothingworntype = 'nude':
@@ -960,7 +960,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 				if $clothingworntype ! 'nude':'<center><img <<$set_imgh>> src="images/characters/village/mira/mira_go_home.jpg"></center>'
 				if $clothingworntype = 'nude':'<center><img <<$set_imgh>> src="images/characters/village/mira/mira_go_home_nude.jpg"></center>'
 			end
-			if MiraLoc ! 1:gs 'Miroslava', 'miraclothes'
+			if MiraLoc ! 1:gs 'miroslava', 'miraclothes'
 			'"<<$pcs_nickname>>, you''re fun to be with, but I gotta get home and get to bed. Dad has chores for me to work on tomorrow." Mira tells you.'
 
 			if $clothingworntype = 'nude':
@@ -979,8 +979,8 @@ if $ARGS[0] = 'miratalk':
 		*clr & cla
 		minut += 10
 		if npc_rel['A60'] < 10:npc_rel['A60'] += 1
-		if MiraLoc ! 1:gs 'Miroslava', 'miraclothes'
-		if MiraLoc = 1:gs 'Miroslava', 'mira_river'
+		if MiraLoc ! 1:gs 'miroslava', 'miraclothes'
+		if MiraLoc = 1:gs 'miroslava', 'mira_river'
 		if npc_QW['A63'] < 13 or mirasex > 1:
 			'You have ten minutes of fun talking about all sorts of trivia.'
 		else
@@ -993,8 +993,8 @@ if $ARGS[0] = 'miratalk':
 		*clr & cla
 		minut += 10
 		if npc_rel['A60'] < 20:npc_rel['A60'] += 1
-		if MiraLoc ! 1:gs 'Miroslava', 'miraclothes'
-		if MiraLoc = 1:gs 'Miroslava', 'mira_river'
+		if MiraLoc ! 1:gs 'miroslava', 'miraclothes'
+		if MiraLoc = 1:gs 'miroslava', 'mira_river'
 		if npc_QW['A63'] < 13 or mirasex > 1:
 			'You have ten minutes of fun talking about all sorts of trivia and sometimes, how you got drunk with village guys...'
 		else
@@ -1020,8 +1020,8 @@ if $ARGS[0] = 'miratalk':
 	elseif npc_QW['A60'] = 3:
 		*clr & cla
 		minut += 10
-		if MiraLoc ! 1:gs 'Miroslava', 'miraclothes'
-		if MiraLoc = 1:gs 'Miroslava', 'mira_river'
+		if MiraLoc ! 1:gs 'miroslava', 'miraclothes'
+		if MiraLoc = 1:gs 'miroslava', 'mira_river'
 		gs 'stat'
 
 		act 'Tell her that you saw her fucking Mitka in the meadow':
@@ -1030,7 +1030,7 @@ if $ARGS[0] = 'miratalk':
 			pcs_horny += 10
 			'<center><img <<$set_imgh>> src="images/characters/village/mira/mira3.jpg"></center>'
 			'You coldly tell Mira that you saw her when she fucked Mitka in your meadow. You remind her that she swore not to tell anyone about your secret place. Mira turns red and flutters her eyes at you trying to look innocent as she mumbles that she''s sorry about breaking her promise. Mira asks if there is any way to make amends. You smile and remind her that she promised you three wishes if she ever revealed the meadow to anyone. Mira meekly nods her head confirming that she does indeed remember making that promise and is ready to fullfil them.'
-			
+
 			gs 'willpower', 'exhib', 'force'
 			if will_cost <= pcs_willpwr:
 				act 'She deserves some punishment (<<will_cost>> Willpower)':
@@ -1087,7 +1087,7 @@ if $ARGS[0] = 'miratalk':
 				' - Wait, so it`s screaming you in the back of Mira, but you pretend to not notice and go on.'
 				' - Well, <<$pcs_nickname>>, - after a couple of seconds until you hear a hysterical scream from Mira, I`ll think of something!'
 
-				act 'Leave':gt 'Miroslava','Leave'
+				act 'Leave':gt 'miroslava','Leave'
 			end
 		end
 	elseif npc_QW['A60'] = 4 and Mira4day ! daystart:
@@ -1115,8 +1115,8 @@ if $ARGS[0] = 'miratalk':
 		minut += 10
 		pcs_horny += 10
 		gs 'stat'
-		if MiraLoc ! 1:gs 'Miroslava', 'miraclothes'
-		if MiraLoc = 1:gs 'Miroslava', 'mira_river'
+		if MiraLoc ! 1:gs 'miroslava', 'miraclothes'
+		if MiraLoc = 1:gs 'miroslava', 'mira_river'
 
 		act 'Tell her that the first wish has been completed':
 			*clr & cla
@@ -1127,7 +1127,7 @@ if $ARGS[0] = 'miratalk':
 			'<center><img <<$set_imgh>> src="images/characters/village/mira/mira3.jpg"></center>'
 			'You tell Mira, that you have now seen Mitka fuck her in the ass. Maliciously you ask, does she like having her ass fucked? To your surprise, Mira responds that yes she does like it a bit. You are slightly disappointed because this was supposed to be a punishment, and then remind her, that she still has two wishes to fullfill. Once they are all fullfilled, she will have satisfied her debt to you. Mira nods her head and says, she is ready to redeem your wishes upon demand. You think it over several moments before walking away...'
 
-			act 'Leave':gt 'Miroslava','Leave'
+			act 'Leave':gt 'miroslava','Leave'
 		end
 	else
 		*clr & cla
@@ -1136,8 +1136,8 @@ if $ARGS[0] = 'miratalk':
 		if npc_QW['A63'] >= 13 and npc_QW['A60'] > 15 and npc_rel['A60'] < 50:npc_rel['A60'] += 1
 		if Mira_no > 0 and miraday ! daystart:miraday = daystart & Mira_no -= 1
 		gs 'stat'
-		if MiraLoc ! 1:gs 'Miroslava', 'miraclothes'
-		if MiraLoc = 1:gs 'Miroslava', 'mira_river'
+		if MiraLoc ! 1:gs 'miroslava', 'miraclothes'
+		if MiraLoc = 1:gs 'miroslava', 'mira_river'
 		if npc_QW['A60'] < 20 and npc_QW['A63'] < 13:
 			'You spend ten minutes talking about trivia, you often refer to Mira as a whore, but she just pretends not to hear.'
 		elseif npc_QW['A60'] >= 20 and npc_QW['A60'] < 30 and npc_QW['A63'] < 13:
@@ -1181,9 +1181,9 @@ if $ARGS[0] = 'Leave':
 	elseif MiraLoc = 3:
 		gt 'gadforest', '1'
 	elseif MiraLoc = 6:
-		gt 'Gadhouse', 'start'
+		gt 'gadhouse', 'start'
 	elseif MiraLoc = 7:
-		gt 'Gaddvor'
+		gt 'gaddvor'
 	elseif MiraLoc = 43:
 		gt 'gadfield','cow3'
 	elseif MiraLoc = 42:
@@ -1195,5 +1195,5 @@ if $ARGS[0] = 'Leave':
 	end
 end
 
---- Miroslava ---------------------------------
+--- miroslava ---------------------------------
 

+ 9 - 9
locations/MiroslavaHome.qsrc

@@ -1,4 +1,4 @@
-# MiroslavaHome
+# miroslavahome
 
 if $ARGS[0] = 'start':
 	$loc = 'MiroslavaHome'
@@ -15,7 +15,7 @@ if $ARGS[0] = 'start':
 
 	'<center><h2>Gadukino Village</h2></center>'
 	'<center><b>Mira''s Yard</b></center>'
-	
+
 	if month >= 4 and month <= 10:
 		if hour >= 6 and hour < 22:
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/village/mirahome.jpg"></center>'
@@ -29,15 +29,15 @@ if $ARGS[0] = 'start':
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/village/mirahome_winter_night.jpg"></center>'
 		end
 	end
-	
+
 	if hour >= 8 and hour <= 22:
 		*nl
 		'Near the house you see '+iif(npc_QW['A64'] = 0, 'Mira''s father','Afanasiy')+' working.'
-		
+
 		act 'Leave': gt 'gadukino'
-		
-		act 'Talk to '+iif(npc_QW['A64'] = 0, 'Mira''s father','Afanasiy'): gt 'Mirafather'
-		
+
+		act 'Talk to '+iif(npc_QW['A64'] = 0, 'Mira''s father','Afanasiy'): gt 'mirafather'
+
 		! Mira''s brother now visits on Friday nights during the summer - if he ever gets more content then he can stay the whole weekend - he is not even a fully set up NPC at the moment
 		if month >= 5 and month <= 9 and hour >= 18 and hour <= 21 and week = 5 and mirabrotherday ! daystart:
 			*nl
@@ -189,7 +189,7 @@ if $ARGS[0] = 'mirabrother':
 														'<center><img <<$set_imgh>> src="images/locations/gadukino/sex/mira/mirabromoto8.jpg"></center>'
 														'After a couple of minutes you feel his warm sticky cum hit the back of your throat and being to swallow it all down. Mira''s brother stands still for a minute, his eyes closed in bliss. Finally he takes his cock out of your mouth, zips up pants, sits on a motorcycle and drives you back to the village...'
 
