obj_din.qsrc 127 KB

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  1. # obj_din
  2. if $ARGS[0] = 'chartabs':
  3. cla
  4. !0: Character
  5. !1: Skills
  6. !2: Stats
  7. !4: Pain
  8. !5: Traits
  9. !6: Renown
  10. !7: Magic
  11. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  12. if menu_page = 0:'<th>Character</th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  13. if menu_page = 1:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th>Skills</th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  14. if menu_page = 2:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th>Statistics</th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  15. if menu_page = 3:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th>Pain</th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  16. if menu_page = 4:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th>Traits</th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  17. if menu_page = 5:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th>Renown</th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  18. if menu_page = 6:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th>Magic</th>')+''
  19. '</tr></table></b></center>'
  20. act 'Exit the menu': killvar 'menu_page' & gt $loc, $metka
  21. end
  22. if $ARGS[0] = 'bodytabs':
  23. cla
  24. !0: Face
  25. !1: Body
  26. !2: Clothes
  27. !3: Bra
  28. !4: Panties
  29. !5: Shoes
  30. !6: Tattoos
  31. !7: Magic
  32. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  33. if menu_page = 0:'<th>Looks</th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  34. if menu_page = 1:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th>Body</th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  35. if menu_page = 2:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th>Clothes</th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  36. if menu_page = 3:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th>Bra</th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  37. if menu_page = 4:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th>Panties</th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  38. if menu_page = 5:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th>Shoes</th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  39. if menu_page = 6:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th>Tattoos</th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  40. if menu_page = 7:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th>Piercings</th>'
  41. '</tr></table></b></center>'
  42. act 'Exit the menu': killvar 'menu_page' & gt $loc, $metka
  43. end
  44. if $ARGS[0] = 'settingtabs':
  45. cla
  46. !0: Gameplay
  47. !1: Display
  48. !2: Status
  49. !3: Phone
  50. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  51. if menu_page = 0:'<th>Gameplay Settings</th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+''
  52. if menu_page = 1:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th>Display Settings</th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+''
  53. if menu_page = 2:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th>Status Window Settings</th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+''
  54. if menu_page = 3:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th>Phone Theme Settings</th>')+''
  55. '</tr></table></b></center>'
  56. if settingmode = 1:
  57. !value= 2, call from Character creation
  58. act '<center><b>Return to character creation</b></center>': killvar 'menu_page' & gt 'begin', 'start'
  59. else
  60. !call from Menu - Game settings
  61. act 'Enter cheat menu': killvar 'menu_page' & gs '$menu_cheat'
  62. act 'Emergency Exit': killvar 'menu_page' & gt 'obj_din', 'emergency'
  63. act 'Exit the menu': killvar 'menu_page' & gt $loc, $metka
  64. end
  65. end
  66. if $ARGS[0] = 'cheattabs':
  67. cla
  68. !0: Index
  69. !1: Recurrent
  70. !2: State
  71. !3: Appearance
  72. !4: Skill
  73. !5: Relationships
  74. !6: Documents
  75. !7: Magic
  76. !8: Time
  77. !9: NPCChanger
  78. !10: Pain
  79. !11: DNA
  80. !12: ImageSets
  81. '<center><b><table width="90%" cellspacing="0" cellpadding="10" align="center" valign="top"><tr>'
  82. if menu_page = 0:'<th>Index</th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  83. if menu_page = 1:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th>Recurrent</th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  84. if menu_page = 2:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th>State</th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  85. if menu_page = 3:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th>Appearance</th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  86. if menu_page = 4:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th>Skill</th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  87. if menu_page = 5:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th>Relationships</th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  88. if menu_page = 6:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th>Documents</th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  89. if menu_page = 7:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th>Magic</th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  90. if menu_page = 8:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th>Time</th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  91. if menu_page = 9:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th>NPC Editor</th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  92. if menu_page = 10:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th>Pain</th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  93. if menu_page = 11:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th>DNA</th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  94. if menu_page = 12:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th>Image Sets</th>'
  95. '</tr></table></b></center>'
  96. act 'Settings menu': killvar 'menu_page' & gs '$menu_setting'
  97. act 'Emergency Exit': killvar 'menu_page' & gt 'obj_din', 'emergency'
  98. act 'Exit the menu': killvar 'menu_page' & gt $loc, $metka
  99. end
  100. if $ARGS[0] = 'description':
  101. *clr & cla
  102. gs 'obj_din','chartabs'
  103. gs 'body'
  104. !'<center><img src="images/system/icon/description.png"><br></center>'
  105. '<center><h1>Character Desciption</h1></center>'
  106. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  107. 'Your name is <<$pcs_firstname>> <<$pcs_lastname>>.'
  108. !!!0.2.6 extension
  109. if StoryLine > 0:
  110. 'Your friends and family sometimes call you <<$pcs_nickname>>.'
  111. else
  112. 'Your friends sometimes call you <<$pcs_nickname>>.'
  113. end
  114. !!!
  115. if ARRSIZE('home_owned') = 0:
  116. 'You have nowhere to live, if this is an error set your current home <a href="exec:gs ''obj_din'', ''cur_home''">here</a>.'
  117. else
  118. 'Your current home is <a href="exec:gs ''obj_din'', ''cur_home''"><<$home_name>></a>.'
  119. end
  120. if succubusflag = 1 and sucpcinfo >= 4: 'You are a Succubus.'
  121. if age = vidage:
  122. 'You are <<age>> years old.'
  123. else
  124. 'You are <<age>> years old, but you appear to be <<vidage>>.'
  125. end
  126. if birthday <= 9 and birthmonth <= 9:
  127. $birthdayD = '0<<birthday>>.0<<birthmonth>>.<<birthyear>>.'
  128. elseif birthday > 9 and birthmonth <= 9:
  129. $birthdayD = '<<birthday>>.0<<birthmonth>>.<<birthyear>>.'
  130. elseif birthday > 9 and birthmonth > 9:
  131. $birthdayD = '<<birthday>>.<<birthmonth>>.<<birthyear>>.'
  132. else
  133. $birthdayD = '0<<birthday>>.<<birthmonth>>.<<birthyear>>.'
  134. end
  135. 'Your date of birth is <<$birthdayD>>'
  136. *nl
  137. '<<$pcs_apprnc>>'
  138. *nl
  139. 'You are <<pcs_hgt>>cm tall and <a href="exec:gs ''obj_din'', ''show_body''"><<$body>></a>.'
  140. 'Your breasts would be considered an EU <a href="exec:gs ''obj_din'', ''show_tits''"><<$titsize>></a>.'
  141. '<<$nipplesize>>'
  142. if preg = 1:
  143. if denypreg = 1 and pregtime > 75:
  144. 'You seem to be putting on a bit of weight, your belly is definitely bigger.'
  145. elseif pregtime > 196:
  146. 'You''re rapidly approaching the finish line and have entered the third trimester. Your belly is so big now that you can barely remember what your toes look like. Your back hurts most of the time and it is a struggle to get to your feet if you sit down. The baby seems to think that your bladder makes a nice punching bag.'
  147. elseif pregtime > 130:
  148. 'Your belly is quite swollen now and shows under even the loosest of clothes. You find yourself constantly caressing your belly without realizing it.'
  149. elseif pregtime > 90 and knowpreg = 1:
  150. 'You are showing for sure now. Your tummy is starting to become rounder as it grows larger each day, although you can still wear baggy clothes to hide it. At least the morning sickness and nausea seem to have gone away for the most part.'
  151. elseif pregtime > 90 and knowpreg = 0:
  152. 'You can''t seem to stop gaining weight and your belly looks like it is getting bigger everyday, although you can still wear baggy clothes to hide it. At least the flu you''ve been fighting lately seems to have finally gone away for the most part.'
  153. elseif pregtime > 75 and knowpreg = 1:
  154. 'Your breasts look and feel swollen and tingle at the slightest touch. Waking up is getting harder to do and it takes you longer to get going in the morning. Lately, just the thought of food is enough to turn your stomach. Speaking of your stomach, you can definitely feel a baby bump now, although it is still hard to see.'
  155. elseif pregtime > 75 and knowpreg = 0:
  156. 'Your breasts look and feel swollen and tingle at the slightest touch. Waking up is getting harder to do and it takes you longer to get going in the morning. Lately, just the thought of food is enough to turn your stomach. Speaking of your stomach, you have developed a bit of a paunch, although it is still hard to see.'
  157. elseif pregtime > 50:
  158. 'You''ve noticed that your breasts seem firmer lately and your nipples seem to be sticking out more.'
  159. end
  160. end
  161. '<<$lip>>'
  162. '<<$pcs_throat>>'
  163. '<<$skin>>'
  164. '<<$glaza>>'
  165. '<<$pcs_makeup>>.'
  166. '<<$pcs_leghair>>'
  167. '<<$pcs_pubes>>'
  168. '<<$pcs_vag>>'
  169. '<<$pcs_ass>>'
  170. *nl
  171. if avatar_hair = 1:
  172. 'Your hair: <<$av_hair>>.'
  173. else
  174. '<<$hair>>'
  175. end
  176. if defcurly = 0 and curly > 0: 'Your curls are good for another <<curly>> days.'
  177. if defcurly = 1 and straight > 0: 'Your hair should be straight for another <<straight>> days.'
  178. *nl
  179. if salo < 10 and musle > 0 and dounspell = 0: '<b><font color="red">You are showing signs of malnourishment. You should probably eat more and more often.</font></b>'
  180. if salo < 10 and musle = 0 and dounspell = 0: '<b><font color="red">You are dangerously malnourished, which has led to a loss in muscle mass. You''re in a critical condition and likely to pass out!</font></b>'
  181. if pcs_teeth = 1:$zuba = ' tooth'
  182. if pcs_teeth >= 2:$zuba = ' teeth'
  183. if pcs_teeth > 0: 'You have lost <<pcs_teeth>><<$zuba>>.'
  184. !! 'pcs_apprnc <<pcs_apprnc>>'
  185. !! 'curlykoef <<curlykoef>> a maximum of 1'
  186. !! 'tits <<tits>> A maximum of 6'
  187. !! 'pcs_lip <<pcs_lip>> a maximum of 4'
  188. !! 'tanKoef <<tanKoef>> a maximum of 1'
  189. !! 'skin <<skin>> a maximum of 4'
  190. !! 'pcs_makeup <<pcs_makeup>> a maximum of 4'
  191. !! 'pcs_lashes <<pcs_lashes>> a maximum of 2'
  192. !! 'pcs_eyesize <<pcs_eyesize>> a maximum of 3'
  193. !! 'bodykoef <<bodykoef>> a maximum of 8'
  194. !! 'legkoef <<legkoef>> a maximum of 3'
  195. !! 'lobkoef <<lobkoef>> a maximum of 3'
  196. !! 'odevnesh <<odevnesh>> a maximum of 15'
  197. !! 'pcs_sweat <<pcs_sweat>> the maximum 0'
  198. !! 'pcs_hairbsh <<pcs_hairbsh>> a maximum of 1'
  199. !!!!!!!! Maruda Hair Mod
  200. if pcs_hairlng > 41 and hscrunch >= 1:
  201. if hscrunchw = 0 and hpingripw = 0: 'As you have a scrunchy, you can arrange your hair into a <a href="exec:hscrunchw = 1 & gs ''obj_din'', ''description''">ponytail</a>. You have <<hscrunch>> scrunchies left.'
  202. if hscrunchw = 1: 'Remove the <a href="exec:hscrunchw = 0 & gs ''obj_din'', ''description''">scrunchie</a> to get rid of the ponytail.'
  203. end
  204. if pcs_hairlng > 41 and hpingrip >= 1:
  205. if hscrunchw = 0 and hpingripw = 0: 'You have several clips, pins and grips for you hair. Hence, you can <a href="exec:hpingripw = 1 & gs ''obj_din'', ''description''">updo your hair</a>. You have <<hpingrip>> hair accessories at your disposal.'
  206. if hpingripw = 1: 'Let your hair <a href="exec:hpingripw = 0 & gs ''obj_din'', ''description''">flow free</a>.'
  207. end
  208. if pcs_hairlng > 80 and hscrunch >= 2:
  209. if hscrunchw = 0 and hpingripw = 0: 'You can use two hair ties to make yourself some <a href="exec:hpigtail = 1 & hscrunchw = 2 & gs ''obj_din'', ''description''">pigtails</a>.'
  210. if hscrunchw = 2: '<a href="exec:hpigtail = 0 & hscrunchw = 0 & gs ''obj_din'', ''description''">Remove</a> your scrunchies and let your hair flow free again.'
  211. end
  212. if hscrunch < 1:hscrunchw = 0
  213. if hpingrip < 1:hpingripw = 0
  214. if hscrunch < 2:hpigtail = 0
  215. !!!!!!!! Maruda Hair Mod
  216. '</td></tr></table></center>'
  217. end
  218. if $ARGS[0] = 'cur_home':
  219. *clr & cla
  220. !'<center><img src="images/system/icon/description.png"><br></center>'
  221. '<center><h1><<$pcs_firstname>>''s Home Location</h1></center>'
  222. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  223. act 'Return to main description': gt 'obj_din', 'description'
  224. *nl
  225. !!This is correct it just looks wrong
  226. if home_owned[1] > 0: 'Set current home as <a href="exec:gs ''set_home'', 1 & gs ''obj_din'', ''cur_home''">City residential apartment</a>'
  227. if home_owned[2] = 1: 'Set current home as <a href="exec:gs ''set_home'', 2 & gs ''obj_din'', ''cur_home''">Parent''s home in Pavlovsk</a>'
  228. if home_owned[3] > 0: 'Set current home as <a href="exec:gs ''set_home'', 3 & gs ''obj_din'', ''cur_home''">My cottage in the cooperative farm</a>'
  229. if home_owned[4] = 1: 'Set current home as <a href="exec:gs ''set_home'', 4 & gs ''obj_din'', ''cur_home''">Old town apartment</a>'
  230. if home_owned[5] > 2: 'Set current home as <a href="exec:gs ''set_home'', 5 & gs ''obj_din'', ''cur_home''">My mansion</a>'
  231. if home_owned[6] = 1: 'Set current home as <a href="exec:gs ''set_home'', 6 & gs ''obj_din'', ''cur_home''">My hotel room in Pavlovsk</a>'
  232. if home_owned[7] = 1: 'Set current home as <a href="exec:gs ''set_home'', 7 & gs ''obj_din'', ''cur_home''">Tanya''s house</a>'
  233. if home_owned[8] = 1: 'Set current home as <a href="exec:gs ''set_home'', 8 & gs ''obj_din'', ''cur_home''">Niko''s apartment</a>'
  234. if home_owned[9] = 1: 'Set current home as <a href="exec:gs ''set_home'', 9 & gs ''obj_din'', ''cur_home''">Uncle Sergey''s apartment</a>'
  235. if home_owned[10] = 1: 'Set current home as <a href="exec:gs ''set_home'', 10 & gs ''obj_din'', ''cur_home''">Lyceum school</a>'
  236. if home_owned[11] = 1: 'Set current home as <a href="exec:gs ''set_home'', 11 & gs ''obj_din'', ''cur_home''">University halls</a>'
  237. if home_owned[12] = 1: 'Set current home as <a href="exec:gs ''set_home'', 12 & gs ''obj_din'', ''cur_home''">Hunter''s lodge in Gadukino</a>'
  238. if home_owned[13] = 1: 'Set current home as <a href="exec:gs ''set_home'', 13 & gs ''obj_din'', ''cur_home''">Shared apartment in Pavlovsk</a>'
  239. !!Apostrophe colour correction - KS ''''
  240. '</td></tr></table></center>'
  241. end
  242. if $ARGS[0] = 'skills':
  243. *clr & cla
  244. gs 'obj_din','chartabs'
  245. !'<center><img src="images/system/icon/stats.png"><br></center>'
  246. '<center><h1>Character Skills</h1></center>'
  247. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  248. '<td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  249. '<b>Base Skills</b>'
  250. *nl
  251. '<font color="grey">base / modified</font>'
  252. *nl
  253. 'Strength - <<pcs_stren>> / <<stren_lvl>>'
  254. 'Agility - <<pcs_agil>> / <<agil_lvl>>'
  255. 'Endurance - <<pcs_vital>> / <<vital_lvl>>'
  256. 'Intelligence - <<pcs_intel>> / <<intel_lvl>>'
  257. 'Spirit - <<pcs_sprt>> / <<sprt_lvl>>'
  258. 'Reaction - <<pcs_react>> / <<react_lvl>>'
  259. 'Charisma - <<pcs_chrsm>> / <<chrsm_lvl>>'
  260. 'Perception - <<pcs_prcptn>> / <<prcptn_lvl>>'
  261. if pcs_magik > 0: 'Magic - <<pcs_magik>>'
  262. 'Attractiveness - <<pcs_apprnc>>'
  263. !'Speed <<speed>>' - not used
  264. *nl
  265. '<b>Mental Skills</b>'
  266. *nl
  267. if pcs_scstng > 0: 'Spell Casting - <<pcs_scstng>>'
  268. if pcs_humint > 0:'People skills - <<pcs_humint>>'
  269. if pcs_persuas > 0:'Persuasion - <<pcs_persuas>>'
  270. if pcs_observ > 0:'Observation - <<pcs_observ>>'
  271. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  272. '<b>Sport Skills</b>'
  273. *nl
  274. if pcs_jab > 0: 'Jabs - <<pcs_jab>>'
  275. if pcs_punch > 0: 'Power Strikes - <<pcs_punch>>'
  276. if pcs_kick > 0: 'Kicks - <<pcs_kick>>'
  277. if pcs_def > 0: 'Defense - <<pcs_def>>'
  278. if pcs_run > 0: 'Running - <<pcs_run>>'
  279. if pcs_vball > 0: 'Volleyball - <<pcs_vball>>'
  280. if pcs_ftbll > 0: 'Football - <<pcs_ftbll>>'
  281. if pcs_wrstlng > 0: 'Wrestling - <<pcs_wrstlng>>'
  282. if pcs_shoot > 0: 'Shooting Accuracy - <<pcs_shoot>>'
  283. if pcs_chess > 0: 'Chess - <<pcs_chess>>'
  284. if pcs_icesktng > 0: 'Ice Skating - <<pcs_icesktng>>'
  285. if pcs_ttgmng > 0: 'Tabletop Gaming - <<pcs_ttgmng>>'
  286. if pcs_gaming > 0: 'Gaming - <<pcs_gaming>>'
  287. if pcs_pool > 0: 'Pool - <<pcs_pool>>'
  288. *nl
  289. '<b>Artistic Skills</b>'
  290. *nl
  291. if pcs_vokal > 0: 'Singing <<pcs_vokal>>'
  292. if pcs_instrmusic > 0: 'Instrumental Music - <<pcs_instrmusic>>'
  293. if pcs_photoskl > 0: 'Photography - <<pcs_photoskl>>'
  294. if pcs_artskls > 0: 'Artistic Skills - <<pcs_artskls>>'
  295. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  296. '<b>Job Skills</b>'
  297. *nl
  298. if pcs_compskl > 0: 'Computer Skill - <<pcs_compskl>>'
  299. if pcs_comphckng > 0: 'Hacking - <<pcs_comphckng>>'
  300. if pcs_hndiwrk > 0: 'Handy-work - <<pcs_hndiwrk>>'
  301. if pcs_sewng > 0: 'Tailoring - <<pcs_sewng>>'
  302. if pcs_servng > 0: 'Serving - <<pcs_servng>>'
  303. if pcs_medcn > 0: 'Medicine - <<pcs_medcn>>'
  304. if teachlevel > 0: 'Teacher - credibility <<teachlevel>>'
  305. *nl
  306. '<b>Other Skills</b>'
  307. *nl
  308. if SchoolAtestat = 0 and StoryLine > 0:
  309. if pcs_grades > 0: 'School Grades - <<pcs_grades>>'
  310. if schoolprogul > 0: 'Schhool absenteesim - <<schoolprogul>>'
  311. end
  312. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  313. '<b>Beauty Skills</b>'
  314. *nl
  315. if pcs_makeup > 0: 'Makeup Skill - <<pcs_makupskl>>'
  316. if pcs_danc > 0: 'Modern Dancing - <<pcs_danc>>'
  317. if pcs_dancero > 0: 'Erotic Dancing - <<pcs_dancero>>'
  318. if pcs_dancpol > 0: 'Pole Dancing - <<pcs_dancpol>>'
  319. if pcs_mdlng > 0: 'Modelling - <<pcs_mdlng>>'
  320. *nl
  321. '<b>Sexual Skills</b>'
  322. *nl
  323. 'Inhibition <<100-pcs_inhib>>'
  324. 'Exhibitionist preference: <<exhibitionism[''pref'']>>'
  325. 'Exhibitionist sex: <<exhibitionism[''exp'']>>'
  326. if SUB > 0: 'Submissiveness <<SUB>>'
  327. if pcs_dom > 0: 'Dominance <<pcs_dom>>'
  328. 'Submissive sex: <<sub[''exp'']>>'
  329. 'Dominant sex: <<dom[''exp'']>>'
  330. 'Lesbian sex preference: <<lesbian[''pref'']>>'
  331. 'Lesbian sex: <<lesbian[''exp'']>>'
  332. '</td></tr></table></center>'
  333. end
  334. if $ARGS[0] = 'husb_cheat_count':
  335. if husband > 0:
  336. if guy > before_h_guy :
  337. guy_cheat += guy - guy_cheat
  338. before_h_guy = guy
  339. end
  340. if girl > before_h_girl:
  341. girl_cheat += girl - before_h_girl
  342. before_h_girl = girl
  343. end
  344. end
  345. if before_h_girl > 0 and before_h_guy > 0:
  346. 'During your marriage you have cheated with your husband with <<guy_cheat>> guys and <<girl_cheat>> girls.'
