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- # begin
- if $ARGS[0] = 'start':
- $metka = 'start'
- $loc = 'begin'
- gs 'Cheatmenu_din'
- showstat 1
- '<center><b><font color="maroon">CHOOSE GAME START</font></b></center>'
- *nl
- '<b>Transformation Start:</b>'
- 'You are Michael Kuznetsov, a fairly average, 35 year old businessman who finds an artefact that changes everything about him and his life. Features magic.'
- *nl
- '<b>School girl Start:</b>'
- 'You are a school girl in the most lustful town in Russia. Will you study hard and keep your purity for that special someone or become a sex addicted whore? Or anything in between, the possibilities are endless. No magic.'
- *nl
- '<b>Cursed schoolgirl Start:</b>'
- 'Marvel as we recklessly squish both of the above into one start. You are a school girl who finds the amulet and not much changes, except the magic, actually that''s quite a big change.'
- *nl
- '<b>New in Town Start:</b>'
- 'You''re controlled by your overbearing mother and can''t take it any more. It is time to find a new life in the city away from her influence. For the first time you can make your own decisions and mistakes. No magic.'
-
- act '<center><b>Transformation Start</b></center>':
- settingmode = 0
- showstat 0
- cla
- act '<center>Show intro (recommended)</center>':
- gt 'preSYS', 'TGStart'
- end
- act '<center>Skip intro (seen it before)</center>':
- tgs_skipinto = 1
- gt 'preSYS', 'TGStart'
- end
- end
- act '<center><b>School Girl Start</b></center>':
- cla
- settingmode = 0
- showstat 0
- MagikDostup = 1
- gt 'preSYS', 'SGStart'
-
- end
- act '<center><b>Cursed Schoolgirl Start</b></center>':
- cla
- settingmode = 0
- showstat 0
- altQS = 1
- gt 'preSYS', 'SGStart'
- end
- act '<center><b>New in Town Start</b></center>':
- cla
- settingmode = 0
- showstat 0
- MagikDostup = 1
- gt 'preSYS', 'TGStart'
- end
- act '<center><b>Change game settings</b></center>': settingmode = 1 & gs '$menu_setting'
- end
- if $ARGS[0] = 'real_character':
- cls
- '<center><b><font color = maroon>CHARACTER SELECTION</font></b></center>'
- '<center><img <<$set_imgh>> src="images/pre/shared/character_creation.jpeg"></center>'
- *nl
- 'This game offers you the ability to create your own character.'
- 'To do this, replace the image "avatar" in the "images" folder of the game with a file of the same name and format JPEG (.jpg). That''s it!'
- 'Please note, this choice can only be changed in the cheat menu and in-game changes to hair color, length etc. will not affect the displayed image if you are using a custom one.'
- 'This function is made solely to simplify things for those that want to use a custom image without having to sort through hundreds of pictures.'
- 'Your selected image is your own personal choice, and is based on your personal preferences. By default, the game uses an avatar image from the site wikimedia.org.'
- *NL 'If you are playing with Quest player for Android, click '
- if Enable_Android = 1:
- *P '<a href="exec:Enable_Android = 0 & gt ''begin'',''real_character''">Here</a> (Current: <B>Yes</B>)'
- else
- *P '<a href="exec:Enable_Android = 1 & gt ''begin'',''real_character''">Here</a> (Current: <B>No</B>)'
- end
- act'<center><b>Start a standard character</b></center>':
- cls
- gt 'begin', 'start'
- end
- act'<center><b>Use the avatar system</b></center>':
- cls
- player_avatar = 1
- pcs_eyecol = 1
- pcs_eyesize = 2
- pcs_lashes = 1
- pcs_haircol = 1
- pcs_hairlng = 81
- pcs_lip = 2
- if birthyear = 0: birthyear = 1998
- if birthmonth = 0: birthmonth = 4
- if birthday = 0: birthday = 1
- gt 'begin', 'description_real_character'
- end
- end
- if $ARGS[0] = 'description_real_character':
- gs 'begin', 'hair'
- gs 'begin', 'lip'
- gs 'begin', 'eyes'
- if birthyear = 0: birthyear = 1998
- if birthmonth = 0: birthmonth = 4
- if birthday = 0: birthday = 1
- cls
- '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
- '<center><img HEIGHT = 478 src="images/avatar.jpg"></center>'
- *nl
- '<center>On this screen, you may adjust your character''s description to match your avatar. Please note, at present, hair color and glasses choice may be overridden by the personality choice you make during the game intro.</center>'
- *nl
- '<center>Customize your:</center>'
- !'<center>Your name is <B><i><<$pcs_nickname>> <<$pcs_lastname>></B></i>. (You may change this during the intro, and also at the passport office in-game.)'