-														act 'Go back to your grandparents house': gt 'Gadhouse', 'start'
+														act 'Go back to your grandparents house': gt 'gadhouse', 'start'
 													end
 												end
 											end
@@ -207,5 +207,5 @@ if $ARGS[0] = 'mirabrother':
 	end
 end
 
---- MiroslavaHome ---------------------------------
+--- miroslavahome ---------------------------------
 

+ 2 - 2
locations/SergeiHunter.qsrc

@@ -1,4 +1,4 @@
-# Sergeihunter
+# sergeihunter
 
 gs 'boyStat', 'A174'
 harakBoy = 1
@@ -229,5 +229,5 @@ if huntersSergeiQw > 50 and huntersSergeiLove > 0:
 
 	act 'Leave':gt $loc, $metka
 end
---- Sergeihunter ---------------------------------
+--- sergeihunter ---------------------------------
 

+ 3 - 3
locations/bicycle.qsrc

@@ -122,7 +122,7 @@ if $ARGS[0] = 'sarai':
 			gs 'bicycle', 'ridego', 'swamp_yard'
 		end
 	end
-	act 'Put the bike away': gt'Gadsarai'
+	act 'Put the bike away': gt'gadsarai'
 end
 
 if $ARGS[0] = 'forest':
@@ -151,7 +151,7 @@ if $ARGS[0] = 'forest':
 			inhib_exp += 4
 			gs 'bicycle', 'clothes_findvel'
 			'You ride your bike out of the forest and return to the village.'
-			gs 'bicycle', 'ridego', 'Gaddvor'
+			gs 'bicycle', 'ridego', 'gaddvor'
 			gs'stat'
 		else
 			*clr & cla
@@ -211,7 +211,7 @@ if $ARGS[0] = 'swamp':
 			!gs'time'
 			gs 'bicycle', 'clothes_findvel'
 			'You ride your bike out of the swamp and return to the village.'
-			gs 'bicycle', 'ridego', 'Gaddvor'
+			gs 'bicycle', 'ridego', 'gaddvor'
 			gs'stat'
 		else
 			*clr & cla

+ 1 - 1
locations/din_npc.qsrc

@@ -19,7 +19,7 @@ $go_straight_home = {
 		if curr_home = 1:
 		gt 'korrPar'
 		elseif curr_home = 2:
-		gt 'Gaddvor'
+		gt 'gaddvor'
 		elseif curr_home = 3:
 		gt 'korr'
 		end

+ 1 - 1
locations/din_van.qsrc

@@ -277,7 +277,7 @@ $brit = {
 					pcs_horny += 5
 					stanok -= 2
 					if obdysh = 1 and rand(0, 5) = 0:gt 'vann', 'brit1'
-					if $loc ='Gadbana':
+					if $loc ='gadbana':
 						'<center><video autoplay loop src="images/shared/home/bathroom/shave.mp4"></center>'
 					else
 						'<center><img <<$set_imgh>> src="images/shared/home/bathroom/shave3.jpg"></center>'

+ 10 - 10
locations/exercise.qsrc

@@ -127,7 +127,7 @@ if $ARGS[0] = 'manual':
 	if pcs_stam >= 15:
 		Act 'Do pushups for 15 minutes': timemult = 1 & gs 'exercise', 'timestring' & gt 'exercise', 'push'
 		Act 'Do crunches for 15 minutes': timemult = 1 & gs 'exercise', 'timestring' & gt 'exercise', 'press'
-		if skak > 0 and $loc ! 'Meadow':
+		if skak > 0 and $loc ! 'meadow':
 			Act 'Jump rope for 15 minutes': timemult = 1 & gs 'exercise', 'timestring' & gt 'exercise', 'rope'
 		end
 	end
@@ -135,14 +135,14 @@ if $ARGS[0] = 'manual':
 		if bookYog > 0:
 			Act 'Do yoga for 15 minutes': timemult = 1 & gs 'exercise', 'timestring' & gt 'exercise', 'yoga'
 		end
-		if obruch > 0 and $loc ! 'Meadow':
+		if obruch > 0 and $loc ! 'meadow':
 			Act 'Use your hula hoop for 15 minutes': timemult = 1 & gs 'exercise', 'timestring' & gt 'exercise', 'hula'
 		end
 	end
 	if pcs_stam >= 30:
 		Act 'Do pushups for 30 minutes': timemult = 2 & gs 'exercise', 'timestring' & gt  'exercise', 'push'
 		Act 'Do crunches for 30 minutes': timemult = 2 & gs 'exercise', 'timestring' & gt  'exercise', 'press'
-		if skak > 0 and $loc ! 'Meadow':
+		if skak > 0 and $loc ! 'meadow':
 			Act 'Jump rope for 30 minutes': timemult = 2 & gs 'exercise', 'timestring' & gt  'exercise', 'rope'
 		end
 	end
@@ -150,14 +150,14 @@ if $ARGS[0] = 'manual':
 		if bookYog > 0:
 			Act 'Do yoga for 30 minutes': timemult = 2 & gs 'exercise', 'timestring' & gt  'exercise', 'yoga'
 		end
-		if obruch > 0 and $loc ! 'Meadow':
+		if obruch > 0 and $loc ! 'meadow':
 			Act 'Use your hula hoop for 30 minutes': timemult = 2 & gs 'exercise', 'timestring' & gt  'exercise', 'hula'
 		end
 	end
 	if pcs_stam >= 45:
 		Act 'Do pushups for 45 minutes': timemult = 3 & gs 'exercise', 'timestring' & gt  'exercise', 'push'
 		Act 'Do crunches for 45 minutes': timemult = 3 & gs 'exercise', 'timestring' & gt  'exercise', 'press'
-		if skak > 0 and $loc ! 'Meadow':
+		if skak > 0 and $loc ! 'meadow':
 			Act 'Jump rope for 45 minutes': timemult = 3 & gs 'exercise', 'timestring' & gt  'exercise', 'rope'
 		end
 	end
@@ -165,14 +165,14 @@ if $ARGS[0] = 'manual':
 		if bookYog > 0:
 			Act 'Do yoga for 45 minutes': timemult = 3 & gs 'exercise', 'timestring' & gt  'exercise', 'yoga'
 		end
-		if obruch > 0 and $loc ! 'Meadow':
+		if obruch > 0 and $loc ! 'meadow':
 			Act 'Use your hula hoop for 45 minutes': timemult = 3 & gs 'exercise', 'timestring' & gt  'exercise', 'hula'
 		end
 	end
 	if pcs_stam >= 60:
 		Act 'Do pushups for 60 minutes': timemult = 4 & gs 'exercise', 'timestring' & gt  'exercise', 'push'
 		Act 'Do crunches for 60 minutes': timemult = 4 & gs 'exercise', 'timestring' & gt  'exercise', 'press'
-		if skak > 0 and $loc ! 'Meadow':
+		if skak > 0 and $loc ! 'meadow':
 			Act 'Jump rope for 60 minutes': timemult = 4 & gs 'exercise', 'timestring' & gt  'exercise', 'rope'
 		end
 	end
@@ -180,7 +180,7 @@ if $ARGS[0] = 'manual':
 		if bookYog > 0:
 			Act 'Do yoga for 60 minutes': timemult = 4 & gs 'exercise', 'timestring' & gt  'exercise', 'yoga'
 		end
-		if obruch > 0 and $loc ! 'Meadow':
+		if obruch > 0 and $loc ! 'meadow':
 			Act 'Use your hula hoop for 60 minutes': timemult = 4 & gs 'exercise', 'timestring' & gt  'exercise', 'hula'
 		end
 	end
@@ -265,9 +265,9 @@ if $ARGS[0] = 'matrix':
 	'<center><table border=0 cellspacing=0 cellpadding=10 width=1000><TH>Exercise</TH><TH>None</TH><TH>15 mins</TH><TH>30 mins</TH><TH>45 mins</TH><TH>60 mins</TH>'
 	gs 'exercise', 'matrixdata', 0, 'Push ups'
 	gs 'exercise', 'matrixdata', 1, 'Crunches'
-	if skak > 0 and $loc ! 'Meadow': gs 'exercise', 'matrixdata', 2, 'Jump rope'
+	if skak > 0 and $loc ! 'meadow': gs 'exercise', 'matrixdata', 2, 'Jump rope'
 	if bookYog > 0: gs 'exercise', 'matrixdata', 3, 'Yoga'
-	if obruch > 0 and $loc ! 'Meadow': gs 'exercise', 'matrixdata', 4, 'Hula hoop'
+	if obruch > 0 and $loc ! 'meadow': gs 'exercise', 'matrixdata', 4, 'Hula hoop'
 
 	'</center></table>'
 	*nl

+ 1 - 1
locations/famdorfride.qsrc

@@ -7,7 +7,7 @@ minut += 60
 gs 'stat'
 'When the clock strikes noon, your stepfather goes to get the Volga out of its garage. A few minutes later he arrives at your house and you and your mother get in. You quietly sit in the back of the car, watching the surroundings zip by. After roughly an hour you reach the village of Gadukino, where your grandparents live.'
 
