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- # gadforest
- !MiraLoc tells us where Mira is Located
- !----------------------------------------------
- !MiraLoc = 0 (Mira at home)
- !MiraLoc = 1 (Mira at river)
- !MiraLoc = 2 (Mira at meadow)
- !MiraLoc = 3 (Mira at forest)
- !MiraLoc = 4 (Mira at field)
- !MiraLoc = 5 (Mira with gop)
- !---------------------------------------------
- if $ARGS[0] = '1':
- *clr & cla
- ! figure out if Sveta came from Mira code or not. events play out differently whether with Mira or not
- PC_arrive = iif($loc ! 'Miroslava', 1 , 0)
- ! edge of forest
- $loc = 'gadforest'
- $metka = '1'
- $location_type = 'secluded'
- $menu_loc = 'gadforest'
- $menu_arg = '1'
- menu_off = 0
- clothesAtLocation = FUNC('lost_clothes_here',$CURLOC)
- gs 'gadukino_event', 'sound'
- gs'stat'
- *clr & cla
- ! Add to knowledge of forest
- if goforest < 20:goforest += rand(0,1)
- ! chance to get lost
- lost = 1
- lostrand = rand(1,20)
- ! Determine where Sveta got lost in the forest
- foresteventrand = rand(1,20)
- new_boletus = 0
- new_bilberry = 0
- '<center><H4>Edge of the Forest</H4></center>'
- if month >= 4 and month <= 10:
- if hour >= 6 and hour < 22:
- '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest1.jpg"></center>'
- 'Your are at the edge of the forest. Mushrooms and berries grow here and you can often find other people picking them.'
- else
- '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_night1.jpg"></center>'
- 'You are at the edge of the forest. Night in the woods is scary and uncomfortable.'
- end
- else
- if hour >= 8 and hour < 18:
- '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_winter1.jpg"></center>'
- 'You are at the edge of the forest. The forest in winter is very beautiful.'
- else
- '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_winter_night1.jpg"></center>'
- 'You are at the edge of the forest. Night in the forest during wintertime is very scary and uncomfortable.'
- end
- end
- if forestpicnic = 1:'On the edge of the forest you see people. Apparently they are having a family <a href="exec:gt ''gadforest_event'',''picnic''">picnic</a>.'
- if MiraLoc = 3:'Nearby is <a href="exec: gt ''Miroslava'' ">Mira</a>.'
- if clothesAtLocation = 1:'Your clothes are nearby on the ground.'
- if findvel = 2:'Leaning up against a tree is your old <a href="exec:gt ''bicycle'',''forest''">bike</a>.'
- if goforest < 10:'You don''t know this part of the forest very well, it''s best if you don''t go any deeper into the woods.'
- ! Sveta arrive without Mira events
- if PC_arrive = 1:
- if temper >= 15 and sunWeather = 1 and hour>=6 and hour<=20 and miratalkforest = 1:gt 'gadforest_event', 'nude_event'
- if foresteventrand < 3 and month >= 6 and month <= 9 and mushroom_pickersday ! daystart:mushroom_pickers = 1 & gt'gadforest_event', 'mushroom_pickers1'
- if foresteventrand = 3 and month >= 5 and month <= 9 and temper >= 15 and sunWeather = 1 and week > 5 and forestpicnic = 0: forestpicnic = 1 & gt 'gadforest_event', 'picnic'
- if foresteventrand = 4 and month >= 6 and month <= 9: gt 'gadforest_event', 'mushroom_pickers2'
- if foresteventrand = 5 and hour >= 8 and hour <= 15 and month >= 4 and month <= 10 and gadboyday ! daystart and week <= 5: gt 'gadforest_event', 'gopforest_mitka'
- if foresteventrand = 6 and hour >= 8 and hour <= 18 and month >= 4 and month <= 10 and gadboyday ! daystart and week <= 5: gt 'gadforest_event', 'gopforest_kolyamba'
- if foresteventrand = 7 and hour >= 8 and hour <= 18 and month >= 4 and month <= 10 and gadboyday ! daystart and week <= 5: gt 'gadforest_event', 'gopforest_vasyan'
- if foresteventrand = 8 and hour >= 8 and hour <= 15 and month >= 4 and month <= 10 and gadboyday ! daystart and week > 5: gt 'gadforest_event', 'gopforest_2boys'
