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[removed] The old pre... files and a couple of bad lines of code in new intro files

Kevin_Smarts 2 роки тому
батько
коміт
76545ca840

+ 0 - 9
glife.qproj

@@ -214,15 +214,6 @@
 		<Location name="succubus"/>
 		<Location name="serpent"/>
 	</Folder>
-	<Folder name="Prehistory">
-		<Location name="preSYS"/>
-		<Location name="preSYS2"/>
-		<Location name="preTG"/>
-		<Location name="preNT"/>
-		<Location name="preCUST"/>
-		<Location name="preALT"/>
-		<Location name="preCSB"/>
-	</Folder>
 	<Folder name="Intro">
 		<Location name="intro_sg"/>
 		<Location name="intro_sg_m"/>

+ 0 - 1
locations/intro_sg_select.qsrc

@@ -1,7 +1,6 @@
 # intro_sg_select
 
 if $ARGS[0] = 'start':
-	mid($start_type,1,2) = 'sg'
 	ml_update_1 = 1
 	birthyear = 1999
 	yearlefttemp = 1

+ 0 - 1
locations/intro_sg_tg.qsrc

@@ -155,7 +155,6 @@ end
 if $ARGS[0] = 'settings':
 	*clr & cla
 
-	mid($start_type,1,2) = 'sg'
 	ml_update_1 = 1
 	!! NPC Data and Relations
 	gs 'npcstatic1'

+ 0 - 224
locations/preALT.qsrc

@@ -1,224 +0,0 @@
-# preALT
-!!2020/04/01
-*clr & cla
-gs 'themes', 'indoors'
-
-!!School Girl Specific Story elements
-if $ARGS[0] = 'One':
-	menu_off = 1
-	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/pre_5.jpg"></center>'
-	'You are <<$pcs_firstname>> "<<$pcs_nickname>>" <<$pcs_lastname>>'
-	'You were born in <<birthyear>>. You have an older sister, <<$npc_firstname[''A33'']>>, who is two years older than you.'
-	'Your mother is <<$npc_firstname[''A29'']>> <<$pcs_lastname>>. You don''t know much about your biological father... your mother never wants to talk about him, or why he left you and <<$npc_firstname[''A33'']>> with her.'
-	'Your mother met another man not too long after her and your biological father got divorced, <<$npc_firstname[''A28'']>> <<$pcs_lastname>>. Together they had your little brother <<$npc_firstname[''A34'']>>. Even though he''s not your real father, <<$npc_firstname[''A28'']>> has always treated you and <<$npc_firstname[''A33'']>> as if you were his own children.'
-	act 'Continue': gt 'preALT', 'Two'
-end
-
-if $ARGS[0] = 'Two':
-	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/pre_6.jpg"></center>'
-	'You had a pleasant, undisturbed childhood when you were young. Although you don''t remember much from kindergarten, you do remember going to elementary school when you were 6 years old.'
-	''
-	act 'Continue': gt 'preALT', 'Three'
-end
-
-if $ARGS[0] = 'Three':
-	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/pre_7.jpg"></center>'
-	gs 'outdoors', 'weather'
-	if yearlefttemp = 1:
-		'Your 13th year began like it did for most other girls in your class: you occasionally got sick, you started to grow breasts, armpit and pubic hair. Your skin became very greasy and you had a pretty bad case of acne. You did your best in school, and managed to get very decent results. Only one more year of school left before you graduate!'
-		'But first: it''s time for a well-deserved holiday!'
-	else
-		'Like it does for most girls, you reached the milestone of puberty when you were 13 years old. You had your first period, which sucked... but that was just the start of your changes.'
-		*nl
-		'Your chest then felt strange and you discovered your breasts were growing! This excited you: how big will they be when you grow up? Hair also began to grow in at your armpits and pubic area, and at the same time you felt things... intimate things. Over time you learned to appreciate these feelings, and how to manage your developing body. Your troublesome skin complexion remains an issue though.'
-		*nl
-		'When you finished 9th grade, you decided to continue with your secondary education. You completed the first one, only one more year of school to go, but first: it''s time for the summer holiday!'
-	end
-	killvar 'yearlefttemp'
-	if MagikDostup = 1:
-		showstat 1
-		showobjs 1
-		gs 'obj_din', 'old'
-		act 'Continue':
-			*clr
-			cla
-			'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/start_sg.jpg"></center>'
-			'Welcome to the Schoolgirl version! You will need to carry on with your school life, manage your relationships and deal with whatever else comes up along the way!'
-			act 'Begin':
-				close all
-				if start_location = 2:
-					gt 'gadhouse', 'intro'
-				elseif start_location = 1:
-					gt 'bedrPar', 'intro'
-				end
-			end
-		end
-	else
-		act 'Continue': close all & gt 'preALT', 'Cursed Schoolgirl Start'
-	end
-	act 'Restart':
-		*clr & cla
-		'This will reset everything and take you back to the begining.'
-		'Are you <i><b>very</i></b> sure you want to start from the begining again?'
-		act 'No, I hit the wrong option!': gt 'preALT', 'Three'
-		act 'Yes, I''m sure, start over.': killall & gt 'start'
-	end
-end
-
-if $ARGS[0] = 'Cursed Schoolgirl Start':
-	*clr & cla
-	menu_off = 1
-	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_gadukino.jpg"></center>'
-	'You are on summer holiday with your parents and have been stuck here for weeks. Good thing this evening you''re finally able to go home, there is nothing to do here but watch animals graze.'
-
-	act 'Take a walk':
-		*clr & cla
-		'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_woods.jpg"></center>'
-		'While taking a walk and playing with your phone. You look up and suddenly realize that you are lost.'
-		act 'Find a way back':
-			*clr & cla
-			'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_ruin.jpg"></center>'
-			'You try to find your way back but the only thing you manage to do is get more lost. After hours of wandering around you come across an old ruin.'
-			act 'Take a break':
-				*clr & cla
-				'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_tunnel_1.jpg"></center>'
-				'You sit down on a large stone in the ruins and take a breath. You are starting to get hungry. If it''s not one thing it''s another. You stomp your foot in frustration and the floor gives way. You desperately try to hold on to something but everything in reach comes loose and falls down the hole with you. You feel slightly dazed but after a quick check you seem to be uninjured. You seem to be in an underground chamber of some sort. Looking up you see that climbing out is not an option, there is an old gate here but it''s either locked or rusted shut. Looks like the only way out is the tunnel on the other side of the chamber.'
-				act 'Follow the tunnel':
-					*clr & cla
-					'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_tunnel_2.jpg"></center>'
-					'The tunnel goes on for what feels like miles. You start to worry that your phone battery will die.'
-					act 'Further':
-						*clr & cla
-						'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_cave_altar.jpg"></center>'
-						'At the end of the tunnel you find a dead end. Or at least it seems so. You can see light coming through the cracks in the wall so you do your best to knock it down. Suddenly the wall crumbles and you find yourself in another chamber filled with old pottery and baubles. Opposite you is another tunnel, hopefully it leads out. In the center of the room is an altar and on it is what seems to be centerpiece of this room, a strange amulet.'
-						act 'Examine amulet':
-							*clr & cla
-							'<center><img <<$set_imgh>> src="images/system/1_openings/shared/item_amulet.jpg"></center>'
-							'You take the amulet in your hands and notice it''s much lighter than it looks and unusually warm for a piece of metal. It''s shaped like an antique oil lamp and... is that a penis? As you are about to pocket it, the amulet grows even hotter and zaps you. Oww. You drop it. Screw this, you are out of here.'
-							act 'Find a way out':
-								*clr & cla
-								'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_working.jpg"></center>'
-								'You follow the passage and find yourself in a construction site. There are several <b>keep out</b> signs visible from here. Shit.'
-								act 'Sneak out':
-									*clr & cla
-									'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_road.jpg"></center>'
-									'The workers shift has long since finished so sneaking out is not too hard. The site is on the highway so hopefully you can make it back before your mother starts freaking out. As you start walking back you feel a sudden rush of heat and find yourself falling...'
-									act 'Continue': gt 'preALT','Cursed Schoolgirl Start 2'
-								end
-							end
-						end
-					end
-				end
-			end
-		end
-	end
-	act 'Skip intro':
-		*clr & cla
-		hour = 18
-		showstat 1
-		showobjs 1
-		gs 'obj_din', 'old'
-		'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/start_csg.jpg"></center>'
-		'Welcome to the Cursed Schoolgirl version! Guide <<$pcs_nickname>> through her school life, relationships and myriad of other issues that might pop up and all with the added spice of magic to keep things interesting!'
-		act 'Begin':
-			close all
-			if start_location = 2:
-				gt 'gadhouse', 'intro'
-			elseif start_location = 1:
-				gt 'bedrPar', 'intro'
-			end
-		end
-	end
-end
-
-if $ARGS[0] = 'Cursed Schoolgirl Start 2':
-	*clr & cla
-	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-	'You wake up in an unfamiliar room. Standing near you is a red-haired girl.'
-	'"Ah, you woke up," she chirped. "We found you half-dead, you know. You almost didn''t make it. You shouldn''t be fondling ancient amulets you know nothing about."'
-	'"I did some research on what happened to you. Turns out the Amulet of Power passed to you, which should only happen if touched by a male mage. Unfortunately, I got some bad news for you. Reinhold, who''s a really powerful mage. He''s been tracking down this amulet for a while now and if he realizes that the amulet''s power has passed to you he might think you pose a risk."'
-
-	act 'What''s going on?':
-		*clr & cla
-		'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-		'"What the hell is going on?" you respond. You try to move your hands, but you''re tied to the bed.'
-		'"Um, okay, I''ll start from the beginning," the girl says. "Magic exists and is real. Ages ago the world was not the same, the fae creatures who possess natural magic lived in balance but the succubus were free to breed with whom ever they wished."'
-		'"They bred with humans and so human magicians were born. The Sidhe as the most powerful of the fae feared the increasing numbers of human magicians and cast a very powerful spell to bind the succubus to them, this prevented one from being able to reproduce without the other."'
-		'"All magicians have some of that original fae blood in their bodies and it is through that that they are able to connect with the world of magic."'
-		*nl
-		'The redhead adjusts her glasses. "Most of the world simply ignores magic or are protected from it by magic''s natural desire to remain hidden."'
-		'"But last night there was a powerful burst of magical energy, strong enough to be clearly seen by any with magical connections. Can you guess where this surge came from? Yeah, that cave you found. Apparently the surge occurred when you opened the seal to the archive. Anyway, that was when we started to search, that source of power is desired by many, but it is extremely dangerous and in the wrong hands could do untold horrors."'
-		'She stops for a few seconds for you to process that information. It seems really far fetched.'
-		'"Reinhold wants to prevent the amulet being misused, he is tasked with maintaining order and will search for you."'
-
-		act 'So, the whole world is just an illusion?':
-			*clr & cla
-			'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-			'"So magic exists and is used by all these people and creatures, but the rest of us just don''t see it, or convince ourselves it didn''t happen?" You ask.'
-			'The girl nods. "Yes. You''re a quick student. Machines, apartments, television and the Internet, all this really does exist and is in the form in which people see it. But if I say, hurl a fireball, then people might see that I threw a grenade or shot from a flamethrower. The human mind can''t process magic, so it blocks it as a way to protect the person from going crazy."'
-			'"Hence such things as little green men, UFOs, poltergeists, spontaneous combustion, are when people encounter a difficult to hide phenomenon and the conclusion is flawed. In some cases, if someone''s mind can not cope with the spell they witness, they can be driven crazy and then no one believes them."'
-
-			act 'And who are you?':
-				*clr & cla
-				'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-				'"And who are you?" you ask.'
-				'The girl smiled. "Me? I''m Tatiana, a young mage with a keen interest in magical phenomenon. I specialize in the treatment of mutations, and magic relating to the body. I have little combat skill, so I rely on the services of Gustav to provide some muscle. He''s a Mutant, his mutation is due to magical exposure and it gives him unmatched physical strength and he is a great tracker."'
-				'"The two of us run a detective agency for cover and money, but our real objective is studying magic and its effects."'
-
-				act 'What do you want from me?':
-					*clr & cla
-					'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-					'"What do you want from me?" you ask.'
-					'"Hmm, well... the amulet obviously," Tatiana replies. "When I looked for you, I was hoping to get that object of power to study but the power transferred to you first. The amulet will now be pretty much useless."'
-					'"But this is not good for you. You may think that since you have the amulets'' power, you can do anything. But in reality, you''re helpless without the skill to use it. Its power already knocked you out and I had to use magic to stabilize you."'
-
-					act 'What is this amulet? Where did it come from?':
-						*clr & cla
-						'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-						'"And what is this amulet? Where did it come from?" you ask.'
-						'Tatiana thinks about it for a few moments. "It was made by the trickster Rikudo, one of the most powerful ancient magicians before he died, he taunted the only living mage who could control its immense power by cursing him to be stuck in a female form and making it only activate for a male mage."'
-						'"Great. So I''ve been thrown into this mess by the dead owner of that ancient tomb. Hang on, I''m not male or a mage, how could the power be transferred to me?"'
-						'"It seems that its long time underground has caused it to malfunction and its power has entered your body."'
-						'"You are lucky to be a woman," Tatiana adds, "Rikudo''s power seems to only work if it is in a man''s body. Since you cannot harness its power you shouldn''t arouse suspicion."'
-
-						act 'So what should I do?':
-							*clr & cla
-							'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-							'"Lay low for now. Go on with your life. We will contact you if anything comes up. Gustav here will drop you off at your '+iif($month = 'June','grandparent''s','parent''s')+'."'
-
-							act 'Follow Gustav':
-								hour = 18
-								*clr & cla
-								if start_location = 2:
-									'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_gadukino.jpg"></center>'
-									'You give Gustav directions to your grandparent''s house, half an hour later he drops you off at your grandparent''s yard in Gadukino.'
-								elseif start_location = 1:
-									'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_pavlovsk.jpg"></center>'
-									'You give Gustav directions to your family''s apartment building, half an hour later he drops you off in front of your apartment complex in Pavlovsk.'
-								end
-								act 'Continue':
-									showstat 1
-									showobjs 1
-									gs 'obj_din', 'old'
-									*clr & cla
-									'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/start_csg.jpg"></center>'
-									'Welcome to the Cursed Schoolgirl version! Guide <<$pcs_nickname>> through her school life, relationships and myriad of other issues that might pop up and all with the added spice of magic to keep things interesting!'
-									act 'Begin!':
-										if start_location = 2:
-											gt 'gadhouse', 'intro'
-										elseif start_location = 1:
-											gt 'bedrPar', 'intro'
-										end
-									end
-								end
-							end
-						end
-					end
-				end
-			end
-		end
-	end
-end
-
---- preALT ---------------------------------
-