  347. elseif before_h_guy > 0:
  348. 'During your marriage you have cheated with your husband with <<guy_cheat>> guys.'
  349. elseif before_h_girl > 0:
  350. 'During your marriage you have cheated with your husband with <<girl_cheat>> girls.'
  351. end
  352. end
  353. if $ARGS[0] = 'stats':
  354. *clr & cla
  355. gs 'obj_din','chartabs'
  356. gs 'housing', 'rent'
  357. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  358. '<center><h1>Character Statistics</h1></center>'
  359. '<center><table width="90%" cellspacing="0" cellpadding="10" valign="top"><tr>'
  360. '<td width="35%" cellspacing="0" cellpadding="0" valign="top">'
  361. '<center><b>General Statistics</b></center>'
  362. *nl
  363. if opPRE = 0: 'It has been <<daystart>> days since the game started.'
  364. *nl
  365. if SchoolAtestat = 0 and StoryLine > 0:
  366. if pcs_grades >= 90:
  367. 'You''re an A+ student.'
  368. elseif pcs_grades >= 80:
  369. 'You''re a bright student, just not the top of your class.'
  370. elseif pcs_grades >= 70:
  371. 'You''re an above average student, but you have to work hard to keep up.'
  372. elseif pcs_grades >= 60:
  373. 'You''re the typical average student. You''re good in the fields you like, but can''t be bothered with the rest.'
  374. elseif pcs_grades >= 50:
  375. 'You''re not very good in school, you wish you could be somewhere else and your grades show it.'
  376. elseif pcs_grades >= 40:
  377. 'You''re not cut out for school, you skip out most of the time. You wonder how you''re going to manage to get passing grades.'
  378. else
  379. 'You''re the class nitwit. You''re still not sure how you got this far in the first ace.'
  380. end
  381. if schoolprogul > 1: 'Absenteeism in school - <<schoolprogul>> days'
  382. end
  383. *nl
  384. if (home_owned[1] = 1 or home_owned[4] > 0) and ArendHouseSL > 0:
  385. *nl
  386. if home_owned[1] = 1 and home_owned[4] > 0:
  387. 'You have rented an apartment in the city residential area, which is paid up for <b><<ArendHouseSL>></b> days, and you also have an apartment in Pushkin, which is paid up for <b><<ArendHouseSL4>></b> days.'
  388. elseif home_owned[1] = 1:
  389. 'You have rented an apartment in the city residential area, and you''re paid up for <<ArendHouseSL>> days.'
  390. elseif home_owned[4] > 0:
  391. 'You have rented an apartment in Pushkin, and you''re paid up for <<ArendHouseSL>> days.'
  392. end
  393. if home_owned[1] = 1:
  394. if karta >= home_rent[1] or money >= home_rent[1] or money + stolmoney >= home_rent[1] or karta + bankDebtLimit >= home_rent[1]:
  395. *nl
  396. *p 'The monthly rent for your city apartment is <<home_rent[1]>> <b>₽</b>. '
  397. if karta >= home_rent[1]:
  398. !From bank
  399. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  400. elseif money >= home_rent[1]:
  401. !From cash
  402. *p 'You can make an advance <a href="exec:money -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  403. *nl
  404. elseif stolmoney >= home_rent[1]:
  405. !From drawer
  406. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  407. *nl
  408. elseif money + stolmoney >= home_rent[1]:
  409. !From cash and drawer
  410. *p 'You can make an advance <a href="exec:money -= (home_rent[1] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  411. *nl
  412. elseif karta + bankDebtLimit >= home_rent[1]:
  413. !From bank and overdraw
  414. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  415. *nl
  416. else
  417. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account before the 25th of <<month>>, so you don''t get evicted.'
  418. *nl
  419. end
  420. end
  421. end
  422. if home_owned[4] > 0:
  423. if karta >= home_rent[4] or money >= home_rent[4] or money + stolmoney >= home_rent[4] or karta + bankDebtLimit >= home_rent[4]:
  424. *nl
  425. *p 'The monthly rent for your Pushkin apartment is <<home_rent[4]>> <b>₽</b>. '
  426. if karta >= home_rent[4]:
  427. !From bank
  428. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  429. *nl
  430. elseif money >= home_rent[4]:
  431. !From cash
  432. *p 'You can make an advance <a href="exec:money -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  433. *nl
  434. elseif stolmoney >= home_rent[4]:
  435. !From drawer
  436. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  437. *nl
  438. elseif money + stolmoney >= home_rent[4]:
  439. !From cash and drawer
  440. *p 'You can make an advance <a href="exec:money -= (home_rent[4] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  441. *nl
  442. elseif karta + bankDebtLimit >= home_rent[4]:
  443. !From bank and overdraw
  444. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  445. *nl
  446. else
  447. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account before 25th of <<month>>, so you don''t get evicted.'
  448. *nl
  449. end
  450. end
  451. end
  452. end
  453. if kid = 1:
  454. *nl
  455. 'You have 1 child:'
  456. else
  457. 'You have <<kid>> children:'
  458. end
  459. if kid > 0:
  460. k = 0
  461. :kidloop
  462. if k < kid:
  463. gs 'obj_din','kidlist',k
  464. k += 1
  465. jump 'kidloop'
  466. end
  467. end
  468. if workPTU > 1: 'Reputation as a teacher <<teachlevel>>'
  469. *nl
  470. if npc_QW['A192'] > 0: 'Friendship with Nastya <<npc_QW[''A192'']>>'
  471. if npc_rel['A218'] > 0: 'Friendship with Tanya <<npc_rel[''A218'']>>'
  472. if npc_rel['A219'] > 0: 'Friendship with Kat <<npc_rel[''A219'']>>'
  473. if npc_rel['A220'] > 0: 'Friendship with Vika <<npc_rel[''A220'']>>'
  474. if npc_rel['A93'] > 0: 'Friendship with Ira <<npc_rel[''A93'']>>'
  475. if npc_rel['A43'] > 0: 'Friendship with Tamara <<npc_rel[''A43'']>>'
  476. if alla > 0: 'Friendship with Alla <<alla>>'
  477. if masha > 0: 'Friendship with Masha <<masha>>'
  478. if npc_rel['A41'] > 0: 'Friendship with Givi K. <<npc_rel[''A41'']>>'
  479. if npc_rel['A42'] > 0: 'Friendship with Ashot <<npc_rel[''A42'']>>'
  480. if Dmitry > 0: 'Friendship with Dima <<Dmitry>>'
  481. if afra > 0: 'Friendship with blacks <<afra>>'
  482. if npc_rel['A69'] > 0:'Friendship with Mikhail Nikolaevich <<npc_rel[''A69'']>>'
  483. !!!WD: Formatting
  484. if (npc_rel['A93'] + npc_rel['A41'] + npc_rel['A42'] + npc_rel['A43'] + afra + gosh + npc_rel['A220'] + npc_rel['A219'] + npc_QW['A192'] + npc_rel['A218']) > 0:*nl
  485. *nl
  486. if KikWinPro > 0 or KikLossPro > 0 or KikDrawPro > 0:
  487. 'Professional Kickboxing Record:Win (Victory KO) - Loss (Defeat KO) - Draw'
  488. '<<KikWinPro>> (<<KikWinProKO>>KO) - <<KikLossPro>> (<<KikLossProKO>>KO) - <<KikDrawPro>>'
  489. end
  490. if Win > 0 or Loss > 0: 'Wins in fights <<Win>>, losses in fights <<Loss>>' & *nl
  491. if razradKik > 0: '<<$razradKik>>'
  492. if KikWinAm > 0 or KikLossAm > 0 or KikDrawAm > 0:
  493. 'Amateur Kickboxing Record:<br>Wins: <<KikWinAm>> (<<KikWinAmKO>> by KO) - Losses: <<KikLossAm>> (<<KikLossAmKO>> by KO) - Draws: <<KikDrawAm>>'
  494. *nl
  495. end
  496. if razradKik > 0:
  497. if razradKik = 1:$razradKik = 'You have earned green sash(rank 4) in kickboxing'
  498. if razradKik = 2:$razradKik = 'You have earned purple sash(rank 5) in kickboxing'
  499. if razradKik = 3:$razradKik = 'You have earned blue sash(rank 6) in kickboxing'
  500. if razradKik = 4:$razradKik = 'You have earned brown sash(rank 7) in kickboxing'
  501. if razradKik = 5:$razradKik = 'You have earned black sash, 1st dan in kickboxing'
  502. *nl
  503. end
  504. if kolsorev > 0: 'You have run in <<kolsorev>> races'
  505. if swinbeg >= 1: 'You have <<swinbeg/3>> trophies from local racing competitions'
  506. if bronzebeg > 0: '<<bronzebeg>> - bronze medals for running'
  507. if silverbeg > 0: '<<silverbeg>> - silver medals for running'
  508. if goldbeg > 0: '<<goldbeg>> - gold medals for running'
  509. if razradbegEB > 0: '<<razradbegEB>> times bronze medalist at European Championship'
  510. if razradbegES > 0: '<<razradbegES>> runner up at European Championship'
  511. if razradbegEG > 0: '<<razradbegEG>> times European champion.'
  512. if razradbegIB > 0: '<<razradbegIB>> times bronze medalist at World Championship'
  513. if razradbegIS > 0: '<<razradbegIS>> runner up at World Championship'
  514. if razradbegIG > 0: '<<razradbegIG>> times World champion'
  515. if razradbeg > 0:
  516. if razradbeg = 1: 'You have third sports category for event'
  517. if razradbeg = 2: 'You 2nd sports category for event'
  518. if razradbeg = 3: 'You 1st sports category for event'
  519. if razradbeg = 4: 'You have the title of Candidate Master of Sports for event'
  520. if razradbeg = 5: 'You have the title of Master of Sports in the run'
  521. if razradbeg >= 6: 'You have the title of International Master of Sports for event'
  522. *nl
  523. end
  524. if chess_win > 0 or chess_loss > 0:'Chess Record: Win <<chess_win>>, Loss <<chess_loss>>'
  525. if chess_rank > 0:
  526. if chess_rank = 1:'You have mastered the basics of chess'
  527. if chess_rank = 2:'You''re starting to get good at chess'
  528. if chess_rank = 3:'You''re a good chess player'
  529. if chess_rank = 4:'You''re an excellent chess player'
  530. if chess_rank = 5:'You''re a candidate for chess master'
  531. if chess_rank = 6:'You''re a chess master'
  532. if chess_rank = 7:'You''re a chess Grandmaster'
  533. end
  534. if chess_world_rank > 0:
  535. if chess_world_rank = 1:'The title of FIDE Master Chess'
  536. if chess_world_rank = 2:'The title of International Chess Master'
  537. if chess_world_rank = 3:'The title of International Grandmaster Chess'
  538. end
  539. *nl
  540. !!!
  541. if modelfoto > 0:
  542. '<b>Modelling Statistics</b>'
  543. *nl
  544. '<<modelfoto>> - Number of times you have worked as a model'
  545. '<<modelfotomoney>> - The amount of money you''ve made modelling'
  546. if modelfoto_fashion > 0: '<<modelfoto_fashion>> - Number of fashion shoots you have participated in'
  547. if modelfoto_ero_clo > 0: '<<modelfoto_ero_clo>> - Number of erotic clothing shoots you have participated in'
  548. if modelfoto_bikini > 0: '<<modelfoto_bikini>> - Number of swimsuit shoots you have modelled in'
  549. if modelfoto_lingerie > 0: '<<modelfoto_lingerie>> - Number of lingerie shoots you have participated in'
  550. if modelfoto_nip > 0: '<<modelfoto_nip>> - Number of times your nipples have been visible as a model'
  551. if modelfoto_topless > 0: '<<modelfoto_topless>> - Number of shoots where you have been topless'
  552. if modelfoto_nude > 0: '<<modelfoto_nude>> - Number of nude modelling shoots you have participated in'
  553. if modelfoto_pussy > 0: '<<modelfoto_pussy>> - Number of shoots your vagina has been visible'
  554. *nl
  555. end
  556. if slavafuck > 0:'You have let Borislav fuck you <<slavafuck>> times'
  557. if slava_bj > 0:'You have given Borislav <<$slava_bj>> blowjobs'
  558. if maxdamage > 0: 'The impact force on the dynamometer <<maxdamage>> kgN' & *nl
  559. if stripdancesum > 0 and hidden_stripdancesum = 0:
  560. 'You have danced <<stripdancesum>> times in the stripclub'
  561. elseif stripdancesum = 0 and hidden_stripdancesum > 0:
  562. 'You have danced <<hidden_stripdancesum>> times in the stripclub, but you do nor remember it'
  563. elseif stripdancesum > 0 and hidden_stripdancesum > 0:
  564. 'You have danced <<stripdancesum+hidden_stripdancesum>> times in the stripclub, but you only remember <<stripdancesum>> times'
  565. end
  566. if profiDanceTime > 0: 'You danced <<profiDanceTime>> times professionally.'
  567. if SchoolAtestat = 1: 'You have finished school.'
  568. if diplom = 1: 'You graduated.'
