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@@ -1,9 +1,29 @@
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# npcstatic1
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# npcstatic1
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-!2023/09/25 Preference update
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+!!2024/03/29
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+
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+!!boys body_builds
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+!!skinny - low body fat and muscles
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+!!wiry - low body fat, average muscles
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+!!average - average body fat and muscles
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+!!toned/athletic - low body fat and above average muscles
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+!!muscular - average body fat and well above average muscles
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+!!bodybuilder - average body fat and high amount of muscles
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+!!chubby - a bit overweight
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+!!fat - overweight
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+!!obese - very overweight
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+
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+!!Girl body_builds
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+!!skinny - low body fat and muscles
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+!!petite - low body fat, average muscles
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+!!average - average body fat and muscles
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+!!toned/athletic - low body fat and above average muscles
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+!!muscular - average body fat and well above average muscles
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+!!bodybuilder - average body fat and high amount of muscles
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+!!chubby - a bit fat
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+!!fat - fat
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+!!obese - very fat
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-!2022/01/03
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-!{
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Empty number - 66(bandit), 100, 231
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Empty number - 66(bandit), 100, 231
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Example
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Example
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@@ -156,7 +176,10 @@ npc_sexskill['A<<npctemp>>'] = 1
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npc_rep['A<<npctemp>>'] = 260
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npc_rep['A<<npctemp>>'] = 260
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npc_intel['A<<npctemp>>'] = 57
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npc_intel['A<<npctemp>>'] = 57
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hotcat_rating['A<<npctemp>>'] = 8
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hotcat_rating['A<<npctemp>>'] = 8
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-
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+!!height_metric = 180cm
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+!!height_imperial = 5'11"
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+!!body_build = average
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+!!hair = brown
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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gs 'npc_standard_preferences', 'A<<npctemp>>'
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gs 'npc_standard_preferences', 'A<<npctemp>>'
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@@ -183,6 +206,10 @@ npc_dick['A<<npctemp>>'] = 16
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npc_rep['A<<npctemp>>'] = 30
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npc_rep['A<<npctemp>>'] = 30
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npc_intel['A<<npctemp>>'] = 84
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npc_intel['A<<npctemp>>'] = 84
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hotcat_rating['A<<npctemp>>'] = 6
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hotcat_rating['A<<npctemp>>'] = 6
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+!!height_metric = 177cm
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+!!height_imperial = 5'10"
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+!!body_build = average
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+!!hair = black
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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@@ -209,6 +236,10 @@ npc_dick['A<<npctemp>>'] = 17
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npc_rep['A<<npctemp>>'] = 190
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npc_rep['A<<npctemp>>'] = 190
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npc_intel['A<<npctemp>>'] = 30
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npc_intel['A<<npctemp>>'] = 30
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hotcat_rating['A<<npctemp>>'] = 7
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hotcat_rating['A<<npctemp>>'] = 7
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+!!height_metric = 181cm
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+!!height_imperial = 5'11"
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+!!body_build = muscular
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+!!hair = black
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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@@ -237,6 +268,10 @@ npc_rep['A<<npctemp>>'] = 60
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npc_sexskill['A<<npctemp>>'] = 1
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npc_sexskill['A<<npctemp>>'] = 1
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npc_intel['A<<npctemp>>'] = 47
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npc_intel['A<<npctemp>>'] = 47
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hotcat_rating['A<<npctemp>>'] = 5
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hotcat_rating['A<<npctemp>>'] = 5
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+!!height_metric = 170cm
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+!!height_imperial = 5'6"
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+!!body_build = skinny
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+!!hair = blond
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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@@ -264,6 +299,10 @@ npc_dick['A<<npctemp>>'] = 17
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npc_rep['A<<npctemp>>'] = 160
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npc_rep['A<<npctemp>>'] = 160
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npc_intel['A<<npctemp>>'] = 41
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npc_intel['A<<npctemp>>'] = 41
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hotcat_rating['A<<npctemp>>'] = 7
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hotcat_rating['A<<npctemp>>'] = 7
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+!!height_metric = 175cm