+ 0 - 559
locations/preCSB.qsrc

@@ -1,559 +0,0 @@
-# preCSB
-!!2021/04/01
-
-music_loop = 0
-CLOSE ALL
-gs 'themes', 'indoors'
-
-!!-------
-!! Intro
-!!-------
-
-if $ARGS[0] = 'intro_0':
-	*clr & cla
-	menu_off = 1
-	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_ivan.jpg"></center>'
-	'You are Peter Ivanov.'
-	'<<$startdob>>'
-	'Your parents died shortly after you were born. Your only remaining relative, your great uncle Ivan, took you in. Your uncle has always made it clear that he took you in as a courtesy to your parents, not to become one himself. You two never became close, causing a lonely childhood.'
-	act 'Continue':
-		*clr & cla
-		'<center><img <<$set_imgh>> src="images/system/1_openings/4_csb/1.jpg"></center>'
-		'You had a pleasant, undisturbed childhood when you were young. Although you don''t remember much from kindergarten, you do remember going to elementary school when you were 6 years old. While you wanted your uncle to act like the fathers of the other kids at school, you were never allowed to call him anything other than "sir."'
-		act 'Continue':
-			*clr & cla
-			'<center><img <<$set_imgh>> src="images/system/1_openings/4_csb/2.jpg"></center>'
-			'Your teenage years were beset by the same changes as the rest of the boys your age: You got taller and gained some muscle weight, your shoulders widened, your voice squeaked until it deepened, and hair sprouted from everywhere on your body.'
-			'You spent most of the last few years in a near-constant state of arousal, set off by as little as a suggestively shaped vegetable. Thankfully the awkward changes and acne have started to subside, leaving you looking like the young man you will become.'
-			*nl
-			'But… But you are lonely. Maybe a little horny… who are you kidding? You are <b>very</b> horny. A horny 16 year old teen: that is the age when male sexuality peaks, according to the textbooks. Sadly your overflowing sex drive is not getting cared for by a loving girlfriend, instead you just walk around with a hardon almost every day, non stop.'
-			'You need a girlfriend, someone to talk to, to flirt with, to slowly but surely lure out of her various layers of clothing… a girlfriend. You would settle for a friend with benefits; it sounded hot in the tv show you saw at one point. Or even just some school sex, but the girls in your class won''t give you any attention, at least the ones that aren''t utterly ugly. Most ignore you, or when they do acknowledge you exist, they don''t take pity on you and instead often mock your awkwardness. You never learned how to talk to girls and because your mother died you''ve never had a female to help you understand girls. Now that is making your life, among other things, very hard.'
-			act 'Continue':
-				*clr & cla
-				'<center><img <<$set_imgh>> src="images/system/1_openings/4_csb/3.jpg"></center>'
-				'Only recently your loneliness and your natural tendency for peeping resulted in calamity: you took a peek at the girls locker room at school. They were so beautiful, well most of them anyways. You got so horny watching them get undressed and then showering you couldn''t help yourself, you don''t know what came over you. You pulled out your dick and started to masturbate, trying to stay out of sight, but apparently you made too much noise. When two girls come over to investigate, they caught you and started screaming. You tried to run, but were caught and taken the Headmaster who called your uncle and told him what you had done. Since then the girls at school haven''t stopped making cruel jokes about you being a pervert, or apparently how small a cock you supposedly have. You are not small! You are average, right?!'
-				'Everyone you knew quickly turned on you and nothing you could say worked to change their minds. You became an outcast and received regular beatings from the other guys.'
-				act 'Continue': gt 'preCSB', 'intro_2_name'
-			end
-		end
-	end
-end
-
-if $ARGS[0] = 'intro_2_name':
-	*clr & cla
-	'<center><img <<$set_imgh>> src="images/system/1_openings/4_csb/4.jpg"></center>'
-	'Now your reputation is in tatters. You''ve become the school outcast and no girl will give you the time of day, let alone agree to sleep with you. Out of horny desperation and loneliness you turn to the Internet to make friends. While on a forum for a mobile game you happened to meet a girl from the nearby town of Pavlovsk. You both liked the game and quickly hit it off and started talking almost every day.'
-
-	act 'Her name is ...':
-		$pcs_firstname = 'Svetlana'
-		$pcs_lastname = 'Lebedev'
-		$pcs_nickname = 'Sveta'
-
-		!!Player names are set here
-		$temp_firstname = '<<$pcs_firstname>>'
-		$pcs_firstname = input("What is the girls first name? (Leave blank for Svetlana)")
-		if $pcs_firstname = '':$pcs_firstname = '<<$temp_firstname>>'
-		killvar '$temp_firstname'
-
-		$temp_lastname = '<<$pcs_lastname>>'
-		$pcs_lastname = input("What is the girls name? (Leave blank for Lebedev)")
-		if $pcs_lastname = '':$pcs_lastname = '<<$temp_lastname>>'
-		killvar '$temp_lastname'
-
-		$temp_nickname = '<<$pcs_nickname>>'
-		$pcs_nickname = input("What the girls nickname? (Leave blank for Sveta)")
-		if $pcs_nickname = '':$pcs_nickname = '<<$temp_nickname>>'
-		killvar '$temp_nickname'
-
-		gt 'preCSB', 'intro_3'
-	end
-end
-
-if $ARGS[0] = 'intro_3':
-	*clr & cla
-	'<center><img <<$set_imgh>> src="images/system/1_openings/4_csb/17.jpg"></center>'
-	'Her name is <<$pcs_firstname>> "<<$pcs_nickname>>" <<$pcs_lastname>>. She was born on the same day as you. You don''t know why but she seems to like you, maybe she doesn''t have many friends either. You can''t believe your luck; this might be your saving grace.'
-	'You spend the next few weeks messaging back and forth. <<$pcs_nickname>> tells you all about her life as well as her likes and dislikes.'
-
-	act 'Continue': gt 'preCSB', 'intro_4'
-
-	act 'Re-enter her names':
-		$pcs_firstname = 'Svetlana'
-		$pcs_lastname = 'Lebedev'
-		$pcs_nickname = 'Sveta'
-
-		!!Player names are set here
-		$temp_firstname = '<<$pcs_firstname>>'
-		$pcs_firstname = input("What is the girls first name? (Leave blank for Svetlana)")
-		if $pcs_firstname = '':$pcs_firstname = '<<$temp_firstname>>'
-		killvar '$temp_firstname'
-
-		$temp_lastname = '<<$pcs_lastname>>'
-		$pcs_lastname = input("What is the girls name? (Leave blank for Lebedev)")
-		if $pcs_lastname = '':$pcs_lastname = '<<$temp_lastname>>'
-		killvar '$temp_lastname'
-
-		$temp_nickname = '<<$pcs_nickname>>'
-		$pcs_nickname = input("What the girls nickname? (Leave blank for Sveta)")
-		if $pcs_nickname = '':$pcs_nickname = '<<$temp_nickname>>'
-		killvar '$temp_nickname'
-
-		gt 'preCSB', 'intro_3'
-	end
-end
-
-if $ARGS[0] = 'intro_4':
-	*clr & cla
-	'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/mom/mother.jpg"></center>'
-	'You find out about her mother Natasha, and how her biological father left when she was a baby. Her mother remarried shortly afterwards to a man called Vladimir.'
-	'She has a sister named Anya who is a year older than her. Anya chose to live at home instead of going to college, working at the local grocery in the day and partying at night.'
-	'<<$pcs_nickname>> has a half-brother Kolka, who is a year younger than her and really into football.'
-	'Her mother''s sister, Aunt Luda, lives on the top floor of the same building as her. Her stepfather''s best friend is called Uncle Misha, who lives across the hall. Her mother''s old friend Sergey Shulgin lives on the floor above them, and <<$pcs_nickname>>''s old childhood friend Vasily is his son.'
-	*nl
-	'Her great grandparents live in a nearby village, where she occasionally spends a weekend. Apparently her mother''s parents are both dead.'
-	'You listen to her complaining about her extended family and about how she and Vasily drifted apart, comforting her as best you can. Yet you can''t help but feel a little jealous at how many caring relatives she has, given that your only relation is a great uncle who is about to kick you onto the streets for the sake of his own reputation.'
-	'You do the best you can to repress any resentment towards <<$pcs_nickname>> about how little she appreciates what she has.'
-
-	act 'When she talks about her mother, she calls her ...':
-
-		$npc_nickname['A29'] = '<<$npc_nickname[''A29'']>>'
-		$temp_nickname = $npc_nickname['A29']
-
-		$npc_nickname['A29'] = input('<center>What name does she use to address her mother by?<br>Mother (default), Mum, Mom, Mama, etc.</center>')
-		if $npc_nickname['A29'] = '':$npc_nickname['A29'] = '<<$temp_nickname>>'
-		killvar '$temp_nickname'
-
-		gt 'preCSB', 'intro_5'
-	end
-end
-
-if $ARGS[0] = 'intro_5':
-	*clr & cla
-	if $month = 'August': $cbpre_text1 = ' the end of'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/4_csb/6.jpg"></center>'
-	'A couple months pass. You and <<$pcs_nickname>> continue to talk, and you learn even more about her life. As<<$cbpre_text1>> summer break approaches, you bring up the idea of meeting up. <<$pcs_nickname>> is excited at the prospect and you agree to meet at the café where her mother works.'
-
-	killvar '$cbpre_text1'
-	act 'Continue':
-		*clr & cla
-		'<center><img <<$set_imgh>> src="images/system/1_openings/4_csb/7.jpg"></center>'
-		'Things at home haven''t been doing so well during this time.'
-		'Instead of the rumors dying, they have kept escalating over time. You''ve had to plan your routes home from school to avoid spots where you will be cornered and beaten. You spend quite some time with chatting with her, and when the summer break comes and you finally get out of school you wonder whether you can finally meet your chat buddy -and maybe make her your girl...'
-		act 'Continue':
-			*clr & cla
-			'<center><img <<$set_imgh>> src="images/system/1_openings/4_csb/8.jpg"></center>'
-			'The morning you have agreed to meet her, you pack up condoms and some spare cash into a backpack, heading off to the train station in the hopes of getting a girl friend or at least getting laid.'
-			'On the train ride to Pavlovsk, you get a message from <<$pcs_nickname>>. Her parents have taken her to spend time with her grandparents in Gadukino. She was unable to get out of the trip, since her mother has been upset at how she has been spending so much time on her phone and not with her family.'
-			'With no other choice, you buy a second ticket to meet her at Gadukino.'
-			act 'Travel to Gadukino':
-				*clr & cla
-				'<center><img <<$set_imgh>> src="images/locations/shared/train/gadplat.jpg"></center>'
-				'You get off the train next to a small road in the middle of nowhere. A dirt road leads to a small village made up of rickety wooden houses and even more ruined ones. Unsure of which house belongs to <<$pcs_nickname>>''s family, you pull out your phone to text her that you have arrived.'
-				'A few minutes later, an excited teenage girl comes rushing down one of the dirt roads. You double-check a picture of <<$pcs_nickname>> on your phone, as this is the first time you have seen her with your own eyes.'
-				act 'Take a look at her picture': gt 'preCSB', 'intro_6_looks'
-			end
-		end
-	end
-end
-
-if $ARGS[0] = 'intro_6_looks':
-	*clr & cla
-	if player_avatar = 1:
-		'<center><img HEIGHT = 478 src="images/avatar.jpg"></center>'
-		'She looks exactly like the picture she sent you.'
-		act 'Meet her': gt 'preCSB', 'intro_7'
-	else
-		custom_csb = 1
-		gt 'preSYS2', 'start'
-	end
-end
-
-if $ARGS[0] = 'intro_7':
-	*clr & cla
-	'<center><img <<$set_imgh>> src="<<FUNC(''$face_image'')>>"></center>'
-	'She''s shorter than you but rather tall for a woman, with a body that is neither too fat nor especially skinny. On her chest rest a pair of decently-sized breasts. Her <<$curly>><<$pcdesc_hairlength>> hair is <<$pcs_haircol>>.'
-	'She has <<$pcs_eyecol>> eyes with <<$pcs_lashes>>'+iif(glass > 0, ' hidden behind a pair of cheap glasses.', '.')
-	'She looks like she has spent some time in front of the mirror trying to pretty herself up, and her clothes are very clean. Despite that, she still looks rather average. Like she is the type of girl that would be a background character in another person''s life.'
-
-	act 'Go for a walk':
-		*clr & cla
-		'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_gadukino.jpg"></center>'
-		'You both walk along a dirt road heading through grain fields and towards a forest. <<$pcs_nickname>> is holding your hand and keeps babbling on, asking you question after question.'
-
-		act 'Keep walking':
-			*clr & cla
-			'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_ruin.jpg"></center>'
-			'You end up being dragged into her pace, getting lost in the conversation between you two. Before long you look up and realize that while you were talking you ended up somewhere in the forest. Just ahead of you is an old ruin.'
-
-			act 'Take a rest and make a move':
-				*clr & cla
-				'<center><img <<$set_imgh>> src="images/system/1_openings/4_csb/9.jpg"></center>'
-				'You see a large stone at the ruins where you and <<$pcs_nickname>> decide to sit down. Being this close to a girl has given you a hardon, you pull out your shirt and do your best to hide it. Then she turns and looks at you and you feel this is your moment, you lean in to kiss her when suddenly...'
-
-				act 'What''s that sound?':
-					*clr & cla
-					!!Background: Black
-					fcolor = rgb(255, 255, 255)
-					bcolor = rgb(0, 0, 0)
-					lcolor = rgb(106, 90, 205)
-
-					'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_tunnel_1.jpg"></center>'
-					'A loud crack runs through the ruins. The ground gives way beneath you, sending both of you tumbling down into a dark hole. Miraculously you both manage to land with only minor scrapes and bruises. You curse and look around at your surroundings.'
-					'You seem to be in an underground chamber of some sort. Looking up you see that climbing out is not an option. There is also an old gate on one side of the chamber, but it''s either locked or rusted shut. Looks like the only way out is the tunnel on the other side of the chamber.'
-					'Thoughts of getting a kissing picture have been thoroughly broken. You have more immediate concerns of survival. You pull your backpack back onto your shoulders, turn on the flashlight on your phone, and lead <<$pcs_nickname>> out the only way you can.'
-
-					act 'Follow the tunnel':
-						*clr & cla
-						'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_tunnel_2.jpg"></center>'
-						'The tunnel goes on for what feels like miles. You start to worry that your phone battery will die.'
-
-						act 'Keep going':
-							*clr & cla
-							'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_cave_altar.jpg"></center>'
-							'At the end of the tunnel you find a dead end. Or at least it seems so. <<$pcs_nickname>> notices light coming through the cracks in the wall. You do your best to knock it down.'
-							'After a few good hits the wall crumbles and you find yourself in another chamber filled with old pottery and baubles. Opposite you is another tunnel, that hopefully leads out. In the center of the room is an altar and on it is what seems to be the centerpiece of this room, a strange amulet.'
-
-							act 'Examine the amulet':
-								*clr & cla
-								'<center><img <<$set_imgh>> src="images/system/1_openings/shared/item_amulet.jpg"></center>'
-								'You pick up the strange amulet and examine it. You notice it''s much lighter than it looks, and unusually warm for a piece of metal. It''s shaped like an antique oil lamp and... is that a penis? This is clearly very old, you think to yourself.'
-								'While holding the amulet, you realize that it''s getting warmer, to the point of being almost hot. Suddenly you feel heat coursing through your entire body. You feel a surge of strength inside you. It''s like you just finished a long jog, but without the fatigue.'
-								'<<$pcs_nickname>> touches your arm, asking what you found. "Just some old junk," you reply as you pocket the amulet. "Come on, let''s get going."'
-
-								act 'Find a way out':
-									*clr & cla
-									'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_working.jpg"></center>'
-									'You follow the passage and find yourselves in a construction site. There are several keep out signs visible from here.'
-									+$OpenInnerThought+'Shit!'+$CloseInnerThought
-
-									act 'Sneak out':
-										*clr & cla
-										'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_road.jpg"></center>'
-										'The workers shift has long since finished so sneaking out isn''t too hard. The site is on a highway so hopefully you can make it back before people notice that <<$pcs_nickname>> is missing. It''s already late in the afternoon, you''re hoping you can get back before dark.'
-
-										act 'Walk towards Gadukino':
-											*clr & cla
-											!!Background: Grey
-											fcolor = rgb(255, 255, 255)
-											bcolor = rgb(20, 20, 20)
-											lcolor = rgb(106, 90, 205)
-
-											'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_road.jpg"></center>'
-											'You and <<$pcs_nickname>> walk along the road for several hours. The sun has started to set and the trees cast long shadows across the road. <<$pcs_nickname>> is lagging behind, getting tired.'
-											'You stick your hands in your pockets, slowing down to let her catch up. You feel a hard object and pull out the amulet to look at it.'
-											'It still looks kind of funny, but holding it is sending a pleasant rush of heat and energy through you. There''s something about it that...'
-											'Suddenly, <<$pcs_nickname>> grabs your arm.'
-											'"Who''s that?"'
-
-											act 'Look up': gt 'preCSB', 'intro_8'
-										end
-									end
-								end
-							end
-						end
-					end
-				end
-			end
-		end
-	end
-end
-
-if $ARGS[0] = 'intro_8':
-	*clr & cla
-	!!Background: Grey
-	fcolor = rgb(255, 255, 255)
-	bcolor = rgb(20, 20, 20)
-	lcolor = rgb(106, 90, 205)
-	'<center><img <<$set_imgh>> src="images/system/1_openings/4_csb/10.jpg"></center>'
-	'You look up to see a dark figure in a long coat. The shadows cast by the setting sun obscure his figure, but you can see him striding purposefully towards you.'
-	'All of a sudden a cold chill of fear run through you. Two teenagers alone, in the dark, on the side of a road, in the middle of nowhere, being approached by a tall figure cloaked in shadows? There are dozens of horror stories that begin this way, and you don''t want to stick around to find out how it ends.'
-
-	act 'Run':
-		*clr & cla
-		'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_reinhold.jpg"></center>'
-		'<<$pcs_nickname>> seems to share your thoughts, and she grabs your hand and dashes into the woods, pulling you along with her. Amidst the panic the amulet slips from your hands and lands in the grass, giving off a slight glow that briefly illuminates the face of the man who was following you. Your long legs allow you to take the lead, dragging <<$pcs_nickname>> behind you into the forest.'
-
-		act 'Keep running':
-			*clr & cla
-			!!Background:Black
-			fcolor = rgb(255, 255, 255)
-			bcolor = rgb(0, 0, 0)
-			lcolor = rgb(106, 90, 205)
-
-			'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestlost_night0.4.jpg"></center>'
-			'You drag <<$pcs_nickname>> along in a mad dash to escape the dark figure. You twist and turn, trying to lose him in the woods. After a few minutes you feel <<$pcs_nickname>>''s hand rip out of your grasp. You look back to see her collapsing on the ground, panting in exhaustion. There''s no sign of the man anywhere. You sigh in relief, you must have lost him.'
-
-			act 'Continue':
-				*clr & cla
-				'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/howl.jpg"></center>'
-				'Suddenly your hear a terrifying howl close behind you. Another jolt of adrenaline passes through you. Wolves?!'
-
-				act 'Run away':
-					*clr & cla
-					'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/run_wolf.jpg"></center>'
-					'You turn to help <<$pcs_nickname>> just in time to see a wolf knock her down, its fangs clamped down on her neck. A gush of crimson blood sprays the jaws of the wolf as you look on in shock. You hear the sound of rustling brush and in panic try to escape, but almost immediately you feel something heavy crash into you from behind and knock you down.'
-					act 'Lash out':
-						*clr & cla
-						'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/wolf.jpg"></center>'
-						'You panic and lash backwards with your hands, causing the wolf attacking you to spring backwards out of range. Yet another wolf rushes in from the side, tearing into your shoulder.'
-
-						act 'Scream in pain':
-							*clr & cla
-							'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_night2.jpg"></center>'
-							'You let out a scream of pain, every thought being buried under the wild panic of adrenaline. You try to get up to run, but a pair of jaws bites deep into your thigh, sending you to the ground.'
-
-							act 'Oh god...':
-								*clr & cla
-								'<center><img <<$set_imgh>> src="images/system/1_openings/4_csb/11.jpg"></center>'
-								'Shock and blood loss set in, causing your vision to start to black out. So this is how you die. Moments before you pass out, you swear you can hear the sound crunching bones from above you and see a flash of red hair.'
-
-								act '...am I dying?': gt 'preCSB', 'intro_9'
-							end
-						end
-					end
-				end
-			end
-		end
-	end
-end
-
-if $ARGS[0] = 'intro_9':
-	*clr & cla
-	'<center><img <<$set_imgh>> src="images/system/1_openings/4_csb/11.jpg"></center>'
-	'...'
-	wait 1500
-	*nl
-	'...'
-	wait 1500
-	*nl
-	'...'
-	wait 1500
-	*nl
-	'...'
-	wait 1500
-	*nl
-	'Darkness consumes your thoughts for some time. Eventually, images begin to form in your mind and you soon find yourself in the middle of a dream. The strange amulet stands before you and out of it comes a ghost of some sort. Before you even realize what you are doing, you find yourself staring deep into the ghost''s eyes, which then turn into two planet earths.'
-	'"Most who look at the world see only the mundane, but there is more to it. Much more. Now you see that too. You have the potential to shape it all, but first, you have company."'
-
-	act 'Wake up':
-		*clr & cla
-		!!Background: White
-		bcolor = rgb(255, 255, 255)
-		lcolor = rgb(106, 90, 205)
-		fcolor = rgb(0, 0, 0)
-		'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-		'You open your eyes to see you are in a hospital room. Next to you is an unfamiliar red-haired girl.'
-		'"Ah, you woke up," she chirped. "We found you half-dead, you know. You almost didn''t make it. There wasn''t anything that I could do for the girl though. Those wolves really did a number on the two of you. Running half-exhausted through the forest must have made you a pretty tempting target. Then again, given how you picked up that amulet, you probably wouldn''t have lasted much longer even if you had managed to get away."'
-
-		act 'What? Who? Where?':
-			*clr & cla
-
-			'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-			'You try to ask her all the questions running through your mind right now. Unfortunately all that comes out of your mouth is a croaking groan. Your tongue feels half-numb, as does the rest of your body. Your head is too fuzzy at the moment to think straight.'
-			'"I''d take it easy right now. I managed to save you, but your body still needs to get used to the change."'
-
-			act 'What change?':
-				*clr & cla
-				'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-				'"What change?" You manage to get those words out, though your voice sounds a lot higher than normal.'
-				'The girl points at your chest, "Take a look for yourself."'
-
-				act 'Look down':
-					*clr & cla
-					'<center><img <<$set_imgh>> src="images/system/1_openings/4_csb/12.jpg"></center>'
-					'You look down, hair longer than it was yesterday shifting in front of your eyes. The covers of the hospital bed lie flat over your body, but they cover a far different shape than you are used to.'
-					'You whip back the covers and the front-open hospital gown to discover a pair of naked breasts in front of your face. Past them lie the smooth curves of a teenage girl. An empty feeling between your legs informs you that your old friend has gone missing.'
-					'You hastily recover your body in a panic, turning to the girl at your bedside.'
-
-					act 'What did you do to me?!':
-						*clr & cla
-						'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-						'The girl frowns at your tone. "<i´>I</i> saved your life. Twice, even. You shouldn''t run off into the woods at night, let alone be fondling ancient amulets you know nothing about. Especially something like the Amulet of Power. Turns out that it passed to you. Must have happened when you touched it."'
-
-						act 'What''s going on?':
-							*clr & cla
-							'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-							'"What the hell is going on?" you respond. "What does that have to do with turning me into a girl?!"'
-							'"Hold on, I''ll get around to that. Let me start from the beginning," the girl says. "Magic exists and is real. Ages ago the world was not the same, the fae creatures who possess natural magic lived in balance but the succubus were free to breed with whom ever they wished."'
-							'"They bred with humans and with that human magicians were born. The Sidhe, the most powerful of the fae, feared the increasing numbers of human magicians and cast a very powerful spell to bind the succubus to them, preventing either from being able to reproduce without the other."'
-							'"All magicians have some of that original fae blood in their bodies. It is through that that they are able to connect with the world of magic."'
-							'The redhead adjusts her glasses. "Most of the world simply ignores magic, or are protected from it by magic''s natural desire to remain hidden."'
-
-							act 'Continue':
-								*clr & cla
-								'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-								'"But last night there was a powerful burst of magical energy, strong enough to be clearly felt by any with magical connections. Can you guess where this surge came from? Yeah, that cave you found. Apparently the surge occurred when you opened the seal to the archive. Anyway, that was when we started to search. That source of power is desired by many, but it is extremely dangerous and in the wrong hands could cause untold horrors."'
-								'She stops for a few moments for you to process that information. It seems really far fetched.'
-								'"A man named Reinhold wanted to prevent the amulet being misused, so he went out to find it. Of course, the moment you saw him, you dropped the amulet and bolted into the woods. He picked it up but didn''t bother to check you over. Unfortunately, he''s probably realized by now that the amulet no longer has the power and now he''ll be out to hunt you down."'
-
-								act 'So, the whole world is just an illusion?':
-									*clr & cla
-									'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-									'"So magic exists and is used by all these people and creatures. But the rest of us just don''t see it, or we convince ourselves it didn''t happen?" You ask.'
-									'The girl nods. "Yes. You''re a quick study. Machines, apartments, television and the Internet, all this really does exist and is in the form in which people see it. But if I say, hurl a fireball, then people might see that I threw a grenade or shot a flamethrower. The average human mind can''t process magic, so it blocks it out as a way to protect the person from going crazy."'
-									'"Hence such things as little green men, UFOs, poltergeists, and spontaneous combustion are from when people encounter a difficult-to-hide phenomenon and their minds come to a flawed conclusion. In some cases, a person''s mind can''t cope with the spell they witness and they are driven so crazy that no one believes them."'
-
-									act 'And who are you?':
-										*clr & cla
-										'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-										'"And who are you?" you ask.'
-										'The girl smiled. "Me? I''m Tatiana, a young mage with an keen interest in magical phenomenon. I specialize in the treatment of mutations, and magic relating to the body. I have little combat skill, so I rely on the services of Gustav to provide some muscle. He''s a Mutant due to magical exposure. It gives him unmatched physical strength, plus he''s a great tracker."'
-										'"The two of us run a detective agency for cover and money, but our real objective is studying magic and its effects."'
-
-										act 'What do you want from me?':
-											*clr & cla
-											'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-											'"And what is this amulet? Where did it come from?" you ask.'
-											'Tatiana thinks about it for a few moments. "It was made by the trickster Rikudo, one of the most powerful ancient magicians. He taunted the only living mage who could control its immense power by cursing him to be stuck in a female form, yet making it only activate for a male mage."'
-											'"I''m not a mage though, how could the power be transferred to me? And what does that have to do with turning me into a girl?"'
-											'"Well as for how the power was transferred, it seems that its long time underground caused it to malfunction and its power to enter your body. It was far too powerful for your body and would have ended up killing you and who knows how many others. Which is where the ''turning you into a girl'' part comes in."'
-
-											act 'Continue':
-												*clr & cla
-												'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-												'"See, when I found you I could feel the aura of power emanating from you. That made it easy to put things together. I knew enough about the Amulet to know that the power would have destroyed you. So I drew from that aura to transform you into someone who was protected from the masculine alignment of the power."'
-												'Tatiana runs a hand through her hair and giggles. "So I made you into a pretty teenage girl. Now the power is going to lie dormant, saving you from blowing up a city or something."'
-												'"Wasn''t there any other way? Taking away my manhood is a pretty drastic move!"'
-
-												act 'Continue':
-													*clr & cla
-													'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-													'"Of course there was another way. I could have just stopped your heart and let your power dissolve into nature. You would have died though. Reinhold might be the kind of person to kill you to save others, but I didn''t want to kill you right after saving you. Plus with my magic I was able to take this risk. Sure, maybe with more time doing research I could have worked out another solution, but I didn''t have a lot of time."'
-													'"Of course I couldn''t just leave a newly teenage girl without parents or a home. So I decided to kill two birds with one stone. Instead of just turning you into the girl version of you, I turned you into that girl you were with."'
-
-													act 'What?':
-														*clr & cla
-														'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-														'Startled, you reach up to your face, tracing out the features. You didn''t get a chance to become familiar with her face, but it feels about right. This whole time, the death of <<$pcs_nickname>> didn''t feel real, like she was still around somehow. Maybe it''s because you now "are" <<$pcs_nickname>>, but even now you don''t feel a sense of loss or guilt.'
-														'"Having a template to work off of really helped. Not even a geneticist could tell you two apart; you are identical from your fingerprints down to your DNA. Of course, that means your new ''equipment'' down there is fully functional as well, so if you don''t want to be a mommy, you should start thinking about contraceptives. You should probably also stay away from any male relatives if you don''t want to end up with a kid with eleven toes or something."'
-														'You angrily look at Tatiana, "So you think I''m a complete woman? On the outside I''ll look like one, but guess what, I''m still a man!"'
-														'"Well, yes. I won''t argue about that." Tatiana agrees. "You can decide what you want to do with your life, but you might want to play the part of <<$pcs_firstname>> until graduation at least. On a side note, I already took care of an alibi. Yesterday, "<<$pcs_firstname>>" was found half-dead on the edge of the woods while the leftovers of Peter''s body were found deeper in. It''s in the news." With these words, she tosses a newspaper onto the bed, an article circled out.'
-
-														act 'Read the newspaper':
-															*clr & cla
-															'<center><img <<$set_imgh>> src="images/system/1_openings/4_csb/13.jpg"></center>'
-															'There is a news report about a teenage boy, whose remains were found by a group of hunters half-eaten by wolves.'
-															'You give Tatiana a bewildered look. She has an enigmatic smile, "Well, I am a magician. That''s something that I can do. Reinhold has definitely lost the trail; there''s no reason he should suspect the power been passed to a girl. You took <<$pcs_firstname>>''s place, and she took yours. The body that ''died'' in the woods was a perfect copy of your old self, from your absorbed amulet energy down to the placement of every single hair."'
-															'"Anyways, your ''mother'' will be by in a couple hours to pick you up; she thinks that you''ve got some amnesia from a head injury and mental trauma from seeing your ''boyfriend'' get eaten alive by wolves, so you should probably be covered for any slip-ups. Just play the part of the traumatized little schoolgirl and it should be all good. Have fun."'
-															'She gets up and heads to the door, opening it up to reveal a tall man with red hair and face tattoos. "Come on, Gustav, let''s go." The pair disappears into the hall, leaving you with your thoughts.'
-
-															act 'Think about your situation':
-																*clr & cla
-																'<center><img <<$set_imgh>> src="images/system/1_openings/4_csb/14.jpg"></center>'
-																'You aren''t sure what to think.'
-																'On the one hand, you''ve lost your manhood forever. You''ll have to deal with skirts and periods and makeup and babies and all other sorts of girly things.'
-																'On the other hand, you''ve been granted a clean slate. No more beatings, no threats of becoming homeless, and you are gaining the family you never had. Plus, you''re going to be able to spy on girls in the locker rooms with out girls screaming this time.'
-																'Whining about the situation isn''t going to change it, so you resolve to deal with it one day at a time, living your new life as <<$pcs_firstname>> "<<$pcs_nickname>>" <<$pcs_lastname>>.'
-
-																act 'Continue':
-																	*clr & cla
-																	'<center><img <<$set_imgh>> src="images/system/1_openings/4_csb/start_csb.jpg"></center>'
-																	'Welcome to the Cursed Schoolboy version! You may have lost your masculinity and your old life, but you''ve gained new possibilities in return! Will you try to live your new life as a mere schoolgirl, or do you have grander aspirations with your newfound knowledge of magic? The choice is yours!'
-																	!!'Now, would you like to dive right into the action? Or would you rather take some time to get used to your new body and life?'
-
-																	act 'Start main game!': gt 'preCSB', 'intro_end'
-
-																	!! [Will lead into the prologue, which is currently WIP]
-																	!! act 'Let''s keep this intro going!':
-																end
-															end
-														end
-													end
-												end
-											end
-										end
-									end
-								end
-							end
-						end
-					end
-				end
-			end
-		end
-	end
-end
-
-if $ARGS[0] = 'intro_end':
-	*clr & cla
-	'<center><img <<$set_imgh>> src="images/system/1_openings/4_csb/start_csb.jpg"></center>'
-	*nl
-	'You can choose from two starting locations:'
-	*nl
-	'In the Pavlovsk start you awaken at your parent''s home in the provincial town of Pavlovsk <i>(Recommended for new players)</i>. In the Gadukino start you are visiting your grandparent''s house in the small farming village of Gadukino.'
-
-	act 'Pavlovsk Start': gt 'preCSB', 'pav_start'
-	act 'Gadukino Start': gt 'preCSB', 'gad_start'
-end
-
-if $ARGS[0] = 'pav_start':
-	*clr & cla
-	'<center><h2>Pavlovsk</h2></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_pavlovsk.jpg"></center>'
-	*nl
-	'<center>A provincial town in a rural area of Russia, it looks much like all the other towns in the region. Population: about 15000 inhabitants.</center>'
-
-	act 'Continue': $starting_location = 'pavlovsk' & gt 'preCSB', 'game_start'
-	act 'Change location': gt 'preCSB', 'gad_start'
-end
-
-if $ARGS[0] = 'gad_start':
-	*clr & cla
-	'<center><h2>Gadukino</h2></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_pavlovsk.jpg"></center>'
-	*nl
-	'<center>A small farming village with many rickety wooden houses and even more ruins of houses. This village has seen better times.</center>'
-
-	act 'Continue': $starting_location = 'gadukino' & gt 'preCSB', 'game_start'
-	act 'Change location': gt 'preCSB', 'pav_start'
-end
-
-if $ARGS[0] = 'game_start':
-	*clr & cla
-	'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/mom/mother.jpg"></center>'
-	'Shortly after Tatiana left, your new mother showed up to take you to your new home. You met your new family and did the best you could to fit in, afraid of them figuring out that you are not <<$pcs_firstname>>. They seem to have bought Tatiana''s explanation of amnesia and mental trauma, going out of their way to reintroduce you to your new life.'
-
-	act 'Continue':
-		*clr & cla
-		'<center><img <<$set_imgh>> src="images/system/1_openings/4_csb/15.jpg"></center>'
-		'Over the next week, you slowly became accustomed to your new life. You aren''t used to being a girl just yet, but you''ve come to think of yourself as <<$pcs_nickname>> instead of Peter, and <<$pcs_nickname>>''s family as your own.'
-		'There were a few incidents where you acted in some decidedly non-feminine ways. Luckily Tatiana''s alibi has proved helpful here as well, covering your mistakes.'
-		*nl
-		'You''ve noticed some other mental changes apart from just thinking of yourself as <<$pcs_firstname>>. Perhaps it is a result of your new gender, but with your new body has come an attraction towards men. You are a little unsettled by these changes, but you can''t feel repulsed by these new desires any more than you could have been repulsed for finding girls attractive before.'
-		'The first time you saw a man''s penis was a mind-opening experience, awakening unfamiliar feelings. Luckily it seems that you''ve retained your attraction towards women, making your changing sexuality easier to deal with. So far, you haven''t had the time to really explore a woman''s pleasure.'
-
-		act 'Continue':
-			*clr & cla
-			if $starting_location = 'pavlovsk': '<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/home/bedrpar.jpg"></center>'
-			if $starting_location = 'gadukino': '<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_gadukino.jpg"></center>'
-			'It will take some more time for you to get completely used to your new body and life as <<$pcs_firstname>>. For now, you should just focus on getting out of bed.'
-
-			act 'Continue':
-				cla
-				showstat 1
-				showobjs 1
-
-				!!Stuff from the backpack, phone
-				prezik = 3
-				pornMagazine = 40
-				balans = 200
-
-				minut = 0
-				hour = 9
-
-				msg 'You have gained the trait ''Everything is New Again''! <br>Being thrust into a new life has forced you to re-evaluate and relearn everything. You pick up new skills more quickly for a short time.'
-
-				gs 'stat'
-
-				act 'Start your new life':
-					if $starting_location = 'pavlovsk': gt 'bedrPar'
-					if $starting_location = 'gadukino': gt 'gadhouse', 'start'
-				end
-			end
-		end
-	end
-end
-
-
---- preCSB ---------------------------------
-
-