  569. if teachlevel > 0: 'Your credibility as a teacher is <<teachlevel>>'
  570. !WD:FORMATING
  571. if (maxdamage + stripdancesum + profiDanceTime + SchoolAtestat + diplom + teachlevel) > 0:*nl
  572. '</td><td width="35%" cellspacing="0" cellpadding="0" valign="top">'
  573. '<center><b>Sex Statistics</b></center>'
  574. *nl
  575. !Sex stats
  576. if mastr > 0 or stat['mast'] > 0: 'Times you have masturbated: <<stat[''mast'']>>'
  577. if stat['porn'] > 0: 'Times you have watched porn: <<stat[''porn'']>>'
  578. if stat['flashlite'] > 0 or stat['flash'] > 0: 'Times you have flashed: <<stat[''flashlite''] + stat[''flash'']>>'
  579. if stat['voyeur'] > 0: 'Times you have watched other people fuck: <<stat[''voyeur'']>>'
  580. if spank > 0: 'You have had your ass spanked <<spank>> times'
  581. temp = func('shortgs','guy')
  582. if guy+temp > 0 and hidden_guy = 0:
  583. 'You had sex with <<guy+temp>> guys.'
  584. elseif guy+temp = 0 and hidden_guy > 0:
  585. 'You had sex with <<hidden_guy>> guys, but you do not have any recollection of it. You still think of yourself as a virgin.'
  586. elseif guy+temp > 0 and hidden_guy > 0:
  587. 'You had sex with <<guy+hidden_guy+temp>> guys, but you know only about <<guy+temp>> of them.'
  588. end
  589. temp = func('shortgs','girl')
  590. if girl+temp > 0 and hidden_girl = 0:
  591. 'You had sex with <<girl+temp>> girls.'
  592. elseif girl+temp = 0 and hidden_girl > 0:
  593. 'You had sex with <<hidden_girl>> girls, but you do not have any recollection of any of it.'
  594. elseif girl+temp > 0 and hidden_girl > 0:
  595. 'You had sex with <<girl+temp+hidden_girl>> girls, but you know only about <<girl+temp>> of them.'
  596. end
  597. if divorced > 0: 'You were married <<divorced>> times.'
  598. if suprdolg > 0: 'You performed your conjugal duty for your husband <<suprdolg>> times'
  599. if rape > 0 and hidden_rape = 0:
  600. 'You have been raped <<rape>> times'
  601. elseif rape = 0 and hidden_rape > 0:
  602. 'You have been raped <<hidden_rape>> times, but you do not remember any of it'
  603. elseif rape > 0 and hidden_rape > 0:
  604. 'You have been raped <<rape+hidden_rape>> times, but you only remember <<rape>> of them'
  605. end
  606. if slutty > 0 or hidden_slutty > 0:
  607. if bordelslutty = 0: 'Sold your body <<slutty>> times.'
  608. if bordelslutty > 0: 'Sold your body <<slutty>> times, including <<bordelslutty>> times in a brothel.'
  609. if hidden_slutty > 0: 'Sold your body <<hidden_slutty>> times, and gave all the money to your therapist. You do not remember any of it.'
  610. end
  611. if orgasm > 0: 'Experienced orgasm <<orgasm>> times.'
  612. if analorgasm > 0 : 'You''ve had <<analorgasm>> anal orgasms.'
  613. if swallow > 0: 'Sperm swallowed <<swallow>> times.'
  614. if facial > 0: 'You have taken <<facial>> facials.'
  615. if frot > 0 or hump > 0: 'Your clothes have been come on <<frot + hump>> times.'
  616. if zoo > 0: 'Had sex with animals <<zoo>> times.'
  617. if pee > 0: 'You pissing <<pee>> times.'
  618. if swallowpee > 0: 'You swallowed urine <<swallowpee>> times.'
  619. !!!WD:FORMATING
  620. if (slutty + pfilmSTOP + film + orgasm + analorgasm + swallow + facial + frot + zoo + pee) > 0:*nl
  621. !!!
  622. gs 'obj_din', 'husb_cheat_count'
  623. if hj > 0 or stat['hj'] > 0 or stat['hidden_hj'] > 0:
  624. 'Jerked men off (known/unknown): <<stat[''hj'']>>/<<stat[''hidden_hj'']>>'
  625. if hja > 0: 'Jerked off your boyfriend: <<hja>>'
  626. end
  627. if stat['footjob'] > 0 or stat['hidden_footjob'] > 0: 'Jerked men off with your feet (known/unknown): <<stat[''footjob'']>>/<<stat[''hidden_footjob'']>>'
  628. if bj > 0 or stat['bj'] > 0 or stat['hidden_bj'] > 0:
  629. 'Sucked cock (known/unknown): <<stat[''bj'']>>/<<stat[''hidden_bj'']>>'
  630. if bja > 0: 'Sucked your boyfriends cock: <<bja>>'
  631. if gloryhole > 0 or hidden_gloryhole > 0: 'Sucked cock in a gloryhole (known/unknown): <<gloryhole>>/<<hidden_gloryhole>>'
  632. end
  633. if sex > 0 or stat['vaginal'] > 0 or stat['hidden_vaginal'] > 0: 'Vaginal sex (known/unknown): <<stat[''vaginal'']>>/<<stat[''hidden_vaginal'']>>'
  634. if sexa > 0: 'Vaginal sex with your boyfriend: <<sexa>>'
  635. if (pcs_cp_safe_known + pcs_cp_notsafe_known + pcs_cp_risky_known) > 0:
  636. ' Known vaginal creampies:'
  637. if pcs_cp_safe_known > 0:' Safe: <<pcs_cp_safe_known>>'
  638. if pcs_cp_notsafe_known > 0:' Likely safe: <<pcs_cp_notsafe_known>>'
  639. if pcs_cp_risky_known > 0:' Risky: <<pcs_cp_risky_known>>'
  640. end
  641. if (pcs_cp_safe_unknown + pcs_cp_notsafe_unknown + pcs_cp_risky_unknown) > 0:
  642. ' Unknown vaginal creampies:'
  643. if pcs_cp_safe_unknown > 0:' Safe: <<pcs_cp_safe_unknown>>'
  644. if pcs_cp_notsafe_unknown > 0:' Likely safe: <<pcs_cp_notsafe_unknown>>'
  645. if pcs_cp_risky_unknown > 0:' Risky: <<pcs_cp_risky_unknown>>'
  646. end
  647. if lesbian > 0 or hidden_lesbian > 0:
  648. if hidden_lesbian = 0: 'Lesbian sex (known/unknown): <<lesbian>>/<<hidden_lesbian>>'
  649. end
  650. if futa > 0 or hidden_futa > 0: 'Sex with tgirls (known/unknown): <<futa>>/<<hidden_futa>>'
  651. if anal > 0 or stat['anal'] or stat['hidden_anal']:
  652. 'Anal sex (known/unknown): <<stat[''anal'']>>/<<stat[''hidden_anal'']>>'
  653. if anala > 0: 'Anal sex with your boyfriend: <<anala>>'
  654. end
  655. if pcs_acp_known > 0: ' Known anal creampies: <<pcs_acp_known>>'
  656. if pcs_acp_unknown > 0: ' Unknown anal creampies: <<pcs_acp_unknown>>'
  657. if gang > 0 or hidden_gang > 0: 'Group sex (known/unknown): <<gang>>/<<hidden_gang>>'
  658. if kuni > 0 or stat['cuni'] > 0: 'Received cunnilingus: <<stat[''cuni'']>>'
  659. if stat['vaginal_finger'] > 0: 'Fingered: <<stat[''vaginal_finger'']>>'
  660. if stat['vaginal_fist'] > 0: 'Fisted: <<stat[''vaginal_fist'']>>'
  661. if stat['vaginal_dildo'] > 0: 'Fucked a dildo: <<stat[''vaginal_dildo'']>>'
  662. if stat['vaginal_strap'] > 0: 'Fucked with a strap-on: <<stat[''vaginal_strap'']>>'
  663. if stat['vaginal_vibe'] > 0: 'Clitoral / Vaginal vibrator: <<stat[''vaginal_vibe'']>>'
  664. if stat['trib'] > 0: 'Tribalism: <<stat[''trib'']>>'
  665. if stat['anal_finger'] > 0: 'Anally fingered: <<stat[''anal_finger'']>>'
  666. if stat['anal_fist'] > 0: 'Anally fisted: <<stat[''anal_fist'']>>'
  667. if stat['rimming'] > 0: 'Ass rimmed: <<stat[''rimming'']>>'
  668. if stat['anal_dildo'] > 0: 'Anal sex with a dildo: <<stat[''anal_dildo'']>>'
  669. if stat['anal_strap'] > 0: 'Ass fucked with a strap-on: <<stat[''anal_strap'']>>'
  670. if stat['anal_vibe'] > 0: 'Anal vibrator: <<stat[''anal_vibe'']>>'
  671. if stat['cuni_give'] > 0: 'Performed cunnilingus: <<stat[''cuni_give'']>>'
  672. if stat['vaginal_finger_give'] > 0: 'Fingered a girl: <<stat[''vaginal_finger_give'']>>'
  673. if stat['vaginal_fist_give'] > 0: 'Fisted a girl: <<stat[''vaginal_fist_give'']>>'
  674. if stat['vaginal_dildo_give'] > 0: 'Dildoed a girl: <<stat[''vaginal_dildo_give'']>>'
  675. if stat['vaginal_strap_give'] > 0: 'Strap-on fucked a girl: <<stat[''vaginal_strap_give'']>>'
  676. if stat['vaginal_vibe_give'] > 0: 'Used vibrator on a girl: <<stat[''vaginal_vibe_give'']>>'
  677. if stat['rimming_give'] > 0: 'Rimmed someone: <<stat[''rimming_give'']>>'
  678. if stat['anal_finger_give'] > 0: 'Fingered someone else''s ass: <<stat[''anal_finger_give'']>>'
  679. if stat['anal_fist_give'] > 0: 'Fisted someone else''s ass: <<stat[''anal_fist_give'']>>'
  680. if stat['anal_dildo_give'] > 0: 'Dildoed someone else''s ass: <<stat[''anal_dildo_give'']>>'
  681. if stat['anal_vibe_give'] > 0: 'Used a vibrator on someone else''s ass: <<stat[''anal_vibe_give'']>>'
  682. if stat['anal_strap_give'] > 0 or stat['anal_strap_give'] > 0: 'Fucked someone else''s ass with a strap-on: <<stat[''anal_strap_give'']>>'
  683. '</td><td width="30%" cellspacing="0" cellpadding="0" valign="top">'
  684. '<center><b>Fetish Statistics</b></center>'
  685. *nl
  686. 'Feet preference: <<feet[''pref'']>>'
  687. 'Foot jobs / worship: <<feet[''exp'']>>'
  688. 'Deepthroat preference: <<deepthroat[''pref'']>>'
  689. 'Deepthroated: <<deepthroat[''exp'']>>'
  690. 'Group preference: <<group[''pref'']>>'
  691. 'Group sex: <<group[''exp'']>>'
  692. 'Gangbang preference: <<gangbang[''pref'']>>'
  693. 'Gangbangs: <<gangbang[''exp'']>>'
  694. 'Humiliation preference: <<humiliation[''pref'']>>'
  695. 'Humiliation experiences: <<humiliation[''exp'']>>'
  696. 'Prostitution preference: <<prostitution[''pref'']>>'
  697. 'Prostituted yourself: <<prostitution[''exp'']>>'
  698. 'Bondage preference: <<bound[''pref'']>>'
  699. 'Bondage play: <<bound[''exp'']>>'
  700. 'Masochism preference: <<maso[''pref'']>>'
  701. 'Masochism experiences: <<maso[''exp'']>>'
  702. 'Bestiality encounters: <<beast[''pref'']>>'
  703. 'Bestiality experience: <<beast[''exp'']>>'
  704. 'Rough sex preference: <<rough[''pref'']>>'
  705. 'Rough sex: <<rough[''exp'']>>'
  706. 'Incest preference: <<incest[''pref'']>>'
  707. 'Incestuous sex: <<incest[''exp'']>>'
  708. '</td></tr></table></center>'
  709. end
  710. if $ARGS[0] = 'stats_gen':
  711. *clr & cla
  712. gs 'housing', 'rent'
  713. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  714. '<center><h1>General Statistics</h1></center>'
  715. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  716. '<td cellspacing="0" cellpadding="0" valign="top">'
  717. act 'Return to the statistics index': gt 'obj_din', 'stats'
  718. *nl
  719. if opPRE = 0: 'It has been <<daystart>> days since the game started.'
  720. *nl
  721. if SchoolAtestat = 0 and StoryLine > 0:
  722. if pcs_grades >= 90:
  723. 'You are an A+ student.'
  724. elseif pcs_grades >= 80:
  725. 'You are a bright student, just not the top of your class.'
  726. elseif pcs_grades >= 70:
  727. 'You are an above average student, but you have to work hard to keep up.'
  728. elseif pcs_grades >= 60:
  729. 'You are the typical average student. You''re good in the fields you like, but can''t be bothered with the rest.'
  730. elseif pcs_grades >= 50:
  731. 'You''re not very good in school, you wish you could be somewhere else and your grades show it.'
  732. elseif pcs_grades >= 40:
  733. 'You are not cut out for school, you skip out most of the time. You wonder how you''re going to manage to get passing grades.'
  734. else
  735. 'You are the class nitwit. You''re still not sure how you got this far in the first ace.'
  736. end
  737. if schoolprogul > 1: 'Absenteeism in school - <<schoolprogul>> days'
  738. end
  739. *nl
  740. if (home_owned[1] = 1 or home_owned[4] > 0) and ArendHouseSL > 0:
  741. *nl
  742. if home_owned[1] = 1 and home_owned[4] > 0:
  743. 'You have rented an apartment in the city residential area, which is paid up for <b><<ArendHouseSL>></b> days, and you also have an apartment in Pushkin, which is paid up for <b><<ArendHouseSL4>></b> days.'
  744. elseif home_owned[1] = 1:
  745. 'You have rented an apartment in the city residential area, and you are paid up for <<ArendHouseSL>> days.'
  746. elseif home_owned[4] > 0:
  747. 'You have rented an apartment in Pushkin, and you are paid up for <<ArendHouseSL>> days.'
  748. end
  749. if home_owned[1] = 1:
  750. if karta >= home_rent[1] or money >= home_rent[1] or money + stolmoney >= home_rent[1] or karta + bankDebtLimit >= home_rent[1]:
  751. *nl
  752. *p 'The monthly rent for your city apartment is <<home_rent[1]>> <b>₽</b>. '
  753. if karta >= home_rent[1]:
  754. !From bank
  755. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  756. elseif money >= home_rent[1]:
  757. !From cash
  758. *p 'You can make an advance <a href="exec:money -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  759. *nl
  760. elseif stolmoney >= home_rent[1]:
  761. !From drawer
  762. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  763. *nl
  764. elseif money + stolmoney >= home_rent[1]:
  765. !From cash and drawer
  766. *p 'You can make an advance <a href="exec:money -= (home_rent[1] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  767. *nl
  768. elseif karta + bankDebtLimit >= home_rent[1]:
  769. !From bank and overdraw
  770. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  771. *nl
  772. else
  773. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account before the 25th of <<month>>, so you don''t get evicted.'
  774. *nl
  775. end
  776. end
  777. end
  778. if home_owned[4] > 0:
  779. if karta >= home_rent[4] or money >= home_rent[4] or money + stolmoney >= home_rent[4] or karta + bankDebtLimit >= home_rent[4]:
  780. *nl
  781. *p 'The monthly rent for your Pushkin apartment is <<home_rent[4]>> <b>₽</b>. '
  782. if karta >= home_rent[4]:
  783. !From bank
  784. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  785. *nl
  786. elseif money >= home_rent[4]:
  787. !From cash
  788. *p 'You can make an advance <a href="exec:money -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  789. *nl
  790. elseif stolmoney >= home_rent[4]:
  791. !From drawer
  792. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  793. *nl
  794. elseif money + stolmoney >= home_rent[4]:
  795. !From cash and drawer
  796. *p 'You can make an advance <a href="exec:money -= (home_rent[4] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  797. *nl
  798. elseif karta + bankDebtLimit >= home_rent[4]:
  799. !From bank and overdraw
  800. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  801. *nl
  802. else
  803. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account before 25th of <<month>>, so you don''t get evicted.'
