obj_din.qsrc 127 KB

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  1. # obj_din
  2. if $ARGS[0] = 'chartabs':
  3. cla
  4. !0: Character
  5. !1: Skills
  6. !2: Stats
  7. !4: Pain
  8. !5: Traits
  9. !6: Renown
  10. !7: Magic
  11. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  12. if menu_page = 0:'<th>Character</th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  13. if menu_page = 1:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th>Skills</th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  14. if menu_page = 2:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th>Statistics</th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  15. if menu_page = 3:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th>Pain</th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  16. if menu_page = 4:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th>Traits</th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  17. if menu_page = 5:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th>Renown</th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  18. if menu_page = 6:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th>Magic</th>')+''
  19. '</tr></table></b></center>'
  20. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  21. end
  22. if $ARGS[0] = 'bodytabs':
  23. cla
  24. !0: Face
  25. !1: Body
  26. !2: Clothes
  27. !3: Bra
  28. !4: Panties
  29. !5: Shoes
  30. !6: Tattoos
  31. !7: Magic
  32. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  33. if menu_page = 0:'<th>Looks</th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  34. if menu_page = 1:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th>Body</th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  35. if menu_page = 2:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th>Clothes</th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  36. if menu_page = 3:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th>Bra</th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  37. if menu_page = 4:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th>Panties</th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  38. if menu_page = 5:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th>Shoes</th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  39. if menu_page = 6:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th>Tattoos</th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  40. if menu_page = 7:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th>Piercings</th>'
  41. '</tr></table></b></center>'
  42. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  43. end
  44. if $ARGS[0] = 'settingtabs':
  45. cla
  46. !0: Gameplay
  47. !1: Display
  48. !2: Status
  49. !3: Phone
  50. !4: Mods
  51. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  52. if menu_page = 0:'<th>Gameplay Settings</th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'
  53. if menu_page = 1:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th>Display Settings</th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'
  54. if menu_page = 2:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th>Status Window Settings</th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'
  55. if menu_page = 3:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th>Phone Theme Settings</th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'
  56. if menu_page = 4:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th>Mods</th>'
  57. '</tr></table></b></center>'
  58. if settingmode = 1:
  59. act '<center><b>Return to character creation</b></center>':
  60. killvar 'menu_page'
  61. settingmode = 0
  62. gt 'begin', 'start'
  63. end
  64. else
  65. !call from Menu - Game settings
  66. act 'Enter cheat menu': killvar 'menu_page' & gs '$menu_cheat'
  67. act 'Emergency Exit': killvar 'menu_page' & gt 'obj_din', 'emergency'
  68. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  69. end
  70. end
  71. if $ARGS[0] = 'cheattabs':
  72. cla
  73. !0: Index
  74. !1: Recurrent
  75. !2: State
  76. !3: Appearance
  77. !4: Skill
  78. !5: Relationships
  79. !6: Documents
  80. !7: Magic
  81. !8: Time
  82. !9: NPCChanger
  83. !10: Pain
  84. !11: DNA
  85. !12: ImageSets
  86. '<center><b><table width="90%" cellspacing="0" cellpadding="10" align="center" valign="top"><tr>'
  87. if menu_page = 0:'<th>Index</th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  88. if menu_page = 1:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th>Recurrent</th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  89. if menu_page = 2:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th>State</th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  90. if menu_page = 3:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th>Appearance</th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  91. if menu_page = 4:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th>Skill</th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  92. if menu_page = 5:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th>Relationships</th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  93. if menu_page = 6:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th>Documents</th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  94. if menu_page = 7:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th>Magic</th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  95. if menu_page = 8:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th>Time</th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  96. if menu_page = 9:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th>NPC Editor</th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  97. if menu_page = 10:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th>Pain</th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  98. if menu_page = 11:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th>DNA</th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  99. if menu_page = 12:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th>Image Sets</th>'
  100. '</tr></table></b></center>'
  101. act 'Settings menu': killvar 'menu_page' & gs '$menu_setting'
  102. act 'Emergency Exit': killvar 'menu_page' & gt 'obj_din', 'emergency'
  103. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  104. end
  105. if $ARGS[0] = 'menu_exit':
  106. !gt $loc, $metka
  107. gt '<<$menu_loc>>', '<<$menu_arg>>'
  108. end
  109. if $ARGS[0] = 'menu_disabled':
  110. '<font color="red"><b>Menu is disabled for this event</b></font>'
  111. end
  112. if $ARGS[0] = 'description':
  113. *clr & cla
  114. gs 'obj_din','chartabs'
  115. gs 'body'
  116. !'<center><img src="images/system/icon/description.png"><br></center>'
  117. '<center><h1>Character Description</h1></center>'
  118. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  119. 'Your name is <<$pcs_firstname>> <<$pcs_lastname>>.'
  120. !!!0.2.6 extension
  121. if StoryLine > 0:
  122. 'Your friends and family call you <<$pcs_nickname>>.'
  123. else
  124. 'Your friends call you <<$pcs_nickname>>.'
  125. end
  126. !!!
  127. if ARRSIZE('home_owned') = 0:
  128. 'You have nowhere to live, if this is an error set your current home <a href="exec:gs ''obj_din'', ''cur_home''">here</a>.'
  129. else
  130. 'Your current home is <a href="exec:gs ''obj_din'', ''cur_home''"><<$home_name>></a>.'
  131. end
  132. if succubusflag = 1 and sucpcinfo >= 4:
  133. 'You are a Succubus.'
  134. 'Succubus Level: <<succublvl>>'
  135. end
  136. if age = vidage:
  137. 'You are <<age>> years old.'
  138. else
  139. 'You are <<age>> years old, but you appear to be <<vidage>>.'
  140. end
  141. if birthday <= 9 and birthmonth <= 9:
  142. $birthdayD = '0<<birthday>>.0<<birthmonth>>.<<birthyear>>.'
  143. elseif birthday > 9 and birthmonth <= 9:
  144. $birthdayD = '<<birthday>>.0<<birthmonth>>.<<birthyear>>.'
  145. elseif birthday > 9 and birthmonth > 9:
  146. $birthdayD = '<<birthday>>.<<birthmonth>>.<<birthyear>>.'
  147. else
  148. $birthdayD = '0<<birthday>>.<<birthmonth>>.<<birthyear>>.'
  149. end
  150. 'Your date of birth is <<$birthdayD>>'
  151. *nl
  152. '<<$pcs_apprnc>>'
  153. *nl
  154. 'You are <<pcs_hgt>>cm tall and <a href="exec:gs ''obj_din'', ''show_body''"><<$body>></a>.'
  155. 'Your breasts would be considered an EU <a href="exec:gs ''obj_din'', ''show_tits''"><<$titsize>></a>.'
  156. '<<$nipplesize>>'
  157. *nl
  158. if preg = 1:
  159. if denypreg = 1 and pregchem > 2688:
  160. 'You seem to be putting on a bit of weight, your belly is definitely bigger.'
  161. *nl
  162. elseif pregchem > 4704:
  163. 'You''re rapidly approaching the finish line and have entered the third trimester. Your belly is so big now that you can barely remember what your toes look like. Your back hurts most of the time and it is a struggle to get to your feet if you sit down. The baby seems to think that your bladder makes a nice punching bag.'
  164. *nl
  165. elseif pregchem > 3696:
  166. 'Your belly is quite swollen now and shows under even the loosest of clothes. You find yourself constantly caressing your belly without realizing it.'
  167. *nl
  168. elseif pregchem > 3192 and knowpreg = 1:
  169. 'You are showing for sure now. Your tummy is starting to become rounder as it grows larger each day, although you can still wear baggy clothes to hide it. At least the morning sickness and nausea seem to have gone away for the most part.'
  170. *nl
  171. elseif pregchem > 3192 and knowpreg = 0:
  172. 'You can''t seem to stop gaining weight and your belly looks like it is getting bigger everyday, although you can still wear baggy clothes to hide it. At least the flu you''ve been fighting lately seems to have finally gone away for the most part.'
  173. *nl
  174. elseif pregchem > 1800 and knowpreg = 1:
  175. 'Your breasts look and feel swollen and tingle at the slightest touch. Waking up is getting harder to do and it takes you longer to get going in the morning. Lately, just the thought of food is enough to turn your stomach.'
  176. *nl
  177. elseif pregchem > 1800 and knowpreg = 0:
  178. 'Your breasts look and feel swollen and tingle at the slightest touch. Waking up is getting harder to do and it takes you longer to get going in the morning. Lately, just the thought of food is enough to turn your stomach.'
  179. *nl
  180. elseif pregchem > 1200:
  181. 'You''ve noticed that your breasts seem firmer lately and your nipples seem to be sticking out more.'
  182. *nl
  183. end
  184. end
  185. '<<$lip>>'
  186. '<<$pcs_throat>>'
  187. '<<$skin>>'
  188. '<<$glaza>>'
  189. '<<$pcs_makeup>>.'
  190. '<<$pcs_leghair>>'
  191. '<<$pcs_pubes>>'
  192. '<<$pcs_vag>>'
  193. '<<$pcs_ass>>'
  194. *nl
  195. if avatar_hair = 1:
  196. 'Your hair: <<$av_hair>>.'
  197. else
  198. '<<$hair>>'
  199. end
  200. if defcurly = 0 and curly > 0: 'Your curls are good for another <<curly>> days.'
  201. if defcurly = 1 and straight > 0: 'Your hair should be straight for another <<straight>> days.'
  202. *nl
  203. if salo < 10 and musle > 0 and dounspell = 0: '<b><font color="red">You are showing signs of malnourishment. You should probably eat more and more often.</font></b>'
  204. if salo < 10 and musle = 0 and dounspell = 0: '<b><font color="red">You are dangerously malnourished, which has led to a loss in muscle mass. You''re in a critical condition and likely to pass out!</font></b>'
  205. if pcs_teeth = 1:$zuba = ' tooth'
  206. if pcs_teeth >= 2:$zuba = ' teeth'
  207. if pcs_teeth > 0: 'You have lost <<pcs_teeth>><<$zuba>>.'
  208. !! 'pcs_apprnc <<pcs_apprnc>>'
  209. !! 'curlykoef <<curlykoef>> a maximum of 1'
  210. !! 'tits <<tits>> A maximum of 6'
  211. !! 'pcs_lip <<pcs_lip>> a maximum of 4'
  212. !! 'tanKoef <<tanKoef>> a maximum of 1'
  213. !! 'skin <<skin>> a maximum of 4'
  214. !! 'pcs_makeup <<pcs_makeup>> a maximum of 4'
  215. !! 'pcs_lashes <<pcs_lashes>> a maximum of 2'
  216. !! 'pcs_eyesize <<pcs_eyesize>> a maximum of 3'
  217. !! 'bodykoef <<bodykoef>> a maximum of 8'
  218. !! 'legkoef <<legkoef>> a maximum of 3'
  219. !! 'lobkoef <<lobkoef>> a maximum of 3'
  220. !! 'odevnesh <<odevnesh>> a maximum of 15'
  221. !! 'pcs_sweat <<pcs_sweat>> the maximum 0'
  222. !! 'pcs_hairbsh <<pcs_hairbsh>> a maximum of 1'
  223. '</td></tr></table></center>'
  224. end
  225. if $ARGS[0] = 'cur_home':
  226. *clr & cla
  227. !'<center><img src="images/system/icon/description.png"><br></center>'
  228. '<center><h1><<$pcs_firstname>>''s Home Location</h1></center>'
  229. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  230. act 'Return to main description': gt 'obj_din', 'description'
  231. *nl
  232. !!This is correct it just looks wrong
  233. if home_owned[1] > 0: 'Set current home as <a href="exec:gs ''set_home'', 1 & gs ''obj_din'', ''cur_home''">City residential apartment</a>'
  234. if home_owned[2] = 1: 'Set current home as <a href="exec:gs ''set_home'', 2 & gs ''obj_din'', ''cur_home''">Parent''s home in Pavlovsk</a>'
  235. if home_owned[3] > 0: 'Set current home as <a href="exec:gs ''set_home'', 3 & gs ''obj_din'', ''cur_home''">My cottage in the cooperative farm</a>'
  236. if home_owned[4] = 1: 'Set current home as <a href="exec:gs ''set_home'', 4 & gs ''obj_din'', ''cur_home''">Old town apartment</a>'
  237. if home_owned[5] > 2: 'Set current home as <a href="exec:gs ''set_home'', 5 & gs ''obj_din'', ''cur_home''">My mansion</a>'
  238. if home_owned[6] = 1: 'Set current home as <a href="exec:gs ''set_home'', 6 & gs ''obj_din'', ''cur_home''">My hotel room in Pavlovsk</a>'
  239. if home_owned[7] = 1: 'Set current home as <a href="exec:gs ''set_home'', 7 & gs ''obj_din'', ''cur_home''">Nicholas'' apartment</a>'
  240. if home_owned[8] = 1: 'Set current home as <a href="exec:gs ''set_home'', 8 & gs ''obj_din'', ''cur_home''">Niko''s apartment</a>'
  241. if home_owned[9] = 1: 'Set current home as <a href="exec:gs ''set_home'', 9 & gs ''obj_din'', ''cur_home''">Uncle Sergey''s apartment</a>'
  242. if home_owned[10] = 1: 'Set current home as <a href="exec:gs ''set_home'', 10 & gs ''obj_din'', ''cur_home''">Lyceum school</a>'
  243. if home_owned[11] = 1: 'Set current home as <a href="exec:gs ''set_home'', 11 & gs ''obj_din'', ''cur_home''">University halls</a>'
  244. if home_owned[12] = 1: 'Set current home as <a href="exec:gs ''set_home'', 12 & gs ''obj_din'', ''cur_home''">Hunter''s lodge in Gadukino</a>'
  245. if home_owned[13] = 1: 'Set current home as <a href="exec:gs ''set_home'', 13 & gs ''obj_din'', ''cur_home''">Shared apartment in Pavlovsk</a>'
  246. !!Apostrophe colour correction - KS ''''
  247. '</td></tr></table></center>'
  248. end
  249. if $ARGS[0] = 'skills':
  250. *clr & cla
  251. gs 'obj_din','chartabs'
  252. !'<center><img src="images/system/icon/stats.png"><br></center>'
  253. '<center><h1>Character Skills</h1></center>'
  254. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  255. '<td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  256. '<b>Base Skills</b>'
  257. *nl
  258. '<font color="grey">base / modified</font>'
  259. *nl
  260. 'Strength - <<pcs_stren>> / <<stren_lvl>>'
  261. 'Agility - <<pcs_agil>> / <<agil_lvl>>'
  262. 'Endurance - <<pcs_vital>> / <<vital_lvl>>'
  263. 'Intelligence - <<pcs_intel>> / <<intel_lvl>>'
  264. 'Spirit - <<pcs_sprt>> / <<sprt_lvl>>'
  265. 'Reaction - <<pcs_react>> / <<react_lvl>>'
  266. 'Charisma - <<pcs_chrsm>> / <<chrsm_lvl>>'
  267. 'Perception - <<pcs_prcptn>> / <<prcptn_lvl>>'
  268. if pcs_magik > 0: 'Magic - <<pcs_magik>>'
  269. 'Attractiveness - <<pcs_apprnc>>'
  270. !'Speed <<speed>>' - not used
  271. *nl
  272. '<b>Mental Skills</b>'
  273. *nl
  274. if pcs_scstng > 0: 'Spell Casting - <<pcs_scstng>>'
  275. if pcs_humint > 0:'People skills - <<pcs_humint>>'
  276. if pcs_persuas > 0:'Persuasion - <<pcs_persuas>>'
  277. if pcs_observ > 0:'Observation - <<pcs_observ>>'
  278. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  279. '<b>Sport Skills</b>'
  280. *nl
  281. if pcs_jab > 0: 'Jabs - <<pcs_jab>>'
  282. if pcs_punch > 0: 'Power Strikes - <<pcs_punch>>'
  283. if pcs_kick > 0: 'Kicks - <<pcs_kick>>'
  284. if pcs_def > 0: 'Defense - <<pcs_def>>'
  285. if pcs_run > 0: 'Running - <<pcs_run>>'
  286. if pcs_vball > 0: 'Volleyball - <<pcs_vball>>'
  287. if pcs_ftbll > 0: 'Football - <<pcs_ftbll>>'
  288. if pcs_wrstlng > 0: 'Wrestling - <<pcs_wrstlng>>'
  289. if pcs_shoot > 0: 'Shooting Accuracy - <<pcs_shoot>>'
  290. if pcs_bushcraft > 0: 'Bushcraft - <<pcs_bushcraft>>'
  291. if pcs_chess > 0: 'Chess - <<pcs_chess>>'
  292. if pcs_icesktng > 0: 'Ice Skating - <<pcs_icesktng>>'
  293. if pcs_gaming > 0: 'Gaming - <<pcs_gaming>>'
  294. if pcs_pool > 0: 'Pool - <<pcs_pool>>'
  295. *nl
  296. '<b>Artistic Skills</b>'
  297. *nl
  298. if pcs_vokal > 0: 'Singing <<pcs_vokal>>'
  299. if pcs_instrmusic > 0: 'Instrumental Music - <<pcs_instrmusic>>'
  300. if pcs_photoskl > 0: 'Photography - <<pcs_photoskl>>'
  301. if pcs_artskls > 0: 'Artistic Skills - <<pcs_artskls>>'
  302. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  303. '<b>Job Skills</b>'
  304. *nl
  305. if pcs_compskl > 0: 'Computer Skill - <<pcs_compskl>>'
  306. if pcs_comphckng > 0: 'Hacking - <<pcs_comphckng>>'
  307. if pcs_hndiwrk > 0: 'Handy-work - <<pcs_hndiwrk>>'
  308. if pcs_sewng > 0: 'Tailoring - <<pcs_sewng>>'
  309. if pcs_servng > 0: 'Serving - <<pcs_servng>>'
  310. if pcs_medcn > 0: 'Medicine - <<pcs_medcn>>'
  311. if teachlevel > 0: 'Teacher - credibility <<teachlevel>>'
  312. *nl
  313. '<b>Other Skills</b>'
  314. *nl
  315. if SchoolAtestat = 0 and StoryLine > 0:
  316. if pcs_grades > 0: 'School Grades - <<pcs_grades>>'
  317. if schoolprogul > 0: 'Schhool absenteesim - <<schoolprogul>>'
  318. end
  319. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  320. '<b>Beauty Skills</b>'
  321. *nl
  322. if pcs_makeup > 0: 'Makeup Skill - <<pcs_makupskl>>'
  323. if pcs_danc > 0: 'Modern Dancing - <<pcs_danc>>'
  324. if pcs_dancero > 0: 'Erotic Dancing - <<pcs_dancero>>'
  325. if pcs_dancpol > 0: 'Pole Dancing - <<pcs_dancpol>>'
  326. if pcs_mdlng > 0: 'Modelling - <<pcs_mdlng>>'
  327. *nl
  328. '<b>Sexual Skills</b>'
  329. *nl
  330. 'Inhibition <<100-pcs_inhib>>'
  331. 'Exhibitionist preference: <<exhibitionism[''pref'']>>'
  332. 'Exhibitionist sex: <<exhibitionism[''exp'']>>'
  333. if SUB > 0: 'Submissiveness <<SUB>>'
  334. if pcs_dom > 0: 'Dominance <<pcs_dom>>'
  335. 'Submissive sex: <<sub[''exp'']>>'
  336. 'Dominant sex: <<dom[''exp'']>>'
  337. 'Lesbian sex preference: <<lesbian[''pref'']>>'
  338. 'Lesbian sex: <<lesbian[''exp'']>>'
  339. '</td></tr></table></center>'
  340. end
  341. if $ARGS[0] = 'husb_cheat_count':
  342. if husband > 0:
  343. if guy > before_h_guy :
  344. guy_cheat += guy - guy_cheat
  345. before_h_guy = guy
  346. end
  347. if girl > before_h_girl:
  348. girl_cheat += girl - before_h_girl
  349. before_h_girl = girl
  350. end
  351. end
  352. if before_h_girl > 0 and before_h_guy > 0:
  353. 'During your marriage you have cheated on your husband with <<guy_cheat>> guys and <<girl_cheat>> girls.'