+ 0 - 762
locations/preCUST.qsrc

@@ -1,762 +0,0 @@
-# preCUST
-!!2021/09/18
-cls
-gs 'themes', 'indoors'
-
-!!Body Customization and Initializations
-if $ARGS[0] = 'BeforeCust':
-!!	This is a placeholder at the moment
-end
-
-!!******************** TG Start Body Customization Menu ******************************
-if $ARGS[0] = 'TGStart':
-	$start_type = 'tg'
-!!	This is to bypass the next part if the avatar system was used
-!!	It will be changed to bypass the head options, once more body options are added
-	if player_avatar = 1: gt 'preCUST', 'Done', 'TGS'
-
-!!	Just hair and eye color here for now; the dialog will be update as more options are added
-	'<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/character_creation_2.jpg"></center>'
-	'As you drift in unconsciousness, an impression of a woman forms in your mind. Many aspects of her appearance are indistinct, but there are some things you can make out.'
-	'She is fairly tall.'
-	*nl
-	'<center>Customize your:</center>'
-	'<center><a href="exec:gs ''preCUST'', ''hair''"><img src="images/system/1_openings/shared/icon_hair.png"></a> <a href="exec:gs ''begin'', ''eyes''"><img src="images/system/1_openings/shared/icon_eye.png"></a></center>'
-	*nl
-	'Everything else about her is fuzzy...'
-
-	act 'Done': gt 'preCUST', 'Done', 'TGS'
-end
-
-!!******************** SG Start Body Customization Menu ******************************
-if $ARGS[0] = 'SGStart':
-	$start_type = 'sgs'
-!!	This is to bypass the next part if the avatar system was used
-!!	It will be changed to bypass the head options, once more body options are added
-	if player_avatar = 1: gt 'preCUST', 'Done', 'SGS'
-
-	'<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/character_creation_2.jpg"></center>'
-	*nl
-	'<center>Customize your:</center>'
-	'<center><a href="exec:gs ''preCUST'', ''hair''"><img src="images/system/1_openings/shared/icon_hair.png"></a> <a href="exec:gs ''begin'', ''eyes''"><img src="images/system/1_openings/shared/icon_eye.png"></a></center>'
-
-	act 'Done': gt 'preCUST', 'Done', 'SGS'
-end
-
-!!******************** NT Start Body Customization Menu ******************************
-if $ARGS[0] = 'NTStart':
-	$start_type = 'nt'
-!!	This is to bypass the next part if the avatar system was used
-!!	It will be changed to bypass the head options, once more body options are added
-!!  It is using the TG done to complete and the magikDostup to split at the end
-	NTstart = 1
-	
-	!!Default Names
-	$pcs_firstname = 'Svetlana'
-	$pcs_lastname = 'Lebedev'
-	$pcs_nickname = 'Sveta'
-
-	!!Player names are set here
-	$temp_firstname = '<<$pcs_firstname>>'
-	$pcs_firstname = input("What is your first name? (Leave blank for Svetlana)")
-	if $pcs_firstname = '':$pcs_firstname = '<<$temp_firstname>>'
-	killvar '$temp_firstname'
-
-	$temp_lastname = '<<$pcs_lastname>>'
-	$pcs_lastname = input("What is your family name? (Leave blank for Lebedev)")
-	if $pcs_lastname = '':$pcs_lastname = '<<$temp_lastname>>'
-	killvar '$temp_lastname'
-
-	$temp_nickname = '<<$pcs_nickname>>'
-	$pcs_nickname = input("What is your nickname? (Leave blank for Sveta)")
-	if $pcs_nickname = '':$pcs_nickname = '<<$temp_nickname>>'
-	killvar '$temp_nickname'
-	if player_avatar = 1:
-		act 'Continue': gt 'preCUST', 'Done', 'NT'
-	else
-		gs 'preCUST', 'NTStart2'
-	end
-end
-
-if $ARGS[0] = 'NTStart2':
-	pcs_hairlng = 100
-
-!!	Just hair and eye color here for now; the dialog will be update as more options are added
-	'<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/character_creation_2.jpg"></center>'
-	'As you look in the mirror, your face comes into focus. Some aspects of your appearance are already set, you can define the others now.'
-	'You are fairly tall.'
-	*nl
-	'<center>Customize your:</center>'
-	'<center><a href="exec:gs ''preCUST'', ''hair''"><img src="images/system/1_openings/shared/icon_hair.png"></a> <a href="exec:gs ''begin'', ''eyes''"><img src="images/system/1_openings/shared/icon_eye.png"></a></center>'
-	
-	act 'Done': gt 'preCUST', 'Done', 'NT'
-end
-
-!!******************** Start Body Customization options ******************************
-
-if $ARGS[0] = 'hair':
-	if pcs_haircol = 0: 'Your hair is <a href="exec:pcs_haircol = 1 & gt ''preCUST'', ''hair''">black</a>.'
-	if pcs_haircol = 1: 'Your hair is <a href="exec:pcs_haircol = 2 & gt ''preCUST'', ''hair''">brown</a>.'
-	if pcs_haircol = 2: 'Your hair is <a href="exec:pcs_haircol = 3 & gt ''preCUST'', ''hair''">red</a>.'
-	if pcs_haircol = 3: 'Your hair is <a href="exec:pcs_haircol = 0 & gt ''preCUST'', ''hair''">blonde</a>.'
-	if defcurly = 0:'And it''s naturally <a href="exec:defcurly = 1 & curly = 2147483647 & gt ''preCUST'', ''hair''">straight</a>.'
-	if defcurly = 1:'And it''s naturally <a href="exec:defcurly = 0 & curly = 0 & gt ''preCUST'', ''hair''">curly</a>.'
-
-	nathcol = pcs_haircol
-	pcs_pubecol = pcs_haircol & pcs_pubecol[1] = 1
-	
-	if $start_type = 'tg':
-		act 'Done': gt 'preCUST', 'TGStart'
-	elseif $start_type = 'nt':
-		act 'Done': gt 'preCUST', 'NTStart2'
-	else
-		act 'Done': gt 'preCUST', 'SGStart'
-	end
-end
-
-!!******************** Final variable setting and initializations ***********************
-if $ARGS[0] = 'Done':
-!!	Top area for things that need to be done before setting the variables for either start
-	year = 2016
-
-	BDSMfilm = 0
-	pornstudio = 0
-	pfilmSTOP = 0
-
-	thinkpreg = 0
-	denypreg = 0
-	pertemp = 1
-	pillcvrt = 1
-	
-	pcs_naturallashes = pcs_lashes
-	
-!!	Initializing elasticity
-	vshrink = 1
-	vshrinkdays = 6
-	ashrink = 1
-	ashrinkdays = 3
-
-	fairycurse = -1
-
-	$excer_name[1] = 'Default 1'
-	$excer_name[2] = 'Default 2'
-	$excer_name[3] = 'Default 3'
-	$excer_name[4] = 'Default 4'
-	$excer_name[5] = 'Default 5'
-
-	monthsend[1] = 31
-	if ((year mod 4 = 0) and (year mod 100 ! 0)) or (year mod 400 = 0): 
-		Leapyear = 1 & monthsend[2] = 29
-	else
-		Leapyear = 0 & monthsend[2] = 28
-	end
-	monthsend[3] = 31
-	monthsend[4] = 30
-	monthsend[5] = 31
-	monthsend[6] = 30
-	monthsend[7] = 31
-	monthsend[8] = 31
-	monthsend[9] = 30
-	monthsend[10] = 31
-	monthsend[11] = 30
-	monthsend[12] = 31
-
-	$monthName[1] = 'January'
-	$monthName[2] = 'February'
-	$monthName[3] = 'March'
-	$monthName[4] = 'April'
-	$monthName[5] = 'May'
-	$monthName[6] = 'June'
-	$monthName[7] = 'July'
-	$monthName[8] = 'August'
-	$monthName[9] = 'September'
-	$monthName[10] = 'October' 
-	$monthName[11] = 'November'
-	$monthName[12] = 'December'
-	$month = $monthName[month]
-	
-	gs 'telefon', 'setup'
-
-!!	TG Start Specific Variable Setting
-	if $ARGS[1] = 'TGS':
-		age = 18
-		month = 5
-		$month = 'May'
-		day = 4
-		week = 3
-		hour = 13
-		if player_avatar = 0:
-			birthyear = year - age
-			birthmonth = 4
-			birthday = 1
-		end
-
-!!		Body
-		pcs_hgt = 170
-		salo = 60
-		dick = 0
-!!		Stats
-		pcs_stren = 10
-		strenbuf = 10
-		pcs_agil = 10
-		agilbuf = 10
-		pcs_vital = 10
-		vitalbuf = 10
-		pcs_intel = 10
-		pcs_sprt = 10
-		pcs_react = 10
-		pcs_chrsm = 10
-		pcs_prcptn = 10
-		pcs_magik = 0
-		money = 16500
-		pcs_pubes = 30
-		pcs_leghair = 12
-		pcs_makeup = 1
-		home_owned[1] = 1
-
-!!		Maruda Hair Mod
-		pcs_hairlng = 17
-!!		***********
-		cltarelka = 1
-		fairy = 10
-		eda = 5
-		poroshok = 5
-		shampoo = 5
-		tampon = 2
-		pcs_energy = 100
-		pcs_hydra = 100
-		pcs_sleep = 100
-		willpowermax = 150
-
-!!		Starting Option Adjustments
-!!		The TG Background options would be aplied here
-
-!!		***********
-
-	end
-
-!!	NT Start Specific Variable Setting
-	if $ARGS[1] = 'NT':
-		age = 18
-		month = 5
-		$month = 'May'
-		day = 4
-		week = 3
-		hour = 13
-		if player_avatar = 0:
-			birthyear = year - age
-			birthmonth = 4
-			birthday = 1
-		end
-
-!!		Body
-		pcs_hgt = 170
-		salo = 60
-		dick = 0
-!!		Stats
-		pcs_stren = 20
-		strenbuf = 20
-		pcs_agil = 15
-		agilbuf = 15
-		pcs_vital = 25
-		vitalbuf = 25
-		pcs_intel = 30
-		pcs_sprt = 25
-		pcs_react = 25
-		pcs_chrsm = 15
-		pcs_prcptn = 40
-		money = 13000
-		pcs_pubes = 30
-		pcs_leghair = 12
-		pcs_makeup = 5
-		gm_purses[7] = 1
-		$currentpursetype = 'gm'
-		currentpursenumber = 7
-		bag = 1
-		home_owned[1] = 1
-
-		pcs_inhib = 15
-		pcs_heels = 20
-		pcs_makupskl = 15
-		pcs_artskls = 15
-		pcs_compskl = 20
-		pcs_comphckng = 10
-		pcs_chess = 15
-		pcs_danc = 30
-		cltarelka = 1
-		fairy = 10
-		eda = 5
-		poroshok = 5
-		shampoo = 20
-		tampon = 15
-		pcs_energy = 100
-		pcs_hydra = 100
-		pcs_sleep = 100
-		willpowermax = 100
-
-!!		Starting Option Adjustments
-!!		The TG Background options would be aplied here
-
-!!		***********
-
-	end
-
-!!	SG Start Specific Variable Setting
-	if $ARGS[1] = 'CSB': money = 5000
-	if $ARGS[1] = 'SGS' or $ARGS[1] = 'CSB':
-		gm_school[6] = 1
-		sisboyday = -2
-		home_owned[1] = 0
-		cltarelka = 0
-		fairy = 0
-		eda = 0
-		poroshok = 0
-		shampoo = 0
-
-		hcolmotherremember = pcs_haircol
-		hcolfatherremember = pcs_haircol
-		hcolfronce = 1
-
-		!!Setting Kolkas birthday based off the PCs
-		koldobtmp_d = rand(1,28)
-		koldobtmp_y = birthyear
-		koldobtmp_m = birthmonth + 11
-		if koldobtmp_m > 12:
-			koldobtmp_y += 1
-			koldobtmp_m -= 12
-		end
-		npc_dob['A34'] = koldobtmp_y * 10000
-		npc_dob['A34'] += koldobtmp_m * 100
-		npc_dob['A34'] += koldobtmp_d
-		killvar 'koldobtmp_d' & killvar 'koldobtmp_m' & killvar 'koldobtmp_y'
-
-		$holyday += ', <b><<kanicont>> days left.</b>'
-	end
-		
-!!*************************
-!!	Final Initializations
-
-	VersionCheck = 5030
-
-	pcs_dob = birthyear * 10000
-	pcs_dob += (birthmonth * 100)
-	pcs_dob += birthday
-
-	age = year - ((pcs_dob - (pcs_dob mod 10000)) / 10000)
-	if ((month * 100) + day) < pcs_dob mod 10000: age -= 1
-		
-	if age < 17:
-		vidage = age
-	else
-		vidage = age - 1
-	end
-
-	vidageday = 300
-
-	pcs_health = pcs_vital * 10 + pcs_stren * 5
-	pcs_willpwr = pcs_intel * 5 + pcs_sprt * 5
-	pcs_mana = (pcs_intel * pcs_magik) + pcs_magik * 100 + pcs_vital * 10 + rikudo
-	pcs_mood = 100
-	pcs_stam = 100
-
-	nathcol = pcs_haircol
-	pcs_pubecol = pcs_haircol & pcs_pubecol[1] = 1
-	oldsavepcs_haircol = 1
-
-	gs 'body', 'initial'
-
-!! Adding underwear and default shoes and assigning them
-
-	if $ARGS[1] ! 'CSB' and goth_clothing ! 1:
-		cheap_panties[1] = 1
-		cheap_bras[1] = 1
-		$pantyworntype = 'cheap'
-		pantywornnumber = 1
-		$braworntype = 'cheap'
-		brawornnumber = 1
-		gm_shoe[6] = 1
-		danilovich_shoe[21] = 1
-		$shoeworntype = 'gm'
-		shoewornnumber = 6
-	end
-	
-!!	Starting clothing set
-	if NTstart = 1:
-		cheap_panties[12] = 1
-		cheap_bras[12] = 1
-		$pantyworntype = 'cheap'
-		pantywornnumber = 12
-		$braworntype = 'cheap'
-		brawornnumber = 12
-		gm_outfits[50] = 1
-		gm_outfits_h[50] = 100
-		gm_outfits_b[50] = pcs_hips
-		danilovich_outfits[81] = 1
-		danilovich_outfits_h[81] = 100
-		gm_dress[11] = 1
-		gm_dress_h[11] = 100
-		gm_dress_b[11] = pcs_hips
-		danilovich_swimsuit[3] = 1
-		danilovich_swimsuit_h[3] = 60
-		danilovich_swimsuit_b[3] = pcs_hips
-		sportsclothingnumber = 81
-		gs 'clothing', 'wear', 'gm_dress', 11
-	elseif goth_clothing = 1:
-		kats_panties[28] = 1
-		kats_bras[28] = 1
-		$pantyworntype = 'kats'
-		pantywornnumber = 28
-		$braworntype = 'kats'
-		brawornnumber = 28
-		danilovich_outfits[91] = 1
-		danilovich_outfits_h[91] = 100
-		danilovich_shoe[21] = 1
-		gm_shoe[9] = 1
-		shoewornnumber = 9
-		$shoeworntype = 'gm'
-		bomba_outfits[16] = 1
-		bomba_outfits_h[16] = 100
-		bomba_outfits_b[16] = pcs_hips
-		bomba_outfits[37] = 1
-		bomba_outfits_h[37] = 100
-		bomba_outfits_b[37] = pcs_hips
-		sportsclothingnumber = 91
-		gs 'clothing', 'wear', 'bomba_outfits', 37
-	elseif $ARGS[1] = 'CSB':
-		cheap_panties[12] = 1
-		cheap_bras[12] = 1
-		$pantyworntype = 'cheap'
-		pantywornnumber = 12
-		$braworntype = 'cheap'
-		brawornnumber = 12
-		danilovich_outfits[81] = 1
-		danilovich_outfits_h[81] = 100
-		danilovich_shoe[21] = 1
-		gm_shoe[9] = 1
-		shoewornnumber = 9
-		$shoeworntype = 'gm'
-		gm_outfits[30] = 1
-		gm_outfits_h[30] = 100
-		gm_outfits_b[30] = pcs_hips
-		cats_dress[1] = 1
-		cats_dress_h[1] = 100
-		cats_dress_b[1] = pcs_hips
-		sportsclothingnumber = 81
-		gs 'clothing', 'wear', 'cats_dress', 1
-	elseif pcs_inhib < 5:
-		gm_outfits[30] = 1
-		gm_outfits_h[30] = 100
-		gm_outfits_b[30] = pcs_hips
-		danilovich_outfits[81] = 1
-		danilovich_outfits_h[81] = 100
-		cats_dress[1] = 1
-		cats_dress_h[1] = 100
-		cats_dress_b[1] = pcs_hips
-		sportsclothingnumber = 81
-		gs 'clothing', 'wear', 'cats_dress', 1
-	elseif pcs_inhib < 10:
-		gm_outfits[15] = 1
-		gm_outfits_h[15] = 100
-		gm_outfits_b[15] = pcs_hips
-		danilovich_outfits[76] = 1
-		danilovich_outfits_h[76] = 100
-		gm_dress[4] = 1
-		gm_dress_h[4] = 100
-		gm_dress_b[4] = pcs_hips
-		sportsclothingnumber = 76
-		gs 'clothing', 'wear', 'gm_dress', 4
-	elseif pcs_inhib < 15:
-		gm_outfits[58] = 1
-		gm_outfits_h[58] = 100
-		gm_outfits_b[58] = pcs_hips
-		danilovich_outfits[106] = 1
-		danilovich_outfits_h[106] = 100
-		gm_dress[7] = 1
-		gm_dress_h[7] = 100
-		gm_dress_b[7] = pcs_hips
-		sportsclothingnumber = 106
-		gs 'clothing', 'wear', 'gm_dress', 7
-	elseif pcs_inhib < 20:
-		gm_outfits[55] = 1
-		gm_outfits_h[55] = 100
-		gm_outfits_b[55] = pcs_hips
-		danilovich_outfits[102] = 1
-		danilovich_outfits_h[102] = 100
-		gm_dress[7] = 1
-		gm_dress_h[7] = 100
-		gm_dress_b[7] = pcs_hips
-		sportsclothingnumber = 43
-		gs 'clothing', 'wear', 'gm_dress', 7
-	elseif pcs_inhib < 25:
-		gm_outfits[58] = 1
-		gm_outfits_h[58] = 100
-		gm_outfits_b[58] = pcs_hips
-		danilovich_outfits[87] = 1
-		danilovich_outfits_h[87] = 100
-		gm_dress[39] = 1
-		gm_dress_h[39] = 100
-		gm_dress_b[39] = pcs_hips
-		sportsclothingnumber = 1
-		gs 'clothing', 'wear', 'gm_dress', 39
-	elseif pcs_inhib < 30:
-		gm_outfits[91] = 1
-		gm_outfits_h[91] = 100
-		gm_outfits_b[91] = pcs_hips
-		danilovich_outfits[96] = 1
-		danilovich_outfits_h[96] = 100
-		gm_dress[57] = 1
-		gm_dress_h[57] = 100
-		gm_dress_b[57] = pcs_hips
-		sportsclothingnumber = 48
-		gs 'clothing', 'wear', 'gm_dress', 57
-	elseif pcs_inhib < 35:
-		gm_outfits[95] = 1
-		gm_outfits_h[95] = 100
-		gm_outfits_b[95] = pcs_hips
-		danilovich_outfits[48] = 1
-		danilovich_outfits_h[48] = 100
-		gm_dress[63] = 1
-		gm_dress_h[63] = 100
-		gm_dress_b[63] = pcs_hips
-		sportsclothingnumber = 40
-		gs 'clothing', 'wear', 'gm_dress', 63
-	elseif pcs_inhib < 40:
-		gm_outfits[124] = 1
-		gm_outfits_h[124] = 100
-		gm_outfits_b[124] = pcs_hips
-		danilovich_outfits[45] = 1
-		danilovich_outfits_h[45] = 100
-		gm_dress[89] = 1
-		gm_dress_h[89] = 100
-		gm_dress_b[89] = pcs_hips
-		sportsclothingnumber = 45
-		gs 'clothing', 'wear', 'gm_dress', 89
-	elseif pcs_inhib < 45:
-		gm_outfits[131] = 1
-		gm_outfits_h[131] = 100
-		gm_outfits_b[131] = pcs_hips
-		danilovich_outfits[38] = 1
-		danilovich_outfits_h[38] = 100
-		gm_dress[109] = 1
-		gm_dress_h[109] = 100
-		gm_dress_b[109] = pcs_hips
-		sportsclothingnumber = 38
-		gs 'clothing', 'wear', 'gm_dress', 109
-	elseif pcs_inhib < 50:
-		gm_outfits[145] = 1
-		gm_outfits_h[145] = 100
-		gm_outfits_b[145] = pcs_hips
-		danilovich_outfits[17] = 1
-		danilovich_outfits_h[17] = 100
-		gm_dress[123] = 1
-		gm_dress_h[123] = 100
-		gm_dress_b[123] = pcs_hips
-		sportsclothingnumber = 143
-		gs 'clothing', 'wear', 'gm_dress', 123
-	else
-		gm_outfits[149] = 1
-		gm_outfits_h[149] = 100
-		gm_outfits_b[149] = pcs_hips
-		danilovich_outfits[15] = 1
-		danilovich_outfits_h[15] = 100
-		gm_dress[149] = 1
-		gm_dress_h[149] = 100
-		gm_dress_b[149] = pcs_hips
-		scandalicious_bikinis[55] = 1
-		scandalicious_bikinis_h[55] = 60
-		scandalicious_bikinis_b[55] = pcs_hips
-		sportsclothingnumber = 15
-		gs 'clothing', 'wear', 'gm_dress', 149
-	end
-	if swim_start = 99:
-		allure_swimsuit[99] = 1
-		allure_swimsuit_h[99] = 60
-		allure_swimsuit_b[99] = pcs_hips
-	elseif swim_start = 1:
-		danilovich_swimsuit[1] = 1
-		danilovich_swimsuit_h[1] = 60
-		danilovich_swimsuit_b[1] = pcs_hips
-	end
-	
-!!setting default danilovich outfit and setting coats
-	if school_clothing = 1:
-		killvar 'school_clothing'
-		bomba_outfits[29] = 1
-		bomba_outfits_h[29] = 120
-		bomba_outfits_b[29] = pcs_hips
-		sport_bras[3] = 1
-		sport_brasS[3] = 0
-		$sportsbratype = 'sport'
-		sportsbranumber = 3
-		sport_panties[3] = 1
-		sport_pantiesS[3] = 0
-		$sportspantytype = 'sport'
-		sportspantynumber = 3
-		bomba_coats[19] = 1
-		bomba_coats_h[19] = 200
-		$coatworntype = 'bomba'
-		coatwornnumber = 19
-		$sportscoattype = 'bomba'
-		sportscoatnumber = 19
-	else
-		gm_coats[12] = 1
-		gm_coats_h[12] = 200
-		$coatworntype = 'gm'
-		coatwornnumber = 12
-		$sportscoattype = 'gm'
-		sportscoatnumber = 12
-		sport_bras[1] = 1
-		sport_brasS[1] = 0
-		$sportsbratype = 'sport'
-		sportsbranumber = 1
-		sport_panties[1] = 1
-		sport_pantiesS[1] = 0
-		$sportspantytype = 'sport'
-		sportspantynumber = 1
-		if school_clothing = 2:
-			gm_school[49] = 1
-			gm_school_h[49] = 120
-			gm_school_b[49] = pcs_hips
-		elseif school_clothing = 3:
-			gm_school[25] = 1
-			gm_school_h[25] = 120
-			gm_school_b[25] = pcs_hips
-		elseif school_clothing = 4:
-			dolls_dress[40] = 1
-			dolls_dress_h[40] = 120
-			dolls_dress_b[40] = pcs_hips
-		elseif school_clothing = 5:
-			gm_school[37] = 1
-			gm_school_h[37] = 120
-			gm_school_b[37] = pcs_hips
-		elseif school_clothing = 6:
-			gm_school[4] = 1
-			gm_school_h[4] = 120
-			gm_school_b[4] = pcs_hips
-		elseif school_clothing = 7:
-			gm_school[17] = 1
-			gm_school_h[17] = 120
-			gm_school_b[17] = pcs_hips
-			danilovich_outfits[65] = 1
-			danilovich_outfits_h[65] = 100			
-			sportsclothingnumber = 65
-			danilovich_shoe[17] = 1
-			danilovich_shoe[21] = 0
-		end
-		killvar 'school_clothing'
-	end
-	if danilovich_shoe[17] = 1:
-		sportsshoenumber = 17
-	else
-		sportsshoenumber = 21
-	end
-	$sportspursetype = $currentpursetype
-	sportspursenumber = currentpursenumber
-	$sports_clothing_name = 'default sports outfit'
-
-	killvar 'swim_start'
-		
-!!	**********
-
-	gs 'daystart'
-	gs 'din_pav'
-	gs 'din_npc'
-	gs 'dinSex2'
-	gs 'dina'
-	gs 'din_van'
-	gs 'din_bad'
-	gs 'dinSex'
-	!! KEY! I merged 'dinBoroda' with 'clener' and removed the dynamics. This line was at the end of dinBoroda, so I moved it here just in case. Sicaa
-	rikudootvet = 1415
-	gs 'BanSexType'
-
-	gs 'outdoors', 'weather'
-
-	menoage = rand(40,50)
-	temprand = rand(0,10)
-	
-	if temprand = 0:
-		menoage += rand(0,5)
-	
-	elseif temprand < 4:
-		menoage += rand(3,10)
-	
-	elseif temprand < 9:
-		menoage += rand(5,12)
-	
-	else
-		menoage += rand(7,13)
-	
-	end
-
-!!Setting up period start and turning on auto tracking if not on hardcore difficulty
-	daylastperiod = daystart
-	temprand = rand(1,3)
-	if temprand = 1:
-		cycle = 1
-		EggRH = rand(1,149)
-		FocH = EggRH + 4*24
-		mesec = 0
-		unfertegg = 0
-		ferteggage = 0
-		Ovulate = 0
-		LutH = 0
-		daylastperiod -= FocH/24
-	elseif temprand = 2:
-		lastovulation = daystart
-		cycle = 2
-		unfertegg = 1
-		ferteggage = rand(0,44)
-		Ovulate = (rand(24,44) - ferteggage)
-		if Ovulate <= 0: Ovulate = 1
-		mesec = 0
-		EggRH = 0
-		FocH = 0
-		LutH = 0
-		daylastperiod -= 10+(ferteggage/24)
-	elseif temprand = 3:
-		cycle = 3
-		LutH = rand(0,300)
-		ferteggage = 36 + LutH
-		mesec = 0
-		EggRH = 0
-		FocH = 0
-		unfertegg = 0
-		Ovulate = 0
-		daylastperiod -= 10+(ferteggage/24)
-	end
-	
-	if daylastperiod + 4 > daystart:
-		lastmens = daylastperiod - 20
-	else
-		lastmens = daylastperiod+4
-	end
-
-	if difficulty = 4:
-		cyccustom = 0
-	else
-		cyccustom = 1
-	end
-	
-	pcs_horny = 0
-	killvar 'opPRE'
-	killvar 'tgs_skipinto'
-	gs 'stat'
-	showstat 0
-	showobjs 0
-	if $ARGS[1] = 'NT':
-		gt 'preNT'
-	elseif $ARGS[1] = 'TGS':
-		gt 'preTG', 'sleepPRE'
-	elseif $ARGS[1] = 'CSB':
-		gt 'preCSB', 'intro_0'
-	else
-		gt 'preALT', 'One'
-	end
-end
-
---- preCUST ---------------------------------
-

