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@@ -305,21 +305,21 @@ if $ARGS[0] = 'forest_edge':
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! Sveta cannot travel further into the forest if Mira is here at the forest with Sveta
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! Sveta cannot travel further into the forest if Mira is here at the forest with Sveta
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if MiraLoc ! 3:
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if MiraLoc ! 3:
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- act 'Go further into the forest (0:15)': minut += 15 & gt 'gadforest','forest_outskirts'
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+ act 'Walk further into the forest (0:15)': minut += 15 & gt 'gadforest','forest_outskirts'
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end
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end
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gs 'bicycle', 'gadforest'
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gs 'bicycle', 'gadforest'
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! Sveta can go to the Meadow if she has discovered it and bring Mira too if she is allowed
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! Sveta can go to the Meadow if she has discovered it and bring Mira too if she is allowed
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if (meadow > 0 and MiraLoc ! 3):
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if (meadow > 0 and MiraLoc ! 3):
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- act 'Go to the meadow (0:20)': minut += 20 & gt 'meadow'
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+ act 'Walk to the meadow (0:20)': minut += 20 & gt 'meadow'
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elseif ((meadow = 3 or (meadow = 6 and npc_QW['A60'] >= 3)) and MiraLoc = 3):
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elseif ((meadow = 3 or (meadow = 6 and npc_QW['A60'] >= 3)) and MiraLoc = 3):
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- act 'Go to the meadow with Mira': minut += 20 & MiraLoc = 2 & gt 'meadow'
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+ act 'Walk to the meadow with Mira (0:20)': minut += 20 & MiraLoc = 2 & gt 'meadow'
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end
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end
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! Can travel directly to the hunters cabin if Sveta has been there before, knows the hunters, and Mira is not here at the forest with Sveta
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! Can travel directly to the hunters cabin if Sveta has been there before, knows the hunters, and Mira is not here at the forest with Sveta
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if hunterscabin = 1 and hunters_were_met = 1 and MiraLoc ! 3:
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if hunterscabin = 1 and hunters_were_met = 1 and MiraLoc ! 3:
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- act 'Go to the hunters cabin(1:00)':
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+ act 'Walk to the hunters cabin (1:00)':
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! daytime chance to get stuck in swamp - use bike to get there 100% of the time
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! daytime chance to get stuck in swamp - use bike to get there 100% of the time
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if hour >= 6 and hour <= 22:
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if hour >= 6 and hour <= 22:
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gt 'swamp', 'stuck'
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gt 'swamp', 'stuck'
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@@ -412,7 +412,7 @@ if $ARGS[0] = 'forest_outskirts':
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act 'Head back out of the forest (0:15)': minut += 15 & gt 'gadforest', 'forest_edge'
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act 'Head back out of the forest (0:15)': minut += 15 & gt 'gadforest', 'forest_edge'
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- act 'Go further into the forest (0:15)': minut += 15 & gt 'gadforest','forest_center'
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+ act 'Walk further into the forest (0:15)': minut += 15 & gt 'gadforest','forest_center'
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! the generic actions for the different parts of the forest are so similar that they are all stored in their own gosubs so the code is not duplicated
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! the generic actions for the different parts of the forest are so similar that they are all stored in their own gosubs so the code is not duplicated
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gs 'gadforest', 'stripping'
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gs 'gadforest', 'stripping'
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@@ -493,7 +493,7 @@ if $ARGS[0] = 'forest_center':
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act 'Head back out of the forest (0:15)': minut += 15 & gt 'gadforest', 'forest_outskirts'
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act 'Head back out of the forest (0:15)': minut += 15 & gt 'gadforest', 'forest_outskirts'
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- act 'Go further into the swamp (0:15)': minut += 15 & gt 'swamp', 'start'
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+ act 'Walk further into the swamp (0:15)': minut += 15 & gt 'swamp', 'start'
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! the generic actions for the different parts of the forest are so similar that they are all stored in their own gosubs so the code is not duplicated
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! the generic actions for the different parts of the forest are so similar that they are all stored in their own gosubs so the code is not duplicated
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gs 'gadforest', 'stripping'
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gs 'gadforest', 'stripping'
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