  354. elseif before_h_guy > 0:
  355. 'During your marriage you have cheated on your husband with <<guy_cheat>> guys.'
  356. elseif before_h_girl > 0:
  357. 'During your marriage you have cheated on your husband with <<girl_cheat>> girls.'
  358. end
  359. end
  360. if $ARGS[0] = 'stats':
  361. *clr & cla
  362. gs 'obj_din','chartabs'
  363. gs 'housing', 'rent'
  364. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  365. '<center><h1>Character Statistics</h1></center>'
  366. '<center><table width="90%" cellspacing="0" cellpadding="10" valign="top"><tr>'
  367. '<td width="35%" cellspacing="0" cellpadding="0" valign="top">'
  368. '<center><b>General Statistics</b></center>'
  369. *nl
  370. if opPRE = 0: 'It has been <<daystart>> days since the game started.'
  371. *nl
  372. if SchoolAtestat = 0 and StoryLine > 0:
  373. if pcs_grades >= 90:
  374. 'You''re an A+ student.'
  375. elseif pcs_grades >= 80:
  376. 'You''re a bright student, just not the top of your class.'
  377. elseif pcs_grades >= 70:
  378. 'You''re an above average student, but you have to work hard to keep up.'
  379. elseif pcs_grades >= 60:
  380. 'You''re the typical average student. You''re good in the fields you like, but can''t be bothered with the rest.'
  381. elseif pcs_grades >= 50:
  382. 'You''re not very good in school, you wish you could be somewhere else and your grades show it.'
  383. elseif pcs_grades >= 40:
  384. 'You''re not cut out for school, you skip out most of the time. You wonder how you''re going to manage to get passing grades.'
  385. else
  386. 'You''re the class nitwit. You''re still not sure how you got this far in the first ace.'
  387. end
  388. if schoolprogul > 1: 'Absenteeism in school - <<schoolprogul>> days'
  389. end
  390. *nl
  391. if (home_owned[1] = 1 and ArendHouseSL > 0) or (home_owned[4] > 0 and ArendHouseSL4 > 0):
  392. *nl
  393. if home_owned[1] = 1 and home_owned[4] > 0:
  394. 'You have rented an apartment in the city residential area, which is paid up for <b><<ArendHouseSL>></b> days, and you also have an apartment in Pushkin, which is paid up for <b><<ArendHouseSL4>></b> days. Utilities are due on the 25th of <<$month>>.'
  395. elseif home_owned[1] = 1:
  396. 'You have rented an apartment in the city residential area, and you''re paid up for <<ArendHouseSL>> days. Utilities are due on the 25th of <<$month>>.'
  397. elseif home_owned[4] > 0:
  398. 'You have rented an apartment in Pushkin, and you''re paid up for <<ArendHouseSL4>> days. Utilities are due on the 25th of <<$month>>.'
  399. end
  400. if home_owned[1] = 1:
  401. if karta >= home_rent[1] or money >= home_rent[1] or money + stolmoney >= home_rent[1] or karta + bankDebtLimit >= home_rent[1]:
  402. *nl
  403. *p 'The monthly rent for your city apartment is <<home_rent[1]>> <b>₽</b>. '
  404. if karta >= home_rent[1]:
  405. !From bank
  406. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  407. elseif money >= home_rent[1]:
  408. !From cash
  409. *p 'You can make an advance <a href="exec:money -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  410. *nl
  411. elseif stolmoney >= home_rent[1]:
  412. !From drawer
  413. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  414. *nl
  415. elseif money + stolmoney >= home_rent[1]:
  416. !From cash and drawer
  417. *p 'You can make an advance <a href="exec:money -= (home_rent[1] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  418. *nl
  419. elseif karta + bankDebtLimit >= home_rent[1]:
  420. !From bank and overdraw
  421. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  422. *nl
  423. else
  424. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  425. *nl
  426. end
  427. end
  428. end
  429. if home_owned[4] > 0:
  430. if karta >= home_rent[4] or money >= home_rent[4] or money + stolmoney >= home_rent[4] or karta + bankDebtLimit >= home_rent[4]:
  431. *nl
  432. *p 'The monthly rent for your Pushkin apartment is <<home_rent[4]>> <b>₽</b>. '
  433. if karta >= home_rent[4]:
  434. !From bank
  435. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  436. *nl
  437. elseif money >= home_rent[4]:
  438. !From cash
  439. *p 'You can make an advance <a href="exec:money -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  440. *nl
  441. elseif stolmoney >= home_rent[4]:
  442. !From drawer
  443. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  444. *nl
  445. elseif money + stolmoney >= home_rent[4]:
  446. !From cash and drawer
  447. *p 'You can make an advance <a href="exec:money -= (home_rent[4] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  448. *nl
  449. elseif karta + bankDebtLimit >= home_rent[4]:
  450. !From bank and overdraw
  451. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  452. *nl
  453. else
  454. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  455. *nl
  456. end
  457. end
  458. end
  459. end
  460. if kid = 1:
  461. *nl
  462. 'You have 1 child:'
  463. else
  464. 'You have <<kid>> children:'
  465. end
  466. if kid > 0:
  467. k = 0
  468. :kidloop
  469. if k < kid:
  470. gs 'obj_din','kidlist',k
  471. k += 1
  472. jump 'kidloop'
  473. end
  474. end
  475. if workPTU > 1: 'Reputation as a teacher <<teachlevel>>'
  476. *nl
  477. if npc_QW['A192'] > 0: 'Friendship with Nastya <<npc_QW[''A192'']>>'
  478. if npc_rel['A218'] > 0: 'Friendship with Tanya <<npc_rel[''A218'']>>'
  479. if npc_rel['A219'] > 0: 'Friendship with Kat <<npc_rel[''A219'']>>'
  480. if npc_rel['A220'] > 0: 'Friendship with Vika <<npc_rel[''A220'']>>'
  481. if npc_rel['A93'] > 0: 'Friendship with Ira <<npc_rel[''A93'']>>'
  482. if npc_rel['A43'] > 0: 'Friendship with Tamara <<npc_rel[''A43'']>>'
  483. if alla > 0: 'Friendship with Alla <<alla>>'
  484. if masha > 0: 'Friendship with Masha <<masha>>'
  485. if npc_rel['A41'] > 0: 'Friendship with Givi K. <<npc_rel[''A41'']>>'
  486. if npc_rel['A42'] > 0: 'Friendship with Ashot <<npc_rel[''A42'']>>'
  487. if Dmitry > 0: 'Friendship with Dima <<Dmitry>>'
  488. if afra > 0: 'Friendship with blacks <<afra>>'
  489. if npc_rel['A69'] > 0:'Friendship with Mikhail Nikolaevich <<npc_rel[''A69'']>>'
  490. !!!WD: Formatting
  491. if (npc_rel['A93'] + npc_rel['A41'] + npc_rel['A42'] + npc_rel['A43'] + afra + gosh + npc_rel['A220'] + npc_rel['A219'] + npc_QW['A192'] + npc_rel['A218']) > 0:*nl
  492. *nl
  493. if KikWinPro > 0 or KikLossPro > 0 or KikDrawPro > 0:
  494. 'Professional Kickboxing Record:Win (Victory KO) - Loss (Defeat KO) - Draw'
  495. '<<KikWinPro>> (<<KikWinProKO>>KO) - <<KikLossPro>> (<<KikLossProKO>>KO) - <<KikDrawPro>>'
  496. end
  497. if Win > 0 or Loss > 0: 'Wins in fights <<Win>>, losses in fights <<Loss>>' & *nl
  498. if razradKik > 0: '<<$razradKik>>'
  499. if KikWinAm > 0 or KikLossAm > 0 or KikDrawAm > 0:
  500. 'Amateur Kickboxing Record:<br>Wins: <<KikWinAm>> (<<KikWinAmKO>> by KO) - Losses: <<KikLossAm>> (<<KikLossAmKO>> by KO) - Draws: <<KikDrawAm>>'
  501. *nl
  502. end
  503. if razradKik > 0:
  504. if razradKik = 1:$razradKik = 'You have earned green sash(rank 4) in kickboxing'
  505. if razradKik = 2:$razradKik = 'You have earned purple sash(rank 5) in kickboxing'
  506. if razradKik = 3:$razradKik = 'You have earned blue sash(rank 6) in kickboxing'
  507. if razradKik = 4:$razradKik = 'You have earned brown sash(rank 7) in kickboxing'
  508. if razradKik = 5:$razradKik = 'You have earned black sash, 1st dan in kickboxing'
  509. *nl
  510. end
  511. if kolsorev > 0: 'You have run in <<kolsorev>> races'
  512. if swinbeg >= 1: 'You have <<swinbeg/3>> trophies from local racing competitions'
  513. if bronzebeg > 0: '<<bronzebeg>> - bronze medals for running'
  514. if silverbeg > 0: '<<silverbeg>> - silver medals for running'
  515. if goldbeg > 0: '<<goldbeg>> - gold medals for running'
  516. if razradbegEB > 0: '<<razradbegEB>> times bronze medalist at European Championship'
  517. if razradbegES > 0: '<<razradbegES>> runner up at European Championship'
  518. if razradbegEG > 0: '<<razradbegEG>> times European champion.'
  519. if razradbegIB > 0: '<<razradbegIB>> times bronze medalist at World Championship'
  520. if razradbegIS > 0: '<<razradbegIS>> runner up at World Championship'
  521. if razradbegIG > 0: '<<razradbegIG>> times World champion'
  522. if razradbeg > 0:
  523. if razradbeg = 1: 'You have third sports category for event'
  524. if razradbeg = 2: 'You 2nd sports category for event'
  525. if razradbeg = 3: 'You 1st sports category for event'
  526. if razradbeg = 4: 'You have the title of Candidate Master of Sports for event'
  527. if razradbeg = 5: 'You have the title of Master of Sports in the run'
  528. if razradbeg >= 6: 'You have the title of International Master of Sports for event'
  529. *nl
  530. end
  531. if chess_win > 0 or chess_loss > 0:'Chess Record: Win <<chess_win>>, Loss <<chess_loss>>'
  532. if chess_rank > 0:
  533. if chess_rank = 1:'You have mastered the basics of chess'
  534. if chess_rank = 2:'You''re starting to get good at chess'
  535. if chess_rank = 3:'You''re a good chess player'
  536. if chess_rank = 4:'You''re an excellent chess player'
  537. if chess_rank = 5:'You''re a candidate for chess master'
  538. if chess_rank = 6:'You''re a chess master'
  539. if chess_rank = 7:'You''re a chess Grandmaster'
  540. end
  541. if chess_world_rank > 0:
  542. if chess_world_rank = 1:'The title of FIDE Master Chess'
  543. if chess_world_rank = 2:'The title of International Chess Master'
  544. if chess_world_rank = 3:'The title of International Grandmaster Chess'
  545. end
  546. *nl
  547. !!!
  548. if modelfoto > 0:
  549. '<b>Modelling Statistics</b>'
  550. *nl
  551. '<<modelfoto>> - Number of times you have worked as a model'
  552. '<<modelfotomoney>> - The amount of money you''ve made modelling'
  553. if modelfoto_fashion > 0: '<<modelfoto_fashion>> - Number of fashion shoots you have participated in'
  554. if modelfoto_ero_clo > 0: '<<modelfoto_ero_clo>> - Number of erotic clothing shoots you have participated in'
  555. if modelfoto_bikini > 0: '<<modelfoto_bikini>> - Number of swimsuit shoots you have modelled in'
  556. if modelfoto_lingerie > 0: '<<modelfoto_lingerie>> - Number of lingerie shoots you have participated in'
  557. if modelfoto_nip > 0: '<<modelfoto_nip>> - Number of times your nipples have been visible as a model'
  558. if modelfoto_topless > 0: '<<modelfoto_topless>> - Number of shoots where you have been topless'
  559. if modelfoto_nude > 0: '<<modelfoto_nude>> - Number of nude modelling shoots you have participated in'
  560. if modelfoto_pussy > 0: '<<modelfoto_pussy>> - Number of shoots your vagina has been visible'
  561. *nl
  562. end
  563. if slavafuck > 0:'You have let Borislav fuck you <<slavafuck>> times'
  564. if slava_bj > 0:'You have given Borislav <<$slava_bj>> blowjobs'
  565. if maxdamage > 0: 'The impact force on the dynamometer <<maxdamage>> kgN' & *nl
  566. if stripdancesum > 0 and hidden_stripdancesum = 0:
  567. 'You have danced <<stripdancesum>> times in the stripclub'
  568. elseif stripdancesum = 0 and hidden_stripdancesum > 0:
  569. 'You have danced <<hidden_stripdancesum>> times in the stripclub, but you do nor remember it'
  570. elseif stripdancesum > 0 and hidden_stripdancesum > 0:
  571. 'You have danced <<stripdancesum+hidden_stripdancesum>> times in the stripclub, but you only remember <<stripdancesum>> times'
  572. end
  573. if profiDanceTime > 0: 'You danced <<profiDanceTime>> times professionally.'
  574. if SchoolAtestat = 1: 'You have finished school.'
  575. if diplom = 1: 'You graduated.'
  576. if teachlevel > 0: 'Your credibility as a teacher is <<teachlevel>>'
  577. !WD:FORMATING
  578. if (maxdamage + stripdancesum + profiDanceTime + SchoolAtestat + diplom + teachlevel) > 0:*nl
  579. '</td><td width="35%" cellspacing="0" cellpadding="0" valign="top">'
  580. '<center><b>Sex Statistics</b></center>'
  581. *nl
  582. !Sex stats
  583. if mastr > 0 or stat['mast'] > 0: 'Times you have masturbated: <<stat[''mast'']>>'
  584. if stat['porn'] > 0: 'Times you have watched porn: <<stat[''porn'']>>'
  585. if stat['flashlite'] > 0 or stat['flash'] > 0: 'Times you have flashed: <<stat[''flashlite''] + stat[''flash'']>>'
  586. if stat['voyeur'] > 0: 'Times you have watched other people fuck: <<stat[''voyeur'']>>'
  587. if spank > 0: 'You have had your ass spanked <<spank>> times'
  588. temp = func('shortgs','guy')
  589. if guy+temp > 0 and hidden_guy = 0:
  590. 'You had sex with <<guy+temp>> guys.'
  591. elseif guy+temp = 0 and hidden_guy > 0:
  592. 'You had sex with <<hidden_guy>> guys, but you do not have any recollection of it. You still think of yourself as a virgin.'
  593. elseif guy+temp > 0 and hidden_guy > 0:
  594. 'You had sex with <<guy+hidden_guy+temp>> guys, but you know only about <<guy+temp>> of them.'
  595. end
  596. temp = func('shortgs','girl')
  597. if girl+temp > 0 and hidden_girl = 0:
  598. 'You had sex with <<girl+temp>> girls.'
