gadukino.qsrc 42 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766
  1. # gadukino
  2. if $ARGS[0] = '':
  3. $metka = $ARGS[0]
  4. $loc = $CURLOC
  5. $location_type = 'public_outdoors'
  6. CLOSE ALL
  7. gs 'gadukino_event', 'gadukino'
  8. !125s
  9. !exec before everything
  10. mitkarand = rand(1,12)
  11. !lower chance (1/3 to 1/12) and once per day by illume
  12. if mitkaday ! daystart and mitka = 0 and hour >= 7 and hour < 20 and mitkarand = 1:
  13. *clr & cla
  14. minut += 5
  15. gs 'stat'
  16. '<center><b><font color = maroon>Mitka Kingpin</font></b></center>'
  17. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/mitka.jpg"></center>'
  18. 'While walking through the village, you meet your old friend Mitka who approaches you.'
  19. act 'Further':gt 'mitka'
  20. elseif mitkaday ! daystart and mitka = 1 and hour >= 17 and hour < 20 and mitkarand = 1 and mitkaday ! daystart and npc_QW['A63'] < 13:
  21. *clr & cla
  22. minut += 5
  23. gs 'stat'
  24. '<center><b><font color = maroon>Mitka Kingpin</font></b></center>'
  25. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/mitka.jpg"></center>'
  26. 'While walking through the village, you meet your old friend Mitka who approaches you.'
  27. act 'Further':gt 'mitka'
  28. else
  29. mitkarand = rand(1,20)
  30. if gadriver_gang < 3:
  31. if mitkarand = 1 and npc_QW['A63'] >= 13 and hour >= 7 and hour <= 16 and month >= 4 and month <= 10 and mitkaday ! daystart: gt 'gadukino_event', 'gadukino_mitka'
  32. if mitkarand = 2 and npc_QW['A63'] >= 13 and hour >= 7 and hour <= 16 and month >= 4 and month <= 10 and kolyambaday ! daystart: gt 'gadukino_event', 'gadukino_kolyamba'
  33. if mitkarand = 3 and npc_QW['A63'] >= 13 and hour >= 7 and hour <= 16 and month >= 4 and month <= 10 and vasyanday ! daystart: gt 'gadukino_event', 'gadukino_vasyan'
  34. if mitkarand = 4 and npc_QW['A63'] > 15 and hour >= 17 and hour <= 19 and month >= 4 and month <= 10 and gadboyday ! daystart and week <= 5: gt 'gadukino_event', 'gadukino_2boys'
  35. if mitkarand <= 5 and npc_QW['A63'] > 15 and hour >= 7 and hour <= 19 and month >= 4 and month <= 10 and gadboyday ! daystart and week > 5: gt 'gadukino_event', 'gadukino_2boys'
  36. end
  37. if gadriver_gang = 1 and hour >= 6 and hour <= 21 and gadboyday ! daystart: gt 'gadukino_event', 'gang_apologise'
  38. if gadriver_gang = 3 and hour >= 6 and hour <= 21 and gadboyday ! daystart: gt 'gadukino_event', 'mitka_apologise'
  39. if gadriver_gang = 4 and mirasex = 1 and miralick = 0 and hour >= 8 and hour <= 20 and gadboyday ! daystart: gt 'gadukino_event', 'mira_apologise'
  40. if npc_QW['A63'] > 13 and mirasex = 1 and npc_QW['A60'] < 11 and mitkarand >= 6 and miraday ! daystart: gt 'Meadow','mira_lesb_talk4'
  41. !125e
  42. gs 'stat'
  43. '<center><h2>Gadukino</h2></center>'
  44. if month >= 4 and month <= 10:
  45. if hour >= 6 and hour < 22:
  46. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/street.jpg"></center>'
  47. else
  48. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/street_night.jpg"></center>'
  49. end
  50. else
  51. if hour >= 8 and hour < 18:
  52. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/street_winter.jpg"></center>'
  53. else
  54. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/street_winter_night.jpg"></center>'
  55. end
  56. end
  57. 'A small village with many rickety wooden houses and even more ruins of houses. This village has certainly seen better times.'
  58. if car > 0 and cardrive = 23: '<a href="exec:GS ''carF'',''start''">Your <<$car>></a> is close by.'
  59. if StoryLine = 1 :
  60. 'Nearby there are several small farms, in one of which <a href="exec:minut += 5 & gt ''Gaddvor''">your grandparents</a> live.'
  61. act 'Grandparent''s house': minut += 5 & gt 'Gaddvor'
  62. else
  63. 'Nearby there are several small farms, in one of which <a href="exec:minut += 5 & gt ''Gaddvor''">old couple</a> live.'
  64. act 'Old couple''s house': gt 'Gaddvor'
  65. end
  66. if npc_rel['A60'] > 0: 'Just down the road from your grandparents house is <a href="exec:minut += 5 & gt ''MiroslavaHome'', ''start''">Mira''s</a> house.'
  67. *nl
  68. !125s
  69. if month >= 6 and month <= 9:
  70. if hour >= 9 and hour <= 11:
  71. 'A truck from the city has come to <a href="exec: gt ''gadukino'',''collection_point''">collect</a> mushrooms and berries. Will stay around until noon.'
  72. else
  73. 'Between 09:00 and 12:00, there''s a truck waiting to collect mushrooms and berries.'
  74. end
  75. else
  76. 'It''s not the right season for mushrooms or berries. The truck which takes them to town won''t come during this season.'
