# Gaddvor if $ARGS[0]='': music_loop = 0 $metka = '' $loc = 'Gaddvor' $location_type = 'public_outdoors' $menu_loc = 'Gaddvor' $menu_arg = '' menu_off = 0 killvar '$locclass' gs 'stat' CLOSE ALL gs 'gadukino_event', 'sound' clothesAtLocation = FUNC('lost_clothes_here',$CURLOC) if clothesAtLocation = 1: if $clothingworntype = 'nude': act 'Get dressed': gs 'clothing', 'recover_lost_clothes', 'Gaddvor', 1 gs 'underwear', 'wear' gt 'Gaddvor' end else act 'Pick up your clothes': gs 'clothing', 'recover_lost_clothes', 'Gaddvor' 'You picked up your clothes.' gt 'Gaddvor' end end end if StoryLine = 1: '

Your grandparents'' yard

' else '

Old Couple''s yard

' end if month >= 4 and month <= 10: if hour >= 6 and hour < 22: '
> src="images/locations/gadukino/village/dvor.jpg">
' else '
> src="images/locations/gadukino/village/dvor_night.jpg">
' end else if hour >= 8 and hour < 18: '
> src="images/locations/gadukino/village/dvor_winter.jpg">
' else '
> src="images/locations/gadukino/village/dvor_winter_night.jpg">
' end end if StoryLine = 1: 'A fenced yard behind your grandparents'' house. The yard is surrounded by a small barn packed with junk and a separate building that is used as a banya where you can take a bath. On the back porch are a few chairs to sit in.' else 'A fenced yard behind the house. The yard is surrounded by a small barn packed with junk and a separate building that is used as a banya where people take a bath. On the back porch are a few chairs to sit in.' end if StoryLine = 1: act 'Enter your grandparents'' house':minut += 1 & gt 'Gadhouse' act 'Enter the banya':minut += 1 & gt 'Gadbana' end if $clothingworntype = 'nude': *nl 'You are naked and can only go into your grandparent''s house to get dressed or go to the banya.' else if feed_chickens = 1 or (hour >= 6 and hour < 20 and month >= 4 and month <= 10):'In the yard there are chickens running around.' if mira_guest = 1: Miraloc = 7 & 'Your friend Mira stands next to you.' act 'Go to the barn':minut += 1 & gt 'Gadsarai' act 'Go to the garden':minut += 1 & gt'Gadgarden','garden' if meadow > 0 and hour >= 6 and hour < 20 and month >= 4 and month <= 10:act 'Go to the meadow':minut += 20 & gt 'Meadow', 'start' act 'Go to Gadukino':minut += 5 & gt 'gadukino' if hour >= 17 and hour < 20: if mitkaday!daystart:'Mitka is hanging out near the barn in your grandparents'' backyard, he is following you while taking a smoke.' elseif hour >= 20 and sunWeather = 1: 'Several young men are sitting near your grandparents'' backyard, drinking moonshine and talking loudly.' end mira_temp = rand(1,5) if mira_temp = 3 and hour >= 9 and hour <= 19 and npc_rel['A60'] >= 15 and Mira_no = 0 and sunWeather = 1 and mira_guestday ! daystart and (npc_QW['A63'] < 13 or npc_QW['A60'] >= 10 or mirasex > 1): *clr & cla gs 'Miroslava', 'miraclothes' 'You went out into the yard and noticed Mira standing there.' '"Oh, <<$pcs_nickname>> hi, hope you don’’t mind me visiting. I was bored being home alone." she said smiling.' mira_guestday = daystart minut += 5 mira_guest = 1 gs 'stat' act 'Further':gt'Gaddvor' end end end if $ARGS[0] = 'chickens': *clr & cla '
> src="images/locations/gadukino/village/chickens1.jpg">
' 'Ordinary chickens clucking about their pen.' minut += 1 gs 'stat' !job Granny if feed_chickens = 1: act 'Feed the chickens': '
> src="images/locations/gadukino/village/chickens2.jpg">
' 'You decide to feed the chickens. You pick up a bucket full of bird''s seed and grain mix and toss it on the ground. They immediately rush over and start to greedily eat. You watch them for a bit before you go about your business.' *clr & cla minut += 30 grandmahelp += 1 feed_chickens = 0 hndiwrk_exp += rand(0,3) gs 'stat' act 'Finish':gt'Gaddvor' end end act 'Leave': gt'Gaddvor' end --- Gaddvor ---------------------------------