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+!!height_imperial = 5'9"
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+!!body_build = toned/athletic
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+!!hair = brown
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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@@ -290,6 +329,10 @@ npc_dick['A<<npctemp>>'] = 12
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npc_rep['A<<npctemp>>'] = 10
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npc_rep['A<<npctemp>>'] = 10
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npc_intel['A<<npctemp>>'] = 67
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npc_intel['A<<npctemp>>'] = 67
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hotcat_rating['A<<npctemp>>'] = 4
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hotcat_rating['A<<npctemp>>'] = 4
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+!!height_metric = 172cm
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+!!height_imperial = 5'8"
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+!!body_build = skinny
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+!!hair = brown
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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@@ -316,6 +359,10 @@ npc_dick['A<<npctemp>>'] = 16
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npc_rep['A<<npctemp>>'] = 0
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npc_rep['A<<npctemp>>'] = 0
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npc_intel['A<<npctemp>>'] = 55
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npc_intel['A<<npctemp>>'] = 55
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hotcat_rating['A<<npctemp>>'] = 1
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hotcat_rating['A<<npctemp>>'] = 1
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+!!height_metric = 174cm
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+!!height_imperial = 5'9"
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+!!body_build = skinny
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+!!hair = black
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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@@ -342,6 +389,10 @@ npc_dick['A<<npctemp>>'] = 18
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npc_rep['A<<npctemp>>'] = 170
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npc_rep['A<<npctemp>>'] = 170
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npc_intel['A<<npctemp>>'] = 52
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npc_intel['A<<npctemp>>'] = 52
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hotcat_rating['A<<npctemp>>'] = 7
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hotcat_rating['A<<npctemp>>'] = 7
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+!!height_metric = 179cm
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+!!height_imperial = 5'10"
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+!!body_build = muscular
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+!!hair = brown
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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@@ -369,6 +420,10 @@ npc_rep['A<<npctemp>>'] = 270
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npc_sexskill['A<<npctemp>>'] = rand(0,2)
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npc_sexskill['A<<npctemp>>'] = rand(0,2)
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npc_intel['A<<npctemp>>'] = 31
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npc_intel['A<<npctemp>>'] = 31
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hotcat_rating['A<<npctemp>>'] = 5
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hotcat_rating['A<<npctemp>>'] = 5
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+!!height_metric = 189cm
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+!!height_imperial = 6'2"
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+!!body_build = muscular
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+!!hair = brown
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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@@ -396,6 +451,10 @@ npc_rep['A<<npctemp>>'] = 230
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npc_sexskill['A<<npctemp>>'] = rand(0,2)
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npc_sexskill['A<<npctemp>>'] = rand(0,2)
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npc_intel['A<<npctemp>>'] = 48
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npc_intel['A<<npctemp>>'] = 48
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hotcat_rating['A<<npctemp>>'] = 6
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hotcat_rating['A<<npctemp>>'] = 6
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+!!height_metric = 184cm
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+!!height_imperial = 6'1"
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+!!body_build = wiry
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+!!hair = black
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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@@ -423,6 +482,10 @@ npc_rep['A<<npctemp>>'] = 180
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npc_sexskill['A<<npctemp>>'] = rand(0,2)
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npc_sexskill['A<<npctemp>>'] = rand(0,2)
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npc_intel['A<<npctemp>>'] = 33
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npc_intel['A<<npctemp>>'] = 33
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hotcat_rating['A<<npctemp>>'] = 4
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hotcat_rating['A<<npctemp>>'] = 4
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+!!height_metric = 174cm
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+!!height_imperial = 5'9"
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+!!body_build = toned/athletic
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+!!hair = blond
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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gs 'npc_set_preference', 'reset', 'A<<npctemp>>'
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@@ -448,9 +511,10 @@ gs 'npcstaticdefaults', 'uni_type', 'science'
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npc_bust['A<<npctemp>>'] = 23
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npc_bust['A<<npctemp>>'] = 23
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npc_rep['A<<npctemp>>'] = 10
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npc_rep['A<<npctemp>>'] = 10
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npc_intel['A<<npctemp>>'] = 80
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npc_intel['A<<npctemp>>'] = 80
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-!!$npc_body['A<<npctemp>>'] = 's5'
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hotcat_rating['A<<npctemp>>'] = 7
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hotcat_rating['A<<npctemp>>'] = 7
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-
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+!!height_metric = 170cm
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+!!height_imperial = 5'7"
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+!!body_build = average
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!!hair = long brown hair just past her shoulders.