-act 'Enter your grandparents'' house':gt 'Gadhouse', 'start'
+act 'Enter your grandparents'' house':gt 'gadhouse', 'start'
 
 --- famdorfride ---------------------------------
 

+ 1 - 1
locations/farmhomeride.qsrc

@@ -13,7 +13,7 @@ if month = 6 or month = 7 or month = 8:
 		'You leave the village by the Volga River with your family and an hour later you have returned home in Pavlovsk.'
 		act 'Go home': gt'korrPar'
 	end
-	act'Stay in village':gt 'Gadhouse', 'start'
+	act'Stay in village':gt 'gadhouse', 'start'
 else
 	if hour < 20: hour = 20 & minut = 0
 	gs 'stat'

+ 5 - 5
locations/gadfield.qsrc

@@ -107,7 +107,7 @@ if $ARGS[0] = 'horse':
 			hndiwrk_exp += rand(0,3)
 			gs 'stat'
 
-			act 'To your grandparent''s barn':gt'Gadsarai'
+			act 'To your grandparent''s barn':gt'gadsarai'
 		end
 	end
 	act 'To the field':gt'gadfield','field'
@@ -128,7 +128,7 @@ if $ARGS[0] = 'cow':
 
 	'<center><img <<$set_imgh>> src="images/locations/gadukino/village/cow.jpg"></center>'
 	'The cow herd is standing in the middle of the field.'
-	if mira = 1: MiraLoc = 41 & '<a href="exec: gt ''Miroslava'', ''Start''">Mira</a> is standing next to you.'
+	if mira = 1: MiraLoc = 41 & '<a href="exec: gt ''miroslava'', ''Start''">Mira</a> is standing next to you.'
 
 	if hour = 19 and graze_cow = 0:
 		act 'Lead the cows home (1:00)':
@@ -141,7 +141,7 @@ if $ARGS[0] = 'cow':
 			hndiwrk_exp += rand(0,3)
 			gs 'stat'
 
-			act 'To your grandparent''s barn':gt'Gadsarai'
+			act 'To your grandparent''s barn':gt'gadsarai'
 		end
 	end
 	if graze_cow = 1:
@@ -324,7 +324,7 @@ if $ARGS[0] = 'cow2':
 
 	'The cow herd is standing by the river.'
 
-	if mira = 1: MiraLoc = 42 & '<a href="exec: gt ''Miroslava'', ''Start''">Mira</a> is sitting next to you.'
+	if mira = 1: MiraLoc = 42 & '<a href="exec: gt ''miroslava'', ''Start''">Mira</a> is sitting next to you.'
 	if temper >= 15 and sunWeather = 1:'- "You can go for a swim while there is time, <<$pcs_nickname>>. I`ll keep an eye on the herd," said your grandfather.'
 
 	if graze_cow = 1:
@@ -433,7 +433,7 @@ if $ARGS[0] = 'cow3':
 
 	'The cow herd is standing on a field near the forest.'
 
-	if mira = 1: MiraLoc = 43 & '<a href="exec: gt ''Miroslava'', ''Start''">Mira</a> is sitting next to you.'
+	if mira = 1: MiraLoc = 43 & '<a href="exec: gt ''miroslava'', ''Start''">Mira</a> is sitting next to you.'
 
 	if graze_cow = 1:
 		if hour < 19:

+ 3 - 3
locations/gadforest.qsrc

@@ -13,7 +13,7 @@
 if $ARGS[0] = '1':
 	*clr & cla
 	! figure out if Sveta came from Mira code or not. events play out differently whether with Mira or not
-	PC_arrive = iif($loc ! 'Miroslava', 1 , 0)
+	PC_arrive = iif($loc ! 'miroslava', 1 , 0)
 
 	! edge of forest
 	$loc = 'gadforest'
@@ -60,7 +60,7 @@ if $ARGS[0] = '1':
 	end
 
 	if forestpicnic = 1:'On the edge of the forest you see people. Apparently they are having a family <a href="exec:gt ''gadforest_event'',''picnic''">picnic</a>.'
-	if MiraLoc = 3:'Nearby is <a href="exec: gt ''Miroslava'' ">Mira</a>.'
+	if MiraLoc = 3:'Nearby is <a href="exec: gt ''miroslava'' ">Mira</a>.'
 	if clothesAtLocation = 1:'Your clothes are nearby on the ground.'
 	if findvel = 2:'Leaning up against a tree is your old <a href="exec:gt ''bicycle'',''forest''">bike</a>.'
 	if goforest < 10:'You don''t know this part of the forest very well, it''s best if you don''t go any deeper into the woods.'
@@ -348,7 +348,7 @@ if $ARGS[0] = 'caught':
 		'<center><img <<$set_imgh>> src="images/locations/gadukino/grandparents/gaddvor_nude.jpg"></center>'
 		'Luckily no one saw you outside naked, but there''s a thrill in almost getting caught.'
 	end
-	act 'Continue': gt'Gaddvor'
+	act 'Continue': gt'gaddvor'
 end
 
 if $ARGS[0] = '2':

+ 4 - 4
locations/gadforestlost.qsrc

@@ -42,7 +42,7 @@ if $ARGS[0] = 'forestrescue':
 	if $clothingworntype ! 'nude' or swamp_clothes = 0:
 		'You can''t wait to get back to your grandparents house and have a bath and a nice hot meal.'
 
-		act 'To your grandparents house':gt 'Gadhouse', 'start'
+		act 'To your grandparents house':gt 'gadhouse', 'start'
 	elseif $clothingworntype = 'nude' or swamp_clothes = 1:
 		'The ranger looks you up and down and you feel like he is about to ask you something but he decides against it.'
 		'You remember you left your clothes by the edge of the woods and ask the ranger to take you there instead.'
@@ -313,7 +313,7 @@ if $ARGS[0] = 'gadforestlostfinish2':
 	if temp = 2:act 'Leave the woods':minut += 15 & gt'gadfield','field'
 	if temp = 3:act 'Leave the woods':minut += 15 & gt'gadroad'
 	if temp = 4:act 'Leave the woods':minut += 15 & gt'gadriver','start'
-	if temp = 5:act 'Leave the woods':minut += 15 & gt'Meadow'
+	if temp = 5:act 'Leave the woods':minut += 15 & gt'meadow'
 end
 
 if $ARGS[0] = 'gadforestlostfinish3':
@@ -330,7 +330,7 @@ if $ARGS[0] = 'gadforestlostfinish3':
 	if temp = 2:act 'Leave the woods':minut += 15 & gt'gadfield','field'
 	if temp = 3:act 'Leave the woods':minut += 15 & gt'gadroad'
 	if temp = 4:act 'Leave the woods':minut += 15 & gt'gadriver','start'
-	if temp = 5:act 'Leave the woods':minut += 15 & gt'Meadow'
+	if temp = 5:act 'Leave the woods':minut += 15 & gt'meadow'
 	if temp = 6:act 'Leave the woods':minut += 15 & nroad = 15 & gt'road'
 	if temp = 7:act 'Leave the woods':minut += 15 & nroad = 10 & gt'road'
 end
@@ -349,7 +349,7 @@ if $ARGS[0] = 'gadforestlostfinish4':
 	if temp = 2:act 'Leave the woods':minut += 15 & gt'gadfield','field'
 	if temp = 3:act 'Leave the woods':minut += 15 & gt'gadroad'
 	if temp = 4:act 'Leave the woods':minut += 15 & gt'gadriver','start'
-	if temp = 5:act 'Leave the woods':minut += 15 & gt'Meadow'
+	if temp = 5:act 'Leave the woods':minut += 15 & gt'meadow'
 	if temp = 6:act 'Leave the woods':minut += 15 & nroad = 15 & gt'road'
 	if temp = 7:act 'Leave the woods':minut += 15 & nroad = 10 & gt'road'
 	if temp = 8:act 'Leave the woods':minut += 15 & nroad = 10 & gt'road'

+ 3 - 3
locations/gadprostitutes.qsrc

@@ -40,7 +40,7 @@ if $ARGS[0] = 'start':
 			minut += 5
 			gs 'stat'
 			
-			gs 'Miroslava', 'miraclothes'
+			gs 'miroslava', 'miraclothes'
 			
 			'Mira spots you and confidently walks up to you. You''re not sure what has gotten into her but from the look on her face you probably won''t like it.'
 			'As soon as you are face to face with Mira she winds up and smacks you across the face as hard as she can. You are stunned a bit by and stagger to the ground. You feel warm tears begin to run down your face.'
@@ -71,7 +71,7 @@ if $ARGS[0] = 'start':
 							gs 'willpower', 'pay', 'force'
 							gs 'stat'
 							