  599. elseif girl+temp = 0 and hidden_girl > 0:
  600. 'You had sex with <<hidden_girl>> girls, but you do not have any recollection of any of it.'
  601. elseif girl+temp > 0 and hidden_girl > 0:
  602. 'You had sex with <<girl+temp+hidden_girl>> girls, but you know only about <<girl+temp>> of them.'
  603. end
  604. if divorced > 0: 'You were married <<divorced>> times.'
  605. if suprdolg > 0: 'You performed your conjugal duty for your husband <<suprdolg>> times'
  606. if rape > 0 and hidden_rape = 0:
  607. 'You have been raped <<rape>> times'
  608. elseif rape = 0 and hidden_rape > 0:
  609. 'You have been raped <<hidden_rape>> times, but you do not remember any of it'
  610. elseif rape > 0 and hidden_rape > 0:
  611. 'You have been raped <<rape+hidden_rape>> times, but you only remember <<rape>> of them'
  612. end
  613. if slutty > 0 or hidden_slutty > 0:
  614. if bordelslutty = 0: 'Sold your body <<slutty>> times.'
  615. if bordelslutty > 0: 'Sold your body <<slutty>> times, including <<bordelslutty>> times in a brothel.'
  616. if hidden_slutty > 0: 'Sold your body <<hidden_slutty>> times, and gave all the money to your therapist. You do not remember any of it.'
  617. end
  618. if orgasm > 0: 'Experienced orgasm <<orgasm>> times.'
  619. if analorgasm > 0 : 'You''ve had <<analorgasm>> anal orgasms.'
  620. if swallow > 0: 'Sperm swallowed <<swallow>> times.'
  621. if facial > 0: 'You have taken <<facial>> facials.'
  622. if frot > 0 or hump > 0: 'Your clothes have been come on <<frot + hump>> times.'
  623. if pee > 0: 'You pissing <<pee>> times.'
  624. if swallowpee > 0: 'You swallowed urine <<swallowpee>> times.'
  625. !!!WD:FORMATING
  626. if (slutty + pfilmSTOP + film + orgasm + analorgasm + swallow + facial + frot + pee) > 0:*nl
  627. !!!
  628. gs 'obj_din', 'husb_cheat_count'
  629. if hj > 0 or stat['hj'] > 0 or stat['hidden_hj'] > 0:
  630. 'Jerked men off (known/unknown): <<stat[''hj'']>>/<<stat[''hidden_hj'']>>'
  631. if hja > 0: 'Jerked off your boyfriend: <<hja>>'
  632. end
  633. if stat['footjob'] > 0 or stat['hidden_footjob'] > 0: 'Jerked men off with your feet (known/unknown): <<stat[''footjob'']>>/<<stat[''hidden_footjob'']>>'
  634. if bj > 0 or stat['bj'] > 0 or stat['hidden_bj'] > 0:
  635. 'Sucked cock (known/unknown): <<stat[''bj'']>>/<<stat[''hidden_bj'']>>'
  636. if bja > 0: 'Sucked your boyfriends cock: <<bja>>'
  637. if gloryhole > 0 or hidden_gloryhole > 0: 'Sucked cock in a gloryhole (known/unknown): <<gloryhole>>/<<hidden_gloryhole>>'
  638. end
  639. if sex > 0 or stat['vaginal'] > 0 or stat['hidden_vaginal'] > 0: 'Vaginal sex (known/unknown): <<stat[''vaginal'']>>/<<stat[''hidden_vaginal'']>>'
  640. if sexa > 0: 'Vaginal sex with your boyfriend: <<sexa>>'
  641. if (pcs_cp_safe_known + pcs_cp_notsafe_known + pcs_cp_risky_known) > 0:
  642. ' Known vaginal creampies:'
  643. if pcs_cp_safe_known > 0:' Safe: <<pcs_cp_safe_known>>'
  644. if pcs_cp_notsafe_known > 0:' Likely safe: <<pcs_cp_notsafe_known>>'
  645. if pcs_cp_risky_known > 0:' Risky: <<pcs_cp_risky_known>>'
  646. end
  647. if (pcs_cp_safe_unknown + pcs_cp_notsafe_unknown + pcs_cp_risky_unknown) > 0:
  648. ' Unknown vaginal creampies:'
  649. if pcs_cp_safe_unknown > 0:' Safe: <<pcs_cp_safe_unknown>>'
  650. if pcs_cp_notsafe_unknown > 0:' Likely safe: <<pcs_cp_notsafe_unknown>>'
  651. if pcs_cp_risky_unknown > 0:' Risky: <<pcs_cp_risky_unknown>>'
  652. end
  653. if lesbian > 0 or hidden_lesbian > 0:
  654. if hidden_lesbian = 0: 'Lesbian sex (known/unknown): <<lesbian>>/<<hidden_lesbian>>'
  655. end
  656. if futa > 0 or hidden_futa > 0: 'Sex with tgirls (known/unknown): <<futa>>/<<hidden_futa>>'
  657. if anal > 0 or stat['anal'] or stat['hidden_anal']:
  658. 'Anal sex (known/unknown): <<stat[''anal'']>>/<<stat[''hidden_anal'']>>'
  659. if anala > 0: 'Anal sex with your boyfriend: <<anala>>'
  660. end
  661. if pcs_acp_known > 0: ' Known anal creampies: <<pcs_acp_known>>'
  662. if pcs_acp_unknown > 0: ' Unknown anal creampies: <<pcs_acp_unknown>>'
  663. if gang > 0 or hidden_gang > 0: 'Group sex (known/unknown): <<gang>>/<<hidden_gang>>'
  664. if kuni > 0 or stat['cuni'] > 0: 'Received cunnilingus: <<stat[''cuni'']>>'
  665. if stat['vaginal_finger'] > 0: 'Fingered: <<stat[''vaginal_finger'']>>'
  666. if stat['vaginal_fist'] > 0: 'Fisted: <<stat[''vaginal_fist'']>>'
  667. if stat['vaginal_dildo'] > 0: 'Fucked a dildo: <<stat[''vaginal_dildo'']>>'
  668. if stat['vaginal_strap'] > 0: 'Fucked with a strap-on: <<stat[''vaginal_strap'']>>'
  669. if stat['vaginal_vibe'] > 0: 'Clitoral / Vaginal vibrator: <<stat[''vaginal_vibe'']>>'
  670. if stat['trib'] > 0: 'Tribalism: <<stat[''trib'']>>'
  671. if stat['anal_finger'] > 0: 'Anally fingered: <<stat[''anal_finger'']>>'
  672. if stat['anal_fist'] > 0: 'Anally fisted: <<stat[''anal_fist'']>>'
  673. if stat['rimming'] > 0: 'Ass rimmed: <<stat[''rimming'']>>'
  674. if stat['anal_dildo'] > 0: 'Anal sex with a dildo: <<stat[''anal_dildo'']>>'
  675. if stat['anal_strap'] > 0: 'Ass fucked with a strap-on: <<stat[''anal_strap'']>>'
  676. if stat['anal_vibe'] > 0: 'Anal vibrator: <<stat[''anal_vibe'']>>'
  677. if stat['cuni_give'] > 0: 'Performed cunnilingus: <<stat[''cuni_give'']>>'
  678. if stat['vaginal_finger_give'] > 0: 'Fingered a girl: <<stat[''vaginal_finger_give'']>>'
  679. if stat['vaginal_fist_give'] > 0: 'Fisted a girl: <<stat[''vaginal_fist_give'']>>'
  680. if stat['vaginal_dildo_give'] > 0: 'Dildoed a girl: <<stat[''vaginal_dildo_give'']>>'
  681. if stat['vaginal_strap_give'] > 0: 'Strap-on fucked a girl: <<stat[''vaginal_strap_give'']>>'
  682. if stat['vaginal_vibe_give'] > 0: 'Used vibrator on a girl: <<stat[''vaginal_vibe_give'']>>'
  683. if stat['rimming_give'] > 0: 'Rimmed someone: <<stat[''rimming_give'']>>'
  684. if stat['anal_finger_give'] > 0: 'Fingered someone else''s ass: <<stat[''anal_finger_give'']>>'
  685. if stat['anal_fist_give'] > 0: 'Fisted someone else''s ass: <<stat[''anal_fist_give'']>>'
  686. if stat['anal_dildo_give'] > 0: 'Dildoed someone else''s ass: <<stat[''anal_dildo_give'']>>'
  687. if stat['anal_vibe_give'] > 0: 'Used a vibrator on someone else''s ass: <<stat[''anal_vibe_give'']>>'
  688. if stat['anal_strap_give'] > 0 or stat['anal_strap_give'] > 0: 'Fucked someone else''s ass with a strap-on: <<stat[''anal_strap_give'']>>'
  689. '</td><td width="30%" cellspacing="0" cellpadding="0" valign="top">'
  690. '<center><b>Fetish Statistics</b></center>'
  691. *nl
  692. 'Feet preference: <<feet[''pref'']>>'
  693. 'Foot jobs / worship: <<feet[''exp'']>>'
  694. 'Deepthroat preference: <<deepthroat[''pref'']>>'
  695. 'Deepthroated: <<deepthroat[''exp'']>>'
  696. 'Group preference: <<group[''pref'']>>'
  697. 'Group sex: <<group[''exp'']>>'
  698. 'Gangbang preference: <<gangbang[''pref'']>>'
  699. 'Gangbangs: <<gangbang[''exp'']>>'
  700. 'Humiliation preference: <<humiliation[''pref'']>>'
  701. 'Humiliation experiences: <<humiliation[''exp'']>>'
  702. 'Prostitution preference: <<prostitution[''pref'']>>'
  703. 'Prostituted yourself: <<prostitution[''exp'']>>'
  704. 'Bondage preference: <<bound[''pref'']>>'
  705. 'Bondage play: <<bound[''exp'']>>'
  706. 'Masochism preference: <<maso[''pref'']>>'
  707. 'Masochism experiences: <<maso[''exp'']>>'
  708. 'Bestiality encounters: <<beast[''pref'']>>'
  709. 'Bestiality experience: <<beast[''exp'']>>'
  710. 'Rough sex preference: <<rough[''pref'']>>'
  711. 'Rough sex: <<rough[''exp'']>>'
  712. 'Incest preference: <<incest[''pref'']>>'
  713. 'Incestuous sex: <<incest[''exp'']>>'
  714. '</td></tr></table></center>'
  715. end
  716. if $ARGS[0] = 'stats_gen':
  717. *clr & cla
  718. gs 'housing', 'rent'
  719. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  720. '<center><h1>General Statistics</h1></center>'
  721. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  722. '<td cellspacing="0" cellpadding="0" valign="top">'
  723. act 'Return to the statistics index': gt 'obj_din', 'stats'
  724. *nl
  725. if opPRE = 0: 'It has been <<daystart>> days since the game started.'
  726. *nl
  727. if SchoolAtestat = 0 and StoryLine > 0:
  728. if pcs_grades >= 90:
  729. 'You are an A+ student.'
  730. elseif pcs_grades >= 80:
  731. 'You are a bright student, just not the top of your class.'
  732. elseif pcs_grades >= 70:
  733. 'You are an above average student, but you have to work hard to keep up.'
  734. elseif pcs_grades >= 60:
  735. 'You are the typical average student. You''re good in the fields you like, but can''t be bothered with the rest.'
  736. elseif pcs_grades >= 50:
  737. 'You''re not very good in school, you wish you could be somewhere else and your grades show it.'
  738. elseif pcs_grades >= 40:
  739. 'You are not cut out for school, you skip out most of the time. You wonder how you''re going to manage to get passing grades.'
  740. else
  741. 'You are the class nitwit. You''re still not sure how you got this far in the first ace.'
  742. end
  743. if schoolprogul > 1: 'Absenteeism in school - <<schoolprogul>> days'
  744. end
  745. *nl
  746. if (home_owned[1] = 1 and ArendHouseSL > 0) or (home_owned[4] > 0 and ArendHouseSL4 > 0):
  747. *nl
  748. if home_owned[1] = 1 and home_owned[4] > 0:
  749. 'You have rented an apartment in the city residential area, which is paid up for <b><<ArendHouseSL>></b> days, and you also have an apartment in Pushkin, which is paid up for <b><<ArendHouseSL4>></b> days. Utilities are due on the 25th of <<$month>>.'
  750. elseif home_owned[1] = 1:
  751. 'You have rented an apartment in the city residential area, and you''re paid up for <<ArendHouseSL>> days. Utilities are due on the 25th of <<$month>>.'
  752. elseif home_owned[4] > 0:
  753. 'You have rented an apartment in Pushkin, and you''re paid up for <<ArendHouseSL4>> days. Utilities are due on the 25th of <<$month>>.'
  754. end
  755. if home_owned[1] = 1:
  756. if karta >= home_rent[1] or money >= home_rent[1] or money + stolmoney >= home_rent[1] or karta + bankDebtLimit >= home_rent[1]:
  757. *nl
  758. *p 'The monthly rent for your city apartment is <<home_rent[1]>> <b>₽</b>. '
  759. if karta >= home_rent[1]:
  760. !From bank
  761. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  762. elseif money >= home_rent[1]:
  763. !From cash
  764. *p 'You can make an advance <a href="exec:money -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  765. *nl
  766. elseif stolmoney >= home_rent[1]:
  767. !From drawer
  768. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  769. *nl
  770. elseif money + stolmoney >= home_rent[1]:
  771. !From cash and drawer
  772. *p 'You can make an advance <a href="exec:money -= (home_rent[1] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  773. *nl
  774. elseif karta + bankDebtLimit >= home_rent[1]:
  775. !From bank and overdraw
  776. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  777. *nl
  778. else
  779. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  780. *nl
  781. end
  782. end
  783. end
  784. if home_owned[4] > 0:
  785. if karta >= home_rent[4] or money >= home_rent[4] or money + stolmoney >= home_rent[4] or karta + bankDebtLimit >= home_rent[4]:
  786. *nl
  787. *p 'The monthly rent for your Pushkin apartment is <<home_rent[4]>> <b>₽</b>. '
  788. if karta >= home_rent[4]:
  789. !From bank
  790. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  791. *nl
  792. elseif money >= home_rent[4]:
  793. !From cash
  794. *p 'You can make an advance <a href="exec:money -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  795. *nl
  796. elseif stolmoney >= home_rent[4]:
  797. !From drawer
  798. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  799. *nl
  800. elseif money + stolmoney >= home_rent[4]:
  801. !From cash and drawer
  802. *p 'You can make an advance <a href="exec:money -= (home_rent[4] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  803. *nl
  804. elseif karta + bankDebtLimit >= home_rent[4]:
  805. !From bank and overdraw
  806. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  807. *nl
  808. else
  809. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  810. *nl
  811. end
  812. end
  813. end
  814. end
  815. if kid = 1:
  816. *nl
  817. 'You have 1 child:'
  818. else
  819. 'You have <<kid>> children:'
  820. end
  821. if kid > 0:
  822. k = 0
  823. :kidloop
  824. if k < kid:
  825. gs 'obj_din','kidlist',k
  826. k += 1
  827. jump 'kidloop'
  828. end
  829. end
  830. if workPTU > 1: 'Reputation as a teacher <<teachlevel>>'
  831. *nl
  832. if npc_QW['A192'] > 0: 'Friendship with Nastya <<npc_QW[''A192'']>>'
  833. if npc_rel['A218'] > 0: 'Friendship with Tanya <<npc_rel[''A218'']>>'
  834. if npc_rel['A219'] > 0: 'Friendship with Kat <<npc_rel[''A219'']>>'
  835. if npc_rel['A220'] > 0: 'Friendship with Vika <<npc_rel[''A220'']>>'
  836. if npc_rel['A93'] > 0: 'Friendship with Ira <<npc_rel[''A93'']>>'
  837. if npc_rel['A43'] > 0: 'Friendship with Tamara <<npc_rel[''A43'']>>'
  838. if alla > 0: 'Friendship with Alla <<alla>>'
  839. if masha > 0: 'Friendship with Masha <<masha>>'
  840. if npc_rel['A41'] > 0: 'Friendship with Givi K. <<npc_rel[''A41'']>>'
  841. if npc_rel['A42'] > 0: 'Friendship with Ashot <<npc_rel[''A42'']>>'
  842. if Dmitry > 0: 'Friendship with Dima <<Dmitry>>'
  843. if afra > 0: 'Friendship with blacks <<afra>>'
  844. if npc_rel['A69'] > 0:'Friendship with Mikhail Nikolaevich <<npc_rel[''A69'']>>'
  845. !!!WD: Formatting
  846. if (npc_rel['A93'] + npc_rel['A41'] + npc_rel['A42'] + npc_rel['A43'] + afra + gosh + npc_rel['A220'] + npc_rel['A219'] + npc_QW['A192'] + npc_rel['A218']) > 0:*nl
  847. *nl
  848. if KikWinPro > 0 or KikLossPro > 0 or KikDrawPro > 0:
  849. 'Professional Kickboxing Record:Win (Victory KO) - Loss (Defeat KO) - Draw'
  850. '<<KikWinPro>> (<<KikWinProKO>>KO) - <<KikLossPro>> (<<KikLossProKO>>KO) - <<KikDrawPro>>'
  851. end
  852. if Win > 0 or Loss > 0: 'Wins in fights <<Win>>, losses in fights <<Loss>>' & *nl
  853. if razradKik > 0: '<<$razradKik>>'
  854. if KikWinAm > 0 or KikLossAm > 0 or KikDrawAm > 0:
  855. 'Amateur Kickboxing Record:<br>Wins: <<KikWinAm>> (<<KikWinAmKO>> by KO) - Losses: <<KikLossAm>> (<<KikLossAmKO>> by KO) - Draws: <<KikDrawAm>>'
  856. *nl
  857. end
  858. if razradKik > 0:
  859. if razradKik = 1:$razradKik = 'You have earned green sash(rank 4) in kickboxing'
  860. if razradKik = 2:$razradKik = 'You have earned purple sash(rank 5) in kickboxing'
  861. if razradKik = 3:$razradKik = 'You have earned blue sash(rank 6) in kickboxing'
  862. if razradKik = 4:$razradKik = 'You have earned brown sash(rank 7) in kickboxing'
  863. if razradKik = 5:$razradKik = 'You have earned black sash, 1st dan in kickboxing'
  864. *nl
  865. end
  866. if kolsorev > 0: 'You have run in <<kolsorev>> races'
  867. if swinbeg >= 1: 'You have <<swinbeg/3>> trophies from local racing competitions'
  868. if bronzebeg > 0: '<<bronzebeg>> - bronze medals for running'
  869. if silverbeg > 0: '<<silverbeg>> - silver medals for running'
  870. if goldbeg > 0: '<<goldbeg>> - gold medals for running'
  871. if razradbegEB > 0: '<<razradbegEB>> times bronze medalist at European Championship'
  872. if razradbegES > 0: '<<razradbegES>> runner up at European Championship'
  873. if razradbegEG > 0: '<<razradbegEG>> times European champion.'