- '<center><a href="exec:gs ''begin'', ''hair''"><img src="images/pre/shared/hair icon.png"></a> <a href="exec:gs ''begin'', ''eyes''"><img src="images/pre/shared/eye icon.png"></a> <a href="exec:gs ''begin'', ''lip''"><img src="images/pre/shared/lip icon.png"></a> <a href="exec:gs ''begin'', ''birthday''"><img src="images/pre/shared/birthday icon.png"></a></center>'
- act'<center><b>Done</b></center>': gt 'begin', 'start'
- end
- if $ARGS[0] = 'hair':
- cls
- '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
- '<center><img HEIGHT = 478 src="images/avatar.jpg"></center>'
- *nl
- if pcs_hairlng <= 1:
- $hair = 'You have <a href="exec:pcs_hairlng = 31 & gs ''begin'', ''hair''">very short</a>,'
- elseif pcs_hairlng <= 31:
- $hair = 'You have <a href="exec:pcs_hairlng = 81 & gs ''begin'', ''hair''">short</a>,'
- elseif pcs_hairlng <= 81:
- $hair = 'You have <a href="exec:pcs_hairlng = 161 & gs ''begin'', ''hair''">chin length</a>,'
- elseif pcs_hairlng <= 161:
- $hair = 'You have <a href="exec:pcs_hairlng = 261 & gs ''begin'', ''hair''">shoulder length</a>,'
- elseif pcs_hairlng <= 261:
- $hair = 'You have <a href="exec:pcs_hairlng = 401 & gs ''begin'', ''hair''">breast length</a>,'
- elseif pcs_hairlng <= 401:
- $hair = 'You have <a href="exec:pcs_hairlng = 601 & gs ''begin'', ''hair''">back length</a>,'
- elseif pcs_hairlng <= 601:
- $hair = 'You have <a href="exec:pcs_hairlng = 801 & gs ''begin'', ''hair''">hip length</a>,'
- elseif pcs_hairlng <= 801:
- $hair = 'You have <a href="exec:pcs_hairlng = 1001 & gs ''begin'', ''hair''">ass length</a>,'
- else
- $hair = 'You have <a href="exec:pcs_hairlng = 1 & gs ''begin'', ''hair''">extremely long</a>,'
- end
- if pcs_haircol = 0 and curly <= 0:$hair += ' <a href="exec:defcurly = 1 & curly = 2147483647 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">black</a> hair.'& $hair2 = 'black hair' & $hair3 = 'black hair'
- if pcs_haircol = 1 and curly <= 0:$hair += ' <a href="exec:defcurly = 1 & curly = 2147483647 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">brown</a> hair.'& $hair2 = 'brown hair' & $hair3 = 'brown hair'
- if pcs_haircol = 2 and curly <= 0:$hair += ' <a href="exec:defcurly = 1 & curly = 2147483647 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">red</a> hair.'& $hair2 = 'Red hair' & $hair3 = 'red hair'
- if pcs_haircol = 3 and curly <= 0:$hair += ' <a href="exec:defcurly = 1 & curly = 2147483647 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">blonde</a> hair.'& $hair2 = 'blond hair' & $hair3 = 'blond hair'
- if pcs_haircol = 0 and curly > 0:$hair += ' <a href="exec:defcurly = 0 & curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">black</a> hair.'& $hair2 = 'curls' & $hair3 = 'black curls'
- if pcs_haircol = 1 and curly > 0:$hair += ' <a href="exec:defcurly = 0 & curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">brown</a> hair.'& $hair2 = 'curls' & $hair3 = 'brown curls'
- if pcs_haircol = 2 and curly > 0:$hair += ' <a href="exec:defcurly = 0 & curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">red</a> hair.'& $hair2 = 'curls' & $hair3 = 'red hair'
- if pcs_haircol = 3 and curly > 0:$hair += ' <a href="exec:defcurly = 0 & curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">blonde</a> hair.' &$hair2 = 'curls' & $hair3 = 'blond curls'
- '<center>Adjust your hair to match your avatar. Please note that, at present, hair choices are overridden by your starting personality choice (e.g. volleyball players will always have straight blond hair).</center>'
- *nl
- nathcol = pcs_haircol
- if player_avatar = 1:
- if avatar_hair = 1:
- '<center>Please note that this choice is given only once and you will not be able to change it without starting a new game!</center>'
- '<center>You have <i><<$av_hair>>.</i> <a href="exec:avatar_hair = 0 & gs ''begin'', ''hair''">Revert to default</a>.</center>'
- else
- '<center><i><<$hair>></i> You may also <a href="exec:gs ''begin'', ''hair_input'' & gs ''begin'', ''hair''">manually enter a description</a></center>.'