  804. *nl
  805. end
  806. end
  807. end
  808. end
  809. if kid = 1:
  810. *nl
  811. 'You have 1 child:'
  812. else
  813. 'You have <<kid>> children:'
  814. end
  815. if kid > 0:
  816. k = 0
  817. :kidloop
  818. if k < kid:
  819. gs 'obj_din','kidlist',k
  820. k += 1
  821. jump 'kidloop'
  822. end
  823. end
  824. if workPTU > 1: 'Reputation as a teacher <<teachlevel>>'
  825. *nl
  826. if npc_QW['A192'] > 0: 'Friendship with Nastya <<npc_QW[''A192'']>>'
  827. if npc_rel['A218'] > 0: 'Friendship with Tanya <<npc_rel[''A218'']>>'
  828. if npc_rel['A219'] > 0: 'Friendship with Kat <<npc_rel[''A219'']>>'
  829. if npc_rel['A220'] > 0: 'Friendship with Vika <<npc_rel[''A220'']>>'
  830. if npc_rel['A93'] > 0: 'Friendship with Ira <<npc_rel[''A93'']>>'
  831. if npc_rel['A43'] > 0: 'Friendship with Tamara <<npc_rel[''A43'']>>'
  832. if alla > 0: 'Friendship with Alla <<alla>>'
  833. if masha > 0: 'Friendship with Masha <<masha>>'
  834. if npc_rel['A41'] > 0: 'Friendship with Givi K. <<npc_rel[''A41'']>>'
  835. if npc_rel['A42'] > 0: 'Friendship with Ashot <<npc_rel[''A42'']>>'
  836. if Dmitry > 0: 'Friendship with Dima <<Dmitry>>'
  837. if afra > 0: 'Friendship with blacks <<afra>>'
  838. if npc_rel['A69'] > 0:'Friendship with Mikhail Nikolaevich <<npc_rel[''A69'']>>'
  839. !!!WD: Formatting
  840. if (npc_rel['A93'] + npc_rel['A41'] + npc_rel['A42'] + npc_rel['A43'] + afra + gosh + npc_rel['A220'] + npc_rel['A219'] + npc_QW['A192'] + npc_rel['A218']) > 0:*nl
  841. *nl
  842. if KikWinPro > 0 or KikLossPro > 0 or KikDrawPro > 0:
  843. 'Professional Kickboxing Record:Win (Victory KO) - Loss (Defeat KO) - Draw'
  844. '<<KikWinPro>> (<<KikWinProKO>>KO) - <<KikLossPro>> (<<KikLossProKO>>KO) - <<KikDrawPro>>'
  845. end
  846. if Win > 0 or Loss > 0: 'Wins in fights <<Win>>, losses in fights <<Loss>>' & *nl
  847. if razradKik > 0: '<<$razradKik>>'
  848. if KikWinAm > 0 or KikLossAm > 0 or KikDrawAm > 0:
  849. 'Amateur Kickboxing Record:<br>Wins: <<KikWinAm>> (<<KikWinAmKO>> by KO) - Losses: <<KikLossAm>> (<<KikLossAmKO>> by KO) - Draws: <<KikDrawAm>>'
  850. *nl
  851. end
  852. if razradKik > 0:
  853. if razradKik = 1:$razradKik = 'You have earned green sash(rank 4) in kickboxing'
  854. if razradKik = 2:$razradKik = 'You have earned purple sash(rank 5) in kickboxing'
  855. if razradKik = 3:$razradKik = 'You have earned blue sash(rank 6) in kickboxing'
  856. if razradKik = 4:$razradKik = 'You have earned brown sash(rank 7) in kickboxing'
  857. if razradKik = 5:$razradKik = 'You have earned black sash, 1st dan in kickboxing'
  858. *nl
  859. end
  860. if kolsorev > 0: 'You have run in <<kolsorev>> races'
  861. if swinbeg >= 1: 'You have <<swinbeg/3>> trophies from local racing competitions'
  862. if bronzebeg > 0: '<<bronzebeg>> - bronze medals for running'
  863. if silverbeg > 0: '<<silverbeg>> - silver medals for running'
  864. if goldbeg > 0: '<<goldbeg>> - gold medals for running'
  865. if razradbegEB > 0: '<<razradbegEB>> times bronze medalist at European Championship'
  866. if razradbegES > 0: '<<razradbegES>> runner up at European Championship'
  867. if razradbegEG > 0: '<<razradbegEG>> times European champion.'
  868. if razradbegIB > 0: '<<razradbegIB>> times bronze medalist at World Championship'
  869. if razradbegIS > 0: '<<razradbegIS>> runner up at World Championship'
  870. if razradbegIG > 0: '<<razradbegIG>> times World champion'
  871. if razradbeg > 0:
  872. if razradbeg = 1: 'You have third sports category for event'
  873. if razradbeg = 2: 'You 2nd sports category for event'
  874. if razradbeg = 3: 'You 1st sports category for event'
  875. if razradbeg = 4: 'You have the title of Candidate Master of Sports for event'
  876. if razradbeg = 5: 'You have the title of Master of Sports in the run'
  877. if razradbeg >= 6: 'You have the title of International Master of Sports for event'
  878. *nl
  879. end
  880. if chess_win > 0 or chess_loss > 0:'Chess Record: Win <<chess_win>>, Loss <<chess_loss>>'
  881. if chess_rank > 0:
  882. if chess_rank = 1:'You have mastered the basics of chess'
  883. if chess_rank = 2:'You are starting to get good at chess'
  884. if chess_rank = 3:'You are a good chess player'
  885. if chess_rank = 4:'You are an excellent chess player'
  886. if chess_rank = 5:'You are a candidate for chess master'
  887. if chess_rank = 6:'You are a chess master'
  888. if chess_rank = 7:'You are a chess Grandmaster'
  889. end
  890. if chess_world_rank > 0:
  891. if chess_world_rank = 1:'The title of FIDE Master Chess'
  892. if chess_world_rank = 2:'The title of International Chess Master'
  893. if chess_world_rank = 3:'The title of International Grandmaster Chess'
  894. end
  895. *nl
  896. !!!
  897. if modelfoto > 0:
  898. '<b>Modelling Stats</b>'
  899. '<<modelfoto>> - Number of times you have worked as a model'
  900. '<<modelfotomoney>> - The amount of money you''ve made modelling'
  901. if modelfoto_fashion > 0: '<<modelfoto_fashion>> - Number of fashion shoots you have participated in'
  902. if modelfoto_ero_clo > 0: '<<modelfoto_ero_clo>> - Number of erotic clothing shoots you have participated in'
  903. if modelfoto_bikini > 0: '<<modelfoto_bikini>> - Number of swimsuit shoots you have modelled in'
  904. if modelfoto_lingerie > 0: '<<modelfoto_lingerie>> - Number of lingerie shoots you have participated in'
  905. if modelfoto_nip > 0: '<<modelfoto_nip>> - Number of times your nipples have been visible as a model'
  906. if modelfoto_topless > 0: '<<modelfoto_topless>> - Number of shoots where you have been topless'
  907. if modelfoto_nude > 0: '<<modelfoto_nude>> - Number of nude modelling shoots you have participated in'
  908. if modelfoto_pussy > 0: '<<modelfoto_pussy>> - Number of shoots your vagina has been visible'
  909. *nl
  910. end
  911. if slavafuck > 0:'You have let Borislav fuck you <<slavafuck>> times'
  912. if slava_bj > 0:'You have given Borislav <<$slava_bj>> blowjobs'
  913. if maxdamage > 0: 'The impact force on the dynamometer <<maxdamage>> kgN' & *nl
  914. if stripdancesum > 0 and hidden_stripdancesum = 0:
  915. 'You have danced <<stripdancesum>> times in the stripclub'
  916. elseif stripdancesum = 0 and hidden_stripdancesum > 0:
  917. 'You have danced <<hidden_stripdancesum>> times in the stripclub, but you do nor remember it'
  918. elseif stripdancesum > 0 and hidden_stripdancesum > 0:
  919. 'You have danced <<stripdancesum+hidden_stripdancesum>> times in the stripclub, but you only remember <<stripdancesum>> times'
  920. end
  921. if profiDanceTime > 0: 'You danced <<profiDanceTime>> times professionally.'
  922. if SchoolAtestat = 1: 'You have finished school.'
  923. if diplom = 1: 'You graduated.'
  924. if teachlevel > 0: 'Your credibility as a teacher is <<teachlevel>>'
  925. !WD:FORMATING
  926. if (maxdamage + stripdancesum + profiDanceTime + SchoolAtestat + diplom + teachlevel) > 0:*nl
  927. '</td></tr></table></center>'
  928. end
  929. if $ARGS[0] = 'kidlist':
  930. kidnumber = ARGS[1]
  931. if kidage[kidnumber] < 1:
  932. if (month - monthkid[kidnumber]) < 1 and (day-daykid[kidnumber]) < 7:
  933. kiddaycalc[kidnumber] = day - daykid[kidnumber]
  934. if kiddaycalc[kidnumber] = 0:
  935. $kidagetext[kidnumber] = 'was born today'
  936. elseif kiddaycalc[kidnumber] = 1:
  937. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> day old'
  938. else
  939. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> days old'
  940. end
  941. elseif (month - monthkid[kidnumber]) < 1 :
  942. kiddaycalc[kidnumber] = (day - daykid[kidnumber]) / 7
  943. if kiddaycalc[kidnumber] = 1:
  944. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> week old'
  945. else
  946. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> weeks old'
  947. end
  948. else
  949. kidmonthcalc[kidnumber] = (month - monthkid[kidnumber])
  950. if kidmonthcalc[kidnumber] = 1:
  951. $kidagetext[kidnumber] = 'is <<kidmonthcalc[kidnumber]>> month old'
  952. else
  953. $kidagetext[kidnumber] = 'is <<kidmonthcalc[kidnumber]>> months old'
  954. end
  955. end
  956. else
  957. if kidage[kidnumber] = 1:
  958. $kidagetext[kidnumber] = 'is <<kidage[kidnumber]>> year old'
  959. else
  960. $kidagetext[kidnumber] = 'is <<kidage[kidnumber]>> years old'
  961. end
  962. end
  963. if polkid[kidnumber] = 0:
  964. $sdtext[kidnumber] = 'daughter'
  965. else
  966. $sdtext[kidnumber] = 'son'
  967. end
  968. if polkid[kidnumber] = 0:
  969. $kidPosProPN[kidnumber] = 'She'
  970. else
  971. $kidPosProPN[kidnumber] = 'He'
  972. end
  973. *p'You have a <<$sdtext[kidnumber]>> named <<$kidname[kidnumber]>>. <<$kidPosProPN[kidnumber]>> <<$kidagetext[kidnumber]>>. <<$kidname[kidnumber]>>''s date of birth is <<daykid[kidnumber]>>-<<monthkid[kidnumber]>>-<<yearkid[kidnumber]>>'
  974. '.'
  975. *nl
  976. killvar 'kidnumber'
  977. end
  978. if $ARGS[0] = 'stats_sex':
  979. *clr & cla
  980. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  981. '<center><h1>Sex Statistics</h1></center>'
  982. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  983. '<td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  984. act 'Return to the statistics index': gt 'obj_din', 'stats'
  985. !Sex stats
  986. if mastr > 0 or stat['mast'] > 0: 'Times you have masturbated: <<stat[''mast'']>>'
  987. if stat['porn'] > 0: 'Times you have watched porn: <<stat[''porn'']>>'
  988. if stat['flashlite'] > 0 or stat['flash'] > 0: 'Times you have flashed: <<stat[''flashlite''] + stat[''flash'']>>'
  989. if stat['voyeur'] > 0: 'Times you have watched other people fuck: <<stat[''voyeur'']>>'
  990. if spank > 0: 'You have had your ass spanked <<spank>> times'
  991. temp = func('shortgs','guy')
  992. if guy+temp > 0 and hidden_guy = 0:
  993. 'You had sex with <<guy+temp>> guys.'
  994. elseif guy+temp = 0 and hidden_guy > 0:
  995. 'You had sex with <<hidden_guy>> guys, but you do not have any recollection of it. You still think of yourself as a virgin.'
  996. elseif guy+temp > 0 and hidden_guy > 0:
  997. 'You had sex with <<guy+hidden_guy+temp>> guys, but you know only about <<guy+temp>> of them.'
  998. end
  999. temp = func('shortgs','girl')
  1000. if girl+temp > 0 and hidden_girl = 0:
  1001. 'You had sex with <<girl+temp>> girls.'
  1002. elseif girl+temp = 0 and hidden_girl > 0:
  1003. 'You had sex with <<hidden_girl>> girls, but you do not have any recollection of any of it.'
  1004. elseif girl+temp > 0 and hidden_girl > 0:
  1005. 'You had sex with <<girl+temp+hidden_girl>> girls, but you know only about <<girl+temp>> of them.'
  1006. end
  1007. if divorced > 0: 'You were married <<divorced>> times.'
  1008. if suprdolg > 0: 'You performed your conjugal duty for your husband <<suprdolg>> times'
  1009. if rape > 0 and hidden_rape = 0:
  1010. 'You have been raped <<rape>> times'
  1011. elseif rape = 0 and hidden_rape > 0:
  1012. 'You have been raped <<hidden_rape>> times, but you do not remember any of it'
  1013. elseif rape > 0 and hidden_rape > 0:
  1014. 'You have been raped <<rape+hidden_rape>> times, but you only remember <<rape>> of them'
  1015. end
  1016. *nl
  1017. if slutty > 0 or hidden_slutty > 0:
  1018. if bordelslutty = 0: 'Sold your body <<slutty>> times.'
  1019. if bordelslutty > 0: 'Sold your body <<slutty>> times, including <<bordelslutty>> times in a brothel.'
  1020. if hidden_slutty > 0: 'Sold your body <<hidden_slutty>> times, and gave all the money to your therapist. You do not remember any of it.'
  1021. end
  1022. if orgasm > 0: 'Experienced orgasm <<orgasm>> times.'
  1023. if analorgasm > 0 : 'You''ve had <<analorgasm>> anal orgasms.'
  1024. if swallow > 0: 'Sperm swallowed <<swallow>> times.'
  1025. if facial > 0: 'You have taken <<facial>> facials.'
  1026. if frot > 0 or hump > 0: 'Your clothes have been come on <<frot + hump>> times.'
  1027. if zoo > 0: 'Had sex with animals <<zoo>> times.'
  1028. if pee > 0: 'You pissing <<pee>> times.'
  1029. if swallowpee > 0: 'You swallowed urine <<swallowpee>> times.'
  1030. !!!WD:FORMATING
  1031. if (slutty + pfilmSTOP + film + orgasm + analorgasm + swallow + facial + frot + zoo + pee) > 0:*nl
  1032. !!!