  874. if razradbegIB > 0: '<<razradbegIB>> times bronze medalist at World Championship'
  875. if razradbegIS > 0: '<<razradbegIS>> runner up at World Championship'
  876. if razradbegIG > 0: '<<razradbegIG>> times World champion'
  877. if razradbeg > 0:
  878. if razradbeg = 1: 'You have third sports category for event'
  879. if razradbeg = 2: 'You 2nd sports category for event'
  880. if razradbeg = 3: 'You 1st sports category for event'
  881. if razradbeg = 4: 'You have the title of Candidate Master of Sports for event'
  882. if razradbeg = 5: 'You have the title of Master of Sports in the run'
  883. if razradbeg >= 6: 'You have the title of International Master of Sports for event'
  884. *nl
  885. end
  886. if chess_win > 0 or chess_loss > 0:'Chess Record: Win <<chess_win>>, Loss <<chess_loss>>'
  887. if chess_rank > 0:
  888. if chess_rank = 1:'You have mastered the basics of chess'
  889. if chess_rank = 2:'You are starting to get good at chess'
  890. if chess_rank = 3:'You are a good chess player'
  891. if chess_rank = 4:'You are an excellent chess player'
  892. if chess_rank = 5:'You are a candidate for chess master'
  893. if chess_rank = 6:'You are a chess master'
  894. if chess_rank = 7:'You are a chess Grandmaster'
  895. end
  896. if chess_world_rank > 0:
  897. if chess_world_rank = 1:'The title of FIDE Master Chess'
  898. if chess_world_rank = 2:'The title of International Chess Master'
  899. if chess_world_rank = 3:'The title of International Grandmaster Chess'
  900. end
  901. *nl
  902. !!!
  903. if modelfoto > 0:
  904. '<b>Modelling Stats</b>'
  905. '<<modelfoto>> - Number of times you have worked as a model'
  906. '<<modelfotomoney>> - The amount of money you''ve made modelling'
  907. if modelfoto_fashion > 0: '<<modelfoto_fashion>> - Number of fashion shoots you have participated in'
  908. if modelfoto_ero_clo > 0: '<<modelfoto_ero_clo>> - Number of erotic clothing shoots you have participated in'
  909. if modelfoto_bikini > 0: '<<modelfoto_bikini>> - Number of swimsuit shoots you have modelled in'
  910. if modelfoto_lingerie > 0: '<<modelfoto_lingerie>> - Number of lingerie shoots you have participated in'
  911. if modelfoto_nip > 0: '<<modelfoto_nip>> - Number of times your nipples have been visible as a model'
  912. if modelfoto_topless > 0: '<<modelfoto_topless>> - Number of shoots where you have been topless'
  913. if modelfoto_nude > 0: '<<modelfoto_nude>> - Number of nude modelling shoots you have participated in'
  914. if modelfoto_pussy > 0: '<<modelfoto_pussy>> - Number of shoots your vagina has been visible'
  915. *nl
  916. end
  917. if slavafuck > 0:'You have let Borislav fuck you <<slavafuck>> times'
  918. if slava_bj > 0:'You have given Borislav <<$slava_bj>> blowjobs'
  919. if maxdamage > 0: 'The impact force on the dynamometer <<maxdamage>> kgN' & *nl
  920. if stripdancesum > 0 and hidden_stripdancesum = 0:
  921. 'You have danced <<stripdancesum>> times in the stripclub'
  922. elseif stripdancesum = 0 and hidden_stripdancesum > 0:
  923. 'You have danced <<hidden_stripdancesum>> times in the stripclub, but you do nor remember it'
  924. elseif stripdancesum > 0 and hidden_stripdancesum > 0:
  925. 'You have danced <<stripdancesum+hidden_stripdancesum>> times in the stripclub, but you only remember <<stripdancesum>> times'
  926. end
  927. if profiDanceTime > 0: 'You danced <<profiDanceTime>> times professionally.'
  928. if SchoolAtestat = 1: 'You have finished school.'
  929. if diplom = 1: 'You graduated.'
  930. if teachlevel > 0: 'Your credibility as a teacher is <<teachlevel>>'
  931. !WD:FORMATING
  932. if (maxdamage + stripdancesum + profiDanceTime + SchoolAtestat + diplom + teachlevel) > 0:*nl
  933. '</td></tr></table></center>'
  934. end
  935. if $ARGS[0] = 'kidlist':
  936. kidnumber = ARGS[1]
  937. if kidage[kidnumber] < 1:
  938. if (month - monthkid[kidnumber]) < 1 and (day-daykid[kidnumber]) < 7:
  939. kiddaycalc[kidnumber] = day - daykid[kidnumber]
  940. if kiddaycalc[kidnumber] = 0:
  941. $kidagetext[kidnumber] = 'was born today'
  942. elseif kiddaycalc[kidnumber] = 1:
  943. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> day old'
  944. else
  945. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> days old'
  946. end
  947. elseif (month - monthkid[kidnumber]) < 1 :
  948. kiddaycalc[kidnumber] = (day - daykid[kidnumber]) / 7
  949. if kiddaycalc[kidnumber] = 1:
  950. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> week old'
  951. else
  952. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> weeks old'
  953. end
  954. else
  955. kidmonthcalc[kidnumber] = (month - monthkid[kidnumber])
  956. if kidmonthcalc[kidnumber] = 1:
  957. $kidagetext[kidnumber] = 'is <<kidmonthcalc[kidnumber]>> month old'
  958. else
  959. $kidagetext[kidnumber] = 'is <<kidmonthcalc[kidnumber]>> months old'
  960. end
  961. end
  962. else
  963. if kidage[kidnumber] = 1:
  964. $kidagetext[kidnumber] = 'is <<kidage[kidnumber]>> year old'
  965. else
  966. $kidagetext[kidnumber] = 'is <<kidage[kidnumber]>> years old'
  967. end
  968. end
  969. if polkid[kidnumber] = 0:
  970. $sdtext[kidnumber] = 'daughter'
  971. else
  972. $sdtext[kidnumber] = 'son'
  973. end
  974. if polkid[kidnumber] = 0:
  975. $kidPosProPN[kidnumber] = 'She'
  976. else
  977. $kidPosProPN[kidnumber] = 'He'
  978. end
  979. *p'You have a <<$sdtext[kidnumber]>> named <<$kidname[kidnumber]>>. <<$kidPosProPN[kidnumber]>> <<$kidagetext[kidnumber]>>. <<$kidname[kidnumber]>>''s date of birth is <<daykid[kidnumber]>>-<<monthkid[kidnumber]>>-<<yearkid[kidnumber]>>'
  980. '.'
  981. *nl
  982. killvar 'kidnumber'
  983. end
  984. if $ARGS[0] = 'stats_sex':
  985. *clr & cla
  986. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  987. '<center><h1>Sex Statistics</h1></center>'
  988. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  989. '<td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  990. act 'Return to the statistics index': gt 'obj_din', 'stats'
  991. !Sex stats
  992. if mastr > 0 or stat['mast'] > 0: 'Times you have masturbated: <<stat[''mast'']>>'
  993. if stat['porn'] > 0: 'Times you have watched porn: <<stat[''porn'']>>'
  994. if stat['flashlite'] > 0 or stat['flash'] > 0: 'Times you have flashed: <<stat[''flashlite''] + stat[''flash'']>>'
  995. if stat['voyeur'] > 0: 'Times you have watched other people fuck: <<stat[''voyeur'']>>'
  996. if spank > 0: 'You have had your ass spanked <<spank>> times'
  997. temp = func('shortgs','guy')
  998. if guy+temp > 0 and hidden_guy = 0:
  999. 'You had sex with <<guy+temp>> guys.'
  1000. elseif guy+temp = 0 and hidden_guy > 0:
  1001. 'You had sex with <<hidden_guy>> guys, but you do not have any recollection of it. You still think of yourself as a virgin.'
  1002. elseif guy+temp > 0 and hidden_guy > 0:
  1003. 'You had sex with <<guy+hidden_guy+temp>> guys, but you know only about <<guy+temp>> of them.'
  1004. end
  1005. temp = func('shortgs','girl')
  1006. if girl+temp > 0 and hidden_girl = 0:
  1007. 'You had sex with <<girl+temp>> girls.'
  1008. elseif girl+temp = 0 and hidden_girl > 0:
  1009. 'You had sex with <<hidden_girl>> girls, but you do not have any recollection of any of it.'
  1010. elseif girl+temp > 0 and hidden_girl > 0:
  1011. 'You had sex with <<girl+temp+hidden_girl>> girls, but you know only about <<girl+temp>> of them.'
  1012. end
  1013. if divorced > 0: 'You were married <<divorced>> times.'
  1014. if suprdolg > 0: 'You performed your conjugal duty for your husband <<suprdolg>> times'
  1015. if rape > 0 and hidden_rape = 0:
  1016. 'You have been raped <<rape>> times'
  1017. elseif rape = 0 and hidden_rape > 0:
  1018. 'You have been raped <<hidden_rape>> times, but you do not remember any of it'
  1019. elseif rape > 0 and hidden_rape > 0:
  1020. 'You have been raped <<rape+hidden_rape>> times, but you only remember <<rape>> of them'
  1021. end
  1022. *nl
  1023. if slutty > 0 or hidden_slutty > 0:
  1024. if bordelslutty = 0: 'Sold your body <<slutty>> times.'
  1025. if bordelslutty > 0: 'Sold your body <<slutty>> times, including <<bordelslutty>> times in a brothel.'
  1026. if hidden_slutty > 0: 'Sold your body <<hidden_slutty>> times, and gave all the money to your therapist. You do not remember any of it.'
  1027. end
  1028. if orgasm > 0: 'Experienced orgasm <<orgasm>> times.'
  1029. if analorgasm > 0 : 'You''ve had <<analorgasm>> anal orgasms.'
  1030. if swallow > 0: 'Sperm swallowed <<swallow>> times.'
  1031. if facial > 0: 'You have taken <<facial>> facials.'
  1032. if frot > 0 or hump > 0: 'Your clothes have been come on <<frot + hump>> times.'
  1033. if pee > 0: 'You pissing <<pee>> times.'
  1034. if swallowpee > 0: 'You swallowed urine <<swallowpee>> times.'
  1035. !!!WD:FORMATING
  1036. if (slutty + pfilmSTOP + film + orgasm + analorgasm + swallow + facial + frot + pee) > 0:*nl
  1037. !!!
  1038. gs 'obj_din', 'husb_cheat_count'
  1039. '</td><td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1040. if hj > 0 or stat['hj'] > 0 or stat['hidden_hj'] > 0:
  1041. 'Jerked men off (known/unknown): <<stat[''hj'']>>/<<stat[''hidden_hj'']>>'
  1042. if hja > 0: 'Jerked off your boyfriend: <<hja>>'
  1043. end
  1044. if stat['footjob'] > 0 or stat['hidden_footjob'] > 0: 'Jerked men off with your feet (known/unknown): <<stat[''footjob'']>>/<<stat[''hidden_footjob'']>>'
  1045. if bj > 0 or stat['bj'] > 0 or stat['hidden_bj'] > 0:
  1046. 'Sucked cock (known/unknown): <<stat[''bj'']>>/<<stat[''hidden_bj'']>>'
  1047. if bja > 0: 'Sucked your boyfriends cock: <<bja>>'
  1048. if gloryhole > 0 or hidden_gloryhole > 0: 'Sucked cock in a gloryhole (known/unknown): <<gloryhole>>/<<hidden_gloryhole>>'
  1049. end
  1050. if sex > 0 or stat['vaginal'] > 0 or stat['hidden_vaginal'] > 0: 'Vaginal sex (known/unknown): <<stat[''vaginal'']>>/<<stat[''hidden_vaginal'']>>'
  1051. if sexa > 0: 'Vaginal sex with your boyfriend: <<sexa>>'
  1052. if (pcs_cp_safe_known + pcs_cp_notsafe_known + pcs_cp_risky_known) > 0:
  1053. ' Known vaginal creampies:'
  1054. if pcs_cp_safe_known > 0: ' Safe: <<pcs_cp_safe_known>>'
  1055. if pcs_cp_notsafe_known > 0: ' Likely safe: <<pcs_cp_notsafe_known>>'
  1056. if pcs_cp_risky_known > 0: ' Risky: <<pcs_cp_risky_known>>'
  1057. end
  1058. if (pcs_cp_safe_unknown + pcs_cp_notsafe_unknown + pcs_cp_risky_unknown) > 0:
  1059. ' Unknown vaginal creampies:'
  1060. if pcs_cp_safe_unknown > 0: ' Safe: <<pcs_cp_safe_unknown>>'
  1061. if pcs_cp_notsafe_unknown > 0: ' Likely safe: <<pcs_cp_notsafe_unknown>>'
  1062. if pcs_cp_risky_unknown > 0: ' Risky: <<pcs_cp_risky_unknown>>'
  1063. end
  1064. if lesbian > 0 or hidden_lesbian > 0:
  1065. if hidden_lesbian = 0: 'Lesbian sex (known/unknown): <<lesbian>>/<<hidden_lesbian>>'
  1066. end
  1067. if futa > 0 or hidden_futa > 0: 'Sex with tgirls (known/unknown): <<futa>>/<<hidden_futa>>'
  1068. if anal > 0 or stat['anal'] or stat['hidden_anal']:
  1069. 'Anal sex (known/unknown): <<stat[''anal'']>>/<<stat[''hidden_anal'']>>'
  1070. if anala > 0: 'Anal sex with your boyfriend: <<anala>>'
  1071. end
  1072. if pcs_acp_known > 0: ' Known anal creampies: <<pcs_acp_known>>'
  1073. if pcs_acp_unknown > 0: ' Unknown anal creampies: <<pcs_acp_unknown>>'
  1074. if gang > 0 or hidden_gang > 0: 'Group sex (known/unknown): <<gang>>/<<hidden_gang>>'
  1075. if kuni > 0 or stat['cuni'] > 0: 'Received cunnilingus: <<stat[''cuni'']>>'
  1076. if stat['vaginal_finger'] > 0: 'Fingered: <<stat[''vaginal_finger'']>>'
  1077. if stat['vaginal_fist'] > 0: 'Fisted: <<stat[''vaginal_fist'']>>'
  1078. if stat['vaginal_dildo'] > 0: 'Fucked a dildo: <<stat[''vaginal_dildo'']>>'
  1079. if stat['vaginal_strap'] > 0: 'Fucked with a strap-on: <<stat[''vaginal_strap'']>>'
  1080. if stat['vaginal_vibe'] > 0: 'Clitoral / Vaginal vibrator: <<stat[''vaginal_vibe'']>>'
  1081. if stat['trib'] > 0: 'Tribalism: <<stat[''trib'']>>'
  1082. if stat['anal_finger'] > 0: 'Anally fingered: <<stat[''anal_finger'']>>'
  1083. if stat['anal_fist'] > 0: 'Anally fisted: <<stat[''anal_fist'']>>'
  1084. if stat['rimming'] > 0: 'Ass rimmed: <<stat[''rimming'']>>'
  1085. if stat['anal_dildo'] > 0: 'Anal sex with a dildo: <<stat[''anal_dildo'']>>'
  1086. if stat['anal_strap'] > 0: 'Ass fucked with a strap-on: <<stat[''anal_strap'']>>'
  1087. if stat['anal_vibe'] > 0: 'Anal vibrator: <<stat[''anal_vibe'']>>'
  1088. *nl
  1089. if stat['cuni_give'] > 0: 'Performed cunnilingus: <<stat[''cuni_give'']>>'
  1090. if stat['vaginal_finger_give'] > 0: 'Fingered a girl: <<stat[''vaginal_finger_give'']>>'
  1091. if stat['vaginal_fist_give'] > 0: 'Fisted a girl: <<stat[''vaginal_fist_give'']>>'
  1092. if stat['vaginal_dildo_give'] > 0: 'Dildoed a girl: <<stat[''vaginal_dildo_give'']>>'
  1093. if stat['vaginal_strap_give'] > 0: 'Strap-on fucked a girl: <<stat[''vaginal_strap_give'']>>'
  1094. if stat['vaginal_vibe_give'] > 0: 'Used vibrator on a girl: <<stat[''vaginal_vibe_give'']>>'
  1095. if stat['rimming_give'] > 0: 'Rimmed someone: <<stat[''rimming_give'']>>'
  1096. if stat['anal_finger_give'] > 0: 'Fingered someone else''s ass: <<stat[''anal_finger_give'']>>'
  1097. if stat['anal_fist_give'] > 0: 'Fisted someone else''s ass: <<stat[''anal_fist_give'']>>'
  1098. if stat['anal_dildo_give'] > 0: 'Dildoed someone else''s ass: <<stat[''anal_dildo_give'']>>'
  1099. if stat['anal_vibe_give'] > 0: 'Used a vibrator on someone else''s ass: <<stat[''anal_vibe_give'']>>'
  1100. if stat['anal_strap_give'] > 0 or stat['anal_strap_give'] > 0: 'Fucked someone else''s ass with a strap-on: <<stat[''anal_strap_give'']>>'
  1101. '</td></tr></table></center>'
  1102. end
  1103. if $ARGS[0] = 'stats_fetish':
  1104. *clr & cla
  1105. act 'Return to the statistics index': gt 'obj_din', 'stats'
  1106. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  1107. '<center><h1>Fetishes</h1></center>'
  1108. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1109. '<td cellspacing="0" cellpadding="0" valign="top">'
  1110. 'Feet preference: <<feet[''pref'']>>'
  1111. 'Foot jobs / worship: <<feet[''exp'']>>'
  1112. 'Deepthroat preference: <<deepthroat[''pref'']>>'
  1113. 'Deepthroated: <<deepthroat[''exp'']>>'
  1114. 'Group preference: <<group[''pref'']>>'
  1115. 'Group sex: <<group[''exp'']>>'
  1116. 'Gangbang preference: <<gangbang[''pref'']>>'
  1117. 'Gangbangs: <<gangbang[''exp'']>>'
  1118. 'Humiliation preference: <<humiliation[''pref'']>>'
  1119. 'Humiliation experiences: <<humiliation[''exp'']>>'
  1120. 'Prostitution preference: <<prostitution[''pref'']>>'
  1121. 'Prostituted yourself: <<prostitution[''exp'']>>'
  1122. 'Bondage preference: <<bound[''pref'']>>'
  1123. 'Bondage play: <<bound[''exp'']>>'
  1124. 'Masochism preference: <<maso[''pref'']>>'
  1125. 'Masochism experiences: <<maso[''exp'']>>'
  1126. 'Bestiality encounters: <<beast[''pref'']>>'
  1127. 'Bestiality experience: <<beast[''exp'']>>'
  1128. 'Rough sex preference: <<rough[''pref'']>>'
  1129. 'Rough sex: <<rough[''exp'']>>'
  1130. 'Incest preference: <<incest[''pref'']>>'
  1131. 'Incestuous sex: <<incest[''exp'']>>'
  1132. '</td></tr></table></center>'
  1133. end
  1134. if $ARGS[0] = 'reputation':
  1135. *clr & cla
  1136. gs 'obj_din','chartabs'
  1137. !'<center><img src="images/system/icon/reputation.png"><br></center>'
  1138. '<center><h1>Renown</h1></center>'
  1139. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top">'
  1140. '<tr><td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1141. '<center>Family Renown</center>'
  1142. if Enable_family_Reputation = 0:
  1143. '<center><a href="exec:Enable_family_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1144. end
  1145. if Enable_family_Reputation = 1:
  1146. '<center><a href="exec:Enable_family_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1147. *nl
  1148. if rinslut > 0 or kavslut > 0:'In the residential area of ​​you are known as a whore that sleeps with Caucasians.'
