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@@ -5,170 +5,237 @@
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!! Purpose: Contains the navigation elements for all Pertinent data for NPC relations in game
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if $ARGS[0] = 'init':
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+ *clr & cla
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!! Do we need to load a vcard or just index the NPCs?
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$loc_id = 'beta_journal_relationships'
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$hot_link = $loc_id
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gs 'beta_journal', 'nav_construct'
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+ '<center>'
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+ !! panel_show - trigger for which relationship panel that is open
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+ !! 1 Family, 2 Pavlovsk, 3 Gadukino, 4 city, 5 Pushkin, 6 School
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+ if panel_show ! 1 or panel_show = 0:
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+ '<a href="exec:panel_show = 1 & gs ''<<$loc_id>>'', ''init''">Show Family</a>'
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+ elseif panel_show = 1:
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+ '<i>Show Family</i>'
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+ gs $loc_id, 'rel_family'
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+ end
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+ if panel_show ! 2:
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+ '<a href="exec:panel_show = 2 & gs ''<<$loc_id>>'', ''init''">Show Pavlovsk NPCs</a>'
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+ elseif panel_show = 2:
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+ '<i>Show Pavlovsk NPCs</i>'
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+ gs $loc_id, 'rel_pavlovsk'
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+ end
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+ if panel_show ! 3:
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+ '<a href="exec:panel_show = 3 & gs ''<<$loc_id>>'', ''init''">Show Gadukino NPCs</a>'
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+ elseif panel_show = 3:
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+ '<i>Show Gadukino NPCs</i>'
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+ gs $loc_id, 'rel_gudukino'
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+ end
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+ if panel_show ! 4:
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+ '<a href="exec:panel_show = 4 & gs ''<<$loc_id>>'', ''init''">Show St Petersburg NPCs</a>'
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+ elseif panel_show = 4:
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+ '<i>Show St Petersburg NPCs</i>'
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+ gs $loc_id, 'rel_city'
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+ end
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+ if panel_show ! 5:
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+ '<a href="exec:panel_show = 5 & gs ''<<$loc_id>>'', ''init''">Show Pushkin NPCs</a>'
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+ elseif panel_show = 5:
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+ '<i>Show Pushkin NPCs</i>'
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+ gs $loc_id, 'rel_pushkin'
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+ end
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+ if panel_show ! 6:
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+ '<a href="exec:panel_show = 6 & gs ''<<$loc_id>>'', ''init''">Show School NPCs</a>'
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+ elseif panel_show = 6:
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+ '<i>Show Gadukino NPCs</i>'
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+ gs $loc_id, 'rel_school'
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+ end
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+ '</center>'
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end
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-
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!! Friends and Relations
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-if $ARGS[0] = 'rel_pavlovsk':
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- gs $loc_id, 'pavlovsk_array'
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- table_gen_max = loc_gen
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- gs $loc_id, 'table_gen'
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+if $ARGS[0] = 'rel_family':
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+ '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
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+ if kid > 0 or arrsize('$lover') > 0: gs $loc_id, 'rel_spouse_kids'
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+ rel_id = 29
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+ gs $loc_id, 'npc_preview'
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+ rel_id = 28
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+ gs $loc_id, 'npc_preview'
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+ rel_id = 33
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+ gs $loc_id, 'npc_preview'
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+ rel_id = 34
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+ gs $loc_id, 'npc_preview'
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+ '</table></center>'
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end
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-if $ARGS[0] = 'rel_city':
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-end
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-if $ARGS[0] = 'rel_gad':
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-end
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-if $ARGS[0] = 'rel_pushkin':
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- !! Ballet Maya
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-end
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+if $ARGS[0] = 'rel_spouse_kids':
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+ '<center><h2>Lovers & Children</h2></center>'
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+ if kid > 0:
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+ i = 0
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+ if kid = 1:
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+ '<th>You have a child, a <<$polreb[0]>> named <<$kidname[0]>>. Born <<daykid[0]>>-<<monthkid[0]>>-<<yearkid[0]>>. Aged <<kidage[0]>>.</th>'
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+
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+ else
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+ 'You have children:'
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+ :LoopKidCounter
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+ if i < kid:
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+ '<th> a <<$polreb[i]>> named <<$kidname[i]>>. Born <<daykid[i]>>-<<monthkid[i]>>-<<yearkid[i]>>. Aged <<kidage[i]>>.</th>'
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+ i += 1
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+ jump 'LoopKidCounter'
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+ end
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+ end
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+ *nl
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+ *nl
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+ end
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+
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+ jnl_i = 0
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+ jnl_max_i = arrsize('$lover')
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+ :loverjournalloop
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+ if jnl_i < jnl_max_i:
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+ gs 'npcStat', $lover[jnl_i], 'i'
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-!! This function creates a interface to access NPC data and quest history in a legible way, modify the layout at your own peril!