- end
- end
- if $start_type = 'sgs':
- act'<center><b>Done</b></center>': gt 'preCUST', 'SGStart'
- else
- act'<center><b>Done</b></center>': gt 'begin', 'description_real_character'
- end
- end
- if $ARGS[0] = 'pcs_haircol':
- pcs_haircol += 1
- if pcs_haircol > 3: pcs_haircol = 0
- end
- if $ARGS[0] = 'hair_input':
- avatar_hair = 1
- $av_hair = input("Enter a description of your hair:")
- end
- if $ARGS[0] = 'lip':
- cls
- '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
- '<center><img HEIGHT = 478 src="images/avatar.jpg"></center>'
- *nl
- if pcs_lip = 0:$pcs_lip = 'you have thin<<$pcs_lipbalm>> lips.' & $liptalk = 'thin lips' & $liptalk2 = 'thin lips' & $liptalk3 = 'thin lips'
- if pcs_lip = 1:$pcs_lip = 'You have normal<<$pcs_lipbalm>> lips.' & $liptalk = 'soft lips' & $liptalk2 = 'delicate lips' & $liptalk3 = 'tender lips'
- if pcs_lip = 2:$pcs_lip = 'You have plump<<$pcs_lipbalm>> lips.' & $liptalk = 'plump lips' & $liptalk2 = 'plump lips' & $liptalk3 = 'plump lips'
- if pcs_lip = 3:$pcs_lip = 'You have large,<<$pcs_lipbalm>> full lips.' & $liptalk = 'full lips' & $liptalk2 = 'plump lips' & $liptalk3 = 'full lips'
- if pcs_lip = 4:$pcs_lip = 'You have huge, thick<<$pcs_lipbalm>> lips.' & $liptalk = 'thick lips' & $liptalk2 = 'thick lips' & $liptalk3 = 'thick lips'
- '<center>Adjust the size of your lips to match your <a href="exec:view''images/avatar.jpg''">image</a>:</center>'
- *nl
- '<center><i><<$pcs_lip>></i></center>'
- *nl
- if pcs_lip < 4:'<center><a href="exec:pcs_lip += 1 & gs ''begin'', ''lip''">Bigger lips</a></center>'
- if pcs_lip > 0:'<center><a href="exec:pcs_lip -= 1 & gs ''begin'', ''lip''">Smaller lips</a></center>'
- act'<center><b>Done</b></center>': gt'begin','description_real_character'
- end
- if $ARGS[0] = 'eyes':
- cls
- '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
- if player_avatar = 1:
- '<center><img HEIGHT = 478 src="images/avatar.jpg"></center>'
- else
- '<center><img <<$set_imgh>> src="<<FUNC(''$face_image'')>>"></center>'
- end
- *nl
- if pcs_eyecol = 0:$pcs_eyecol = 'brown' & $glacol2 = 'brown'
- if pcs_eyecol = 1:$pcs_eyecol = 'gray' & $glacol2 = 'gray'
- if pcs_eyecol = 2:$pcs_eyecol = 'green' & $glacol2 = 'green'
- if pcs_eyecol = 3:$pcs_eyecol = 'blue' & $glacol2 = 'blue'
- if glass <= 0:$glass = '' & glassvnesh = 0
- if glass = 1:$glass = ' You wear silly glasses in a cheap frame.' & glassvnesh = 10
- if glass = 2:$glass = ' You wear glasses.' & glassvnesh = 0
- if pcs_lashes > 2:pcs_lashes = 2
- if pcs_lashes = 0:$pcs_lashes = 'with short eyelashes'
- if pcs_lashes = 1:$pcs_lashes = 'with normal eyelashes'
- if pcs_lashes = 2:$pcs_lashes = 'with long eyelashes'
- if pcs_eyesize > 3:pcs_eyesize = 3