  1149. if afra > 80: 'In the student hostel, you are known for bedding blacks.'
  1150. if opusk > 0 or gnewQW >= 5: 'In the residential area it is well known by all the guys that you are a whore.'
  1151. if StoryLine = 1:
  1152. *nl
  1153. if motherKnowSpravka > 0 and motherKnowWhore > 0:
  1154. 'Your mother knows, that you are sexually active and considers you a slut.'
  1155. elseif motherKnowWhore > 0:
  1156. 'Your mother thinks you are a whore.'
  1157. elseif motherKnowSpravka > 0:
  1158. 'Your mother knows that you are sexually active.'
  1159. else
  1160. 'Your mother thinks that you are a virgin.'
  1161. end
  1162. if evgenQW >= 4 and brotherSex >= 1:
  1163. 'Your brother thinks you are a total whore.'
  1164. elseif brotherSex >= 1:
  1165. 'Your brother thinks you are a slut.'
  1166. elseif evgenQW >= 3:
  1167. 'Your brother thinks you are a slut.'
  1168. elseif brotherknowslut = 1:
  1169. 'Your brother saw semen on your body and thinks that you fuck around.'
  1170. elseif brotherknowslut >= 2:
  1171. 'Your brother saw you in the park screwing Gopniks.'
  1172. else
  1173. 'Your brother has a good opinion of you.'
  1174. end
  1175. if sisterknowslut > 1 and sisboypartyQW = 2:
  1176. 'Your sister thinks you are a slut'
  1177. elseif sisterknowslut > 0:
  1178. 'Your sister knows that you sleep around.'
  1179. else
  1180. 'Your sister has a good opinion of you.'
  1181. end
  1182. if brothershowertalk > 0:'<<brothershowertalk>> - Number of conversations you''ve had with your brother in the shower.'
  1183. if brothershowerlook = 1:'You let your brother look at you when you''re shower'
  1184. if brothershave > 0:'<<brothershave>> - Number of times you''ve let your brother watch you shave your pussy'
  1185. if brotherkiss > 0: '<<brotherkiss>> - Number of times you and your brother have kissed'
  1186. if brotherbj > 0:'<<brotherbj>> - Number of times you''ve given your brother blowjobs'
  1187. if brotherfuck > 0:'<<brotherfuck>> - Number of times you''ve had sex with your brother'
  1188. end
  1189. end
  1190. *nl
  1191. '<center>Regional Renown</center>'
  1192. if Enable_glo_Reputation = 0:
  1193. '<center><a href="exec:Enable_glo_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1194. end
  1195. if Enable_glo_Reputation = 1:
  1196. '<center><a href="exec:Enable_glo_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1197. *nl
  1198. 'Regional renown as a performer = <<global_performer>>'
  1199. if global_performer = 0:
  1200. 'You are not famous enough as a performer to be known outside of any local areas.'
  1201. end
  1202. *nl
  1203. 'Regional renown in the sex industry = <<global_sexind>>'
  1204. if global_sexind = 0:
  1205. 'You are not famous enough in the industry to be known outside of any local areas.'
  1206. end
  1207. *nl
  1208. 'Regional renown as a slut = <<global_slut>>'
  1209. if global_slut = 0:
  1210. 'You are not famous enough as a slut to be known outside of any local areas.'
  1211. end
  1212. *nl
  1213. 'Regional renown in sports = <<global_sport>>'
  1214. if global_sport = 0:
  1215. 'You are not a famous enough athlete to be known outside of any local areas.'
  1216. end
  1217. *nl
  1218. 'Regional renown as an intellectual = <<global_int>>'
  1219. if global_int = 0:
  1220. 'You are not famous enough as an intellectual to be known outside of any local areas.'
  1221. end
  1222. *nl
  1223. 'Regional renown through social media = <<global_social>>'
  1224. if global_social = 0:
  1225. 'You are not famous enough on social media to be known outside of any local areas.'
  1226. end
  1227. end
  1228. '<center><table width="225" cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  1229. '<center>Renown in Pavlovsk</center>'
  1230. if Enable_pav_Reputation = 0:
  1231. '<center><a href="exec:Enable_pav_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1232. end
  1233. if Enable_pav_Reputation = 1:
  1234. '<center><a href="exec:Enable_pav_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1235. *nl
  1236. '<b>Performer = <<pav_performer>></b>'
  1237. ' Actor = <<pav_acting>>'
  1238. ' Dancer = <<pav_dance>>'
  1239. ' Glamour model = <<pav_modelling>>'
  1240. ' Painter = <<pav_painting>>'
  1241. ' Musician = <<pav_music>>'
  1242. ' Ballet dancer = <<pav_ballet>>'
  1243. '<b>Sex Industry = <<pav_sexind>></b>'
  1244. ' Porn actor = <<pav_porn>>'
  1245. ' Stripper = <<pav_stripping>>'
  1246. '<b>Slut = <<pav_slut>></b>'
  1247. ' Sex = <<pav_sex>>'
  1248. ' Prostitution = <<pav_prostitute>>'
  1249. '<b>Sports = <<pav_sport>></b>'
  1250. ' Kickboxer = <<pav_kickboxing>>'
  1251. ' Runner = <<pav_running>>'
  1252. ' Volleyball player = <<pav_volleyball>>'
  1253. '<b>Intellectual = <<pav_int>></b>'
  1254. ' Chess player = <<pav_chess>>'
  1255. ' Teacher = <<pav_teaching>>'
  1256. '<b>Social = <<pav_social>></b>'
  1257. ' Social media = <<pav_media>>'
  1258. end
  1259. *nl
  1260. '<center>Renown in the city</center>'
  1261. if Enable_city_Reputation = 0:
  1262. '<center><a href="exec:Enable_city_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1263. end
  1264. if Enable_city_Reputation = 1:
  1265. '<center><a href="exec:Enable_city_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1266. *nl
  1267. '<b>Performer = <<city_performer>></b>'
  1268. ' Actor = <<city_acting>>'
  1269. ' Dancer = <<city_dance>>'
  1270. ' Glamour model = <<city_modelling>>'
  1271. ' Painter = <<city_painting>>'
  1272. ' Musician = <<city_music>>'
  1273. ' Ballet dancer = <<city_ballet>>'
  1274. '<b>Sex Industry = <<city_sexind>></b>'
  1275. ' Porn actor = <<city_porn>>'
  1276. ' Stripper = <<city_stripping>>'
  1277. '<b>Slut = <<city_slut>></b>'
  1278. ' Sex = <<city_sex>>'
  1279. ' Prostitution = <<city_prostitute>>'
  1280. '<b>Sports = <<city_sport>></b>'
  1281. ' Kickboxer = <<city_kickboxing>>'
  1282. ' Runner = <<city_running>>'
  1283. ' Volleyball player = <<city_volleyball>>'
  1284. '<b>Intellectual = <<city_int>></b>'
  1285. ' Chess player = <<city_chess>>'
  1286. ' Teacher = <<city_teaching>>'
  1287. '<b>Social = <<city_social>></b>'
  1288. ' Social media = <<city_media>>'
  1289. end
  1290. *nl
  1291. '<center>Renown in the old town</center>'
  1292. if Enable_oldtown_Reputation = 0:
  1293. '<center><a href="exec:Enable_oldtown_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1294. end
  1295. if Enable_oldtown_Reputation = 1:
  1296. '<center><a href="exec:Enable_oldtown_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1297. *nl
  1298. '<b>Performer = <<oldtown_performer>></b>'
  1299. ' Actor = <<oldtown_acting>>'
  1300. ' Dancer = <<oldtown_dance>>'
  1301. ' Glamour model = <<oldtown_modelling>>'
  1302. ' Painter = <<oldtown_painting>>'
  1303. ' Musician = <<oldtown_music>>'
  1304. ' Ballet dancer = <<oldtown_ballet>>'
  1305. '<b>Sex Industry = <<oldtown_sexind>></b>'
  1306. ' Porn actor = <<oldtown_porn>>'
  1307. ' Stripper = <<oldtown_stripping>>'
  1308. '<b>Slut = <<oldtown_slut>></b>'
  1309. ' Sex = <<oldtown_sex>>'
  1310. ' Prostitution = <<oldtown_prostitute>>'
  1311. '<b>Sports = <<oldtown_sport>></b>'
  1312. ' Kickboxer = <<oldtown_kickboxing>>'
  1313. ' Runner = <<oldtown_running>>'
  1314. ' Volleyball player = <<oldtown_volleyball>>'
  1315. '<b>Intellectual = <<oldtown_int>></b>'
  1316. ' Chess player = <<oldtown_chess>>'
  1317. ' Teacher = <<oldtown_teaching>>'
  1318. '<b>Social = <<oldtown_social>></b>'
  1319. ' Social media = <<oldtown_media>>'
  1320. end
  1321. *nl
  1322. '<center>Renown in the village</center>'
  1323. if Enable_village_Reputation = 0:
  1324. '<center><a href="exec:Enable_village_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1325. end
  1326. if Enable_village_Reputation = 1:
  1327. '<center><a href="exec:Enable_village_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1328. *nl
  1329. '<b>Performer = <<village_performer>></b>'
  1330. ' Actor = <<village_acting>>'
  1331. ' Dancer = <<village_dance>>'
  1332. ' Glamour model = <<village_modelling>>'
  1333. ' Painter = <<village_painting>>'
  1334. ' Musician = <<village_music>>'
  1335. ' Ballet dancer = <<village_ballet>>'
  1336. '<b>Sex Industry = <<village_sexind>></b>'
  1337. ' Porn actor = <<village_porn>>'
  1338. ' Stripper = <<village_stripping>>'
  1339. '<b>Slut = <<village_slut>></b>'
  1340. ' Sex = <<village_sex>>'
  1341. ' Prostitution = <<village_prostitute>>'
  1342. '<b>Sports = <<village_sport>></b>'
  1343. ' Kickboxer = <<village_kickboxing>>'
  1344. ' Runner = <<village_running>>'
  1345. ' Volleyball player = <<village_volleyball>>'
  1346. '<b>Intellectual = <<village_int>></b>'
  1347. ' Chess player = <<village_chess>>'
  1348. ' Teacher = <<village_teaching>>'
  1349. '<b>Social = <<village_social>></b>'
  1350. ' Social media = <<village_media>>'
  1351. end
  1352. '</tr></td></table></center>'
  1353. '</td><td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1354. if film > 0:
  1355. '<b>Pornographic Filmography</b>'
  1356. gs 'pornhist', 'short'
  1357. if pfilmSTOP = 0:
  1358. *nl
  1359. '<font color="magenta"><<$pfname>></font> has starred in <b><<film>></b> porn films:'
  1360. *nl
  1361. else
  1362. *nl
  1363. '<font color="magenta"><<$pfname>></font> retired after <b><<film>></b> porn films:'
  1364. *nl
  1365. end
  1366. '<a href="exec:gs ''pornhist'', ''pdetail''">View detailed Filmography</a>'
  1367. *nl
  1368. *p '<<$pfilmhistory>>'
  1369. end
  1370. '</td></tr></table></center>'
  1371. end
  1372. if $ARGS[0] = 'magic':
  1373. *clr & cla
  1374. gs 'obj_din','chartabs'
  1375. '<center><h1>Magic</h1></center>'
  1376. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1377. '<td cellspacing="0" cellpadding="0" valign="top">'
  1378. if pcs_magik = 0:
  1379. 'You are unable to use magic.'
  1380. elseif pcs_magik > 0:
  1381. 'You have <<pcs_mana>> units of mana available to you.'
  1382. !!' Forces Rikudo available to you <<rikudo>> units'
  1383. *nl
  1384. $SpellListStr = "<center>
  1385. <table>
  1386. <tr>
  1387. <th>Spell</th>
  1388. <th>Mana</th>
  1389. <th>Description</th>
  1390. </tr>"
  1391. i = 0
  1392. :ObDinSpellLoop
  1393. $ThisSpellName = $combatSpells[i]
  1394. if i < arrsize('$combatSpells'):
  1395. if spellKnown[$ThisSpellName] = 1:
  1396. $SpellListStr = $SpellListStr + "
  1397. <tr>
  1398. <td><<$spellName[$ThisSpellName]>></td>
  1399. <td><<spellMana[$ThisSpellName]>></td>
  1400. <td><<$spellDesc[$ThisSpellName]>></td>
  1401. </tr>"
  1402. end
  1403. i += 1
  1404. jump 'ObDinSpellLoop'
  1405. end
  1406. i = 0
  1407. :ObDinSpellLoop2
  1408. $ThisSpellName = $nonComSpells[i]
  1409. if i < arrsize('$nonComSpells'):
  1410. if spellKnown[$ThisSpellName] = 1:
  1411. $SpellListStr = $SpellListStr + "
  1412. <tr>
  1413. <td><<$spellName[$ThisSpellName]>></td>
  1414. <td><<spellMana[$ThisSpellName]>></td>
  1415. <td><<$spellDesc[$ThisSpellName]>></td>
  1416. </tr>"
  1417. end
  1418. i += 1
  1419. jump 'ObDinSpellLoop2'
  1420. end
  1421. $SpellListStr = $SpellListStr + "
  1422. </table>
  1423. </center>"
  1424. *pl func('cleanHTML',$SpellListStr)
  1425. killvar 'i'
  1426. killvar '$ThisSpellName'
  1427. killvar '$SpellListStr'
  1428. end
  1429. if succubusflag = 1 and sucpcinfo >= 4 and sucskill >= 1:
  1430. '<center><b>Succubus Stats</b></center>'
  1431. *nl
  1432. 'Succubus Level = <<succublvl>>'
  1433. 'Succubus XP = <<succubxp>>'
  1434. '"Food" Energy Reserve = <<0 - succhungry>> day(s)'
  1435. 'Stored Sexual Energy = <<sucexcess>>'
  1436. 'Sexual Energy Storage Capacity = <<sucstorecap>>'
  1437. *nl
  1438. if sucskill >= 2: 'You have learned to increase your storage capacity and to store energy before using it.'