  77. end
  78. !MiaLoc tells us where Mira is Located
  79. !----------------------------------------------
  80. !MiraLoc = 0 (Mira at home)
  81. !MiraLoc = 1 (Mira at river)
  82. !MiraLoc = 2 (Mira at meadow)
  83. !MiraLoc = 3 (Mira at forest)
  84. !MiraLoc = 4 (Mira at field)
  85. !MiraLoc = 5 (Mira with gop)
  86. !---------------------------------------------
  87. if hour >= 17 and hour < 20:'Not far from the house scared <a href="exec:GT ''mitka''">Mitka Kingpin</a>'
  88. if hour >= 20 and sunWeather = 1:
  89. !MiraLoc = 0
  90. 'Not far from the house sits a rustic style company of <a href="exec:GT ''mitkabuh''">youths</a>'
  91. end
  92. !125e
  93. !Looks like no reference to Gadmarket exists. Adding it...FinnMacha
  94. *nl
  95. if hour >= 8 and hour < 20:
  96. 'In the center of the village is a small grass covered square where villagers gather to meet and discuss or argue politics or village life.'
  97. 'One of the building facing the square has a sign saying <a href="exec: gt ''gadmarket''">General Store</a>. A sign in the door proclaims it "OPEN". It looks like the only place in the village to buy goods.'
  98. else
  99. 'In the center of the village is a small grass covered square where villagers gather to meet and discuss or argue politics or village life.'
  100. 'One of the building facing the square has a sign saying General Store. A sign in the door proclaims it "CLOSED". It looks like the only place in the village to buy goods.'
  101. end
  102. if hour >= 6 and hour < 20:
  103. if month >= 4 and month <= 10:
  104. act 'Walk through the village':
  105. *clr & cla
  106. minut += 15
  107. gs 'stat'
  108. if Mira_no = 0:
  109. temp = RAND(0,100)
  110. else
  111. temp = RAND(37,100)
  112. end
  113. !skip mira events if Mira_no not 0. maybe a break up for future version?
  114. !What does Mira_no represent?? by FinnMacha
  115. !re-arrange random chance by illume, during 1.2.5 importation
  116. if temp > 90 and meadow = 0:
  117. !find meadow
  118. gt 'gadukino', '1'
  119. elseif meadow = 1 and temp < 10 and Mira_no = 0:
  120. !meet mira, must find meadow first. Mira_no may used for break off, but not in game yet in 1.2.5
  121. gt 'gadukino', '2'
  122. elseif npc_QW['A60'] >= 7 and temp <= 30 and temper >= 20 and sunWeather = 1 and miraprost = 0:
  123. !this is the event which start the prostitution career for Mira, only once.
  124. gt 'gadukino', '3'
  125. elseif npc_QW['A60'] >= 11 and temp <= 30 and temper >= 15 and sunWeather = 1:
  126. gt 'gadukino', '4'
  127. elseif npc_QW['A60'] >= 11 and temp <= 31 and temper >= 15 and sunWeather = 1:
  128. gt 'gadukino', '5'
  129. elseif npc_QW['A60'] >= 11 and temp <= 32 and temper >= 12 and sunWeather = 1:
  130. gt 'gadukino', '6'
  131. elseif npc_QW['A60'] >= 15 and temp <= 33 and temper >= 12 and sunWeather = 1:
  132. gt 'gadukino', '7'
  133. elseif npc_QW['A60'] >= 20 and temp <= 34 and temper >= 12 and sunWeather = 1:
  134. gt 'gadukino', '8'
  135. elseif npc_QW['A60'] >= 20 and temp <= 35 and temper >= 12 and sunWeather = 1:
  136. gt 'gadukino', '9'
  137. elseif npc_QW['A60'] >= 30 and mirasextimes > 50 and temp <= 36 and temper >= 12 and sunWeather = 1:
  138. gt 'gadukino', '10'
  139. elseif npc_QW['A60'] >= 20 and temp <= 36 and temper >= 12 and sunWeather = 1:
  140. gt 'gadukino', '11'
  141. elseif temp <= 40:
  142. gt 'gadukino', '12'
  143. elseif temp <= 55:
  144. gt 'gadukino', '13'
  145. elseif temp <= 70:
  146. gt 'gadukino', '14'
  147. elseif temp <= 85 and temper >= 15 and sunWeather = 1:
  148. gt 'gadukino', '15'
  149. else
  150. gt 'gadukino', '16'
  151. end
  152. end
  153. end
  154. end
  155. act 'Head to the river':minut += 20 & gt 'gadriver', 'start'
  156. act 'Head to forest road':minut += 20 & gt'gadroad'
  157. !!Succubus active hunting, can only hunt successfully once a day, but can try until success
  158. if (hour <= 7 or hour >= 21) and succubusQW = 5 and suchuntday ! daystart:
  159. act 'Go on the prowl (this can take a lot of time)': suchunt = 1 & gt 'gadukino', 'succubus_hunt'
  160. end
  161. act 'Head to the highway':minut += 30 & nroad = 10 & dirtyclothes = 0 & gt 'road'
  162. end
  163. end
  164. if $ARGS[0] = 'succubus_hunt':
  165. cla
  166. minut += 30
  167. *nl
  168. 'At this time of the night, the village is only illuminated by the light of the moon. You know this will be to your advantage. No one will be able to see you coming... That is, if there was anyone out at night. You prowl the village looking for prey, but as the minutes pass, your frustration grows.'
  169. if rand(1,100) < 70:
  170. minut += 30
  171. mood -= 5
  172. *nl
  173. 'God, this place is dull! After spending an hour searching, you find no one; not even a stray cat seems to be out and about tonight. You give up reluctantly, pondering how else you are going to feed tonight.'
  174. act 'Continue': gt 'gadukino'
  175. else
  176. 'You are getting really anxious to feed, and after finding absolutely nobody outside, you decide that breaking into someone''s house, risky as it is, is still better than starving.'
  177. *nl
  178. !Another rand_check here to choose the scene?
  179. 'You break the lock of the first house you see and go inside. You sneak around the house, looking for a meal, but there''s nobody there. This entire night is a bust... Well, since you''re here, you might as well try and see if there''s any regular food that helps with your hunger, even though you doubt it.'
  180. 'You head to the kitchen for a midnight snack, and as you tear through the fridge, eating whatever looks appetizing, you hear a man curse.'
  181. '"Shit, what the hell happened to my door?!"'
  182. 'You freeze on the spot. You didn''t think anybody would actually come home while you were still here, but now that they did, maybe you can still salvage this mess.'