-							gs 'Miroslava', 'miraclothes'
+							gs 'miroslava', 'miraclothes'
 							
 							'You call her over to you. Mira, hurries over and looks at you with downcast eyes.  "Hi, <<$pcs_nickname>>.  You having a good night?"'
 							'You look at her angrily. "A better question, my lovely whore, is ''Are you having a good night''?  I want 500 <b>₽</b> per customer you have each night."  You tell her earnestly.'
@@ -108,7 +108,7 @@ end
 
 ! Prostitution events for just Mira - SM
 if $ARGS[0] = 'just_mira':
-	gs 'Miroslava', 'miraclothes'
+	gs 'miroslava', 'miraclothes'
 	
 	if hour >= 16 and hour <= 23:
 		act 'Wait for Mira to attract a customer':

+ 5 - 5
locations/gadriver.qsrc

@@ -592,7 +592,7 @@ if $ARGS[0] = 'gadbitch':
 					horse_river = 0
 					gs 'stat'
 					
-					gt'Gadsarai'
+					gt'gadsarai'
 				end
 			end
 		end
@@ -1179,7 +1179,7 @@ if $ARGS[0] = 'fishing':
 					'As soon as you enter the house, Boniface immediately jumps down to the floor and twines around your feet. The furry beast starts yowling very loudly and pawing at your legs. He has obviously detected the smell of fresh fish. You treat Boniface to a small fish and within a few minutes all that remains is a pile of fish bones.'
 					if fish >0: fish = 0 & 'You try to give the rest of the fish to your grandmother, but she takes one look at the intact fish and point at your grandfather. He sighs heavily then takes the fish outside to clean them.'
 
-					act 'Finish': gt 'Gadhouse', 'start'
+					act 'Finish': gt 'gadhouse', 'start'
 				end
 				act 'Give the fish to your grandmother':
 					cla
@@ -1188,7 +1188,7 @@ if $ARGS[0] = 'fishing':
 					'<center><img <<$set_imgh>> src="images/locations/gadukino/grandparents/givefish.jpg"></center>'
 					'You try to give the fish to your grandmother, but she takes one look at the intact fish and point at your grandfather. He sighs heavily then takes the fish outside to clean them.'
 
-					act 'Finish': gt 'Gadhouse', 'start'
+					act 'Finish': gt 'gadhouse', 'start'
 				end
 			else
 				act 'Leave':gt $loc, $metka
@@ -1241,7 +1241,7 @@ if $ARGS[0] = 'fishing':
 				'As soon as you enter the house, Boniface immediately jumps down to the floor and twines around your feet. The furry beast starts yowling very loudly and pawing at your legs. He has obviously detected the smell of fresh fish. You treat Boniface to a small fish and within a few minutes all that remains is a pile of fish bones.'
 				if fish >0: fish = 0 & 'You try to give the rest of the fish to your grandmother, but she takes one look at the intact fish and point at your grandfather. He sighs heavily then takes the fish outside to clean them.'
 
-				act 'Finish': gt 'Gadhouse', 'start'
+				act 'Finish': gt 'gadhouse', 'start'
 			end
 			act 'Give the fish to your grandmother':
 				cla
@@ -1250,7 +1250,7 @@ if $ARGS[0] = 'fishing':
 				'<center><img <<$set_imgh>> src="images/locations/gadukino/grandparents/givefish.jpg"></center>'
 				'You try to give the fish to your grandmother, but she takes one look at the intact fish and point at your grandfather. He sighs heavily then takes the fish outside to clean them.'
 
-				act 'Finish': gt 'Gadhouse', 'start'
+				act 'Finish': gt 'gadhouse', 'start'
 			end
 		else
 			act 'Leave':gt $loc, $metka

+ 1 - 1
locations/gadroad.qsrc

@@ -57,7 +57,7 @@ if $ARGS[0] = '':
 
 	act 'Go to Gadukino':minut += 20 & gt'gadukino'
 	act 'Go into the woods':minut += 30 & gt'gadforest','1'
-	if meadow > 0: act 'Go to the meadow':minut += 20 & gt 'Meadow'
+	if meadow > 0: act 'Go to the meadow':minut += 20 & gt 'meadow'
 	act 'Go to the fields':minut += 10 & gt'gadfield','field'
 	if $clothingworntype = 'exercise' and $shoeworntype = 'trainers' and hour >= 6 and hour < 22 and gadrunday ! daystart:
 		act 'Go for a run (1:00)':

+ 5 - 5
locations/gadukino.qsrc

@@ -75,7 +75,7 @@ if $ARGS[0] = '':
 			! 17% chance for Mira to demand sex from Sveta
  			elseif mitkarand <= 6:
 				! Sveta is the boys slut and Mira is not and they have already had sex together
-				if npc_QW['A63'] >= 11 and mirasex = 1 and npc_QW['A60'] < 11 and miraday ! daystart: gt 'Meadow','mira_lesb_talk4'
+				if npc_QW['A63'] >= 11 and mirasex = 1 and npc_QW['A60'] < 11 and miraday ! daystart: gt 'meadow','mira_lesb_talk4'
 			end
 		end		
 		gs 'stat'
@@ -97,8 +97,8 @@ if $ARGS[0] = '':
 		'A small village with many rickety wooden houses and even more ruins of houses. This village has seen better times.'
 		if car > 0 and cardrive = 23: '<a href="exec:GS ''carF'',''start''">Your <<$car>></a> is close by.'
 		if StoryLine = 1:
-			'Nearby are a series of small farms, on one of which <a href="exec:minut += 5 & gt ''Gaddvor''">your grandparents</a> live.'
-			act 'Grandparent''s house': minut += 5 & gt 'Gaddvor'
+			'Nearby are a series of small farms, on one of which <a href="exec:minut += 5 & gt ''gaddvor''">your grandparents</a> live.'
+			act 'Grandparent''s house': minut += 5 & gt 'gaddvor'
 		end
 		if npc_rel['A60'] > 0 and metmira = 1: 'Just down the road '+iif(StoryLine=1,'from your grandparents house ','')+'is <a href="exec:minut += 5 & gt ''MiroslavaHome'', ''start''">Mira''s</a> house.'
 		*nl
@@ -447,7 +447,7 @@ if $ARGS[0] = 'mira_events':
 			miraday = daystart
 
 			if pcs_horny > 50 and rand(0,1) = 0:
-				gs 'Miroslava', 'miraclothes'
+				gs 'miroslava', 'miraclothes'
 				*nl
 				'You meet Mira, who is heading to the river to get some water, seeing you she decides to stop and chat with you for a few minutes.'
 				
@@ -631,7 +631,7 @@ if $ARGS[0] = 'mira_events':
 				if npc_QW['A60'] = 0:
 					'<center><img <<$set_imgh>> src="images/characters/village/mira/mira1.jpg"></center>'
 				else
-					gs 'Miroslava','miraclothes'
+					gs 'miroslava','miraclothes'
 				end
 				'You meet Mira, who is heading to the river to get some water, seeing you she decides to stop and chat with you for a few minutes.'
 				

+ 6 - 6
locations/gadukino_event.qsrc

@@ -12,7 +12,7 @@ if $ARGS[0] = 'mira_apologise':
 		*clr & cla
 		minut += 5
 		gs 'stat'
-		gs 'Miroslava', 'miraclothes'
+		gs 'miroslava', 'miraclothes'
 
 		'Mira ran immediately up to you and started gossiping.'
 		'"<<$pcs_nickname>>, I heard what happened," she began gasping for breath. "I overheard Mitka and Kolyamba."'
@@ -28,7 +28,7 @@ if $ARGS[0] = 'mira_apologise':
 			pcs_horny += 5
 			mirasex = 2
 			gs 'stat'
-			gs 'Miroslava', 'miraclothes'
+			gs 'miroslava', 'miraclothes'
 
 			'You finally decide what to answer Mira.'
 			'"Ok, I agree to a truce," you say smiling, genuinely filled with joy ending all the drama. "I forgive you."'
@@ -41,7 +41,7 @@ if $ARGS[0] = 'mira_apologise':
 			minut += 30
 			mirasex = 3
 			gs 'stat'
-			gs 'Miroslava', 'miraclothes'
+			gs 'miroslava', 'miraclothes'
 
 			'You finally decide what to answer Mira.'
 			'"Ok, I agree to a truce," you say smiling, genuinely filled with joy that all the drama has come to an end. "I forgive you."'
@@ -172,7 +172,7 @@ if $ARGS[0] = 'gang_apologise':
 		'<center><img <<$set_imgh>> src="images/locations/gadukino/village/girl_escapes.jpg"></center>'
 		'You started running away from the road, not stopping before you felt you were in the clear.'
 		'"Good thing I ran away from that evil man." you thought to yourself, looking around.'
-		act 'Continue':gt'Meadow'
+		act 'Continue':gt'meadow'
 	end
 end
 
