# stat !!This is error catching to prevent stat from running too early if opPRE > 0: exit if Enable_Android = 0: clr !only clear status and renew object in non-Android mode if oldobjmenu = 0: gs 'obj_din', 'new' else gs 'obj_din', 'old' end end if daystart_start < 100: pl '
Did you start at the end of August or beginning of June?' exit end view rand1 = rand(0,100) $stat_msg='' if MagikDostup = 0: magik_exp = orgasm if insleep = 0: gs 'stat_sklattrib' if cheatHealth = 1: dynamic $cheatmenu['std_cure'] if analplay >= 2 and pcs_ass <= 10: pcs_ass += 1 & analplay = 0 if analplay >= 4 and pcs_ass <= 15: pcs_ass += 1 & analplay = 0 if analplay >= 8 and pcs_ass <= 20: pcs_ass += 1 & analplay = 0 !!The following seems to be part of the combat system. musle[1] = musle flex[1] = pcs_agil stamina[1] = pcs_vital * 3 wipo[1] = pcs_sprt intel[1] = pcs_intel - bimbostupidity krasota[1] = pcs_apprnc pcs_hgt[1] = pcs_hgt salo[1] = salo fat[1] = fat Bteh[1] = bteh Uteh[1] = uteh Zteh[1] = zteh !!This is a temporary stop-gap measure for the accomadation skill and will be removed if succubusflag = 1 and sucskill >= 4: if pain['throat'] > 0: pain['throat'] = 0 & sucexcess -= 1 if pain['asshole'] > 0: pain['asshole'] = 0 & sucexcess -= 1 if pain['vaginal'] > 0: pain['vaginal'] = 0 & sucexcess -= 1 if vgape > 0: vgape = 0 & vgapetime = 0 & sucexcess -= 1 if agape > 0: agape = 0 & agapetime = 0 & sucexcess -= 1 end !!mouth cleaning for drinks if pcs_hydra > hydra_check: cumspclnt = 2 gs 'cum_cleanup' end !!!CHEATS!!! if cheatWork = 1:work = 0 if cheatWorkKiskis = 1:young_shop_miss = 0 if cheatHapri = 1:pcs_hairbsh = 1 if cheatKlisma = 1:klismaday = daystart & klismaday1 = 1 if cheatNomakeup = 1: if pcs_makeup = 0: pcs_makeup = 1 end if cheatNoSweat = 1 and pcs_sweat > 0: pcs_sweat = 0 if cheatNoEat = 1: if pcs_energy < 35: pcs_energy = 35 end if cheatNoDrink = 1: if pcs_hydra < 35: pcs_hydra = 35 end if cheatNoSleep = 1: if pcs_sleep < 35: pcs_sleep = 35 end if cheatBandit = 1 and npc_horny['A66'] < 19: npc_horny['A66'] = 19 if alko > 0 and frost > 0:frost = 0 if StrongNarkota >= 20: if alko > 0:alko = 0 end if lernSkill >= 8: intel_exp += 1 & lernSkill = 0 if lern >= 10: intel_exp += 1 & lern = 0 if pav_sex >= 25:KatjaKnowBJ = 1 if pav_sex >= 50 or preg > 0:KatjaKnowSex = 1 shameless = guy + stat['bj'] + stat['anal'] + stat['hj'] + ((slutty + gang) * 2) moneySUM = money + karta + stolmoney cumSUM = cumsumbod/40 if husbizvradd > 5:izvratH = 1 if husbharmin > 10:harakHusb = 0 if husband = 0: husbizvradd = 0 husbharmin = 0 husbandMark = 0 houseslut = 0 end if SNarkvnesh = 0:SNarkvnesh = 1 if SNarkTimes >= SNarkvnesh * 25: SNarkvnesh += 1 vidage += 1 end if gopota >= 20 and gnewQW = 1:gnewQW = 2 if workDisk = 4 and week > 5:workDisk = 1 if workDisk = 3 and week > 5:workDiskAtkPlayer = 1 if bfa < 0: bfa = 0 if pcs_vag > 36: pcs_vag = 36 if pcs_throat > 36: pcs_throat = 36 if pcs_ass > 36: pcs_ass = 36 if NarkImmune = 1: if narkoman ! 0:narkoman = 0 elseif nark >= 30 and narkoman = 0 and NarkImmune = 0: narkoman = 1 elseif nark = 0 and narkoman = 1: narkoman = 0 end if CheatSlut = 1 or succubusflag = 1: !!Succubus cannot get pregnant mesec = 0 FocH = 0 EggRH = 0 Ovulate = 0 fertegg = 0 UnfertEgg = 0 PregChem = 0 preg = 0 LutH = 0 RecovH = 0 babyembryo = 0 cycle = 1 end if pcs_horny < 50 and cheatHorny = 1: pcs_horny = 50 !!These will be made obsolete with the combat system overhaul boxing = pcs_jab + pcs_punch + pcs_kick + pcs_def if boxing > 100: boxing = 100 if MagikDostup = 0: if pcs_magik > magikhigh: magikhigh += 1 rikudo += pcs_magik * 100 $stat_msg += '