- if foresteventrand = 9 and hour >= 8 and hour <= 15 and month >= 4 and month <= 10 and gadboyday ! daystart and week > 5: gt 'gadforest_event', 'gopforest_3boys'
- end
- ! can only be naked if successfully complete Mira gadforest_event, nude_event
- if $clothingworntype ! 'nude' and clothesAtLocation = 0 and temper >= 15 and sunWeather = 1 and hour>=6 and hour<=20 and miratalkforest > 1 and MiraLoc ! 3 and (pcs_inhib >= 25 or exhibitionist_lvl > 1):
- act'Strip naked':
- if forestpicnic = 0:
- cla
- *clr
- if pcs_inhib < 50:inhib_exp += rand(1,3)
- minut += 5
- if CloSkirtShortness = 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/nudeforest.jpg"></center>'
- if CloSkirtShortness > 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/nudeforest1.'+rand(1,2)+'.jpg"></center>'
- gs 'underwear', 'remove'
- gs 'clothing', 'strip', 'gadforest'
- gs 'exhibitionism', 3
- gs 'stat'
- 'You don''t hesitate and quickly get undressed, your clothes are left laying in a pile.'
- act'Continue':gt'gadforest','1'
- else
- cla
- *clr
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/noundress.jpg"></center>'
- 'You see a number of people nearby and decide not to undress right now.'
- act'Continue':gt'gadforest','1'
- end
- end
- end
- if clothesAtLocation = 1 and $clothingworntype = 'nude':
- act 'Get dressed':
- cla
- *clr
- minut += 5
- gs 'clothing', 'swamp_clothes', 0
- gs 'underwear', 'wear'
- gs 'clothing', 'recover_lost_clothes', 'gadforest', 1
- gs 'stat'
- if CloSkirtShortness = 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/nudeforest.jpg"></center>'
- if CloSkirtShortness > 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/nudeforest1.'+rand(1,2)+'.jpg"></center>'
- 'You change back into your clothes.'
- act 'Back': gt 'gadforest','1'
- end
- end
- ! if Sveta left the forest without retrieving her clothes
- if clothesAtLocation = 1 and $clothingworntype ! 'nude':
- if $clothingworntype = 'cheap' and clothingwornnumber = 414:
- act 'Pick up your abandoned clothing':
- cla
- minut += 2
- gs 'clothing', 'swamp_clothes', 0
- gs 'underwear', 'wear'
- gs 'clothing', 'recover_lost_clothes', 'gadforest', 1
- gs 'stat'
- *nl
- 'You pick up your abandoned clothing and change out of the hessian sack the hunters gave you.'
- act 'Back': gt 'gadforest','1'
- end
- else
- act 'Pick up your abandoned clothing':
- cla
- minut += 5
- gs 'clothing', 'swamp_clothes', 0
- gs 'underwear', 'wear'
- gs 'clothing', 'recover_lost_clothes', 'gadforest'
- gs 'stat'
- *nl
- 'You pick up your abandoned clothing.'
- act 'Back': gt 'gadforest','1'
- end
- end
- end
- if hour >= 6 and hour <= 20 and sunWeather = 1:
- act 'Go for a walk in the woods':
- cla
- *clr
- minut += 60
- pcs_mood += 20
- pcs_willpwr += willpowermax/5
- if $clothingworntype = 'nude':
- pcs_health += healthmax/5 & pcs_horny += 5
- inhib_exp += rand(1,5)
- end
- gs 'stat'
- if month >= 4 and month <= 10:
- if MiraLoc ! 3:
- if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and CloSkirtShortness = 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gulforest0.'+rand(1,2)+'.jpg"></center>'
- if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and $pantyworntype ! 'none' and CloSkirtShortness > 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gulforest1.'+rand(1,3)+'.jpg"></center>'
- if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and $pantyworntype = 'none' and CloSkirtShortness > 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gulforest_tanga0.'+rand(1,2)+'.jpg"></center>'
- if $clothingworntype = 'nude':'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gulforest_nude0.'+rand(1,4)+'.jpg"></center>'
- 'You are walking through the woods, enjoying the sounds of the forest and the fresh air.'