@@ -1005,7 +1005,7 @@ if $ARGS[0] = 'go_home':
 					staygad = daystart
 					gadstay = 1 & !Flag to monthly pay scene
 					indorf = 0
-					gt 'Gadhouse', 'start'
+					gt 'gadhouse', 'start'
 				end
 				act 'Go home': gs 'gadukino_event','go_home_ender'
 			else
@@ -1042,7 +1042,7 @@ if $ARGS[0] = 'to_gadukino':
 	minut += rand(15,25)
 	gs 'stat'
 	'You get into the Lada with the rest of your family and before you know, you''ve arrived in Gadukino. Your grandparents have lived here for forty years.'
-	act 'Go into the house': gt 'Gadhouse', 'start'
+	act 'Go into the house': gt 'gadhouse', 'start'
 end
 
 !from 1.2.5, [zz_func]

+ 5 - 5
locations/grandmahelp.qsrc

@@ -34,7 +34,7 @@ if $ARGS[0] = 'start':
 		gt 'grandmahelp', 'harvest'
 	else
 		'"There is nothing to do today <<$pcs_nickname>>, take a day off.'
-		act 'Go':gt 'Gadhouse', 'start'
+		act 'Go':gt 'gadhouse', 'start'
 	end
 end
 
@@ -50,7 +50,7 @@ if $ARGS[0] = 'cleanfloor':
 		'<center><img <<$set_imgh>> src="images/locations/gadukino/village/washfloor.jpg"></center>'
 		'You grab a bucket and a rag, and get down on your knees and begin scrubbing the floor. Within the hour the floor shines and you are satisfied with the work you''ve done. You put the cleaning supplies into a corner and continue on with your day.'
 		
-		act 'Go':gt 'Gadhouse', 'start'
+		act 'Go':gt 'gadhouse', 'start'
 	end
 end
 
@@ -73,7 +73,7 @@ if $ARGS[0] = 'washclothes':
 		    '<center><img <<$set_imgh>> src="images/locations/gadukino/village/washclothes2.jpg"></center>'
 		    'You are done with the washing and walk over to the yard where you carefully hang the clothes to dry.'
 
-		    act 'Go':gt'Gaddvor'
+		    act 'Go':gt'gaddvor'
 		end    
 	end
 end
@@ -90,7 +90,7 @@ if $ARGS[0] = 'feedchickens':
 		'<center><img <<$set_imgh>> src="images/locations/gadukino/village/feed_chickens.jpg"></center>'
 		'You take the grain mix for the chickens with you and walk over to the yard.'
 
-		act 'Go':gt'Gaddvor'
+		act 'Go':gt'gaddvor'
 	end
 end
 
@@ -106,7 +106,7 @@ if $ARGS[0] = 'milkcows':
 		'<center><img <<$set_imgh>> src="images/locations/gadukino/village/go_yard.jpg"></center>'
 		'You walk over to the barn where the cows are kept.'
 
-		act 'Further':gt'Gadsarai'
+		act 'Further':gt'gadsarai'
 	end	
 end
 

+ 11 - 11
locations/grandpahelp.qsrc

@@ -35,7 +35,7 @@ if $ARGS[0] = 'start':
 			grandmahelp += 1
 			gs'stat'
 
-			act 'Go':gt 'Gadhouse', 'start'
+			act 'Go':gt 'gadhouse', 'start'
 		end
 	elseif grandpahelping = 1:
 		'"<<$pcs_nickname>>, I need you to go to the barn and feed Desperado."'
@@ -52,7 +52,7 @@ if $ARGS[0] = 'start':
 			minut += 10
 			gs'stat'
 
-			act 'Continue':gt'Gadsarai'
+			act 'Continue':gt'gadsarai'
 		end
 	elseif grandpahelping = 2:
 		'"<<$pcs_nickname>>, go to the barn to feed the cows."'
@@ -69,7 +69,7 @@ if $ARGS[0] = 'start':
 			feed_cow = 1
 			gs'stat'
 
-			act 'Continue':gt'Gadsarai'
+			act 'Continue':gt'gadsarai'
 		end
 	elseif grandpahelping = 3:
 		gt 'grandpahelp', 'cleanyard'
@@ -125,7 +125,7 @@ if $ARGS[0] = 'start':
 				'"You can take the day off."'
 			end
 		end
-		act 'Leave':gt 'Gadhouse', 'start'
+		act 'Leave':gt 'gadhouse', 'start'
 	end
 end
 
@@ -151,7 +151,7 @@ if $ARGS[0] = 'cleanyard':
 		end
 		gs'stat'
 
-		act 'Go':gt'Gaddvor'
+		act 'Go':gt'gaddvor'
 	end
 end
 
@@ -170,7 +170,7 @@ if $ARGS[0] = 'feedhogs':
 		minut += 10
 		gs'stat'
 
-		act 'Continue':gt'Gadsarai'
+		act 'Continue':gt'gadsarai'
 	end
 end
 
@@ -185,7 +185,7 @@ if $ARGS[0] = 'washhorse':
 		minut += 10
 		gs'stat'
 
-		act 'Continue':gt'Gadsarai'
+		act 'Continue':gt'gadsarai'
 	end
 end
 
@@ -204,7 +204,7 @@ if $ARGS[0] = 'groomhorse':
 		minut += 10
 		gs'stat'
 
-		act 'Continue':gt'Gadsarai'
+		act 'Continue':gt'gadsarai'
 	end
 end
 
@@ -219,7 +219,7 @@ if $ARGS[0] = 'grazehorse':
 		minut += 10
 		gs'stat'
 
-		act 'Continue':& gt'Gadsarai'
+		act 'Continue':& gt'gadsarai'
 	end
 end
 
@@ -262,7 +262,7 @@ if $ARGS[0] = 'leadcows':
 		minut += 10
 		gs'stat'
 
-		act 'Continue':gt'Gadsarai'
+		act 'Continue':gt'gadsarai'
 	end
 end
 
@@ -287,7 +287,7 @@ if $ARGS[0] = 'pickforest':
 		'"How much should I pick, grandpa?"'
 		'"<<grandpa_boletus>> kg mushrooms and <<grandpa_bilberry>> kg of berries will be enough," grandfather replies. "Just don`t get lost."'
 	end
-	act 'Go':gt 'Gadhouse', 'start'
+	act 'Go':gt 'gadhouse', 'start'
 end
 
 --- grandpahelp ---------------------------------

+ 8 - 8
locations/grigory.qsrc

@@ -101,7 +101,7 @@ if $ARGS[0] = 'barn':
 	'When you start to enter the barn behind your grandparents'' place, you can hear someone or something moving about inside.'
 	'You cautiously lean in to see what is happening. Inside you see Grigory rummaging through the garage.'
 
-	act 'Leave him be': gt 'Gadsarai'
+	act 'Leave him be': gt 'gadsarai'
 	!!Ends scene, returns to barn exterior
 
 	act 'Say hi':
@@ -192,7 +192,7 @@ if $ARGS[0] = 'barn_closer':
 					gs 'arousal', 'vaginal', 10
 					gs 'arousal', 'end'
 					gs 'stat'
-					act 'Continue': gt 'Gadsarai'
+					act 'Continue': gt 'gadsarai'
 				end
 			end
 		elseif npc_sex['A221'] ! 0 :
@@ -210,7 +210,7 @@ if $ARGS[0] = 'barn_closer':
 			gs 'arousal', 'vaginal', 10
 			gs 'arousal', 'end'
 			gs 'stat'
-			act 'Continue': gt 'Gadsarai'
+			act 'Continue': gt 'gadsarai'
 		elseif npc_sex['A221'] = 0:
 			*clr
 			cla
@@ -229,7 +229,7 @@ if $ARGS[0] = 'barn_closer':
 			gs 'arousal', 'vaginal', 10
 			gs 'arousal', 'end'
 			gs 'stat'
-			act 'Continue': gt 'Gadsarai'
+			act 'Continue': gt 'gadsarai'
 		end
 	end
 	
@@ -256,7 +256,7 @@ end
 if $ARGS[0] = 'barn_stand':
 	'For several minutes the two of you talk, but eventually he stops and gives a disappointed little smile, "Well little lady, I really need to get back to work."'
 	'You say your goodbyes and he exits the barn.'
-	act 'Continue': gt 'Gadsarai'
+	act 'Continue': gt 'gadsarai'
 end
 
 if $ARGS[0] = 'garden':
@@ -488,7 +488,7 @@ if $ARGS[0] = 'flower3':
 	'"But how do I find out who did it? Did you maybe see someone in the yard this morning?"'
 	'Grandfather barks a little laugh, "Even if I knew, and I don''t, I wouldnt tell you," He shakes his head, "Got to make the man work for it."'
 	'Waving dismissively, you know grandfather is done talking about it.'
-	act 'Continue':gt 'Gadhouse', 'start'
+	act 'Continue':gt 'gadhouse', 'start'
 end
 
 if $ARGS[0] = 'flower4':
@@ -500,7 +500,7 @@ if $ARGS[0] = 'flower4':
 	'"But I don''t know who it is," You say, feeling a little overwhelmed.'
 	'"But that is the magic of it!" Grandmother says, clearly overjoyed by the situation. She leans forward, kissing your cheek, "Whoever this boy is, he will reveal himself if you just let him."'
 	'Not feeling much better, you thank her.'
-	act 'Continue':gt 'Gadhouse', 'start'
+	act 'Continue':gt 'gadhouse', 'start'
 end
 
 if $ARGS[0] = 'flower5':
@@ -1060,7 +1060,7 @@ if $ARGS[0] = 'romantic_event':
 				'You''re unable to hide a little smile, "Until next time Grigory."'
 				'Turning on his heel, he starts to wander back towards the town''s center.'
 