You feel like a strength has been revealed within you and you gush with magic, lifting you to a new energy level.' !! This will be replaced when a more advanced physical system is made if (pcs_magik mod 2 ! 0) and pcs_eyesize < 2: pcs_eyesize += 1 if (pcs_magik mod 2 = 0) and pcs_lashes < 2: pcs_lashes += 1 end else !!This is for error catching killvar 'pcs_magik' killvar 'rikudo' killvar 'pcs_splcstng' end if pcs_dom < 0: SUB = SUB - pcs_dom & pcs_dom = 0 if SUB < 0: pcs_dom = pcs_dom - SUB & SUB = 0 if pcs_dom > 100: pcs_dom = 100 if SUB > 100: SUB = 100 if SUB >= pcs_dom and pcs_dom > 0:SUB = SUB - pcs_dom & pcs_dom = 0 if pcs_dom >= SUB and SUB > 0:pcs_dom = pcs_dom - SUB & SUB = 0 if pcs_horny < 0: pcs_horny = 0 if pcs_inhib < 0: pcs_inhib = 0 elseif pcs_inhib > 100: pcs_inhib = 100 end healthmax = (pcs_vital * 10 + pcs_stren * 5) willpowermax = (pcs_intel * 5 + pcs_sprt * 5) stammax = 5 * (2 * pcs_vital + pcs_agil + pcs_stren) / 2 mannamax = (pcs_intel * pcs_magik) + pcs_magik * 100 + pcs_vital * 10 + rikudo speed = (2 * (pcs_stren + pcs_agil) + pcs_vital) / 5 if healthmax < 1: healthmax = 1 if willpowermax < 1: willpowermax = 1 if stammax < 1: stammax = 1 if mannamax < 1: mannamax = 1 !pre-calc max value for later display if fairycurse >= daystart and fairyshoo > 0: pcs_horny = 90 if min_arousal > pcs_horny: pcs_horny = min_arousal if Enable_lockhorny > 0 and pcs_horny < Enable_lockhorny - 1: pcs_horny = Enable_lockhorny - 1 if pcs_horny < 0: pcs_horny = 0 if pcs_health > healthmax: pcs_health = healthmax if pcs_willpwr > willpowermax: pcs_willpwr = willpowermax if pcs_stam > stammax: pcs_stam = stammax if pcs_manna > mannamax: pcs_manna = mannamax if pcs_mood > 100: pcs_mood = 100 if hypnoAddict = 1 and pcs_horny < 30: pcs_horny = 30 elseif hypnoAddict = 2 and pcs_horny < 50: pcs_horny = 50 end if cumloc[0] = 1 or cumloc[3] = 1 or hypnoAddict = 0: killvar 'missCum' elseif missCum > timeTresh: if pcs_horny < 90: pcs_horny = 90 if preziktype = 0: prezikcount = prezik if preziktype = 2: preziksabo = prezik prezik = 0 preziktype = 1 end !!!!!!!!!!! !!!TIME!!! !!!!!!!!!!! if nminut ! minut or nhour ! hour: ! Zero totminut will be at New Years Eve of 2015 ! Years since 2015 in days totminut = (year - 2015) * 365 ! Days this year if month > 1 : totminut += 31 & ! Jan if month > 2 : totminut += 28 & ! Feb if month > 3 : totminut += 31 & ! Mar if month > 4 : totminut += 30 & ! Apr if month > 5 : totminut += 31 & ! May if month > 6 : totminut += 30 & ! Jun if month > 7 : totminut += 31 & ! Jul if month > 8 : totminut += 31 & ! Aug if month > 9 : totminut += 30 & ! Sep if month > 10: totminut += 31 & ! Oct if month > 11: totminut += 30 & ! Nov if month > 12: totminut += 31 & ! Dec if month > 13: totminut += 31 & ! Jan rollover sanity check totminut += day ! Hours totminut = totminut * 24 + hour ! Minutes totminut = totminut * 60 + minut + sec / 60 nminut = minut nhour = hour end !!painkiller if pain['killer'] > 0: if pain['killer'] = 1: pain_timer = totminut - 2 pain['killer'] = totminut - pain_timer if pain['killer'] >= 243: pain['killer'] = 0 end ! WD: 'daystart' Should start at 1 if daystart = 0: daystart = 1 !!Gaping of vagina recovery time if vgape > 0: if vgapetime = 0: vgapetime = totminut if (vgapetime + 60) <= totminut:vgape -= 1 & vgapetime = 0 end !!Gaping of anus recovery time if agape > 0: if agapetime = 0: agapetime = totminut if (agapetime + 90) <= totminut:agape -= 1 & agapetime = 0 end !!Recovery from spanking - will be superseded by pain system if spanked > 0: if spankedtime = 0: spankedtime = totminut if (spankedtime + 2040) <= totminut:spanked -= 1 & spankedtime = 0 end !! Orgasmic cooldown if orgasmic ! 0: if orgasmic < totminut - 30: orgasmic = 0 & pcs_horny = 0 end !!!!!!!!!!!!!!! Heels pain and skill gain !! This compares the player heels skill to the skill required to wear any heels the player !! currently wears. If the skill needed is greater than the player currently possesses, !! the pain in the feet increases and the player earns heels skill. If the skill required !! is lower, the player might still get experience, depending on how much much greater the !! player skill is. !! Variables !! pcs_heels is the main heels skill !! heels_exp is used when the player gains experience using heels !! heels_deg is used when the player neglects their heels !! PShoHeels tracks the height of the heels currently worn !! heelsminut tracks when the heels skill was last changed !! heelsRequiredskill substitutes PShoHeels to allow comparison with pcs_heels !! heelsSkilldiff tracks difference between the players current and skill required by heels !! Required skill for various heel sizes !! 1 flats - 0 !! 2 low heel - 5 !! 3 Mid heel - 15 !! 4 High heel - 25 !! 5 ultra high heel - 40 !! 6 fetish heel - 60 !! Only run if at least X minutes have passed since last time if totminut >= heelsminut + 120: heelsminut = totminut !! Only check experience and pain gain and if the player wears heels, flats give nothing if PShoHeels > 1: if PShoHeels = 2: heelsRequiredskill = 5 elseif PShoHeels = 3: heelsRequiredskill = 15 elseif PShoHeels = 4: heelsRequiredskill = 25 elseif PShoHeels = 5: heelsRequiredskill = 40 elseif PShoHeels = 6: heelsRequiredskill = 60 end !! stat is called a lot, there should be a limit to how much exp and pain you can accumulate... !! If the player skill is below the required skill, give heel_exp and apply ache if pcs_heels < heelsRequiredskill: heelsSkilldiff = heelsRequiredskill - pcs_heels if heelsSkilldiff <= 5: heels_exp += rand(3,6) if pain['feet'] < 40: gs 'pain', rand(0,1), 'feet', 'ache' elseif heelsSkilldiff <= 10: heels_exp += rand(5,9) if pain['feet'] < 50: gs 'pain', rand(0,2), 'feet', 'ache' elseif heelsSkilldiff <= 15: heels_exp += rand(7,12) if pain['feet'] < 60: gs 'pain', rand(1,3), 'feet', 'ache' elseif heelsSkilldiff <= 20: heels_exp += rand(9,15) if pain['feet'] < 70: gs 'pain', rand(2,4), 'feet', 'ache' elseif heelsSkilldiff > 20: heels_exp += rand(12,20) if pain['feet'] < 80: gs 'pain', rand(3,5), 'feet', 'ache' end !! Player skill is equal to or higher than the required skill !! Maybe have excessive skill result in no gain, or even a degrading skill? else heelsSkilldiff = pcs_heels - heelsRequiredskill if heelsSkilldiff <= 5: heels_exp += rand(3,6) elseif heelsSkilldiff <= 10: heels_exp += rand(2,4) elseif