# albinaEv
$din_albina_get_over_car = {
'A pair of strong hands grab you and pull you out of the car.'
act 'Further':
*clr & cla
menu_off = 1
albinaCar = 1
gs 'stat'
$ImageNeededPlacholder
! WD: IMAGE NEEDED ~ '
> src="images/qwest/alter/grab.jpg">'
end
}
frost = 0
albinaCarday = daystart
gs 'stat'
'> src="images/characters/pavlovsk/school/girl/albina/event/bmw.jpg">'
'You went out to the car and see Albina sitting in it, nervously looking every which direction. As you approach, she starts the engine.'
if albinaCar = 0:
act 'Ask her if the car is hers':
*clr & cla
menu_off = 1
albinaCar = 1
gs 'stat'
'<<$npc_firstname[''A23'']>> <<$npc_lastname[''A23'']>>'
'> src="images/pc/npc_headshots/big23.jpg">'
'You ask Albina "Is this your car?"'
'Albina squirms, grimacing and answers in a contemptuous tone "What? Of course not, this is my fathers car, I would never have bought this thing. The X5 is a car for those newly rich and not for decent people."'
'You shake your head, "Do you even have a drivers license?"'
'Albina laughs, saying "License? Why would I need one, do you know who my father is? He used to be the police chief of our town, although he''s retired now. He still has all his connections, and I''ve never been stopped in his car."'
'Albina goes quiet for a few seconds, seemingly thinking about something, then suddenly says "Let''s go for a ride."'
act 'Go with Albina':
*clr & cla
minut += 5
gs 'stat'
'> src="images/characters/pavlovsk/school/girl/albina/event/bmw.jpg">'
'You sit down on the seat next to Albina and she starts driving around town.'
'Soon enough, you find yourself on the outskirts of town. Glancing in your direction with a mysterious smile, Albina says "I have a surprise for you.".'
'Before you get a chance to ask her what the surprise is, the car slows down and turns on to a small side road, almost hidden from view by the dense vegetation.'
'As the car pushes further into the forest, you see an old building made of brick, with large chimneys jutting out of its saw-tooth roof.'
act 'Look around':
*clr & cla
minut += 5
gs 'stat'
'> src="images/locations/pavlovsk/abandoned/factory/castle.jpg">'
'Looking around you realize that you''re in front of an abandoned factory building.'
'As you turn to look at Albina, she grins and points a manicured finger to a sign a few meters in front of the car, that says "Property of The Snow Queen Ltd." Still grinning, Albina says "This is the castle of the Snow Queen, my territory."'
'The car stops and two men suddenly materialize out of the shadows, walking slowly towards you. They both seem to be over 30 years of age, one tall and athletic, the other slightly shorter and rounder but with broad shoulders and powerful hands.'
'Albina opens the door and turns to the two men: "Hi guys, how are you doing?"'
'With a frown, the two men look at you for a few seconds before answering with a booming voice "Everything is fine."'
if AlbinaLast > 0 or AlbinaBlokDance > 0:
'Leaving the engine running, Albina gets out of the car.'
'"I''ve brought you an disobedient girl who knows too much about my dancing business."'
'Grinning, the tall one says "I see.", as the short one starts walking slowly towards you.'
'A chill runs up your spine as you realize you''ve been tricked. You need to get out of here right now!'
gs 'willpower', 'misc', 'self'
if will_cost <= pcs_willpwr:
act 'Jump behind the wheel (<> Willpower)':
*clr & cla
gs 'willpower', 'pay', 'self'
minut += 5
gs 'stat'
'> src="images/characters/pavlovsk/school/girl/albina/event/bmw.jpg">'
if pcs_agil >= 80:
'With a deft movement, you manage to get behind the wheel of the car.'
'Looking out the windows, you see the short one standing right in front of the car, touching the hood as if to stop you from driving forwards, while the tall one runs towards the driver side door.'
act 'Switch into reverse gear':
*clr & cla
minut += 1
gs 'stat'
'> src="images/characters/pavlovsk/school/girl/albina/event/bmw.jpg">'
'Not knowing exactly what you''re doing, it takes you a second or two to realize the stick needs to be in the ''R'' position.'
'After finding the right gear, you slam down on the accelerator just as you notice the tall one is very close and has started running towards you'
'The engine revs, and the car shoots backwards as if slung from a ballista. In your panic to escape the clutches of Short and Tall however, you fail to notice the sturdy concrete wall creeping up on you from behind at an alarming speed.'
'You notice the wall just before slamming into it, and step on the brakes. While it does lower your speed quite a bit, the car is still going fast as it hits the wall.'
'You hear the sound of metal and glass cracking and popping as the rear of your car is crushed against the concrete wall. The force of the impact throws your head back, hitting the headrest with a soft ''Foomp''.'
'After regaining your senses, you look out the window and see Short and Tall running towards you.'
end
act 'Put the pedal to the metal':
*clr & cla
minut += 1
gs 'stat'
'> src="images/characters/pavlovsk/school/girl/albina/event/bmw.jpg">'
'Taking a wild guess, you quickly jank the stick to the ''D'' position, grit your teeth and slam down the accelerator.'
'Short does not have time to react, and as the car jumps forward he is slung on top of the hood, slamming his head into the windshield leaving a crack in the glass, and then rolls of to the left.'
'Your knuckles whiten as you tighten your grip on the steering wheel and look out the windshield, trying to find a way out of here.'
'Straight ahead you see bushes and small trees, the forest slowly reclaiming the land it once lost to whatever kind of factory this once was.'
'To the right you recognize the gateway Albina drove through when she took you here.'
'To the left you see a brick wall, part of the abandoned factory building.'
end
else
'You try your best to wriggle your way over to the drivers seat, but only manage to get stuck with one of your legs between the gear shift and the seat.'
'Suddenly, the driver side door is violently thrust open.'
dynamic $din_albina_get_over_car
end
end
else
act 'Jump behind the wheel (<> Willpower)': '
You don''t have enough willpower to use this action.'
end
act 'Get out of the car':
*clr & cla
minut += 5
gs 'stat'
'> src="images/locations/pavlovsk/abandoned/factory/castle.jpg">'
'Thinking you can easily outrun them, you quickly jump out of the car.'
'As you get out, Short starts moving towards you from the hood, and Tall moves behind you to block your path.'
'Looking around desperately for a second way out, you suddenly notice a small building close by with an open door.'
end
act 'Sit in the car':
*clr & cla
minut += 5
gs 'stat'
'> src="images/characters/pavlovsk/school/girl/albina/event/bmw.jpg">'
'Panicking and not knowing what to do, you freeze.'
'As you sit in your seat watching Short and Tall slowly make their way towards you, grim thoughts pop up in your head.'
'Is this the end? Will they kill me? Will I ever see my family again?'
dynamic $din_albina_get_over_car
end
exit
end
if DanceWhore > 0:'Leaving the engine running, Albina gets out of the car. "Relax guys. <<$pcs_firstname>> is one of my stars. She''s a newcomer, but shows a lot of promise."'
end
end
end
end
act 'Move away':gt $loc, $metka
--- albinaEv ---------------------------------