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- # begin
- if $ARGS[0] = 'start':
- gs 'Cheatmenu_din'
- showstat 1
- Enable_settingmode = 2
- dynamic $cheatmenu['display']
- '<center><b><font color="maroon">CHOOSE GAME START</font></b></center>'
- *nl
- '<b>Transgendered Start:</b>'
- 'You are Michael Kuznetsov, a fairly average, 35 year old businessman who finds an artefact that changes everything about him and his life. Features magic.'
- *nl
- '<b>School girl Start:</b>'
- 'You are a school girl in the most lustful town in Russia. Will you study hard and keep your purity for that special someone or become a sex addicted whore? Or anything in between, the possibilities are endless. No magic.'
- *nl
- '<b>Cursed schoolgirl Start:</b>'
- 'Marvel as we recklessly squish both of the above into one start. You are a school girl who finds the amulet and not much changes, except the magic, actually that''s quite a big change.'
- *nl
- '<b>New in Town Start:</b>'
- 'You''re controlled by your overbearing mother and can''t take it any more. It is time to find a new life in the city away from her influence. For the first time you can make your own decisions and mistakes. No magic.'
-
- act '<center><b>Transgendered start</b></center>':
- Enable_settingmode = 0
- showstat 0
- cla
- act '<center>Show intro (recommended)</center>':
- gt 'preSYS', 'TGStart'
- end
- act '<center>Skip intro (seen it before)</center>':
- tgs_skipinto = 1
- gt 'preSYS', 'TGStart'
- end
- end
- act '<center><b>School Girl Start</b></center>':
- cla
- Enable_settingmode = 0
- showstat 0
- MagikDostup = 1
- gt 'preSYS', 'SGStart'
-
- end
- act '<center><b>Cursed Schoolgirl Start</b></center>':
- cla
- Enable_settingmode = 0
- showstat 0
- altQS = 1
- gt 'preSYS', 'SGStart'
- end
- act '<center><b>New in Town Start</b></center>':
- cla
- Enable_settingmode = 0
- showstat 0
- MagikDostup = 1
- gt 'preSYS', 'TGStart'
- end
- end
- if $ARGS[0] = 'real_character':
- cls
- '<center><b><font color = maroon>CHARACTER SELECTION</font></b></center>'
- '<center><img <<$set_imgh>> src="images/pre/shared/character_creation.jpeg"></center>'
- *nl
- 'This game offers you the ability to create your own character.'
- 'To do this, replace the image "<a href="exec:view''images/avatar.jpg''">avatar</a>" in the "images" folder of the game with a file of the same name and format JPEG (.jpg). That''s it!'
- 'Please note, this choice can only be changed in the cheat menu and in-game changes to hair color, length etc. will not affect the displayed image if you are using a custom one.'
- 'This function is made solely to simplify things for those that want to use a custom image without having to sort through hundreds of pictures.'
- 'Your selected image is your own personal choice, and is based on your personal preferences. By default, the game uses an avatar image from the site wikimedia.org.'
- *NL 'If you are playing with Quest player for Android, click '
- if Enable_Android = 1:
- *P '<a href="exec:Enable_Android = 0 & gt ''begin'',''real_character''">Here</a> (Current: <B>Yes</B>)'
- else
- *P '<a href="exec:Enable_Android = 1 & gt ''begin'',''real_character''">Here</a> (Current: <B>No</B>)'
- end
- act'<center><b>Start a standard character</b></center>':
- cls
- gt 'begin', 'start'
- end
- act'<center><b>Use the avatar system</b></center>':
- cls
- player_avatar = 1
- pcs_eyecol = 1
- pcs_eyesize = 2
- pcs_lashes = 1
- pcs_haircol = 1
- pcs_hairlng = 81
- pcs_lip = 2
- if birthyear = 0: birthyear = 1998
- if birthmonth = 0: birthmonth = 4
- if birthday = 0: birthday = 1
- gt 'begin', 'description_real_character'
- end
- end
- if $ARGS[0] = 'description_real_character':
- gs 'begin', 'hair'
- gs 'begin', 'lip'
- gs 'begin', 'eyes'
- if birthyear = 0: birthyear = 1998
- if birthmonth = 0: birthmonth = 4
- if birthday = 0: birthday = 1
- cls
- '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
- '<center><img <<$set_imgh>> src="images/pre/shared/character_creation_pic1.jpg"></center>'
- *nl
- '<center>On this screen, you may adjust your character''s description to match your <a href="exec:view''images/avatar.jpg''">avatar</a>. Please note, at present, hair color and glasses choice may be overridden by the personality choice you make during the game intro.</center>'
- *nl
- '<center>Customize your:</center>'
- !'<center>Your name is <B><i><<$pcs_nickname>> <<$pcs_lastname>></B></i>. (You may change this during the intro, and also at the passport office in-game.)'