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+ if mid($npc_rel_type[$npcID9], 1, 2) = 'ex':
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+ jnl_i += 1
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+ jump 'loverjournalloop'
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+ end
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-if $ARGS[0] = 'vcard':
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- !!NOTE: all data is pulled from a data file called quest_data_a<npc_id> for each npc quest - use quest_data_274 as an example!
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- *clr & cla
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- $quest_id = 'A' + ARGS[1]
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- $loc_id = 'beta_journal_quests'
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- !! Debug Section
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- if ARGS[1] = 0:
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- gt $loc_id, 'failure', 'id'
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+ if $npc_rel_type[$npcID9] = 'husband':
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+ 'You have been married for <<daystart - spouseVars[''marry_day'']>> days. Your husband <<$npcdesc9>> is <<$npcheight9>> and <<$npcbuild9>> with <<$npchair9>> hair. <<$npcdesc9>> is usually wearing <<$npcClo9>>. Member <<$dick_desc9>> cock and <<$dick_girth9>>. Relationship <<npc_rel[$npcID9]>>.'
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+ else
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+ 'Your <<$npcrelat9>> <<$npcdesc9>> is <<$npcheight9>> and <<$npcbuild9>> with <<$npchair9>> hair. <<$npcdesc9>> is usually wearing <<$npcClo9>>. Your relationship is <<npc_rel[$npcID9]>> after <<npc_dates[$npcID9]>> dates and <<daystart - npc_daygenerated[$npcID9]>> days dating.'
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+ end
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+
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+ gs 'indik', '1', npc_rel[$npcID9], npc_rel[$npcID9], 100
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+ '<<$ind>>'
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+
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+ if npc_rel[$npcID9] > 1:
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+ if npc_gentle[$npcID9] = 1:
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+ '<<$Xec9>> is timid and lacks confidence.'
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+ elseif npc_rough[$npcID9] = 0:
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+ '<<$Xec9>> has a cheerful and sociable personality.'
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+ else
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+ '<<$Xec9>> is short-tempered and strict.'
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+ end
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+ end
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+
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+ *nl
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+
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+ jnl_i += 1
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+ jump 'loverjournalloop'
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end
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- !! Initiate NPC data.
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- if $npc_quest['q_next'] = '':
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- !! qstage = current stage index
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- qstage = 1
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+ killvar 'jnl_i'
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+ killvar 'jnl_max_i'
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+end
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+if $ARGS[0] = 'rel_pavlovsk':
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+ '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
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+ if npc_rel['A54'] > 0:
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+ rel_id = 54
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+ gs $loc_id, 'npc_preview'
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end
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- gs 'quest_data_<<$quest_id>>', 'init'
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- !! Reset to correct location
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- $loc_id = 'beta_journal_quests'
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- !! Ensure quest data fields are populated
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- if $npc_quest['body'] ='':
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- gt $loc_id, 'failure', 'quest_body'
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+ if npc_rel['A57'] > 0:
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+ rel_id = 57
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+ gs $loc_id, 'npc_preview'
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end
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- if $npc_quest['q_next'] = '':
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- gt $loc_id, 'failure', 'nav_forward'
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+ if npc_rel['A217'] > 0:
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+ rel_id = 217
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+ gs $loc_id, 'npc_preview'
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end
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- if $npc_quest['q_back'] = '':
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- gt $loc_id, 'failure', 'nav_back'
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+ if npc_rel['A112'] > 0:
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+ rel_id = 112
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+ gs $loc_id, 'npc_preview'
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end
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- !! Section used to generate the user quests and other pertinent information
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- !! Start vcard construction
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- $vcard += '<center><h3>Ballet Quests - Characters</h3></center>'
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- $vcard += '<br>'
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- $vcard += '<div width="80%">'
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- $vcard += '<div style="width: 120px; padding: 0; float:left"><img style="height:100px;" src="<<$npc_img_path[''<<$quest_id>>'']>>/<<ARGS[1]>>_profile.jpg"></div>'
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- $vcard += '<div style="padding: 0;">'
