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- # enemy
- !!Calculation of the enemy`s attack
- !!in this block is selected on the basis of the variable program enemy attacks
- if $ARGS[0] = 'start':
- cla
- if program = 0:xgt 'enemy', 'fighter' !!!Action Programme simple attacker fizuhoy
- if program = 1: xgt 'enemy', 'fighter2' !!Action Programme fizuha and knives
- if program = 2:xgt 'enemy', 'fighter3' !!Action Programme fizuha, knives, it_mists
- if program = 3:xgt 'enemy', 'fighter4' !!Action Programme fizuha, knives, it_mists, clones
- if program = 4:xgt 'enemy', 'fighter5' !!Action Programme fizuha, knives, it_mists, clones, paralysis
- if program = 5:xgt 'enemy', 'kisame' !!Action Programme Kisame
- if program = 6:xgt 'enemy', 'tobi' !!Action Programme Toby
- if program = 7:xgt 'enemy', 'gedomazo' !!Action Programme Toby
- if program = 8:xgt 'enemy', 'gun' !!program of action firearms
- if program = 9:xgt 'enemy', 'sasori' !!Action Programme Sasori
- if program = 10:xgt 'enemy', 'konan' !!Action Programme Conan
- if program = 11:xgt 'enemy', 'hidan' !!Action Programme Hidan
- end
- if $ARGS[0] = 'hidan':
- cla
- if zerkaloV > 0:set barierV = 0
- if zerkaloV <= 0:set barierV = 5500
- if healthV < vitalV * 10 + strenV * 5:set healthV = vitalV * 10 + strenV * 5
- if zerkaloV > 0:
- set healthV = vitalV * 10 + strenV * 5
- set mannaV = intelV * magikV + magikV * 100 + vitalV * 10
- set willpowerV = willV * 10
- set health -= 400
- set manna -= 500
- '<b><font color="red"><<$nameV>> yells "RITUAL BEGINS!" and stands in a circle inscribed in blood on the ground.</font></b>'
- '<b><font color="red">He stabs himself and you feel like the pain pierces the body.</font></b>'
- xgt 'fight', 'sta'
- exit
- end
- if zerkaloV <= 0 and defence > 0:
- set damTipV = 5000
- set bonusShV = 100
- set hidanAtk = 1
- '<b><font color="red"><<$nameV>> yells "Your existence offends DZHASHINA MY GOD!" and throws you in his scythe trehlezviynuyu driving it by a line.</font></b>'
- if klon > 0:set klon = klon / 2 & '<b><font color="red"><<$nameV>> yells "Mraz I slaughter YOU LIKE A PIG!"</font></b>'
- xgt 'atakA1', 'atak'
- exit
- end
- if zerkaloV <= 0 and defence <= 0:
- set damTipV = 300
- set bonusShV = 100
- set hidanAtk = 1
- '<b><font color="red"><<$nameV>> yells "You will die a blasphemer!" and throws you in his scythe trehlezviynuyu driving it by a line.</font></b>'
- if klon > 0:set klon = 0 & '<b><font color="red">Your clones turned into steam from the blow spit. <<$nameV>> yells "I IMMORTAL Ravager! And YOU SHIT!"</font></b>'
- if tuman > 0:set tuman = 0 & '<b><font color="red"><<$nameV>> yells "You´re pathetic in their vain attempts SPRYATATSYA FROM ME!"</font></b>'
- xgt 'atakA1', 'atak'
- exit
- end
- end
- if $ARGS[0] = 'konan':
- cla
- if round < 6:
- set mannaV -= 10
- set damTipV = 500
- '<b><font color="red"><<$nameV>> adds signs hands and you are flying sheets of paper.</font></b>'
- if klon > 0:set klon = 0 & '<b><font color="red">Your clones turned into steam from hitting the paper.</font></b>'
- xgt 'atakA1', 'atak'
- exit
- end
- if round >= 6:
- if unmaterialV > 5 and defence > 0:
- set mannaV -= 250
- set damTipV = 15000
- set bonusShV = 100
- '<b><font color="red"><<$nameV>> takes to the air on the white wings and pulled out from her wings paper falls on you in a flood of flying with terrible speed paper swords.</font></b>'
