# starenie i = 1 :loopcheap if cheapW[i] = 1: cheapW[i] = 0 dynamic 'cheapH[<>] -= 1' i += 1 if i <= ARRSIZE('cheapW'):jump 'loopcheap' killvar 'cheapW' end i = 1 :loopaverage if averageW[i] = 1: averageW[i] = 0 dynamic 'averageH[<>] -= 1' i += 1 if i <= ARRSIZE('averageW'):jump 'loopaverage' killvar 'averageW' end i = 1 :loopexpensive if expensiveW[i] = 1: expensiveW[i] = 0 dynamic 'expensiveH[<>] -= 1' i += 1 if i <= ARRSIZE('expensiveW'):jump 'loopexpensive' killvar 'expensiveW' end i = 1 :loopformal if formalW[i] = 1: formalW[i] = 0 dynamic 'formalH[<>] -= 1' i += 1 if i <= ARRSIZE('formalW'):jump 'loopformal' killvar 'formalW' end i = 1 :loopoffice if officeW[i] = 1: officeW[i] = 0 dynamic 'officeH[<>] -= 1' i += 1 if i <= ARRSIZE('officeW'):jump 'loopoffice' killvar 'officeW' end i = 1 :loopschool if schoolW[i] = 1: schoolW[i] = 0 dynamic 'schoolH[<>] -= 1' i += 1 if i <= ARRSIZE('schoolW'):jump 'loopschool' killvar 'schoolW' end i = 1 :loopexercise if exerciseW[i] = 1: exerciseW[i] = 0 dynamic 'exerciseH[<>] -= 1' i += 1 if i <= ARRSIZE('exerciseW'):jump 'loopexercise' killvar 'exerciseW' end i = 1 :loopfetish if fetishW[i] = 1: fetishW[i] = 0 dynamic 'fetishH[<>] -= 1' i += 1 if i <= ARRSIZE('fetishW'):jump 'loopfetish' killvar 'fetishW' end i = 1 :loopexhibit if exhibitW[i] = 1: exhibitW[i] = 0 dynamic 'exhibitH[<>] -= 1' i += 1 if i <= ARRSIZE('exhibitW'):jump 'loopexhibit' killvar 'exhibitW' end i = 1 :loopuniform if uniformW[i] = 1: uniformW[i] = 0 dynamic 'uniformH[<>] -= 1' i += 1 if i <= ARRSIZE('uniformW'):jump 'loopuniform' killvar 'uniformW' end i = 1 :loopcoat if coatW[i] = 1: coatW[i] = 0 dynamic 'coatH[<>] -= 1' i += 1 if i <= ARRSIZE('coatW'):jump 'loopcoat' killvar 'coatW' end i = 1 :loopswimwear if swimwearW[i] = 1: swimwearW[i] = 0 dynamic 'swimwearH[<>] -= 1' i += 1 if i <= ARRSIZE('swimwearW'):jump 'loopswimwear' killvar 'swimwearW' end i = 1 :loopburlesque if burlesqueW[i] = 1: burlesqueW[i] = 0 dynamic 'burlesqueH[<>] -= 1' i += 1 if i <= ARRSIZE('burlesqueW'):jump 'loopburlesque' killvar 'burlesqueW' end i = 1 :loopalternative if alternativeW[i] = 1: alternativeW[i] = 0 dynamic 'alternativeH[<>] -= 1' i += 1 if i <= ARRSIZE('alternativeW'):jump 'loopalternative' killvar 'alternativeW' end --- starenie ---------------------------------