- '<center><a href="exec:gs ''begin'', ''birthday''">Birthday</a></center>'
- '<center><a href="exec:gs ''begin'', ''hair''">Hair</a></center>'
- '<center><a href="exec:gs ''begin'', ''lip''">Lips</a></center>'
- '<center><a href="exec:gs ''begin'', ''eyes''">Eyes</a></center>'
- act'<center><b>Done</b></center>': gt 'begin', 'start'
- end
- if $ARGS[0] = 'hair':
- cls
- '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
- '<center><img <<$set_imgh>> src="images/pre/shared/character_creation_pic1.jpg"></center>'
- *nl
- if pcs_hairlng <= 1:
- $hair = 'You have <a href="exec:pcs_hairlng = 31 & gs ''begin'', ''hair''">very short</a>,'
- elseif pcs_hairlng <= 31:
- $hair = 'You have <a href="exec:pcs_hairlng = 81 & gs ''begin'', ''hair''">short</a>,'
- elseif pcs_hairlng <= 81:
- $hair = 'You have <a href="exec:pcs_hairlng = 161 & gs ''begin'', ''hair''">chin length</a>,'
- elseif pcs_hairlng <= 161:
- $hair = 'You have <a href="exec:pcs_hairlng = 261 & gs ''begin'', ''hair''">shoulder length</a>,'
- elseif pcs_hairlng <= 261:
- $hair = 'You have <a href="exec:pcs_hairlng = 401 & gs ''begin'', ''hair''">breast length</a>,'
- elseif pcs_hairlng <= 401:
- $hair = 'You have <a href="exec:pcs_hairlng = 401 & gs ''begin'', ''hair''">back length</a>,'
- elseif pcs_hairlng <= 601:
- $hair = 'You have <a href="exec:pcs_hairlng = 601 & gs ''begin'', ''hair''">hip length</a>,'
- elseif pcs_hairlng <= 801:
- $hair = 'You have <a href="exec:pcs_hairlng = 801 & gs ''begin'', ''hair''">ass length</a>,'
- else
- $hair = 'You have <a href="exec:pcs_hairlng = 1 & gs ''begin'', ''hair''">extremely long</a>,'
- end
- if pcs_haircol = 0 and curly <= 0:$hair += ' <a href="exec:curly = 1 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">black</a> hair.'& $hair2 = 'black hair' & $hair3 = 'black hair'
- if pcs_haircol = 1 and curly <= 0:$hair += ' <a href="exec:curly = 1 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">brown</a> hair.'& $hair2 = 'brown hair' & $hair3 = 'brown hair'
- if pcs_haircol = 2 and curly <= 0:$hair += ' <a href="exec:curly = 1 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">red</a> hair.'& $hair2 = 'Red hair' & $hair3 = 'red hair'
- if pcs_haircol = 3 and curly <= 0:$hair += ' <a href="exec:curly = 1 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">blonde</a> hair.'& $hair2 = 'blond hair' & $hair3 = 'blond hair'
- if pcs_haircol = 0 and curly > 0:$hair += ' <a href="exec:curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">black</a> hair.'& $hair2 = 'curls' & $hair3 = 'black curls'
- if pcs_haircol = 1 and curly > 0:$hair += ' <a href="exec:curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">brown</a> hair.'& $hair2 = 'curls' & $hair3 = 'brown curls'
- if pcs_haircol = 2 and curly > 0:$hair += ' <a href="exec:curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">red</a> hair.'& $hair2 = 'curls' & $hair3 = 'red hair'