-				act 'Continue':gt 'Gadhouse', 'start'
+				act 'Continue':gt 'gadhouse', 'start'
 			end
 
 			act 'Grigory''s Home':

+ 3 - 3
locations/hunters.qsrc

@@ -274,9 +274,9 @@ if $ARGS[0] = 'start':
 			end
 		end
 	else
-		act'Talk to Andrei':gt'Andreihunter'
-		act'Talk to Sergei':gt'Sergeihunter'
-		act'Talk to Igor':gt'Igorhunter'
+		act'Talk to Andrei':gt'andreihunter'
+		act'Talk to Sergei':gt'sergeihunter'
+		act'Talk to Igor':gt'igorhunter'
 	end
 
 	!actions if the SG slut in Gadukino

+ 5 - 5
locations/mirasex.qsrc

@@ -57,7 +57,7 @@ if $ARGS[0] = 'foreplay':
 		gs 'arousal', 'foreplay', 5, 'lesbian'
 		gs 'stat'
 		if npc_rel['A60'] < 30:
-			act 'Leave':MiraLoc ! 2 & minut += 20 & gt'Gaddvor'
+			act 'Leave':MiraLoc ! 2 & minut += 20 & gt'gaddvor'
 		else
 			act 'Lick Mira':gt 'mirasex','lickmira_start'
 		end
@@ -78,7 +78,7 @@ if $ARGS[0] = 'horny_talk':
 	if npc_rel['A60'] < 15:
 		'"Get the fuck off me you slut." Mira says, pulling away. She doesn''t sound convincing but you will have to improve you relationship is you want to take things further.'
 		'She walks home alone singing a song. You watch her for a moment before heading back to the village as well.'
-		act 'Leave':MiraLoc ! 2 & minut += 10 & gt'Gaddvor'
+		act 'Leave':MiraLoc ! 2 & minut += 10 & gt'gaddvor'
 	else
 		'Mira moans in enjoyment then starts to pull at your panties.'
 		'You help her pull them down and she step out of them.'
@@ -341,7 +341,7 @@ if $ARGS[0] = 'end':
 	gs 'stat'
 	MiraLoc ! 2
 	minut += 20
-	gt'Gaddvor'
+	gt'gaddvor'
 end
 
 !!-------------------------------------------------single act events---------------------------------------------------
@@ -384,7 +384,7 @@ if $ARGS[0] = 'miralick_stand1':
 		gs 'arousal', 'cuni', 10, 'lesbian'
 		minute -= 5
 		gs 'stat'
-		act 'Leave':MiraLoc ! 2 & minut += 20 & gt'Gaddvor'
+		act 'Leave':MiraLoc ! 2 & minut += 20 & gt'gaddvor'
 	end
 	killvar '$textstand'
 	killvar '$textlick'
@@ -432,7 +432,7 @@ if $ARGS[0] = 'lickmira_mis1':
 		else
 			'After Mira orgasms,you get out from between her legs and wipe her juices off your face. You clean yourself up and smile at Mira before heading back to the village with her.'
 		end
-		act 'Leave':MiraLoc ! 2 & minut += 20 & gt'Gaddvor'
+		act 'Leave':MiraLoc ! 2 & minut += 20 & gt'gaddvor'
 	end
 	*nl
 	killvar '$textmis'

+ 6 - 6
locations/mitkabuh.qsrc

@@ -1096,7 +1096,7 @@ if $ARGS[0] = 'mira_5':
 	npc_QW['A60'] = 6
 	gs 'stat'
 	
-	gs 'Miroslava','miraclothes'
+	gs 'miroslava','miraclothes'
 	*nl
 	'Mira is absolutely trashed now, she looks at you and winks before taking Mitka''s hand and leading him '+iif(sunWeather=1,'behind the trailer out of view ',' outside the trailer away')+' from the other boys.'
 	'A few minutes later, you excuse yourself from talking with Kolyamba and Vasyan and follow after them.'
@@ -1120,7 +1120,7 @@ if $ARGS[0] = 'mira_5':
 			npc_QW['A60'] = 7
 			gs 'stat'
 			
-			gs 'Miroslava','miraclothes'
+			gs 'miroslava','miraclothes'
 			*nl
 			'You emerge from your hiding spot and go up to Mira. You tell her that you saw everything as Mitka fucked her in the ass.'
 			'You ask her if she likes having her ass fucked. To your surprise, Mira responds that yes she did enjoy it.'
@@ -1142,7 +1142,7 @@ if $ARGS[0] = 'mira_7':
 	npc_QW['A60'] = 8
 	gs 'stat'
 	
-	gs 'Miroslava','miraclothes'
+	gs 'miroslava','miraclothes'
 	*nl
 	'"I''m bored!" Mitka yells. "Mira get your ass down and give us a show to remember!" he snorts like a pig. "Show us how how loose your holes are whore..."'
 	'Mira refuses. Mitka and the others immediately demand she follow their orders. She continues to refuse to do their bidding. Eventually Mira offers a compromise and they agree with it, she''ll just strip naked and be made to crawl around in front of them on all fours, portraying a dog...'
@@ -1171,7 +1171,7 @@ if $ARGS[0] = 'mira_8':
 	npc_QW['A60'] = 9
 	gs 'stat'
 	
-	gs 'Miroslava','miraclothes'
+	gs 'miroslava','miraclothes'
 	*nl
 	'"I''m bored!" Mitka yells. "Mira get your ass down and give us a show to remember!" he snorts like a pig. "Show us how how loose your holes are whore..."'
 	'Mira mumbles affirmatively, and undresses.'
@@ -1201,7 +1201,7 @@ if $ARGS[0] = 'mira_9':
 	npc_QW['A60'] = 10
 	gs 'stat'
 	
-	gs 'Miroslava','miraclothes'
+	gs 'miroslava','miraclothes'
 	*nl
 	'Mira is super drunk now and can barely stand but keeps asking for more moonshine. Vasyan comes over to her and says with a devilish grin on his face "I have a better idea. How about you service both mine and Kolyamba''s dicks instead? Then you can have more to drink."'
 	'Mira only chuckles in response and says, "Sure, but can you guys get it up with all the moonshine you have been drinking?" Mitka gives her a pat on the ass, and says that she is a responsible adult and can make up her own mind. Kolyamba meanwhile, walks over to Mira and forcefully presses down on her shoulders.'
@@ -1259,7 +1259,7 @@ if $ARGS[0] = 'mira_9':
 							npc_QW['A60'] = 11
 							gs 'stat'
 							
-							gs 'Miroslava','miraclothes'
+							gs 'miroslava','miraclothes'
 							*nl
 							'You don''t know where to begin, as you walk up to Mira. Mira is slowly coming back to her senses as she looks at herself and begins to blush.'
 							'Finally you gather your courage and ask her what just happened. Mira, still not looking you in the eye, stammers out that she doesn''t know why she did it. She says that she was out of control.'

+ 1 - 1
locations/npcstatic2.qsrc

@@ -218,7 +218,7 @@ npc_nips['A<<npctemp>>'] = 1
 npctemp = 60
 gs 'npcstaticdefaults', 'defaults'
 $npc_dna['A<<npctemp>>'] = '1277459319 1572128651 2011848683 1766614432 1751115695 2053109941 2123319868'
-$npc_firstname['A<<npctemp>>'] = 'Miroslava'
+$npc_firstname['A<<npctemp>>'] = 'miroslava'
 $npc_nickname['A<<npctemp>>'] = 'Mira'
 $npc_usedname['A<<npctemp>>'] = 'Mira'
 $npc_notes['A<<npctemp>>'] = 'Girl from Gadukino. Daughter of Afanasiy'

+ 3 - 3
locations/outdoors.qsrc

@@ -362,7 +362,7 @@ if $ARGS[0] = 'main':
 !!15 minute check to stop refreshes causing early gameover and cheating at exhibitionism
 		if outdoors_checks + 15 < totminut:
 			outdoors_checks = totminut
-			if isprok = 0 and isprokp = 0 and mesec > 0 and preg = 0 and $loc ! 'Gaddvor' and (isprok_lastday = 0 or (hour > 4 and isprok_lastday = 1)):
+			if isprok = 0 and isprokp = 0 and mesec > 0 and preg = 0 and $loc ! 'gaddvor' and (isprok_lastday = 0 or (hour > 4 and isprok_lastday = 1)):
 				'<b><font color="red">You have blood flowing down your legs and staining your clothes.</font></b>'
 
 				if $pantyworntype ! 'none':gs 'panties', 'dispose' & '<b><font color="red">Your panties have been ruined and you discreetly remove and dispose of them.</font></b>'
@@ -375,12 +375,12 @@ if $ARGS[0] = 'main':
 