+ 0 - 493
locations/preNT.qsrc

@@ -1,493 +0,0 @@
-# preNT
-!!2021/04/01
-!!The TG Story Elements
-*clr & cla
-gs 'themes', 'indoors'
-
-if $ARGS[0] =  '':
-	*clr & cla
-	menu_off = 1
-	gs'stat'
-	'<center><b><h4><font color=#FF00CC><<"<<$pcs_firstname>> [<<$pcs_nickname>>] <<$pcs_lastname>>">></font></h4></b></center>'
-	*pl '<center><img src="<<FUNC(''$face_image'')>>"></center>'
-	'You close the cabinet in front of you, displaying a mirror as you prepare yourself to tell your mother that you are leaving for good.'
-	'You look at your new lease while thinking to yourself: <font color=#FF00CC>It is time for me to finally be able to live my own life. I can finally make my own decisions, choose my own path and I can finally bring guys home without having to hear...</font> You suddenly hear banging on the bathroom door with your mother shouting, "<<$pcs_firstname>> what on earth is taking you so long? We need to get going!" You take a deep breath then turn to walk out of the restroom.'
-
-	act 'Walk out of the bathroom':
-		*clr & cla
-		minut += 7
-		gs'stat'
-		'<center><b><font color=#00FF9C><<"Galina [Mother] <<$pcs_lastname>>">></font></b></center>'
-		'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_galina_1.jpg"></center>'
-		'You step out of the bathroom to a scorn from your mother. "You don''t even have your sweater on. You know how cold it is going to be today." Your mother grabs your sweater then quickly forces you into it while pulling you toward the door where you place your coat on and leave the house. Your mother walks you down the side walk while you ask her, "What is so important that I have to leave this early?"'
-		*nl
-		'Your mother responds, "What''s important is your future and I''m not going to have a daughter who sits at home all day doing god know what. We are getting you a job in the market with me. I need to keep a close eye on you or else you will get into trouble." You recoil in shock as you think to yourself, <font color=#FF00CC>I can''t stay with her anymore. I need to tell her now.</font>'
-
-		act 'Tell her that you are moving out':
-			*clr & cla
-			minut += 3
-			gs'stat'
-			'<center><b><font color=#00FF9C><<"Galina [Mother] <<$pcs_lastname>>">></font></b></center>'
-			'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_galina_2.jpg"></center>'
-			'You pull away from her then say, "<<$npc_nickname[''A29'']>>... I''m moving out." Your mother grabs your hand then begins pulling you forward while saying, "Stop playing around, I promised Diana that we would be there before seven and we are already running late." You pull away again. "I mean it this time. I have leased a new home and purchased train tickets." You mother crosses her arms and says, "You did what? How could you afford a new home? What kind of favors have you been performing behind my back?" You reply, "No favors. I have been working for aunt Diana and I have been saving up my earnings."'
-			*nl
-			'Your mother''s voice gets louder as she responds, "So aunt Diana has been working you behind my back and you spent your money on a new house instead of college? HAVE YOU LOST YOUR MIND!?" You recoil for a second before mustering your courage, "Maybe I don''t want to go to college. Maybe i just want to live my own life." Your mother pinches your ear as she says, "You ungrateful brat! Have I not done everything for you? I raised you in my home. I kept you fed. I protected you from the boys who would just take advantage of you. I even put up with your occasional attitude while showing you the right way to live your life."'
-
-			act 'Tell her how you truly feel':
-				*clr & cla
-				minut += 3
-				gs'stat'
-				'<center><b><h4><font color=#FF00CC><<"<<$pcs_firstname>> [<<$pcs_nickname>>] <<$pcs_lastname>>">></font></h4></b></center>'
-				*pl '<center><img src="<<FUNC(''$face_image'')>>"></center>'
-				'You quickly reply, "You''re smothering me! You won''t let me make my own decisions. You don''t let me make my own mistakes. You won''t let me live my own life. I need to be free of you. I want to live for myself. I want to go out and meet new people, instead of staying at home doing homework and chores. I want to go out and meet boys. Maybe get a boyfrie..." Your mother cuts you off, "Those boys will only use you. You are too gullible. You need to find a good boy in church. I would have introduced you to a nice boy named..." You cut her off, "You see? You always make the choices for me. I never have any say in the matter. This is why I need to leave."'
-				*nl
-				'Your mother replies, "You don''t realise how dangerous boys can be! They can rape and even kill you!" You quickly respond, "You''re right! I don''t know. How can I ever know anything about boys when you work so hard to keep me away from them? You have no idea what how hard it is to be the only girl without a date on Valentines day, to be the only girl who couldn''t go to the prom because her mother kept her home for "Her own safety"" You can feel tears streaming down your face as you continue screaming, "I CAN NEVER MAKE NEW FRIENDS! I CAN NEVER TAKE RISKS AND I CAN NEVER FALL IN LOVE! WHY CAN''T I FALL IN LOVE MOTHER!? WHY DO YOU HATE ME SO MUCH!? WHY DON''T YOU LEAVE ME ALONE!?" Your mother stares at you in shock as you both stare at each other in silence.'
-				'<center><b><font color=#00FF9C><<"Galina [Mother] <<$pcs_lastname>>">></font></b></center>'
-				'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_galina_2.jpg"></center>'
-
-				act 'Say goodbye':
-					*clr & cla
-					minut += 12
-					gs'stat'
-					'<center><b><h4><font color=#FF00CC><<"<<$pcs_firstname>> [<<$pcs_nickname>>] <<$pcs_lastname>>">></font></h4></b></center>'
-					*pl '<center><img src="<<FUNC(''$face_image'')>>"></center>'
-					'You take a few seconds to wipe your tears away before saying, "I''m leaving mother and for once in my life, I am going to be happy." You look toward your mother in blind hatred. "And you... can''t control me... anymore." You then turn around and walk back to your mother''s house to collect your things. You walk into your bedroom where your bags are laid out. You open one of them up to check if you have packed everything while you hear your mother arrive back home.'
-					*nl
-					'You peek out the doorway while feeling your heart pounding, not wanting to get into another argument, you try to check your things quietly while you mother calls someone on the phone. As soon as you finish your packing, you quietly walk toward the front door before hearing your mother leave the kitchen with the phone still in her hand.'
-					'<center><b><font color=#00FF9C><<"Galina [Mother] <<$pcs_lastname>>">></font></b></center>'
-					'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_galina_2.jpg"></center>'
-
-					act 'Turn to face her':
-						*clr & cla
-						minut += 2
-						gs'stat'
-						'<center><b><font color=#00FF9C><<"Galina [Mother] <<$pcs_lastname>>">></font></b></center>'
-						'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_galina_2.jpg"></center>'
-						'Your mother takes one look at you then says, "I''ll call you back." before hanging up the phone. She then walks up to you and says, "If you are really committed to this then go, but when the boys use you and break your heart then don''t say that I didn''t warn you." She then opens the door and holds it open for you. You begin walking out before you hear her say, "And if you get knocked up by someone you don''t even know then don''t bring any babies back here expecting me to take care of them. You have made your choice and I hope to god that you don''t ruin your life. May god watch over you." Not wanting to have another argument, you turn and walk away toward the train station.'
-
-						act 'Head to the train station':
-							*clr & cla
-							minut += 10
-							gs'stat'
-							'<center><img <<$set_imgh>> src="images/locations/pavlovsk/trainstation/vokzal.jpg"></center>'
-							'You arrive at the train station then walk toward your train, still thinking about the argument that you just had, wondering if you were justified in what you have said until you end up bumping into a man, causing you to drop your bags. The man leans forward to pick up your bags as he says, "Oh how clumsy of me. I should have payed better attention. I''m sorry about that. Here let me carry your bags for you." You give him a nod and he gives you a smile before lifting your bags. He then asks, "What is your name?" You lightly bite your lip, still feeling nervous around men.'
-							'<center><b><font color=#0060FF><<"?">></font></b></center>'
-							'<center><img <<$set_imgh>> src="images/shared/home/bedroom/dream/nightout/date/albert1.jpg"></center>'
-
-							act 'Tell him your name':
-								*clr & cla
-								minut += 3
-								gs'stat'
-								'<center><b><h4><font color=#FF00CC><<"<<$pcs_firstname>> [<<$pcs_nickname>>] <<$pcs_lastname>>">></font></h4></b></center>'
-								*pl '<center><img src="<<FUNC(''$face_image'')>>"></center>'
-								'You give him a smile as you say, "My name is <<$pcs_firstname>>. It is nice to meet you." Then man returns the smile as he replies, "The pleasure is all mine, but where are my manners? My name is Albert." You respond, "Well hello Albert, what brings you here?" Albert replies, "I came here to pick up my sister, she is taking a trip to the Pavlovsk to start her track career. She has been training months for this and I am always happy to support her when she needs." You nod then say, "That is so sweet of you. Are you waiting for her now?"'
-								*nl
-								'He replies, "Yes but I arrived very early, she won''t be here for another 30 minutes or so. Are you waiting for someone?" You shake your head, "No I''m just heading to my new home." Albert then asks, "Would you like a ride? My sister won''t be arriving for some time." You take a few seconds to think to yourself, <font color=#FF00CC>Should I go with him? He is handsome and sweet, but <<$npc_nickname[''A29'']>> did say that I was too trusting. Should I take a chance or play it safe?</font>'
-								'<center><b><font color=#0060FF><<"Albert Sokolov">></font></b></center>'
-								'<center><img <<$set_imgh>> src="images/shared/home/bedroom/dream/nightout/date/albert3.jpg"></center>'
-
-								act 'Accept Albert''s offer':gt 'preNT', 'Ride'
-
-								act 'Decline Albert''s offer':
-									*clr & cla
-									minut += 2
-									gs'stat'
-									'<center><b><font color=#0060FF><<"Albert Sokolov">></font></b></center>'
-									'<center><img <<$set_imgh>> src="images/shared/home/bedroom/dream/nightout/date/albert1.jpg"></center>'
-									'Not wanting to take a chance of being abused or kidnapped, you calmly say, "That is very sweet of you to offer but I''d prefer taking the train." Albert understandingly nods his head before responding, "I understand, riding on a train can be relaxing sometimes." Albert then motions you to follow him as he says, "We should get you to your train before you end up missing it." You give him an approving nod before following him to the train. Albert places your bags on the ground next to the train then places his hands in his pockets as he says, "I hope that you have everything set from here."'
-									*nl
-									'You nod as you reply, "I do, thank you very much Albert. I hope that everything works out for your sister." Albert replies, "Thank you <<$pcs_firstname>> and I hope that everything goes well with your new place." Albert then bows his head as he turns around then walks away. You pick up your bags then look around for an isolated seat, hoping not to be disturbed.'
-
-									act 'Ride the train':gt 'preNT', 'Train'
-								end
-							end
-
-							act 'Remain silent':
-								*clr & cla
-								minut += 2
-								gs'stat'
-								'<center><b><font color=#0060FF><<"?">></font></b></center>'
-								'<center><img <<$set_imgh>> src="images/shared/home/bedroom/dream/nightout/date/albert2.jpg"></center>'
-								'Still feeling shy around men, you remain silent, not knowing what to say until he says, "It''s alright, you don''t need to tell me. I am a stranger after all." He then motions you to follow him as he says, "Let''s get you to your train. I wouldn''t want you to be late." You give him an approving nod before following him to the train. The man places your bags on the ground next to the train then places his hands in his pockets as he says, "I hope that you have everything set from here." You nod as you reply, "I do, thank you mister." The man bows his head as he turns around then walks away. You pick up your bags then look around for an isolated seat, hoping not to be disturbed.'
-
-								act 'Remain silent':gt 'preNT', 'Train'
-							end
-						end
-					end
-				end
-			end
-		end
-	end
-end
-
-if $ARGS[0] =  'Ride':
-	*clr & cla
-	minut += 2
-	gs'stat'
-	'<center><b><font color=#0060FF><<"Albert Sokolov">></font></b></center>'
-	'<center><img <<$set_imgh>> src="images/shared/home/bedroom/dream/nightout/date/albert3.jpg"></center>'
-	'<font color=#FF00CC>I can''t be shy my whole life. I need to take some chances. I need to prove my mother wrong.</font> You confidently nod as you say, "That would be great. Thank you." Albert returns the nod as he responds, "It''s no trouble at all." He then motions you to follow him before leading you to his car, where he packs your bags into the trunk and opens the door for you before sitting down and firing up the engine.'
-
-	act 'Sit back and relax':
-		*clr & cla
-		minut -= 2
-		gs'stat'
-		'<center><b><h4><font color=#FF00CC><<"<<$pcs_firstname>> [<<$pcs_nickname>>] <<$pcs_lastname>>">></font></h4></b></center>'
-		*pl '<center><img src="<<FUNC(''$face_image'')>>"></center>'
-		'You rest your head on the headrest while looking out the window. Albert begins driving as you relax. You both continue driving until the car suddenly hits a pothole causing you to bounce up, slamming your knee on the glove compartment. Albert slows down then says, "Where did that thing come from? I hope that didn''t shake you up." he gives you a quick smile before turning back to the road. You start leaning back when you feel something resting on your leg. You look down to see the glove compartment open with something on top of a few letters.'
-		'<center><img <<$set_imgh>> src="images/shared/home/bedroom/dream/nightout/date/car.jpg"></center>'
-
-		act 'Take a closer look':
-			*clr & cla
-			minut -= 2
-			gs'stat'
-			'<center><img <<$set_imgh>> src="images/system/1_openings/5_nit/1.jpg"></center>'
-			'You immediately recognize it as a firearm. You suddenly feel your heart sink as your thoughts race. <font color=#FF00CC>OH NO! Mother was right. I was too trusting. He is going to kidnap me isn''t he? What do I do? Do I take the gun? Is the safety on? I don''t know if I can even shoot it. Maybe I''m overreacting.</font> You carefully watch Albert while shaking until you see him reach toward his back and scratch his side, lifting his shirt just high enough for you to see something shiny. You look closer at it and realize that it is a police badge. You take a huge sigh of relief as you carefully close the glove compartment. You continue relaxing until you catch Albert, in the corner of your eye, staring at your legs.'
-			*nl
-			'You watch him at the corner of your vision while he continues to stare at your legs while you pretend not to notice. After a minute you notice him begin firmly rubbing on his crotch. You start feeling a little hot, not entirely sure why. <font color=#FF00CC>Why is it so hot all of a sudden? Maybe it is the way he is looking at me. He must really want me. He keeps rubbing that... Bulge. Maybe I should touch it for him. I bet his dick is big if his bulge is that big, but what if he doesn''t want it? That would be so embarrassing, but if he does want it then this is my chance to finally be with a real man, but am I ready?</font>'
-
-			gs 'willpower', 'hj', 'self'
-			if will_cost <= pcs_willpwr:
-				act 'Reach out for his crotch (<<will_cost>> Willpower)':
-					*clr & cla
-					gs 'willpower', 'pay', 'self'
-					minut -= 2
-					gs'stat'
-					'<center><img <<$set_imgh>> src="images/system/1_openings/5_nit/hj1.jpg"></center>'
-					'You can feel your heart pounding as you slowly reach out then begin lightly rubbing Albert''s crotch through his pants. To your surprise, he doesn''t seem to react, so you continue stroking it until you find the zipper of his pants then reach inside, feeling his really warm penis tensing up like a tree stump. You pull it out of his pants then begin firmly stroking it as Albert starts lightly moaning. You can feel your body heating up and your cheeks growing red as you think of how far you have gone. You continue stroking his dick until you feel his hand on the back of your head.'
-					*nl
-					'You look up at Albert to see a lustful look on his face. He moves his lips close to yours before sharing a passionate kiss for a few seconds until he pauses then turns around to see if any other cars are around before you feel his hand lightly pulling you down to his rock hard penis.'
-					'<center><video autoplay loop src="images/system/1_openings/5_nit/kiss.mp4"></video></center>'
-					gs 'arousal', 'hj', 5, 'dom'
-					gs 'stat'
-
-					gs 'willpower', 'bj', 'resist'
-					if will_cost <= pcs_willpwr:
-						act 'Continue jerking him (<<will_cost>> Willpower)':
-							*clr & cla
-							gs 'willpower', 'pay', 'resist'
-							guy += 1
-							minut += 4
-							gs'stat'
-							'<center><video autoplay loop src="images/system/1_openings/5_nit/hj2.mp4"></video></center>'
-							'Despite Albert''s intentions, you continue stroking his penis, feeling it occasionally throb in your hand. Albert lowers his hand from your head realizing that you aren''t going to suck his dick. Something about the way he just gave up to you makes you feel a sort of exhilarated rush while you think to yourself, <font color=#FF00CC>He just let go of me. He let me decide what to do. Mother always told me that men are all controlling pigs, but I feel in control here. His dick is mine to use as I see fit. His moans are mine to control. Ohh mother, how wrong you were about everything. This is my new life now. My time to choose who I can be with and what i can do. This man is at my mercy. I control his pleasure and I can choo...</font>'
-							gs 'arousal', 'hj', 5, 'dom'
-							gs 'stat'
-
-							act 'Continue':
-								*clr & cla
-								minut += 4
-								gs'stat'
-								'<center><video autoplay loop src="images/system/1_openings/5_nit/hj3.mp4"></video></center>'
-								'You suddenly see Alberts head jerk back as his cock begins throbbing in your hands. You feel a little nervous while you think to yourself, <font color=#FF00CC>What is going on? Is he in pain? Did i do something wrong? What is this warm liquid leaking out of his penis?</font> You slowly bring your hand to your face then smell the liquid and almost gag at the smell, as you quickly grab a nearby tissue and wipe some of the cum off of your hand, leaving your hand feeling sticky. You turn to Albert and see a satisfied smile on his face as he strokes your cheek then continues driving.'
-								gs 'cum_call', 'hands', 'Albert'
-								gs 'arousal', 'hj', 5, 'dom'
-								gs 'stat'
-								gs 'arousal', 'end'
-
-								act 'Lay back and relax':
-									cla
-									*clr
-									minut += 2
-									gs'stat'
-									'<center><img <<$set_imgh>> src="images/shared/home/bedroom/dream/nightout/date/car.jpg"></center>'
-									'You lay back feeling very confident with yourself and after a few minutes of silence, the car stops and you realize that you have arrived at your building. Albert turns to your with a smile and says, "Here we are. I hope that you enjoyed the ride as much as I did." You can''t help but giggle a bit before replying, "I had a wonderful time. Thank you Albert." Albert chuckles before saying, "Anytime <<$pcs_firstname>>."'
-									*nl
-									'He then steps out of the car then heads to the trunk while you get out and begin stretching your legs. Albert brings out your bags then places them next to you before placing his hand on your hip then giving you a kiss on the cheek, followed by a wink. Albert returns to his car as you wave goodbye then turn to your new home.'
-									'<center><b><font color=#0060FF><<"Albert Sokolov">></font></b></center>'
-									'<center><img <<$set_imgh>> src="images/shared/home/bedroom/dream/nightout/date/albert3.jpg"></center>'
-
-									act 'Walk toward your new home':
-										*clr & cla
-										minut += 4
-										if sound = 0:
-											if month >=11 and month <= 12 or month >=1 and month <=3:
-												if hour >= 8 and hour <= 23: PLAY 'sound/street2.mp3',30 & PLAY 'sound/street7.mp3',30 & PLAY 'sound/zima.mp3',30
-												if hour >= 0 and hour <= 7: PLAY 'sound/street_night.mp3',30 & PLAY 'sound/zima.mp3',30
-											else
-												if hour >= 8 and hour <= 23: PLAY 'sound/street2.mp3',30 & PLAY 'sound/street7.mp3',30 & PLAY 'sound/street_leto.mp3',30
-												if hour >= 0 and hour <= 7: PLAY 'sound/street_night_leto.mp3' & PLAY 'sound/street_night.mp3',30
-											end
-										end
-										gs'stat'
-										if month >= 11 or month <= 3:
-											if hour >= 8 and hour <= 21:
-												'<center><img <<$set_imgh>> src="images/locations/city/residential/streetw.jpg"></center>'
-											else
-												'<center><img <<$set_imgh>> src="images/locations/city/residential/streetwn.jpg"></center>'
-											end
-										else
-											if hour >= 8 and hour <= 21:
-												'<center><img <<$set_imgh>> src="images/locations/city/residential/street.jpg"></center>'
-											else
-												'<center><img <<$set_imgh>> src="images/locations/city/residential/street_night.jpg"></center>'
-											end
-										end
-										'You begin heading in the direction of your new home when you notice some gopniks harassing a woman. One of the gopniks is whistling at her while the other is lifting up her skirt. You try your best to ignore them as you continue toward you apartment when you suddenly trip over something. You reach down and pick it up realizing that it is a news paper. You take a quick moment to open it up then look through the job listings.'
-
-										act 'Look at the job listings':gt 'preNT', 'Listings'
-									end
-								end
-							end
-						end
-					else
-						act 'Continue jerking him (<font color="red"><<will_cost>> Willpower</font>)': '<br><font color="red">You don''t have enough willpower to use this action.</font>'
-					end
-					act 'Suck his dick':
-						*clr & cla
-						minut -= 2
-						gs'stat'
-						'<center><img <<$set_imgh>> src="images/system/1_openings/5_nit/bj1.jpg"></center>'
-						'Realizing what he wants, you lower your head to his penis then light kiss the tip before looking up at him, as he gives you an approving nod, signalling you to continue. You wrap your lips around the tip then give it a light suck before rubbing it with your tongue. You enjoy the warmth of it in your mouth while you slide it in deeper. You begin thoroughly sucking his cock while he takes a quick look around to see if anyone is watching before he continues driving with his dick in your mouth. You can feel your underwear growing wet, causing you to think to yourself,'
-						*nl
-						'<font color=#FF00CC>Why am I so wet? Did I pee myself? Am I really doing this? Is this really happening? I''m sucking this man''s dick and I don''t even know him, but I feel so hot. I want more. I want him to put his dick inside of me. I want him so bad. What is wrong with me? i just met him...</font>'
-						'<center><video autoplay loop src="images/system/1_openings/5_nit/bj2.mp4"></video></center>'
-						gs 'arousal', 'bj', 5, 'sub'
-						gs 'stat'
-
-						act 'Continue':
-							*clr & cla
-							guy += 1
-							minut -= 2
-							gs'stat'
-							'<center><video autoplay loop src="images/characters/pavlovsk/school/boy/fedor/fedorev2/home/bedroom/sex/bj2.mp4"></video></center>'
-							'You suddenly feel his penis throbbing in your mouth, filling it with a warm liquid. <font color=#FF00CC>What is going on? what is this liquid? Did he pee or something? Should I spit it out? No I will get it all over his floor. I should just swallow it quickly.</font> You swallow the liquid and suddenly feel the sting as it goes down your throat. You try not to gag as you look up at Albert and see a very satisfied smile on his face as he lightly strokes your cheek. You slowly sit back in your seat embarrassed at what you just did and not knowing what to say to him.'
-							'<center><b><font color=#0060FF><<"Albert Sokolov">></font></b></center>'
-							'<center><img <<$set_imgh>> src="images/shared/home/bedroom/dream/nightout/date/albert3.jpg"></center>'
-							gs 'cum_call', 'mouth', 'Albert'
-							gs 'arousal', 'bj', 5, 'sub'
-							gs 'stat'
-							gs 'arousal', 'end'
-
-							act 'Continue riding in silence':
-								*clr & cla
-								minut += 4
-								gs'stat'
-								'<center><img <<$set_imgh>> src="images/shared/home/bedroom/dream/nightout/date/car.jpg"></center>'
-								'You lay back trying to relax while still feeling the sting of his cum in your mouth. After a few minutes of silence, the car stops and you realize that you have arrived at your building. Albert turns to your with a smile and says, "Here we are. I hope that you enjoyed the ride as much as I did." You can''t help but giggle a bit before replying, "I had a wonderful time. Thank you Albert." Albert chuckles before saying, "Anytime <<$pcs_firstname>>."'
-								*nl
-								'He then steps out of the car then heads to the trunk while you get out and begin stretching your legs. Albert brings out your bags then places them next to you before placing his hand on your hip then giving you a kiss on the cheek, followed by a wink. Albert returns to his car as you wave goodbye then turn to your new home."'
-								'<center><b><font color=#0060FF><<"Albert Sokolov">></font></b></center>'
-								'<center><img <<$set_imgh>> src="images/shared/home/bedroom/dream/nightout/date/albert3.jpg"></center>'
-
-								act 'Walk toward your new home':
-									*clr & cla
-									minut += 4
-									if sound = 0:
-										if month >=11 and month <= 12 or month >=1 and month <=3:
-											if hour >= 8 and hour <= 23: PLAY 'sound/street2.mp3',30 & PLAY 'sound/street7.mp3',30 & PLAY 'sound/zima.mp3',30
-											if hour >= 0 and hour <= 7: PLAY 'sound/street_night.mp3',30 & PLAY 'sound/zima.mp3',30
-										else
-											if hour >= 8 and hour <= 23: PLAY 'sound/street2.mp3',30 & PLAY 'sound/street7.mp3',30 & PLAY 'sound/street_leto.mp3',30
-											if hour >= 0 and hour <= 7: PLAY 'sound/street_night_leto.mp3' & PLAY 'sound/street_night.mp3',30
-										end
-									end
-									gs'stat'
-									if month >= 11 or month <= 3:
-										if hour >= 8 and hour <= 21:
-											'<center><img <<$set_imgh>> src="images/locations/city/residential/streetw.jpg"></center>'
-										else
-											'<center><img <<$set_imgh>> src="images/locations/city/residential/streetwn.jpg"></center>'
-										end
-									else
-										if hour >= 8 and hour <= 21:
-											'<center><img <<$set_imgh>> src="images/locations/city/residential/street.jpg"></center>'
-										else
-											'<center><img <<$set_imgh>> src="images/locations/city/residential/street_night.jpg"></center>'
-										end
-									end
-									'You begin heading in the direction of your new home when you notice some gopniks harassing a woman. One of the gopniks is whistling at her while the other is lifting up her skirt. You try your best to ignore them as you continue toward you apartment when you suddenly trip over something. You reach down and pick it up realizing that it is a news paper. You take a quick moment to open it up then look through the job listings.'
-
-									act 'Look at the job listings':gt 'preNT', 'Listings'
-								end
-							end
-						end
-					end
-				end
-			else
-				act 'Reach out for his crotch (<font color="red"><<will_cost>> Willpower</font>)': '<br><font color="red">You don''t have enough willpower to use this action.</font>'
-			end
-
-			act 'Pretend not to notice it':
-				*clr & cla
-				minut += 8
-				gs'stat'
-				'<center><img <<$set_imgh>> src="images/shared/home/bedroom/dream/nightout/date/car.jpg"></center>'
-				'Not wanting to take a chance of offending him, you turn away then look out of the window while thinking to yourself, <font color=#FF00CC>So my new life is starting. My chance to try new things, but yet I don''t feel too confident. I want to be more daring, but I just hesitate too much. Will I ever be able to break out of my shell, or will I grow up to be just like my mother planned for me to be? Boring and normal.</font>'
-
-				act 'Continue':
-					*clr & cla
-					minut += 2
-					gs'stat'
-					'<center><b><h4><font color=#FF00CC><<"<<$pcs_firstname>> [<<$pcs_nickname>>] <<$pcs_lastname>>">></font></h4></b></center>'
-					*pl '<center><img <<$set_imgh>> src="<<FUNC(''$face_image'')>>"></center>'
-					'You notice your new building in front of you as the car stops and Albert says, "Wakey wakey, We''re here." He then steps out of the car and heads to the trunk while you get out of the car and begin stretching your legs. Albert places your bags down next to you then says, "I hope everything works for you." You reply, "Thank you for everything Albert and I hope everything works out with your sister too." Albert gives you an approving nob as he walks back to his car and you turn toward your new home.'
-					'<center><img <<$set_imgh>> src="images/shared/home/bedroom/dream/nightout/date/car.jpg"></center>'
-
-					act 'Walk toward your new home':
-						*clr & cla
-						minut += 4
-						if sound = 0:
-							if month >=11 and month <= 12 or month >=1 and month <=3:
-								if hour >= 8 and hour <= 23: PLAY 'sound/street2.mp3',30 & PLAY 'sound/street7.mp3',30 & PLAY 'sound/zima.mp3',30
-								if hour >= 0 and hour <= 7: PLAY 'sound/street_night.mp3',30 & PLAY 'sound/zima.mp3',30
-							else
-								if hour >= 8 and hour <= 23: PLAY 'sound/street2.mp3',30 & PLAY 'sound/street7.mp3',30 & PLAY 'sound/street_leto.mp3',30
-								if hour >= 0 and hour <= 7: PLAY 'sound/street_night_leto.mp3' & PLAY 'sound/street_night.mp3',30
-							end
-						end
-						gs'stat'
-						if month >= 11 or month <= 3:
-							if hour >= 8 and hour <= 21:
-								'<center><img <<$set_imgh>> src="images/locations/city/residential/streetw.jpg"></center>'
-							else
-								'<center><img <<$set_imgh>> src="images/locations/city/residential/streetwn.jpg"></center>'
-							end
-						else
-							if hour >= 8 and hour <= 21:
-								'<center><img <<$set_imgh>> src="images/locations/city/residential/street.jpg"></center>'
-							else
-								'<center><img <<$set_imgh>> src="images/locations/city/residential/street_night.jpg"></center>'
-							end
-						end
-						'You begin heading in the direction of your new home when you notice some gopniks harassing a woman. One of the gopniks is whistling at her while the other is lifting up her skirt. You try your best to ignore them as you continue toward you apartment when you suddenly trip over something. You reach down and pick it up realizing that it is a news paper. You take a quick moment to open it up then look through the job listings.'
-
-						act 'Look at the job listings':gt 'preNT', 'Listings'
-					end
-				end
-			end
-		end
-	end
-end
-
-if $ARGS[0] =  'Listings':
-	*clr & cla
-	minut += 2
-	gs'stat'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/5_nit/2.jpg"></center>'
-	'Clothing Saleswoman at the marketplace (Residential Area).'
-	'Waitress at the Roadhouse (Residential Area).'
-	'Office Secretary at Titran-Express (City Center).'
-	'Salon Masseuse at Beauty Bar in the Galeria Mall (City Center).'
-	'Store Clerk at Pussy Cats in the Galeria Mall (City Center).'
-	'Fashion Model at Aphrodite Photography (City Center).'
-	'Mercy Clinic is looking for volunteers to help with elderly patients (City Industrial Region).'
-	'Stripper in the Red Light District (City Industrial Region).'
-
-	act 'Continue toward your apartment':
-		*clr & cla
-		music_loop = 0
-		close all
-		minut += 5
-		gs'stat'
-		'<center><b><font color="maroon">Corridor</font></b></center>'
-		'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/home/korr.jpg"></center>'
-		'You begin heading to your apartment before opening the door to your new home. After entering your home, you hang up your jacket then place your bags down before walking up to the window and opening it, letting in the fresh air while taking a few moments to think to yourself: <font color=#FF00CC>So this is my new life. A life where I can make MY OWN decisions on how to live it. I can be whatever I want to be. I can be a waitress, a model, a secretary or even a stripper if I wanted to but... I don''t think that I have the courage to work a job like that, maybe I will feel more confident about that in the months to come.</font>'
-		*nl
-		'<font color=#FF00CC>Anyway I have a new city to explore and enough money for another two months of rent. I can look for a job or maybe stop by the mall for some new clothes... Although I have heard of a rather risque clothing shop in the city center, but there is no way that I would have enough confidence to wear such clothes.</font> You quickly shake your head before taking a deep breath, ready to start your new life.'
-		'<center><b><h4><font color=#FF00CC><<"<<$pcs_firstname>> [<<$pcs_nickname>>] <<$pcs_lastname>>">></font></h4></b></center>'
-		*pl '<center><img src="<<FUNC(''$face_image'')>>"></center>'
-
-		act 'Start your new life':
-			cla
-			showstat 1
-			showobjs 1
-			gs 'obj_din', 'old'
-			gt 'korr'
-		end
-	end
-end
-
-if $ARGS[0] =  'Train':
-	*clr & cla
-	gs'stat'
-	'<center><img <<$set_imgh>> src="images/locations/city/shared/metro/metro.jpg"></center>'
-	'You sit down in one of the corner seats then suddenly feel something pressed against your bottom. You quickly reach down then pull out a news paper. You must have sat on it. You drop it on the chair next to you then begin looking out of the window while thinking to yourself, <font color=#FF00CC>I''m actually doing this. This is actually happening. I am finally going to live on my own. I wonder what life would have been like if my papa never passed away. He was always out in military bases training and honing his skills. His letters always brought me comfort, just knowing that he was thinking of me. Would he be proud of me now? I hope so. I know that he only enlisted to keep us safe and fed.</font>'
-	*nl
-	'<font color=#FF00CC>I wonder what life would have been like if he were still around. Would <<$npc_nickname[''A29'']>> be so controlling or would she release the reigns and give me space? I can''t think about this now. I need to focus on my new life. That is all that matters now.</font> You turn to the news paper then unfold it, checking the latest job listings.'
-	'<center><b><h4><font color=#FF00CC><<"<<$pcs_firstname>> [<<$pcs_nickname>>] <<$pcs_lastname>>">></font></h4></b></center>'
-	*pl '<center><img src="<<FUNC(''$face_image'')>>"></center>'
-
-	act 'Look at the job listings':
-		*clr & cla
-		minut += 2
-		gs'stat'
-		'<center><img <<$set_imgh>> src="images/system/1_openings/5_nit/2.jpg"></center>'
-		'Clothing Saleswoman at the marketplace (Residential Area).'
-		'Waitress at the Roadhouse (Residential Area).'
-		'Office Secretary at Titran-Express (City Center).'
-		'Salon Masseuse at Beauty Bar in the Galeria Mall (City Center).'
-		'Store Clerk at Pussy Cats in the Galeria Mall (City Center).'
-		'Fashion Model at Aphrodite Photography (City Center).'
-		'Mercy Clinic is looking for volunteers to help with elderly patients (City Industrial Region).'
-		'Stripper in the Red Light District (City Industrial Region).'
-
-		act 'Finish reading':
-			*clr & cla
-			minut += 2
-			gs'stat'
-			'<center><img <<$set_imgh>> src="images/locations/city/shared/metro/metro.jpg"></center>'
-			'You lower the paper then lay back as you roll it back up and place it back on the seat next to you. The train reaches the next stop and you recognize it as your stop. You reach down, picking up your bags then stand next to the door when it suddenly opens, releasing a gust of wind on your face, which you find somewhat comforting. You then walk out of the train station.'
-
-			act 'Head toward your new apartment building':
-				*clr & cla
-				minut += 2
-				if sound = 0:
-					if month >=11 and month <= 12 or month >=1 and month <=3:
-						if hour >= 8 and hour <= 23: PLAY 'sound/street2.mp3',30 & PLAY 'sound/street7.mp3',30 & PLAY 'sound/zima.mp3',30
-						if hour >= 0 and hour <= 7: PLAY 'sound/street_night.mp3',30 & PLAY 'sound/zima.mp3',30
-					else
-						if hour >= 8 and hour <= 23: PLAY 'sound/street2.mp3',30 & PLAY 'sound/street7.mp3',30 & PLAY 'sound/street_leto.mp3',30
-						if hour >= 0 and hour <= 7: PLAY 'sound/street_night_leto.mp3' & PLAY 'sound/street_night.mp3',30
-					end
-				end
-				gs'stat'
-				if month >= 11 or month <= 3:
-					if hour >= 8 and hour <= 21:
-						'<center><img <<$set_imgh>> src="images/locations/city/residential/streetw.jpg"></center>'
-					else
-						'<center><img <<$set_imgh>> src="images/locations/city/residential/streetwn.jpg"></center>'
-					end
-				else
-					if hour >= 8 and hour <= 21:
-						'<center><img <<$set_imgh>> src="images/locations/city/residential/street.jpg"></center>'
-					else
-						'<center><img <<$set_imgh>> src="images/locations/city/residential/street_night.jpg"></center>'
-					end
-				end
-				'You begin heading in the direction of your new home when you notice some gopniks harassing a woman. One of the gopniks is whistling at her while the other is lifting up her skirt. You try your best to ignore them as you continue toward you apartment.'
-
-				act 'Continue toward your apartment':
-					*clr & cla
-					music_loop = 0
-					close all
-					minut += 5
-					gs'stat'
-					'<center><b><font color="maroon">Corridor</font></b></center>'
-					'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/home/korr.jpg"></center>'
-					'You approach your apartment then begin opening the door to your new home. After entering your home, you hang up your jacket then place your bags down before walking up to the window and opening it, letting in the fresh air while taking a few moments to think to yourself: <font color=#FF00CC>So this is my new life. A life where I can make MY OWN decisions on how to live it. I can be whatever I want to be. I can be a waitress, a model, a secretary or even a stripper if I wanted to but... I don''t think that I have the courage to work a job like that, maybe I will feel more confident about that in the months to come. Anyway I have a new city to explore and enough money for another two months of rent.</font>'
-					*nl
-					'<font color=#FF00CC>I can look for a job or maybe stop by the mall for some new clothes... Although I have heard of a rather risque clothing shop in the city center, but there is no way that I would have enough confidence to wear such clothes.</font> You quickly shake your head before taking a deep breath, ready to start your new life.'
-					'<center><b><h4><font color=#FF00CC><<"<<$pcs_firstname>> [<<$pcs_nickname>>] <<$pcs_lastname>>">></font></h4></b></center>'
-					*pl '<center><img src="<<FUNC(''$face_image'')>>"></center>'
-
-					act 'Start your new life':
-						cla
-						showstat 1
-						showobjs 1
-						gs 'obj_din', 'old'
-						cla
-						*clr
-						'<center><img <<$set_imgh>> src="images/system/1_openings/5_nit/start_nit.jpg"></center>'
-						'Welcome to the New in Town start! You are finally free of your mother and ready to face all the freedoms and challenges that entails. Your options are nearly unlimited and now it''s time to go out and discover them all.'
-						act 'Begin': gt 'korr'
-					end
-				end
-			end
-		end
-	end
-end
-
-
---- preNT ---------------------------------
-