  183. act 'Strip':
  184. *clr
  185. cla
  186. gs 'clothing', 'strip'
  187. gs 'underwear', 'remove'
  188. !Just took a guess at where this image might go - Adjust src accordingly
  189. '<center><img <<$set_imgh>> src="images/locations/gadukino/succubus/kitchennude.jpg"></center>'
  190. 'Heavy footsteps echo through the corridor, approaching the kitchen, and with nowhere to hide, you decide to strip instead. You are here to feed, after all, and if he sees you naked, surely he will forget what he is angry about.'
  191. 'When the man enters the dark kitchen, his first reaction is about what you''d expect: "Who the hell are you!?"'
  192. 'You let him have a good look at your body; according to your plan, that should be enough to calm him down. Unfortunately, he doesn''t seem to care about your plan, because he isn''t behaving like you expected.'
  193. '"Have you been eating my food?! Get the hell out of my house!"'
  194. *nl
  195. 'He grabs you and starts dragging you towards the door. You protest and try in vain to seduce him, wondering how anyone could resist your charms like this. Then you remember that you are stronger than him - weird how easily superhuman strength can slip off your mind.'
  196. 'As soon as you resist his pull, he grinds to a halt, confused by the fact that he can''t move you further. With the tables turned, you grab him and half-drag, half-throw him into his own living room where he heavily lands on his back, surprised by the fact that this woman so easily overpowered him.'
  197. 'You pull his pants off and, being already nude yourself, lower your pussy to meet his cock. He may have played the angry man, but the fact that it stands at attention soothes your bruised ego - your seduction efforts didn''t go completely unnoticed - and you plunge yourself down on top of him.'
  198. act 'Feed on him':
  199. *clr
  200. cla
  201. !Taken directly from 'succubus'
  202. scrand = rand(0,3)
  203. scfeed = succublvl + rand(1,4)
  204. if scfeed = 2:
  205. $scxcum = 'twice'
  206. else
  207. $scxcum = 'multiple times'
  208. end
  209. stat['vaginal'] += 1
  210. guy += 1
  211. pcs_horny = 0
  212. pcs_dom += scfeed
  213. orgasm += 1 + scfeed
  214. pcs_willpwr += 15 * (1 + scfeed)
  215. succubxp += 6
  216. sexnutrition += 30 * scfeed
  217. sucabscum = 1
  218. minut += 15 + (20 * scfeed) / succublvl
  219. '<center><img <<$set_imgh>> src="images/pc/body/succubusself.jpg"></center>'
  220. 'You ride him hard, desperate to get your hungry pussy the nourishment it requires.'
  221. if scrand < succublvl:
  222. 'Your seduction and succubus powers were strong enough to get your victim hard, but they weren''t enough to make him forget about his situation: He is giving you hateful looks, clearly pissed about his door and food and, what else? oh yeah, the fact you are raping him, but you simply ignore that.'
  223. 'All you need is his sperm. You couldn''t care less about his happiness, and if he wants to complain about a woman like you fucking his brains out, that''s his problem. Just as you''re thinking that, your powers surge and force him to come, unloading his jizz deep into your waiting cunt.'
  224. *nl
  225. 'You don''t know how long you go at it with him exactly, but after coming inside you <<$scxcum>>, and thus making you come too, he runs out of energy and falls unconscious. You lift yourself off your passed-out plaything and head for the kitchen to collect your clothes as well as one last snack, feeling wonderfully relaxed after getting your "meal".'
  226. 'Then you head out the back door, making sure to break the handle on the way out - you''re nothing if not consistent.'
  227. else
  228. 'He was resisting you initially, but after a while, your powers break any resistance he had in him. By the time his first orgasm hits and he shoots his sperm into your needy cunt, he would have betrayed his own mother, much less broken his front door and laid his fridge at your feet, just to be inside you a little longer.'
  229. 'However unsavory the first few minutes of your meeting, this state of bliss you share with him pushes that memory in the far back of your mind and lets both of you enjoy the hard ride you''re giving him.'
  230. *nl
  231. 'You don''t know how long you go at it with him exactly, but after coming inside you <<$scxcum>>, and thus making you come too, he runs out of energy and falls unconscious. You lift yourself off your passed-out plaything, patting his head affectionately, and head for the kitchen to collect your clothes as well as one last snack, feeling wonderfully relaxed after getting your "meal". There''s nothing better than sex with a willing subject.'
  232. 'Then you head out the back door. For a split second, you consider breaking that door too... but why add insult to injury when he has pleased you so much?'
  233. end
  234. killvar 'scfeed' & killvar 'scrand'
  235. gs 'stat'
  236. act 'Leave':
  237. gs 'underwear', 'wear'
  238. gs 'clothing', 'wear_last_worn'
  239. gt 'gadukino'
  240. end
  241. end
  242. end
  243. end
  244. end
  245. if $ARGS[0] = '1':
  246. '<center><img <<$set_imgh>> src="images/locations/gadukino/meadow/trail_meadow.jpg"></center>'
  247. 'Walking around the village you see a small path that leads between neighbor''s houses, the path leads away from the village into a dense thicket...'
  248. act 'Follow the path to see where it leads':
  249. *clr & cla
  250. meadow = 1
  251. minut += 10
  252. gs 'stat'
  253. '<center><img <<$set_imgh>> src="images/locations/gadukino/meadow/meadow_thicket.jpg"></center>'
  254. 'You follow the path to see where it leads, but about ten minutes later the path disappears into a very dense thicket of bushes and trees.'
  255. act 'Look for a way around':
  256. *clr & cla
  257. minut += 10
  258. gs 'stat'
  259. '<center><img <<$set_imgh>> src="images/locations/gadukino/meadow/meadow_trail.jpg"></center>'
  260. 'You''re about to return to the village, but you spot a small break in the thicket, from the looks of it it''s an animal trail.'