heelsSkilldiff <= 15: heels_exp += rand(1,2) elseif heelsSkilldiff <= 20: heels_exp += 0 elseif heelsSkilldiff > 20: heels_deg -= rand(0,1) end end !! If not wearing heels, degrade heels skill else heels_deg -= rand(0,1) end !!Bimbo shoe check so bonus will be applied if PShoStyle = 2: bimbosh = 1 end !!!!!!!!!!!!!!! End heels if sec >= 60: :loopsec minut += 1 sec -= 60 if sec >= 60:jump 'loopsec' end if minut >= 60: :loopmin hour += 1 minut -= 60 if SbrosNerdism = 1:pcs_nerd = pcs_sprt / 10 - orgasm if pcs_nerd < 0:pcs_nerd = 0 if obkvsdam > 0:obkvsdam = rand(2, 5) if scpopt > 1: scpopt = 0 if insleep = 1: if amphHigh > 0: pcs_energy -= (4 / amphetamineBonus + succublvl/2) pcs_hydra -= (8 / amphetamineBonus + succublvl/2) else pcs_energy -= (4 * amphetamineBonus + succublvl/2) pcs_hydra -= (8 * amphetamineBonus + succublvl/2) end pcs_stam += stammax / 10 pcs_sleep -= 4 if alko > 0: alko -= 1 else if amphHigh > 0: pcs_energy -= (8 / amphetamineBonus + succublvl) pcs_hydra -= (16 / amphetamineBonus + succublvl) else pcs_energy -= (8 * amphetamineBonus + succublvl) pcs_hydra -= (16 * amphetamineBonus + succublvl) end pcs_stam += stammax / 20 pcs_sleep -= 4 end if pcs_stam > stammax: pcs_stam = stammax gs 'femcyc' if hypnoAddict > 0:dynamic $hypnoAddiction !!manna regen pcs_manna += mannamax / 20 if alko > 0 and alkoblock = 0: if alko >= 6: if pcs_run > 0: run_deg -= 1 if vball_lvl >= 50: vball_deg -= 1 if alko >= 10: if pcs_stren > 10: stren_deg -= 1 if pcs_vital > 10: vital_deg -= 1 if pcs_intel > 10: intel_deg -= 1 alko -= rand (0,1) end end alko -= rand (0,1) end !!!!!!!!!!!!! !!!Avtoboy!!! !!!!!!!!!!!!! if hour >= 8 and hour <= 23 and NPCnum > 10 and insleep = 0: :markturnirotbort xf = 0 :markturnirotbortt xf += 1 turnirFighter[xf] = rand(2, NPCnum) if xf < 2:jump 'markturnirotbortt' if turnirFighter[1] = turnirFighter[2]:jump 'markturnirotbort' a = turnirFighter[1] i = turnirFighter[2] NoView = 1 gs 'Autofight' end !!!!!!!!!!!!! if shame > 0:shame -= 1 & pcs_mood -= 5 if smoker >= 20:smokerNeed += 1 if smokerNeed > 10 and InSleep = 0 and pcs_mood > 20:pcs_mood -= pcs_mood / 10 if smokerNeed > 300:smokerNeed = 0 & smoker = 0 if StrongNarkota > 0:pcs_mood -= (40 / StrongNarkota) & StrongNarkota -= 1 if amphWithdrawl >= 5: amphWithdrawl += 1 & pcs_mood -= (amphWithdrawl / 5) if amphHigh > 0: if amphWithdrawl < 2: amphWithdrawl = 2 amphetamineBonus = 3 amphHigh -= 4 pcs_mood += (2 * amphHigh) elseif amphHigh <= 0 and amphWithdrawl = 2: if amphIntake > 0: amphIntake -= 1 else amphWithdrawl = 0 end amphHigh = 0 amphetamineBonus = 2 pcs_mood -= pcs_mood / 10 elseif amphIntake > 0: amphWithdrawl += 1 elseif amphHigh = 0 and amphWithdrawl = 0: amphetamineBonus = 1 end if amphWithdrawl > 169: amphWithdrawl = 1 & amphetamineBonus = 1 & amphCount = 0 if SLomka > 0 and pcs_mood > 10:SLomka += 1 & pcs_mood -= pcs_mood / 10 if SLomka > 100 and StrongNarkota <= 0:SLomka = 0 & SNarkTimes = 0 if narkoman = 1 and narkday ! daystart: pcs_health -= 5 pcs_willpwr -= 5 pcs_mood -= 10 end if $pantyworntype = 'none' and PCloPants > 0 and PCloPanties = 0 and $clothingworntype ! 'nude':mosol += 1 if mosol >= 50: pcs_mood -= 5 if mosol >= 30 and pain['pubic'] < 80: gs 'pain', 1, 'pubic', 'ache' if pcs_energy > 100: fat += (pcs_energy - 100) / 4 pcs_energy = 100 end if pcs_hydra > 200: pcs_hydra = 200 if mosol > 0: if $pantyworntype ! 