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- $vcard += '<p><ul style="margin:0; padding:0;">Name: <<$npc_firstname[''<<$quest_id>>'']>> "<<$npc_nickname[''<<$quest_id>>'']>>" <<$npc_lastname[''<<$quest_id>>'']>></ul>'
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- $vcard += '<ul style="margin:0; padding:0;">Date of Birth: ' + func('shortgs', 'convert_dob', ARGS[1]) + ' </ul>'
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- $vcard += '<ul style="margin:0; padding:0;">Home: ' + iif($npc_home['$quest_id'] = '', 'Not known', $npc_home['$quest_id'] ) + '</ul>'
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- $vcard += '<ul style="margin:0; padding:0;">Location: Unknown</ul>'
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- !! if debug is enabled show pop up msg:
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- if debug['code'] = 1:
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- gs 'quest_data_a<<ARGS[1]>>', 'debug'
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- $vcard += '<ul style="margin:0; padding:0;">Debug Vars:<a href="exec:msg <<$npc_quest[''debug_data'']>>">Quest Vars (pop up)</a></ul>'
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+ if npc_rel['A119'] > 0:
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+ rel_id = 119
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+ gs $loc_id, 'npc_preview'
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end
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- $vcard += '</p></div>'
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- $vcard += '</div>'
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- $vcard += '<br>'
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-
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- !! Output
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- $vcard
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-
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- !! Start quest body construction
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- $qsteps += '<div width = "80%">'
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- $qsteps += '<div style="padding: 10px;">'
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- $qsteps += '<h4>🔎 Quest hints:</h4>'
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- if journal_hints = 0:
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- $qsteps += '<a href="exec: journal_hints = 1 & gt ''<<$loc_id>>'', ''vcard'', <<ARGS[1]>>" >Enable hints</a><font color = "red"><b> Spoilers!</b></font> '
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- else
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- $qsteps += $npc_quest['hints']
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- $qsteps += '<br> <br>'
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- $qsteps += '<a href="exec: journal_hints = 0 & gt ''<<$loc_id>>'', ''vcard'', <<ARGS[1]>>">Disable hints</a> '
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+ '</table></center>'
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+end
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+if $ARGS[0] = 'rel_school':
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+end
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+if $ARGS[0] = 'rel_city':
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+ '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
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+ if npc_rel['A192'] > 0:
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+ rel_id = 192
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+ gs $loc_id, 'npc_preview'
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end
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- $qsteps += '<br>'
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- $qsteps += '<h4>🧭 Quest requisites:</h4>'
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- $qsteps += '<p><<$npc_quest[''body'']>></p>'
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- $qsteps += '<br>'
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- $qsteps += '</div>'
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- $qsteps += '<div style="padding:5px; align: center;">'
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- $qsteps += '<center><h5>Quest History</h5></center>'
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-
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- if $npc_quest['q_next'] = 'null':
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- $next_nav = 'Current Stage'
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- else
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- $next_nav = '<a href="gs ''<<$loc_id>>'', ''navigation'', ''next'' "" >Next Stage</a> <b>→</b>'
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+ if npc_rel['A218'] > 0:
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+ rel_id = 218
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+ gs $loc_id, 'npc_preview'
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end
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- if $npc_quest['q_back'] = 'null':
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- $back_nav = 'Quest Start'
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- else
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- $back_nav = '<b>←</b> <a href="gs ''<<$loc_id>>'', ''navigation'', ''back'' " >Previous Stage</a> '
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+ if npc_rel['A219'] > 0:
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+ rel_id = 219
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+ gs $loc_id, 'npc_preview'
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end
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- $qsteps += '<center><<$back_nav>> | <<$next_nav>></center>'
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- $qsteps += '</div>'
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- $qsteps += '</div>'
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- $qsteps += '<br>'
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- $qsteps += '<br>'
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-
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- !! Output
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- $qsteps
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+ if npc_rel['A220'] > 0:
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+ rel_id = 220
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+ gs $loc_id, 'npc_preview'
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+ end
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+ if npc_rel['A93'] > 0:
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+ rel_id = 93
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+ gs $loc_id, 'npc_preview'
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+ end