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!!hair = long brown hair just past her shoulders.
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!!pubic hair = Neatly trimmed landing strip
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!!pubic hair = Neatly trimmed landing strip
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@@ -479,9 +543,10 @@ npc_sexskill['A<<npctemp>>'] = 2
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npc_intel['A<<npctemp>>'] = 45
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npc_intel['A<<npctemp>>'] = 45
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npc_bust['A<<npctemp>>'] = 8
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npc_bust['A<<npctemp>>'] = 8
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npc_rep['A<<npctemp>>'] = 40
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npc_rep['A<<npctemp>>'] = 40
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-!!$npc_body['A<<npctemp>>'] = 'l2'
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hotcat_rating['A<<npctemp>>'] = 6
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hotcat_rating['A<<npctemp>>'] = 6
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-
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+!!height_metric = 161cm
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+!!height_imperial = 5'3"
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+!!body_build = toned/athletic
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!!hair = short blonde hair.
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!!hair = short blonde hair.
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!!pubic hair = neatly trimmed small V
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!!pubic hair = neatly trimmed small V
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@@ -509,9 +574,10 @@ gs 'npcstaticdefaults', 'uni_type', 'teaching'
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npc_bust['A<<npctemp>>'] = 20
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npc_bust['A<<npctemp>>'] = 20
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npc_rep['A<<npctemp>>'] = 20
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npc_rep['A<<npctemp>>'] = 20
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npc_intel['A<<npctemp>>'] = 77
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npc_intel['A<<npctemp>>'] = 77
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-!!$npc_body['A<<npctemp>>'] = 's3'
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hotcat_rating['A<<npctemp>>'] = 7
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hotcat_rating['A<<npctemp>>'] = 7
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-
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+!!height_metric = 162cm
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+!!height_imperial = 5'4"
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+!!body_build = average
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!!hair = very long red hair reaching half way down her back.
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!!hair = very long red hair reaching half way down her back.
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!!pubic hair = shaved
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!!pubic hair = shaved
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@@ -539,9 +605,10 @@ gs 'npcstaticdefaults', 'uni_type', 'science'
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npc_bust['A<<npctemp>>'] = 18
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npc_bust['A<<npctemp>>'] = 18
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npc_intel['A<<npctemp>>'] = 52
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npc_intel['A<<npctemp>>'] = 52
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npc_rep['A<<npctemp>>'] = 90
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npc_rep['A<<npctemp>>'] = 90
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-!!$npc_body['A<<npctemp>>'] = 's3'
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hotcat_rating['A<<npctemp>>'] = 7
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hotcat_rating['A<<npctemp>>'] = 7
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-
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+!!height_metric = 160cm
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+!!height_imperial = 5'3"
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+!!body_build = average
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!!hair = long red hair just past her shoulders.
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!!hair = long red hair just past her shoulders.
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!!pubic hair = neatly trimmed triangle
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!!pubic hair = neatly trimmed triangle
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@@ -569,9 +636,10 @@ gs 'npcstaticdefaults', 'uni_type', 'fashion'
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npc_bust['A<<npctemp>>'] = 26
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npc_bust['A<<npctemp>>'] = 26
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npc_intel['A<<npctemp>>'] = 73
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npc_intel['A<<npctemp>>'] = 73
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npc_rep['A<<npctemp>>'] = 30
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npc_rep['A<<npctemp>>'] = 30
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-!!$npc_body['A<<npctemp>>'] = 'm3'
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hotcat_rating['A<<npctemp>>'] = 6
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hotcat_rating['A<<npctemp>>'] = 6
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-
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+!!height_metric = 166cm
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+!!height_imperial = 5'5"
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+!!body_build = average
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!!hair = very long light brown hair reaching half way down her back.
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!!hair = very long light brown hair reaching half way down her back.