- if klon > 0:set klon = 0 & '<b><font color="red">Your clones turned into steam from hitting the paper.</font></b>'
- xgt 'atakA1', 'atak'
- exit
- end
- if unmaterialV > 5 and defence <= 0:
- set mannaV -= 20
- set damTipV = 450
- '<b><font color="red"><<$nameV>> creates a paper boomerangs that fly in your direction.</font></b>'
- xgt 'atakA1', 'atak'
- exit
- end
- if defenceV <= 0 and unmaterialV <= 5:
- set mannaV -= 250
- set defenceV += 3000
- set defenceMV += 3000
- set defenceWV += 3000
- '<b><font color="red">Conan shoots up to its paper wings like an angel. Around it starts spinning paper creating her protection.</font></b>'
- xgt 'fight', 'sta'
- exit
- end
- if unmaterialV <= 2 and konanD < 3:
- set mannaV -= 150
- set konanD += 1
- '<b><font color="red">Conan stops meditating in the air.</font></b>'
- xgt 'fight', 'sta'
- exit
- end
- if konanD >= 3:
- set mannaV -= 250
- set konanD = 0
- set unmaterialV = 20
- '<b><font color="red">Conan crumbles in the air for thousands of sheets of paper.</font></b>'
- xgt 'fight', 'sta'
- exit
- end
- end
- end
- if $ARGS[0] = 'sasori':
- cla
- if SasoriBody > 1:set damTipV = 1000
- if SasoriBody = 1:set damTipV = 2000
- set poisonAV = 1
- set defenceV += 10
- set defenceMV += 20
- set defenceWV += 50
- set mannaV -= 10
- if SasoriBody = 1 and defence > 0:
- set defSasori = defence * 20 / 100
- set defence -= defSasori
- '<b><font color="red">of rain falls on top of steel needles greatly weaken your defenses.</font></b>'
- end
- '<b><font color="red"><<$nameV>> shoots at you the whole cloud of poisonous spines.</font></b>'
- if klon > 0:set klon = 0 & '<b><font color="red">Your clones turned into steam from the blow needle.</font></b>'
- xgt 'atakA1', 'atak'
- end
- if $ARGS[0] = 'gedomazo':
- cla
- if klon <= 0 and tuman <= 0:
- set magweapbonusV = 5000
- '<b><font color="red"><<$nameV>> with a furious roar of effort on you for its huge stone fist.</font></b>'
- xgt 'atak', 'enemy'
- exit
- end
- if klon > 0 or tuman > 0:
- set klon = 0
- set tuman = 0
- set mannaV -= 500
- '<b><font color="red"><<$nameV>> makes a terrible roar and air shock wave sweeps over the battlefield.</font></b>'
- xgt 'fight', 'sta'
- exit
- end
- end
- if $ARGS[0] = 'tobi':
- cla
- !!program attacks Toby
- if unmaterialV <= 0 and IzanagiV = 0 and GedoMazo = 0:
- *clr
- '<b><font color="red"><<$nameV>> fingers to his lips and said quietly, "KUCHIE SAINT BUT JITSU."</font></b>'
- '<b><font color="red">you will see Huge stone statue of a demon, and you rushed to the attack.</font></b>'
- set GedoMazo = 1
- set $nameV = 'Gedo Mazo'
- !!stats
- set strenV = 1000
- set speedV = 100
- set agilV = 90
- set reactV = 100
- set vitalV = 5000
- set intelV = 50
- set willV = 50
- !!skills
- set magikV = 1
- set boxingV = 100
- set shootV = 100
- !!parameters
- set healthV = vitalV * 10 + strenV * 5
- set mannaV = intelV * magikV + magikV * 100 + vitalV * 10
- set willpowerV = willV * 10
- set BonusAtakV = 0
- set BonusDefV = 0
- !!Programme of Action
- set barierV = 1500
- set program = 7
- xgt 'fight', 'start'
- exit
- end
- if unmaterialV <= 2 and IzanagiV = 0 and GedoMazo > 0 and TobiStena = 0:
- set mannaV -= 500
- set TobiStena = 1
- set defenceV += 25000
- '<b><font color="red"><<$nameV>> makes Arcanum and reinforcing the skin blackens his body and creating protection of 25,000 units.</font></b>'