+ 0 - 1837
locations/preSYS.qsrc

@@ -1,1837 +0,0 @@
-# preSYS
-!!2021/04/01
-!!Background Options
-
-gs 'themes', 'indoors'
-
-!!--------------------------inner thought stuff--------------------------------
-    $OpenInnerThought = '<i><font color=''magenta''>'
-    $CloseInnerThought = '</font></i>'
-
-!!******************** TG Start Background Options ******************************
-if $ARGS[0] = 'TGStart':
-!!	Nothing here for now
-	ml_update_1 = 1
-	gs 'npcstatic1'
-	gs 'npcstatic2'
-	gs 'npcstatic3'
-	gs 'npcstatic4'
-	gs 'npcstatic5'
-	$pcs_dna = func('dna','create')
-
-	home_owned[1] = 1
-	gs 'set_home', 1
-	ArendHouseSL = 52
-
-	if MagikDostup = 1:
-		gt 'preCUST', 'NTStart'
-	elseif tgs_skipinto = 1:
-		gt 'preCUST', 'TGStart'
-	else
-		gt 'preTG', 'roomPRE'
-	end
-end
-
-if $ARGS[0] = 'CSBStart':
-	*clr & cla
-
-	mid($start_type,1,2) = 'sg'
-	ml_update_1 = 1
-	!! NPC Data and Relations
-	gs 'npcstatic1'
-	gs 'npcstatic2'
-	gs 'npcstatic3'
-	gs 'npcstatic4'
-	gs 'npcstatic5'
-
-	$pcs_dna = func('dna','generate',$npc_dna['A29'],$npc_dna['A35'])
-
-	!! Set all schoolkids to 30 rel except for outcasts
-	gs 'npc_relationship', 'defaultfriendship'
-
-	!! Set defaults for family and friends
-	gs 'npc_relationship', 'default_family_friends', 'cursedschoolboy'
-
-	!! Sveta was an outcast (good girl start)
-	gs 'preSYS', 'outcast'
-	gs 'npc_relationship', 'socialgroup_setting', -5, -5, 0, -20, 0, 0
-
-	npc_rel['A25'] -= 5
-
-	home_owned[2] = 1
-	gs 'set_home', 2
-
-	if player_avatar = 0:
-		pcs_eyesize = 3
-		pcs_lip = 2
-		pcs_lashes = 1
-		pcs_haircol = 3
-		pcs_eyecol = 3
-		pcs_hairlng = 300
-	end
-
-	if birthmonth = 0: birthmonth = 4
-	if birthday = 0: birthday = 1
-
-	birthyear = 1999
-	yearlefttemp = 1
-
-	!!Looks
-	pcs_hgt = 170
-	salo = 80
-	genbsize = 17
-	pcs_pubes = 30
-	pcs_leghair = 12
-	pcs_makeup = 1
-	pcs_skin = 40
-	dick = 0
-
-	!!Basic
-	pcs_energy = 60
-	pcs_hydra = 60
-	pcs_sleep = 70
-
-	!!Attributes
-	pcs_inhib = 10
-	pcs_stren = 30
-	strenbuf = 10
-	pcs_agil = 30
-	agilbuf = 10
-	pcs_vital = 30
-	vitalbuf = 10
-	pcs_intel = 30
-	pcs_react = 30
-	pcs_sprt = 20
-	pcs_chrsm = 35
-	pcs_prcptn = 40
-
-	!!Skills
-	pcs_def = 20
-	pcs_run = 20
-	pcs_gaming = 20
-	pcs_humint = 20
-	pcs_observ = 20
-
-	!!Setting the shcoll classes such that grades can be assigned
-	gs 'grades', 'createclass', 'school', 'math', 3, 2, 'yes', 'yes', 0, 0
-	gs 'grades', 'createclass', 'school', 'rus', 3, 2, 'yes', 'yes', 0, 0
-	gs 'grades', 'createclass', 'school', 'lit', 2, 2, 'yes', 'yes', 0, 0
-	gs 'grades', 'createclass', 'school', 'art', 2, 2, 'yes', 'no', 0, 0
-	gs 'grades', 'createclass', 'school', 'bio', 2, 2, 'yes', 'yes', 0, 0
-	gs 'grades', 'createclass', 'school', 'pe', 3, 1, 'yes', 'no', 0, 0
-	gs 'grades', 'createclass', 'school', 'eng', 2, 2, 'yes', 'yes', 0, 0
-	gs 'grades', 'createclass', 'school', 'geo', 2, 2, 'yes', 'yes', 0, 0
-	gs 'grades', 'createclass', 'school', 'sci', 2, 2, 'yes', 'yes', 0, 0
-	gs 'grades', 'createclass', 'school', 'shop', 2, 2, 'yes', 'no', 0, 0
-	gs 'grades', 'createclass', 'school', 'comp', 3, 2, 'yes', 'yes', 0, 0
-	gs 'grades', 'createclass', 'school', 'mus', 2, 2, 'yes', 'no', 0, 0
-	gs 'grades', 'createclass', 'school', 'his', 2, 2, 'yes', 'yes', 0, 0
-
-	!!Grades
-	gs 'grades', 'grade_award', 'school', 'math', 55
-	gs 'grades', 'grade_award', 'school', 'rus', 25
-	gs 'grades', 'grade_award', 'school', 'lit', 55
-	gs 'grades', 'grade_award', 'school', 'art', 55
-	gs 'grades', 'grade_award', 'school', 'bio', 55
-	gs 'grades', 'grade_award', 'school', 'pe', 55
-	gs 'grades', 'grade_award', 'school', 'eng', 25
-	gs 'grades', 'grade_award', 'school', 'geo', 55
-	gs 'grades', 'grade_award', 'school', 'sci', 55
-	gs 'grades', 'grade_award', 'school', 'shop', 55
-	gs 'grades', 'grade_award', 'school', 'comp', 55
-	gs 'grades', 'grade_award', 'school', 'mus', 55
-	gs 'grades', 'grade_award', 'school', 'his', 55
-
-	!!Money, School, ...
-	money = 2000
-	prezikProver = 3
-	brothersawpirsF = 0
-
-	'<center><img <<$set_imgh>> src="images/system/1_openings/4_csb/16.jpg"></center>'
-	'Your name is Peter Ivanov. You''ve got blond hair and blue eyes. Your parents died shortly after you were born and your great uncle Ivan took you in. He works at a construction company out of one of the suburbs of St. Petersburg. He''s a man''s man and has never been very close to you, choosing to let you make your own way as long as it does not embarrass him publicly. You''ve grown to be quite independent, but lack any real defining qualities.'
-
-	!date_toggle = args[1]
-	if birthday < 10 and birthmonth < 10:
-		$startdob = 'Your birthday: <B>0<<birthmonth>>/0<<birthday>>/<<birthyear>></B> (MM/DD/YYYY)'
-	elseif birthday < 10 and birthmonth >= 10:
-		$startdob = 'Your birthday: <B><<birthmonth>>/0<<birthday>>/<<birthyear>></B> (MM/DD/YYYY)'
-	elseif birthday >= 10 and birthmonth < 10:
-		$startdob = 'Your birthday: <B>0<<birthmonth>>/<<birthday>>/<<birthyear>></B> (MM/DD/YYYY)'
-	elseif birthday >= 10 and birthmonth >= 10:
-		$startdob = 'Your birthday: <B><<birthmonth>>/<<birthday>>/<<birthyear>></B> (MM/DD/YYYY)'
-	end
-
-	if player_avatar = 0:
-		*nl
-		'<a href="exec:gt ''begin'', ''birthday''"><<$startdob>></a>.'
-	else
-		*nl
-		'<<$startdob>>'
-	end
-
-	act 'Continue':
-		*clr & cla
-		'<center><img <<$set_imgh>> src="images/system/1_openings/4_csb/16.jpg"></center>'
-		*nl
-		'You have two options when it comes to beginning your game:'
-		*nl
-		'Starting in August, at the end of the summer holiday, very close to the new school year <i>(recommended for new players)</i>, or starting in June, at the beginning of the summer holiday.'
-
-		!if date_toggle ! 1:
-		!	if birthmonth >= 7: birthyear -= 1
-		!	if birthmonth = 6 and birthday > 1: birthyear -= 1
-		!end
-
-		killvar '$startdob'
-		!killvar 'date_toggle'
-
-		kanikuli = 5
-		$holyday = '<b>Summer holidays</b>'
-
-		act 'Start at the end of August':
-			month = 8
-			$month = 'August'
-			grandmaQW['last_month_paid'] = month
-			day = 26
-			week = 5
-			hour = 9
-			kanicont = 6
-			gt 'preCUST', 'Done', 'CSB'
-		end
-
-		act 'Start at the beginning of June':
-			month = 6
-			$month = 'June'
-			grandmaQW['last_month_paid'] = month
-			day = 1
-			week = 3
-			kanicont = 92
-			Gspassed = 1
-			dostupindorf = 1
-			gt 'preCUST', 'Done', 'CSB'
-		end
-	end
-end
-
-!!******************** SG Start Background Options ******************************
-if $ARGS[0] = 'SGStart':
-
-	mid($start_type,1,2) = 'sg'
-	ml_update_1 = 1
-	birthyear = 1999
-	yearlefttemp = 1
-
-	if player_avatar = 0:
-		birthmonth = 4
-		birthday = 1
-		pcs_haircol = 1
-		pcs_eyesize = 2
-		pcs_lip = 1
-		pcs_lashes = 1
-	end
-
-!!	Body
-	pcs_hgt = 170
-	salo = 80
-	dick = 0
-	pcs_energy = 60
-	pcs_hydra = 60
-	pcs_sleep = 70
-!!	Stats
-	pcs_stren = 30
-	strenbuf = 10
-	pcs_agil = 30
-	agilbuf = 10
-	pcs_vital = 30
-	vitalbuf = 10
-	pcs_intel = 30
-	pcs_sprt = 30
-	pcs_react = 30
-	pcs_chrsm = 30
-	pcs_prcptn = 30
-	pcs_magik = 0
-
-	pcs_heels = 5
-	pcs_makupskl = 20
-	pcs_pubes = 30
-	pcs_leghair = 12
-	pcs_makeup = 1
-
-	money = 2000
-	prezikProver = 3
-	brothersawpirsF = 0
-	dynamic $currentpursetype + '_purses[<<currentpursenumber>>] = 1'
-
-	!!Default Names
-	$pcs_firstname = 'Svetlana'
-	$pcs_lastname = 'Lebedev'
-	$pcs_nickname = 'Sveta'
-
-	!!Player names are set here
-	$temp_firstname = '<<$pcs_firstname>>'
-	$pcs_firstname = input("What is your first name? (Leave blank for Svetlana)")
-	if $pcs_firstname = '':$pcs_firstname = '<<$temp_firstname>>'
-	killvar '$temp_firstname'
-
-	$temp_lastname = '<<$pcs_lastname>>'
-	$pcs_lastname = input("What is your family name? (Leave blank for Lebedev)")
-	if $pcs_lastname = '':$pcs_lastname = '<<$temp_lastname>>'
-	killvar '$temp_lastname'
-
-	$temp_nickname = '<<$pcs_nickname>>'
-	$pcs_nickname = input("What is your nickname? (Leave blank for Sveta)")
-	if $pcs_nickname = '':$pcs_nickname = '<<$temp_nickname>>'
-	killvar '$temp_nickname'
-
-	gs 'npcstatic1'
-	gs 'npcstatic2'
-	gs 'npcstatic3'
-	gs 'npcstatic4'
-	gs 'npcstatic5'
-
-	$pcs_dna = func('dna','generate',$npc_dna['A29'],$npc_dna['A35'])
-
-	home_owned[2] = 1
-	gs 'set_home', 2
-
-	killvar 'class_list_institution'
-	killvar 'class_list_name'
-	
-	gs 'grades', 'createclass', 'school', 'math', 3, 2, 'yes', 'yes', 0, 0
-	gs 'grades', 'createclass', 'school', 'rus', 3, 2, 'yes', 'yes', 0, 0
-	gs 'grades', 'createclass', 'school', 'lit', 2, 2, 'yes', 'yes', 0, 0
-	gs 'grades', 'createclass', 'school', 'art', 2, 2, 'yes', 'no', 0, 0
-	gs 'grades', 'createclass', 'school', 'bio', 2, 2, 'yes', 'yes', 0, 0
-	gs 'grades', 'createclass', 'school', 'pe', 3, 1, 'yes', 'no', 0, 0
-	gs 'grades', 'createclass', 'school', 'eng', 2, 2, 'yes', 'yes', 0, 0
-	gs 'grades', 'createclass', 'school', 'geo', 2, 2, 'yes', 'yes', 0, 0
-	gs 'grades', 'createclass', 'school', 'sci', 2, 2, 'yes', 'yes', 0, 0
-	gs 'grades', 'createclass', 'school', 'shop', 2, 2, 'yes', 'no', 0, 0
-	gs 'grades', 'createclass', 'school', 'comp', 3, 2, 'yes', 'yes', 0, 0
-	gs 'grades', 'createclass', 'school', 'mus', 2, 2, 'yes', 'no', 0, 0
-	gs 'grades', 'createclass', 'school', 'his', 2, 2, 'yes', 'yes', 0, 0
-
-	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/pre_1.jpg"></center>'
-	'Your name is <<$pcs_firstname>> <<$pcs_lastname>>, friends and family often calling you <<$pcs_nickname>>. Your mother''s name is <<$npc_firstname[''A29'']>> and your biological father left when you were a baby. Your mother married your stepfather, <<$npc_firstname[''A28'']>>, shortly afterwards. <<$npc_firstname[''A33'']>> is your older sister. She is two years older than you and is still living at home while working at the local grocery store. She chose not to attend college and instead spends most of her free time drinking with her friends and going to parties, much to your mother''s dismay. You also have a younger half-brother, <<$npc_firstname[''A34'']>>, who is really into sports, especially football, and is shaping up to be a fine athlete. He is a year younger than you and his father is your stepfather.'
-	*nl
-	'Your <<$npc_usedname[''A30'']>> lives in the same building as you do, though you rarely see her except when you pass her in the stairwell. She is your mother''s sister. <<$npc_usedname[''A54'']>>, as everyone calls him, is best friends with your stepfather. <<$npc_firstname[''A11'']>> <<$npc_lastname[''A11'']>>, your childhood friend, is the same age as you and grew up living in the same apartment building on the floor above yours. His father, <<$npc_firstname[''A112'']>>, is an old friend of your mother.'
-
-	act 'Re-enter name/s': gt 'preSYS', 'SGStart'
-	act 'Continue':	gt 'preSYS', 'SGStart2'
-end
-
-if $ARGS[0] = 'SGStart2':
-!!make sure this image shows up above the text that shows your birthday
-	!date_toggle = args[1]
-	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/pre_2.jpg"></center>'
-	if birthday < 10 and birthmonth < 10:
-		$startdob = 'Your birthday: <B>0<<birthmonth>>/0<<birthday>>/<<birthyear>></B> (MM/DD/YYYY)'
-	elseif birthday < 10 and birthmonth >= 10:
-		$startdob = 'Your birthday: <B><<birthmonth>>/0<<birthday>>/<<birthyear>></B> (MM/DD/YYYY)'
-	elseif birthday >= 10 and birthmonth < 10:
-		$startdob = 'Your birthday: <B>0<<birthmonth>>/<<birthday>>/<<birthyear>></B> (MM/DD/YYYY)'
-	elseif birthday >= 10 and birthmonth >= 10:
-		$startdob = 'Your birthday: <B><<birthmonth>>/<<birthday>>/<<birthyear>></B> (MM/DD/YYYY)'
-	end
-
-	if player_avatar = 0:
-		'<a href="exec:gt ''begin'', ''birthday''"><<$startdob>></a>.'
-	else
-		'<<$startdob>>'
-	end
-	act 'Confirm':
-		cls
-		'<center><img <<$set_imgh>> src="images/system/1_openings/shared/pre_3.jpg"></center>'
-		*nl
-		'You have two options when it comes to beginning your game:'
-		*nl
-		'Starting in August, at the end of the summer holiday, very close to the new school year <i>(recommended for new players)</i>, or starting in June, at the beginning of the summer holiday.'
-		!!This is to account for the school year not matching up with the calendar year.
-		!if date_toggle ! 1:
-		!	if birthmonth >= 7: birthyear -= 1
-		!	if birthmonth = 6 and birthday > 1: birthyear -= 1
-		!end
-		killvar '$startdob'
-		!killvar 'date_toggle'
-
-		$holyday = '<b>Summer holidays</b>'
-
-		kanikuli = 5
-
-		!!This is the default start
-		act 'Start at the end of August':
-			month = 8
-			$month = 'August'
-			grandmaQW['last_month_paid'] = month
-			day = 26
-			week = 5
-			hour = 9
-			kanicont = 6
-			gt 'preSYS', 'SGStart3'
-		end
-
-		act 'Start at the beginning of June':
-			month = 6
-			$month = 'June'
-			grandmaQW['last_month_paid'] = month
-			day = 1
-			week = 3
-			kanicont = 92
-			Gspassed = 1
-			dostupindorf = 1
-			gt 'preSYS', 'SGStart3'
-		end
-	end
-end
-
-if $ARGS[0] = 'SGStart3':
-	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/pre_3.jpg"></center>'
-	*nl
-	'You can choose from two starting locations:'
-	*nl
-	'In the Pavlovsk start, you awaken at your parent''s home in the provincial town of Pavlovsk <i>(Recommended for new players)</i>. In the Gadukino start, you are visiting your grandparent''s house in the small farming village of Gadukino.'
-
-
-	!! default friendship is 30 for all students
-	gs 'npc_relationship', 'defaultfriendship'
-
-	!! Sets family and friends relationship values and overwrites the npcstatic data for them
-	!! Vasily Shulgin starts at 60, Mitka at 40, Kolyamba and Vasyan at 20
-	gs 'npc_relationship', 'default_family_friends'
-	npc_rel['A18'] = 1
-
-	act 'Pavlovsk Start':
-		gt 'preSYS', 'pav_start'
-	end
-	act 'Gadukino Start':
-		gt 'preSYS', 'gad_start'
-	end
-end
-
-if $ARGS[0] = 'pav_start':
-	*clr
-	'<center><h2>Pavlovsk</h2></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_pavlovsk.jpg"></center>'
-	*nl
-	'<center>A provincial town in a rural area of Russia, it looks much like all the other towns in the region. Population: about 15,000 inhabitants.</center>'
-	start_location = 1
-	act 'Confirm location': gt 'preSYS', 'charselect'
-	act 'Change location': gt 'preSYS', 'SGStart3'
-end
-
-if $ARGS[0] = 'gad_start':
-	*clr
-	'<center><h2>Gadukino</h2></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_gadukino.jpg"></center>'
-	*nl
-	'<center>A small farming village with many rickety wooden houses and even more ruins of houses. This village has seen better times.</center>'
-	start_location = 2
-	act 'Confirm location': gt 'preSYS', 'charselect'
-	act 'Change location': gt 'preSYS', 'SGStart3'
-end
-
-if $ARGS[0] = 'charselect':
-	*clr & cla
-	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/pre_4.jpg"></center>'
-	'Select your personality/social group. Your social group will have a major defining impact upon your life in school and will determine your starting friends, starting traits and overall look. While you can always change groups later on, it takes time and effort, so choose wisely. Your five choices of social group are.'
-	*nl
-	'Nerds, geeks and good students. - These students tend to do well in school and are well liked by teachers and other adults and your parents will also be more proud of you. They tend to not have many friends outside of their own social group, however, and are also sometimes picked on or bullied. They are subpar athletically and place less value on looks and social skills than other cliques.'
-	*nl
-	'Jocks and natural athletes. - These students are gifted in their chosen sport and are very athletically inclined. This means that they tend to be fit and in good shape, often making them better looking than many of the other students. They get along with other jocks and are respected by the cool kids of the school while being feared by the nerds, geeks and losers. They don''t value academic achievements and can come into conflict with the gopniks and other troublemakers.'
-	*nl
-	'The popular, cool and beautiful. - These students are typically socially-gifted and are often blessed with natural good looks. They are envied by many because of this, and most other kids want to be their friends. More than any of the other cliques, they have the ability to ruin someone''s reputation and make them social outcasts, which earns them the fear of many students. Being cool and good looking is all they value, so they tend to be subpar athletically and academically.'
-	*nl
-	'Gopniks, rebels, punks and troublemakers. - These students don''t play by the rules and, in fact, will often happily piss on them if given half a chance. They are in decent shape from all of their fighting and troublemaking, but their predilection for drinking, smoking and drugs often counteracts this to a point. They are not the most well-liked students; teachers and parents alike take a dim view of them, as does the local police. Most other students fear them, either from the years of bullying or from the gopniks'' willingness to fight. Some students secretly envy their carefree attitude and apparent ability to sneer and wave off many of the social pitfalls that other students face.'
-	*nl
-	'Losers, teachers'' pets, sluts and the ugly. - These students are the outcasts - the kids no one likes to spend time with, other than to pick on or bully them. Perhaps they are just socially awkward and never made many friends, broke one of the unwritten social school rules, are ugly, a snitch, a slut and/or an outed gay boy. Either way, they all have one thing in common: they are easy targets to bully and mock.'
-
-	act 'Full custom setup': gt 'preSYS2', 'start'
-
-	act 'Nerd, Geek, Student':
-		*clr & cla
-		gs 'preSYS', 'nerdinfo'
-		act 'I am the Queen of the Nerds!': gt 'preSYS', 'nerdqueen'
-		act 'I am a good student': gt 'preSYS', 'goodstudent'
-		act 'I am a computer geek': gt 'preSYS', 'computergeek'
-		act 'I am an avid chess player': gt 'preSYS', 'chessplayer'
-
-	end
-
-	act 'Athlete, Jock':
-		*clr & cla
-		gs 'preSYS', 'jockinfo'
-		act 'Avid volleyball player': gt 'preSYS', 'volleyball'
-		act 'Avid dancer': gt 'preSYS', 'dancer'
-		act 'Avid runner': gt 'preSYS', 'runner'
-		act 'Avid football player.': gt 'preSYS', 'football'
-	end
-
-	act 'Popular, Cool, Beautiful':
-!!if we can do school uniforms gets an appropriate or borderline uniform.
-		*clr & cla
-		gs 'preSYS', 'popularinfo'
-		act 'I have a lot of friends': gt 'preSYS', 'socialite'
-		act 'I am beautiful': gt 'preSYS', 'beautiful'
-	end
-
-	act 'Gopnik, Rebel, Punk, Troublemaker':
-!!If you can do uniforms then they can choose inappropriate or borderline
-!!can pick 1-3 tattoos at start
-		*clr & cla
-		gs 'preSYS', 'gopnikinfo'
-		act 'A gopnik': gt 'preSYS', 'gopnikstart'
-		act 'A punk or troublemaker': gt 'preSYS', 'troublemaker'
-		act '<<$npc_nickname[''A9'']>>''s girlfriend':  gt 'preSYS', 'vitekgf'
-		act 'An alternative, party girl or rebel': gt 'preSYS', 'alternative'
-	end
-
-	act 'Outcast, Loser, Goth, Ugly':
-		*clr & cla
-		gs 'preSYS', 'outcastinfo'
-		act 'I have no friends': gt 'preSYS', 'friendless'
-		act 'I am an ugly duckling': gt 'preSYS', 'uglyduckling'
-		act 'I am a good girl': gt 'preSYS', 'goodgirl'
-		act 'I am a slut': gt 'preSYS', 'slut'
-		act 'I am the resident goth': gt 'preSYS', 'goth'
-	end
-
-	act 'Random personality':
-!! This allows the player to select a random personality.
-		*clr & cla
-		persrand = rand(0, 18)
-		if persrand <= 3:
-		!! Nerd
-			gs 'preSYS', 'nerdinfo'
-			if persrand = 0:
-				killvar 'persrand'
-				gs 'preSYS', 'nerdqueen'
-			elseif persrand = 1:
-				killvar 'persrand'
-				gs 'preSYS', 'goodstudent'
-			elseif persrand = 2:
-				killvar 'persrand'
-				gs 'preSYS', 'computergeek'
-			elseif persrand = 3:
-				killvar 'persrand'
-				gs 'preSYS', 'chessplayer'
-			end
-		elseif persrand <= 7:
-		!! Jock
-			gs 'preSYS', 'jockinfo'
-			if persrand = 4:
-				killvar 'persrand'
-				gs 'preSYS', 'volleyball'
-			elseif persrand = 5:
-				killvar 'persrand'
-				gs 'preSYS', 'dancer'
-			elseif persrand = 6:
-				killvar 'persrand'
-				gs 'preSYS', 'runner'
-			elseif persrand = 7:
-				killvar 'persrand'
-				gs 'preSYS', 'football'
-			end
-		elseif persrand <= 9:
-		!! Popular
-			gs 'preSYS', 'popularinfo'
-			if persrand = 8:
-				killvar 'persrand'
-				gs 'preSYS', 'socialite'
-			elseif persrand = 9:
-				killvar 'persrand'
-				gs 'preSYS', 'beautiful'
-			end
-		elseif persrand <= 13:
-		!! Gopnik
-			gs 'preSYS', 'gopnikinfo'
-			if persrand = 10:
-				killvar 'persrand'
-				gs 'preSYS', 'gopnikstart'
-			elseif persrand = 11:
-				killvar 'persrand'
-				gs 'preSYS', 'troublemaker'
-			elseif persrand = 12:
-				killvar 'persrand'
-				gs 'preSYS', 'vitekgf'
-			elseif persrand = 13:
-				killvar 'persrand'
-				gs 'preSYS', 'alternative'
-			end
-		elseif persrand <= 18:
-		!! Outcast
-			gs 'preSYS', 'outcastinfo'
-			if persrand = 14:
-				killvar 'persrand'
-				gs'preSYS', 'friendless'
-			elseif persrand = 15:
-				killvar 'persrand'
-				gs 'preSYS', 'uglyduckling'
-			elseif persrand = 16:
-				killvar 'persrand'
-				gs 'preSYS', 'goodgirl'
-			elseif persrand = 17:
-				killvar 'persrand'
-				gs 'preSYS', 'slut'
-			elseif persrand = 18:
-				killvar 'persrand'
-				gs 'preSYS', 'goth'
-			end
-		end
-	end
-end
-
-if $ARGS[0] = 'nerdinfo':
-	'<center><h4><font color="maroon">Nerd</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/nerd_0.jpg"></center>'
-	'While you were growing up, you spent virtually all of your free time at home, pursuing various cerebral pursuits. These might have included reading comics, fantasy or sci-fi books, learning about chess or computers or playing cards, board games, or RPGs with the other nerds in addition to faithfully going to school. While you have gained a huge amount of knowledge from this, your lack of interest in exercising as a child has left your body a little frail.'
-	*nl
-	'The long nights of trying to read in poor light have taken a toll on your eyesight as well, and you now need glasses to be able to read. Your cerebral pursuits have also had somewhat of a negative impact on your friendship with <<$npc_firstname[''A11'']>>: as you grew up. He became a gopnik and the two of you slowly started hanging out less and less, although you still consider each other to be friends. On the plus side, doing well in school has made your parents happy and has left you with some extra spending money as a reward for your hard work. Now...'
-	*nl
-end
-
-if $ARGS[0] = 'jockinfo':
-	'<center><h4><font color="maroon">Jock</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/jock_0.jpg"></center>'
-	'While you were growing up, you spent virtually all of your free time outdoors. You loved playing sports, running, biking, horseback riding, hiking and most other outdoor activities. This has kept you in fairly good shape as well as decently socially active in a variety of team sports over the years. Doing this, however, negatively impacted your friendship with <<$npc_firstname[''A11'']>> somewhat. As you grew up, he became a gopnik and the two of you slowly started hanging out less and less, though you still consider each other to be friends. From all the sports available, you are an...'
-	*nl
-end
-
-if $ARGS[0] = 'popularinfo':
-	'<center><h4><font color="maroon">Popular</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/popular_0.jpg"></center>'
-	'You spent most of your childhood outdoors, playing with other girls and boys. As a result, you''re quite healthy. You''re also pretty strong verbally, with a keen understanding about how to get yourself out of trouble (or shifting the blame to someone else). You were never very interested in school or sports, however, and are only a sub-par student. Your popularity has negatively impacted your relationship with <<$npc_firstname[''A11'']>> somewhat, and you are not as close as you once were. Now...'
-	*nl
-end
-
-if $ARGS[0] = 'gopnikinfo':
-	'<center><h4><font color="maroon">Gopnik</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/gopnik_0.jpg"></center>'
-	'You spent most of your childhood outdoors, playing with the other girls and boys. As a result, you''re quite healthy. As you got older you lost any interest you might have once had with fitting in - now you do your own thing, and you’’re ready to tell anyone where they can stick it if they have a problem with that.'