- if pcs_eyesize = 0:$glaza = 'You have small <a href="exec:gs ''begin'', ''eye color'' & gs ''begin'', ''eyes''"><<$pcs_eyecol>></a> eyes, <<$pcs_lashes>>.<<$glass>>' & $glaza2 = '<<$pcs_eyecol>> eyes' & $glaza3 = '<<$glacol2>> eyes'
- if pcs_eyesize = 1:$glaza = 'You have expressive <a href="exec:gs ''begin'', ''eye color'' & gs ''begin'', ''eyes''"><<$pcs_eyecol>></a> eyes, <<$pcs_lashes>>.<<$glass>>' & $glaza2 = 'expressive <<$pcs_eyecol>> eyes' & $glaza3 = 'expressive <<$glacol2>> eyes'
- if pcs_eyesize = 2:$glaza = 'You have large <a href="exec:gs ''begin'', ''eye color'' & gs ''begin'', ''eyes''"><<$pcs_eyecol>></a> eyes, <<$pcs_lashes>>.<<$glass>>' & $glaza2 = 'big <<$pcs_eyecol>> eyes' & $glaza3 = 'high <<$glacol2>> eyes'
- if pcs_eyesize = 3:$glaza = 'You have huge <a href="exec:gs ''begin'', ''eye color'' & gs ''begin'', ''eyes''"><<$pcs_eyecol>></a> eyes, <<$pcs_lashes>>.<<$glass>>' & $glaza2 = 'great <<$pcs_eyecol>> eyes' & $glaza3 = 'great <<$glacol2>> eyes'
- if player_avatar = 1:
- '<center>Adjust your eyes and eyelashes to match your avatar. Please note, glasses choice may be overridden by your starting personality choice (e.g. bookworms/nerds will always start with glasses).</center>'
- else
- '<center>Please note, glasses choice may be overridden by your starting personality choice (e.g. bookworms/nerds will always start with glasses).</center>'
- end
- *nl
- '<center><i><<$glaza>></i></center>'
- *nl
- if pcs_lashes < 2:'<center><a href="exec:pcs_lashes += 1 & gs ''begin'', ''eyes''">Lengthen lashes</a></center>'
- if pcs_lashes > 0:'<center><a href="exec:pcs_lashes -= 1 & gs ''begin'', ''eyes''">Shorten lashes</a></center>'
- if pcs_eyesize < 3:'<center><a href="exec:pcs_eyesize += 1 & gs ''begin'', ''eyes''">Larger eyes</a></center>'
- if pcs_eyesize > 0:'<center><a href="exec:pcs_eyesize -= 1 & gs ''begin'', ''eyes''">Smaller eyes</a></center>'
- if glass = 0 and glass < 2:'<center><a href="exec:glass = 2 & gs ''begin'', ''eyes''">Wear glasses</a></center>'
- if glass > 0 and glass <= 2:'<center><a href="exec:glass = 0 & gs ''begin'', ''eyes''">Remove glasses</a></center>'
- if player_avatar = 1:
- act'<center><b>Done</b></center>': gt'begin','description_real_character'
- elseif $start_type = 'nt':
- act'<center><b>Done</b></center>': gt 'preCUST', 'NTStart2'
- elseif $start_type = 'sgs':
- act'<center><b>Done</b></center>': gt 'preCUST', 'SGStart'
- else
- act'<center><b>Done</b></center>': gt 'preCUST', 'TGStart'
- end
- end
- if $ARGS[0] = 'eye color':
- pcs_eyecol += 1
- if pcs_eyecol > 3: pcs_eyecol = 0
- end
- if $ARGS[0] = 'birthday':
- cls
- '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
- if player_avatar = 1:
- '<center><img HEIGHT = 478 src="images/avatar.jpg"></center>'
- else
- '<center><img <<$set_imgh>> src="<<FUNC(''$face_image'')>>"></center>'
- end
- '<center>Choose your date of birth:</center>'