- set barierV = 2000
- xgt 'fight', 'sta'
- exit
- end
- if unmaterialV <= 2 and IzanagiV = 0 and GedoMazo > 0 and TobiStena = 1:
- set mannaV += 6000
- set TobiStena = 2
- '<b><font color="red"><<$nameV>> makes the magic sign and you feel like it´s magical energy increases sharply.</font></b>'
- xgt 'fight', 'sta'
- exit
- end
- if stun > 0:
- set magweapbonusV = 2000
- '<b><font color="red"><<$nameV>> triumphantly said, "Now you´re dead."</font></b>'
- '<b><font color="red">He grabs you by the throat and lifts his hand in the air.</font></b>'
- '<b><font color="red">His fingers like steel and they squeeze your throat with terrible force.</font></b>'
- xgt 'atak', 'enemy'
- exit
- end
- if defence >= 5000:
- set defence = 0
- set defenceM = 0
- set defenceActPar = 0
- set defenceActParM = 0
- set defenceAct = 0
- set defenceActM = 0
- set defAtk = 0
- set mannaV -= 100
- set stunV = 1
- '<b><font color="red"><<$nameV>> close your eyes and you saw of him as a tear ran down a drop of blood.</font></b>'
- '<b><font color="red">He opened his eyes become completely red with black veins and said Amaterasu</font></b>'
- '<b><font color="red">In your face rushed black devouring flames destroy your lightning protection.</font></b>'
- xgt 'fight', 'sta'
- exit
- end
- if tuman > 0:
- set tumanV += tuman
- set tuman = 0
- '<b><font color="red"><<$nameV>> adds the magic signs your hands and mist coming under his control enveloping the review of you.</font></b>'
- '<b><font color="red">He will attack you.</font></b>'
- xgt 'atak', 'enemy'
- exit
- end
- if unmaterialV > 0 and klon <= 0:
- set stunnerV = 1
- set mannaV -= 20
- set magweapbonusV = 800
- '<b><font color="red"><<$nameV>> attacks you gathered the manna in the hand.</font></b>'
- xgt 'atak', 'enemy'
- exit
- end
- if unmaterialV > 0 and klon > 0:
- set klon = 0
- set stunV = 1
- '<b><font color="red"><<$nameV>> adds signs hands and all your clones just turn into steam.</font></b>'
- xgt 'atak', 'enemy'
- exit
- end
- if unmaterialV <= 0 and tobizanagi < 2:
- set mannaV -= 250
- set tobizanagi += 1
- !!set unmaterialV = 10
- '<b><font color="red"><<$nameV>> adds the characters by hand.</font></b>'
- xgt 'fight', 'sta'
- exit
- end
- if unmaterialV <= 0 and tobizanagi = 2:
- set mannaV -= 250
- set tobizanagi = 0
- set unmaterialV = 20
- set stunV = 1
- '<b><font color="red"><<$nameV>> folds his hands and marks around his eyes twisted vortex.</font></b>'
- xgt 'fight', 'sta'
- exit
- end
- end
- if $ARGS[0] = 'kisame':
- cla
- !!program attack Kisame
- if defenceV <= 0 and kisamePro = 0:
- set kisamePro = 1
- set mannaV -= 150
- set defenceV += 1500
- set defenceMV += 1500
- set defenceWV += 1500
- set defenceActParV = 500
- set defenceActParMV = 500
- set defenceActV = 10
- set defenceActMV = 10
- '<b><font color="red"><<$nameV>> adds the marks around his hands and formed water sphere protecting it from damage.</font></b>'
- xgt 'fight', 'sta'
- exit
- end
- if defenceV <= 1000 and kisamePro > 0:
- set mannaV -= 500
- set defenceV += 5000
- set defenceMV += 5000
- set defenceWV += 5000
- set defenceActParV = 500
- set defenceActParMV = 500
- set defenceActV = 10
- set defenceActMV = 10
- set defAtkMV = 10
- '<b><font color="red"><<$nameV>> adds the marks and the space around the hands begins pogruzhatsya water.</font></b>'