  1033. gs 'obj_din', 'husb_cheat_count'
  1034. '</td><td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1035. if hj > 0 or stat['hj'] > 0 or stat['hidden_hj'] > 0:
  1036. 'Jerked men off (known/unknown): <<stat[''hj'']>>/<<stat[''hidden_hj'']>>'
  1037. if hja > 0: 'Jerked off your boyfriend: <<hja>>'
  1038. end
  1039. if stat['footjob'] > 0 or stat['hidden_footjob'] > 0: 'Jerked men off with your feet (known/unknown): <<stat[''footjob'']>>/<<stat[''hidden_footjob'']>>'
  1040. if bj > 0 or stat['bj'] > 0 or stat['hidden_bj'] > 0:
  1041. 'Sucked cock (known/unknown): <<stat[''bj'']>>/<<stat[''hidden_bj'']>>'
  1042. if bja > 0: 'Sucked your boyfriends cock: <<bja>>'
  1043. if gloryhole > 0 or hidden_gloryhole > 0: 'Sucked cock in a gloryhole (known/unknown): <<gloryhole>>/<<hidden_gloryhole>>'
  1044. end
  1045. if sex > 0 or stat['vaginal'] > 0 or stat['hidden_vaginal'] > 0: 'Vaginal sex (known/unknown): <<stat[''vaginal'']>>/<<stat[''hidden_vaginal'']>>'
  1046. if sexa > 0: 'Vaginal sex with your boyfriend: <<sexa>>'
  1047. if (pcs_cp_safe_known + pcs_cp_notsafe_known + pcs_cp_risky_known) > 0:
  1048. ' Known vaginal creampies:'
  1049. if pcs_cp_safe_known > 0: ' Safe: <<pcs_cp_safe_known>>'
  1050. if pcs_cp_notsafe_known > 0: ' Likely safe: <<pcs_cp_notsafe_known>>'
  1051. if pcs_cp_risky_known > 0: ' Risky: <<pcs_cp_risky_known>>'
  1052. end
  1053. if (pcs_cp_safe_unknown + pcs_cp_notsafe_unknown + pcs_cp_risky_unknown) > 0:
  1054. ' Unknown vaginal creampies:'
  1055. if pcs_cp_safe_unknown > 0: ' Safe: <<pcs_cp_safe_unknown>>'
  1056. if pcs_cp_notsafe_unknown > 0: ' Likely safe: <<pcs_cp_notsafe_unknown>>'
  1057. if pcs_cp_risky_unknown > 0: ' Risky: <<pcs_cp_risky_unknown>>'
  1058. end
  1059. if lesbian > 0 or hidden_lesbian > 0:
  1060. if hidden_lesbian = 0: 'Lesbian sex (known/unknown): <<lesbian>>/<<hidden_lesbian>>'
  1061. end
  1062. if futa > 0 or hidden_futa > 0: 'Sex with tgirls (known/unknown): <<futa>>/<<hidden_futa>>'
  1063. if anal > 0 or stat['anal'] or stat['hidden_anal']:
  1064. 'Anal sex (known/unknown): <<stat[''anal'']>>/<<stat[''hidden_anal'']>>'
  1065. if anala > 0: 'Anal sex with your boyfriend: <<anala>>'
  1066. end
  1067. if pcs_acp_known > 0: ' Known anal creampies: <<pcs_acp_known>>'
  1068. if pcs_acp_unknown > 0: ' Unknown anal creampies: <<pcs_acp_unknown>>'
  1069. if gang > 0 or hidden_gang > 0: 'Group sex (known/unknown): <<gang>>/<<hidden_gang>>'
  1070. if kuni > 0 or stat['cuni'] > 0: 'Received cunnilingus: <<stat[''cuni'']>>'
  1071. if stat['vaginal_finger'] > 0: 'Fingered: <<stat[''vaginal_finger'']>>'
  1072. if stat['vaginal_fist'] > 0: 'Fisted: <<stat[''vaginal_fist'']>>'
  1073. if stat['vaginal_dildo'] > 0: 'Fucked a dildo: <<stat[''vaginal_dildo'']>>'
  1074. if stat['vaginal_strap'] > 0: 'Fucked with a strap-on: <<stat[''vaginal_strap'']>>'
  1075. if stat['vaginal_vibe'] > 0: 'Clitoral / Vaginal vibrator: <<stat[''vaginal_vibe'']>>'
  1076. if stat['trib'] > 0: 'Tribalism: <<stat[''trib'']>>'
  1077. if stat['anal_finger'] > 0: 'Anally fingered: <<stat[''anal_finger'']>>'
  1078. if stat['anal_fist'] > 0: 'Anally fisted: <<stat[''anal_fist'']>>'
  1079. if stat['rimming'] > 0: 'Ass rimmed: <<stat[''rimming'']>>'
  1080. if stat['anal_dildo'] > 0: 'Anal sex with a dildo: <<stat[''anal_dildo'']>>'
  1081. if stat['anal_strap'] > 0: 'Ass fucked with a strap-on: <<stat[''anal_strap'']>>'
  1082. if stat['anal_vibe'] > 0: 'Anal vibrator: <<stat[''anal_vibe'']>>'
  1083. *nl
  1084. if stat['cuni_give'] > 0: 'Performed cunnilingus: <<stat[''cuni_give'']>>'
  1085. if stat['vaginal_finger_give'] > 0: 'Fingered a girl: <<stat[''vaginal_finger_give'']>>'
  1086. if stat['vaginal_fist_give'] > 0: 'Fisted a girl: <<stat[''vaginal_fist_give'']>>'
  1087. if stat['vaginal_dildo_give'] > 0: 'Dildoed a girl: <<stat[''vaginal_dildo_give'']>>'
  1088. if stat['vaginal_strap_give'] > 0: 'Strap-on fucked a girl: <<stat[''vaginal_strap_give'']>>'
  1089. if stat['vaginal_vibe_give'] > 0: 'Used vibrator on a girl: <<stat[''vaginal_vibe_give'']>>'
  1090. if stat['rimming_give'] > 0: 'Rimmed someone: <<stat[''rimming_give'']>>'
  1091. if stat['anal_finger_give'] > 0: 'Fingered someone else''s ass: <<stat[''anal_finger_give'']>>'
  1092. if stat['anal_fist_give'] > 0: 'Fisted someone else''s ass: <<stat[''anal_fist_give'']>>'
  1093. if stat['anal_dildo_give'] > 0: 'Dildoed someone else''s ass: <<stat[''anal_dildo_give'']>>'
  1094. if stat['anal_vibe_give'] > 0: 'Used a vibrator on someone else''s ass: <<stat[''anal_vibe_give'']>>'
  1095. if stat['anal_strap_give'] > 0 or stat['anal_strap_give'] > 0: 'Fucked someone else''s ass with a strap-on: <<stat[''anal_strap_give'']>>'
  1096. '</td></tr></table></center>'
  1097. end
  1098. if $ARGS[0] = 'stats_fetish':
  1099. *clr & cla
  1100. act 'Return to the statistics index': gt 'obj_din', 'stats'
  1101. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  1102. '<center><h1>Fetishes</h1></center>'
  1103. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1104. '<td cellspacing="0" cellpadding="0" valign="top">'
  1105. 'Feet preference: <<feet[''pref'']>>'
  1106. 'Foot jobs / worship: <<feet[''exp'']>>'
  1107. 'Deepthroat preference: <<deepthroat[''pref'']>>'
  1108. 'Deepthroated: <<deepthroat[''exp'']>>'
  1109. 'Group preference: <<group[''pref'']>>'
  1110. 'Group sex: <<group[''exp'']>>'
  1111. 'Gangbang preference: <<gangbang[''pref'']>>'
  1112. 'Gangbangs: <<gangbang[''exp'']>>'
  1113. 'Humiliation preference: <<humiliation[''pref'']>>'
  1114. 'Humiliation experiences: <<humiliation[''exp'']>>'
  1115. 'Prostitution preference: <<prostitution[''pref'']>>'
  1116. 'Prostituted yourself: <<prostitution[''exp'']>>'
  1117. 'Bondage preference: <<bound[''pref'']>>'
  1118. 'Bondage play: <<bound[''exp'']>>'
  1119. 'Masochism preference: <<maso[''pref'']>>'
  1120. 'Masochism experiences: <<maso[''exp'']>>'
  1121. 'Bestiality encounters: <<beast[''pref'']>>'
  1122. 'Bestiality experience: <<beast[''exp'']>>'
  1123. 'Rough sex preference: <<rough[''pref'']>>'
  1124. 'Rough sex: <<rough[''exp'']>>'
  1125. 'Incest preference: <<incest[''pref'']>>'
  1126. 'Incestuous sex: <<incest[''exp'']>>'
  1127. '</td></tr></table></center>'
  1128. end
  1129. if $ARGS[0] = 'reputation':
  1130. *clr & cla
  1131. gs 'obj_din','chartabs'
  1132. !'<center><img src="images/system/icon/Reputation.png"><br></center>'
  1133. '<center><h1>Renown</h1></center>'
  1134. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top">'
  1135. '<tr><td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1136. '<center>Total Renown = <<pcs_Reputation>></center>'
  1137. *nl
  1138. '<center>Family Renown</center>'
  1139. if Enable_family_Reputation = 0:
  1140. '<center><a href="exec:Enable_family_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1141. end
  1142. if Enable_family_Reputation = 1:
  1143. '<center><a href="exec:Enable_family_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1144. *nl
  1145. if rinslut > 0 or kavslut > 0:'In the residential area of ​​you are known as a whore that sleeps with Caucasians.'
  1146. if afra > 80: 'In the student hostel, you are known for bedding blacks.'
  1147. if opusk > 0 or gnewQW >= 5: 'In the residential area it is well known by all the guys that you are a whore.'
  1148. if StoryLine = 1:
  1149. *nl
  1150. if motherKnowSpravka > 0 and motherKnowWhore > 0:
  1151. 'Your mother knows, that you are sexually active and considers you a slut.'
  1152. elseif motherKnowWhore > 0:
  1153. 'Your mother thinks you are a whore.'
  1154. elseif motherKnowSpravka > 0:
  1155. 'Your mother knows that you are sexually active.'
  1156. else
  1157. 'Your mother thinks that you are a virgin.'
  1158. end
  1159. if evgenQW >= 4 and brotherSex >= 1:
  1160. 'Your brother thinks you are a total whore.'
  1161. elseif brotherSex >= 1:
  1162. 'Your brother thinks you are a slut.'
  1163. elseif evgenQW >= 3:
  1164. 'Your brother thinks you are a slut.'
  1165. elseif brotherknowslut = 1:
  1166. 'Your brother saw semen on your body and thinks that you fuck around.'
  1167. elseif brotherknowslut >= 2:
  1168. 'Your brother saw you in the park screwing Gopnik.'
  1169. else
  1170. 'Your brother has a good opinion of you.'
  1171. end
  1172. if sisterknowslut > 1 and sisboypartyQW = 2:
  1173. 'Your sister thinks you are a slut'
  1174. elseif sisterknowslut > 0:
  1175. 'Your sister knows you sleep around.'
  1176. else
  1177. 'Your sister has a good opinion of you.'
  1178. end
  1179. if brothershowertalk > 0:'<<brothershowertalk>> - Number of conversations you''ve had with your brother in the shower.'
  1180. if brothershowerlook = 1:'You let your brother look at you when you''re shower'
  1181. if brothershave > 0:'<<brothershave>> - Number of times you''ve let your brother watch you shave your pussy'
  1182. if brotherkiss > 0: '<<brotherkiss>> - Number of times you and your brother have kissed'
  1183. if brotherbj > 0:'<<brotherbj>> - Number of times you''ve given your brother blowjobs'
  1184. if brotherfuck > 0:'<<brotherfuck>> - Number of times you''ve had sex with your brother'
  1185. end
  1186. end
  1187. *nl
  1188. '<center>Regional Renown</center>'
  1189. if Enable_glo_Reputation = 0:
  1190. '<center><a href="exec:Enable_glo_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1191. end
  1192. if Enable_glo_Reputation = 1:
  1193. '<center><a href="exec:Enable_glo_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1194. *nl
  1195. 'Regional renown as a performer = <<global_performer>>'
  1196. if global_performer = 0:
  1197. 'You are not famous enough as a performer to be known outside of any local areas.'
  1198. end
  1199. *nl
  1200. 'Regional renown in the sex industry = <<global_sexind>>'
  1201. if global_sexind = 0:
  1202. 'You are not famous enough in the industry to be known outside of any local areas.'
  1203. end
  1204. *nl
  1205. 'Regional renown as a slut = <<global_slut>>'
  1206. if global_slut = 0:
  1207. 'You are not famous enough as a slut to be known outside of any local areas.'
  1208. end
  1209. *nl
  1210. 'Regional renown in sports = <<global_sport>>'
  1211. if global_sport = 0:
  1212. 'You are not a famous enough athlete to be known outside of any local areas.'
  1213. end
  1214. *nl
  1215. 'Regional renown as an intellectual = <<global_int>>'
  1216. if global_int = 0:
  1217. 'You are not famous enough as a intellectual to be known outside of any local areas.'
  1218. end
  1219. *nl
  1220. 'Regional renown through social media = <<global_social>>'
  1221. if global_social = 0:
  1222. 'You are not famous enough on social media to be known outside of any local areas.'
  1223. end
  1224. end
  1225. '<center><table width="225" cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  1226. '<center>Remown Pavlovsk</center>'
  1227. if Enable_pav_Reputation = 0:
  1228. '<center><a href="exec:Enable_pav_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1229. end
  1230. if Enable_pav_Reputation = 1:
  1231. '<center><a href="exec:Enable_pav_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1232. *nl
  1233. '<b>Performer = <<pav_performer>></b>'
  1234. ' Actor = <<pav_acting>>'
  1235. ' Dancer = <<pav_dance>>'
  1236. ' Glamour model = <<pav_modelling>>'
  1237. ' Painter = <<pav_painting>>'
  1238. ' Musician = <<pav_music>>'
  1239. ' Ballet dancer = <<pav_ballet>>'
  1240. '<b>Sex Industry = <<pav_sexind>></b>'
  1241. ' Porn actor = <<pav_porn>>'
  1242. ' Stripper = <<pav_stripping>>'
  1243. '<b>Slut = <<pav_slut>></b>'
  1244. ' Sex = <<pav_sex>>'
  1245. ' Prostitution = <<pav_prostitute>>'
  1246. '<b>Sports = <<pav_sport>></b>'
  1247. ' Kickboxer = <<pav_kickboxing>>'
  1248. ' Runner = <<pav_running>>'
  1249. ' Volleyball player = <<pav_volleyball>>'
  1250. '<b>Intellectual = <<pav_int>></b>'
  1251. ' Chess player = <<pav_chess>>'
  1252. ' Teacher = <<pav_teaching>>'
  1253. '<b>Social = <<pav_social>></b>'
  1254. ' Social media = <<pav_media>>'
  1255. end
  1256. *nl
  1257. '<center>Renown in the city</center>'
  1258. if Enable_city_Reputation = 0:
  1259. '<center><a href="exec:Enable_city_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1260. end
  1261. if Enable_city_Reputation = 1:
  1262. '<center><a href="exec:Enable_city_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1263. *nl
  1264. '<b>Performer = <<city_performer>></b>'
  1265. ' Actor = <<city_acting>>'
  1266. ' Dancer = <<city_dance>>'
  1267. ' Glamour model = <<city_modelling>>'
  1268. ' Painter = <<city_painting>>'
  1269. ' Musician = <<city_music>>'
  1270. ' Ballet dancer = <<city_ballet>>'
  1271. '<b>Sex Industry = <<city_sexind>></b>'
  1272. ' Porn actor = <<city_porn>>'
  1273. ' Stripper = <<city_stripping>>'
  1274. '<b>Slut = <<city_slut>></b>'
  1275. ' Sex = <<city_sex>>'
  1276. ' Prostitution = <<city_prostitute>>'
  1277. '<b>Sports = <<city_sport>></b>'
  1278. ' Kickboxer = <<city_kickboxing>>'
  1279. ' Runner = <<city_running>>'
  1280. ' Volleyball player = <<city_volleyball>>'
  1281. '<b>Intellectual = <<city_int>></b>'
  1282. ' Chess player = <<city_chess>>'
  1283. ' Teacher = <<city_teaching>>'
  1284. '<b>Social = <<city_social>></b>'
  1285. ' Social media = <<city_media>>'
  1286. end
  1287. *nl
  1288. '<center>Renown in the old town</center>'
  1289. if Enable_oldtown_Reputation = 0:
  1290. '<center><a href="exec:Enable_oldtown_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1291. end
  1292. if Enable_oldtown_Reputation = 1:
  1293. '<center><a href="exec:Enable_oldtown_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1294. *nl
  1295. '<b>Performer = <<oldtown_performer>></b>'
  1296. ' Actor = <<oldtown_acting>>'
  1297. ' Dancer = <<oldtown_dance>>'
  1298. ' Glamour model = <<oldtown_modelling>>'
  1299. ' Painter = <<oldtown_painting>>'
  1300. ' Musician = <<oldtown_music>>'
  1301. ' Ballet dancer = <<oldtown_ballet>>'
  1302. '<b>Sex Industry = <<oldtown_sexind>></b>'
  1303. ' Porn actor = <<oldtown_porn>>'
  1304. ' Stripper = <<oldtown_stripping>>'
  1305. '<b>Slut = <<oldtown_slut>></b>'
  1306. ' Sex = <<oldtown_sex>>'
  1307. ' Prostitution = <<oldtown_prostitute>>'
  1308. '<b>Sports = <<oldtown_sport>></b>'
  1309. ' Kickboxer = <<oldtown_kickboxing>>'
  1310. ' Runner = <<oldtown_running>>'
  1311. ' Volleyball player = <<oldtown_volleyball>>'
  1312. '<b>Intellectual = <<oldtown_int>></b>'
  1313. ' Chess player = <<oldtown_chess>>'
  1314. ' Teacher = <<oldtown_teaching>>'
  1315. '<b>Social = <<oldtown_social>></b>'
  1316. ' Social media = <<oldtown_media>>'
  1317. end
  1318. *nl
  1319. '<center>Renown in the village</center>'
  1320. if Enable_village_Reputation = 0:
  1321. '<center><a href="exec:Enable_village_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1322. end
  1323. if Enable_village_Reputation = 1:
  1324. '<center><a href="exec:Enable_village_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1325. *nl
  1326. '<b>Performer = <<village_performer>></b>'
  1327. ' Actor = <<village_acting>>'
  1328. ' Dancer = <<village_dance>>'
  1329. ' Glamour model = <<village_modelling>>'
  1330. ' Painter = <<village_painting>>'
  1331. ' Musician = <<village_music>>'
  1332. ' Ballet dancer = <<village_ballet>>'
  1333. '<b>Sex Industry = <<village_sexind>></b>'
  1334. ' Porn actor = <<village_porn>>'
  1335. ' Stripper = <<village_stripping>>'
  1336. '<b>Slut = <<village_slut>></b>'
  1337. ' Sex = <<village_sex>>'
  1338. ' Prostitution = <<village_prostitute>>'
  1339. '<b>Sports = <<village_sport>></b>'
  1340. ' Kickboxer = <<village_kickboxing>>'
  1341. ' Runner = <<village_running>>'
  1342. ' Volleyball player = <<village_volleyball>>'
  1343. '<b>Intellectual = <<village_int>></b>'
  1344. ' Chess player = <<village_chess>>'
  1345. ' Teacher = <<village_teaching>>'
  1346. '<b>Social = <<village_social>></b>'
  1347. ' Social media = <<village_media>>'
  1348. end
  1349. '</tr></td></table></center>'
  1350. '</td><td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1351. if film > 0:
  1352. '<b>Pornographic Filmography</b>'
  1353. gs 'pornhist', 'short'
  1354. if pfilmSTOP = 0:
  1355. *nl
  1356. '<font color="magenta"><<$pfname>></font> has starred in <b><<film>></b> porn films:'
  1357. *nl
  1358. else
  1359. *nl
  1360. '<font color="magenta"><<$pfname>></font> retired after <b><<film>></b> porn films:'
  1361. *nl
  1362. end
  1363. '<a href="exec:gs ''pornhist'', ''pdetail''">View detailed Filmography</a>'
  1364. *nl
  1365. *p '<<$pfilmhistory>>'
  1366. end
  1367. '</td></tr></table></center>'
  1368. end
  1369. if $ARGS[0] = 'magic':
  1370. *clr & cla
  1371. gs 'obj_din','chartabs'
  1372. '<center><h1>Magic</h1></center>'
  1373. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1374. '<td cellspacing="0" cellpadding="0" valign="top">'
  1375. if pcs_magik = 0:
  1376. 'You are unable to use magic.'
  1377. elseif pcs_magik > 0:
  1378. 'You have <<pcs_manna>> units of manna available to you.'
  1379. !!' Forces Rikudo available to you <<rikudo>> units'
  1380. *nl
  1381. if spelltuman > 0 or spellklon > 0 or spellstun > 0 or spellweap > 0 or spellwind > 0 or spellklon2 > 0 or spellenergo > 0 or spellinit > 0 or spellhel > 0:'<b>Base Spells:</b>'
  1382. if spelltuman > 0:'<br>Cover area in fog, a great way to conceal yourself while attacking the enemy and increase the chance to dodge attacks (cost 10 units of manna)'
  1383. if spellklon > 0:'<br>Swap aces with a clone of yourself, good way to avoid enemy attacks and make enemy waste their power (cost 15 units of manna)'
  1384. if spellstun > 0:'<br>Stun, a great way to stop the enemy. They will not be able to defend or attack. ( cost 20 units of manna)'
  1385. if spellweap > 0 and weapon > 0:'<br>Infuse weapon with energy'
  1386. if spellwind > 0:'<br>Blow away the fog, dissipates any mist over the battlefield.'