- else
- if $clothingworntype ! 'nude':'<center><img <<$set_imgh>> src="images/characters/village/mira/miraforest'+rand(1,3)+'.jpg"></center>'
- if $clothingworntype = 'nude':'<center><img <<$set_imgh>> src="images/characters/village/mira/miraforest_nude'+rand(1,3)+'.jpg"></center>'
- 'You walk with Mira through the woods, enjoying the sounds of the forest and the fresh air.'
- end
- else
- if MiraLoc ! 3:
- '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gulforestwinter0.'+rand(1,2)+'.jpg"></center>'
- 'You walk through the snowy woods, enjoying the sounds of the forest and the fresh air.'
- else
- '<center><img <<$set_imgh>> src="images/characters/village/mira/miraforestwinter.jpg"></center>'
- 'You walk with Mira through the snowy woods, enjoying the sounds of the forest and the fresh air.'
- end
- end
- act 'Continue':gt 'gadforest','1'
- end
- end
- if hour >= 6 and hour <= 20 and month >= 6 and month <= 9 and boletus + bilberry < 10 and edge_forestday ! daystart:
- act 'Look for mushrooms and berries':
- cla
- *clr
- minut += 30
- temp_gf = rand(1,2)
- edge_forestday = daystart
- if goforest < 20:goforest += rand(0,1)
- gs 'stat'
- ! no mushroom pickers or mushroom pickers moved deeper into the forest
- if mushroom_pickers = 0 or mushroom_pickers = 2:
- cla
- new_boletus += rand(0,1)
- new_bilberry += 1
- boletus += new_boletus
- bilberry += new_bilberry
- pcs_mood += 5
- gs 'stat'
- gs 'gadforest', 'clothes1'
- if new_boletus = 0 and new_bilberry > 0:'After searching for mushrooms and berries for half an hour you found <<new_bilberry>> kg of berries.'
- if new_boletus > 0 and new_bilberry > 0:'After searching for mushrooms and berries for half an hour you found <<new_boletus>> kg of mushrooms and <<new_bilberry>> kg of berries.'
- end
- ! mushroom pickers are at the edge of the forest
- if mushroom_pickers = 1 and temp_gf = 1:
- cla
- new_bilberry += rand(0,1)
- bilberry += new_bilberry
- gs 'stat'
- if new_bilberry > 0: gs 'gadforest', 'clothes1'
- if new_bilberry = 0: gs 'gadforest', 'clothes2'
- if new_bilberry > 0:'After searching for mushrooms and berries for half an hour you found <<new_bilberry>> kg of berries.'
- if new_bilberry = 0:'After searching for mushrooms and berries for half an hour you found nothing.'
- end
- if mushroom_pickers = 1 and temp_gf = 2:
- cla
- pcs_mood -= 5
- gs 'stat'
- gs 'gadforest', 'clothes2'
- 'After searching for mushrooms and berries for half an hour you found nothing.'
- end
- act 'Continue':gt 'gadforest','1'
- end
- end
- if hour >= 6 and hour <= 20 and month >= 6 and month <= 9 and MiraLoc ! 3:
- act 'Go further into the forest':
- if goforest >= lostrand:minut += 30 & gt 'gadforest','2'
- if goforest < lostrand:gt 'gadforest', 'gadforestloststart'
- end
- end
- if goswamp = 1 and MiraLoc ! 3:
- ! day time chance to get stuck in swamp. ps. use bike to get there 100% of the time by illume
- if hour >= 6 and hour < 20:
- act 'Go to the swamp':
- minut += 75
- if goforest >= lostrand:
- gt 'swamp'
- else
- gt 'gadforestswamp','1'
- end
- end
- ! night time chased by wolves
- else
- act 'Go to the swamp':gt 'gadforest_event', 'swamp_road'
- end
- end
- act 'Leave the woods':
- if $clothingworntype = 'nude' or swamp_clothes = 1:
- if ($CloLosTyp[$CURLOC] = '' or gadforest_clothestorn = 1) and swamp_clothes = 0:
- ! no clothes here, they must be ripped apart enough times in the woods or swamp to get destroyed.