'none' or $clothingworntype = 'nude' or PCloPanties = 1:mosol -= rand(0,1) end if pcs_lipbalm > 0:pcs_lipbalm -= 1 if sickstage = 1:sick += 1 & sicktimer += 1 if sickstage = 1 and sicktimer >= 80:sicktimer = 0 & sickstage = 2 if sickstage = 2 and sick > 0:sick -= 1 if sickstage = 2 and sick <= 0:sick = 0 & sickstage = 0 if perkice > 0:perkice -= 1 if frost > 0:frost -= 1 if KGOLpers > 0: if KGHP < KGHPMAX:KGHP += 10 if KGManna < KGMannaMax:KGManna += 10 end !! pain[0] = pain['total'] , pain[1] = pain['damage'] , pain[2] = pain['relief'] i = arrsize('pain') :statpainloop if i > 0: i -= 1 pain[i] -= rand(0,1) if pain[i] < 0: pain[i] = 0 jump 'statpainloop' end !! Panty happiness gain if pcs_mood < 60 and $pantyworntype = 'kats': pcs_mood += 2 if pcs_mood < 60 and $braworntype = 'kats': pcs_mood += 2 !!Arousal adjustments if ($pantyworntype = 'exhibitionist' and $braworntype = 'exhibitionist') and pcs_horny < 25: pcs_horny += 10 elseif pcs_horny < 10 and ($pantyworntype = 'exhibitionist' or $braworntype = 'exhibitionist'): pcs_horny += 5 end if aphrodisiac_timer >= 1: if pcs_horny < 80: pcs_horny = 80 else pcs_horny += 10 end aphrodisiac_timer -= 1 end if $pantyworntype ! 'none' and clit_size >= 25 and pcs_horny < 60:pcs_horny += 20 if insleep = 0: pcs_sweat += rand(0,1) if temper >= 20: pcs_sweat += rand(0,1) end ! vovan edition, from 1.2.5 if clearclothes > 0: clearclothes -= 1 if hantersAndreisex > 0: hantersAndreisex -= 1 if hantersSergeisex > 0: hantersSergeisex -= 1 if hantersIgorsex > 0: hantersIgorsex -= 1 if hantslutsex > 0: hantslutsex -= 1 if mira_go_blok > 0: mira_go_blok -= 1 if mira_no_home > 0: mira_no_home -= 1 gs 'traits', 'hourly' gs 'outdoors', 'weather' if minut >= 60:jump 'loopmin' end if hour >= 24: gs 'cikl' if minut < 10: $nilmin = '0' else $nilmin = '' end if kid > 0: i = arrsize('yearkid') :LoopKidAgeCounter if i >= 0: if yearkid[i] = year + 1 and monthkid[i] = month and daykid[i] = day: msg'It is <<$kidname[i]>>''s birthday today.' i -= 1 jump 'LoopKidAgeCounter' end end if pcs_nerd > 0: if lastreadday = daystart: !!You are completely healthy shine and a healthy glow. pcs_mood = 100 SbrosNerdism = 0 $mudnerd = 'You are lost in a fantasy after reading a book.' end if lastreadday + 1 = daystart: SbrosNerdism = 0 $mudnerd = 'You are a little bored and want to plunge into a book.' end if lastreadday + 2 = daystart: SbrosNerdism = 0 if pcs_mood > 50:pcs_mood -= 10 $mudnerd = 'You really want to read something.' end if lastreadday + 3 <= daystart: if pcs_mood > 10:pcs_mood -= 10 SbrosNerdism = 1 $mudnerd = 'You have an incredibly strong desire to read!!!' end else SbrosNerdism = 0 $mudnerd = '' end if bimbolevel > 0: if bimbowithdrawal = 0: $bimbostatus = 'You''re, like, super hawt today.' elseif bimbowithdrawal = 1: $bimbostatus = 'You feel, like, kind of lame today.' elseif bimbowithdrawal < 4: $bimbostatus = 'You feel, like, totally lame today.' elseif bimbowithdrawal < 6: if pcs_mood > 50: pcs_mood -= 10 $bimbostatus = 'You really feel, like, awful today.' elseif bimbowithdrawal >= 6: if pcs_mood > 10: pcs_mood -= 10 $bimbostatus= 'You feel that, like, horrible today!' end if bimbowithdrawal > 30: bimbowithdrawal = 0 bimbo = 0 bimbolevel = 0 $stat_msg += '