  1387. if spellklon2 > 0:'<br>Substitute yourself with 3 clones, the enemy will not be able to get to you, until they destroy all of your clones. (cost 45 units of manna)'
  1388. if spellenergo > 0:'<br>Create a weak energy shield, protecting you against all attacks of the physical nature, even if the enemy attack exceeds the capabilities of the shield and destroys it, you will still be protected from damage(cost 50 units of manna)'
  1389. if spellinit > 0:'<br>Create a slight delay of time, a powerful spell that allows you to move faster, steal initiative and increase the probability of hitting (cost 60 units of manna)'
  1390. if spellhel > 0:'<br>Battle Heal, restores or adds 400 Health units in exchange for 400 units of manna.'
  1391. if stihia = 1:'<br><b>Elemental Spells Fire:</b>'
  1392. if spellfire1 = 1:'<br>Flame. Deals little damage. (Cost 10 manna)'
  1393. if spellfire2 = 1:'<br>The release of fire. It causes great damage. (Cost 100 manna)'
  1394. if spellfire3 = 1:'<br>Fire Barrier, It creates a shield with strength of 750 units. (Cost 150 manna)'
  1395. if spellfire4 = 1:'<br>Firestorm. It causes great damage, difficult to dodge. (Cost 250 manna)'
  1396. if spellfire5 = 1:'<br>Flame Shield, It creates a shield with strength of 2500 units. (Cost 500 manna)'
  1397. if stihia = 2:'<br><b>Elements Lightning Spells:</b>'
  1398. if spellele1 = 1:'<br>Zap. Deals very little damage. (Cost 10 manna)'
  1399. if spellele2 = 1:'<br>Lightning. Inflicts above average damage. (Cost 100 manna)'
  1400. if spellele3 = 1:'<br>Electric barrier, It creates a shield with strength of 1500 units. (Cost 150 manna)'
  1401. if spellele4 = 1:'<br>Dance of thousand birds. Deals very high damage. (Cost 250 manna)'
  1402. if spellele5 = 1:'<br>Dancing Sphere, It creates a shield with strength of 5000 units. (Cost 500 manna)'
  1403. if stihia = 3:'<br><b>Spells Earth Elements:</b>'
  1404. if spellert1 = 1:'<br>Quicksand, immobilizes the opponent in the quicksand trap and causes little damage. (Cost 10 manna)'
  1405. if spellert2 = 1:'<br>Active protection, It creates a protective sphere of land, Gain 2500 units of health and mana, this protection restores itself within 10 absorbing strokes 20 Units in the course of manna. (Cost 100 manna)'
  1406. if spellert3 = 1:'<br>Abyss, rend earth asunder beneath their feet inflicting high damage to the enemy and depriving him of the ability to move. (Cost 150 manna)'
  1407. if spellert4 = 1:'<br>Absolute protection, It creates a huge protective sphere of land, which regenerates itself every turn and attacks the enemy. (Cost 250 manna)'
  1408. if spellert5 = 1:'<br>Sando, two huge ates come out of the earth and crush the enemy inflicting huge damage and depriving them of the ability to move. Cost 500 manna.'
  1409. if stihia = 4:'<br><b>Wind Elemental Spells:</b>'
  1410. if spellwind1 = 1:'<br>Wind gust, It causes very little damage but destroys clones and fog, very difficult to dodge. (Cost 10 manna)'
  1411. if spellwind2 = 1:'<br>The horrific pressure, causing moderate damage and destroying clones and fog, very difficult to dodge. (Cost 100 manna)'
  1412. if spellwind3 = 1:'<br>Vacuum Sphere, It creates a shield with strength of 1500 units. (Cost 150 manna)'
  1413. if spellwind4 = 1:'<br>Vacuum shells, high damage and kills clones and fog, very difficult to dodge. (Cost 250 manna)'
  1414. if spellwind5 = 1:'<br>Devouring vacuum, sucks enemy shield destroying whatever strength it had left. (Cost 500 manna)'
  1415. if stihia = 5:'<br><b>Water Elemental Spell:</b>'
  1416. if spellwater1 = 1:'<br>Drain mana, It causes very little damage and absorbs a lot of mana. Cost 10 manna.'
  1417. if spellwater2 = 1:'<br>Flood, causes moderate damage and absorbs large amount of mana. Cost 100 manna.'
  1418. if spellwater3 = 1:'<br>Blister, It creates a protective sphere of water with strength of 1500 units against all impacts, this protection restores itself within 10 absorbing strokes 20 Units in the course of manna. (Cost 150 manna)'
  1419. if spellwater4 = 1:'<br>Water shark rocket, causes great damage and absorbs a lot of mana. Cost 250 manna.'
  1420. if spellwater5 = 1:'<br>The Great Flood, It creates a huge sphere that absorbs water and drains opponents mana, passing it to strengthen protection. Cost 500 manna.'
  1421. end
  1422. if succubusflag = 1 and sucpcinfo >= 4 and sucskill >= 1:
  1423. '<center><b>Succubus Stats</b></center>'
  1424. *nl
  1425. 'Succubus Level = <<succublvl>>'
  1426. 'Succubus XP = <<succubxp>>'
  1427. '"Food" Energy Reserve = <<0 - succhungry>> day(s)'
  1428. 'Stored Sexual Energy = <<sucexcess>>'
  1429. 'Sexual Energy Storage Capacity = <<sucstorecap>>'
  1430. *nl
  1431. if sucskill >= 2: 'You have learned to increase your storage capacity and to store energy before using it.'
  1432. if sucskill >= 3: 'You have learned to be more efficient in your energy handling.'
  1433. if sucskill >= 4: 'You have learned the accommodation ability.'
  1434. *nl
  1435. !! More to come
  1436. end
  1437. '</td></tr></table></center>'
  1438. end
  1439. if $ARGS[0] = 'pain':
  1440. *clr & cla
  1441. gs 'obj_din','chartabs'
  1442. '<center><h1>Pain</h1></center>'
  1443. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1444. '<td cellspacing="0" cellpadding="0" valign="top">'
  1445. if pain['head'] > 0:
  1446. if pain['head'] > 70:
  1447. '<b><font color="red">Your head is in extreme pain.</font></b>'
  1448. elseif pain['head'] > 40:
  1449. 'Your head is very sore.'
  1450. else
  1451. 'Your head hurts.'
  1452. end
  1453. end
  1454. if pain['hair'] > 0:
  1455. if pain['hair'] > 70:
  1456. '<b><font color="red">Your scalp is in extreme pain.</font></b>'
  1457. elseif pain['hair'] > 40:
  1458. 'Your scalp is very sore.'
  1459. else
  1460. 'Your scalp hurts.'
  1461. end
  1462. end
  1463. if pain['ears'] > 0:
  1464. if pain['ears'] > 70:
  1465. '<b><font color="red">Your ears are in extreme pain.</font></b>'
  1466. elseif pain['ears'] > 40:
  1467. 'Your ears are very sore.'
  1468. else
  1469. 'Your ears hurt.'
  1470. end
  1471. end
  1472. if pain['eyebrows'] > 0:
  1473. if pain['eyebrows'] > 70:
  1474. '<b><font color="red">Your eyebrows are in extreme pain.</font></b>'
  1475. elseif pain['eyebrows'] > 40:
  1476. 'Your eyebrows are very sore.'
  1477. else
  1478. 'Your eyebrows hurt.'
  1479. end
  1480. end
  1481. if pain['eyes'] > 0:
  1482. if pain['eyes'] > 70:
  1483. '<b><font color="red">Your eyes are in extreme pain.</font></b>'
  1484. elseif pain['eyes'] > 40:
  1485. 'Your eyes are very sore.'
  1486. else
  1487. 'Your eyes hurt.'
  1488. end
  1489. end
  1490. if pain['cheeks'] > 0:
  1491. if pain['cheeks'] > 70:
  1492. '<b><font color="red">Your cheeks are in extreme pain.</font></b>'
  1493. elseif pain['cheeks'] > 40:
  1494. 'Your cheeks are very sore.'
  1495. else
  1496. 'Your cheeks hurt.'
  1497. end
  1498. end
  1499. if pain['nose'] > 0:
  1500. if pain['nose'] > 70:
  1501. '<b><font color="red">Your nose is in extreme pain.</font></b>'
  1502. elseif pain['nose'] > 40:
  1503. 'Your nose is very sore.'
  1504. else
  1505. 'Your nose hurts.'
  1506. end
  1507. end
  1508. if pain['mouth'] > 0:
  1509. if pain['mouth'] > 70:
  1510. '<b><font color="red">Your mouth is in extreme pain.</font></b>'
  1511. elseif pain['mouth'] > 40:
  1512. 'Your mouth is very sore.'
  1513. else
  1514. 'Your mouth hurts.'
  1515. end
  1516. end
  1517. if pain['lips'] > 0:
  1518. if pain['lips'] > 70:
  1519. '<b><font color="red">Your lips are in extreme pain.</font></b>'
  1520. elseif pain['lips'] > 40:
  1521. 'Your lips are very sore.'
  1522. else
  1523. 'Your lips hurt.'
  1524. end
  1525. end
  1526. if pain['tongue'] > 0:
  1527. if pain['tongue'] > 70:
  1528. '<b><font color="red">Your tongue is in extreme pain.</font></b>'
  1529. elseif pain['tongue'] > 40:
  1530. 'Your tongue is very sore.'
  1531. else
  1532. 'Your tongue hurts.'
  1533. end
  1534. end
  1535. if pain['throat'] > 0:
  1536. if pain['throat'] > 70:
  1537. '<b><font color="red">Your throat is in extreme pain.</font></b>'
  1538. elseif pain['throat'] > 40:
  1539. 'Your throat is very sore.'
  1540. else
  1541. 'Your throat hurts.'
  1542. end
  1543. end
  1544. if pain['neck'] > 0:
  1545. if pain['neck'] > 70:
  1546. '<b><font color="red">Your neck is in extreme pain.</font></b>'
  1547. elseif pain['neck'] > 40:
  1548. 'Your neck is very sore.'
  1549. else
  1550. 'Your neck hurts.'
  1551. end
  1552. end
  1553. if pain['back'] > 0:
  1554. if pain['back'] > 70:
  1555. '<b><font color="red">Your back is in extreme pain.</font></b>'
  1556. elseif pain['back'] > 40:
  1557. 'Your back is very sore.'
  1558. else
  1559. 'Your back hurts.'
  1560. end
  1561. end
  1562. if pain['asscheeks'] + (spanked * 24) > 0:
  1563. if pain['asscheeks'] + (spanked * 24) > 70:
  1564. '<b><font color="red">Your <a href="exec:<center><img <<$set_imgh>> src="images/pc/body/spankedass2.jpg"></center>">asscheeks</a> are in extreme pain.</font></b>'
  1565. elseif pain['asscheeks'] + (spanked * 24) > 40:
  1566. 'Your <a href="exec:<center><img <<$set_imgh>> src="images/pc/body/spankedass1.jpg"></center>">asscheeks</a> are very sore.'
  1567. else
  1568. 'Your <a href="exec:<center><img <<$set_imgh>> src="images/pc/body/spankedass.jpg"></center>">asscheeks</a> hurt.'
  1569. end
  1570. end
  1571. if pain['asshole'] + (agape * 10) > 0:
  1572. if pain['asshole'] + (agape * 10) > 70:
  1573. '<b><font color="red">You an extremely sore anus and it is bleeding.</font></b>'
  1574. elseif pain['asshole'] + (agape * 10) > 40:
  1575. '<b><font color="red">You have a very sore anus.</font></b>'
  1576. else
  1577. '<b><font color="red">You have a sore and itchy anus.</font></b>'
  1578. end
  1579. end
  1580. if pain['hips'] > 0:
  1581. if pain['hips'] > 70:
  1582. '<b><font color="red">Your hips are in extreme pain.</font></b>'
  1583. elseif pain['hips'] > 40:
  1584. 'Your hips are very sore.'
  1585. else
  1586. 'Your hips hurt.'
  1587. end
  1588. end
  1589. if pain['thighs'] > 0:
  1590. if pain['thighs'] > 70:
  1591. '<b><font color="red">Your thighs are in extreme pain.</font></b>'
  1592. elseif pain['thighs'] > 40:
  1593. 'Your thighs are very sore.'
  1594. else
  1595. 'Your thighs hurt.'
  1596. end
  1597. end
  1598. if pain['legL'] > 0:
  1599. if pain['legL'] > 70:
  1600. '<b><font color="red">Your left leg is in extreme pain.</font></b>'
  1601. elseif pain['legL'] > 40:
  1602. 'Your left leg is very sore.'
  1603. else
  1604. 'Your left leg hurts.'
  1605. end
  1606. end
  1607. if pain['legR'] > 0:
  1608. if pain['legR'] > 70:
  1609. '<b><font color="red">Your right leg is in extreme pain.</font></b>'
  1610. elseif pain['legR'] > 40:
  1611. 'Your right leg is very sore.'
  1612. else
  1613. 'Your right leg hurts.'
  1614. end
  1615. end
  1616. if pain['feet'] > 0:
  1617. if pain['feet'] > 70:
  1618. '<b><font color="red">Your feet are in extreme pain.</font></b>'
  1619. elseif pain['feet'] > 40:
  1620. 'Your feet are very sore.'
  1621. else
  1622. 'Your feet hurt.'
  1623. end
  1624. end
  1625. if pain['toes'] > 0:
  1626. if pain['toes'] > 70:
  1627. '<b><font color="red">Your toes are in extreme pain.</font></b>'
  1628. elseif pain['toes'] > 40:
  1629. 'Your toes are very sore.'
  1630. else
  1631. 'Your toes foot hurt.'
  1632. end
  1633. end
  1634. if pain['shoulders'] > 0:
  1635. if pain['shoulders'] > 70:
  1636. '<b><font color="red">Your shoulders are in extreme pain.</font></b>'
  1637. elseif pain['shoulders'] > 40:
  1638. 'Your shoulders are very sore.'
  1639. else
  1640. 'Your shoulders hurt.'
  1641. end
  1642. end
  1643. if pain['armL'] > 0:
  1644. if pain['armL'] > 70:
  1645. '<b><font color="red">Your left arm is in extreme pain.</font></b>'
  1646. elseif pain['armL'] > 40:
  1647. 'Your left arm is very sore.'
  1648. else
  1649. 'Your left arm hurts.'
  1650. end
  1651. end
  1652. if pain['armR'] > 0:
  1653. if pain['armR'] > 70:
  1654. '<b><font color="red">Your right arm is in extreme pain.</font></b>'
  1655. elseif pain['armR'] > 40:
  1656. 'Your right arm is very sore.'
  1657. else
  1658. 'Your right arm hurts.'
  1659. end
  1660. end
  1661. if pain['hands'] > 0:
  1662. if pain['hands'] > 70:
  1663. '<b><font color="red">Your hands are in extreme pain.</font></b>'
  1664. elseif pain['hands'] > 40:
  1665. 'Your hands are very sore.'
  1666. else
  1667. 'Your hands hurt.'
  1668. end
  1669. end
  1670. if pain['fingers'] > 0:
  1671. if pain['fingers'] > 70:
  1672. '<b><font color="red">Your fingers are in extreme pain.</font></b>'
  1673. elseif pain['fingers'] > 40:
  1674. 'Your fingers are very sore.'
  1675. else
  1676. 'Your fingers hurt.'
  1677. end
  1678. end
  1679. if pain['chest'] > 0:
  1680. if pain['chest'] > 70:
  1681. '<b><font color="red">Your chest is in extreme pain.</font></b>'
  1682. elseif pain['chest'] > 40:
  1683. 'Your chest is very sore.'
  1684. else
  1685. 'Your chest hurts.'
  1686. end
  1687. end
  1688. if pain['breasts'] > 0:
  1689. if pain['breasts'] > 70:
  1690. '<b><font color="red">Your breasts are in extreme pain.</font></b>'
  1691. elseif pain['breasts'] > 40:
  1692. 'Your breasts are very sore.'
  1693. else
  1694. 'Your breasts hurt.'
  1695. end
  1696. end
  1697. if pain['nipples'] > 0:
  1698. if pain['nipples'] > 70:
  1699. '<b><font color="red">Your nipples are in extreme pain.</font></b>'
  1700. elseif pain['nipples'] > 40:
  1701. 'Your nipples are very sore.'
  1702. else
  1703. 'Your nipples hurt.'
  1704. end
  1705. end
  1706. if pain['ribs'] > 0:
  1707. if pain['ribs'] > 70:
  1708. '<b><font color="red">Your ribs are in extreme pain.</font></b>'
  1709. elseif pain['ribs'] > 40:
  1710. 'Your ribs are very sore.'
  1711. else
  1712. 'Your ribs hurt.'
  1713. end
  1714. end
  1715. if pain['tummy'] > 0:
  1716. if pain['tummy'] > 70:
  1717. '<b><font color="red">Your tummy is in extreme pain.</font></b>'
  1718. elseif pain['tummy'] > 40:
  1719. 'Your tummy is very sore.'
  1720. else
  1721. 'Your tummy hurts.'
  1722. end
  1723. end
  1724. if pain['pubic'] > 0:
  1725. if pain['pubic'] > 70:
  1726. '<b><font color="red">Your pubis is extremely painful.</font></b>'
  1727. elseif pain['pubic'] > 40:
  1728. 'Your pubis is very sore.'
  1729. else
  1730. 'Your pubis hurts.'
  1731. end
  1732. end
  1733. if pain['labia'] > 0:
  1734. if pain['labia'] > 70:
  1735. '<b><font color="red">Your labia is extremely painful.</font></b>'
  1736. elseif pain['labia'] > 40:
  1737. 'Your labia is very sore.'
  1738. else
  1739. 'Your labia hurts.'