  1439. if sucskill >= 3: 'You have learned to be more efficient in your energy handling.'
  1440. if sucskill >= 4: 'You have learned the accommodation ability.'
  1441. *nl
  1442. !! More to come
  1443. end
  1444. '</td></tr></table></center>'
  1445. end
  1446. if $ARGS[0] = 'pain':
  1447. *clr & cla
  1448. gs 'obj_din','chartabs'
  1449. '<center><h1>Pain</h1></center>'
  1450. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1451. '<td cellspacing="0" cellpadding="0" valign="top">'
  1452. if pain['head'] > 0:
  1453. if pain['head'] > 70:
  1454. '<b><font color="red">Your head is in extreme pain.</font></b>'
  1455. elseif pain['head'] > 40:
  1456. 'Your head is very sore.'
  1457. else
  1458. 'Your head hurts.'
  1459. end
  1460. end
  1461. if pain['hair'] > 0:
  1462. if pain['hair'] > 70:
  1463. '<b><font color="red">Your scalp is in extreme pain.</font></b>'
  1464. elseif pain['hair'] > 40:
  1465. 'Your scalp is very sore.'
  1466. else
  1467. 'Your scalp hurts.'
  1468. end
  1469. end
  1470. if pain['ears'] > 0:
  1471. if pain['ears'] > 70:
  1472. '<b><font color="red">Your ears are in extreme pain.</font></b>'
  1473. elseif pain['ears'] > 40:
  1474. 'Your ears are very sore.'
  1475. else
  1476. 'Your ears hurt.'
  1477. end
  1478. end
  1479. if pain['eyebrows'] > 0:
  1480. if pain['eyebrows'] > 70:
  1481. '<b><font color="red">Your eyebrows are in extreme pain.</font></b>'
  1482. elseif pain['eyebrows'] > 40:
  1483. 'Your eyebrows are very sore.'
  1484. else
  1485. 'Your eyebrows hurt.'
  1486. end
  1487. end
  1488. if pain['eyes'] > 0:
  1489. if pain['eyes'] > 70:
  1490. '<b><font color="red">Your eyes are in extreme pain.</font></b>'
  1491. elseif pain['eyes'] > 40:
  1492. 'Your eyes are very sore.'
  1493. else
  1494. 'Your eyes hurt.'
  1495. end
  1496. end
  1497. if pain['cheeks'] > 0:
  1498. if pain['cheeks'] > 70:
  1499. '<b><font color="red">Your cheeks are in extreme pain.</font></b>'
  1500. elseif pain['cheeks'] > 40:
  1501. 'Your cheeks are very sore.'
  1502. else
  1503. 'Your cheeks hurt.'
  1504. end
  1505. end
  1506. if pain['nose'] > 0:
  1507. if pain['nose'] > 70:
  1508. '<b><font color="red">Your nose is in extreme pain.</font></b>'
  1509. elseif pain['nose'] > 40:
  1510. 'Your nose is very sore.'
  1511. else
  1512. 'Your nose hurts.'
  1513. end
  1514. end
  1515. if pain['mouth'] > 0:
  1516. if pain['mouth'] > 70:
  1517. '<b><font color="red">Your mouth is in extreme pain.</font></b>'
  1518. elseif pain['mouth'] > 40:
  1519. 'Your mouth is very sore.'
  1520. else
  1521. 'Your mouth hurts.'
  1522. end
  1523. end
  1524. if pain['lips'] > 0:
  1525. if pain['lips'] > 70:
  1526. '<b><font color="red">Your lips are in extreme pain.</font></b>'
  1527. elseif pain['lips'] > 40:
  1528. 'Your lips are very sore.'
  1529. else
  1530. 'Your lips hurt.'
  1531. end
  1532. end
  1533. if pain['tongue'] > 0:
  1534. if pain['tongue'] > 70:
  1535. '<b><font color="red">Your tongue is in extreme pain.</font></b>'
  1536. elseif pain['tongue'] > 40:
  1537. 'Your tongue is very sore.'
  1538. else
  1539. 'Your tongue hurts.'
  1540. end
  1541. end
  1542. if pain['throat'] > 0:
  1543. if pain['throat'] > 70:
  1544. '<b><font color="red">Your throat is in extreme pain.</font></b>'
  1545. elseif pain['throat'] > 40:
  1546. 'Your throat is very sore.'
  1547. else
  1548. 'Your throat hurts.'
  1549. end
  1550. end
  1551. if pain['neck'] > 0:
  1552. if pain['neck'] > 70:
  1553. '<b><font color="red">Your neck is in extreme pain.</font></b>'
  1554. elseif pain['neck'] > 40:
  1555. 'Your neck is very sore.'
  1556. else
  1557. 'Your neck hurts.'
  1558. end
  1559. end
  1560. if pain['back'] > 0:
  1561. if pain['back'] > 70:
  1562. '<b><font color="red">Your back is in extreme pain.</font></b>'
  1563. elseif pain['back'] > 40:
  1564. 'Your back is very sore.'
  1565. else
  1566. 'Your back hurts.'
  1567. end
  1568. end
  1569. if pain['asscheeks'] + (spanked * 24) > 0:
  1570. if pain['asscheeks'] + (spanked * 24) > 70:
  1571. '<b><font color="red">Your <a href="exec:view''images/pc/body/spankedass2.jpg''">asscheeks</a> are in extreme pain.</font></b>'
  1572. elseif pain['asscheeks'] + (spanked * 24) > 40:
  1573. '<b><font color="red">Your <a href="exec:view''images/pc/body/spankedass1.jpg''">asscheeks</a> are very sore.</font></b>'
  1574. else
  1575. '<b><font color="red">Your <a href="exec:view''images/pc/body/spankedass.jpg''">asscheeks</a> hurt.</font></b>'
  1576. end
  1577. end
  1578. if pain['asshole'] + (agape * 10) > 0:
  1579. if pain['asshole'] + (agape * 10) > 70:
  1580. '<b><font color="red">You an extremely sore anus and it is bleeding.</font></b>'
  1581. elseif pain['asshole'] + (agape * 10) > 40:
  1582. '<b><font color="red">You have a very sore anus.</font></b>'
  1583. else
  1584. '<b><font color="red">You have a sore and itchy anus.</font></b>'
  1585. end
  1586. end
  1587. if pain['hips'] > 0:
  1588. if pain['hips'] > 70:
  1589. '<b><font color="red">Your hips are in extreme pain.</font></b>'
  1590. elseif pain['hips'] > 40:
  1591. 'Your hips are very sore.'
  1592. else
  1593. 'Your hips hurt.'
  1594. end
  1595. end
  1596. if pain['thighs'] > 0:
  1597. if pain['thighs'] > 70:
  1598. '<b><font color="red">Your thighs are in extreme pain.</font></b>'
  1599. elseif pain['thighs'] > 40:
  1600. 'Your thighs are very sore.'
  1601. else
  1602. 'Your thighs hurt.'
  1603. end
  1604. end
  1605. if pain['legL'] > 0:
  1606. if pain['legL'] > 70:
  1607. '<b><font color="red">Your left leg is in extreme pain.</font></b>'
  1608. elseif pain['legL'] > 40:
  1609. 'Your left leg is very sore.'
  1610. else
  1611. 'Your left leg hurts.'
  1612. end
  1613. end
  1614. if pain['legR'] > 0:
  1615. if pain['legR'] > 70:
  1616. '<b><font color="red">Your right leg is in extreme pain.</font></b>'
  1617. elseif pain['legR'] > 40:
  1618. 'Your right leg is very sore.'
  1619. else
  1620. 'Your right leg hurts.'
  1621. end
  1622. end
  1623. if pain['feet'] > 0:
  1624. if pain['feet'] > 70:
  1625. '<b><font color="red">Your feet are in extreme pain.</font></b>'
  1626. elseif pain['feet'] > 40:
  1627. 'Your feet are very sore.'
  1628. else
  1629. 'Your feet hurt.'
  1630. end
  1631. end
  1632. if pain['toes'] > 0:
  1633. if pain['toes'] > 70:
  1634. '<b><font color="red">Your toes are in extreme pain.</font></b>'
  1635. elseif pain['toes'] > 40:
  1636. 'Your toes are very sore.'
  1637. else
  1638. 'Your toes foot hurt.'
  1639. end
  1640. end
  1641. if pain['shoulders'] > 0:
  1642. if pain['shoulders'] > 70:
  1643. '<b><font color="red">Your shoulders are in extreme pain.</font></b>'
  1644. elseif pain['shoulders'] > 40:
  1645. 'Your shoulders are very sore.'
  1646. else
  1647. 'Your shoulders hurt.'
  1648. end
  1649. end
  1650. if pain['armL'] > 0:
  1651. if pain['armL'] > 70:
  1652. '<b><font color="red">Your left arm is in extreme pain.</font></b>'
  1653. elseif pain['armL'] > 40:
  1654. 'Your left arm is very sore.'
  1655. else
  1656. 'Your left arm hurts.'
  1657. end
  1658. end
  1659. if pain['armR'] > 0:
  1660. if pain['armR'] > 70:
  1661. '<b><font color="red">Your right arm is in extreme pain.</font></b>'
  1662. elseif pain['armR'] > 40:
  1663. 'Your right arm is very sore.'
  1664. else
  1665. 'Your right arm hurts.'
  1666. end
  1667. end
  1668. if pain['hands'] > 0:
  1669. if pain['hands'] > 70:
  1670. '<b><font color="red">Your hands are in extreme pain.</font></b>'
  1671. elseif pain['hands'] > 40:
  1672. 'Your hands are very sore.'
  1673. else
  1674. 'Your hands hurt.'
  1675. end
  1676. end
  1677. if pain['fingers'] > 0:
  1678. if pain['fingers'] > 70:
  1679. '<b><font color="red">Your fingers are in extreme pain.</font></b>'
  1680. elseif pain['fingers'] > 40:
  1681. 'Your fingers are very sore.'
  1682. else
  1683. 'Your fingers hurt.'
  1684. end
  1685. end
  1686. if pain['chest'] > 0:
  1687. if pain['chest'] > 70:
  1688. '<b><font color="red">Your chest is in extreme pain.</font></b>'
  1689. elseif pain['chest'] > 40:
  1690. 'Your chest is very sore.'
  1691. else
  1692. 'Your chest hurts.'
  1693. end
  1694. end
  1695. if pain['breasts'] > 0:
  1696. if pain['breasts'] > 70:
  1697. '<b><font color="red">Your breasts are in extreme pain.</font></b>'
  1698. elseif pain['breasts'] > 40:
  1699. 'Your breasts are very sore.'
  1700. else
  1701. 'Your breasts hurt.'
  1702. end
  1703. end
  1704. if pain['nipples'] > 0:
  1705. if pain['nipples'] > 70:
  1706. '<b><font color="red">Your nipples are in extreme pain.</font></b>'
  1707. elseif pain['nipples'] > 40:
  1708. 'Your nipples are very sore.'
  1709. else
  1710. 'Your nipples hurt.'
  1711. end
  1712. end
  1713. if pain['ribs'] > 0:
  1714. if pain['ribs'] > 70:
  1715. '<b><font color="red">Your ribs are in extreme pain.</font></b>'
  1716. elseif pain['ribs'] > 40:
  1717. 'Your ribs are very sore.'
  1718. else
  1719. 'Your ribs hurt.'
  1720. end
  1721. end
  1722. if pain['tummy'] > 0:
  1723. if pain['tummy'] > 70:
  1724. '<b><font color="red">Your tummy is in extreme pain.</font></b>'
  1725. elseif pain['tummy'] > 40:
  1726. 'Your tummy is very sore.'
  1727. else
  1728. 'Your tummy hurts.'
  1729. end
  1730. end
  1731. if pain['pubic'] > 0:
  1732. if pain['pubic'] > 70:
  1733. '<b><font color="red">Your pubis is extremely painful.</font></b>'
  1734. elseif pain['pubic'] > 40:
  1735. 'Your pubis is very sore.'
  1736. else
  1737. 'Your pubis hurts.'
  1738. end
  1739. end
  1740. if pain['labia'] > 0:
  1741. if pain['labia'] > 70:
  1742. '<b><font color="red">Your labia is extremely painful.</font></b>'
  1743. elseif pain['labia'] > 40:
  1744. 'Your labia is very sore.'
  1745. else
  1746. 'Your labia hurts.'
  1747. end
  1748. end
  1749. if pain['vaginal'] + (vgape * 8) > 0:
  1750. if pain['vaginal'] + (vgape * 8) > 70:
  1751. '<b><font color="red">You have very sore vagina, you can hardly even walk, while trying to keep your feet apart.</font></b>'
  1752. elseif pain['vaginal'] + (vgape * 8) > 40:
  1753. '<b><font color="red">You have a very sore vagina and you can hardly keep your feet together.</font></b>'
  1754. else
  1755. '<b><font color="red">You have a sore vagina.</font></b>'
  1756. end
  1757. end
  1758. if pain['clitoris'] > 0:
  1759. if pain['clitoris'] > 70:
  1760. '<b><font color="red">Your clitoris is in extreme pain.</font></b>'
  1761. elseif pain['clitoris'] > 40:
  1762. 'Your clitoris is very sore.'
  1763. else
  1764. 'Your clitoris hurts.'
  1765. end
  1766. end
  1767. if pain['urethra'] > 0:
  1768. if pain['urethra'] > 70:
  1769. '<b><font color="red">Your urethra is extremely painful.</font></b>'
  1770. elseif pain['urethra'] > 40:
  1771. 'Your urethra is very sore.'
  1772. else
  1773. 'Your urethra hurts.'
  1774. end
  1775. end
  1776. if pain['cervix'] > 0:
  1777. if pain['cervix'] > 70:
  1778. '<b><font color="red">Your cervix is in extreme pain.</font></b>'
  1779. elseif pain['cervix'] > 40:
  1780. 'Your cervix is very sore.'
  1781. else
  1782. 'Your cervix hurts.'
  1783. end
  1784. end
  1785. '</td></tr></table></center>'
  1786. end
  1787. if $ARGS[0] = 'face':
  1788. !disay image and escription for menu
  1789. *clr
  1790. gs 'obj_din','bodytabs'
  1791. '<center><h1>Looks</h1></center>'
  1792. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1793. '<td cellspacing="0" cellpadding="0" valign="top">'
  1794. $img_temp = FUNC('$face_image')
  1795. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1796. killvar 'img_temp'
  1797. if avatar_hair = 1:
  1798. 'Your hair: <<$av_hair>>.'
  1799. else
  1800. '<<$hair>>'
  1801. end
  1802. if defcurly = 0 and curly > 0: 'Your curls are good for another <<curly>> days.'
  1803. if defcurly = 1 and straight > 0: 'Your hair should be straight for another <<straight>> days.'
  1804. *nl
  1805. '<<$lip>>'
  1806. '<<$pcs_throat>>'
  1807. '<<$skin>>'
  1808. '<<$glaza>>'
  1809. '<<$pcs_makeup>>.'