-	'As you and <<$npc_firstname[''A11'']>> walked a similar path, your bond of friendship only deepened. This has had some repercussions on your school performance; you''re a sub-par student. It has also had some less enjoyable consequences leading you into more than your fair share of fights, into all sorts of problems at home, landing you in trouble and often punished at school, and even into a few run-ins with the local police. Now most consider you...'
-	*nl
-end
-
-if $ARGS[0] = 'outcastinfo':
-	'<center><h4><font color="maroon">Outcast</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/outcast_0.jpg"></center>'
-	'You never really fit in. You’’re just one of those individuals who, by choice or circumstance, never really clicked with the other kids. As you got older things only got worse, and now you are seen as an outcast. This breaks one of the most important social rules among your peers, and you are now considered in the same vein as sluts, losers, gay boys and the like.'
-	'Being an outcast has also had a somewhat negative impact on your friendship with <<$npc_firstname[''A11'']>>. As you grew up, he became a gopnik and the two of you slowly started hanging out less and less, although you still consider each other to be friends - if just barely. You have no other real friends, and you get bullied and made fun of all the time because...'
-	*nl
-end
-
-if $ARGS[0] = 'nerd':
-	pcs_tan = 0
-	pcs_gaming = 20
-	if player_avatar ! 1: pcs_haircol = 1
-	if player_avatar ! 1: pcs_eyecol = 0
-	fantasybook = 5
-	grupTipe=3
-	money += 3000
-	shampoo = 20
-	if player_avatar = 0:
-		pcs_eyesize = 1
-		pcs_lip = 1
-		pcs_lashes = 0
-	end
-	pcs_skin = 20
-	pcs_inhib = 10
-	pcs_heels = 10
-	pcs_makupskl = 15
-	gs 'npc_relationship', 'socialgroup_setting', -10, 0, 25, 0, 5, 20
-	npc_rel['A129'] += 10
-	npc_rel['A28'] += 10
-	npc_rel['A29'] += 10
-	grupvalue[1] = 200
-	grupvalue[2] = 100
-	grupvalue[3] = 700
-	grupvalue[4] = 100
-	grupvalue[6] = 600
-	genbsize = 22
-	traits['nerd_points'] = 60
-	traits['nerd_status'] = 2
-	traits['nerd_lernHome'] = 5
-end
-
-if $ARGS[0] = 'nerdqueen':
-	'<center><h4><font color="maroon">Queen of the nerds</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/nerd_1.jpg"></center>'
-	'While you love all things nerdy or geeky, what you love the most is hanging out with your fellow nerds and doing nerdy things together. This has made you fairly social for a nerd and more general in your areas of knowledge. As you got older and started to develop as a girl, it also made you much more aware of your sexuality than most nerds are comfortable with. As such, you cultivated that awareness more than most and are now more at ease with your body than most of the other nerds. By the usual nerd standards you are confident, dynamic and attractive. This has lead to you being the leader of your group of friends, and you are more acceptable to other social groups as a result, especially the cool kids who seem to respect your social skills and looks.'
-	act 'Select another': gt 'preSYS', 'charselect'
-	act 'Confirm this option':
-		gs 'preSYS', 'nerd'
-		alterstrtimg = 8
-		pcs_intel = 40
-		pcs_chrsm = 40
-		pcs_sprt = 40
-		pcs_icesktng = 10
-		pcs_humint = 10
-		pcs_persuas = 10
-		pcs_makupskl = 30
-		pcs_inhib = 20
-		pcs_heels = 25
-		pirsC = 2
-		PirsC2_owned = 1
-		$currentpursetype = 'fashionista'
-		currentpursenumber = 13
-		fashionista_purses[13] = 1
-		bag = 1
-		gs 'npc_relationship', 'socialgroup_setting', 10, 5, 10, 5, 5, 5
-		npc_rel['A18'] = 1
-!!make sure this coming after the gs code above will still set christina to a 1 relationship, if I did this code correctly, if not look for this code in other spots and fix it pls
-		grupvalue[1] = 300
-		grupvalue[3] = 800
-		grupvalue[6] = 700
-		kosmetica = 10
-		stanok = 10
-		if player_avatar = 0:
-			pcs_hairlng = 300
-			pcs_eyesize = 3
-			pcs_lip = 2
-			pcs_lashes = 1
-		end
-		pcs_skin = 50
-		genbsize = 17
-		salo = 87
-		willpowermax = 90
-		gs 'grades', 'grade_award', 'school', 'math', 75
-		gs 'grades', 'grade_award', 'school', 'rus', 90
-		gs 'grades', 'grade_award', 'school', 'lit', 80
-		gs 'grades', 'grade_award', 'school', 'art', 75
-		gs 'grades', 'grade_award', 'school', 'bio', 75
-		gs 'grades', 'grade_award', 'school', 'pe', 70
-		gs 'grades', 'grade_award', 'school', 'eng', 80
-		gs 'grades', 'grade_award', 'school', 'geo', 75
-		gs 'grades', 'grade_award', 'school', 'sci', 75
-		gs 'grades', 'grade_award', 'school', 'shop', 55
-		gs 'grades', 'grade_award', 'school', 'comp', 75
-		gs 'grades', 'grade_award', 'school', 'mus', 75
-		gs 'grades', 'grade_award', 'school', 'his', 75
-		gt 'preCUST', 'SGStart'
-	end
-end
-
-if $ARGS[0] = 'goodstudent':
-	'<center><h4><font color="maroon">Good student</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/nerd_2.jpg"></center>'
-	'You just love school, and your grades are more than good enough to attend the university of your choosing after graduation - all you have to do is not let your grades slip. You have always tried to absorb every bit of knowledge possible and have done everything you could to excel in school. While this attitude has gained you a lot of respect from the other nerds, it did not earn you a lot of friends and you never found the time for sports. You are often asked to be a tutor and sometimes find yourself forced to do others'' homework for them. You have excellent grades, and your mother is very proud of you. She has shown her appreciation for your hard work by rewarding you with money.'
-	act 'Select another': gt 'preSYS', 'charselect'
-	act 'Confirm this option':
-		gs 'preSYS', 'nerd'
-		traits['nerd_points'] = 100
-		traits['nerd_status'] = 3
-		alterstrtimg = 9
-		if glass < 1 : glass = 1
-		pcs_intel = 50
-		pcs_instrmusic = 10
-		pcs_artskls = 10
-		money += 2000
-		pcs_skin = 20
-		salo = 115
-		grupvalue[3] = 750
-		grupvalue[6] = 700
-		gs 'npc_relationship', 'socialgroup_setting', 0, 0, 5, 0, 0, 0
-		npc_rel['A29'] += 20
-		if player_avatar ! 1: pcs_hairlng = 200
-		willpowermax = 80
-		gs 'grades', 'grade_award', 'school', 'math', 90
-		gs 'grades', 'grade_award', 'school', 'rus', 90
-		gs 'grades', 'grade_award', 'school', 'lit', 90
-		gs 'grades', 'grade_award', 'school', 'art', 90
-		gs 'grades', 'grade_award', 'school', 'bio', 90
-		gs 'grades', 'grade_award', 'school', 'pe', 55
-		gs 'grades', 'grade_award', 'school', 'eng', 90
-		gs 'grades', 'grade_award', 'school', 'geo', 90
-		gs 'grades', 'grade_award', 'school', 'sci', 90
-		gs 'grades', 'grade_award', 'school', 'shop', 55
-		gs 'grades', 'grade_award', 'school', 'comp', 90
-		gs 'grades', 'grade_award', 'school', 'mus', 90
-		gs 'grades', 'grade_award', 'school', 'his', 90
-		gt 'preCUST', 'SGStart'
-	end
-end
-
-if $ARGS[0] = 'computergeek':
-	'<center><h4><font color="maroon">Computer geek</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/nerd_3.jpg"></center>'
-	'You were always into computers, whether it be by playing video games, taking computers apart or learning programing and even hacking. You love everything about computers, but this passion left you little time to make friends - real-life friends, at least. You have managed to befriend many online players that you talk to while you play various video games, however, and you rarely spend any time outdoors, nor money on clothes or other girly stuff. You are far more interested in saving your money for a better computer in order to play even better games. You have considered hosting a web series of video games or vlogs - you even took the time to learn how to video edit - but you aren’’t sure if you want to put yourself out there like that.'
-	act 'Select another': gt 'preSYS', 'charselect'
-	act 'Confirm this option':
-		gs 'preSYS', 'nerd'
-		alterstrtimg = 10
-		if glass < 1 : glass = 1
-		pcs_intel = 55
-		pcs_compskl = 40
-		pcs_comphckng = 20
-		pcs_gaming = 30
-		internet = 20
-		pcs_skin = 30
-		salo = 38
-		pcs_inhib = 20
-		npc_rel['A152'] += 10
-		npc_rel['A153'] += 10
-		npc_rel['A142'] += 15
-		npc_rel['A129'] += 10
-		komp = 1
-		if player_avatar ! 1: pcs_hairlng = 120
-		willpowermax = 90
-		gs 'grades', 'grade_award', 'school', 'math', 90
-		gs 'grades', 'grade_award', 'school', 'rus', 85
-		gs 'grades', 'grade_award', 'school', 'lit', 85
-		gs 'grades', 'grade_award', 'school', 'art', 85
-		gs 'grades', 'grade_award', 'school', 'bio', 85
-		gs 'grades', 'grade_award', 'school', 'pe', 65
-		gs 'grades', 'grade_award', 'school', 'eng', 85
-		gs 'grades', 'grade_award', 'school', 'geo', 85
-		gs 'grades', 'grade_award', 'school', 'sci', 85
-		gs 'grades', 'grade_award', 'school', 'shop', 55
-		gs 'grades', 'grade_award', 'school', 'comp', 95
-		gs 'grades', 'grade_award', 'school', 'mus', 85
-		gs 'grades', 'grade_award', 'school', 'his', 85
-		gt 'preCUST', 'SGStart'
-	end
-end
-
-if $ARGS[0] = 'chessplayer':
-	'<center><h4><font color="maroon">Avid chess player</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/nerd_4.jpg"></center>'
-	'You were always into chess as a child, and you have studied all the great chess masters. You can even name them all as well as their favorite strategies! You find nothing more interesting than matching your wits against someone else’’s in a game of chess. It has left you with the ability to often see the consequences of your actions better than most as you are used to looking several moves ahead. All of this has left you with little time to make many friends, and you rarely spend any time outdoors.'
-	act 'Select another': gt 'preSYS', 'charselect'
-	act 'Confirm this option':
-		gs 'preSYS', 'nerd'
-		alterstrtimg = 11
-		pcs_intel = 55
-		pcs_prcptn = 40
-		pcs_react = 40
-		pcs_chess = 40
-		pcs_skin = 35
-		salo = 120
-		pcs_inhib = 15
-		chessyear = year
-		chessmonth = month
-		npc_rel['A151'] += 20
-		if player_avatar ! 1: pcs_hairlng = 200
-		willpowermax = 90
-		gs 'grades', 'grade_award', 'school', 'math', 90
-		gs 'grades', 'grade_award', 'school', 'rus', 90
-		gs 'grades', 'grade_award', 'school', 'lit', 90
-		gs 'grades', 'grade_award', 'school', 'art', 85
-		gs 'grades', 'grade_award', 'school', 'bio', 85
-		gs 'grades', 'grade_award', 'school', 'pe', 55
-		gs 'grades', 'grade_award', 'school', 'eng', 85
-		gs 'grades', 'grade_award', 'school', 'geo', 85
-		gs 'grades', 'grade_award', 'school', 'sci', 85
-		gs 'grades', 'grade_award', 'school', 'shop', 55
-		gs 'grades', 'grade_award', 'school', 'comp', 85
-		gs 'grades', 'grade_award', 'school', 'mus', 80
-		gs 'grades', 'grade_award', 'school', 'his', 85
-		gt 'preCUST', 'SGStart'
-	end
-end
-
-if $ARGS[0] = 'jock':
-	pcs_sprt = 40
-	pcs_stren = 40
-	pcs_vital = 40
-	pcs_react = 40
-	pcs_agil = 40
-	genbsize = 17
-	kosmetica = 10
-	stanok = 10
-	shampoo = 20
-	tampon = 20
-	pcs_run = 20
-	pcs_bushcraft = 5
-	pcs_ftbll = 10
-	pcs_vball = 10
-	pcs_danc = 10
-	pcs_icesktng = 20
-	pcs_humint = 10
-	pcs_makupskl = 30
-	pcs_heels = 20
-	pcs_inhib = 20
-	swim_start = 1
-	pirsC = 1
-	PirsC1_owned = 1
-	$currentpursetype = 'fashionista'
-	currentpursenumber = 11
-	fashionista_purses[11] = 1
-	bag = 1
-	grupvalue[1] = 400
-	grupvalue[2] = 700
-	grupvalue[3] = 100
-	grupvalue[4] = 300
-	grupvalue[6] = 200
-	gs 'npc_relationship', 'socialgroup_setting', 10, 25, -5, 0, -10, 0
-	npc_rel['A129'] -= 10
-	npc_rel['A18'] = 1
-	hscrunch = 10
-	hscrunchw = 0
-	pcs_tan = 20
-	if player_avatar = 0:
-		pcs_hairlng = 55
-		pcs_haircol = 3
-		pcs_eyecol = 3
-		pcs_eyesize = 3
-		pcs_lip = 2
-		pcs_lashes = 1
-	end
-	npc_rel['A34'] += 10
-	grupTipe=2
-end
-
-if $ARGS[0] = 'volleyball':
-	'<center><h4><font color="maroon">Volleyball player</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/jock_1.jpg"></center>'
-	'Ever since the first time you played volleyball, you have been in love with the sport. You spent a lot of your free time trying to improve your ability, and it paid off; you''re actually quite good now! Your obsession with volleyball, however, has had some repercussions on your school performance. You''re a sub-par student, and you haven''t made many friends other than your fellow jocks. You are especially close with <<$npc_firstname[''A13'']>> and your coach.'
-	act 'Select another': gt 'preSYS', 'charselect'
-	act 'Confirm this option':
-		gs 'preSYS', 'jock'
-		alterstrtimg = 12
-		pcs_react = 50
-		pcs_vital = 50
-		pcs_stren = 45
-		pcs_agil = 50
-		pcs_skin = 50
-		salo = 68
-		pcs_vball = 50
-		gsAboVolley += 30
-		npc_rel['A13'] += 10
-		npc_rel['A69'] += 10
-		willpowermax = 140
-		school_clothing = 7
-		gs 'grades', 'grade_award', 'school', 'math', 55
-		gs 'grades', 'grade_award', 'school', 'rus', 55
-		gs 'grades', 'grade_award', 'school', 'lit', 55
-		gs 'grades', 'grade_award', 'school', 'art', 55
-		gs 'grades', 'grade_award', 'school', 'bio', 55
-		gs 'grades', 'grade_award', 'school', 'pe', 95
-		gs 'grades', 'grade_award', 'school', 'eng', 55
-		gs 'grades', 'grade_award', 'school', 'geo', 55
-		gs 'grades', 'grade_award', 'school', 'sci', 55
-		gs 'grades', 'grade_award', 'school', 'shop', 55
-		gs 'grades', 'grade_award', 'school', 'comp', 55
-		gs 'grades', 'grade_award', 'school', 'mus', 55
-		gs 'grades', 'grade_award', 'school', 'his', 55
-		gt 'preCUST', 'SGStart'
-	end
-end
-
-if $ARGS[0] = 'dancer':
-	'<center><h4><font color="maroon">Avid dancer</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/jock_2.jpg"></center>'
-	'You fell in love with dancing at an early age and never looked back. You spent a lot of your free time trying to improve your skills, and it paid off; you''re actually quite good now! <<$npc_firstname[''A11'']>> helpfully pointed out that an added benefit of dance was a greater increase in your flexibility (that is, of course, typical of <<$npc_firstname[''A11'']>>). Your obsession with dancing, however, has had some repercussions on your school performance. You''re a sub-par student, and you haven''t made many friends other than your fellow jocks.'
-	*nl
-	'You are particularly close with <<$npc_firstname[''A23'']>>, who is just as passionate about dancing as you are. You trained a lot together as children and have a mutual respect for each other''s abilities.'
-	act 'Select another': gt 'preSYS', 'charselect'
-	act 'Confirm this option':
-		gs 'preSYS', 'jock'
-		alterstrtimg = 13
-		pcs_sprt = 45
-		pcs_vital = 50
-		pcs_react = 50
-		pcs_agil = 55
-		pcs_chrsm = 35
-		pcs_perform = 35
-		pcs_makupskl = 40
-		pcs_skin = 80
-		pcs_tan = 5
-		salo = 50
-		genbsize = 12
-		if player_avatar = 0:
-			pcs_hairlng = 200
-			pcs_eyesize = 2
-			pcs_lip = 2
-			pcs_lashes = 1
-		end
-		pcs_skin = 60
-		pcs_danc = 50
-		pcs_heels = 30
-		pcs_inhib = 25
-		pcs_makupskl = 35
-		gsAboDance += 30
-		gs 'npc_relationship', 'socialgroup_setting', 5, 0, 0, -5, 0, 0
-		npc_rel['A23'] += 25
-		npc_rel['A144'] += 10
-		grupvalue[1] = 500
-		willpowermax = 140
-		school_clothing = 7
-		gs 'grades', 'grade_award', 'school', 'math', 55
-		gs 'grades', 'grade_award', 'school', 'rus', 55
-		gs 'grades', 'grade_award', 'school', 'lit', 55
-		gs 'grades', 'grade_award', 'school', 'art', 55
-		gs 'grades', 'grade_award', 'school', 'bio', 55
-		gs 'grades', 'grade_award', 'school', 'pe', 95
-		gs 'grades', 'grade_award', 'school', 'eng', 55
-		gs 'grades', 'grade_award', 'school', 'geo', 55
-		gs 'grades', 'grade_award', 'school', 'sci', 55
-		gs 'grades', 'grade_award', 'school', 'shop', 55
-		gs 'grades', 'grade_award', 'school', 'comp', 55
-		gs 'grades', 'grade_award', 'school', 'mus', 80
-		gs 'grades', 'grade_award', 'school', 'his', 55
-		gt 'preCUST', 'SGStart'
-	end
-end
-
-if $ARGS[0] = 'runner':
-	'<center><h4><font color="maroon">Track runner</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/jock_3.jpg"></center>'
-	'Ever since you first tried track, you have been in love with the sport. When you’re running, the rest of the world fades away and you experience a natural high like no other. You spent a lot of your free time trying to get better at it, and it paid off; you''re actually quite good now! Your obsession with running, however, has had some repercussions on your school performance. You''re a sub-par student, and you haven''t made many friends other than your fellow jocks and your coach.'
-	act 'Select another': gt 'preSYS', 'charselect'
-	act 'Confirm this option':
-		gs 'preSYS', 'jock'
-		alterstrtimg = 14
-		pcs_vital = 60
-		pcs_agil = 50
-		pcs_stren = 45
-		pcs_inhib = 25
-		salo = 58
-		pcs_skin = 40
-		genbsize = 12
-		pcs_run = 50
-		gsAboBeg += 30
-		npc_rel['A3'] += 10
-		npc_rel['A5'] += 10
-		npc_rel['A8'] += 5
-		npc_rel['A18'] = 1
-		npc_rel['A131'] += 10
-		grupvalue[2] = 750
-		willpowermax = 140
-		school_clothing = 7
-		gs 'grades', 'grade_award', 'school', 'math', 55
-		gs 'grades', 'grade_award', 'school', 'rus', 55
-		gs 'grades', 'grade_award', 'school', 'lit', 55
-		gs 'grades', 'grade_award', 'school', 'art', 55
-		gs 'grades', 'grade_award', 'school', 'bio', 75
-		gs 'grades', 'grade_award', 'school', 'pe', 95
-		gs 'grades', 'grade_award', 'school', 'eng', 55
-		gs 'grades', 'grade_award', 'school', 'geo', 55
-		gs 'grades', 'grade_award', 'school', 'sci', 55
-		gs 'grades', 'grade_award', 'school', 'shop', 55
-		gs 'grades', 'grade_award', 'school', 'comp', 55
-		gs 'grades', 'grade_award', 'school', 'mus', 55
-		gs 'grades', 'grade_award', 'school', 'his', 55
-		gt 'preCUST', 'SGStart'
-	end
-end
-
-if $ARGS[0] = 'football':
-	'<center><h4><font color="maroon">Football player</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/jock_4.jpg"></center>'
-	'Ever since your first football game, you have been in love with the sport. You spent a lot of your free time trying to get better at it, and it paid off; you''re actually quite good now! Your obsession with football has had some repercussions on your school performance, however, and you''re now a sub-par student. You haven''t made many friends other than your fellow jocks, especially <<$npc_firstname[''A149'']>> and your coach.'
-	act 'Select another': gt 'preSYS', 'charselect'
-	act 'Confirm this option':
-		gs 'preSYS', 'jock'
-		alterstrtimg = 15
-		pcs_stren = 50
-		pcs_react = 50
-		pcs_vital = 50
-		salo = 80
-		pcs_skin = 50
-		pcs_kick = 20
-		pcs_ftbll = 50
-		npc_rel['A131'] += 10
-		npc_rel['A149'] += 10
-		npc_rel['A34'] += 10
-		grupvalue[2] = 800
-		willpowermax = 140
-		$currentpursetype = 'fashionista'
-		currentpursenumber = 11
-		fashionista_purses[11] = 1
-		bag = 1
-		school_clothing = 7
-		gs 'grades', 'grade_award', 'school', 'math', 55
-		gs 'grades', 'grade_award', 'school', 'rus', 55
-		gs 'grades', 'grade_award', 'school', 'lit', 55
-		gs 'grades', 'grade_award', 'school', 'art', 55
-		gs 'grades', 'grade_award', 'school', 'bio', 55
-		gs 'grades', 'grade_award', 'school', 'pe', 95
-		gs 'grades', 'grade_award', 'school', 'eng', 55
-		gs 'grades', 'grade_award', 'school', 'geo', 55
-		gs 'grades', 'grade_award', 'school', 'sci', 55
-		gs 'grades', 'grade_award', 'school', 'shop', 55
-		gs 'grades', 'grade_award', 'school', 'comp', 55
-		gs 'grades', 'grade_award', 'school', 'mus', 55
-		gs 'grades', 'grade_award', 'school', 'his', 55
-		gt 'preCUST', 'SGStart'
-	end
-end
-
-if $ARGS[0] = 'cool':
-	pcs_sprt = 40
-	pcs_chrsm = 40
-	pcs_prcptn = 40
-	pcs_icesktng = 10
-	pcs_danc = 10
-	pcs_persuas = 30
-	pcs_inhib = 20
-	swim_start = 99
-	kosmetica = 20
-	shampoo = 20
-	stanok = 20
-	tampon = 20
-	money += 1000
-	grupvalue[1] = 700
-	grupvalue[2] = 300
-	grupvalue[3] = 100
-	grupvalue[4] = 200
-	grupvalue[6] = 300
-	gs 'npc_relationship', 'socialgroup_setting', 25, 15, 0, -10, -20, 0
-	npc_rel['A129'] -= 20
-	npc_rel['A144'] += 10
-	npc_rel['A18'] = 1
-	if player_avatar ! 1: pcs_haircol = 2
-	if player_avatar ! 1: pcs_eyecol = 2
-	pcs_tan = 30
-	if player_avatar = 0:
-		pcs_eyesize = 2
-		pcs_lip = 2
-		pcs_lashes = 1
-	end
-	pcs_skin = 50
-	pcs_tan = 5
-	npc_rel['A33'] += 10
-	grupTipe=1
-end
-
-if $ARGS[0] = 'socialite':
-	'<center><h4><font color="maroon">Sociable</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/popular_1.jpg"></center>'
-	'You have a ton of friends! You''re friends with all of the important kids at school, anyways, which is what really matters. You were very social growing up and enjoyed being around others, often becoming the center of attention. You have always had a knack of knowing the right thing to say at the right moment, which led to many other students wanting to be your friend. You can with a little work get along with nearly anyone if you put your mind to it.'
-	act 'Select another': gt 'preSYS', 'charselect'
-	act 'Confirm this option':
-		gs 'preSYS', 'cool'
-		alterstrtimg = 16
-		pcs_chrsm = 45
-		genbsize = 32
-		pcs_humint = 40
-		pcs_makupskl = 35
-		pcs_heels = 30
-		pcs_perform = 20
-		pirsC = 1
-		PirsC1_owned = 1
-		$currentpursetype = 'fashionista'
-		currentpursenumber = 4
-		fashionista_purses[4] = 1
-		bag = 1
-		school_clothing = 6
-		if player_avatar ! 1: pcs_hairlng = 200
-		npc_rel['A140'] += 10
-		salo = 68
-		willpowermax = 110
-		gs 'grades', 'grade_award', 'school', 'math', 65
-		gs 'grades', 'grade_award', 'school', 'rus', 90
-		gs 'grades', 'grade_award', 'school', 'lit', 65
-		gs 'grades', 'grade_award', 'school', 'art', 65
-		gs 'grades', 'grade_award', 'school', 'bio', 65
-		gs 'grades', 'grade_award', 'school', 'pe', 65
-		gs 'grades', 'grade_award', 'school', 'eng', 80
-		gs 'grades', 'grade_award', 'school', 'geo', 65
-		gs 'grades', 'grade_award', 'school', 'sci', 65
-		gs 'grades', 'grade_award', 'school', 'shop', 55
-		gs 'grades', 'grade_award', 'school', 'comp', 65
-		gs 'grades', 'grade_award', 'school', 'mus', 65
-		gs 'grades', 'grade_award', 'school', 'his', 65
-		gt 'preCUST', 'SGStart'
-	end
-end
-
-if $ARGS[0] = 'beautiful':
-	'<center><h4><font color="maroon">Beautiful</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/popular_2.jpg"></center>'
-	'You might not be the smartest and you might not be the most social or have the toughest attitude - but what you do have are natural good looks. That’s not something you can earn! You blossomed earlier than most girls and the boys took note, especially <<$npc_firstname[''A11'']>>, who started acting differently around you. You know he is attracted to you, but who can blame him? After all, you''re fairly certain that all of the boys (and even some of the girls) lust after you either openly or secretly. As you got older your looks only improved, and you are often considered one of the best looking girls in the room wherever you go. You are especially popular with the cool kids and jocks.'
-	act 'Select another': gt 'preSYS', 'charselect'
-	act 'Confirm this option':
-		gs 'preSYS', 'cool'
-		alterstrtimg = 17
-		pcs_humint = 20
-		pcs_makupskl = 50
-		pcs_heels = 40
-		if player_avatar = 0:
-			pcs_hairlng = 300
-			pcs_eyesize = 2
-			pcs_lip = 3
-			pcs_lashes = 2
-		end
-		school_clothing = 6
-		pcs_skin = 70
-		pcs_tan = 50
-		genbsize = 37
-		pcs_inhib = 25
-		kosmetica = 50
-		falselashesplain = 10
-		falselashesmink = 2
-		$currentpursetype = 'fashionista'
-		currentpursenumber = 9
-		fashionista_purses[9] = 1
-		bag = 1
-		gs 'obj_din', 'old'
-		greben = 1
-		kosmetitka = 10
-		krem = 10
-		pirsC = 2
-		PirsC2_owned = 1
-		gs 'npc_relationship', 'socialgroup_setting_boys', 10, 10, 10, 10, 10, 0
-		salo = 63
-		grupvalue[1] = 800
-		grupvalue[4] = 300
-		gs 'fame', 'pav', 'sex', 20
-		willpowermax = 110
-		gs 'grades', 'grade_award', 'school', 'math', 60
-		gs 'grades', 'grade_award', 'school', 'rus', 60
-		gs 'grades', 'grade_award', 'school', 'lit', 60
-		gs 'grades', 'grade_award', 'school', 'art', 60
-		gs 'grades', 'grade_award', 'school', 'bio', 60
-		gs 'grades', 'grade_award', 'school', 'pe', 60
-		gs 'grades', 'grade_award', 'school', 'eng', 60
-		gs 'grades', 'grade_award', 'school', 'geo', 60
-		gs 'grades', 'grade_award', 'school', 'sci', 60
-		gs 'grades', 'grade_award', 'school', 'shop', 55
-		gs 'grades', 'grade_award', 'school', 'comp', 60
-		gs 'grades', 'grade_award', 'school', 'mus', 60
-		gs 'grades', 'grade_award', 'school', 'his', 60
-		gt 'preCUST', 'SGStart'
-	end
-end
-
-if $ARGS[0] = 'gopnik':
-	pcs_sprt = 35
-	pcs_stren = 35
-	pcs_vital = 35
-	pcs_react = 35
-	pcs_agil = 35
-	genbsize = 22
-	pcs_inhib = 25
-	pcs_heels = 10
-	pcs_makupskl = 25
-	kosmetica = 10
-	shampoo = 20
-	stanok = 10
-	siga = 20
-	fakepassport = 1
-	pirsC = 1
-	PirsC1_owned = 1
-	grupvalue[1] = 100
-	grupvalue[2] = 300
-	grupvalue[3] = 100
-	grupvalue[4] = 700
-	grupvalue[6] = 100
-	gs 'npc_relationship', 'socialgroup_setting', 0, 0, -10, 25, 0, 0
-	npc_rel['A129'] -= 30
-	npc_rel['A11'] += 10