  1740. end
  1741. end
  1742. if pain['vaginal'] + (vgape * 8) > 0:
  1743. if pain['vaginal'] + (vgape * 8) > 70:
  1744. '<b><font color="red">You have very sore vagina, you can hardly even walk, while trying to keep your feet apart.</font></b>'
  1745. elseif pain['vaginal'] + (vgape * 8) > 40:
  1746. '<b><font color="red">You have a very sore vagina and you can hardly keep your feet together.</font></b>'
  1747. else
  1748. '<b><font color="red">You have a sore vagina.</font></b>'
  1749. end
  1750. end
  1751. if pain['clitoris'] > 0:
  1752. if pain['clitoris'] > 70:
  1753. '<b><font color="red">Your clitoris is in extreme pain.</font></b>'
  1754. elseif pain['clitoris'] > 40:
  1755. 'Your clitoris is very sore.'
  1756. else
  1757. 'Your clitoris hurts.'
  1758. end
  1759. end
  1760. if pain['urethra'] > 0:
  1761. if pain['urethra'] > 70:
  1762. '<b><font color="red">Your urethra is extremely painful.</font></b>'
  1763. elseif pain['urethra'] > 40:
  1764. 'Your urethra is very sore.'
  1765. else
  1766. 'Your urethra hurts.'
  1767. end
  1768. end
  1769. if pain['cervix'] > 0:
  1770. if pain['cervix'] > 70:
  1771. '<b><font color="red">Your cervix is in extreme pain.</font></b>'
  1772. elseif pain['cervix'] > 40:
  1773. 'Your cervix is very sore.'
  1774. else
  1775. 'Your cervix hurts.'
  1776. end
  1777. end
  1778. '</td></tr></table></center>'
  1779. end
  1780. if $ARGS[0] = 'face':
  1781. !disay image and escription for menu
  1782. *clr
  1783. gs 'obj_din','bodytabs'
  1784. '<center><h1>Looks</h1></center>'
  1785. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1786. '<td cellspacing="0" cellpadding="0" valign="top">'
  1787. $img_temp = FUNC('$face_image')
  1788. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1789. killvar 'img_temp'
  1790. if avatar_hair = 1:
  1791. 'Your hair: <<$av_hair>>.'
  1792. else
  1793. '<<$hair>>'
  1794. end
  1795. if defcurly = 0 and curly > 0: 'Your curls are good for another <<curly>> days.'
  1796. if defcurly = 1 and straight > 0: 'Your hair should be straight for another <<straight>> days.'
  1797. *nl
  1798. '<<$lip>>'
  1799. '<<$pcs_throat>>'
  1800. '<<$skin>>'
  1801. '<<$glaza>>'
  1802. '<<$pcs_makeup>>.'
  1803. '</td></tr></table></center>'
  1804. end
  1805. if $ARGS[0] = 'body':
  1806. *clr
  1807. gs 'obj_din','bodytabs'
  1808. '<center><h1>Body</h1></center>'
  1809. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1810. '<td cellspacing="0" cellpadding="0" valign="top">'
  1811. !! This displays the body image; $bodimgsets[x9] is the folder name
  1812. !some in-game script may call this to display image, so leave it be
  1813. $img_temp = FUNC('$body_image','body')
  1814. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1815. '<<$body_image_msg>>'
  1816. killvar 'img_temp'
  1817. killvar 'body_image_msg'
  1818. '</td></tr></table></center>'
  1819. end
  1820. if $ARGS[0] = 'clothes':
  1821. *clr
  1822. gs 'obj_din','bodytabs'
  1823. '<center><h1>Clothes</h1></center>'
  1824. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1825. '<td width="50%" cellspacing="0" cellpadding="20" valign="top">'
  1826. !move image define to $body_image
  1827. !display cloth
  1828. $img_temp = FUNC('$body_image','clothes')
  1829. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1830. '<<$body_image_msg>>'
  1831. '</td><td width="50%" cellpadding="20" valign="top">'
  1832. !display coat
  1833. $img_temp = FUNC('$body_image','coat')
  1834. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1835. '<<$body_image_msg>>'
  1836. '</td></tr>'
  1837. '</table></center>'
  1838. killvar 'img_temp'
  1839. killvar 'body_image_msg'
  1840. '</td></tr></table></center>'
  1841. end
  1842. if $ARGS[0] = 'panties':
  1843. *clr
  1844. gs 'obj_din','bodytabs'
  1845. '<center><h1>Panties</h1></center>'
  1846. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1847. '<td cellspacing="0" cellpadding="0" valign="top">'
  1848. $img_temp = FUNC('$body_image','panties')
  1849. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1850. '<<$body_image_msg>>'
  1851. killvar 'img_temp'
  1852. killvar 'body_image_msg'
  1853. '</td></tr></table></center>'
  1854. end
  1855. if $ARGS[0] = 'bra':
  1856. *clr
  1857. gs 'obj_din','bodytabs'
  1858. '<center><h1>Bra</h1></center>'
  1859. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1860. '<td cellspacing="0" cellpadding="0" valign="top">'
  1861. $img_temp = FUNC('$body_image','bra')
  1862. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1863. '<<$body_image_msg>>'
  1864. killvar 'img_temp'
  1865. killvar 'body_image_msg'
  1866. '</td></tr></table></center>'
  1867. end
  1868. if $ARGS[0] = 'show_tits':
  1869. view 'images/pc/body/tits/t<<tits>>.jpg'
  1870. end
  1871. if $ARGS[0] = 'show_body':
  1872. $img_temp = FUNC('$body_image','body')
  1873. view '<<$img_temp>>'
  1874. killvar 'img_temp'
  1875. end
  1876. if $ARGS[0] = 'shoes':
  1877. *clr
  1878. gs 'obj_din','bodytabs'
  1879. '<center><h1>Shoes</h1></center>'
  1880. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1881. '<td cellspacing="0" cellpadding="0" valign="top">'
  1882. $img_temp = FUNC('$body_image','shoes')
  1883. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1884. '<<$body_image_msg>>'
  1885. killvar 'img_temp'
  1886. killvar 'body_image_msg'
  1887. '</td></tr></table></center>'
  1888. end
  1889. if $ARGS[0] = 'tattoos':
  1890. *clr & cla
  1891. gs 'obj_din','bodytabs'
  1892. '<center><h1>Tattoos</h1></center>'
  1893. tatcounter = 0
  1894. '<center>'
  1895. *pl
  1896. if tatfce > 0:
  1897. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooface''">Face</a> | '
  1898. else
  1899. *p 'Face | '
  1900. end
  1901. if tatlip > 0:
  1902. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoolip''">Lip</a> | '
  1903. else
  1904. *p 'Lip | '
  1905. end
  1906. if tatneck > 0:
  1907. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooneck''">Neck</a> | '
  1908. else
  1909. *p 'Neck | '
  1910. end
  1911. if tatback > 0:
  1912. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooback''">Back</a> | '
  1913. else
  1914. *p 'Back | '
  1915. end
  1916. if tatlech > 0:
  1917. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooshoulder''">Shoulder</a> | '
  1918. else
  1919. *p 'Shoulder | '
  1920. end
  1921. if tatbrst > 0:
  1922. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoobreast''">Breast</a> | '
  1923. else
  1924. *p 'Breast | '
  1925. end
  1926. if tatunder > 0:
  1927. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoounder''">Under Breast</a> | '
  1928. else
  1929. *p 'Under Breast | '
  1930. end
  1931. if tatchst > 0:
  1932. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoochest''">Chest</a> | '
  1933. else
  1934. *p 'Chest | '
  1935. end
  1936. if tatside > 0:
  1937. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooside''">Side</a> | '
  1938. else
  1939. *p 'Side | '
  1940. end
  1941. if tatblly > 0:
  1942. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoobelly''">Belly</a>'
  1943. else
  1944. *p 'Belly'
  1945. end
  1946. *pl
  1947. if tatarm > 0:
  1948. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooarm''">Arm</a> | '
  1949. else
  1950. *p 'Arm | '
  1951. end
  1952. if tatwrist > 0:
  1953. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoowrist''">Wrist</a> | '
  1954. else
  1955. *p 'Wrist | '
  1956. end
  1957. if tathand > 0:
  1958. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoohand''">Hand</a> | '
  1959. else
  1960. *p 'Hand | '
  1961. end
  1962. if tatleg > 0:
  1963. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooleg''">Leg</a> | '
  1964. else
  1965. *p 'Leg | '
  1966. end
  1967. if tatankle > 0:
  1968. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoofoot''">Foot</a> | '
  1969. else
  1970. *p 'Foot | '
  1971. end
  1972. if tatupb > 0:
  1973. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattootramp''">"Tramp Stamp"</a> | '
  1974. else
  1975. *p 'Tramp Stamp | '
  1976. end
  1977. if tatass > 0:
  1978. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooass''">Butt</a> | '
  1979. else
  1980. *p 'Butt | '
  1981. end
  1982. if tatvag > 0:
  1983. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoovag''">Groin</a>'
  1984. else
  1985. *p 'Groin'
  1986. end
  1987. '</center>'
  1988. if tatcounter = 0:
  1989. 'You have a pristine body. Not in terms of debauchery, but in terms of tattoos.'
  1990. end
  1991. end
  1992. !!Image displays for tattoos
  1993. if $ARGS[0] = 'tattooarm':
  1994. *clr
  1995. gs 'obj_din', 'tattoos'
  1996. *nl
  1997. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/arms/tatarm<<tatarm>>.jpg"></center>'
  1998. end
  1999. if $ARGS[0] = 'tattooass':
  2000. *clr
  2001. gs 'obj_din', 'tattoos'
  2002. *nl
  2003. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/ass/tatass<<tatass>>.jpg"></center>'
  2004. end
  2005. if $ARGS[0] = 'tattooback':
  2006. *clr
  2007. gs 'obj_din', 'tattoos'
  2008. *nl
  2009. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/back/tatback<<tatback>>.jpg"></center>'
  2010. end
  2011. if $ARGS[0] = 'tattoobelly':
  2012. *clr
  2013. gs 'obj_din', 'tattoos'
  2014. *nl
  2015. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/belly/tatblly<<tatblly>>.jpg"></center>'
  2016. end
  2017. if $ARGS[0] = 'tattoobreast':
  2018. *clr
  2019. gs 'obj_din', 'tattoos'
  2020. *nl
  2021. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/breasts/tatbrst<<tatbrst>>.jpg"></center>'
  2022. end
  2023. if $ARGS[0] = 'tattoochest':
  2024. *clr
  2025. gs 'obj_din', 'tattoos'
  2026. *nl
  2027. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/chest/tatchst<<tatchst>>.jpg"></center>'
  2028. end
  2029. if $ARGS[0] = 'tattooface':
  2030. *clr
  2031. gs 'obj_din', 'tattoos'
  2032. *nl
  2033. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/face/tatfce<<tatfce>>.jpg"></center>'
  2034. end
  2035. if $ARGS[0] = 'tattoofoot':
  2036. *clr
  2037. gs 'obj_din', 'tattoos'
  2038. *nl
  2039. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/foot/tatankle<<tatankle>>.jpg"></center>'
  2040. end
  2041. if $ARGS[0] = 'tattooleg':
  2042. *clr
  2043. gs 'obj_din', 'tattoos'
  2044. *nl
  2045. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/legs/tatleg<<tatleg>>.jpg"></center>'
  2046. end
  2047. if $ARGS[0] = 'tattoolip':
  2048. *clr
  2049. gs 'obj_din', 'tattoos'
  2050. *nl
  2051. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/lip/tatlip<<tatlip>>.jpg"></center>'
  2052. end
  2053. if $ARGS[0] = 'tattooneck':
  2054. *clr
  2055. gs 'obj_din', 'tattoos'
  2056. *nl
  2057. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/neck/tatnck<<tatneck>>.jpg"></center>'
  2058. end
  2059. if $ARGS[0] = 'tattoovag':
  2060. *clr
  2061. gs 'obj_din', 'tattoos'
  2062. *nl
  2063. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/pubic/tatvag<<tatvag>>.jpg"></center>'
  2064. end
  2065. if $ARGS[0] = 'tattooshoulder':
  2066. *clr
  2067. gs 'obj_din', 'tattoos'
  2068. *nl
  2069. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/shoulder/tatshldr<<tatlech>>.jpg"></center>'
  2070. end
  2071. if $ARGS[0] = 'tattooside':
  2072. *clr
  2073. gs 'obj_din', 'tattoos'
  2074. *nl
  2075. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/side/tatside<<tatside>>.jpg"></center>'
  2076. end
  2077. if $ARGS[0] = 'tattootramp':
  2078. *clr
  2079. gs 'obj_din', 'tattoos'
  2080. *nl
  2081. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/trampStamp/tatlowbck<<tatupb>>.jpg"></center>'
  2082. end
  2083. if $ARGS[0] = 'tattoounder':
  2084. *clr
  2085. gs 'obj_din', 'tattoos'
  2086. *nl
  2087. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/underBreast/tatundbreast<<tatunder>>.jpg"></center>'
  2088. end
  2089. if $ARGS[0] = 'tattoowrist':
  2090. *clr
  2091. gs 'obj_din', 'tattoos'
  2092. *nl
  2093. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/wrists/tatwrst<<tatwrist>>.jpg"></center>'
  2094. end
  2095. if $ARGS[0] = 'tattoohand':
  2096. *clr
  2097. gs 'obj_din', 'tattoos'
  2098. *nl
  2099. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/hand/tathnd<<tathand>>.jpg"></center>'
  2100. end
  2101. if $ARGS[0] = 'piercing':
  2102. *clr & cla
  2103. gs 'obj_din','bodytabs'
  2104. '<center><h1>Piercings</h1></center>'
  2105. '<center>'
  2106. if pirsA = 0 and pirsB = 0 and pirsC = 0 and pirsD = 0 and pirsE = 0 and pirsF = 0 and pirsN = 0 and pirsG = 0 and pirsGL = 0:
  2107. 'You have no piercings.'
  2108. elseif pirsA = 10000 and pirsB = 10000 and pirsC = 10000 and pirsD = 10000 and pirsE = 10000 and pirsF = 10000 and pirsN = 10000 and pirsG = 10000 and pirsGL = 10000:
  2109. 'You are not wearing any piercings'
  2110. else
  2111. *pl
  2112. if pirsA > 0 and pirsA < 10000:
  2113. *p '<a href="exec:gs ''obj_din'', ''pirsA''">Tongue</a> | '
  2114. else
  2115. *p 'Tongue | '
  2116. end
  2117. if pirsB > 0 and pirsB < 10000:
  2118. *p '<a href="exec:gs ''obj_din'', ''pirsB''">lips</a> | '
  2119. else
  2120. *p 'lips | '
  2121. end
  2122. if pirsC > 0 and pirsC < 10000:
  2123. *p '<a href="exec:gs ''obj_din'', ''pirsC''">Ears</a> | '
  2124. else
  2125. *p 'Ears | '
  2126. end
  2127. if pirsD > 0 and pirsD < 10000:
  2128. *p '<a href="exec:gs ''obj_din'', ''pirsD''">Nose</a> | '
  2129. else
  2130. *p 'Nose | '
  2131. end
  2132. if pirsE > 0 and pirsE < 10000:
  2133. *p '<a href="exec:gs ''obj_din'', ''pirsE''">Eyebrows</a> | '
  2134. else
  2135. *p 'Eyebrows | '
  2136. end
  2137. if pirsF > 0 and pirsF < 10000:
  2138. *p '<a href="exec:gs ''obj_din'', ''pirsF''">Nipples</a> | '
  2139. else
  2140. *p 'Nipples | '
  2141. end
  2142. if pirsN > 0 and pirsN < 10000:
  2143. *p '<a href="exec:gs ''obj_din'', ''pirsN''">Navel</a> | '
  2144. else
  2145. *p 'Navel | '
  2146. end
  2147. if pirsG > 0 and pirsG < 10000:
  2148. *p '<a href="exec:gs ''obj_din'', ''pirsG''">Pussy</a>'
  2149. else
  2150. *p 'Pussy'
  2151. end
  2152. end
  2153. '</center>'
  2154. end
  2155. !! piercing images.
