(** This module check for duplicated tests in the source.contents This in intended to identify the copy/paste errors, where one location check for the same arguments twice or more. *) open StdLabels let identifier = "duplicate_test" let description = "Check for duplicate tests" let is_global = false let active = ref true type context = unit let initialize = Fun.id let finalize () = [] module Expression = Tree.Expression (** Build a Hashtbl over the expression, ignoring the location in the expression *) module Table = Hashtbl.Make (struct type t = Expression.t' let equal : t -> t -> bool = Tree.Expression.eq (fun _ _ -> true) let hash : t -> int = Tree.Expression.hash (fun _ -> 0) end) module Instruction = struct type state = { predicates : (Expression.t' * S.pos) list; duplicates : (Expression.t' * S.pos list) list; } (** Keep the list of all the predicates and their position in a block, and the list of all the identified duplicated values. *) type t = state type t' = state let v : t -> t' = fun t -> t let default = { predicates = []; duplicates = [] } (** Label for a loop *) let location : S.pos -> string -> t = fun _ _ -> default (** Comment *) let comment : S.pos -> t = fun _ -> default (** Raw expression *) let expression : Expression.t' -> t = fun _ -> default let check_duplicates : (Expression.t' * S.pos) list -> (Expression.t' * S.pos list) list = fun predicates -> let table = Table.create 5 in let () = List.to_seq predicates |> Table.add_seq table in Table.to_seq_keys table |> Seq.group (Tree.Expression.eq (fun _ _ -> true)) |> Seq.filter_map (fun keys -> (* Only take the first element for each group, we don’t need to repeat the key *) match Seq.uncons keys with | None -> None | Some (hd, _) -> ( match Table.find_all table hd with | [] | _ :: [] -> None | other -> Some (hd, other))) |> List.of_seq (** Evaluate a clause. This function does two things : - report all errors from the bottom to top - add the clause in the actual level *) let predicate_of_clause : ?pos:S.pos -> t -> (Expression.t', t) S.clause -> t = fun ?pos t (pos2, predicate, blocks) -> let pos = Option.value ~default:pos2 pos in (* Remove the clauses using the function rnd because they repeating the same clause can generate a different result *) let should_discard = Tree.Expression.exists predicate ~f:(function | Tree.Ast.Function (_, T.Rand, _) | Tree.Ast.Function (_, T.Rnd, _) -> true | _ -> false) in { predicates = (match should_discard with | false -> (predicate, pos) :: t.predicates | true -> t.predicates); duplicates = List.fold_left blocks ~init:t.duplicates ~f:(fun acc t -> List.rev_append t.duplicates acc); } let if_ : S.pos -> (Expression.t', t) S.clause -> elifs:(Expression.t', t) S.clause list -> else_:(S.pos * t list) option -> t = fun pos clause ~elifs ~else_ -> ignore else_; (* Collect all the if clauses from this block, wait for the parent block to check each case for duplicates. *) let init = predicate_of_clause ~pos default clause in let state = List.fold_left elifs ~init ~f:predicate_of_clause in { state with duplicates = check_duplicates state.predicates @ state.duplicates; } let act : S.pos -> label:Expression.t' -> t list -> t = fun _pos ~label expressions -> ignore label; (* Collect all the elements reported from bottom to up. *) List.fold_left ~init:default expressions ~f:(fun state ex -> { predicates = []; duplicates = List.rev_append ex.duplicates state.duplicates; }) let assign : S.pos -> (S.pos, Expression.t') S.variable -> T.assignation_operator -> Expression.t' -> t = fun _ _ _ _ -> default let call : S.pos -> T.keywords -> Expression.t' list -> t = fun _ _ _ -> default end module Location = struct type t = (Expression.t' * S.pos list) list type context = unit (** No context *) (** Check if the given expression is involving the variable ARGS or $ARGS *) let is_args : Expression.t' -> bool = function | Tree.Ast.Ident { name; _ } -> String.equal name "ARGS" || String.equal name "$ARGS" | _ -> false let location : context -> S.pos -> Instruction.t' list -> t = fun () _ block -> (* Filter the tests from the top level and only keep them testing ARGS *) let duplicates = List.map block ~f:(fun t -> List.filter_map t.Instruction.predicates ~f:(fun v -> match (Tree.Expression.exists ~f:is_args) (fst v) with | true -> Some v | false -> None)) |> List.concat |> Instruction.check_duplicates in List.fold_left ~init:duplicates block ~f:(fun state ex -> List.rev_append ex.Instruction.duplicates state) (** Create the report message *) let v' : Expression.t' * S.pos list -> Report.t option = fun (expr, pos) -> ignore expr; match (List.sort ~cmp:Report.compare_pos) pos with | [] -> None | _ :: [] -> None | hd :: tl -> let message = Format.asprintf "This case is duplicated line(s) %a" (Format.pp_print_list ~pp_sep:(fun f () -> Format.pp_print_char f ',') Report.pp_line) tl in (* Report all the messages as error. They do not break the game, but there is no question if it should *) Some (Report.error hd message) let v : t -> Report.t list = fun t -> List.filter_map t ~f:v' |> List.sort_uniq ~cmp:Report.compare end