 !!Exhibitionism
 
-			if PCloInhibit >= pcs_inhib - 10 and $loc ! 'Gaddvor':
+			if PCloInhibit >= pcs_inhib - 10 and $loc ! 'gaddvor':
 				exhibition_outdoors += 1
 				if pcs_inhib < 45 and PCloPanties = 1: exhibition_outdoors += 1
 			end
 
-			if $pantyworntype = 'none' and $loc ! 'Gaddvor':
+			if $pantyworntype = 'none' and $loc ! 'gaddvor':
 				if PCloSkirt = 3:
 					exhibition_outdoors += 1
 				elseif PCloSkirt = 4:

+ 30 - 31
locations/placer_act.qsrc

@@ -72,10 +72,10 @@ if plact = 0:
 					end
 				else
 					act 'Leave your friend behind and go (<font color="red"><<will_cost>> Willpower</font>)': '<br><font color="red">You don''t have enough willpower to use this action.</font>'
-				end	
-				
+				end
+
 				act 'Drink some beer with them':plact = 1 & gt $curloc
-				
+
 				act 'Drag your friend away':gt 'placer_end'
 			end
 		end
@@ -105,7 +105,7 @@ if plact = 1:
 		if Frend_num = 0:
 			if know_gor_slut = 0:
 				'<<$boydesc>> excuses himself for a moment, and then surprises you when he comes up to you from behind. He puts his arms around your waist while kissing your neck. The other guys are mostly ignoring you and are talking among one another, though you do see one or two jealous glances from them.'
-				
+
 				gs 'arousal', 'kiss', 5
 				gs 'stat'
 
@@ -114,7 +114,7 @@ if plact = 1:
 					gs 'stat'
 					'<center><img <<$set_imgh>> src="images/shared/sex/kiss/kiss.jpg"></center>'
 					'You kiss <<$boydesc>> on his lips and embrace him, and soon his hands are exploring your body. He whispers to you: "Come on, you cute little thing... let''s go somewhere a bit more private" while he roughly kneads your ass through your clothes. His friends are watching you intently.'
-					
+
 					gs 'arousal', 'kiss', 5
 					gs 'stat'
 
@@ -127,7 +127,7 @@ if plact = 1:
 						end
 					else
 						act 'Refuse and leave (<font color="red"><<will_cost>> Willpower</font>)': '<br><font color="red">You don''t have enough willpower to use this action.</font>'
-					end	
+					end
 
 					act 'Go with the guys':
 						*clr & cla
@@ -172,8 +172,8 @@ if plact = 1:
 								end
 							else
 								act 'Refuse to drink more and leave (<font color="red"><<will_cost>> Willpower</font>)': '<br><font color="red">You don''t have enough willpower to use this action.</font>'
-							end	
-							
+							end
+
 							act 'Keep drinking':
 								*clr & cla
 								minut += 5
@@ -210,7 +210,7 @@ if plact = 1:
 
 							act 'Continue':gt 'gopnik_house'
 						end
-						
+
 						gs 'willpower', 'sex', 'resist', 'hard'
 						if will_cost <= pcs_willpwr:
 							act 'Mumble an excuse and leave (<<will_cost>> Willpower)':
@@ -220,8 +220,8 @@ if plact = 1:
 							end
 						else
 							act 'Mumble an excuse and leave (<font color="red"><<will_cost>> Willpower</font>)': '<br><font color="red">You don''t have enough willpower to use this action.</font>'
-						end	
-							
+						end
+
 					else
 						'One of the guys suggests: "Hey guys, there''s no need for us to hang around in the park all day. I know a place where we can hang out and enjoy a drink in private!"'
 						'After some debate, the guys agree to go there. From some of the stares your group has been getting while you enjoyed your drinks, you can''t blame them. They all look at you expectantly, hoping you will come with them.'
@@ -248,7 +248,7 @@ if plact = 1:
 
 									act 'Continue':gt 'podval_rape'
 								end
-								
+
 								gs 'willpower', 'drink', 'resist', 'hard'
 								if will_cost <= pcs_willpwr:
 									act 'Refuse to drink (<<will_cost>> Willpower)':
@@ -265,7 +265,7 @@ if plact = 1:
 									end
 								else
 									act 'Refuse to drink (<font color="red"><<will_cost>> Willpower</font>)': '<br><font color="red">You don''t have enough willpower to use this action.</font>'
-								end	
+								end
 							end
 
 							act 'Leave':
@@ -315,28 +315,27 @@ if plact = 1:
 						end
 						face_write = 1
 						gang += 1
-						blowbangrand = RAND (3,4)
+						blowbangrand = RAND(3,4)
 						if pcs_makeup > 1: pcs_makeup = 0
 						gs'stat'
 
 						'<center><img <<$set_imgh>> src="images/locations/pavlovsk/park/gop/sex/gop/blowbang2.jpg"></center>'
 						'You realize the only way you''re getting out of this basement is by doing as they say, and you slowly get down to your knees. The guys see your resignation, and enthusiastically begin to rub their cocks against your cheeks, spreading their precum all over you. You close your lips around the closest one and diligently suck him off. After a while you really start to get into it, and reach out for two additional cocks to masturbate with your hands while your mouth is busy.'
 						'You even exceed their expectations by taking two cocks in your mouth at the same time, doing your best to make them all cum as quick as possible. They tell you to look them in the eye as they shoot their warm loads all over your face one by one. One of them is particularly mean, aiming directly at your eye. His friends cheer when a spurt of cum lands directly in it.'
-						
+
 						gs 'arosual', 'hj', 30, 'sub', 'group', 'humiliation'
 						gs 'arousal', 'bj', 30, 'sub', 'group', 'humiliation'
 						minut -= 30
 						gs 'stat'
 
 						act 'Wipe the cum from your eye':
-							cla
 							*clr & cla
 							'<center><img <<$set_imgh>> src="images/shared/sex/dom/blowbang<<blowbangrand>>.jpg"></center>'
 							'You wince, trying to wipe the cum from your eye. It stings quite badly, and you feel your eyes tearing up.'
 							'The Gopniks don''t care, and write some humiliating text on your forehead with a marker they found somewhere.'
 							'One of them says: "We''re doing you a favor, slut. This way, everyone will recognize you for what you are, and it will help you remember your place."'
 							'You feel deeply humiliated, but are too embarrassed to contradict them. After a few more minutes of degrading talk, they finally let you leave the basement."'
-							
+
 							gs 'arousal', 'end'
 							gs 'stat'
 
@@ -372,13 +371,13 @@ if plact = 1:
 						'You obediently squat before them, and take two cocks into your hands. You masturbate them slowly, spreading their precum over them as you close your lips around the first.'
 						'You do your best to please them all as good as you can, and suck them off one by one like your life depended on it. For all you know, maybe it does.'
 						'The guys don''t last long at all, and cum all over your face one by one. Once the last guy is spent, they wave you off. One of them snorts: "Not bad, slut. I see your reputation is well deserved."'
-						
+
 						gs 'arosual', 'hj', 30, 'sub', 'group', 'humiliation'
 						gs 'arousal', 'bj', 30, 'sub', 'group', 'humiliation'
 						minut -= 30
 						gs 'arousal', 'end'
 						gs 'stat'
-						
+
 						act 'Leave the basement and return to the park':gt 'gskver', 'start'
 					end
 				end
@@ -391,13 +390,13 @@ if plact = 1:
 					*clr & cla
 					gs 'stat'
 					'You kiss the guy passionately, and just try to enjoy him groping your body. In the corner of your eye you see <<$ev_name>> receiving a similar treatment, several more guys gathering around the two of you. They''re all pawing at your ass and boobs greedily, and suggest you go with them to their home for some more fun.'
-					
+
 					gs 'arousal', 'kiss', 5, 'group'
 					gs 'stat'
 
 					act 'Go with the guys':gt 'placer_gop_orgy'
 				end
-				
+
 				gs 'willpower', 'sex', 'resist', 'hard'
 				if will_cost <= pcs_willpwr:
 					act 'Grab your friend and leave (<<will_cost>> Willpower)':
@@ -410,8 +409,8 @@ if plact = 1:
 					end
 				else
 					act 'Grab your friend and leave (<font color="red"><<will_cost>> Willpower</font>)': '<br><font color="red">You don''t have enough willpower to use this action.</font>'
-				end	
-				
+				end
+
 				exit
 			end
 