-	tampon = 20
-	pcs_run = 20
-	pcs_humint = 10
-	pcs_tan = 10
-	if player_avatar = 0:
-		pcs_hairlng = 120
-		pcs_haircol = 0
-		pcs_eyecol = 1
-		pcs_eyesize = 3
-		pcs_lip = 2
-		pcs_lashes = 1
-	end
-	pcs_skin = 40
-	pcs_vag = 1
-	pcs_throat = 1
-	stat['hj'] = 10
-	stat['bj'] = 5
-	stat['vaginal'] = 1
-	Gspassed = 0
-	gs 'fame', 'pav', 'sex', 30
-	grupTipe=4
-end
-
-if $ARGS[0] = 'gopnikstart':
-	'<center><h4><font color="maroon">Gopnik</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/gopnik_1.jpg"></center>'
-	'You are a gopnik. While you are still low in the gopnik pecking order, you have already proven yourself to them and most fully accept you as an equal. You have problems at home and school due to your antisocial behavior. This is especially true with your mother and stepfather, who see you going down the wrong path. The teachers and the police all know you''re one of the local gopniks. The jocks have a not so friendly rivalry with you and the other gopniks, while you don''t get along much, have some mutal respect for you.'
-	act 'Select another': gt 'preSYS', 'charselect'
-	act 'Confirm this option':
-		gs 'preSYS', 'gopnik'
-		gs 'npc_relationship', 'socialgroup_setting', -10, -10, -10, 20, -10, 0
-		alterstrtimg = 18
-		pcs_stren = 40
-		pcs_vital = 40
-		pcs_jab = 35
-		pcs_punch = 35
-		pcs_kick = 35
-		pcs_def = 35
-		salo = 80
-		school_clothing = 5
-		npc_rel['A9'] += 10
-		npc_rel['A10'] += 10
-		npc_rel['A11'] += 10
-		npc_rel['A20'] += 10
-		npc_rel['A21'] += 10
-		npc_rel['A24'] += 10
-		npc_rel['A28'] -= 10
-		npc_rel['A29'] -= 20
-		npc_rel['A33'] -= 10
-		npc_rel['A34'] -= 10
-		grupvalue[4] = 800
-		willpowermax = 130
-		gs 'grades', 'grade_award', 'school', 'math', 25
-		gs 'grades', 'grade_award', 'school', 'rus', 25
-		gs 'grades', 'grade_award', 'school', 'lit', 25
-		gs 'grades', 'grade_award', 'school', 'art', 25
-		gs 'grades', 'grade_award', 'school', 'bio', 25
-		gs 'grades', 'grade_award', 'school', 'pe', 80
-		gs 'grades', 'grade_award', 'school', 'eng', 25
-		gs 'grades', 'grade_award', 'school', 'geo', 25
-		gs 'grades', 'grade_award', 'school', 'sci', 25
-		gs 'grades', 'grade_award', 'school', 'shop', 80
-		gs 'grades', 'grade_award', 'school', 'comp', 25
-		gs 'grades', 'grade_award', 'school', 'mus', 25
-		gs 'grades', 'grade_award', 'school', 'his', 25
-		gt 'preCUST', 'SGStart'
-	end
-end
-
-if $ARGS[0] = 'troublemaker':
-	'<center><h4><font color="maroon">Troublemaker</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/gopnik_2.jpg"></center>'
-	'You are a troublemaker. Nothing makes you happier than causing problems, whether it be petty larceny, getting into fights or vandalism. You live for the thrill of breaking the rules. You get along fairly well with the gopniks and they accept you as a kindred spirit. They seem to love your willingness to jump head first into any and all trouble you run across - and if you can''t find any, you will happily make your own, which keeps things lively. You have problems at home and school due to your antisocial behavior. This is especially true with your mother and stepfather, who see you going down the wrong path. The teachers and the police all know who you are.'
-	act 'Select another': gt 'preSYS', 'charselect'
-	act 'Confirm this option':
-		traits['nerd_points'] = -50
-		gs 'preSYS', 'gopnik'
-		alterstrtimg = 19
-		pcs_stren = 40
-		pcs_react = 40
-		pcs_jab = 20
-		pcs_punch = 20
-		pcs_kick = 20
-		pcs_def = 20
-		pcs_humint = 10
-		pcs_persuas = 10
-		pcs_skin = 40
-		salo = 75
-		pirsD = 4
-		PirsD4_owned = 1
-		$currentpursetype = 'dolls'
-		currentpursenumber = 16
-		dolls_purses[16] = 1
-		bag = 1
-		school_clothing = 5
-		if player_avatar ! 1: pcs_hairlng = 55
-		gs 'npc_relationship', 'socialgroup_setting', 0, 0, -10, 0, -10, -10
-		npc_rel['A24'] += 10
-		npc_rel['A155'] += 15
-		npc_rel['A157'] += 10
-		npc_rel['A143'] += 10
-		npc_rel['A144'] += 15
-		npc_rel['A145'] += 10
-		npc_rel['A28'] -= 10
-		npc_rel['A29'] -= 20
-		npc_rel['A33'] -= 10
-		npc_rel['A34'] -= 10
-		grupvalue[4] = 750
-		willpowermax = 120
-		gs 'grades', 'grade_award', 'school', 'math', 25
-		gs 'grades', 'grade_award', 'school', 'rus', 25
-		gs 'grades', 'grade_award', 'school', 'lit', 25
-		gs 'grades', 'grade_award', 'school', 'art', 25
-		gs 'grades', 'grade_award', 'school', 'bio', 25
-		gs 'grades', 'grade_award', 'school', 'pe', 80
-		gs 'grades', 'grade_award', 'school', 'eng', 25
-		gs 'grades', 'grade_award', 'school', 'geo', 25
-		gs 'grades', 'grade_award', 'school', 'sci', 25
-		gs 'grades', 'grade_award', 'school', 'shop', 80
-		gs 'grades', 'grade_award', 'school', 'comp', 25
-		gs 'grades', 'grade_award', 'school', 'mus', 25
-		gs 'grades', 'grade_award', 'school', 'his', 25
-		gt 'preCUST', 'SGStart'
-	end
-end
-
-if $ARGS[0] = 'vitekgf':
-	'<center><h4><font color="maroon">Vitek''s girlfriend</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/gopnik_3.jpg"></center>'
-	'You are <<$npc_nickname[''A9'']>>''s girlfriend. You love the thrill and danger of hanging out with the gopniks, even if you lack the true attitude yourself. You met <<$npc_nickname[''A9'']>> after he and <<$npc_firstname[''A11'']>> became friends. There was something about his bad boy attitude that drew you in, and you soon found yourself falling for him.'
-	'As you developed, he started to take an interest in you as well. Soon thereafter the two of you started dating. You''re not technically a gopnik - you are considered more of a wannabe - but the rest of the gopniks seem to accept you anyways. You’’re not sure what would happen if you ever broke up with <<$npc_nickname[''A9'']>>, however, as being his girlfriend and hanging out with the other gopniks has cost you any real, close friends outside of their group.'
-	act 'Select another': gt 'preSYS', 'charselect'
-	act 'Confirm this option':
-		traits['nerd_points'] = -10
-		gs 'preSYS', 'gopnik'
-		alterstrtimg = 20
-		pcs_sprt = 30
-		pcs_stren = 30
-		pcs_vital = 30
-		pcs_react = 30
-		pcs_agil = 30
-		pcs_chrsm = 40
-		genbsize = 32
-		pcs_humint = 20
-		pcs_makupskl = 30
-		pcs_heels = 30
-		pcs_jab = 10
-		pcs_punch = 10
-		pcs_kick = 10
-		pcs_def = 10
-		pirsD = 3
-		PirsD3_owned = 1
-		$currentpursetype = 'dolls'
-		currentpursenumber = 19
-		dolls_purses[19] = 1
-		bag = 1
-		npc_rel['A9'] += 50
-		npc_rel['A10'] += 5
-		npc_rel['A11'] += 5
-		npc_rel['A24'] -= 10
-		npc_rel['A28'] -= 10
-		npc_rel['A29'] -= 20
-		npc_rel['A33'] -= 10
-		grupvalue[4] = 600
-		if player_avatar = 0:
-			pcs_hairlng = 200
-			pcs_eyesize = 2
-			pcs_lip = 2
-			pcs_lashes = 1
-		end
-		pcs_skin = 50
-		pcs_tan = 5
-		pcs_vag = 1
-		pcs_throat = 1
-		salo = 87
-		stat['hj'] = 10
-		stat['bj'] = 5
-		stat['vaginal'] = 2
-		gs 'grades', 'grade_award', 'school', 'math', 55
-		gs 'grades', 'grade_award', 'school', 'rus', 55
-		gs 'grades', 'grade_award', 'school', 'lit', 55
-		gs 'grades', 'grade_award', 'school', 'art', 55
-		gs 'grades', 'grade_award', 'school', 'bio', 55
-		gs 'grades', 'grade_award', 'school', 'pe', 55
-		gs 'grades', 'grade_award', 'school', 'eng', 55
-		gs 'grades', 'grade_award', 'school', 'geo', 55
-		gs 'grades', 'grade_award', 'school', 'sci', 55
-		gs 'grades', 'grade_award', 'school', 'shop', 55
-		gs 'grades', 'grade_award', 'school', 'comp', 55
-		gs 'grades', 'grade_award', 'school', 'mus', 55
-		gs 'grades', 'grade_award', 'school', 'his', 55
-
-!! Vitek;s relationship
-		Gspassed = 0
-		kotovLoveQW = 1
-		vitekvisit = 5
-		npc_sex['A9'] += 5
-		willpowermax = 100
-		gt 'preCUST', 'SGStart'
-	end
-end
-
-if $ARGS[0] = 'alternative':
-!!can choose two more starting tattoo''s
-	'<center><h4><font color="maroon">Alternative</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/gopnik_4.jpg"></center>'
-	'You march to your own tune. You’’re not a follower - you’’re a leader! You just have no desire to actually lead anything. You do what you want when you want and you do it with a fuck-it-all attitude. The local gopniks respect you and for the most part you get along with them. You''re not one of them, however, but rather a kindred spirit looking to walk your own path and raise a little hell along the way.'
-	*nl
-	'Unlike the gopniks, you have far less interest in fighting or causing problems, instead just looking for a good time - you love to party more than anything else. The cool kids don''t completely look down their nose at you. Even if they don''t approve of your clothes, they respect your love of looking nice and having a good time. You have problems at home and school due to your behavior. This is especially true with your mother and stepfather, who see you going down the wrong path.'
-	act 'Select another': gt 'preSYS', 'charselect'
-	act 'Confirm this option':
-		traits['nerd_points'] = -20
-		pcs_exhib = 25
-		Exhibitionist_lvl = 1
-		addictive_exp = 1
-		addictive_trait_lvl = 1
-		gs 'preSYS', 'gopnik'
-		alterstrtimg = 21
-		pcs_vital = 40
-		pcs_agil = 40
-		pcs_react = 40
-		salo = 50
-		pcs_chrsm = 35
-		pcs_humint = 20
-		pcs_persuas = 10
-		pcs_makupskl = 40
-		pcs_danc = 20
-		pcs_heels = 20
-		falselashesplain = 5
-		kosmetica = 20
-		pirsD = 5
-		PirsD5_owned = 1
-		pirsA = 2
-		PirsA2_owned = 1
-		$currentpursetype = 'dolls'
-		currentpursenumber = 15
-		dolls_purses[15] = 1
-		bag = 1
-		if player_avatar = 0:
-			pcs_eyesize = 2
-			pcs_lip = 2
-			pcs_lashes = 1
-		end
-		school_clothing = 4
-		pcs_skin = 60
-		pcs_tan = 5
-		pcs_inhib = 35
-		pcs_vag = 1
-		pcs_ass = 1
-		pcs_throat = 5
-		stat['hj'] = 15
-		stat['bj'] = 10
-		stat['vaginal'] = 3
-		stat['anal'] = 1
-		stat['vaginal_finger'] = 5
-		stat['vaginal_finger_give'] = 5
-		stat['cuni'] = 3
-		stat['cuni_give'] = 3
-		gs 'fame', 'pav', 'sex', 40
-		Gspassed = 0
-		npc_rel['A154'] += 10
-		npc_rel['A155'] += 10
-		npc_rel['A156'] += 10
-		npc_rel['A158'] += 10
-		npc_rel['A143'] += 10
-		npc_rel['A144'] += 20
-		npc_rel['A28'] -= 10
-		npc_rel['A29'] -= 10
-		npc_rel['A33'] += 10
-		grupvalue[1] = 200
-		grupvalue[2] = 400
-		willpowermax = 120
-		gs 'grades', 'grade_award', 'school', 'math', 25
-		gs 'grades', 'grade_award', 'school', 'rus', 25
-		gs 'grades', 'grade_award', 'school', 'lit', 25
-		gs 'grades', 'grade_award', 'school', 'art', 25
-		gs 'grades', 'grade_award', 'school', 'bio', 25
-		gs 'grades', 'grade_award', 'school', 'pe', 80
-		gs 'grades', 'grade_award', 'school', 'eng', 25
-		gs 'grades', 'grade_award', 'school', 'geo', 25
-		gs 'grades', 'grade_award', 'school', 'sci', 25
-		gs 'grades', 'grade_award', 'school', 'shop', 55
-		gs 'grades', 'grade_award', 'school', 'comp', 25
-		gs 'grades', 'grade_award', 'school', 'mus', 55
-		gs 'grades', 'grade_award', 'school', 'his', 25
-		gt 'preCUST', 'SGStart'
-	end
-end
-
-if $ARGS[0] = 'outcast':
-	pcs_prcptn = 35
-	pcs_inhib = 10
-	pcs_makupskl = 0
-	grupvalue[1] = 100
-	grupvalue[2] = 100
-	grupvalue[3] = 300
-	grupvalue[4] = 100
-	grupvalue[6] = 200
-	gs 'npc_relationship', 'socialgroup_setting', -10, -5, 0, -5, 0, 0
-	npc_rel['A133'] += 20
-	npc_rel['A11'] -= 10
-	npc_rel['A33'] -= 10
-	npc_rel['A34'] -= 10
-	if player_avatar = 0:
-		pcs_hairlng = 200
-		pcs_haircol = 1
-		pcs_eyecol = 0
-		pcs_eyesize = 1
-		pcs_lip = 1
-		pcs_lashes = 0
-	end
-	pcs_skin = 0
-	pcs_tan = 0
-	grupTipe=5
-	shampoo = 20
-end
-
-if $ARGS[0] = 'friendless':
-	'<center><h4><font color="maroon">Friendless</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/outcast_1.jpg"></center>'
-	'You were never very social and never learned how to make friends. You were often made fun of or bullied by the other kids as you grew up. As such, you naturally shielded away from them, an action that only served to isolate you even further. Now, years later, you have yet to make any real friends - even Vasily, who is your closest friend, wouldn''t be considered a particularly close one. In public, he scorns you like all the rest, but is a little nicer in private.'
-	act 'Select another': gt 'preSYS', 'charselect'
-	act 'Confirm this option':
-		gs 'preSYS', 'outcast'
-		gs 'npc_relationship', 'socialgroup_setting', -10, -10, -10, -10, -10, 0
-		alterstrtimg = 22
-		genbsize = 17
-		pcs_chrsm = 20
-		pcs_observ = 20
-		pcs_skin = 10
-		pcs_makupskl = 10
-		npc_rel['A11'] -= 20
-		grupvalue[1] = 50
-		grupvalue[3] = 200
-		willpowermax = 80
-		salo = 68
-		gs 'grades', 'grade_award', 'school', 'math', 55
-		gs 'grades', 'grade_award', 'school', 'rus', 25
-		gs 'grades', 'grade_award', 'school', 'lit', 55
-		gs 'grades', 'grade_award', 'school', 'art', 55
-		gs 'grades', 'grade_award', 'school', 'bio', 55
-		gs 'grades', 'grade_award', 'school', 'pe', 55
-		gs 'grades', 'grade_award', 'school', 'eng', 25
-		gs 'grades', 'grade_award', 'school', 'geo', 55
-		gs 'grades', 'grade_award', 'school', 'sci', 55
-		gs 'grades', 'grade_award', 'school', 'shop', 55
-		gs 'grades', 'grade_award', 'school', 'comp', 55
-		gs 'grades', 'grade_award', 'school', 'mus', 55
-		gs 'grades', 'grade_award', 'school', 'his', 55
-		gt 'preCUST', 'SGStart'
-	end
-end
-
-if $ARGS[0] = 'uglyduckling':
-	'<center><h4><font color="maroon">Ugly duckling</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/outcast_2.jpg"></center>'
-	'Some girls blossom early and some have natural good looks... you got neither. In fact, you seem to have been cursed with an androgynous face and body. You have been mistaken for a boy more times than you would care to admit. You have never learned to use makeup, but maybe you should. It might help make people realize you are indeed a girl.'
-	*nl
-	'Your body seemed to have grown out of sync, leaving you looking odd and, at best, unattractive for most of your life. Now in your teens, your body is starting to even out in growth but you are still very androgynous and you are still considered by most to be ugly. Your lack of good looks has made you a social pariah. Nobody seems to like you or want to spend time with you unless they are making fun of you.'
-	act 'Select another': gt 'preSYS', 'charselect'
-	act 'Confirm this option':
-		gs 'preSYS', 'outcast'
-		gs 'npc_relationship', 'socialgroup_setting_boys', -10, -10, -10, -10, 0, 0
-		grupvalue[1] = 0
-		uglyduck_flag = 1
-		alterstrtimg = 23
-		if glass < 1 : glass = 1
-		genbsize = 2
-		pcs_inhib = 5
-		pcs_skin = 1
-		if player_avatar = 0:
-			pcs_eyesize = 0
-			pcs_lip = 0
-			pcs_lashes = 2
-		end
-		school_clothing = 3
-		salo = 210
-		willpowermax = 70
-		gs 'grades', 'grade_award', 'school', 'math', 55
-		gs 'grades', 'grade_award', 'school', 'rus', 25
-		gs 'grades', 'grade_award', 'school', 'lit', 55
-		gs 'grades', 'grade_award', 'school', 'art', 55
-		gs 'grades', 'grade_award', 'school', 'bio', 55
-		gs 'grades', 'grade_award', 'school', 'pe', 25
-		gs 'grades', 'grade_award', 'school', 'eng', 55
-		gs 'grades', 'grade_award', 'school', 'geo', 55
-		gs 'grades', 'grade_award', 'school', 'sci', 55
-		gs 'grades', 'grade_award', 'school', 'shop', 55
-		gs 'grades', 'grade_award', 'school', 'comp', 55
-		gs 'grades', 'grade_award', 'school', 'mus', 55
-		gs 'grades', 'grade_award', 'school', 'his', 55
-		gt 'preCUST', 'SGStart'
-	end
-end
-
-if $ARGS[0] = 'goodgirl':
-	'<center><h4><font color="maroon">Good girl</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/outcast_3.jpg"></center>'
-	'You are a good girl. The kind parents, teachers and adults love, but the other kids hate. You always reminded the teacher to give out homework and you would tell on anyone for doing anything. You love the attention you get from adults, and while you can feel lonely at times, you are still pretty happy knowing you''re a good girl. You also regularly attend church just like any good girl should. The nerds seem to tolerate you the most, probably because they almost never misbehave and always do their homework anyways.'
-	act 'Select another': gt 'preSYS', 'charselect'
-	act 'Confirm this option':
-		traits['nerd_points'] = 100
-		traits['nerd_status'] = 3
-		traits['nerd_lernHome'] = 5
-		gs 'preSYS', 'outcast'
-		gs 'npc_relationship', 'socialgroup_setting', -5, -5, 0, -20, 0, 0
-		npc_rel['A25'] -= 5
-		npc_rel['A28'] += 10
-		npc_rel['A29'] += 10
-		npc_rel['A11'] -= 20
-		grupvalue[3] = 400
-		alterstrtimg = 24
-		pcs_intel = 35
-		pcs_sprt = 60
-		pcs_inhib = 5
-		pcs_makupskl = 10
-		money += 1000
-		shampoo = 10
-		pcs_skin = 30
-		$currentpursetype = 'gm'
-		currentpursenumber = 6
-		dolls_purses[6] = 1
-		bag = 1
-		if player_avatar = 0:
-			pcs_hairlng = 300
-			pcs_eyesize = 3
-			pcs_lip = 2
-			pcs_lashes = 1
-		end
-		school_clothing = 3
-		salo = 48
-		genbsize = 17
-		willpowermax = 150
-		gs 'grades', 'grade_award', 'school', 'math', 80
-		gs 'grades', 'grade_award', 'school', 'rus', 80
-		gs 'grades', 'grade_award', 'school', 'lit', 80
-		gs 'grades', 'grade_award', 'school', 'art', 80
-		gs 'grades', 'grade_award', 'school', 'bio', 80
-		gs 'grades', 'grade_award', 'school', 'pe', 55
-		gs 'grades', 'grade_award', 'school', 'eng', 80
-		gs 'grades', 'grade_award', 'school', 'geo', 80
-		gs 'grades', 'grade_award', 'school', 'sci', 80
-		gs 'grades', 'grade_award', 'school', 'shop', 55
-		gs 'grades', 'grade_award', 'school', 'comp', 80
-		gs 'grades', 'grade_award', 'school', 'mus', 55
-		gs 'grades', 'grade_award', 'school', 'his', 80
-		gt 'preCUST', 'SGStart'
-	end
-end
-
-if $ARGS[0] = 'slut':
-	'<center><h4><font color="maroon">Slut</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/outcast_4.jpg"></center>'
-	'You were the first girl at your age to lose her virginity, to your childhood friend Vasily. You became curious about sex far sooner than other kids your age and started masturbating long before the others in your year. You also found a desire for pornography and would masturbate to it. You loved the sensation so much that you wanted to find out how good sex would feel. Once you tried it, you learned that you loved it - you really love everything about it.'
-	*nl
-	'The boys took advantage of your sexual needs and made you give them handjobs, which then led to blowjobs under the bleachers during recess and after school (sometimes they would return the favour by fingering you or a few times even eating you out) You always savored swallowing their cum, and you even love how it tastes. The only thing you like more than sucking cock and swallowing cum is getting fucked by a huge cock while sucking on another one.'
-	*nl
-	'However, your sex addiction has made you a social pariah. The girls all despise you and the boys publicly mock you, although they don''t mind using you. The nerds completely avoid you, while the gopniks seem to tolerate you the most (likely because they enjoy your blowjobs)'
-	act 'Select another': gt 'preSYS', 'charselect'
-	act 'Confirm this option':
-		trait['commando_lvl'] = 2
-		trt_cumeater = 1 and cumeater_cheat = 1
-		pcs_exhib = 40
-		Exhibitionist_lvl = 1
-		gs 'preSYS', 'outcast'
-		gs 'npc_relationship', 'socialgroup_setting', -10, -10, -10, -10, 0, 0
-		gs 'npc_relationship', 'socialgroup_setting_boys', 10, 10, 0, 15, 0, 0
-		npc_rel['A11'] += 20
-		npc_rel['A25'] += 30
-		npc_rel['A28'] -= 20
-		npc_rel['A29'] -= 30
-		npc_rel['A33'] -= 10
-		npc_rel['A34'] -= 10
-		npc_rel['A144'] += 10
-		grupvalue[1] = 0
-		grupvalue[2] = 50
-		grupvalue[3] = 50
-		grupvalue[4] = 100
-		alterstrtimg = 25
-		pcs_makupskl = 50
-		pcs_heels = 50
-		genbsize = 32
-		kosmetica = 30
-		falselashesplain = 20
-		$currentpursetype = 'cats'
-		currentpursenumber = 10
-		cats_purses[10] = 1
-		bag = 1
-		gs 'obj_din', 'old'
-		greben = 1
-		kosmetitka = 10
-		salfetka = 10
-		stanok = 10
-		shampoo = 20
-		pirsC = 2
-		PirsC2_owned = 1
-		motherKnowSpravka = 1
-		if player_avatar = 0:
-			pcs_hairlng = 120
-			pcs_eyesize = 2
-			pcs_lip = 2
-			pcs_lashes = 1
-		end
-		school_clothing = 2
-		pcs_perform = 20
-		pcs_skin = 60
-		pcs_tan = 20
-		pcs_vag = 10
-		pcs_ass = 10
-		pcs_throat = 10
-		pcs_inhib = 60
-		gs 'fame', 'pav', 'sex', 600
-		GspravkaT = 2
-		motherKnowSpravka = 2
-		Gspassed = 0
-		salo = 110
-		stat['porn'] = 75
-		stat['mast'] = 100
-		stat['hj'] = 70
-		stat['bj'] = 50
-		stat['vaginal_finger'] = 20
-		stat['cuni'] = 5
-		stat['vaginal'] = 30
-		stat['anal'] = 20
-		stat['group'] = 5
-		guy = 15
-		orgasm = 120
-		swallow = 40
-		trt_cumeater = 1
-		grupvalue[4] = 100
-		willpowermax = 50
-		motherKnowWhore = 1
-		gs 'grades', 'grade_award', 'school', 'math', 55
-		gs 'grades', 'grade_award', 'school', 'rus', 55
-		gs 'grades', 'grade_award', 'school', 'lit', 55
-		gs 'grades', 'grade_award', 'school', 'art', 55
-		gs 'grades', 'grade_award', 'school', 'bio', 55
-		gs 'grades', 'grade_award', 'school', 'pe', 55
-		gs 'grades', 'grade_award', 'school', 'eng', 55
-		gs 'grades', 'grade_award', 'school', 'geo', 55
-		gs 'grades', 'grade_award', 'school', 'sci', 55
-		gs 'grades', 'grade_award', 'school', 'shop', 55
-		gs 'grades', 'grade_award', 'school', 'comp', 55
-		gs 'grades', 'grade_award', 'school', 'mus', 55
-		gs 'grades', 'grade_award', 'school', 'his', 55
-		gt 'preCUST', 'SGStart'
-	end
-end
-
-if $ARGS[0] = 'goth':
-	'<center><h4><font color="maroon">Goth</font></h4></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/2_sg/outcast_5.jpg"></center>'
-	'There is always an oddball, the weirdo at every school and at yours, it seems you are the one. You have always felt different, like a person standing outside looking in at the world. You never felt like you fit in, at least until you watched some American movies, saw some goths and suddenly you felt like you belonged. You quickly used all the allowance you had to buy new clothes and makeup so you could finally feel good about yourself. Your family doesn''t approve, hell no one seems to approve but you don''t care.'
-	*nl
-    'You are the school''s resident Goth. The Dark Temptress that all the boys secretly dream of, weaver of bad poetry and suicide covenants... Yep, people have too much imagination. Most adults think that you are going to sacrifice their children. In fact, everyone seems to think you are going to sacrifice someone or commit suicide. The school''s kids aren''t better, with the so-called "cool girls" leading an ostracism campaign against you... Sigh... Fortunately, not everyone is a brainwashed sheep happily following all along, a few think for themselves. The nerds like your reading proclivity and that you are into some of the same things they are; you think they might even invite you to their game one day. A couple of the Gopniks like your party attitude, specifically the kids in the band Pizdá Buysto, who seem to respect your artistic disposition. Or maybe their lead singer just wants to get in your panties, it''s hard to tell.'
-    act 'Select another': gt 'preSYS', 'charselect'
-	act 'Confirm this option':
-		traits['nerd_points'] = -10
-		gs 'preSYS', 'outcast'
-		gs 'npc_relationship', 'socialgroup_setting', -5, 0, 0, +5, 0, -10
-        npc_rel['A28'] -= 20
-	    npc_rel['A29'] -= 20
-		npc_rel['A33'] -= 20
-	    npc_rel['A34'] -= 20
-	    npc_rel['A144'] += 10
-		npc_rel['A155'] += 5
-		grupvalue[4] = 300
-        alterstrtimg = 28
-		genbsize = 17
-		salo = 45
-		pcs_chrsm = 35
-		pcs_intel = 35
-		pcs_sprt = 45
-		pcs_observ = 5
-		pcs_heels = 30
-		pcs_makupskl = 50
-		pcs_artskls = 10
-		pcs_sewng = 20
-		pcs_skin = 50
-	    pcs_inhib = 25
-		willpowermax = 100
-		if player_avatar = 0:
-		    pcs_hairlng = 265
-            pcs_haircol = 0
-			pcs_eyesize = 3
-			pcs_eyecol = 1
-			pcs_lashes = 1
-        end
-		school_clothing = 1
-        kosmetica = 25
-		stanok = 20
-		tampon = 10
-        $currentpursetype = 'dolls'
-		currentpursenumber = 18
-		dolls_purses[18] = 1
-		bag = 1
-		umbrella = 1
-		money -= 1000
-		gs 'grades', 'grade_award', 'school', 'math', 55
-		gs 'grades', 'grade_award', 'school', 'rus', 55
-		gs 'grades', 'grade_award', 'school', 'lit', 80
-		gs 'grades', 'grade_award', 'school', 'art', 80
-		gs 'grades', 'grade_award', 'school', 'bio', 55
-		gs 'grades', 'grade_award', 'school', 'pe', 70
-		gs 'grades', 'grade_award', 'school', 'eng', 55
-		gs 'grades', 'grade_award', 'school', 'geo', 55
-		gs 'grades', 'grade_award', 'school', 'sci', 55
-		gs 'grades', 'grade_award', 'school', 'shop', 55
-		gs 'grades', 'grade_award', 'school', 'comp', 55
-		gs 'grades', 'grade_award', 'school', 'mus', 80
-		gs 'grades', 'grade_award', 'school', 'his', 55
-		gt 'preCUST', 'SGStart'
-	end
-end
-
---- preSYS ---------------------------------
-