  261. act 'Follow the trail':
  262. *clr & cla
  263. minut += 10
  264. gs 'stat'
  265. '<center><img <<$set_imgh>> src="images/locations/gadukino/meadow/meadow_fruit_<<rand(0,1)>>.jpg"></center>'
  266. '<center><img <<$set_imgh>> src="images/locations/gadukino/meadow/meadow_nearby_ruins.jpg"></center>'
  267. 'You carefully walk down the trail through the thicket until you emerge into a small grove of fruit trees standing next the ruins of a long-abandoned house.'
  268. act 'Take an apple and keep walking':
  269. *clr & cla
  270. minut += 10
  271. gs 'stat'
  272. '<center><img <<$set_imgh>> src="images/locations/gadukino/meadow/meadow_path.jpg"></center>'
  273. ' A few minutes later, snacking on an apple, you stumble upon the remains of an overgrown dirt road running through the middle of a majestic meadow filled with wildflowers. Judging by its undisturbed state no one uses it.'
  274. act 'Further':
  275. *clr & cla
  276. minut += 20
  277. gs 'stat'
  278. '<center><img <<$set_imgh>> src="images/locations/gadukino/meadow/meadow1_<<rand(0,5)>>.jpg"></center>'
  279. 'You spend another twenty minutes exploring the meadow and its surroundings. You''re positive no one visits this location. You loudly proclaim the meadow to be your domain and you are its ruler. Eventually, you decide to head back to the village and to your surprise, the path you follow back emerges into your grandparents back yard.'
  280. act 'Return to the village': gt 'Gaddvor'
  281. end
  282. end
  283. end
  284. end
  285. end
  286. end
  287. if $ARGS[0] = '2':
  288. if npc_rel['A60'] = 0:
  289. *clr & cla
  290. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/miroslava.jpg"></center>'
  291. 'Walking around the village you notice an unfamiliar young girl around your own age, she is pulling on a rope attached to the collar on a small calf. The calf grunts with displeasure, shakes its head and refuses to move any further.'
  292. act 'Help':
  293. *clr & cla
  294. npc_rel['A60'] = 1
  295. minut += 15
  296. gs 'stat'
  297. '<center><img <<$set_imgh>> src="images/characters/village/mira/mira.jpg"></center>'
  298. 'You decide to lend a hand to the girl with the calf. Your lonely in the village, maybe this girl, if you get to know her, could make it seem to the other villagers that you are not a complete stranger in Gadukino. You walk over to the girl and introduce yourself asking if she needs help. She nods and resumes pulling on the rope, while you walk over behind the calf and give it a loud slap on the rump. The calf is surprised and immediately moves forward, away from you. The girl gives you a thankful smile and tells you her name is Miroslava.'
  299. 'Together you are able to guide the calf back to its pen. Mira turns out to be quite a sociable girl and a chatterbox. You learn that her family was recently forced to move to the village from the city. Her father''s huge gambling debts to some questionable individuals forced him to eventually sell the family''s property in the city to pay them back. Mira is having a rough time getting used to the life in a small village. She misses the apartment in the center of the city and the money to buy nice dresses and makeup with. After selling everything and paying off the debt, her father was told to leave the city "or else...", so they were broke and could only afford to buy a house in this battered dust covered village. You walk with her and chat until you reach her house, which is only a little away from your grandparent''s place. Mira invites you to come and visit her at any time. She is just as bored in the village as you are.'
  300. act 'Finish': gt 'gadukino'
  301. end
  302. act 'Walk away': gt 'gadukino'
  303. elseif npc_rel['A60'] > 0 and (temper < 12 or sunWeather = 0) and temp < 7:
  304. *clr & cla
  305. if npc_rel['A60'] < 25:npc_rel['A60'] += 1
  306. minut += 10
  307. gs 'stat'
  308. if npc_QW['A60'] = 0:
  309. '<center><img <<$set_imgh>> src="images/characters/village/mira/mira1.jpg"></center>'
  310. else
  311. '<center><img <<$set_imgh>> src="images/characters/village/mira/mira4.jpg"></center>'
  312. end
  313. 'You meet Mira, who is heading to the river to get some water, seeing you she decides to stop and chat with you for a few minutes.'
  314. if npc_QW['A60'] >= 20:
  315. act 'You''re feeling naughty':
  316. *clr & cla
  317. if mirasextimes < 50:
  318. temp = RAND(0,30)
  319. if temp < 5:
  320. '<center><img <<$set_imgh>> src="images/characters/village/mira/mirasp2.jpg"></center>'
  321. 'You ask Mira to show you her pussy. She smiles casually sits down on the fence and, looking at you with a gleam in her eyes and a mischievous smile, she pulls aside panties showing off her juicy pussy...'
  322. elseif temp < 10:
  323. '<center><img <<$set_imgh>> src="images/characters/village/mira/mirasp.jpg"></center>'
  324. 'You ask Mira to show you her pussy. She smiles casually and rests her hands on the bench, giving you a view of her bare pussy. She isn''t wearing any panties.'
  325. elseif temp < 25:
  326. '<center><img <<$set_imgh>> src="images/characters/village/mira/mirasp1.jpg"></center>'
  327. 'You ask Mira to show you her pussy. She smiles casually and sits down on the fence and slightly spreading his legs, showing you her bare naked pussy. She isn''t wearing any panties.'
  328. else
  329. '<center><img <<$set_imgh>> src="images/characters/village/mira/mirasp5.jpg"></center>'
  330. 'You ask Mira to show you her pussy. She smiles casually and getting on her hand and knees on the bench. She quickly glances around, quickly pulls up her skirt and arched her back, showing you her naked pussy. Hold on a sec, she isn''t wearing any panties'
  331. end
  332. gs 'arousal', 'voyeur', 5, 'lesbian'
  333. gs 'stat'
  334. act 'Walk away':
  335. gs 'arousal', 'end'
  336. gs 'stat'
  337. gt 'gadukino'
  338. end
  339. else
  340. temp = RAND(0,30)
  341. if temp < 5:
  342. '<center><img <<$set_imgh>> src="images/characters/village/mira/mirasp3.jpg"></center>'
  343. 'You ask Mira to show you her pussy. She smiles casually and sits down on a nearby fence. Mira glances around and spreads her legs... You are surprised to see, she isn''t wearing panties and her gaping pussy is oozing cum. She must have just been fucked.'