You suddenly feel as if your head is clear, instead of filled with pink thoughts.' end else bimbowithdrawal = 0 $bimbostatus = '' end ! ! WD: Triggers every 15 minutes if not sleeping ! Update to remove long iterations on loading saves from previous versions ! Do Nothing if sleeping, invalid Trig15Minute value or more than 6 hours 16 minute pass if InSleep ! 0 or Trig15Minute > totminut or (totminut - Trig15Minute) >= 376: set Trig15Minute = totminut ! More than 15 minutes since last check else if (totminut - Trig15Minute) >= 15: ! begin Loop :Trig15MinuteLoop ! Horny Actions if pcs_horny > 100: set Trig15Minute = totminut else set Trig15Minute += 15 ! WD: Fix vibrator arousal to trigger every 15 minutes, moved from 'time' location if vibratorin = 1:pcs_horny += rand(1, 5) ! WD: Fixed Piecing arousal to trigger every 15 minutes, instead of once per day if pcs_horny < 70: hornystat = 0 if pirsF > 0 and pirsF < 10000:hornystat += 1 if pirsG > 0 and pirsG < 10000:hornystat += 1 hornyStat = hornystat * 4 if pirsA > 0 and pirsA < 10000:hornystat += 1 if pirsB > 0 and pirsB < 10000:hornystat += 1 if pirsC > 0 and pirsC < 10000:hornystat += 1 if pirsD > 0 and pirsD < 10000:hornystat += 1 if pirsE > 0 and pirsE < 10000:hornystat += 1 if pirsN > 0 and pirsN < 10000:hornystat += 1 set pcs_horny += hornyStat / 4 + rand(1,4) <= hornyStat mod 4 & ! Apply 1/4 of value on average end ! WD: Clothing if CloStyle = 4 and pcs_horny < 70:set pcs_horny += rand(0, 2) if (PCloSkirt > 5 or PCloPants > 5) and pcs_horny < 50:set pcs_horny += rand(0, 1) if PCloTopCut = 4 and pcs_horny < 50:set pcs_horny += rand(0, 1) end !!SECTION: Bimbo (15 minute interval update checks) if bimbolevel = 2: if pcs_mood < 100:pcs_mood += ((pcs_mood / 100) * (rand(0,1))) if pcs_horny < 25:pcs_horny = 25 if pcs_horny < 100:pcs_horny += 1 end if bimbolevel = 3: if (pcs_mood < 100):pcs_mood += ((pcs_mood / 100) * (rand(0,2))) if pcs_horny < 50:pcs_horny = 50 if pcs_horny < 100:pcs_horny += 2 end !! This is the Succubus non-direct injection (pun intented) sex to sexnutrition and the sexnutrition conversion handling if succubusflag = 1: if pcs_horny < 50: pcs_horny = 50 if pcs_horny < 100: pcs_horny += succublvl if succhungry > 0: pcs_energy -= succhungry * succublvl pcs_hydra -= succhungry * succublvl pcs_sleep -= succhungry * succublvl end cumres_idx = arrpos('sparrloc',12) if cumres_idx >= 0 and sparrvol[cumres_idx] > 0:sexnutrition += 4 & gs 'cum_cleanup', 'cleanloc', 12 cumres_idx = arrpos('sparrloc',0) if cumres_idx >= 0 and cumsumvag > 0:sexnutrition += cumsumvag * 4 & gs 'cum_cleanup', 'cleanloc', 0 if cumres_idx >= 0 and cumsumass > 0:sexnutrition += cumsumass * 4 & gs 'cum_cleanup', 'cleanloc', 3 if arrsize('sparrvol') > 0: suctempi = -1 :SuccAbsorbLoop suctempi += 1 if suctempi <= 1 or suctempi = 4 or suctempi >= 8: if suctempi = 12: jump 'SuccAbsorbLoop' suctemparr = arrpos('sparrloc',suctempi) if suctemparr >= 0 and sparrloc[suctemparr] = suctempi and sparrvol[suctemparr] > 0: sexnutrition += succublvl * 5 cumsumbod -= sparrvol[suctemparr] succubxp += 2 sucabscum = 1 gs 'cum_cleanup', 'cleandeposit', suctemparr cumloc[suctempi] = 0 spdirty = 0 cumloc[1] = 0 cumloc[2] = 0 cumloc[4] = 0 cumloc[5] = 0 cumloc[6] = 0 cumloc[7] = 0 cumloc[11] = 0 cumloc[14] = 0 !! debug code $stat_msg += '