- ! This may be a good exhibition or rape event entry point
- inhib_exp += rand(0,2)
- gadforest_clothestorn = 0
- 'You sneak out the woods, hiding your naked body in the shadows and moving toward grandparents house.'
- 'You successfully reach home without anyone noticing.'
- cla
- minut += 30
- gs 'stat'
- act 'Go home':gt'Gadhouse'
- else
- '<B>You should pick up your clothes and get dressed before leaving the woods.</B>'
- end
- else
- minut += 30
- gs 'stat'
- gt 'gadroad'
- end
- end
- if rand(1,10)> 9: gs 'gadforest', 'torncloth'
- gs 'stat'
- end
- if $ARGS[0] = '2':
- *clr & cla
- ! slightly inside forest
- $loc = 'gadforest'
- $metka = '2'
- $location_type = 'secluded'
- $menu_loc = 'gadforest'
- $menu_arg = '2'
- menu_off = 0
- gs 'gadukino_event', 'sound'
- gs'stat'
- ! Add to knowledge of forest
- if goforest < 40:goforest += rand(0,1)
- ! Determine where Sveta got lost in the forest
- lost = 2
- ! chance to get lost
- lostrand = rand(1,60)
- foresteventrand = rand(1,10)
- new_boletus = 0
- new_bilberry = 0
- '<center><H4>Forest</H4></center>'
- if month >= 4 and month <= 10:
- if hour >= 6 and hour < 22:
- '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest2.jpg"></center>'
- 'You are in the forest. The fresh air and singing birds light up your soul with joy.'
- else
- '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_night2.jpg"></center>'
- 'You are in the forest. Night in the woods is scary and uncomfortable.'
- end
- else
- if hour >= 8 and hour < 18:
- '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_winter2.jpg"></center>'
- 'You are in the forest. The forest in the winter is very beautiful, the fresh air makes you happy.'
- else
- '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_winter_night2.jpg"></center>'
- 'You are in the forest. Night in the forest during wintertime is very scary and uncomfortable.'
- end
- end
- if goforest < 20:'You don''t know this part of the forest very well, it''s best if you don''t go any deeper into the woods.'
- if foresteventrand = 1 and month >= 6 and month <= 9 and mushroom_pickersday ! daystart:mushroom_pickers = 2 & gt 'gadforest_event', 'mushroom_pickers1'
- if foresteventrand = 2 and hour > 8 and hour < 20 and foresteventday ! daystart:gt 'gadforest_event', 'forest_hanters'
- if foresteventrand > 7 and month >= 6 and month <= 9 and foresteventday ! daystart:mushroom_pickers = 2 & gt 'gadforest_event', 'mushroom_pickers3'
- act 'To the edge of the forest':
- lostrand = rand(1,30)
- if goforest >= lostrand:minut += 30 & gt 'gadforest','1'
- if goforest < lostrand:gt 'gadforest', 'gadforestloststart'
- end
- if hour >= 6 and hour <= 20 and month >= 6 and month <= 9 and boletus + bilberry < 10 and forestday ! daystart:
- act 'Look for mushrooms and berries':
- cla
- *clr
- minut += 30
- temp_gf = rand(1,2)
- forestday = daystart
- if goforest < 40:goforest += rand(0,1)
- gs 'stat'
- ! mushroom_pickers either not seen today or still at the edge of the forest
- if mushroom_pickers < 2:
- cla
- new_boletus += 1
- new_bilberry += rand(1,2)
- boletus += new_boletus
- bilberry += new_bilberry
- pcs_mood += 5
- gs 'stat'
- gs 'gadforest', 'clothes1'
- 'After searching for mushrooms and berries for half an hour you found <<new_boletus>> kg of mushrooms and <<new_bilberry>> kg of berries.'