  344. '"Who did that to you?" you ask her. Mira just smiles devilishly and tells you that it''s a secret.'
  345. else
  346. '<center><img <<$set_imgh>> src="images/characters/village/mira/mirasp4.jpg"></center>'
  347. 'You ask Mira to show you her pussy. She smiles casually and swats down on her haunches... You immediately notice how much her cunt and asshole gape. She must have just been fucked in both holes.'
  348. end
  349. gs 'arousal', 'voyeur', 5, 'lesbian'
  350. gs 'stat'
  351. act 'Walk away':
  352. gs 'arousal', 'end'
  353. gs 'stat'
  354. gt 'gadukino'
  355. end
  356. end
  357. end
  358. end
  359. act 'Finish': gt 'gadukino'
  360. elseif npc_rel['A60'] > 0 and npc_QW['A60'] < 4 and temp >= 7:
  361. *clr & cla
  362. if npc_rel['A60'] < 25:npc_rel['A60'] += 1
  363. minut += 10
  364. gs 'stat'
  365. '<center><img <<$set_imgh>> src="images/characters/village/mira/mira2.jpg"></center>'
  366. 'You meet Mira and her little calf. You both pause and start laughing, remembering how you first met.'
  367. act 'Finish': gt 'gadukino'
  368. elseif npc_rel['A60'] > 0 and npc_QW['A60'] >= 4 and mirasextimes >= 10 and temper >= 12 and sunWeather = 1 and temp < 7:
  369. *clr & cla
  370. '<center><img <<$set_imgh>> src="images/characters/village/mira/sex/mirasexgad.jpg"></center>'
  371. 'Walking through the village, you happen to notice Mira, sucking Mitka''s cock in the backyard. She chomps her lips, almost completely taking the dick into her mouth, and sometimes she glancing to the sides.'
  372. gs 'arousal', 'voyeur', 10, 'exhibitionism'
  373. gs 'stat'
  374. if rand(0,1) = 0:
  375. act 'Watch':
  376. *clr & cla
  377. '<center><img <<$set_imgh>> src="images/characters/village/mira/sex/mirasexgad1.jpg"></center>'
  378. 'A couple of times you think, she''s about to notice you watching, but she never does, continuing to suck Mitka''s cock. Finally, he tilts his head back and Mira, seeing this, quickly takes his dick in her hand directing it towards her mouth, taking a mouth full of sperm. She greedily swallowing it all, and she licks Mitka''s cock clean before tucking it back into his pants. You see she is about to rise from her knees, so you hastily depart.'
  379. end
  380. else
  381. 'Until she finally spots you watching her. You see she blushes crimson, but she does not stop sucking, only occasionally shifts her eyes in your direction. You continue to watch as if not seeing anything unusual, while Mira''s head bobs up and down keeping to suck Mitka''s cock. Finally, he tilts his head back and Mira, seeing this, quickly takes his dick in hand directing it towards her mouth, taking a mouth full of sperm. She greedily swallowing it all, and she licks Mitka''s cock clean before tucking it back into his pants. You smile at Mira with the most peaceful of expressions and walk away...'
  382. end
  383. gs 'arousal', 'voyeur', 5, 'exhibitionism'
  384. gs 'stat'
  385. act 'Leave':
  386. gs 'arousal', 'end'
  387. gs 'stat'
  388. gt 'gadukino'
  389. end
  390. elseif npc_rel['A60'] > 0 and npc_QW['A60'] >= 6 and mirasextimes >= 10 and temper < 18 and sunWeather = 1 and temp >= 7:
  391. *clr & cla
  392. '<center><img <<$set_imgh>> src="images/characters/village/mira/sex/mirasexgad2.jpg"></center>'
  393. 'Walking through the village, you happen to notice Mira fucking Mitka. Mitka slowly grinded his cock deep into Mira''s pussy. You see Mira shudder under him as she climaxes. She moans and scratches his back with her fingernails as she squirts and continues to cum. Mitka increases his pace and starts to roughly hammer his cock into her dripping pussy. With his left hand he reached for Mira''s right tit and starts to squeeze it without mercy. Mira just grunts and laughs.'
  394. gs 'arousal', 'voyeur', 10, 'exhibitionism'
  395. gs 'stat'
  396. act 'Watch':
  397. if rand(0,1) = 0:
  398. *clr & delact 'Watch'
  399. gs 'stat'
  400. '<center><img <<$set_imgh>> src="images/characters/village/mira/sex/mirasexgad3.jpg"></center>'
  401. 'They are so absorbed in fucking each other senseless that they are ignoring everything else, so you decide to quietly continue to watch. Within a few minutes you see Mitka begin to pick up the pace and he starts to drive his cock faster and faster into Mira''s pussy until he grunts like a pig and dumps a huge load of cum into Mira''s pussy which is again squirting. After a few minutes of just laying together holding each other and gasping for breath, they slowly begin to kiss and laugh as they freshen up. You smile and rub your own dripping snatch before moving away.'
  402. gs 'arousal', 'voyeur', 10, 'exhibitionism'
  403. gs 'stat'
  404. else
  405. *clr & delact 'Watch'
  406. gs 'stat'
  407. '<center><img <<$set_imgh>> src="images/characters/village/mira/sex/mirasexgad3.jpg"></center>'
  408. 'They are so absorbed in fucking each other senseless that they are ignoring everything else, so you decide to quietly continue to watch. You see Mitka pull his cock out of Mira''s dripping pussy and driving it deep into her ass, without any preparation. Mira lets out a short scream of protest as Mitka continues to drive his cock into her asshole until his pubes rub up against her ass. Mira writhes under his brutal onslaught. After only a few minutes, Mitka starts to slap her ass leaving bright red marks on it. Mitka begins to falter in his thrusts into her ass. Finally, Mitka leans back with his dick still embedded balls deep in Mira''s asshole and lets out a bestial growl as he begins to cum...'