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+ if npc_rel['A43'] > 0:
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+ rel_id = 43
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+ gs $loc_id, 'npc_preview'
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+ end
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+ if npc_rel['A35'] > 0:
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+ rel_id = 35
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+ gs $loc_id, 'npc_preview'
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+ end
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+ if npc_rel['A169'] > 0:
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+ rel_id = 169
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+ gs $loc_id, 'npc_preview'
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+ end
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+ if npc_rel['A89'] > 0:
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+ rel_id = 89
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+ gs $loc_id, 'npc_preview'
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+ end
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+ if npc_rel['A216'] > 0:
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+ rel_id = 216
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+ gs $loc_id, 'npc_preview'
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+ end
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+ '</table></center>'
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- !! Clean up
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- killvar '$vcard'
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- killvar '$qsteps'
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- killvar 'quest_id'
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- killvar '$evt_suffix'
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+ ! '<center><h2>Other Relations</h2></center>'
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+ ! Uncomment if re-introduced into the game ensure you use NPC ID to update them
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+ ! if alla > 0: 'Friendship with Alla <<alla>>'
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+ ! if masha > 0: 'Friendship with Masha <<masha>>'
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+ ! if npc_rel['A41'] > 0: 'Friendship with Givi K. <<npc_rel[''A41'']>>'
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+ ! if npc_rel['A42'] > 0: 'Friendship with Ashot <<npc_rel[''A42'']>>'
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end
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-!! Vcard Navigation bar
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-if $ARGS[0] = 'navigation':
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- $nav_click = $ARGS[1]
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- if $ARGS[1] ! '' and qstage = 1:
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- $npc_quest['q_back'] = 'null'
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- elseif qstage > 1 and $nav_click = 'next':
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- qstage += 1
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- elseif qstage >= 2 and $nav_click ='back':
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- qstage -= 1
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- else
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- $debug['journal'] = 'Navigation failed to be set.'
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+if $ARGS[0] = 'rel_gadukino':
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+ '<center><h3>Gadukino</h3></center>'
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+ if npc_rel['A31'] > 0 or npc_rel['A32'] > 0:
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+ '<center><h3>Great Grandparents</h3></center>'
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+ '<table width="90%" align="center" width="90%" cellspacing="0" cellpadding="0" valign="top">'
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+ rel_id = 31
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+ gs $loc_id, 'npc_preview'
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+ rel_id = 32
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+ gs $loc_id, 'npc_preview'
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+ '</table>'
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end
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- killvar '$nav_click'
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- gs 'quest_data_<<$quest_id>>', 'init'
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- gs 'beta_journal_quests', 'init'
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+ '</table>'
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+ if npc_rel['A31'] > 0: 'Friendship with Elena (your great-grandmother):' & gs 'journal', 'relindex', 'A31'
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+ if npc_rel['A32'] > 0: 'Friendship with Zlatek (your great-grandfather):' & gs 'journal', 'relindex', 'A32'
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+ if npc_rel['A60'] > 0: 'Friendship with Mira:' & gs 'journal', 'relindex', 'A60'
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+ if npc_rel['A61'] > 0: 'Friendship with Kolyamba:' & gs 'journal', 'relindex', 'A61'
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+ if npc_rel['A62'] > 0: 'Friendship with Vasyan:' & gs 'journal', 'relindex', 'A62'
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+ if npc_rel['A63'] > 0: 'Friendship with Mitka:' & gs 'journal', 'relindex', 'A63'
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+ if npc_rel['A64'] > 0: 'Friendship with Afanasiy:' & gs 'journal', 'relindex', 'A64'
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+ if npc_rel['A65'] > 0: 'Friendship with Vtialiy:' & gs 'journal', 'relindex', 'A65'
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+ if npc_rel['A221'] > 0: 'Friendship with Grigory:' & gs 'journal', 'relindex', 'A221'
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+ if npc_rel['A172'] > 0: 'Friendship with Andrei (hunter):' & gs 'journal', 'relindex', 'A172'
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+ if npc_rel['A173'] > 0: 'Friendship with Igor (hunter):' & gs 'journal', 'relindex', 'A173'
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+ if npc_rel['A174'] > 0: 'Friendship with Sergei (hunter):' & gs 'journal', 'relindex', 'A174'
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|
|
+ '<a href="exec:pavlovsk_show = 0 & gs ''<<$loc_id>>'', ''init''">Hide Gadukino NPCs</a>'
|
|
|
+end
|
|
|
+if $ARGS[0] = 'rel_pushkin':
|
|
|
+ !! Ballet Maya
|
|
|
end
|
|
|
|
|
|
-
|
|
|
-!!-------------------------!!
|
|
|
-!! Relationships !!