  1810. '</td></tr></table></center>'
  1811. end
  1812. if $ARGS[0] = 'body':
  1813. *clr
  1814. gs 'obj_din','bodytabs'
  1815. '<center><h1>Body</h1></center>'
  1816. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1817. '<td cellspacing="0" cellpadding="0" valign="top">'
  1818. !! This displays the body image; $bodimgsets[x9] is the folder name
  1819. !some in-game script may call this to display image, so leave it be
  1820. $img_temp = FUNC('$body_image','body')
  1821. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1822. '<<$body_image_msg>>'
  1823. killvar 'img_temp'
  1824. killvar 'body_image_msg'
  1825. '</td></tr></table></center>'
  1826. end
  1827. if $ARGS[0] = 'clothes':
  1828. *clr
  1829. gs 'obj_din','bodytabs'
  1830. '<center><h1>Clothes</h1></center>'
  1831. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1832. '<td width="50%" cellspacing="0" cellpadding="20" valign="top">'
  1833. !move image define to $body_image
  1834. !display cloth
  1835. $img_temp = FUNC('$body_image','clothes')
  1836. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1837. '<<$body_image_msg>>'
  1838. '</td><td width="50%" cellpadding="20" valign="top">'
  1839. !display coat
  1840. $img_temp = FUNC('$body_image','coat')
  1841. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1842. '<<$body_image_msg>>'
  1843. '</td></tr>'
  1844. '</table></center>'
  1845. killvar 'img_temp'
  1846. killvar 'body_image_msg'
  1847. '</td></tr></table></center>'
  1848. end
  1849. if $ARGS[0] = 'panties':
  1850. *clr
  1851. gs 'obj_din','bodytabs'
  1852. '<center><h1>Panties</h1></center>'
  1853. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1854. '<td cellspacing="0" cellpadding="0" valign="top">'
  1855. $img_temp = FUNC('$body_image','panties')
  1856. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1857. '<<$body_image_msg>>'
  1858. killvar 'img_temp'
  1859. killvar 'body_image_msg'
  1860. '</td></tr></table></center>'
  1861. end
  1862. if $ARGS[0] = 'bra':
  1863. *clr
  1864. gs 'obj_din','bodytabs'
  1865. '<center><h1>Bra</h1></center>'
  1866. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1867. '<td cellspacing="0" cellpadding="0" valign="top">'
  1868. $img_temp = FUNC('$body_image','bra')
  1869. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1870. '<<$body_image_msg>>'
  1871. killvar 'img_temp'
  1872. killvar 'body_image_msg'
  1873. '</td></tr></table></center>'
  1874. end
  1875. if $ARGS[0] = 'show_tits':
  1876. view 'images/pc/body/tits/t<<tits>>.jpg'
  1877. end
  1878. if $ARGS[0] = 'show_body':
  1879. $img_temp = FUNC('$body_image','body')
  1880. view '<<$img_temp>>'
  1881. killvar 'img_temp'
  1882. end
  1883. if $ARGS[0] = 'shoes':
  1884. *clr
  1885. gs 'obj_din','bodytabs'
  1886. '<center><h1>Shoes</h1></center>'
  1887. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1888. '<td cellspacing="0" cellpadding="0" valign="top">'
  1889. $img_temp = FUNC('$body_image','shoes')
  1890. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1891. '<<$body_image_msg>>'
  1892. killvar 'img_temp'
  1893. killvar 'body_image_msg'
  1894. '</td></tr></table></center>'
  1895. end
  1896. if $ARGS[0] = 'tattoos':
  1897. *clr & cla
  1898. gs 'obj_din','bodytabs'
  1899. '<center><h1>Tattoos</h1></center>'
  1900. tatcounter = 0
  1901. '<center>'
  1902. *pl
  1903. if tatfce > 0:
  1904. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooface''">Face</a> | '
  1905. else
  1906. *p 'Face | '
  1907. end
  1908. if tatlip > 0:
  1909. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoolip''">Lip</a> | '
  1910. else
  1911. *p 'Lip | '
  1912. end
  1913. if tatneck > 0:
  1914. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooneck''">Neck</a> | '
  1915. else
  1916. *p 'Neck | '
  1917. end
  1918. if tatback > 0:
  1919. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooback''">Back</a> | '
  1920. else
  1921. *p 'Back | '
  1922. end
  1923. if tatlech > 0:
  1924. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooshoulder''">Shoulder</a> | '
  1925. else
  1926. *p 'Shoulder | '
  1927. end
  1928. if tatbrst > 0:
  1929. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoobreast''">Breast</a> | '
  1930. else
  1931. *p 'Breast | '
  1932. end
  1933. if tatunder > 0:
  1934. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoounder''">Under Breast</a> | '
  1935. else
  1936. *p 'Under Breast | '
  1937. end
  1938. if tatchst > 0:
  1939. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoochest''">Chest</a> | '
  1940. else
  1941. *p 'Chest | '
  1942. end
  1943. if tatside > 0:
  1944. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooside''">Side</a> | '
  1945. else
  1946. *p 'Side | '
  1947. end
  1948. if tatblly > 0:
  1949. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoobelly''">Belly</a>'
  1950. else
  1951. *p 'Belly'
  1952. end
  1953. *pl
  1954. if tatarm > 0:
  1955. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooarm''">Arm</a> | '
  1956. else
  1957. *p 'Arm | '
  1958. end
  1959. if tatwrist > 0:
  1960. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoowrist''">Wrist</a> | '
  1961. else
  1962. *p 'Wrist | '
  1963. end
  1964. if tathand > 0:
  1965. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoohand''">Hand</a> | '
  1966. else
  1967. *p 'Hand | '
  1968. end
  1969. if tatleg > 0:
  1970. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooleg''">Leg</a> | '
  1971. else
  1972. *p 'Leg | '
  1973. end
  1974. if tatankle > 0:
  1975. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoofoot''">Foot</a> | '
  1976. else
  1977. *p 'Foot | '
  1978. end
  1979. if tatupb > 0:
  1980. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattootramp''">"Tramp Stamp"</a> | '
  1981. else
  1982. *p 'Tramp Stamp | '
  1983. end
  1984. if tatass > 0:
  1985. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooass''">Butt</a> | '
  1986. else
  1987. *p 'Butt | '
  1988. end
  1989. if tatvag > 0:
  1990. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoovag''">Groin</a>'
  1991. else
  1992. *p 'Groin'
  1993. end
  1994. '</center>'
  1995. if tatcounter = 0:
  1996. 'You have a pristine body. Not in terms of debauchery, but in terms of tattoos.'
  1997. end
  1998. end
  1999. !!Image displays for tattoos
  2000. if $ARGS[0] = 'tattooarm':
  2001. *clr
  2002. gs 'obj_din', 'tattoos'
  2003. *nl
  2004. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/arms/tatarm<<tatarm>>.jpg"></center>'
  2005. end
  2006. if $ARGS[0] = 'tattooass':
  2007. *clr
  2008. gs 'obj_din', 'tattoos'
  2009. *nl
  2010. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/ass/tatass<<tatass>>.jpg"></center>'
  2011. end
  2012. if $ARGS[0] = 'tattooback':
  2013. *clr
  2014. gs 'obj_din', 'tattoos'
  2015. *nl
  2016. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/back/tatback<<tatback>>.jpg"></center>'
  2017. end
  2018. if $ARGS[0] = 'tattoobelly':
  2019. *clr
  2020. gs 'obj_din', 'tattoos'
  2021. *nl
  2022. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/belly/tatblly<<tatblly>>.jpg"></center>'
  2023. end
  2024. if $ARGS[0] = 'tattoobreast':
  2025. *clr
  2026. gs 'obj_din', 'tattoos'
  2027. *nl
  2028. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/breasts/tatbrst<<tatbrst>>.jpg"></center>'
  2029. end
  2030. if $ARGS[0] = 'tattoochest':
  2031. *clr
  2032. gs 'obj_din', 'tattoos'
  2033. *nl
  2034. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/chest/tatchst<<tatchst>>.jpg"></center>'
  2035. end
  2036. if $ARGS[0] = 'tattooface':
  2037. *clr
  2038. gs 'obj_din', 'tattoos'
  2039. *nl
  2040. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/face/tatfce<<tatfce>>.jpg"></center>'
  2041. end
  2042. if $ARGS[0] = 'tattoofoot':
  2043. *clr
  2044. gs 'obj_din', 'tattoos'
  2045. *nl
  2046. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/foot/tatankle<<tatankle>>.jpg"></center>'
  2047. end
  2048. if $ARGS[0] = 'tattooleg':
  2049. *clr
  2050. gs 'obj_din', 'tattoos'
  2051. *nl
  2052. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/legs/tatleg<<tatleg>>.jpg"></center>'
  2053. end
  2054. if $ARGS[0] = 'tattoolip':
  2055. *clr
  2056. gs 'obj_din', 'tattoos'
  2057. *nl
  2058. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/lip/tatlip<<tatlip>>.jpg"></center>'
  2059. end
  2060. if $ARGS[0] = 'tattooneck':
  2061. *clr
  2062. gs 'obj_din', 'tattoos'
  2063. *nl
  2064. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/neck/tatnck<<tatneck>>.jpg"></center>'
  2065. end
  2066. if $ARGS[0] = 'tattoovag':
  2067. *clr
  2068. gs 'obj_din', 'tattoos'
  2069. *nl
  2070. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/pubic/tatvag<<tatvag>>.jpg"></center>'
  2071. end
  2072. if $ARGS[0] = 'tattooshoulder':
  2073. *clr
  2074. gs 'obj_din', 'tattoos'
  2075. *nl
  2076. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/shoulder/tatshldr<<tatlech>>.jpg"></center>'
  2077. end
  2078. if $ARGS[0] = 'tattooside':
  2079. *clr
  2080. gs 'obj_din', 'tattoos'
  2081. *nl
  2082. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/side/tatside<<tatside>>.jpg"></center>'
  2083. end
  2084. if $ARGS[0] = 'tattootramp':
  2085. *clr
  2086. gs 'obj_din', 'tattoos'
  2087. *nl
  2088. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/trampstamp/tatlowbck<<tatupb>>.jpg"></center>'
  2089. end
  2090. if $ARGS[0] = 'tattoounder':
  2091. *clr
  2092. gs 'obj_din', 'tattoos'
  2093. *nl
  2094. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/underbreast/tatundbreast<<tatunder>>.jpg"></center>'
  2095. end
  2096. if $ARGS[0] = 'tattoowrist':
  2097. *clr
  2098. gs 'obj_din', 'tattoos'
  2099. *nl
  2100. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/wrists/tatwrst<<tatwrist>>.jpg"></center>'
  2101. end
  2102. if $ARGS[0] = 'tattoohand':
  2103. *clr
  2104. gs 'obj_din', 'tattoos'
  2105. *nl
  2106. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/hand/tathnd<<tathand>>.jpg"></center>'
  2107. end
  2108. if $ARGS[0] = 'piercing':
  2109. *clr & cla
  2110. gs 'obj_din','bodytabs'
  2111. '<center><h1>Piercings</h1></center>'
  2112. '<center>'
  2113. if pirsA = 0 and pirsB = 0 and pirsC = 0 and pirsD = 0 and pirsE = 0 and pirsF = 0 and pirsN = 0 and pirsG = 0 and pirsGL = 0:
  2114. 'You have no piercings.'
  2115. elseif (pirsA = 10000 or pirsA = 0) and (pirsB = 10000 or pirsB = 0) and (pirsC = 10000 or pirsC = 0) and (pirsD = 10000 or pirsD = 0) and (pirsE = 10000 or pirsE = 0) and (pirsF = 10000 or pirsF = 0) and (pirsN = 10000 or pirsN = 0) and (pirsG = 10000 or pirsG = 0) and (pirsGL = 10000 or pirsGL = 0):
  2116. 'You are not wearing any piercings'
  2117. else
  2118. *pl
  2119. if pirsA > 0 and pirsA < 10000:
  2120. *p '<a href="exec:gs ''obj_din'', ''pirsA''">Tongue</a> | '
  2121. else
  2122. *p 'Tongue | '
  2123. end
  2124. if pirsB > 0 and pirsB < 10000:
  2125. *p '<a href="exec:gs ''obj_din'', ''pirsB''">Lips</a> | '
  2126. else
  2127. *p 'lips | '
  2128. end
  2129. if pirsC > 0 and pirsC < 10000:
  2130. *p '<a href="exec:gs ''obj_din'', ''pirsC''">Ears</a> | '
  2131. else
  2132. *p 'Ears | '
  2133. end
  2134. if pirsD > 0 and pirsD < 10000:
  2135. *p '<a href="exec:gs ''obj_din'', ''pirsD''">Nose</a> | '
  2136. else
  2137. *p 'Nose | '
  2138. end
  2139. if pirsE > 0 and pirsE < 10000:
  2140. *p '<a href="exec:gs ''obj_din'', ''pirsE''">Eyebrows</a> | '
  2141. else
  2142. *p 'Eyebrows | '
  2143. end
  2144. if pirsF > 0 and pirsF < 10000:
  2145. *p '<a href="exec:gs ''obj_din'', ''pirsF''">Nipples</a> | '
  2146. else
  2147. *p 'Nipples | '
  2148. end
  2149. if pirsN > 0 and pirsN < 10000:
  2150. *p '<a href="exec:gs ''obj_din'', ''pirsN''">Navel</a> | '
  2151. else
  2152. *p 'Navel | '
  2153. end
  2154. if pirsG > 0 and pirsG < 10000:
  2155. *p '<a href="exec:gs ''obj_din'', ''pirsG''">Pussy</a>'
  2156. else
  2157. *p 'Pussy'
  2158. end
  2159. end
  2160. '</center>'
  2161. end
  2162. !! piercing images.
  2163. if $ARGS[0] = 'pirsA':
  2164. *clr
  2165. gs 'obj_din', 'piercing'
  2166. *nl
  2167. '<center><img <<$set_imgh>> src="images/pc/body/piercings/a<<pirsA>>.jpg"></center>'
  2168. end
  2169. if $ARGS[0] = 'pirsB':
  2170. *clr
  2171. gs 'obj_din', 'piercing'
  2172. *nl
  2173. '<center><img <<$set_imgh>> src="images/pc/body/piercings/b<<pirsB>>.jpg"></center>'
  2174. end
  2175. if $ARGS[0] = 'pirsC':
  2176. *clr
  2177. gs 'obj_din', 'piercing'
  2178. *nl
  2179. '<center><img <<$set_imgh>> src="images/pc/body/piercings/c<<pirsC>>.jpg"></center>'
  2180. end
  2181. if $ARGS[0] = 'pirsD':
  2182. *clr
  2183. gs 'obj_din', 'piercing'
  2184. *nl
  2185. '<center><img <<$set_imgh>> src="images/pc/body/piercings/d<<pirsD>>.jpg"></center>'
  2186. end
  2187. if $ARGS[0] = 'pirsE':
  2188. *clr
  2189. gs 'obj_din', 'piercing'
  2190. *nl
  2191. '<center><img <<$set_imgh>> src="images/pc/body/piercings/e<<pirsE>>.jpg"></center>'
  2192. end
  2193. if $ARGS[0] = 'pirsF':
  2194. *clr
  2195. gs 'obj_din', 'piercing'
  2196. *nl
  2197. '<center><img <<$set_imgh>> src="images/pc/body/piercings/f<<pirsF>>.jpg"></center>'
  2198. end
  2199. if $ARGS[0] = 'pirsN':
  2200. *clr
  2201. gs 'obj_din', 'piercing'
  2202. *nl
  2203. '<center><img <<$set_imgh>> src="images/pc/body/piercings/n<<pirsN>>.jpg"></center>'
  2204. end
  2205. if $ARGS[0] = 'pirsG':
  2206. *clr
  2207. gs 'obj_din', 'piercing'
  2208. *nl
  2209. '<center><img <<$set_imgh>> src="images/pc/body/piercings/g<<pirsG>>.jpg"></center>'
  2210. end
  2211. if $ARGS[0] = 'records':
  2212. *clr & cla
  2213. act 'Put your notebook down': gt $loc, $metka
  2214. gs 'housing', 'rent'
  2215. $NoteBookLine = {
  2216. $result = "<br><<$ARGS[0]>>"
  2217. }
  2218. $tab_text = '<center><h1>Notebook</h1></center>'
  2219. if MagikDostup = 0:
  2220. $tab_text += '<center><h2>Spells to Cast</h2></center><br>'
  2221. $tab_text += func('spellBook','cast','$nonComSpells')
  2222. $tab_text += '<br><center><h2>Spell Learning</h2></center><br>'
  2223. $tab_text += '<br><center><h3>Combat</h3></center><br>'
  2224. $tab_text += func('spellBook','learn','$combatSpells')
  2225. $tab_text += '<br><center><h3>Non-Combat</h3></center><br>'
  2226. $tab_text += func('spellBook','learn','$nonComSpells')
  2227. end
  2228. $tab_text += '<center><h2>Housing</h2></center>'
  2229. if pavSharedAptEnabled = 1:$tab_text += dyneval($NoteBookLine,'You share an apartment with three others in Pavlovsk. Bills are paid by the other tennants in exchange for your house services')
  2230. if home_owned[1] = 1:$tab_text += dyneval($NoteBookLine,'You rent a two-room apartment, in the city residential area. Rent for the apartment is subtracted automatically, in sum of <<home_rent[1]>> <b>₽</b> us electric bill on 25th of each month. You are currently paid up for <b><<ArendHouseSL>></b> days')
  2231. if home_owned[1] = 2:$tab_text += dyneval($NoteBookLine,'You own a two-room apartment, in the city residential area. Utility bills are on the 25th of each month.')
  2232. if home_owned[1] = 3:$tab_text += dyneval($NoteBookLine,'You own a two-room apartment, in the city residential area. It''s currently occupied by your tenants.')
  2233. if home_owned[2] > 0:$tab_text += dyneval($NoteBookLine,'You live in a two-room apartment, in a large apartment complex, with your parents and siblings in Pavlovsk.')
  2234. if home_owned[3] > 0:$tab_text += dyneval($NoteBookLine,'You own small holiday cottage with an adjacent allotment in the communal village.')
  2235. if home_owned[4] > 0:$tab_text += dyneval($NoteBookLine,'You rent a two-room apartment, in Pushkin. Rent for the apartment is subtracted automatically, in sum of <<home_rent[4]>> <b>₽</b> us electric bill on 25th of each month. You are currently paid up for <b><<ArendHouseSL4>></b> days')
  2236. if home_owned[5] = 1:$tab_text += dyneval($NoteBookLine,'You own a vacant block, in the city suburbs. Utility bills are on the 25th of each month.')
  2237. if home_owned[5] = 2:$tab_text += dyneval($NoteBookLine,'You own a block in the city suburbs, upon which, you are building a house. Utility bills are on the 25th of each month.')
  2238. if home_owned[5] = 3:$tab_text += dyneval($NoteBookLine,'You own an impressive manion in the suburbs of St. Petersburg. Utility bills are on the 25th of each month.')
  2239. $tab_text += '<center><h2>Work</h2></center>'
  2240. if workPTU > 2:$tab_text += dyneval($NoteBookLine,'You work as a teacher at the Lycée. Working days Mon-Sat, with 14.00 to 16.00. Salary 300r/day. Dress code - office clothes, Strict. The road from the apartment to the Lyceum takes 2 hours 10 minutes.')
  2241. if (work = 1 or cheatWork = 1) and workKafe > 0:$tab_text += dyneval($NoteBookLine,'You are working as a waitress at The Roadhouse cafe. You need to come to work between 11 and 12, working days: Tuesday, Wednesday and Thursday. At work, you can receive tips from customers, and payment is received on 25th of each month.')
  2242. if (work = 1 or cheatWork = 1) and workhosp > 0:$tab_text += dyneval($NoteBookLine,'You work as a nurse in the city residential area clinic. You need to come to work between 8 and 9, during the week. Salary is automatically transferred on 25th of each month.')