  409. gs 'arousal', 'voyeur', 5, 'exhibitionism'
  410. gs 'stat'
  411. end
  412. end
  413. act 'Return to your village walk':
  414. gs 'arousal', 'end'
  415. gs 'stat'
  416. gt 'gadukino'
  417. end
  418. else
  419. '<center><h2>Village Gadukino</h2></center>'
  420. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/walk.jpg"></center>'
  421. 'To kill time, you take a walk through the village.'
  422. act 'Leave':gt 'gadukino'
  423. end
  424. end
  425. if $ARGS[0] = '3':
  426. '<center><img <<$set_imgh>> src="images/characters/village/mira/miraqw7.jpg"></center>'
  427. 'Walking through the village, you notice Mira, digging in her vegetable garden. She stands with her ass high in the air, and to your amazement, she isn''t wearing panties. You get a good look at her pussy lips...'
  428. act 'You approach slowly':
  429. *clr & cla
  430. minut += 15
  431. gs 'stat'
  432. if npc_QW['A60'] = 0:
  433. '<center><img <<$set_imgh>> src="images/characters/village/mira/mira.jpg"></center>'
  434. elseif npc_QW['A60'] > 0 and npc_QW['A60'] < 4:
  435. '<center><img <<$set_imgh>> src="images/characters/village/mira/mira3.jpg"></center>'
  436. elseif npc_QW['A60'] >= 4 and npc_QW['A60'] < 8:
  437. '<center><img <<$set_imgh>> src="images/characters/village/mira/mira0,<<rand(0,5)>>.jpg"></center>'
  438. elseif npc_QW['A60'] >= 8 and npc_QW['A60'] < 12:
  439. '<center><img <<$set_imgh>> src="images/characters/village/mira/mira1,<<rand(0,2)>>.jpg"></center>'
  440. elseif npc_QW['A60'] >= 12 and npc_QW['A60'] < 20:
  441. '<center><img <<$set_imgh>> src="images/characters/village/mira/mira2,<<rand(0,5)>>.jpg"></center>'
  442. elseif npc_QW['A60'] >= 20:
  443. '<center><img <<$set_imgh>> src="images/characters/village/mira/mira3,<<rand(0,3)>>.jpg"></center>'
  444. end
  445. 'You quietly sneak up to her, but she notices your approach and turns around, her hands pull her skirt back into place, blushing. You stare at her for a few seconds silently, and then ask, "Why don''t you have any panties on?" Mira, her eyes darting around, shifting her weight from foot to foot, explains hesitantly, "Well what happened is, well it''s very hot and I thought it would feel better without panties." You interrupt her with an upraised hand as you get an idea for your second wish... You remind her she still owes you wishes and tell you''re ready to collect your second wish.'
  446. 'You tell Mira to sit down. Mira reluctantly agrees, and when is finally sitting on the ground, you order her to show you her pussy, you are thinking fast of other punishments for her. Mira grumbles incoherently and glares at you, but eventually sighs and slowly lifts up her skirt, giving you a good look at her crotch.'
  447. act 'Watch':
  448. *clr & cla
  449. '<center><img <<$set_imgh>> src="images/characters/village/mira/mirawish2.jpg"></center>'
  450. 'You enjoy the view, then snap your fingers as a wicked idea comes to mind for your second wish. Mira says sadly, that she thinks you just came up with your second wish. You ask if she is thinking about backing out of granting your wishes, but Mira says no, she will go through with them. You smile wickedly and tell her to follow you.'
  451. gs 'arousal', 'voyeur', 2, 'exhibitionism', 'lesbian', 'dom'
  452. gs 'stat'
  453. act 'Lead her to the road':
  454. *clr & cla
  455. minut += 45
  456. pcs_dom += RAND(0,2)
  457. '<center><img <<$set_imgh>> src="images/characters/village/mira/mirawish2_1.jpg"></center>'
  458. 'You lead her out to the main road. You tell Mira, that she is to pose as a prostitute and attempt to get a customer or two. This is your second wish. You want Mira to become a prostitute and fulfill the desires of anyone who asks for her services. Mira looks shocked but nods that she will do it, Mira looks around the area and seeing the street was quiet, fulfills your desire...'
  459. gs 'stat'
  460. act 'Watch her perform a trick...':
  461. *clr & cla
  462. minut += 30
  463. pcs_horny += 20
  464. npc_QW['A60'] += 1
  465. !Image does not exist -'<center><img <<$set_imgh>> src="images/characters/village/mira/sex/mirawish2_2.jpg"></center>'
  466. '<center><img <<$set_imgh>> src="images/characters/village/mira/mirawish2_1.jpg"></center>'
  467. 'It isn''t long before Mira''s first customer pulls up in a nice vehicle. She takes a deep breath, looks you in the eyes, winks and approaches the vehicle and starts talking to the driver.'
  468. gs 'stat'
  469. act 'Continue':
  470. *clr & cla
  471. minut += 10
  472. '<center><img <<$set_imgh>> src="images/characters/village/mira/miraprost.jpg"></center>'
  473. 'You can''t hear what she is saying but after only a few minutes the door opens and Mira steps into the vehicle. It pulls away, but doesn''t go far. You see it pull off the main road and head down a dirt road. Smiling and wanting to see the action, you run into the woods trying to head off to the vehicle.'
  474. gs 'stat'
  475. act 'Continue':
  476. if rand(0,1) = 0:
  477. *clr & cla
  478. miraprost += 1
  479. '<center><video autoplay loop src="images/characters/village/mira/sex/miraprost1.mp4"></video></center>'
  480. 'You walk up and look into the car. You see Mira giving one hell of a blowjob to her first customer. Her head is bobbing up and down on his 17cm cock.'