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!!pubic hair = neatly trimmed triangle
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!!pubic hair = neatly trimmed triangle
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@@ -599,9 +667,10 @@ gs 'npcstaticdefaults', 'uni_type', 'other'
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npc_bust['A<<npctemp>>'] = 24
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npc_bust['A<<npctemp>>'] = 24
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npc_intel['A<<npctemp>>'] = 44
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npc_intel['A<<npctemp>>'] = 44
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npc_rep['A<<npctemp>>'] = 60
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npc_rep['A<<npctemp>>'] = 60
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-!!$npc_body['A<<npctemp>>'] = 'm3'
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hotcat_rating['A<<npctemp>>'] = 8
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hotcat_rating['A<<npctemp>>'] = 8
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-
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+!!height_metric = 167cm
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+!!height_imperial = 5'6"
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+!!body_build = petite
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!!hair = long blonde hair just past her shoulders.
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!!hair = long blonde hair just past her shoulders.
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!!pubic hair = neatly trimmed landing strip
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!!pubic hair = neatly trimmed landing strip
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@@ -630,9 +699,10 @@ npc_sexskill['A<<npctemp>>'] = 1
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npc_bust['A<<npctemp>>'] = 14
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npc_bust['A<<npctemp>>'] = 14
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npc_intel['A<<npctemp>>'] = 32
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npc_intel['A<<npctemp>>'] = 32
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npc_rep['A<<npctemp>>'] = 80
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npc_rep['A<<npctemp>>'] = 80
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-!!$npc_body['A<<npctemp>>'] = 'l3'
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hotcat_rating['A<<npctemp>>'] = 7
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hotcat_rating['A<<npctemp>>'] = 7
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-
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+!!height_metric = 163cm
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+!!height_imperial = 5'4"
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+!!body_build = muscular
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!!hair = long blonde hair just past her shoulders, almost always kept in a ponytail.
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!!hair = long blonde hair just past her shoulders, almost always kept in a ponytail.
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!!pubic hair = neatly trimmed landing strip
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!!pubic hair = neatly trimmed landing strip
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@@ -660,9 +730,10 @@ gs 'npcstaticdefaults', 'uni_type', 'other'
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npc_bust['A<<npctemp>>'] = 14
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npc_bust['A<<npctemp>>'] = 14
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npc_intel['A<<npctemp>>'] = 30
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npc_intel['A<<npctemp>>'] = 30
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npc_rep['A<<npctemp>>'] = 60
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npc_rep['A<<npctemp>>'] = 60
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-!!$npc_body['A<<npctemp>>'] = 'l1'
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hotcat_rating['A<<npctemp>>'] = 7
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hotcat_rating['A<<npctemp>>'] = 7
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-
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+!!height_metric = 165cm
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+!!height_imperial = 5'5"
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+!!body_build = toned/athletic
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!!hair = long brown hair just past her shoulders, almost always kept in a ponytail.
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!!hair = long brown hair just past her shoulders, almost always kept in a ponytail.
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!!pubic hair = neatly trimmed landing strip
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!!pubic hair = neatly trimmed landing strip
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@@ -691,8 +762,9 @@ npc_bust['A<<npctemp>>'] = 22
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npc_intel['A<<npctemp>>'] = 33
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npc_intel['A<<npctemp>>'] = 33
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hotcat_rating['A<<npctemp>>'] = 6
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hotcat_rating['A<<npctemp>>'] = 6
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npc_rep['A<<npctemp>>'] = 30
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npc_rep['A<<npctemp>>'] = 30
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-!!$npc_body['A<<npctemp>>'] = 'l1'
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-
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+!!height_metric = 173cm
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+!!height_imperial = 5'8"
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+!!body_build = toned/athletic
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!!hair = long dyed red hair just past her shoulders.
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!!hair = long dyed red hair just past her shoulders.
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!!pubic hair = neatly trimmed landing strip
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!!pubic hair = neatly trimmed landing strip
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@@ -721,8 +793,9 @@ npc_bust['A<<npctemp>>'] = 18
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npc_intel['A<<npctemp>>'] = 24
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npc_intel['A<<npctemp>>'] = 24
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hotcat_rating['A<<npctemp>>'] = 6
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hotcat_rating['A<<npctemp>>'] = 6
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npc_rep['A<<npctemp>>'] = 80
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npc_rep['A<<npctemp>>'] = 80
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-!!$npc_body['A<<npctemp>>'] = 'm4'
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-
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+!!height_metric = 162cm
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+!!height_imperial = 5'4"
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+!!body_build = average
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!!hair = long brown hair almost always kept in a ponytail.
