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Gaddvor.qsrc 5.2 KB

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  1. # Gaddvor
  2. if $ARGS[0]='':
  3. music_loop = 0
  4. $metka = ''
  5. $loc = 'Gaddvor'
  6. $location_type = 'public_outdoors'
  7. $menu_loc = 'Gaddvor'
  8. $menu_arg = ''
  9. menu_off = 0
  10. killvar '$locclass'
  11. gs 'stat'
  12. CLOSE ALL
  13. gs 'gadukino_event', 'sound'
  14. if hour >= 6 and hour < 22:
  15. if grandma_trouble = 10:
  16. *clr & cla
  17. killvar 'grandma_trouble'
  18. '<center><h4>Your grandparents'' yard</h4></center>'
  19. '<center><img <<$set_imgh>> src="images/locations/gadukino/grandparents/grandma_trouble.jpg"></center>'
  20. 'Suddenly your grandmother approaches you with disappointed look on her face. "I had higher expectations of you young lady! You should be ashamed of yourself running around outdoors without clothes. You have embarrassed me AND your grandfather! Unlike you, we have to live in this village, and with the people in it. If you keep this up, I''ll be cutting your time here short and sending you back to your mother, and she can deal with your sinful behaviour. Go and get dressed immediately!" She then walks off. You are too ashamed to say anything.'
  21. act 'Continue': gt 'Gaddvor'
  22. exit
  23. end
  24. end
  25. clothesAtLocation = FUNC('lost_clothes_here',$CURLOC)
  26. if clothesAtLocation = 1:
  27. if $clothingworntype = 'nude':
  28. act 'Get dressed':
  29. gs 'clothing', 'recover_lost_clothes', 'Gaddvor', 1
  30. gs 'underwear', 'wear'
  31. gt 'Gaddvor'
  32. end
  33. else
  34. act 'Pick up your clothes':
  35. gs 'clothing', 'recover_lost_clothes', 'Gaddvor'
  36. 'You picked up your clothes.'
  37. gt 'Gaddvor'
  38. end
  39. end
  40. end
  41. if StoryLine = 1:
  42. '<center><h4>Your grandparents'' yard</h4></center>'
  43. else
  44. '<center><h4>Old Couple''s yard</h4></center>'
  45. end
  46. if month >= 4 and month <= 10:
  47. if hour >= 6 and hour < 22:
  48. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/dvor.jpg"></center>'
  49. else
  50. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/dvor_night.jpg"></center>'
  51. end
  52. else
  53. if hour >= 8 and hour < 18:
  54. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/dvor_winter.jpg"></center>'
  55. else
  56. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/dvor_winter_night.jpg"></center>'
  57. end
  58. end
  59. if StoryLine = 1:
  60. 'A fenced yard behind your grandparents'' house. The yard is surrounded by a small barn packed with junk and a separate building that is used as a banya where you can take a bath. On the back porch are a few chairs to sit in.'
  61. else
  62. 'A fenced yard behind the house. The yard is surrounded by a small barn packed with junk and a separate building that is used as a banya where people take a bath. On the back porch are a few chairs to sit in.'
  63. end
  64. if StoryLine = 1:
  65. act 'Enter your grandparents'' house':minut += 1 & gt 'Gadhouse'
  66. act 'Enter the banya':minut += 1 & gt 'Gadbana'
  67. end
  68. if $clothingworntype = 'nude':
  69. *nl
  70. 'You are naked and can only go into your grandparent''s house to get dressed or go to the banya.'
  71. else
  72. if feed_chickens = 1 or (hour >= 6 and hour < 20 and month >= 4 and month <= 10):'In the yard there are <a href="exec:gt ''Gaddvor'',''chickens''">chickens</a> running around.'
  73. if mira_guest = 1: Miraloc = 7 & 'Your friend <a href="exec: gt ''Miroslava'', ''Start''">Mira</a> stands next to you.'
  74. act 'Go to the barn':minut += 1 & gt 'Gadsarai'
  75. act 'Go to the garden':minut += 1 & gt'Gadgarden','garden'
  76. if meadow > 0 and hour >= 6 and hour < 20 and month >= 4 and month <= 10:act 'Go to the meadow':minut += 20 & gt 'Meadow', 'start'
  77. act '<b>Go to Gadukino</b>':minut += 5 & gt 'gadukino'
  78. if hour >= 17 and hour < 20:
  79. if mitkaday!daystart:'<a href="exec:gt ''mitka''">Mitka</a> is hanging out near the barn in your grandparents'' backyard, he is following you while taking a smoke.'
  80. elseif hour >= 20 and sunWeather = 1:
  81. 'Several <a href="exec:gt ''mitkabuh''">young men</a> are sitting near your grandparents'' backyard, drinking moonshine and talking loudly.'
  82. end
  83. mira_temp = rand(1,5)
  84. if mira_temp = 3 and hour >= 9 and hour <= 19 and npc_rel['A60'] >= 15 and Mira_no = 0 and sunWeather = 1 and mira_guestday ! daystart and (npc_QW['A63'] < 13 or npc_QW['A60'] >= 10 or mirasex > 1):
  85. *clr & cla
  86. gs 'Miroslava', 'miraclothes'
  87. 'You went out into the yard and noticed Mira standing there.'
  88. '"Oh, <<$pcs_nickname>> hi, hope you don’’t mind me visiting. I was bored being home alone." she said smiling.'
  89. mira_guestday = daystart
  90. minut += 5
  91. mira_guest = 1
  92. gs 'stat'
  93. act 'Further':gt'Gaddvor'
  94. end
  95. end
  96. end
  97. if $ARGS[0] = 'chickens':
  98. *clr & cla
  99. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/chickens1.jpg"></center>'
  100. 'Ordinary chickens clucking about their pen.'
  101. minut += 1
  102. gs 'stat'
  103. !job Granny
  104. if feed_chickens = 1:
  105. act 'Feed the chickens':
  106. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/chickens2.jpg"></center>'
  107. 'You decide to feed the chickens. You pick up a bucket full of bird''s seed and grain mix and toss it on the ground. They immediately rush over and start to greedily eat. You watch them for a bit before you go about your business.'
  108. *clr & cla
  109. minut += 30
  110. grandmahelp += 1
  111. feed_chickens = 0
  112. hndiwrk_exp += rand(0,3)
  113. gs 'stat'
  114. act 'Finish':gt'Gaddvor'
  115. end
  116. end
  117. act 'Leave': gt'Gaddvor'
  118. end
  119. --- Gaddvor ---------------------------------