|
|
|
-!!-------------------------!!
|
|
|
-
|
|
|
+!! relationship functions
|
|
|
|
|
|
if $ARGS[0] = 'relationstab':
|
|
|
- $jumploc = 'relationstab'
|
|
|
- gs 'journal', 'journalmenu'
|
|
|
-
|
|
|
- '<center><h2>Relationships</h2></center>'
|
|
|
- '<h2>Family</h2>'
|
|
|
-
|
|
|
- 'Mother:'
|
|
|
-
|
|
|
- gs 'journal', 'relindex', 'A29'
|
|
|
-
|
|
|
- 'Stepfather:'
|
|
|
-
|
|
|
- gs 'journal', 'relindex', 'A28'
|
|
|
-
|
|
|
- 'Sister:'
|
|
|
-
|
|
|
- gs 'journal', 'relindex', 'A33'
|
|
|
-
|
|
|
- 'Brother:'
|
|
|
-
|
|
|
- gs 'journal', 'relindex', 'A34'
|
|
|
|
|
|
|
|
|
if mid($start_type,1,2) = 'sg' and SchoolAtestat = 0 and SchoolBlock = 0:
|
|
@@ -301,107 +368,126 @@ if $ARGS[0] = 'relationstab':
|
|
|
*nl
|
|
|
|
|
|
end
|
|
|
+end
|
|
|
|
|
|
- '<center><h2>Pavlovsk Relations</h2></center>'
|
|
|
- if npc_rel['A54'] > 0: 'Friendship with Uncle Misha:' & gs 'journal', 'relindex', 'A54'
|
|
|
- if npc_rel['A57'] > 0: 'Friendship with Rex:' & gs 'journal', 'relindex', 'A57'
|
|
|
- if npc_rel['A217'] > 0: 'Friendship with Pavlin:' & gs 'journal', 'relindex', 'A217'
|
|
|
- if npc_rel['A112'] > 0: 'Friendship with Sergey Shulgin:' & gs 'journal', 'relindex', 'A112'
|
|
|
- if npc_rel['A119'] > 0: 'Friendship with Borislav:' & gs 'journal', 'relindex', 'A119'
|
|
|
-
|
|
|
- '<center><h2>Gadukino Relations</h2></center>'
|
|
|
- if npc_rel['A31'] > 0: 'Friendship with Elena (your great-grandmother):' & gs 'journal', 'relindex', 'A31'
|
|
|
- if npc_rel['A32'] > 0: 'Friendship with Zlatek (your great-grandfather):' & gs 'journal', 'relindex', 'A32'
|
|
|
- if npc_rel['A60'] > 0: 'Friendship with Mira:' & gs 'journal', 'relindex', 'A60'
|
|
|
- if npc_rel['A61'] > 0: 'Friendship with Kolyamba:' & gs 'journal', 'relindex', 'A61'
|
|
|
- if npc_rel['A62'] > 0: 'Friendship with Vasyan:' & gs 'journal', 'relindex', 'A62'
|
|
|
- if npc_rel['A63'] > 0: 'Friendship with Mitka:' & gs 'journal', 'relindex', 'A63'
|
|
|
- if npc_rel['A64'] > 0: 'Friendship with Afanasiy:' & gs 'journal', 'relindex', 'A64'
|
|
|
- if npc_rel['A65'] > 0: 'Friendship with Vtialiy:' & gs 'journal', 'relindex', 'A65'
|
|
|
- if npc_rel['A221'] > 0: 'Friendship with Grigory:' & gs 'journal', 'relindex', 'A221'
|
|
|
- if npc_rel['A172'] > 0: 'Friendship with Andrei (hunter):' & gs 'journal', 'relindex', 'A172'
|
|
|
- if npc_rel['A173'] > 0: 'Friendship with Igor (hunter):' & gs 'journal', 'relindex', 'A173'
|
|
|
- if npc_rel['A174'] > 0: 'Friendship with Sergei (hunter):' & gs 'journal', 'relindex', 'A174'
|
|
|
-
|
|
|
- '<center><h2>Saint Petersburg Relations</h2></center>'
|
|
|
- if npc_QW['A192'] > 0: 'Friendship with Nastya:' & gs 'journal', 'relindex', 'A192'
|
|
|
- if npc_rel['A218'] > 0: 'Friendship with Tanya:' & gs 'journal', 'relindex', 'A218'
|
|
|
- if npc_rel['A219'] > 0: 'Friendship with Kat:' & gs 'journal', 'relindex', 'A219'