- if pcs_haircol = 3 and curly > 0:$hair += ' <a href="exec:curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">blonde</a> hair.' &$hair2 = 'curls' & $hair3 = 'blond curls'
- '<center>Adjust your hair to match your <a href="exec:view''images/avatar.jpg''">avatar</a>. Please note that, at present, hair choices are overridden by your starting personality choice (e.g. volleyball players will always have straight blond hair).</center>'
- *nl
- nathcol = pcs_haircol
- if avatar_hair = 1:
- '<center>Please note that this choice is given only once and you will not be able to change it without starting a new game!</center>'
- '<center>You have <i><<$av_hair>>.</i> <a href="exec:avatar_hair = 0 & gs ''begin'', ''hair''">Revert to default</a>.</center>'
- else
- '<center><i><<$hair>></i> You may also <a href="exec:gs ''begin'', ''hair_input'' & gs ''begin'', ''hair''">manually enter a description</a></center>.'
- end
- act'<center><b>Done</b></center>': gt'begin','description_real_character'
- end
- if $ARGS[0] = 'pcs_haircol':
- pcs_haircol += 1
- if pcs_haircol > 3: pcs_haircol = 0
- end
- if $ARGS[0] = 'hair_input':
- avatar_hair = 1
- $av_hair = input("Enter a description of your hair:")
- end
- if $ARGS[0] = 'lip':
- cls
- '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
- '<center><img <<$set_imgh>> src="images/pre/shared/character_creation_pic1.jpg"></center>'
- *nl
- if pcs_lip = 0:$pcs_lip = 'you have thin<<$pcs_lipbalm>> lips.' & $liptalk = 'thin lips' & $liptalk2 = 'thin lips' & $liptalk3 = 'thin lips'
- if pcs_lip = 1:$pcs_lip = 'You have normal<<$pcs_lipbalm>> lips.' & $liptalk = 'soft lips' & $liptalk2 = 'delicate lips' & $liptalk3 = 'tender lips'
- if pcs_lip = 2:$pcs_lip = 'You have plump<<$pcs_lipbalm>> lips.' & $liptalk = 'plump lips' & $liptalk2 = 'plump lips' & $liptalk3 = 'plump lips'
- if pcs_lip = 3:$pcs_lip = 'You have large,<<$pcs_lipbalm>> full lips.' & $liptalk = 'full lips' & $liptalk2 = 'plump lips' & $liptalk3 = 'full lips'
- if pcs_lip = 4:$pcs_lip = 'You have huge, thick<<$pcs_lipbalm>> lips.' & $liptalk = 'thick lips' & $liptalk2 = 'thick lips' & $liptalk3 = 'thick lips'
- '<center>Adjust the size of your lips to match your <a href="exec:view''images/avatar.jpg''">image</a>:</center>'
- *nl
- '<center><i><<$pcs_lip>></i></center>'
- *nl
- if pcs_lip < 4:'<center><a href="exec:pcs_lip += 1 & gs ''begin'', ''lip''">Bigger lips</a></center>'
- if pcs_lip > 0:'<center><a href="exec:pcs_lip -= 1 & gs ''begin'', ''lip''">Smaller lips</a></center>'
- act'<center><b>Done</b></center>': gt'begin','description_real_character'
- end
- if $ARGS[0] = 'eyes':
- cls
- '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
- if player_avatar = 1:
- '<center><img <<$set_imgh>> src="images/pre/shared/character_creation_pic1.jpg"></center>'
- else
- '<center><img <<$set_imgh>> src="<<FUNC(''$face_image'')>>"></center>'
- end
- *nl
- if pcs_eyecol = 0:$pcs_eyecol = 'brown' & $glacol2 = 'brown'
- if pcs_eyecol = 1:$pcs_eyecol = 'gray' & $glacol2 = 'gray'
- if pcs_eyecol = 2:$pcs_eyecol = 'green' & $glacol2 = 'green'