- end
- if mushroom_pickers = 2 and temp_gf = 1:
- cla
- new_boletus += rand(0,1)
- new_bilberry += 1
- boletus += new_boletus
- bilberry += new_bilberry
- gs 'stat'
- if new_boletus > 0 or new_bilberry > 0: gs 'gadforest', 'clothes1'
- if new_boletus = 0 and new_bilberry > 0:'After searching for mushrooms and berries for half an hour you found <<new_bilberry>> kg of berries.'
- if new_boletus > 0 and new_bilberry > 0:'After searching for mushrooms and berries for half an hour you found <<new_boletus>> kg of mushrooms and <<new_bilberry>> kg of berries.'
- end
- if mushroom_pickers = 2 and temp_gf = 2:
- cla
- pcs_mood -= 5
- gs 'stat'
- gs 'gadforest', 'clothes2'
- 'After searching for mushrooms and berries for half an hour you found nothing.'
- end
- act 'Continue':gt 'gadforest','2'
- end
- end
- if hour >= 6 and hour <= 20 and month >= 6 and month <= 9:
- act 'Go further into the forest':
- if goforest >= lostrand:minut += 30 & gt 'gadforest','3'
- if goforest < lostrand:gt 'gadforest', 'gadforestloststart'
- end
- end
- if rand(1,10)> 8: gs 'gadforest', 'torncloth'
- end
- if $ARGS[0] = '3':
- *clr & cla
- ! deep inside forest
- $loc = 'gadforest'
- $metka = '3'
- $location_type = 'secluded'
- $menu_loc = 'gadforest'
- $menu_arg = '3'
- menu_off = 0
- gs 'gadukino_event', 'sound'
- gs'stat'
- ! Add to knowledge of forest
- if goforest < 60:goforest += rand(0,1)
- lost = 3
- ! Determine where Sveta got lost in the forest
- lostrand = rand(1,100)
- ! chance to get lost
- foresteventrand = rand(1,10)
- new_boletus = 0
- new_bilberry = 0
- '<center><H4>Deep Forest</H4></center>'
- if month >= 4 and month <= 10:
- if hour >= 6 and hour < 22:
- '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest3.jpg"></center>'
- 'You are deep in the forest. The fresh air and singing birds light up your soul with joy.'
- else
- '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_night3.jpg"></center>'
- 'You are deep in the forest. Night in the woods is scary and uncomfortable.'
- end
- else
- if hour >= 8 and hour < 18:
- '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_winter3.jpg"></center>'
- 'You are deep in the forest. The forest in the winter is very beautiful, the fresh air makes you happy.'
- else
- '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_winter_night3.jpg"></center>'
- 'You are deep in the forest. Night in the forest during wintertime is very scary and uncomfortable.'
- end
- end
- if goforest < 30:'You don''t know this part of the forest very well, it''s best if you don''t go any deeper into the woods.'
- if foresteventrand = 1 and month >= 6 and month <= 9 and foresteventday ! daystart: gt 'gadforest_event', 'basket'
- if foresteventrand = 2 and month >= 6 and month <= 9 and foresteventday ! daystart: gt 'gadforest_event', 'bilberry'
- if foresteventrand = 3 and foresteventday ! daystart: gt 'gadforest_event', 'mushroom'
- if foresteventrand = 4 and hour > 8 and hour < 20 and foresteventday ! daystart:gt 'gadforest_event', 'forest_hanters'
- act 'Go back to the forest':
- lostrand = rand(1,60)
- if goforest >= lostrand:minut += 30 & gt 'gadforest','2'
- if goforest < lostrand:gt 'gadforest', 'gadforestloststart'
- end
- if hour >= 6 and hour <= 20 and month >= 6 and month <= 9 and boletus + bilberry < 10 and thicketday ! daystart:
- act 'Look for mushrooms and berries':
- *clr & cla
- minut += 30
- thicketday = daystart
- if goforest < 60:goforest += rand(0,1)
- new_boletus += rand(1,2)
- new_bilberry += rand(1,2)
- boletus += new_boletus
- bilberry += new_bilberry
- pcs_mood += 5
- gs 'stat'
- gs 'gadforest', 'clothes1'
- 'After searching for mushrooms and berries for half an hour you found <<new_boletus>> kg of mushrooms and <<new_bilberry>> kg of berries.'
