# music_buskingevents if $ARGS[0] = 'busking': minut += ml_buskingtime instrmusic_exp += rand(1,3) vokal_exp += rand(1,3) ml_busking['busking_count'] += 1 ml_busking['busking_time'] += ml_buskingtime if perform_lvl < 50: perform_exp += rand(1,3) *clr & cla gs 'music_buskingevents', 'calculate_tips', $ARGS[1] money += ml_tipsearned gs 'stat' dynamic '<<$ARGS[1]>>_music += rand(0,3)' ml_performance['total_time_performed'] += ml_buskingtime ml_performance['performed_minutes'] += ml_buskingtime ml_busking['busking_count'] += 1 ml_busking['busking_time'] += ml_buskingtime ml_busking['total_earnings'] += ml_tipsearned !! TODO: More meat to the scene. '
> src="images/pc/activities/music/guitarf'+ rand(1,2) +'.jpg">
' 'You start to play the songs you know, pushing your open guitar case forward a little in case people drop some change there.' + iif(ml_online['account'] = 1 and ml_online['active'] = 1, ' You also set up the sign with the link to your webprofile.', '') + ' After playing for an hour you have made <> P in tips.' !! act 'Finish': gt $curloc, 'start' !! Random events come here. The displayed actions depend on the event ml_rand_event = rand(0,100) if ml_rand_event <= 10 and $ARGS[1] = 'pav' and npc_rel['A144'] > 40: gs 'music_buskingevents', 'anushka' !! elseif ml_rand_event < 15 and $ARGS[1] = 'pav' and ((npc_rel['A20'] < 20 or npc_rel['A21'] < 20): !! TODO: if the gopniks don''t like the PC and/or her music is awful, there is a chance that Lena and Lera harasses her. !! gs 'music_buskingevents', 'lena_and_lera', 1 !! elseif ml_rand_event < 15 and $ARGS[1] = 'pav' and ( (npc_rel['A20'] < 40 or npc_rel['A21'] < 40) and (pcs_instrmusic < 30 or pcs_perform < 30 or pcs_vokal < 30) ): !! gs 'music_buskingevents', 'lena_and_lera', 2 else act 'Finish': gt $curloc, 'start' end end if $ARGS[0] = 'calculate_tips': if $ARGS[1] = 'city': ml_location_mod = 30 elseif $ARGS[1] = 'pav': ml_location_mod = 0 elseif $ARGS[1] = 'oldtown': ml_location_mod = 15 end if week >= 5: ml_time_mod += 10 if hour >= 17: ml_time_mod += 10 ml_time_loc_mod = (ml_location_mod + ml_time_mod) ml_tipsmax = ((pcs_instrmusic + pcs_vokal + pcs_perform + ((hotcat-4)*35)) * ml_time_loc_mod)/5 ml_tipsearned = (max(rand(ml_time_loc_mod,ml_tipsmax),0)*ml_buskingtime) / 60 killvar 'ml_location_mod' killvar 'ml_time_mod' killvar 'ml_tipsmax' killvar 'ml_time_loc_mod' end if $ARGS[0] = 'anushka': !!TODO: A few scenarios: Friends, besties, neutral. Player is an awful, bad, ok, good musician. Anushka has seen PC play music before (either busking or they played together). npc_rel['A144'] += 2 *nl 'As you stop playing and get ready to pack up you spot <<$npc_firstname[''A144'']>> standing not far from you, watching you quietly.' if npc_rel['A144'] > 60: 'As she notices that you saw her she grins and starts to walk up to you "I didn''t know you turned into a wandering minstrel, <<$pcs_nickname>>."' elseif pcs_instrmusic > 35 and pcs_vokal > 35: 'As she notices that you saw her, she nods "Not bad, <<$pcs_nickname>>. I have things to do though, see you at school." she says and walks off.' else 'As she notices that you saw her, she just shakes her head with a smirk and walks off.' end act 'Finish': gt $curloc, 'start' end if $ARGS[0] = 'lena_and_lera': !!TODO: Harassment scene mood -= 10 *nl 'Lena and Lera harasses <<$pcs_nickname>>' act 'Finish': gt $curloc, 'start' end --- music_buskingevents ---------------------------------