  481. gs 'arousal', 'voyeur', 5, 'exhibitionism', 'prostitution'
  482. gs 'stat'
  483. act 'Continue':
  484. *clr & cla
  485. minut += 10
  486. '<center><video autoplay loop src="images/characters/village/mira/sex/miraprost1_1.mp4"></video></center>'
  487. 'You duck for cover as the guy suddenly gets out of the car and opens the passenger door, grabs Mira''s head and starts forcing his cock deep into her throat.'
  488. gs 'stat'
  489. act 'Continue':
  490. *clr & cla
  491. minut += 10
  492. '<center><video autoplay loop src="images/characters/village/mira/sex/miraprost1_2.mp4"></video></center>'
  493. 'Eventually, the guy grunts and cums all over Mira''s face and into her mouth. The nicely dressed man pulls Mira out of the car, hands her a few bills and then drives off.'
  494. gs 'stat'
  495. act 'Continue':
  496. *clr & cla
  497. minut += 10
  498. '<center><img <<$set_imgh>> src="images/characters/village/mira/miramoney.jpg"></center>'
  499. 'Mira walks back towards town counting the money he gave her as she absentmindedly licking the cum as it drips down her face. She smiles at you and shows you the money as you join her.'
  500. gs 'arousal', 'end'
  501. gs 'stat'
  502. act 'Return to the village': miraloc = 0 & gt 'gadukino'
  503. end
  504. end
  505. end
  506. else
  507. *clr & cla
  508. miraprost += 1
  509. '<center><video autoplay loop src="images/characters/village/mira/miraprost2.mp4"></video></center>'
  510. 'You walk up and look into the van. You see Mira showing the John her tits and rubbing her pussy. You see a hungry gleam in the guy''s eyes, which Mira returns in force.'
  511. gs 'arousal', 'voyeur', 20, 'exhibitionism', 'prostitution'
  512. gs 'stat'
  513. act 'Continue':
  514. *clr & cla
  515. '<center><video autoplay loop src="images/characters/village/mira/sex/miraprost2_1.mp4"></video></center>'
  516. 'Mira and her John jump into the back of the van and you watch as he starts fucking her wet pussy. His hand covers her mouth as she screams in ecstasy. The guy heavily pounds her pussy with his 20cm cock. From Mira''s grunts of a mix of ecstasy and pain, you know the John is reaching or entering her cervix.'
  517. gs 'arousal', 'voyeur', 10, 'exhibitionism', 'prostitution'
  518. gs 'stat'
  519. act 'Continue':
  520. *clr & cla
  521. '<center><video autoplay loop src="images/characters/village/mira/sex/miraprost2_2.mp4"></video></center>'
  522. 'You have to duck behind some bushes as they move outside the van. The guy continues to pound into Mira''s pussy until he cums...and cums...and cums. '
  523. gs 'arousal', 'voyeur', 10, 'exhibitionism', 'prostitution'
  524. gs 'stat'
  525. act 'Continue':
  526. *clr & cla
  527. minut += 10
  528. '<left><video autoplay loop src="images/locations/gadukino/sex/mira/miracumpump.mp4"></video></left>''<right><video autoplay loop src="images/locations/gadukino/sex/mira/miracumdump.mp4"></video></right>'
  529. 'After the wild sex, Mira and the John sit in the van and talk for a bit. He gives her a nice wad of cash and she starts walking to the village. Seeing you, she smiles and thanks you.'
  530. gs 'arousal', 'end'
  531. gs 'stat'
  532. act 'Walk away happy': miraloc = 0 & gt 'gadukino'
  533. end
  534. end
  535. end
  536. end
  537. end
  538. end
  539. end
  540. end
  541. end
  542. end
  543. end
  544. if $ARGS[0] = '4':
  545. *clr & cla
  546. '<center><img <<$set_imgh>> src="images/characters/village/mira/sex/mirasexgad5.jpg"></center>'
  547. 'Walking through the village, you notice that behind a shed Vasya and Mira are having sex. Mira moans as she rides his cock and it seems as if she''s oblivious to everything around her. But you''re not sure you can say the same about Vasya... So, you decide not to risk being caught peeking and leave the couple alone.'
  548. gs 'arousal', 'voyeur', 5, 'exhibitionism'
  549. gs 'arousal', 'end'
  550. gs 'stat'
  551. act 'Leave': gt 'gadukino'
  552. end
  553. if $ARGS[0] = '5':
  554. *clr & cla
  555. '<center><img <<$set_imgh>> src="images/characters/village/mira/sex/mirasexgad6.jpg"></center>'
  556. 'Walking through the village, you notice that behind a shed Vasya and Mira are having sex. Mira moans as she rides his cock and it seems as if she''s oblivious to everything around her. But you''re not sure you can say the same about Vasya... So, you decide not to risk being caught peeking and leave the couple alone.'
  557. gs 'arousal', 'voyeur', 5, 'exhibitionism'
  558. gs 'arousal', 'end'
  559. gs 'stat'
  560. act 'Leave': gt 'gadukino'
  561. end
  562. if $ARGS[0] = '6':
  563. *clr & cla
  564. '<center><img <<$set_imgh>> src="images/characters/village/mira/sex/mirasexgad7.jpg"></center>'
  565. 'Walking through the village, you notice Kolyamba and Mira hiding behind some bushes. She''s squatting before him, passionately smacking her lips on his cock...'
  566. gs 'arousal', 'voyeur', 5, 'exhibitionism'
  567. gs 'arousal', 'end'
  568. gs 'stat'
  569. act 'Leave': gt 'gadukino'
  570. end
  571. if $ARGS[0] = '7':
  572. *clr & cla
  573. '<center><img <<$set_imgh>> src="images/characters/village/mira/sex/mirasexgad8.jpg"></center>'
  574. 'Walking through the village, you notice Kolyamba with Vasya and Mira behind the bushes. She''s butt naked on all fours and is eagerly sucking off the guys in turn...'