- if klon > 0:set klon = 0 & '<b><font color="red">Your clones turned into steam from hitting the water.</font></b>'
- xgt 'fight', 'sta'
- exit
- end
- if defenceV > 1000:
- set kisamerand= rand(0, 3)
- if kisamerand= 0:
- set klonV += 3
- '<b><font color="red"><<$nameV>> adds the characters by hand.</font></b>'
- xgt 'fight', 'sta'
- exit
- end
- if kisamerand> 0:
- set mannaV -= 250
- set damTipV = 1500
- set damTipMV = 2500
- set bonusShV = 50
- '<b><font color="red"><<$nameV>> adds the characters in the hands and fly sharks have created from the water.</font></b>'
- if klon > 0:set klon = 0 & '<b><font color="red">Your clones turned into steam from hitting the water.</font></b>'
- xgt 'atakA1', 'atak'
- exit
- end
- end
- '<b><font color="red"><<$nameV>> attacks.</font></b>'
- xgt 'enemy', 'fighter'
- end
- if $ARGS[0] = 'gun':
- cla
- !!program directly attack
- !!gs 'atak'
- set damTipV = 1500
- '<b><font color="red"><<$nameV>> shoots at you.</font></b>'
- xgt 'atakA1', 'atak'
- end
- if $ARGS[0] = 'fighter':
- cla
- !!program directly attack
- !!gs 'atak'
- xgt 'atak', 'enemy'
- end
- if $ARGS[0] = 'fighter2':
- cla
- !!program directly attack
- set deystrand = rand(0, 1)
- if deystrand = 0:xgt 'atak', 'enemy'
- if deystrand = 1:
- set knifeV = rand(1, 3)
- '<b><font color="red"><<$nameV>> have a throws <<knifeV>> the blades</font></b>'
- xgt 'atak', 'enemy'
- end
- end
- if $ARGS[0] = 'fighter3':
- cla
- !!program directly attack
- if tuman = 0 and tumanV < 5 and mannaV > 10:
- set mannaV -= 10
- set tumanV += 10
- '<b><font color="red"><<$nameV>> produces a fog on the battlefield.</font></b>'
- xgt 'fight', 'sta'
- exit
- end
- set deystrand = rand(0, 1)
- if deystrand = 0:xgt 'atak', 'enemy'
- if deystrand = 1:
- set knifeV = rand(1, 3)
- '<b><font color="red"><<$nameV>> have a throws <<knifeV>> the blades</font></b>'
- xgt 'atak', 'enemy'
- end
- end
- if $ARGS[0] = 'fighter4':
- cla
- !!program directly attack
- if tuman = 0 and tumanV < 5 and mannaV > 10:
- set mannaV -= 10
- set tumanV += 10
- '<b><font color="red"><<$nameV>> produces a fog on the battlefield.</font></b>'
- xgt 'fight', 'sta'
- exit
- end
- if klonV < 1 and mannaV > 15:
- set mannaV -= 15
- set klonV += 1
- '<b><font color="green">is washed</font></b>'
- xgt 'fight', 'sta'
- exit
- end
- set deystrand = rand(0, 1)
- if deystrand = 0:xgt 'atak', 'enemy'
- if deystrand = 1:
- set knifeV = rand(1, 3)
- '<b><font color="red"><<$nameV>> have a throws <<knifeV>> the blades</font></b>'
- xgt 'atak', 'enemy'
- end
- end
- if $ARGS[0] = 'fighter5':
- cla
- !!program directly attack
- if tuman = 0 and tumanV < 5 and mannaV > 10:
- set mannaV -= 10
- set tumanV += 10
- '<b><font color="red"><<$nameV>> produces a fog on the battlefield.</font></b>'
- xgt 'fight', 'sta'
- exit
- end
- if klonV < 1 and mannaV > 15:
- set mannaV -= 15
- set klonV += 1
- '<b><font color="green">is washed</font></b>'
- xgt 'fight', 'sta'
- exit
- end
- if stun < 1 and manna > 20:
- set stunnerV = 1
- set mannaV -= 20
- '<b><font color="red"><<$nameV>> attacks you Gouge.</font></b>'
- xgt 'atak', 'enemy'
- end
- set deystrand = rand(0, 1)
- if deystrand = 0:xgt 'atak', 'enemy'
- if deystrand = 1:
- set knifeV = rand(1, 3)
- '<b><font color="red"><<$nameV>> have a throws <<knifeV>> the blades</font></b>'
- xgt 'atak', 'enemy'
- end
- end
- --- enemy ---------------------------------
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