  2156. if $ARGS[0] = 'pirsA':
  2157. *clr
  2158. gs 'obj_din', 'piercing'
  2159. *nl
  2160. '<center><img <<$set_imgh>> src="images/pc/body/piercings/a<<pirsA>>.jpg"></center>'
  2161. end
  2162. if $ARGS[0] = 'pirsB':
  2163. *clr
  2164. gs 'obj_din', 'piercing'
  2165. *nl
  2166. '<center><img <<$set_imgh>> src="images/pc/body/piercings/b<<pirsB>>.jpg"></center>'
  2167. end
  2168. if $ARGS[0] = 'pirsC':
  2169. *clr
  2170. gs 'obj_din', 'piercing'
  2171. *nl
  2172. '<center><img <<$set_imgh>> src="images/pc/body/piercings/c<<pirsC>>.jpg"></center>'
  2173. end
  2174. if $ARGS[0] = 'pirsD':
  2175. *clr
  2176. gs 'obj_din', 'piercing'
  2177. *nl
  2178. '<center><img <<$set_imgh>> src="images/pc/body/piercings/d<<pirsD>>.jpg"></center>'
  2179. end
  2180. if $ARGS[0] = 'pirsE':
  2181. *clr
  2182. gs 'obj_din', 'piercing'
  2183. *nl
  2184. '<center><img <<$set_imgh>> src="images/pc/body/piercings/e<<pirsE>>.jpg"></center>'
  2185. end
  2186. if $ARGS[0] = 'pirsF':
  2187. *clr
  2188. gs 'obj_din', 'piercing'
  2189. *nl
  2190. '<center><img <<$set_imgh>> src="images/pc/body/piercings/f<<pirsF>>.jpg"></center>'
  2191. end
  2192. if $ARGS[0] = 'pirsN':
  2193. *clr
  2194. gs 'obj_din', 'piercing'
  2195. *nl
  2196. '<center><img <<$set_imgh>> src="images/pc/body/piercings/n<<pirsN>>.jpg"></center>'
  2197. end
  2198. if $ARGS[0] = 'pirsG':
  2199. *clr
  2200. gs 'obj_din', 'piercing'
  2201. *nl
  2202. '<center><img <<$set_imgh>> src="images/pc/body/piercings/g<<pirsG>>.jpg"></center>'
  2203. end
  2204. if $ARGS[0] = 'records':
  2205. *clr & cla
  2206. '<center><h1>Notebook</h1></center>'
  2207. gs 'housing', 'rent'
  2208. act 'Put notebok down': gt $loc, $metka
  2209. if pavSharedAptEnabled = 1:'You share an apartment with three others in Pavlovsk. Bills are paid by the other tennants in exchange for your house services'
  2210. *nl
  2211. if home_owned[1] = 1:'You rent a two-room apartment, in the city residential area. Rent for the apartment is subtracted automatically, in sum of <<home_rent[1]>> <b>₽</b> us electric bill on 25th of each month. You are currently paid up for <b><<ArendHouseSL>></b> days'
  2212. *nl
  2213. if home_owned[1] = 2:'You own a two-room apartment, in the city residential area. Utility bills are on the 25th of each month.'
  2214. *nl
  2215. if home_owned[2] > 0:'You live in a two-room apartment, in a large apartment comex, with your parents and siblings in Pavlovsk.'
  2216. *nl
  2217. if home_owned[3] > 0:'You own small holiday cottage with an adjacent allotment in the communal village.'
  2218. *nl
  2219. if home_owned[4] > 0:'You rent a two-room apartment, in Pushkin. Rent for the apartment is subtracted automatically, in sum of <<home_rent[4]>> <b>₽</b> us electric bill on 25th of each month. You are currently paid up for <b><<ArendHouseSL4>></b> days'
  2220. *nl
  2221. if home_owned[5] = 1:'You own a vacant block, in the city suburbs. Utility bills are on the 25th of each month.'
  2222. *nl
  2223. if home_owned[5] = 2:'You own a block in the city suburbs, upon which, you are building a house. Utility bills are on the 25th of each month.'
  2224. *nl
  2225. if home_owned[5] = 3:'You own an impressive manion in the suburbs of St. Petersburg. Utility bills are on the 25th of each month.'
  2226. *nl
  2227. if workPTU > 2:'You work as a teacher at the Lycée. Working days Mon-Sat, with 14.00 to 16.00. Salary 300r/day. Dress code - office clothes, Strict. The road from the apartment to the Lyceum takes 2 hours 10 minutes.'
  2228. *nl
  2229. if (work = 1 or cheatWork = 1) and workKafe > 0:'You are working as a waitress at The Roadhouse cafe. You need to come to work between 11 and 12, working days: Tuesday, Wednesday and Thursday. At work, you can receive tips from customers, and payment is received on 25th of each month.'
  2230. *nl
  2231. if (work = 1 or cheatWork = 1) and workhosp > 0:'You work as a nurse in the Pavlovsk clinic. You need to come to work between 8 and 9, during the week. Salary is automatically transferred on 25th of each month.'
  2232. *nl
  2233. if (work = 1 or cheatWork = 1) and worksalon > 0:'You work as a masseuse in the city at the Beauty Bar. You need to come to work with 9 to 10, working days, Monday, Wednesday, Friday. Salary is automatically transferred on 25th of each month.'
  2234. *nl
  2235. if (work = 1 or cheatWork = 1) and workSec > 0:'You work as a secretary at Titran-Express. At work you need to come up 9, during the week. Salary is automatically transferred on 25th of each month.'
  2236. *nl
  2237. if (work = 1 or cheatWork = 1) and tanwork > 0:'You work as a governess for Tanya, at Nicholas'' luxury city apartment. Salary is automatically transferred on 25th of each month.'
  2238. *nl
  2239. if (work = 1 or cheatWork = 1) and young_shop_work = 1:'You work in the city as a store clerk at Pussy-Cats - youth clothing store. Work starts at 15, Monday to Friday. The salary shall be issued once a week on Fridays.'
  2240. *nl
  2241. if (work = 1 or cheatWork = 1) and young_shop_work1 = 1:'You work in the city as a store clerk at Pussy-Cats - youth clothing store. Work starts at 9, Saturday and Sunday. The salary shall be issued once a week on Fridays.'
  2242. *nl
  2243. if (work = 1 or cheatWork = 1) and young_shop_work2 = 1:'You work in the city as a store clerk at Pussy-Cats - youth clothing store. Work starts at 9, Monday to Friday. The salary shall be issued once a week on Fridays.'
  2244. *nl
  2245. if (work = 1 or cheatWork = 1) and workFabrika = 1:'You work as a seamstress in a factory in Pavlovsk. Work is every day except Saturday and Sunday. Salary is automatically transferred on 25th of each month.'
  2246. *nl
  2247. if workrin = 1:'You are working at the market in Arthur''s tent as clothing saleswoman. Work on Tuesday, Thursday and Saturday, starting at 8 AM. Salary depends on sales.'
  2248. *nl
  2249. if maidqw = 1:'You can work in Pavlovsk hotel as a maid. Work is every day from 16 to 19. Salary is 250 us tips.'
  2250. *nl
  2251. if (work = 1 or cheatWork = 1) and gpoliuborka > 1:'You can work part-time as a cleaner in pavlovo clinic. Work is from 16 to 21.'
  2252. *nl
  2253. if stripwork >= 1:'You can work as a stripper in the city industrial region. Free schedule, every day from 15 to midnight. No salary, only tips.'
  2254. *nl
  2255. if film > 0:'You are working in the city industrial region as pornographic actress under the name <<$pfname>>'
  2256. *nl
  2257. if bumtolik = 4:'You have been asked to help the homeless at the Mercy Clinic in the city industrial region.'
  2258. *nl
  2259. if bumtolik >= 5:'You volunteer at the Mercy Clinic in the city industrial region, working with the homeless. Working hours are from 9 to 17, Saturday and Sunday.'
  2260. *nl
  2261. if husband > 0:'You have been married for <<husbanday>> days. Your husband <<$husName>> <<$husBody>> <<$husFat>> <<$husHair>>. Member <<husDick>> Relationship <<husband>>.'
  2262. if kid > 0:
  2263. i = 0
  2264. if kid = 1:
  2265. 'You have a child, a <<$polreb[0]>> named <<$kidname[0]>>. Born <<daykid[0]>>-<<monthkid[0]>>-<<yearkid[0]>>. Aged <<kidage[0]>>.'
  2266. else
  2267. 'You have children:'
  2268. :LoopKidCounter
  2269. if i <= kid + 1:
  2270. ' a <<$polreb[i]>> named <<$kidname[i]>>. Born <<daykid[i]>>-<<monthkid[i]>>-<<yearkid[i]>>. Aged <<kidage[i]>>.'
  2271. i += 1
  2272. jump 'LoopKidCounter'
  2273. end
  2274. end
  2275. *nl
  2276. end
  2277. *nl
  2278. if $bfsex > 0:'<<$bfsex>>'
  2279. *nl
  2280. if pcs_lovers[0] = 1:'Your guy <<$loverdesc[0]>> <<$loverbody[0]>> <<$loverbod[0]>> <<$loverface[0]>>.<<$loverdesc[0]>> <<$loverClo[0]>> Relationship <<loverrelation[0]>>, met <<loverdays[0]>> time.'
  2281. if haraklover[0] = 0 and loverrelation[0] > 1:'He''s calm and self-possessed character.'
  2282. if haraklover[0] = 1 and loverrelation[0] > 1:'He has a cheerful and sociable character.'
  2283. if haraklover[0] = 2 and loverrelation[0] > 1:'He''s short-tempered and rigid.'
  2284. *nl
  2285. if pcs_lovers[1] = 1:'Your guy <<$loverdesc[1]>> <<$loverbody[1]>> <<$loverbod[1]>> <<$loverface[1]>>.<<$loverdesc[1]>> <<$loverClo[1]>> Relationship <<loverrelation[1]>>, met <<loverdays[1]>> time.'
  2286. if haraklover[1] = 0 and loverrelation[1] > 1:'He''s calm and self-possessed character.'
  2287. if haraklover[1] = 1 and loverrelation[1] > 1:'He has a cheerful and sociable character.'
  2288. if haraklover[1] = 2 and loverrelation[1] > 1:'He''s short-tempered and rigid.'
  2289. *nl
  2290. if pcs_lovers[2] = 1:'Your guy <<$loverdesc[2]>> <<$loverbody[2]>> <<$loverbod[2]>> <<$loverface[2]>>.<<$loverdesc[2]>> <<$loverClo[2]>> Relationship <<loverrelation[2]>>, met <<loverdays[2]>> time.'
  2291. if haraklover[2] = 0 and loverrelation[2] > 1:'He''s calm and self-possessed character.'
  2292. if haraklover[2] = 1 and loverrelation[2] > 1:'He has a cheerful and sociable character.'
  2293. if haraklover[2] = 2 and loverrelation[2] > 1:'He''s short-tempered and rigid.'
  2294. *nl
  2295. gs'Menu.Create','zapisMenu'
  2296. gs'Menu.Add','zapisMenu','Make a note with current date','','MenuLoc','zapisosn'
  2297. gs'Menu.Add','zapisMenu','Make a note on the 1st row','','MenuLoc','zapis'
  2298. gs'Menu.Add','zapisMenu','With a red row on the 1st row','','MenuLoc','ot'
  2299. gs'Menu.Add','zapisMenu','Make a note on the 2nd row','','MenuLoc','zapis2'
  2300. gs'Menu.Add','zapisMenu','With a red row on the 2nd row','','MenuLoc','ot2'
  2301. gs'Menu.Add','zapisMenu','Make a note on the 3rd row','','MenuLoc','zapis3'
  2302. gs'Menu.Add','zapisMenu','With a red row on the 3rd row','','MenuLoc','ot3'
  2303. gs'Menu.Add','zapisMenu','Make a note on the 4th row','','MenuLoc','zapis4'
  2304. gs'Menu.Add','zapisMenu','With a red row on the 4th row','','MenuLoc','ot4'
  2305. gs'Menu.Add','zapisMenu','Make a note on the 5th row','','MenuLoc','zapis5'
  2306. gs'Menu.Add','zapisMenu','With a red row on the 5th row','','MenuLoc','ot5'
  2307. gs'Menu.Add','zapisMenu','Make a note on the 6th row','','MenuLoc','zapis6'
  2308. gs'Menu.Add','zapisMenu','With a red row on the 6th row','','MenuLoc','ot6'
  2309. gs'Menu.Add','zapisMenu','Make a note on the 7th row','','MenuLoc','zapis7'
  2310. gs'Menu.Add','zapisMenu','With a red row on the 7th row','','MenuLoc','ot7'
  2311. gs'Menu.Add','zapisMenu','Make a note on the 8th row','','MenuLoc','zapis8'
  2312. gs'Menu.Add','zapisMenu','With a red row on the 8th row','','MenuLoc','ot8'
  2313. gs'Menu.Add','zapisMenu','Make a note on the 9th row','','MenuLoc','zapis9'
  2314. gs'Menu.Add','zapisMenu','With a red row on the 9th row','','MenuLoc','ot9'
  2315. gs'Menu.Add','zapisMenu','Make a note on the 10th row','','MenuLoc','zapis10'
  2316. gs'Menu.Add','zapisMenu','With a red row on the 10th row','','MenuLoc','ot10'
  2317. gs'Menu.Create','disMenu'
  2318. gs'Menu.Add','disMenu','Delete the entry on the 1st row','','MenuLoc','diszapis'
  2319. gs'Menu.Add','disMenu','Delete the entry on the 2nd row','','MenuLoc','diszapis2'
  2320. gs'Menu.Add','disMenu','Delete the entry on the 3rd row','','MenuLoc','diszapis3'
  2321. gs'Menu.Add','disMenu','Delete the entry on the 4th row','','MenuLoc','diszapis4'
  2322. gs'Menu.Add','disMenu','Delete the entry on the 5th row','','MenuLoc','diszapis5'
  2323. gs'Menu.Add','disMenu','Delete the entry on the 6th row','','MenuLoc','diszapis6'
  2324. gs'Menu.Add','disMenu','Delete the entry on the 7th row','','MenuLoc','diszapis7'
  2325. gs'Menu.Add','disMenu','Delete the entry on the 8th row','','MenuLoc','diszapis8'
  2326. gs'Menu.Add','disMenu','Delete the entry on the 9th row','','MenuLoc','diszapis9'
  2327. gs'Menu.Add','disMenu','Delete the entry on the 10th row','','MenuLoc','diszapis10'
  2328. '<a href="exec: gs''Menu.Call'',''zapisMenu''">Make a note</a> or <a href="exec: gs''Menu.Call'',''disMenu''">Delete a note</a>'
  2329. '<<$zapisOsn>>'
  2330. '<<$zapis>>'
  2331. '<<$zapis2>>'
  2332. '<<$zapis3>>'
  2333. '<<$zapis4>>'
  2334. '<<$zapis5>>'
  2335. '<<$zapis6>>'
  2336. '<<$zapis7>>'
  2337. '<<$zapis8>>'
  2338. '<<$zapis9>>'
  2339. '<<$zapis10>>'
  2340. end
  2341. if $ARGS[0] = 'emergency':
  2342. '<center><b>YOU JUST had to use emergency exit, this is only for use when you get a BLANK SCREEN.</b></center>'
  2343. *nl
  2344. '<center><b>DO NOT use this option without a good reason, doing so can cause instability and could damage your save game.</b></center>'
  2345. *nl
  2346. '<center><b>If this was the result of a bug in the game, then please report the issue and when / how it was trigger with as much info as you can on the tfgamesite.com forum.</b></center>'
  2347. *nl
  2348. cla
  2349. if StoryLine = 1:act 'Go to Pavlovsk':gt 'pavResidential'
  2350. act 'Go to City Residental':gt 'street'
  2351. if $loc ! '' and $metka ! '':
  2352. act 'Cancel':gt $loc, $metka
  2353. elseif $loc ! '':
  2354. act 'Cancel':gt $loc
  2355. elseif $curloc ! '':
  2356. act 'Cancel':gt $curloc
  2357. end
  2358. end
  2359. ! remnants of old menu for testing
  2360. if $ARGS[0] = 'old':
  2361. killobj
  2362. oldobjmenu = 1
  2363. ! addobj '<center><font color = green>Character</font></center>'
  2364. ! addobj '<center>Skills</center>'
  2365. ! addobj '<center>Statistics</center>'
  2366. ! addobj '<center>Pain</center>'
  2367. ! addobj '<center>Traits</center>'
  2368. ! addobj '<center>Renown</center>'
  2369. ! if pcs_magik > 0:addobj '<center>Magic</center>'
  2370. ! addobj '<center>Face</center>'
  2371. ! addobj '<center>Body</center>'
  2372. ! addobj '<center>Clothing</center>'
  2373. ! addobj '<center>Panties</center>'
  2374. ! addobj '<center>Shoes</center>'
  2375. ! addobj '<center>Tattoos</center>'
  2376. ! addobj '<center>Piercing</center>'
  2377. ! addobj '<center>Phone</center>'
  2378. ! if bag > 0:addobj '<center>Purse</center>'
  2379. ! addobj '<center>Notebook</center>'
  2380. addobj '<center>Refresh</center>'
  2381. !addobj '<center>Settings</center>'
  2382. !addobj '<center>Cheats</center>'
  2383. addobj '<center>Console</center>'
  2384. ! if disable_autosave = 1:
  2385. ! addobj '<center><font color = red><b>[</b></font>Autosave<font color = red><b>]</b></font></center>'
  2386. ! else
  2387. ! addobj '<center><font color = green><b>[</b></font>Autosave<font color = green><b>]</b></font></center>'
  2388. ! end
  2389. addobj ''
  2390. addobj '<center><font color = red>Emergency</font></center>'
  2391. end
  2392. if $ARGS[0] = 'wait':
  2393. cla
  2394. waiting = input ("How long would you like to wait?<br>(Default 15 minutes, maximum 120 minutes)")
  2395. if waiting = '':
  2396. minut += 15
  2397. elseif waiting > 0 and waiting <= 120:
  2398. minut += waiting
  2399. elseif waiting <= 0 or waiting > 120:
  2400. 'Invalid time.'
  2401. end
  2402. gs 'stat'
  2403. gt $loc, $metka
  2404. end
  2405. if $ARGS[0] = 'rest':
  2406. cla
  2407. waiting = input ("How long would you like to rest?<br>(Default 15 minutes, maximum 120 minutes)")
  2408. if waiting = '':
  2409. minut += 15
  2410. elseif waiting > 0 and waiting <= 120:
  2411. minut += waiting
  2412. pcs_mood += 10
  2413. pcs_willpwr += 10
  2414. if pcs_sleep < 90 and waiting >= 60:
  2415. pcs_sleep += 10
  2416. end
  2417. elseif waiting <= 0 or waiting > 120:
  2418. 'Invalid time.'
  2419. end
  2420. gs 'stat'
  2421. gt $loc, $metka
  2422. end
  2423. --- obj_din ---------------------------------