- if pcs_eyecol = 3:$pcs_eyecol = 'blue' & $glacol2 = 'blue'
- if glass <= 0:$glass = '' & glassvnesh = 0
- if glass = 1:$glass = ' You wear silly glasses in a cheap frame.' & glassvnesh = 10
- if glass = 2:$glass = ' You wear glasses.' & glassvnesh = 5
- if pcs_lashes > 2:pcs_lashes = 2
- if pcs_lashes = 0:$pcs_lashes = 'with short eyelashes'
- if pcs_lashes = 1:$pcs_lashes = 'with normal eyelashes'
- if pcs_lashes = 2:$pcs_lashes = 'with long eyelashes'
- if pcs_eyesize > 3:pcs_eyesize = 3
- if pcs_eyesize = 0:$glaza = 'You have small <a href="exec:gs ''begin'', ''eye color'' & gs ''begin'', ''eyes''"><<$pcs_eyecol>></a> eyes, <<$pcs_lashes>>.<<$glass>>' & $glaza2 = '<<$pcs_eyecol>> eyes' & $glaza3 = '<<$glacol2>> eyes'
- if pcs_eyesize = 1:$glaza = 'You have expressive <a href="exec:gs ''begin'', ''eye color'' & gs ''begin'', ''eyes''"><<$pcs_eyecol>></a> eyes, <<$pcs_lashes>>.<<$glass>>' & $glaza2 = 'expressive <<$pcs_eyecol>> eyes' & $glaza3 = 'expressive <<$glacol2>> eyes'
- if pcs_eyesize = 2:$glaza = 'You have large <a href="exec:gs ''begin'', ''eye color'' & gs ''begin'', ''eyes''"><<$pcs_eyecol>></a> eyes, <<$pcs_lashes>>.<<$glass>>' & $glaza2 = 'big <<$pcs_eyecol>> eyes' & $glaza3 = 'high <<$glacol2>> eyes'
- if pcs_eyesize = 3:$glaza = 'You have huge <a href="exec:gs ''begin'', ''eye color'' & gs ''begin'', ''eyes''"><<$pcs_eyecol>></a> eyes, <<$pcs_lashes>>.<<$glass>>' & $glaza2 = 'great <<$pcs_eyecol>> eyes' & $glaza3 = 'great <<$glacol2>> eyes'
- '<center>Adjust your eyes and eyelashes to match your <a href="exec:view''images/avatar.jpg''">avatar</a>. Please note, glasses choice may be overridden by your starting personality choice (e.g. bookworms/nerds will always start with glasses).</center>'
- *nl
- '<center><i><<$glaza>></i></center>'
- *nl
- if pcs_lashes < 2:'<center><a href="exec:pcs_lashes += 1 & gs ''begin'', ''eyes''">Lengthen lashes</a></center>'
- if pcs_lashes > 0:'<center><a href="exec:pcs_lashes -= 1 & gs ''begin'', ''eyes''">Shorten lashes</a></center>'
- if pcs_eyesize < 3:'<center><a href="exec:pcs_eyesize += 1 & gs ''begin'', ''eyes''">Larger eyes</a></center>'
- if pcs_eyesize > 0:'<center><a href="exec:pcs_eyesize -= 1 & gs ''begin'', ''eyes''">Smaller eyes</a></center>'
- if glass = 0 and glass < 2:'<center><a href="exec:glass = 2 & gs ''begin'', ''eyes''">Wear glasses</a></center>'
- if glass > 0 and glass <= 2:'<center><a href="exec:glass = 0 & gs ''begin'', ''eyes''">Remove glasses</a></center>'
- if player_avatar = 1:
- act'<center><b>Done</b></center>': gt'begin','description_real_character'
- elseif NTstart = 1:
- act'<center><b>Done</b></center>': gt 'preCUST', 'NTStart'
- else
- act'<center><b>Done</b></center>': gt 'preCUST', 'SGStart'
- end
- end
- if $ARGS[0] = 'eye color':
- pcs_eyecol += 1
- if pcs_eyecol > 3: pcs_eyecol = 0
- end
- if $ARGS[0] = 'birthday':
- cls
- '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
- if player_avatar = 1:
