# gadforestswamp $location_type = 'secluded' if $ARGS[0] = '1': $metka = '1' $loc = 'gadforestswamp' gs 'gadukino_event', 'sound' gs 'stat' '

Swamp

' if month >= 4 and month <= 10: if hour >= 6 and hour < 22: '
> src="images/locations/gadukino/hunters/gadforestlostswamp.jpg">
' else '
> src="images/locations/gadukino/hunters/gadforestlostswamp_night.jpg">
' end else if hour >= 8 and hour < 18: '
> src="images/locations/gadukino/hunters/gadforestlostswamp_winter.jpg">
' else '
> src="images/locations/gadukino/hunters/gadforestlostswamp_winter_night.jpg">
' end end 'You went to the marsh, behind it you can see some kind of hut. You can go back into the woods or try to get to the hut through the mash, but will you have enough strength and agility to overcome this obstacle?' act 'Go back to the forest':gt 'gadforestlost','4' act 'Try to go forward through the mire': *clr & cla minut += 10 swamprand = pcs_stren + pcs_agil pcs_sweat += 10 gs 'stat' if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and CloSkirtShortness = 0:'
> src="images/locations/gadukino/hunters/goswamp.jpg">
' if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and CloSkirtShortness > 0:'
> src="images/locations/gadukino/hunters/goswamp_ski.jpg">
' if $clothingworntype = 'nude':'
> src="images/locations/gadukino/hunters/goswamp_nude0.'+rand(4,5)+'.jpg">
' 'You entered the swamp and felt your feet starting to sink into the mud...' temp_gads = RAND(1,100) act 'Go further': if swamprand > temp_gads:gt 'swamp_yard' if swamprand < temp_gads and temp_gads >= 90:over = 10 & gt 'gameover' if swamprand < temp_gads and temp_gads < 90:gt 'gadforestswamp', '2' end end end if $ARGS[0] = '2': $metka = '2' $loc = 'gadforestswamp' gs 'gadukino_event', 'sound' pcs_hairbsh = 0 if pcs_makeup > 1:pcs_makeup = 0 !clothes wear out, "dirty" to avoid at a time if dirty = 0 and ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear'):dirty = 1 & dirtyclothes = 1 & dynamic $clothingworntype + 'H[<>] -= 10' !add remove cloth if worn out, need better texting by illume. if dyneval('RESULT = <<$clothingworntype>>H[<>]') <= 0: 'Your clothes are torn to pieces, you are naked now.' gs 'clothing', 'strip' end gs 'stat' '

Swamp

' '
> src="images/locations/gadukino/hunters/panicswamp.jpg">
' 'You are stuck in the quagmire."I''m stuck!", you think in panic "What do I do?". ' act 'Call for help': *clr & cla minut += 10 if pcs_sweat < 10: pcs_sweat += 10 if week = 6 or week = 7:temp_gads = RAND(1,3) if week < 6:temp_gads = RAND(1,5) gs 'stat' '
> src="images/locations/gadukino/hunters/gadforestlosthelp.jpg">
' 'You are exhausted and begin to scream for help, suddenly you see people...' act 'Wait': if temp_gads = 1: *clr & cla minut += 10 hanters = 1 hanterhelp = 1 gs 'stat' '
> src="images/locations/gadukino/hunters/handshelp.jpg">
' 'You hear men speaking and begin to shouting louder. The voices come closer and finally, someone''s strong hands grabbed you and dragged back to solid ground.' act 'Further':gt 'swamp_yard' else *clr & cla minut += 10 '
> src="images/locations/gadukino/hunters/panicswamp.jpg">
' 'No one responds to your call, looks like you are all alone.' act 'Further':gt 'gadforestswamp','2' end end end act 'Try to get back to the woods': *clr & cla minut += 10 swamprand = pcs_stren + pcs_agil stren_exp += rand(0,1) agil_exp += rand(0,1) pcs_sweat += 30 temp_gads = RAND(1,100) gs 'stat' dynamic $swampclothes 'You decided not to tempt fate more and turn back...' act 'Go': if swamprand > temp_gads:gt 'gadforestswamp','1' if swamprand < temp_gads and temp_gads <= 20:over = 10 & gt'gameover' if swamprand < temp_gads and temp_gads > 20:gt 'gadforestswamp','2' end end act 'Try to go on to the hut': cla *clr minut += 10 swamprand = pcs_stren + pcs_agil stren_exp += rand(0,1) agil_exp += rand(0,1) pcs_sweat += 30 temp_gads = RAND(1,100) gs 'stat' dynamic $swampclothes 'You thought more about it and decided against it. You move on from the house...' act 'Go': if swamprand > temp_gads:gt 'swamp_yard' if swamprand < temp_gads and temp_gads <= 30:over = 10 & gt'gameover' if swamprand < temp_gads and temp_gads > 30:gt 'gadforestswamp','2' end end end $swampclothes = { if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and CloSkirtShortness = 0:'
> src="images/locations/gadukino/hunters/goswamp1.jpg">
' if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and CloSkirtShortness > 0:'
> src="images/locations/gadukino/hunters/goswamp_ski1.jpg">
' if $clothingworntype = 'nude':'
> src="images/locations/gadukino/hunters/goswamp_nude0.'+rand(4,5)+'.jpg">
' } --- gadforestswamp ---------------------------------