Absorb ext <>' end end if suctempi < 17:jump 'SuccAbsorbLoop' end if suclezsex < lesbian: sexnutrition += succublvl * 20 suclezsex = lesbian succubxp += 3 sucabslez = 1 end if sexnutrition > 0: if sucskill >= 3 and succublvl >= 2: sexnutrition += (sexnutrition * 2) / 10 if sucabslez = 1 and sucabscum = 1: $sucabs1 = 'absorbed energy from the woman you had sex with' $sucabs2 = ' and you ' $sucabs3 = 'absorb the semen in your body' elseif sucabscum = 1: $sucabs3 = 'absorb the semen in your body' elseif sucabslez = 1: $sucabs1 = 'absorbed energy from the woman you had sex with' else !!Debug code $stat_msg += '
SOMETHING HAPPENED!' end $stat_msg += '
You <<$sucabs1>><<$sucabs2>><<$sucabs3>>, gaining nourishment.' sucabslez = 0 & sucabscum = 0 $sucabs1 = '' & $sucabs2 = '' & $sucabs3 = '' if (pcs_mood < 100): pcs_mood += ((pcs_mood / 100) * 5) if pcs_energy > 100: entemp = (pcs_energy - 100) if sucexcess < 0 and sexnutrition > 20 and pcs_energy > 30: if sexnutrition - 20 >= (0 - sucexcess) * 2: sexnutrition += sucexcess * 2 sucexcess = 0 else sucexcess += (sexnutrition - 20) / 2 sexnutrition = 20 end end pcs_energy += sexnutrition / 2 pcs_sleep += sexnutrition / 20 if succhungry > 0: succhungry = 0 sexnutrition = 0 if pcs_energy > 100: sucexcess += (pcs_energy - entemp - 100) & pcs_energy = 100 + entemp & killvar 'entemp' end end !! safeguards to prevent bimbolevel from going above or below its intended limits if bimbolevel > 3: bimbolevel = 3 if bimbolevel < 0: bimbolevel = 0 ! do loop if (totminut - Trig15Minute) >= 15:jump 'Trig15MinuteLoop' end end !!!!!!!!!!!!! !!!ENERGY!!! !!!!!!!!!!!!! if succubusflag = 1: if pcs_energy < 0: if salo >= 1: if cheatNoFat = 0: salo -= 2 pcs_energy += 8 + succublvl else pcs_energy += 8 + succublvl sucexcess -= (8 + succublvl) * (6 - succublvl) end end if pcs_health < 0: pcs_health = 10 sucexcess -= 25 * (9 - succublvl) end if pcs_willpwr < 0: pcs_willpwr = 10 sucexcess -= 20 * (9 - succublvl) sucpowzeroed = 4 end end if pcs_sleep < 0: pcs_sleep = 0 pcs_mood -= 5 end if pcs_energy < 0: pcs_energy = 0 pcs_health -= 5 if salo = 0 and pcs_stren + pcs_vital > 0: stren_deg -= 1 vital_deg -= 1 pcs_energy += 8 elseif salo = 0 and pcs_stren + pcs_vital <= 0: if Enable_nogameover = 0 : over = 3 gt'gameover' exit else $stat_msg += '
You starved to death, but Cheat Mode keeps you Alive.' salo = 1 end elseif salo > 0: if cheatNoFat = 0: salo -= 1 pcs_energy += 8 end end if pcs_hydra <= 0: pcs_hydra = 1 pcs_health -= 5 pcs_willpwr -= 1 end !!Set hydra_check value hydra_check = pcs_hydra if pcs_mood <= 0: pcs_mood = 1 pcs_health -= 5 pcs_willpwr -= 5 end if pcs_health < 0: if Enable_nogameover = 0 : over = 1 gt'gameover' exit & !nogameover by illume else $stat_msg += '
You died from injuries, but Cheat Mode keeps you Alive.' pcs_health = 0 end end if pcs_willpwr <= 0 : !this will set willpower to 0 correctly; then check mana =1 for insane-gameover(pcs_willpwr=0&mana=1). if pcs_mood <= 1: if Enable_nogameover = 0 : over = 2 gt'gameover' exit & !nogameover by illume else $stat_msg += '