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!!hair = long brown hair almost always kept in a ponytail.
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!!pubic hair = neatly trimmed small V
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!!pubic hair = neatly trimmed small V
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@@ -750,9 +823,10 @@ gs 'npcstaticdefaults', 'uni_type', 'other'
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npc_bust['A<<npctemp>>'] = 22
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npc_bust['A<<npctemp>>'] = 22
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npc_intel['A<<npctemp>>'] = 36
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npc_intel['A<<npctemp>>'] = 36
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npc_rep['A<<npctemp>>'] = 90
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npc_rep['A<<npctemp>>'] = 90
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-!!$npc_body['A<<npctemp>>'] = 'm4'
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hotcat_rating['A<<npctemp>>'] = 9
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hotcat_rating['A<<npctemp>>'] = 9
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-
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+!!height_metric = 174cm
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+!!height_imperial = 5'9"
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+!!body_build = skinny
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!!hair = very long light brown hair reaching half way down her back.
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!!hair = very long light brown hair reaching half way down her back.
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!!pubic hair = shaved
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!!pubic hair = shaved
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@@ -781,9 +855,10 @@ npc_sexskill['A<<npctemp>>'] = 2
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npc_bust['A<<npctemp>>'] = 14
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npc_bust['A<<npctemp>>'] = 14
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npc_intel['A<<npctemp>>'] = 46
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npc_intel['A<<npctemp>>'] = 46
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npc_rep['A<<npctemp>>'] = 70
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npc_rep['A<<npctemp>>'] = 70
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-!!$npc_body['A<<npctemp>>'] = 'l2'
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hotcat_rating['A<<npctemp>>'] = 8
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hotcat_rating['A<<npctemp>>'] = 8
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-
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+!!height_metric = 154cm
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+!!height_imperial = 5'1"
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+!!body_build = toned/athletic
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!!hair = very long dark brown hair reaching half way down her back.
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!!hair = very long dark brown hair reaching half way down her back.
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!!pubic hair = shaved
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!!pubic hair = shaved
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@@ -811,9 +886,10 @@ npc_sexskill['A<<npctemp>>'] = 1
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npc_bust['A<<npctemp>>'] = 20
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npc_bust['A<<npctemp>>'] = 20
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npc_intel['A<<npctemp>>'] = 42
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npc_intel['A<<npctemp>>'] = 42
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npc_rep['A<<npctemp>>'] = 90
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npc_rep['A<<npctemp>>'] = 90
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-!!$npc_body['A<<npctemp>>'] = 'l2'
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hotcat_rating['A<<npctemp>>'] = 5
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hotcat_rating['A<<npctemp>>'] = 5
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-
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+!!height_metric = 165cm
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+!!height_imperial = 5'5"
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+!!body_build = toned/athletic
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|
!!hair = long black hair just past her shoulders.
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!!hair = long black hair just past her shoulders.
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!!pubic hair = neatly trimmed triangle
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!!pubic hair = neatly trimmed triangle
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@@ -851,9 +927,10 @@ gs 'npcstaticdefaults', 'uni_type', 'fashion'
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npc_bust['A<<npctemp>>'] = 9
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npc_bust['A<<npctemp>>'] = 9
|
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npc_intel['A<<npctemp>>'] = 54
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|
npc_intel['A<<npctemp>>'] = 54
|
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-!!$npc_body['A<<npctemp>>'] = 'm2'
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hotcat_rating['A<<npctemp>>'] = 6
|
|
hotcat_rating['A<<npctemp>>'] = 6
|
|
-
|
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+!!height_metric = 163cm
|
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+!!height_imperial = 5'4"
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+!!body_build = petite
|
|
!!hair = long brown hair just past her shoulders.
|
|
!!hair = long brown hair just past her shoulders.
|
|
!!pubic hair = Neatly trimmed triangle
|
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!!pubic hair = Neatly trimmed triangle
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