|
|
|
- if npc_rel['A220'] > 0: 'Friendship with Vika:' & gs 'journal', 'relindex', 'A220'
|
|
|
- if npc_rel['A93'] > 0: 'Friendship with Ira:' & gs 'journal', 'relindex', 'A93'
|
|
|
- if npc_rel['A43'] > 0: 'Friendship with Tamara:' & gs 'journal', 'relindex', 'A43'
|
|
|
- if npc_rel['A35'] > 0: 'Friendship with Mikhail Kuznetsov (your biological father):' & gs 'journal', 'relindex', 'A35'
|
|
|
- if npc_rel['A169'] > 0: 'Friendship with Dima:' & gs 'journal', 'relindex', 'A169'
|
|
|
- if npc_rel['A89'] > 0: 'Friendship with Eugene:' & gs 'journal', 'relindex', 'A89'
|
|
|
- if npc_rel['A216'] > 0: 'Friendship with Martin:' & gs 'journal', 'relindex', 'A216'
|
|
|
-
|
|
|
- ! '<center><h2>Other Relations</h2></center>'
|
|
|
- ! Uncomment if re-introduced into the game ensure you use NPC ID to update them
|
|
|
- ! if alla > 0: 'Friendship with Alla <<alla>>'
|
|
|
- ! if masha > 0: 'Friendship with Masha <<masha>>'
|
|
|
- ! if npc_rel['A41'] > 0: 'Friendship with Givi K. <<npc_rel[''A41'']>>'
|
|
|
- ! if npc_rel['A42'] > 0: 'Friendship with Ashot <<npc_rel[''A42'']>>'
|
|
|
-
|
|
|
-
|
|
|
- if kid > 0 or arrsize('$lover') > 0:
|
|
|
- '<center><h2>Lovers & Children</h2></center>'
|
|
|
- if kid > 0:
|
|
|
- i = 0
|
|
|
- if kid = 1:
|
|
|
- 'You have a child, a <<$polreb[0]>> named <<$kidname[0]>>. Born <<daykid[0]>>-<<monthkid[0]>>-<<yearkid[0]>>. Aged <<kidage[0]>>.'
|
|
|
+if $ARGS[0] = 'npc_preview':
|
|
|
+ !! creates the npc table.
|
|
|
+ '<tr><th width="10%"><img height=''50'' src="images/characters/shared/headshots_main/<<rel_id>>.jpg"></th>'
|
|
|
+ '<th width="30%"><<$npc_firstname[''A<<rel_id>>'']>> <<$npc_lastname[''A<<rel_id>>'']>> (<<$npc_nickname[''A<<rel_id>>'']>>):'
|
|
|
+ gs 'journal', 'relindex', 'A<<rel_id>>'
|
|
|
+ '</th><th align left>Events</th></tr>'
|
|
|
+end
|
|
|
|
|
|
- else
|
|
|
- 'You have children:'
|
|
|
- :LoopKidCounter
|
|
|
- if i < kid:
|
|
|
- '<br> a <<$polreb[i]>> named <<$kidname[i]>>. Born <<daykid[i]>>-<<monthkid[i]>>-<<yearkid[i]>>. Aged <<kidage[i]>>.'
|
|
|
- i += 1
|
|
|
- jump 'LoopKidCounter'
|
|
|
- end
|
|
|
- end
|
|
|
- *nl
|
|
|
- *nl
|
|
|
- end
|
|
|
+!! This function creates a interface to access NPC data and quest history in a legible way, modify the layout at your own peril!
|
|
|
|
|
|
- jnl_i = 0
|
|
|
- jnl_max_i = arrsize('$lover')
|
|
|
- :loverjournalloop
|
|
|
- if jnl_i < jnl_max_i:
|
|
|
- gs 'npcStat', $lover[jnl_i], 'i'
|
|
|
+if $ARGS[0] = 'vcard':
|
|
|
+ !!NOTE: all data is pulled from a data file called quest_data_a<npc_id> for each npc quest - use quest_data_274 as an example!
|
|
|
+ *clr & cla
|
|
|
+ $quest_id = 'A' + ARGS[1]
|
|
|
+ $loc_id = 'beta_journal_quests'
|
|
|
+ !! Debug Section
|
|
|
+ if ARGS[1] = 0:
|
|
|
+ gt $loc_id, 'failure', 'id'
|
|
|
+ end
|
|
|
+ !! Initiate NPC data.