- '<center><img <<$set_imgh>> src="images/pre/shared/character_creation_pic1.jpg"></center>'
- else
- '<center><img <<$set_imgh>> src="<<FUNC(''$face_image'')>>"></center>'
- end
- '<center>Choose your date of birth:</center>'
- *nl
- if birthyear = 0: birthyear = 1998
- if birthmonth = 0: birthmonth = 4
- if birthday = 0: birthday = 1
- if birthmonth = 2:
- if ((birthyear mod 4 = 0) and (birthyear mod 100 ! 0)) or (birthyear mod 400 = 0):
- monthdays = 29
- else
- monthdays = 28
- end
- elseif birthmonth = 4 or birthmonth = 6 or birthmonth = 9 or birthmonth = 11:
- monthdays = 30
- else
- monthdays = 31
- end
- if birthmonth > 12: birthmonth = 12
- if birthmonth < 1: birthmonth = 1
- if birthday < 1: birthday = 1
- if birthday > monthdays: birthday = monthdays
- if birthday < 10 and birthmonth < 10:
- '<center>Your birthday: <B>0<<birthmonth>>/0<<birthday>></B> (MM/DD)</center>'
- elseif birthday < 10 and birthmonth >= 10:
- '<center>Your birthday: <B><<birthmonth>>/0<<birthday>></B> (MM/DD)</center>'
- elseif birthday >= 10 and birthmonth < 10:
- '<center>Your birthday: <B>0<<birthmonth>>/<<birthday>></B> (MM/DD)</center>'
- elseif birthday >= 10 and birthmonth >= 10:
- '<center>Your birthday: <B><<birthmonth>>/<<birthday>></B> (MM/DD)</center>'
- end
- *nl
- '<center><a href="exec:birthday += 5 & gs ''begin'', ''birthday''">+5 Days</a></center>'
- '<center><a href="exec:birthday += 1 & gs ''begin'', ''birthday''">+1 Day</a></center>'
- '<center><a href="exec:birthday -= 1 & gs ''begin'', ''birthday''">-1 Day</a></center>'
- '<center><a href="exec:birthday -= 5 & gs ''begin'', ''birthday''">-5 Days</a></center>'
- '<center><a href="exec:birthmonth = 1 & gs ''begin'', ''birthday''">January</a></center>'
- '<center><a href="exec:birthmonth = 2 & gs ''begin'', ''birthday''">February</a></center>'
- '<center><a href="exec:birthmonth = 3 & gs ''begin'', ''birthday''">March</a></center>'
- '<center><a href="exec:birthmonth = 4 & gs ''begin'', ''birthday''">April</a></center>'
- '<center><a href="exec:birthmonth = 5 & gs ''begin'', ''birthday''">May</a></center>'
- '<center><a href="exec:birthmonth = 6 & gs ''begin'', ''birthday''">June</a></center>'
- '<center><a href="exec:birthmonth = 7 & gs ''begin'', ''birthday''">July</a></center>'
- '<center><a href="exec:birthmonth = 8 & gs ''begin'', ''birthday''">August</a></center>'
- '<center><a href="exec:birthmonth = 9 & gs ''begin'', ''birthday''">September</a></center>'
- '<center><a href="exec:birthmonth = 10 & gs ''begin'', ''birthday''">October</a></center>'
- '<center><a href="exec:birthmonth = 11 & gs ''begin'', ''birthday''">November</a></center>'
- '<center><a href="exec:birthmonth = 12 & gs ''begin'', ''birthday''">December</a></center>'
- if player_avatar = 1:
- act'<center><b>Done</b></center>': gt 'begin', 'description_real_character'
- else
- act'<center><b>Done</b></center>': gt 'preSYS', 'SGStart2'
- end
- end
- --- begin ---------------------------------
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