- *nl
- if birthyear = 0: birthyear = 1998
- if birthmonth = 0: birthmonth = 4
- if birthday = 0: birthday = 1
- if birthmonth = 2:
- if ((birthyear mod 4 = 0) and (birthyear mod 100 ! 0)) or (birthyear mod 400 = 0):
- monthdays = 29
- else
- monthdays = 28
- end
- elseif birthmonth = 4 or birthmonth = 6 or birthmonth = 9 or birthmonth = 11:
- monthdays = 30
- else
- monthdays = 31
- end
- if birthmonth > 12: birthmonth = 12
- if birthmonth < 1: birthmonth = 1
- if birthday < 1: birthday = 1
- if birthday > monthdays: birthday = monthdays
- if birthday < 10 and birthmonth < 10:
- '<center>Your birthday: <B>0<<birthmonth>>/0<<birthday>></B> (MM/DD)</center>'
- elseif birthday < 10 and birthmonth >= 10:
- '<center>Your birthday: <B><<birthmonth>>/0<<birthday>></B> (MM/DD)</center>'
- elseif birthday >= 10 and birthmonth < 10:
- '<center>Your birthday: <B>0<<birthmonth>>/<<birthday>></B> (MM/DD)</center>'
- elseif birthday >= 10 and birthmonth >= 10:
- '<center>Your birthday: <B><<birthmonth>>/<<birthday>></B> (MM/DD)</center>'
- end
- *nl
- '<center><a href="exec:birthday += 5 & gs ''begin'', ''birthday''">+5 Days</a></center>'
- '<center><a href="exec:birthday += 1 & gs ''begin'', ''birthday''">+1 Day</a></center>'
- '<center><a href="exec:birthday -= 1 & gs ''begin'', ''birthday''">-1 Day</a></center>'
- '<center><a href="exec:birthday -= 5 & gs ''begin'', ''birthday''">-5 Days</a></center>'
- '<center><a href="exec:birthmonth = 1 & gs ''begin'', ''birthday''">January</a></center>'
- '<center><a href="exec:birthmonth = 2 & gs ''begin'', ''birthday''">February</a></center>'
- '<center><a href="exec:birthmonth = 3 & gs ''begin'', ''birthday''">March</a></center>'
- '<center><a href="exec:birthmonth = 4 & gs ''begin'', ''birthday''">April</a></center>'
- '<center><a href="exec:birthmonth = 5 & gs ''begin'', ''birthday''">May</a></center>'
- '<center><a href="exec:birthmonth = 6 & gs ''begin'', ''birthday''">June</a></center>'
- '<center><a href="exec:birthmonth = 7 & gs ''begin'', ''birthday''">July</a></center>'
- '<center><a href="exec:birthmonth = 8 & gs ''begin'', ''birthday''">August</a></center>'
- '<center><a href="exec:birthmonth = 9 & gs ''begin'', ''birthday''">September</a></center>'
- '<center><a href="exec:birthmonth = 10 & gs ''begin'', ''birthday''">October</a></center>'
- '<center><a href="exec:birthmonth = 11 & gs ''begin'', ''birthday''">November</a></center>'
- '<center><a href="exec:birthmonth = 12 & gs ''begin'', ''birthday''">December</a></center>'
- if player_avatar = 1:
- act'<center><b>Done</b></center>': gt 'begin', 'description_real_character'
- else
- act'<center><b>Done</b></center>': gt 'preSYS', 'SGStart2'
- end
- end
- --- begin ---------------------------------
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