|
|
|
+ if $npc_quest['q_next'] = '':
|
|
|
+ !! qstage = current stage index
|
|
|
+ qstage = 1
|
|
|
+ end
|
|
|
+ gs 'quest_data_<<$quest_id>>', 'init'
|
|
|
+ !! Reset to correct location
|
|
|
+ $loc_id = 'beta_journal_quests'
|
|
|
+ !! Ensure quest data fields are populated
|
|
|
+ if $npc_quest['body'] ='':
|
|
|
+ gt $loc_id, 'failure', 'quest_body'
|
|
|
+ end
|
|
|
+ if $npc_quest['q_next'] = '':
|
|
|
+ gt $loc_id, 'failure', 'nav_forward'
|
|
|
+ end
|
|
|
+ if $npc_quest['q_back'] = '':
|
|
|
+ gt $loc_id, 'failure', 'nav_back'
|
|
|
+ end
|
|
|
+ !! Section used to generate the user quests and other pertinent information
|
|
|
+ !! Start vcard construction
|
|
|
+ $vcard += '<center><h3>Ballet Quests - Characters</h3></center>'
|
|
|
+ $vcard += '<br>'
|
|
|
+ $vcard += '<div width="80%">'
|
|
|
+ $vcard += '<div style="width: 120px; padding: 0; float:left"><img style="height:100px;" src="<<$npc_img_path[''<<$quest_id>>'']>>/<<ARGS[1]>>_profile.jpg"></div>'
|
|
|
+ $vcard += '<div style="padding: 0;">'
|
|
|
+ $vcard += '<p><ul style="margin:0; padding:0;">Name: <<$npc_firstname[''<<$quest_id>>'']>> "<<$npc_nickname[''<<$quest_id>>'']>>" <<$npc_lastname[''<<$quest_id>>'']>></ul>'
|
|
|
+ $vcard += '<ul style="margin:0; padding:0;">Date of Birth: ' + func('shortgs', 'convert_dob', ARGS[1]) + ' </ul>'
|
|
|
+ $vcard += '<ul style="margin:0; padding:0;">Home: ' + iif($npc_home['$quest_id'] = '', 'Not known', $npc_home['$quest_id'] ) + '</ul>'
|
|
|
+ $vcard += '<ul style="margin:0; padding:0;">Location: Unknown</ul>'
|
|
|
+ !! if debug is enabled show pop up msg:
|
|
|
+ if debug['code'] = 1:
|
|
|
+ gs 'quest_data_a<<ARGS[1]>>', 'debug'
|
|
|
+ $vcard += '<ul style="margin:0; padding:0;">Debug Vars:<a href="exec:msg <<$npc_quest[''debug_data'']>>">Quest Vars (pop up)</a></ul>'
|
|
|
+ end
|
|
|
+ $vcard += '</p></div>'
|
|
|
+ $vcard += '</div>'
|
|
|
+ $vcard += '<br>'
|
|
|
|
|
|
- if mid($npc_rel_type[$npcID9], 1, 2) = 'ex':
|
|
|
- jnl_i += 1
|
|
|
- jump 'loverjournalloop'
|
|
|
- end
|
|
|
+ !! Output
|
|
|
+ $vcard
|
|
|
|
|
|
- if $npc_rel_type[$npcID9] = 'husband':
|
|
|
- 'You have been married for <<daystart - spouseVars[''marry_day'']>> days. Your husband <<$npcdesc9>> is <<$npcheight9>> and <<$npcbuild9>> with <<$npchair9>> hair. <<$npcdesc9>> is usually wearing <<$npcClo9>>. Member <<$dick_desc9>> cock and <<$dick_girth9>>. Relationship <<npc_rel[$npcID9]>>.'
|
|
|
- else
|
|
|
- 'Your <<$npcrelat9>> <<$npcdesc9>> is <<$npcheight9>> and <<$npcbuild9>> with <<$npchair9>> hair. <<$npcdesc9>> is usually wearing <<$npcClo9>>. Your relationship is <<npc_rel[$npcID9]>> after <<npc_dates[$npcID9]>> dates and <<daystart - npc_daygenerated[$npcID9]>> days dating.'