  575. gs 'arousal', 'voyeur', 5, 'exhibitionism'
  576. gs 'arousal', 'end'
  577. gs 'stat'
  578. act 'Leave': gt 'gadukino'
  579. end
  580. if $ARGS[0] = '8':
  581. *clr & cla
  582. '<center><img <<$set_imgh>> src="images/characters/village/mira/mirahorny.jpg"></center>'
  583. 'Walking through the village, you see Mira. She sits on the fence and constantly looking nervously around while intensely playing with her pussy, when no one is watching...'
  584. gs 'arousal', 'voyeur', 5, 'exhibitionism'
  585. gs 'arousal', 'end'
  586. gs 'stat'
  587. act 'Leave': gt 'gadukino'
  588. end
  589. if $ARGS[0] = '9':
  590. *clr & cla
  591. '<center><img <<$set_imgh>> src="images/characters/village/mira/sex/mirasexgad9.jpg"></center>'
  592. 'Walking through the village, you notice Mira trying to hide behind a fence with Kolyamba. She squirms and moans, but dutifully opens her bare ass for Kolyamba as he''s trying to shove a bottle into it...'
  593. gs 'arousal', 'voyeur', 5, 'exhibitionism'
  594. gs 'arousal', 'end'
  595. gs 'stat'
  596. act 'Leave': gt 'gadukino'
  597. end
  598. if $ARGS[0] = '10':
  599. *clr & cla
  600. '<center><img <<$set_imgh>> src="images/characters/village/mira/mirasexgad10.jpg"></center>'
  601. 'Walking through the village, you spot Mira and Mitka hidden between two buildings. Mira is bent over slightly, baring her ass to him as he probes her hole with his fingers, revealing her prolapsed anus to him.'
  602. gs 'arousal', 'voyeur', 5, 'exhibitionism'
  603. gs 'arousal', 'end'
  604. gs 'stat'
  605. act 'Leave': gt 'gadukino'
  606. end
  607. if $ARGS[0] = '11':
  608. *clr & cla
  609. '<center><img <<$set_imgh>> src="images/characters/village/mira/mirasexgad11.jpg"></center>'
  610. 'Walking through the village, you meet Mira, after a while you''ve been chatting she bends over to fix her shoes. You can clearly notice that she''s not wearing any panties, you get a full view of her bare pussy...'
  611. gs 'arousal', 'voyeur', 5, 'exhibitionism'
  612. gs 'arousal', 'end'
  613. gs 'stat'
  614. act 'Leave': gt 'gadukino'
  615. end
  616. if $ARGS[0] = '12':
  617. *clr & cla
  618. minut += 5
  619. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/gadlol.jpg"></center>'
  620. 'Walking through the village, you see two grandmas, sawing wood, preparing for the winter...'
  621. gs 'stat'
  622. act 'Leave': gt 'gadukino'
  623. end
  624. if $ARGS[0] = '13':
  625. *clr & cla
  626. minut += 5
  627. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/gadlol1.jpg"></center>'
  628. 'Walking through the village, you see two thieving grannies hastily making their way down the street, having stole bundles of wooden boards from an old run down building.'
  629. gs 'stat'
  630. act 'Leave': gt 'gadukino'
  631. end
  632. if $ARGS[0] = '14':
  633. *clr & cla
  634. minut += 5
  635. if temper >= 15:
  636. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/gadlol3.jpg"></center>'
  637. 'Walking through the village, you come across the elderly gang. As you pass them, they kindly smile at you, but you know as soon as you pass by, they''ll immediately start gossiping among themselves...'
  638. else
  639. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/gadlol2.jpg"></center>'
  640. 'Walking through the village, you come across the elderly gang. As soon as you approach them, they all turn their back to you as they all pretentiously look away, not wanting to interact with you...'
  641. end
  642. gs 'stat'
  643. act 'Continue on': gt 'gadukino'
  644. end
  645. if $ARGS[0] = '15':
  646. *clr & cla
  647. minut += 5
  648. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/gadlol4.jpg"></center>'
  649. 'Walking through the village, a group of young boys, looking no older than 13 or 14, are playing in the road. Two of the older boys sit on an old, beat up dirt bike. You''re not even sure it even works, but the kids are having fun playing on it nonetheless.'
  650. gs 'stat'
  651. act 'Leave': gt 'gadukino'
  652. end
  653. if $ARGS[0] = '16':
  654. *clr & cla
  655. '<center><h2>Village Gadukino</h2></center>'
  656. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/walk.jpg"></center>'
  657. 'Wanting to kill time, you decide on taking a stroll throughout the village.'
  658. act 'Leave': gt 'gadukino'
  659. end
  660. !125s
  661. if $ARGS[0] = 'collection_point':
  662. *clr & cla
  663. minut += 5
  664. gs 'stat'
  665. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/collection_point.jpg"></center>'
  666. 'Parked half way off the road is an old, unmarked truck. The back doors are held open and found inside is usually a farmer looking to buy any mushrooms locals find while out in the nearby woods. Some find it odd that they''re operating out of a truck, but you imagine it''s cheaper to maintain than a shop and it lets them get around to other villages like yours to buy their mushrooms, too.'
  667. if boletus > 0:
  668. act'Sell your mushrooms':
  669. *clr & cla
  670. minut += 30
  671. money += boletus*150
  672. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/collection_point.jpg"></center>'
  673. 'You decide to sell your mushrooms for <<boletus*150>> <b>₽</b>.'
  674. gs 'stat'
  675. act'Further':boletus = 0 & gt 'gadukino','collection_point'
  676. end
  677. end
  678. if bilberry > 0:
  679. act'Sell your berries':
  680. *clr & cla
  681. minut += 30
  682. money += bilberry*75
  683. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/collection_point.jpg"></center>'
  684. 'You decide to your berries for <<bilberry*75>> <b>₽</b>.'
  685. gs 'stat'
  686. act'Further':bilberry = 0 & gt 'gadukino','collection_point'
  687. end
  688. end
  689. act'Go':gt'gadukino'
  690. end
  691. !125e
  692. --- gadukino ---------------------------------