You are insane, but Cheat Mode keeps you Alive.' !pcs_mood already checked for >=1 in line 1113 if pcs_mood <= 0, no need to set another one end end pcs_willpwr = 0 end !!cars-increase/depressed mood after orgasm/rape if rape > 0 and rape ! rape_count and orgasm = orgasm_count: pcs_mood = 10 rape_count = rape elseif orgasm > 0 and orgasm ! orgasm_count: pcs_mood = 100 orgasm_count = orgasm elseif rape > 0 and rape ! rape_count and orgasm > 0 and orgasm ! orgasm_count: pcs_mood = 100 orgasm_count = orgasm rape_count = rape end gs 'body' !!!!!!!!!!!!! if pcs_health >= healthmax: $pcs_health = 'You are very healthy.' elseif pcs_health >= healthmax * 75 / 100: $pcs_health = 'You are healthy.' elseif pcs_health >= healthmax * 50 / 100: $pcs_health = 'You are not healthy.' elseif pcs_health >= healthmax * 25 / 100: $pcs_health = 'You are sick.' else $pcs_health = 'You are on the verge of death.' end if pcs_willpwr >= willpowermax: $pcs_willpwr = 'Your mind is clear.' elseif pcs_willpwr >= willpowermax * 75 / 100: $pcs_willpwr = 'You are mostly clear of mind.' elseif pcs_willpwr >= willpowermax * 50 / 100: $pcs_willpwr = 'You are depressed.' elseif pcs_willpwr >= willpowermax * 25 / 100: $pcs_willpwr = 'You have depression.' else $pcs_willpwr = 'You are on the verge of madness.' end !!Mood maxmood = 100 - moodmodifier if pcs_mood > 100: pcs_mood = 100 elseif pcs_mood < 0: pcs_mood = 0 !! Asylum: basically this means clinically insane, like court-ordered committed, saliva dripping, blubbering... Ordinarily irreversible at this stage meaning Game Over, but cheat can help end if pcs_mood >= 80: $pcs_mood = 'You are in a great mood.' elseif pcs_mood >= 60: $pcs_mood = 'You are in a good mood.' elseif pcs_mood >= 40: $pcs_mood = 'You are in an OK mood.' elseif pcs_mood >= 20: $pcs_mood = 'You are in a bad mood.' elseif pcs_mood >= 5: $pcs_mood = 'You are in a terrible mood.' else $pcs_mood = 'You are really depressed and need to improve your mood.' end if pcs_energy >= 80: $pcs_energy = 'You couldn''t eat one more bite.' elseif pcs_energy >= 40: $pcs_energy = 'You''re not really hungry, but a small snack would be very welcome.' elseif pcs_energy >= 8: $pcs_energy = 'You are hungry.' else $pcs_energy = 'You are very hungry.' end if pcs_hydra >= 80: $pcs_hydra = 'You are not thirsty at all.' elseif pcs_hydra >= 40: $pcs_hydra = 'You are slightly thirsty.' elseif pcs_hydra >= 8: $pcs_hydra = 'You are thirsty.' else $pcs_hydra = 'You are very thirsty.' end if pcs_sleep >= 80: $pcs_sleep = 'You are well rested.' elseif pcs_sleep >= 40: $pcs_sleep = 'You are slightly tired.' elseif pcs_sleep >= 8: $pcs_sleep = 'You are tired.' else $pcs_sleep = 'You are very tired.' end if workFabrika = 1 and week => 1 and week <= 5 and hour > 8 and age => 16 and age < 18 and FabrikaProgulDay ! day or workFabrika = 1 and week => 1 and week <= 5 and hour > 16 and age > 18 and FabrikaProgulDay ! day: !!absence from work in a factory in Pavlovsk FabrikaProgul += 1 FabrikaProgulDay = day end if hotelroom > 0: if hotelroom1day = daystart: $stat_msg += '
You have 1 night left on your hotel booking.' if hotelroom1day < daystart and hour <= 11: $stat_msg += '
Your hotel booking has expired and you cannot return to your room after 11:00' if hotelroom1day < daystart and hour > 11: hotelroom = 0 end if hour >= 8 and hour < 14 and week < 6 and StoryLine > 0 and SchoolAtestat = 0 and kanikuli = 0 and schoolProgulDay ! daystart: !!absence from school schoolprogul += 1 schoolProgulDay = daystart end if cumcondslip <= 0: cumcondslip_deep = 0 if insleep = 0: gs 'stat_display' --- stat ---------------------------------