|
|
|
- end
|
|
|
+ !! Start quest body construction
|
|
|
+ $qsteps += '<div width = "80%">'
|
|
|
+ $qsteps += '<div style="padding: 10px;">'
|
|
|
+ $qsteps += '<h4>🔎 Quest hints:</h4>'
|
|
|
+ if journal_hints = 0:
|
|
|
+ $qsteps += '<a href="exec: journal_hints = 1 & gt ''<<$loc_id>>'', ''vcard'', <<ARGS[1]>>" >Enable hints</a><font color = "red"><b> Spoilers!</b></font> '
|
|
|
+ else
|
|
|
+ $qsteps += $npc_quest['hints']
|
|
|
+ $qsteps += '<br> <br>'
|
|
|
+ $qsteps += '<a href="exec: journal_hints = 0 & gt ''<<$loc_id>>'', ''vcard'', <<ARGS[1]>>">Disable hints</a> '
|
|
|
+ end
|
|
|
+ $qsteps += '<br>'
|
|
|
+ $qsteps += '<h4>🧭 Quest requisites:</h4>'
|
|
|
+ $qsteps += '<p><<$npc_quest[''body'']>></p>'
|
|
|
+ $qsteps += '<br>'
|
|
|
+ $qsteps += '</div>'
|
|
|
+ $qsteps += '<div style="padding:5px; align: center;">'
|
|
|
+ $qsteps += '<center><h5>Quest History</h5></center>'
|
|
|
|
|
|
- gs 'indik', '1', npc_rel[$npcID9], npc_rel[$npcID9], 100
|
|
|
- '<<$ind>>'
|
|
|
-
|
|
|
- if npc_rel[$npcID9] > 1:
|
|
|
- if npc_gentle[$npcID9] = 1:
|
|
|
- '<<$Xec9>> is timid and lacks confidence.'
|
|
|
- elseif npc_rough[$npcID9] = 0:
|
|
|
- '<<$Xec9>> has a cheerful and sociable personality.'
|
|
|
- else
|
|
|
- '<<$Xec9>> is short-tempered and strict.'
|
|
|
- end
|
|
|
- end
|
|
|
+ if $npc_quest['q_next'] = 'null':
|
|
|
+ $next_nav = 'Current Stage'
|
|
|
+ else
|
|
|
+ $next_nav = '<a href="gs ''<<$loc_id>>'', ''navigation'', ''next'' "" >Next Stage</a> <b>→</b>'
|
|
|
+ end
|
|
|
+ if $npc_quest['q_back'] = 'null':
|
|
|
+ $back_nav = 'Quest Start'
|
|
|
+ else
|
|
|
+ $back_nav = '<b>←</b> <a href="gs ''<<$loc_id>>'', ''navigation'', ''back'' " >Previous Stage</a> '
|
|
|
+ end
|
|
|
+ $qsteps += '<center><<$back_nav>> | <<$next_nav>></center>'
|
|
|
+ $qsteps += '</div>'
|
|
|
+ $qsteps += '</div>'
|
|
|
+ $qsteps += '<br>'
|
|
|
+ $qsteps += '<br>'
|
|
|
|
|
|
- *nl
|
|
|
+ !! Output
|
|
|
+ $qsteps
|
|
|
|
|
|
- jnl_i += 1
|
|
|
- jump 'loverjournalloop'
|
|
|
- end
|
|
|
- killvar 'jnl_i'
|
|
|
- killvar 'jnl_max_i'
|
|
|
+ !! Clean up
|
|
|
+ killvar '$vcard'
|
|
|
+ killvar '$qsteps'
|
|
|
+ killvar 'quest_id'
|
|
|
+ killvar '$evt_suffix'
|
|
|
+end
|
|
|
+!! Vcard Navigation bar
|
|
|
+if $ARGS[0] = 'navigation':
|
|
|
+ $nav_click = $ARGS[1]
|
|
|
+ if $ARGS[1] ! '' and qstage = 1:
|
|
|
+ $npc_quest['q_back'] = 'null'
|
|
|
+ elseif qstage > 1 and $nav_click = 'next':
|
|
|
+ qstage += 1
|
|
|
+ elseif qstage >= 2 and $nav_click ='back':
|
|
|
+ qstage -= 1
|
|
|
+ else
|
|
|
+ $debug['journal'] = 'Navigation failed to be set.'
|
|
|
end
|
|
|
+ killvar '$nav_click'
|
|
|
+ gs 'quest_data_<<$quest_id>>', 'init'
|
|
|
+ gs 'beta_journal_quests', 'init'
|
|
|
end
|
|
|
-
|
|
|
-
|
|
|
--- beta_journal_relationships ---------------------------------
|