- act 'Continue':gt 'gadforest','3'
- end
- end
- if hour >= 6 and hour <= 20 and month >= 6 and month <= 9:
- act 'Go further into the forest':
- if goforest >= lostrand:minut += 30 & gt 'gadforest','4'
- if goforest < lostrand:gt 'gadforest', 'gadforestloststart'
- end
- end
- if rand(1,10)> 6: gs 'gadforest', 'torncloth'
- end
- if $ARGS[0] = '4':
- *clr & cla
- ! forest near swamp
- $loc = 'gadforest'
- $metka = '4'
- $location_type = 'secluded'
- $menu_loc = 'gadforest'
- $menu_arg = '4'
- menu_off = 0
- gs 'gadukino_event', 'sound'
- gs'stat'
- ! Add to knowledge of forest
- if goforest < 80:goforest += rand(0,1)
- lost = 4
- ! Determine where Sveta got lost in the forest
- lostrand = rand(1,120)
- ! chance to get lost
- foresteventrand = rand(1,10)
- dirty = 0
- new_boletus = 0
- new_bilberry = 0
- '<center><H4>Forest near the Swamp</H4></center>'
- if month >= 4 and month <= 10:
- if hour >= 6 and hour < 22:
- '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest4.jpg"></center>'
- 'You are in the forest near the swamp. The fresh air and singing birds light up your soul with joy.'
- else
- '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_night4.jpg"></center>'
- 'Forest. Night in the woods is scary and uncomfortable.'
- end
- else
- if hour >= 8 and hour < 18:
- '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_winter4.jpg"></center>'
- 'You are in the forest near the swamp. The forest in the winter is very beautiful, the fresh air makes you happy.'
- else
- '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_winter_night4.jpg"></center>'
- 'You are in the forest near the swamp. Night in the forest during wintertime is very scary and uncomfortable.'
- end
- end
- if goforest < 60:'You don''t know this part of the forest very well, it''s best if you don''t go any deeper into the woods.'
- if foresteventrand < 2 and month >= 6 and month <= 9 and foresteventday ! daystart: gt 'gadforest_event', 'bilberry'
- if foresteventrand > 7 and month >= 6 and month <= 9 and foresteventday ! daystart: gt 'gadforest_event', 'mushroom'
- if foresteventrand = 5 and hour > 8 and hour < 20 and foresteventday ! daystart:gt 'gadforest_event', 'forest_hanters'
- act 'Go back to the deep woods':
- lostrand = rand(1,100)
- if goforest >= lostrand:minut += 30 & gt 'gadforest','3'
- if goforest < lostrand:gt 'gadforest', 'gadforestloststart'
- end
- if hour >= 6 and hour <= 20 and month >= 6 and month <= 9 and boletus + bilberry < 10 and swampforest ! daystart:
- act 'Look for mushrooms and berries':
- cla
- *clr
- minut += 30
- swampforest = daystart
- if goforest < 80:goforest += rand(0,1)
- new_boletus += rand(1,2)
- new_bilberry += rand(2,3)
- boletus += new_boletus
- bilberry += new_bilberry
- pcs_mood += 5
- gs 'stat'
- gs 'gadforest', 'clothes1'
- 'After searching for mushrooms and berries for half an hour you found <<new_boletus>> kg of mushrooms and <<new_bilberry>> kg of berries.'