@@ -439,7 +438,7 @@ if plact = 1:
 						end
 					else
 						act 'Talk them down and leave with your friend (<font color="red"><<will_cost>> Willpower</font>)': '<br><font color="red">You don''t have enough willpower to use this action.</font>'
-					end	
+					end
 				end
 
 				exit
@@ -463,7 +462,7 @@ if plact = 1:
 						gs 'stat'
 						'That came a bit out of the blue... but wow, he''s a good kisser! You kiss the guy back enthusiastically.'
 						'After a while he takes you by the hand, and leads you to some bushes. Before you know what''s going on, he pulls down his pants. His erect cock comes jumping out, bouncing lightly. He looks at you with a meaningful look on his face, expecting you to service it.'
-						
+
 						gs 'arousal', 'kiss', 5
 						gs 'stat'
 
@@ -472,9 +471,9 @@ if plact = 1:
 							gs 'stat'
 							'You angrily exclaim: "Hey, are you crazy!? What''s the meaning of this?"'
 							'The guy just grins at you: "Everyone knows you''re a whore, <<$pcs_nickname>>. We''ve all seen the video... it''s way too late for you to start being a prude now. Come on, it''d only take a minute. What do you say?"'
-							
+
 							dynamic $d_park_placer_bj
-							
+
 							gs 'willpower', 'bj', 'resist', 'hard'
 							if will_cost <= pcs_willpwr:
 								act 'Refuse and leave (<<will_cost>> Willpower)':
@@ -484,7 +483,7 @@ if plact = 1:
 								end
 							else
 								act 'Refuse and leave (<font color="red"><<will_cost>> Willpower</font>)': '<br><font color="red">You don''t have enough willpower to use this action.</font>'
-							end	
+							end
 						end
 
 						act '"Are you crazy? What if someone sees?"':
@@ -518,7 +517,7 @@ if plact = 1:
 									end
 								else
 									act 'Refuse and leave (<font color="red"><<will_cost>> Willpower</font>)': '<br><font color="red">You don''t have enough willpower to use this action.</font>'
-								end	
+								end
 							end
 
 							dynamic $d_park_placer_bj
@@ -560,7 +559,7 @@ if plact = 1:
 								end
 							else
 								act 'Leave with your friend (<font color="red"><<will_cost>> Willpower</font>)': '<br><font color="red">You don''t have enough willpower to use this action.</font>'
-							end	
+							end
 
 							act 'Say goodbye and go with the guy':
 								*clr & cla
@@ -616,7 +615,7 @@ if plact = 1:
 							else
 								act 'Refuse and tell her to have fun (<font color="red"><<will_cost>> Willpower</font>)': '<br><font color="red">You don''t have enough willpower to use this action.</font>'
 							end
-							
+
 							act 'Go to his apartment together':minut += 5 & gt 'placer_house'
 						end
 					end

+ 3 - 3
locations/preALT.qsrc

@@ -47,7 +47,7 @@ if $ARGS[0] = 'Three':
 			act 'Begin':
 				close all
 				if start_location = 2:
-					gt 'Gadhouse', 'intro'
+					gt 'gadhouse', 'intro'
 				elseif start_location = 1:
 					gt 'bedrPar', 'intro'
 				end
@@ -123,7 +123,7 @@ if $ARGS[0] = 'Cursed Schoolgirl Start':
 		act 'Begin':
 			close all
 			if start_location = 2:
-				gt 'Gadhouse', 'intro'
+				gt 'gadhouse', 'intro'
 			elseif start_location = 1:
 				gt 'bedrPar', 'intro'
 			end
@@ -205,7 +205,7 @@ if $ARGS[0] = 'Cursed Schoolgirl Start 2':
 									'Welcome to the Cursed Schoolgirl version! Guide <<$pcs_nickname>> through her school life, relationships and myriad of other issues that might pop up and all with the added spice of magic to keep things interesting!'
 									act 'Begin!':
 										if start_location = 2:
-											gt 'Gadhouse', 'intro'
+											gt 'gadhouse', 'intro'
 										elseif start_location = 1:
 											gt 'bedrPar', 'intro'
 										end

+ 1 - 1
locations/preCSB.qsrc

@@ -603,7 +603,7 @@ if $ARGS[0] = 'game_start':
 				
 				act 'Start your new life': 
 					if $starting_location = 'pavlovsk': gt 'bedrPar'
-					if $starting_location = 'gadukino': gt 'Gadhouse', 'start'
+					if $starting_location = 'gadukino': gt 'gadhouse', 'start'
 				end
 			end
 		end

+ 2 - 2
locations/selfplay.qsrc

@@ -13,7 +13,7 @@ if $ARGS[0] = 'start':
 
 	gs 'stat'
 
-	if $loc = 'bedrPar' or $loc = 'Gadsarai':'<center><img <<$set_imgh>> src="images/shared/sex/mast/start.jpg"></center>'
+	if $loc = 'bedrPar' or $loc = 'gadsarai':'<center><img <<$set_imgh>> src="images/shared/sex/mast/start.jpg"></center>'
 	if $loc = 'vanrPar':'<center><video autoplay loop src="images/shared/sex/mast/startvann.mp4"></video></center>'
 
 	if sisboytrio > 0 and sis_watch = 0 and $loc = 'bedrPar':
@@ -418,7 +418,7 @@ if $ARGS[0] = 'start':
 
 	if $loc = 'vanrPar' and selfplaytime >= 60:gs 'selfplay', 'van_vtor'
 
-	if $loc = 'Gadsarai':
+	if $loc = 'gadsarai':
 		npc_horny['A66'] += 1
 		'Bandit the dog is watching you curiously.'
 	end

+ 1 - 1
locations/serpent.qsrc

@@ -20,7 +20,7 @@ if findneck = 1:
 	
 	gs 'willpower', 'misc', 'self'
 	if will_cost <= pcs_willpwr:
-		act 'No, leave me alone you freaky snake (<<will_cost>> Willpower)': gs 'willpower', 'misc', 'self', 'hard' & gs 'willpower', 'pay', 'self' & serpent_path = 0 & gt 'Gaddvor'
+		act 'No, leave me alone you freaky snake (<<will_cost>> Willpower)': gs 'willpower', 'misc', 'self', 'hard' & gs 'willpower', 'pay', 'self' & serpent_path = 0 & gt 'gaddvor'
 	else
 		act 'No, leave me alone you freaky snake (<font color="red"><<will_cost>> Willpower</font>)': '<br><font color="red">You don''t have enough willpower to use this action.</font>'
 	end

+ 2 - 2
locations/succubus.qsrc

@@ -444,7 +444,7 @@ if $args[0] = 'sucwalkinginit':
 	!!'HotelRoom' = Hotel next to train station in Pavlovsk
 	!!Zone 3; 'ybedr' = Mansion outside city
 	!!Zone 4; 'bedr2x' = Apartment in "Old Town" (aka Pushkin)
-	!!Zone 5; 'Gadhouse' = Grandmother's house in Gadukino
+	!!Zone 5; 'gadhouse' = Grandmother's house in Gadukino
 
 	if $loc = 'bedr' or $loc = 'tanspalnya' or $loc = 'dom_gor' or $loc = 'obroom':
 		sucslpzone = 1
@@ -454,7 +454,7 @@ if $args[0] = 'sucwalkinginit':
 		sucslpzone = 3
 	elseif $loc = 'bedr2x':
 		sucslpzone = 4
-	elseif $loc = 'Gadhouse':
+	elseif $loc = 'gadhouse':
 		sucslpzone = 5
 	else
 		exit

+ 2 - 2
locations/swamp_yard.qsrc

@@ -512,7 +512,7 @@ if $ARGS[0] = 'start':
 			'Before walking into the hut you notice Igor standing in the yard. He''s clearly waiting for you.'
 			'"<<$pcs_nickname>>, I need to talk to you..." a little embarrassed he speaks up. You look at him, waiting for him to continue...'
 
-			act 'Further':gt 'Igorhunter'
+			act 'Further':gt 'igorhunter'
 		end
 		!sex with Igor
 		if hunters_outside = 1 and huntersIgorLove > 0 and huntersIgorQw >= 10 and temp_sy = 4 and huntersIgorsex = 0:
@@ -1054,7 +1054,7 @@ if $ARGS[0] = 'start':
 		'"There you are," he said wearily. "Your grandparents been sick and worried searching for you all over the forest. They''ve asked me to help them out. Come with me, I''ll take you home."'
 		'"Oh, this is so embarrassing..." How could I forget about my poor grandparents."'
 		'You quickly pack your stuff, letting the park ranger take you home...'
-		act 'Further':gt 'Gadhouse', 'start'
+		act 'Further':gt 'gadhouse', 'start'
 	end
 end
 

+ 3 - 3
locations/swamphouse.qsrc

@@ -1777,9 +1777,9 @@ if $ARGS[0] = 'huntersrelax':
 	*nl
 	'You see the hunters in the hut minding their own business.'
 
-	act 'Speak with Andrei': gt 'Andreihunter'
-	act 'Speak with Sergei': gt 'Sergeihunter'
-	act 'Speak with Igor': gt 'Igorhunter'
+	act 'Speak with Andrei': gt 'andreihunter'
+	act 'Speak with Sergei': gt 'sergeihunter'
+	act 'Speak with Igor': gt 'igorhunter'
 	act 'Move away': gt 'swamphouse', 'start'
 
 end