1
0

058_nill 887 B

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253
  1. # nill
  2. inFight = 0
  3. set stun = 0
  4. set stunV = 0
  5. set tuman = 0
  6. set tumanV = 0
  7. set klon = 0
  8. set klonV = 0
  9. set blood = 0
  10. set bloodV = 0
  11. set defence = 0
  12. set defenceV = 0
  13. set izanagiV = 0
  14. set round = 0
  15. set heartV = 0
  16. set hodtimeV = 0
  17. set hodtime = 0
  18. set damTip = 0
  19. set damTipV = 0
  20. set unmaterialV = 0
  21. set unmaterial = 0
  22. set defenceM = 0
  23. set defenceW = 0
  24. set defenceActPar = 0
  25. set defenceActParM = 0
  26. set defenceAct = 0
  27. set defenceActM = 0
  28. set defenceMV = 0
  29. set defenceWV = 0
  30. set defenceActParV = 0
  31. set defenceActParMV = 0
  32. set defenceActV = 0
  33. set defenceActMV = 0
  34. set defAtk = 0
  35. set defAtkV = 0
  36. set defAtkM = 0
  37. set defAtkMV = 0
  38. set damTipM = 0
  39. set damTipMV = 0
  40. set kisamePro = 0
  41. set poisonAV = 0
  42. set SasoriBody = 0
  43. set tobiPic = 0
  44. set kisamePic = 0
  45. set sasoriPic = 0
  46. set konanPic = 0
  47. set hidanPic = 0
  48. set barierV = 0
  49. set hidanAtk = 0
  50. set hidanPic = 0
  51. --- nill ---------------------------------