- act 'Continue':gt 'gadforest','4'
- end
- end
- act 'Go further into the swamp':
- if goforest >= lostrand and goswamp = 1:minut += 30 & gt 'swamp'
- if goforest >= lostrand and goswamp = 0:minut += 30 & gt 'gadforestswamp','1'
- if goforest < lostrand:gt 'gadforest', 'gadforestloststart'
- end
- if rand(1,10)> 7: gs 'gadforest', 'torncloth'
- end
- !dynamics to ARGS by illume
- if $ARGS[0] = 'clothes1':
- if MiraLoc ! 3:
- if $clothingworntype ! 'nude' and CloSkirtShortness = 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/mushroom1.jpg"></center>'
- if $clothingworntype ! 'nude' and $pantyworntype ! 'none' and CloSkirtShortness > 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/mushroom2.jpg"></center>'
- if $clothingworntype ! 'nude' and $pantyworntype = 'none' and CloSkirtShortness > 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/mushroom3.jpg"></center>'
- if $clothingworntype = 'nude':'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/mushroom4.'+rand(1,3)+'.jpg"></center>'
- else
- if $clothingworntype ! 'nude':'<center><img <<$set_imgh>> src="images/characters/village/mira/miramushroom'+rand(1,2)+'.jpg"></center>'
- if $clothingworntype = 'nude':'<center><img <<$set_imgh>> src="images/characters/village/mira/miramushroom_nude'+rand(1,2)+'.jpg"></center>'
- end
- end
- if $ARGS[0] = 'clothes2':
- if MiraLoc ! 3:
- if $clothingworntype ! 'nude' and CloSkirtShortness = 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gulforest2.jpg"></center>'
- if $clothingworntype ! 'nude' and $pantyworntype ! 'none' and CloSkirtShortness > 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gulforest3.jpg"></center>'
- if $clothingworntype ! 'nude' and $pantyworntype = 'none' and CloSkirtShortness > 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gulforest_tanga1.'+rand(1,2)+'.jpg"></center>'
- if $clothingworntype = 'nude':'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gulforest_nude1.'+rand(1,4)+'.jpg"></center>'
- else
- if $clothingworntype ! 'nude':'<center><img <<$set_imgh>> src="images/characters/village/mira/miramushroom3.jpg"></center>'
- if $clothingworntype = 'nude':'<center><img <<$set_imgh>> src="images/characters/village/mira/miramushroom_nude3.jpg"></center>'
- end
- end
- if $ARGS[0] = 'gadforestloststart':
- cla
- *clr
- gs 'stat'
- '<center><H4>Somewhere in the woods</H4></center>'
- if month >= 5 and month <= 9:
- if $clothingworntype ! 'nude':'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadfear1.jpg"></center>'
- if $clothingworntype = 'nude':'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadfear2.jpg"></center>'
- else
- '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadfear3.jpg"></center>'
- end
- 'You suddenly realize in horror that you are not familiar with the area you are in... you are lost!.'
- act 'Look for a way out':
- if lost = 1: gt 'gadforestlost','1'
- if lost = 2: gt 'gadforestlost','2'
- if lost = 3: gt 'gadforestlost','3'
- if lost = 4: gt 'gadforestlost','4'
- end
- ! add for rescue in forest by illume
- forest_lost = 1
- if StoryLine = 1: forest_lostday = daystart + rand(1,3)
- end
- if $ARGS[0] = 'torncloth':
- !the withdrawal strength of the garment, if not jeans. moved from gadforest 1 into args, and call in all forest by illume
- if $clothingworntype ! 'nude':
- if (PCloThinness = 1 or PCloSkirt > 0) and PCloQuality < 5:
- !skirts, not fit, and not high-class enough by illume
- 'Oops, your clothes get snagged and tear slightly.'
- dynamic $clothingworntype + 'H[<<clothingwornnumber>>] -= 1'
- !add remove clothes if worn out
- if dyneval('RESULT = <<$clothingworntype>>H[<<clothingwornnumber>>]') <= 0:
- 'Your ripped clothes were barely holding together, but now they have finally fell apart. You are naked now.'
- gadforest_clothestorn = 1
- gs 'clothing', 'strip', 'gadforest', 2
- end
- end
- end
- end
- --- gadforest ---------------------------------
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