  2243. if (work = 1 or cheatWork = 1) and worksalon > 0:$tab_text += dyneval($NoteBookLine,'You work as a masseuse in the city at the Beauty Bar. You need to come to work with 9 to 10, working days, Monday, Wednesday, Friday. Salary is automatically transferred on 25th of each month.')
  2244. if (work = 1 or cheatWork = 1) and workSec > 0:$tab_text += dyneval($NoteBookLine,'You work as a secretary at Titran-Express. At work you need to come up 9, during the week. Salary is automatically transferred on 25th of each month.')
  2245. if (work = 1 or cheatWork = 1) and tanwork > 0:$tab_text += dyneval($NoteBookLine,'You work as a governess for Tanya, at Nicholas'' luxury city apartment. Salary is automatically transferred on the 25th of each month.')
  2246. if (work = 1 or cheatWork = 1) and young_shop_work = 1:$tab_text += dyneval($NoteBookLine,'You work in the city as a store clerk at Pussy-Cats - youth clothing store. Work starts at 15, Monday to Friday. The salary shall be issued once a week on Fridays.')
  2247. if (work = 1 or cheatWork = 1) and young_shop_work1 = 1:$tab_text += dyneval($NoteBookLine,'You work in the city as a store clerk at Pussy-Cats - youth clothing store. Work starts at 9, Saturday and Sunday. The salary shall be issued once a week on Fridays.')
  2248. if (work = 1 or cheatWork = 1) and young_shop_work2 = 1:$tab_text += dyneval($NoteBookLine,'You work in the city as a store clerk at Pussy-Cats - youth clothing store. Work starts at 9, Monday to Friday. The salary shall be issued once a week on Fridays.')
  2249. if (work = 1 or cheatWork = 1) and workFabrika = 1:$tab_text += dyneval($NoteBookLine,'You work as a seamstress in a factory in Pavlovsk. Work is every day except Saturday and Sunday. Salary is automatically transferred on 25th of each month.')
  2250. if workrin = 1:$tab_text += dyneval($NoteBookLine,'You are working at the market in Arthur''s tent as clothing saleswoman. Work on Tuesday, Thursday and Saturday, starting at 8 AM. Salary depends on sales.')
  2251. if maidqw = 1:$tab_text += dyneval($NoteBookLine,'You can work in Pavlovsk hotel as a maid. Work is every day from 16 to 19. Salary is 250 plus tips.')
  2252. if postjobQW = 2 or postjobQW = 4:$tab_text += dyneval($NoteBookLine,'You can deliver mail for the postmaster. Work starts each Saturday between 11:00 and 12:00. Salary is 450.')
  2253. if (work = 1 or cheatWork = 1) and gpoliuborka > 1:$tab_text += dyneval($NoteBookLine,'You can work part-time as a cleaner in pavlovo clinic. Work is from 16 to 21.')
  2254. if stripwork >= 1:$tab_text += dyneval($NoteBookLine,'You can work as a stripper in the city industrial region. Free schedule, every day from 15 to midnight. No salary, only tips.')
  2255. if film > 0:$tab_text += dyneval($NoteBookLine,'You are working in the city industrial region as pornographic actress under the name <<$pfname>>')
  2256. if bumtolik = 4:$tab_text += dyneval($NoteBookLine,'You have been asked to help the homeless at the Mercy Clinic in the city industrial region.')
  2257. if bumtolik >= 5:$tab_text += dyneval($NoteBookLine,'You volunteer at the Mercy Clinic in the city industrial region, working with the homeless. Working hours are from 9 to 17, Saturday and Sunday.')
  2258. $tab_text += '<center><h2>Relationships</h2></center>'
  2259. if husband > 0:$tab_text += dyneval($NoteBookLine,'You have been married for <<husbanday>> days. Your husband <<$husName>> <<$husBody>> <<$husFat>> <<$husHair>>. Member <<husDick>> Relationship <<husband>>.')
  2260. if kid > 0:
  2261. i = 0
  2262. if kid = 1:
  2263. $tab_text += dyneval($NoteBookLine,'You have a child, a <<$polreb[0]>> named <<$kidname[0]>>. Born <<daykid[0]>>-<<monthkid[0]>>-<<yearkid[0]>>. Aged <<kidage[0]>>.')
  2264. else
  2265. $tab_text += dyneval($NoteBookLine,'You have children:')
  2266. :LoopKidCounter
  2267. if i <= kid + 1:
  2268. $tab_text += '<br> a <<$polreb[i]>> named <<$kidname[i]>>. Born <<daykid[i]>>-<<monthkid[i]>>-<<yearkid[i]>>. Aged <<kidage[i]>>.'
  2269. i += 1
  2270. jump 'LoopKidCounter'
  2271. end
  2272. end
  2273. *nl
  2274. end
  2275. *nl
  2276. if $bfsex > 0:$tab_text += dyneval($NoteBookLine,'<<$bfsex>>')
  2277. *nl
  2278. if loverGender[0] = 0:
  2279. $obj_loverintro = 'Your boyfriend'
  2280. $obj_loverpron = 'He'
  2281. else
  2282. $obj_loverintro = 'Your girlfriend'
  2283. $obj_loverpron = 'She'
  2284. end
  2285. if pcs_lovers[0] = 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverintro>> <<$loverdesc[0]>> is <<$loverbody[0]>> height and <<$loverbod[0]>> build with <<$loverface[0]>> hair. <<$loverdesc[0]>> is <<$loverClo[0]>>. Your relationship is <<loverrelation[0]>> after <<loverdays[0]>> days dating.')
  2286. if haraklover[0] = 0 and loverrelation[0] > 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverpron>>''s timid and lacks confidence.')
  2287. if haraklover[0] = 1 and loverrelation[0] > 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverpron>> has a cheerful and sociable personality.')
  2288. if haraklover[0] = 2 and loverrelation[0] > 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverpron>>''s short-tempered and strict.')
  2289. if loverGender[1] = 0:
  2290. $obj_loverintro = 'Your boyfriend'
  2291. $obj_loverpron = 'He'
  2292. else
  2293. $obj_loverintro = 'Your girlfriend'
  2294. $obj_loverpron = 'She'
  2295. end
  2296. if pcs_lovers[1] = 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverintro>> <<$loverdesc[1]>> is <<$loverbody[1]>> height and <<$loverbod[1]>> build with <<$loverface[1]>> hair. <<$loverdesc[1]>> is <<$loverClo[1]>>. Your relationship is <<loverrelation[1]>> after <<loverdays[1]>> days dating.')
  2297. if haraklover[1] = 0 and loverrelation[1] > 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverpron>>''s timid and lacks confidence.')
  2298. if haraklover[1] = 1 and loverrelation[1] > 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverpron>> has a cheerful and sociable personality.')
  2299. if haraklover[1] = 2 and loverrelation[1] > 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverpron>>''s short-tempered and strict.')
  2300. if loverGender[2] = 0:
  2301. $obj_loverintro = 'Your boyfriend'
  2302. $obj_loverpron = 'He'
  2303. else
  2304. $obj_loverintro = 'Your girlfriend'
  2305. $obj_loverpron = 'She'
  2306. end
  2307. if pcs_lovers[2] = 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverintro>> <<$loverdesc[2]>> is <<$loverbody[2]>> height and <<$loverbod[2]>> build with <<$loverface[2]>> hair. <<$loverdesc[2]>> is <<$loverClo[2]>>. Your relationship is <<loverrelation[2]>> after <<loverdays[2]>> days dating.')
  2308. if haraklover[2] = 0 and loverrelation[2] > 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverpron>>''s timid and lacks confidence.')
  2309. if haraklover[2] = 1 and loverrelation[2] > 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverpron>> has a cheerful and sociable personality.')
  2310. if haraklover[2] = 2 and loverrelation[2] > 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverpron>>''s short-tempered and strict.')
  2311. *nl
  2312. !! Not implemented
  2313. !! if firstvag ! 0:
  2314. !! 'Your hymen is broken:'
  2315. !! '<<$firstvagstat>>'
  2316. !! else
  2317. !! 'Your vaginal virginity is intact'
  2318. !! end
  2319. !!
  2320. !! if firstanal ! 0:
  2321. !! 'Your anal virginity has been taken:'
  2322. !! '<<$firstanalstat>>'
  2323. !! else
  2324. !! 'Your anal virginity is intact'
  2325. !! end
  2326. !!
  2327. !! if firstoral ! 0:
  2328. !! 'Your mouth has been used:'
  2329. !! '<<$firstoralstat>>'
  2330. !! else
  2331. !! 'Your oral virginity is intact'
  2332. !! end
  2333. ! Print out the page
  2334. *pl func('cleanHTML',$tab_text)
  2335. !clean up
  2336. killvar '$tab_text'
  2337. *nl
  2338. gs'Menu.Create','zapisMenu'
  2339. gs'Menu.Add','zapisMenu','Make a note with current date','','MenuLoc','zapisosn'
  2340. gs'Menu.Add','zapisMenu','Make a note on the 1st row','','MenuLoc','zapis'
  2341. gs'Menu.Add','zapisMenu','With a red row on the 1st row','','MenuLoc','ot'
  2342. gs'Menu.Add','zapisMenu','Make a note on the 2nd row','','MenuLoc','zapis2'
  2343. gs'Menu.Add','zapisMenu','With a red row on the 2nd row','','MenuLoc','ot2'
  2344. gs'Menu.Add','zapisMenu','Make a note on the 3rd row','','MenuLoc','zapis3'
  2345. gs'Menu.Add','zapisMenu','With a red row on the 3rd row','','MenuLoc','ot3'
  2346. gs'Menu.Add','zapisMenu','Make a note on the 4th row','','MenuLoc','zapis4'
  2347. gs'Menu.Add','zapisMenu','With a red row on the 4th row','','MenuLoc','ot4'
  2348. gs'Menu.Add','zapisMenu','Make a note on the 5th row','','MenuLoc','zapis5'
  2349. gs'Menu.Add','zapisMenu','With a red row on the 5th row','','MenuLoc','ot5'
  2350. gs'Menu.Add','zapisMenu','Make a note on the 6th row','','MenuLoc','zapis6'
  2351. gs'Menu.Add','zapisMenu','With a red row on the 6th row','','MenuLoc','ot6'
  2352. gs'Menu.Add','zapisMenu','Make a note on the 7th row','','MenuLoc','zapis7'
  2353. gs'Menu.Add','zapisMenu','With a red row on the 7th row','','MenuLoc','ot7'
  2354. gs'Menu.Add','zapisMenu','Make a note on the 8th row','','MenuLoc','zapis8'
  2355. gs'Menu.Add','zapisMenu','With a red row on the 8th row','','MenuLoc','ot8'
  2356. gs'Menu.Add','zapisMenu','Make a note on the 9th row','','MenuLoc','zapis9'
  2357. gs'Menu.Add','zapisMenu','With a red row on the 9th row','','MenuLoc','ot9'
  2358. gs'Menu.Add','zapisMenu','Make a note on the 10th row','','MenuLoc','zapis10'
  2359. gs'Menu.Add','zapisMenu','With a red row on the 10th row','','MenuLoc','ot10'
  2360. gs'Menu.Create','disMenu'
  2361. gs'Menu.Add','disMenu','Delete the entry on the 1st row','','MenuLoc','diszapis'
  2362. gs'Menu.Add','disMenu','Delete the entry on the 2nd row','','MenuLoc','diszapis2'
  2363. gs'Menu.Add','disMenu','Delete the entry on the 3rd row','','MenuLoc','diszapis3'
  2364. gs'Menu.Add','disMenu','Delete the entry on the 4th row','','MenuLoc','diszapis4'
  2365. gs'Menu.Add','disMenu','Delete the entry on the 5th row','','MenuLoc','diszapis5'
  2366. gs'Menu.Add','disMenu','Delete the entry on the 6th row','','MenuLoc','diszapis6'
  2367. gs'Menu.Add','disMenu','Delete the entry on the 7th row','','MenuLoc','diszapis7'
  2368. gs'Menu.Add','disMenu','Delete the entry on the 8th row','','MenuLoc','diszapis8'
  2369. gs'Menu.Add','disMenu','Delete the entry on the 9th row','','MenuLoc','diszapis9'
  2370. gs'Menu.Add','disMenu','Delete the entry on the 10th row','','MenuLoc','diszapis10'
  2371. '<a href="exec: gs''Menu.Call'',''zapisMenu''">Make a note</a> or <a href="exec: gs''Menu.Call'',''disMenu''">Delete a note</a>'
  2372. '<<$zapisOsn>>'
  2373. '<<$zapis>>'
  2374. '<<$zapis2>>'
  2375. '<<$zapis3>>'
  2376. '<<$zapis4>>'
  2377. '<<$zapis5>>'
  2378. '<<$zapis6>>'
  2379. '<<$zapis7>>'
  2380. '<<$zapis8>>'
  2381. '<<$zapis9>>'
  2382. '<<$zapis10>>'
  2383. end
  2384. if $ARGS[0] = 'emergency':
  2385. '<center><b>YOU JUST had to use emergency exit, this is only for use when you get a BLANK SCREEN.</b></center>'
  2386. *nl
  2387. '<center><b>DO NOT use this option without a good reason, doing so can cause instability and could damage your save game.</b></center>'
  2388. *nl
  2389. '<center><b>If this was the result of a bug in the game, then please report the issue and when / how it was trigger with as much info as you can on the tfgamesite.com forum.</b></center>'
  2390. *nl
  2391. cla
  2392. if StoryLine = 1:act 'Go to Pavlovsk':gt 'pavResidential'
  2393. act 'Go to City Residental':gt 'street'
  2394. if $loc ! '' and $metka ! '':
  2395. act 'Cancel':gt $loc, $metka
  2396. elseif $loc ! '':
  2397. act 'Cancel':gt $loc
  2398. elseif $curloc ! '':
  2399. act 'Cancel':gt $curloc
  2400. end
  2401. end
  2402. !!quick time changes from the object menu
  2403. if $ARGS[0] = '-1 Hour':
  2404. hour -= 1
  2405. gs 'stat'
  2406. gt $loc, $metka
  2407. end
  2408. if $ARGS[0] = '+1 Hour':
  2409. hour += 1
  2410. gs 'stat'
  2411. gt $loc, $metka
  2412. end
  2413. ! remnants of old menu for testing
  2414. if $ARGS[0] = 'old':
  2415. killobj
  2416. oldobjmenu = 1
  2417. ! addobj '<center><font color = green>Character</font></center>'
  2418. ! addobj '<center>Skills</center>'
  2419. ! addobj '<center>Statistics</center>'
  2420. ! addobj '<center>Pain</center>'
  2421. ! addobj '<center>Traits</center>'
  2422. ! addobj '<center>Renown</center>'
  2423. ! if pcs_magik > 0:addobj '<center>Magic</center>'
  2424. ! addobj '<center>Face</center>'
  2425. ! addobj '<center>Body</center>'
  2426. ! addobj '<center>Clothing</center>'
  2427. ! addobj '<center>Panties</center>'
  2428. ! addobj '<center>Shoes</center>'
  2429. ! addobj '<center>Tattoos</center>'
  2430. ! addobj '<center>Piercing</center>'
  2431. ! addobj '<center>Phone</center>'
  2432. ! if bag > 0:addobj '<center>Purse</center>'
  2433. ! addobj '<center>Notebook</center>'
  2434. addobj '<center>Refresh</center>'
  2435. !addobj '<center>Settings</center>'
  2436. !addobj '<center>Cheats</center>'
  2437. if cheatConsole = 0: addobj '<center>Console</center>'
  2438. ! if disable_autosave = 1:
  2439. ! addobj '<center><font color = red><b>[</b></font>Autosave<font color = red><b>]</b></font></center>'
  2440. ! else
  2441. ! addobj '<center><font color = green><b>[</b></font>Autosave<font color = green><b>]</b></font></center>'
  2442. ! end
  2443. if cheatTime = 1:
  2444. addobj '<center>-1 Hour</center>'
  2445. addobj '<center>+1 Hour</center>'
  2446. end
  2447. addobj ''
  2448. addobj '<center><font color = red>Emergency</font></center>'
  2449. addobj ''
  2450. if debug_warning_closed = 0:
  2451. addobj '<center>This window is for debug only and can be safely closed.</center>'
  2452. addobj '<center>Remove debug info</center>'
  2453. end
  2454. end
  2455. if $ARGS[0] = 'wait':
  2456. cla
  2457. waiting = input ("How long would you like to wait?<br>(maximum 120 minutes, leave blank or press cancel to wait 15 minutes)")
  2458. if waiting = '':
  2459. minut += 15
  2460. elseif waiting > 0 and waiting <= 120:
  2461. minut += waiting
  2462. elseif waiting <= 0 or waiting > 120:
  2463. 'Invalid time.'
  2464. end
  2465. gs 'stat'
  2466. gt $loc, $metka
  2467. end
  2468. if $ARGS[0] = 'rest':
  2469. cla
  2470. waiting = input ("How long would you like to rest?<br>(Default 15 minutes, maximum 120 minutes)")
  2471. if waiting = '':
  2472. minut += 15
  2473. elseif waiting > 0 and waiting <= 120:
  2474. minut += waiting
  2475. pcs_mood += 10
  2476. pcs_willpwr += 10
  2477. if pcs_sleep < 90 and waiting >= 60:
  2478. pcs_sleep += 10
  2479. end
  2480. elseif waiting <= 0 or waiting > 120:
  2481. 'Invalid time.'
  2482. end
  2483. gs 'stat'
  2484. gt $loc, $metka
  2485. end
  2486. --- obj_din ---------------------------------