+ 0 - 919
locations/preSYS2.qsrc

@@ -1,919 +0,0 @@
-# preSYS2
-!!2021/05/06
-
-if $ARGS[0] = 'start':
-	'If you want to set your skills and attributes to a certain number, use the cheat menu to do it, the options to do it here were removed.'
-	if genbsize = '': genbsize = 22
-	if $soc_grup = '':gs 'preSYS2', 'none'
-	act 'Pick a social group': gt 'preSYS2','modgrup'
-	!act 'Set attributes': gt 'preSYS2','modatt'
-	!act 'Set skills': gt 'preSYS2','modskl'
-	act 'Set appearance':gt 'preSYS2','modapp'
-	act 'Set relationships': gt 'preSYS2','modrel'
-	act 'Set purse': gt 'preSYS2','modpur'
-	act 'Set items': gt 'preSYS2','modite'
-	act 'Set money (<<money>>₽)': money = input 'Set Cash Amount' & gt'preSYS2','start'
-	if custom_csb ! 1: act 'Return to preset character menu': gt 'preSYS', 'charselect'
-	act 'Confirm these options':
-		dynamic 'grupvalue[<<grupTipe>>] = 600'
-		if $soc_grup = 'nerd':
-			traits['nerd_points'] = 60
-			traits['nerd_status'] = 2
-			traits['nerd_lernHome'] = 5
-		elseif $soc_grup = 'gopnik':
-			traits['nerd_points'] = -20
-		end
-		if pcs_inhib < 10: pcs_inhib = 10
-		!!This line should get sveta to wear school uniform because she has no other clothing with > 50
-		if pcs_inhib > 50: gs 'clothing', 'wear', 'gm_school', 6
-		if bag = 1:
-			!!using current combination should prevent having more than 1 bag at the start of game.
-			dynamic $currentpursetype + '_purses[<<currentpursenumber>>] = 1'
-			gs 'obj_din', 'old'
-		end
-		!!Set teh greades to be average.
-		gs 'grades', 'grade_award', 'school', 'math', 55
-		gs 'grades', 'grade_award', 'school', 'rus', 55
-		gs 'grades', 'grade_award', 'school', 'lit', 55
-		gs 'grades', 'grade_award', 'school', 'art', 55
-		gs 'grades', 'grade_award', 'school', 'bio', 55
-		gs 'grades', 'grade_award', 'school', 'pe', 55
-		gs 'grades', 'grade_award', 'school', 'eng', 55
-		gs 'grades', 'grade_award', 'school', 'geo', 55
-		gs 'grades', 'grade_award', 'school', 'sci', 55
-		gs 'grades', 'grade_award', 'school', 'shop', 55
-		gs 'grades', 'grade_award', 'school', 'comp', 55
-		gs 'grades', 'grade_award', 'school', 'mus', 55
-		gs 'grades', 'grade_award', 'school', 'his', 55
-		if custom_csb = 1:
-			killvar 'custom_csb'
-			gt 'preCSB', 'intro_7'
-		else
-			gt 'preCUST', 'SGStart'
-		end
-	end
-end
-
-if $ARGS[0] = 'modapp':
-	cla & *clr
-	if genbsize = 0:genbsize = 12
-
-	'Choose base genetic breast size: (this is the genetic disposition and not the actual size at game start)'
-	nl
-	if genbsize = 2:
-		'Very small - Currently set'
-	else
-		'<a href="exec:genbsize = 2 & gt ''preSYS2'',''modapp''">Very small</a>'
-	end
-
-	if genbsize = 7:
-		'Below average - Currently set'
-	else
-		'<a href="exec:genbsize = 7 & gt ''preSYS2'',''modapp''">Below average</a>'
-	end
-	
-	if genbsize = 12:
-		'Average - Currently set'
-	else
-		'<a href="exec:genbsize = 12 & gt ''preSYS2'',''modapp''">Average</a>'
-	end
-	
-	if genbsize = 17:
-		'Above average - Currently set'
-	else
-		'<a href="exec:genbsize = 17 & gt ''preSYS2'',''modapp''">Above average</a>'
-	end
-
-	if genbsize = 22:
-		'Large - Currently set'
-	else
-		'<a href="exec:genbsize = 22 & gt ''preSYS2'',''modapp''">Large</a>'
-	end
-
-	if genbsize = 27:
-		'Extra large - Currently set'
-	else
-		'<a href="exec:genbsize = 27 & gt ''preSYS2'',''modapp''">Extra large</a>'
-	end
-
-	if genbsize = 32:
-		'Really big - Currently set'
-	else
-		'<a href="exec:genbsize = 32 & gt ''preSYS2'',''modapp''">Really big</a>'
-	end
-
-	if genbsize = 37:
-		'Massive - Currently set'
-	else
-		'<a href="exec:genbsize = 37 & gt ''preSYS2'',''modapp''">Massive</a>'
-	end
-
-	if genbsize = 42:
-		'Getting silly - Currently set'
-	else
-		'<a href="exec:genbsize = 42 & gt ''preSYS2'',''modapp''">Getting silly</a>'
-	end
-
-	if genbsize = 47:
-		'Crazy big - Currently set'
-	else
-		'<a href="exec:genbsize = 47 & gt ''preSYS2'',''modapp''">Crazy big</a>'
-	end
-
-	if genbsize = 57:
-		'Freakishly big - Currently set'
-	else
-		'<a href="exec:genbsize = 57 & gt ''preSYS2'',''modapp''">Freakishly big</a>'
-	end
-	
-	if genbsize = 67:
-		'Will struggle to open doors or see the ground big - Currently set'
-	else
-		'<a href="exec:genbsize = 67 & gt ''preSYS2'',''modapp''">Will struggle to open doors or see the ground big</a>'
-	end
-	
-	if genbsize = 87:
-		'You''ve been eclipsed by 2 small moons - Currently set'
-	else
-		'<a href="exec:genbsize = 87 & gt ''preSYS2'',''modapp''">You''ve been eclipsed by 2 small moons</a>'
-	end
-
-	act 'Body fat (<<salo>>/200)':  gs 'preSYS2','setsalo' & salo = nstat & gt 'preSYS2','modapp'
-	act 'Return': gt'preSYS2','start'
-end
-
-if $ARGS[0] = 'setgenbsize':
-	nstat = genbsize
-	nstat = input 'Enter value that ends in a 2 or a 7. For example, 2, 7, 12 etc.'
-	if nstat > 97:
-		msg 'Please enter a value less than or equal to 97'
-		gs 'preSYS2', 'setval2'
-	elseif nstat < 2:
-		msg 'Please enter a value greater than or equal to 2'
-		gs 'preSYS2', 'setval2'
-	elseif nstat mod 5 ! 2:
-		msg 'Please enter a value that ends in 2, or a 7'
-		gs 'preSYS2', 'setval2'
-	else
-		exit
-	end
-end
-
-if $ARGS[0] = 'modite':
-	act 'Fake passport (<<fakepassport>>/1)':
-		if fakepassport = 0:
-			fakepassport = 1
-		else
-			fakepassport = 0
-		end
-		gt 'preSYS2','modite'
-	end
-	act 'Laptop (<<komp>>/1)':
-		if komp = 0:
-			komp = 1
-		else 
-			komp = 0
-		end
-		gt 'preSYS2','modite'
-	end
-	act 'Cosmetic items':gt 'preSYS2','modite_cos'
-	act 'Pharmacy items':gt 'preSYS2','modite_pha'
-	act 'Miscellaneous items':gt 'preSYS2','modite_mis'
-	act 'Return': gt 'preSYS2','start'
-end
-
-if $ARGS[0] = 'modrel_setup2':
-	dynamic 'if <<$ARGS[1]>> < 0: <<$ARGS[1]>> = 0'
-	dynamic 'if <<$ARGS[1]>> > 100: <<$ARGS[1]>> = 100'
-	dynamic 'x = <<$ARGS[1]>>'
-	'<TR bgcolor=#ffffff><TD><<$ARGS[2]>> (<<x>>/100)</TD><TD><a href="exec:<<$ARGS[1]>> = 0 & gt ''preSYS2'', $loc_arg">zero</a></TD><TD bgcolor=#ff9999><a href="exec:<<$ARGS[1]>> -= 10 & gt ''preSYS2'', $loc_arg">minus 10</a></TD><TD bgcolor=#ff9999><a href="exec:<<$ARGS[1]>>  -= 5 & gt ''preSYS2'', $loc_arg">minus 5</a></TD><TD bgcolor=#99ff99><a href="exec:<<$ARGS[1]>>  += 5 & gt ''preSYS2'', $loc_arg">plus 5</a></TD><TD bgcolor=#99ff99><a href="exec:<<$ARGS[1]>>  += 10 & gt ''preSYS2'', $loc_arg">plus 10</a></TD><TD><a href="exec:<<$ARGS[1]>>  = 100 & gt ''preSYS2'', $loc_arg">100</a></TD>'
-end
-
-if $ARGS[0] = 'modrel_setup3':
-	dynamic 'if <<$ARGS[1]>> < 50: <<$ARGS[1]>> = 50'
-	dynamic 'if <<$ARGS[1]>> > 200: <<$ARGS[1]>> = 200'
-	dynamic 'x = <<$ARGS[1]>>'
-	'<TR bgcolor=#ffffff><TD><<$ARGS[2]>> (<<x>>/200)</TD><TD><a href="exec:<<$ARGS[1]>> = 0 & gt ''preSYS2'', $loc_arg">zero</a></TD><TD bgcolor=#ff9999><a href="exec:<<$ARGS[1]>> -= 10 & gt ''preSYS2'', $loc_arg">minus 10</a></TD><TD bgcolor=#ff9999><a href="exec:<<$ARGS[1]>>  -= 5 & gt ''preSYS2'', $loc_arg">minus 5</a></TD><TD bgcolor=#99ff99><a href="exec:<<$ARGS[1]>>  += 5 & gt ''preSYS2'', $loc_arg">plus 5</a></TD><TD bgcolor=#99ff99><a href="exec:<<$ARGS[1]>>  += 10 & gt ''preSYS2'', $loc_arg">plus 10</a></TD><TD><a href="exec:<<$ARGS[1]>>  = 200 & gt ''preSYS2'', $loc_arg">200</a></TD>'
-end
-
-!!Values reversed just for inhib use
-if $ARGS[0] = 'modrel_setup4':
-	dynamic 'if <<$ARGS[1]>> < 0: <<$ARGS[1]>> = 0'
-	dynamic 'if <<$ARGS[1]>> > 100: <<$ARGS[1]>> = 100'
-	dynamic 'x = 100-<<$ARGS[1]>>'
-	'<TR bgcolor=#ffffff><TD><<$ARGS[2]>> (<<x>>/100)</TD><TD><a href="exec:<<$ARGS[1]>> = 100 & gt ''preSYS2'', $loc_arg">zero</a></TD><TD bgcolor=#ff9999><a href="exec:<<$ARGS[1]>> += 10 & gt ''preSYS2'', $loc_arg">minus 10</a></TD><TD bgcolor=#ff9999><a href="exec:<<$ARGS[1]>>  += 5 & gt ''preSYS2'', $loc_arg">minus 5</a></TD><TD bgcolor=#99ff99><a href="exec:<<$ARGS[1]>>  -= 5 & gt ''preSYS2'', $loc_arg">plus 5</a></TD><TD bgcolor=#99ff99><a href="exec:<<$ARGS[1]>>  -= 10 & gt ''preSYS2'', $loc_arg">plus 10</a></TD><TD><a href="exec:<<$ARGS[1]>>  = 0 & gt ''preSYS2'', $loc_arg">100</a></TD>'
-end
-
-if $ARGS[0] = 'modite_cos':
-	$loc_arg = 'modite_cos'
-	'<center><b>Cosmetic items</b></center>'
-	*nl
-	*nl
-	'<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
-	gs 'preSYS2', 'modrel_setup2', 'kosmetica', 'Cosmetics'
-	gs 'preSYS2', 'modrel_setup2', 'stanok', 'Razors (number of shaves)'
-	gs 'preSYS2', 'modrel_setup2', 'krem', 'Sunblock'
-	gs 'preSYS2', 'modrel_setup2', 'hscrunch', 'Hair scrunchies'
-	gs 'preSYS2', 'modrel_setup2', 'hpingrip', 'Hair pins'
-	'</table></center>'
-	!act 'Shampoo (<<shampoo>>/100)': gs 'preSYS2','setval3' & shampoo = nstat & gt 'preSYS2','modite_cos'
-	act 'Return': gt'preSYS2','modite'
-end
-
-if $ARGS[0] = 'modite_pha':
-	$loc_arg = 'modite_pha'
-	'<center><b>Pharmaceutical items</b></center>'
-	*nl
-	*nl
-	'<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
-	gs 'preSYS2', 'modrel_setup2', 'prezik', 'Condoms'
-	gs 'preSYS2', 'modrel_setup2', 'pregtest', 'Pregnancy tests'
-	gs 'preSYS2', 'modrel_setup2', 'tabletki', 'Birth control pills'
-	gs 'preSYS2', 'modrel_setup2', 'lekarstvo', 'Antibiotics'
-	gs 'preSYS2', 'modrel_setup2', 'vitamin', 'Vitamins'
-	gs 'preSYS2', 'modrel_setup2', 'painkiller', 'Painkillers'
-	gs 'preSYS2', 'modrel_setup2', 'mosolmaz', 'Ointment for chafing'
-	gs 'preSYS2', 'modrel_setup2', 'lubri', 'Lubricants'
-	gs 'preSYS2', 'modrel_setup2', 'lipbalm', 'Lip balms'
-	gs 'preSYS2', 'modrel_setup2', 'fatdel', 'Weight loss pills'
-	gs 'preSYS2', 'modrel_setup2', 'tampon', 'Tampons'
-	gs 'preSYS2', 'modrel_setup2', 'sanpad', 'Sanitary napkins'
-	'</table></center>'
-	act 'Return': gt'preSYS2','modite'
-end
-
-if $ARGS[0] = 'modite_mis':
-	$loc_arg = 'modite_mis'
-	'<center><b>Misc items</b></center>'
-	*nl
-	*nl
-	'<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
-	gs 'preSYS2', 'modrel_setup2', 'siga', 'Cigarettes'
-	gs 'preSYS2', 'modrel_setup2', 'dur', 'Cocaine'
-	gs 'preSYS2', 'modrel_setup2', 'pranik', 'Tea Biscuits'
-	'</table></center>'
-	act 'Return': gt 'preSYS2','modite'
-end
-
-if $ARGS[0] = 'modpur':
-	*clr & cla
-	if $ARGS[1] ! '':
-		$currentpursetype = $ARGS[1]
-		currentpursenumber = ARGS[2]
-	end
-	*clr & cla
-	if $currentpursetype = '': 
-		'You do not own a purse.'
-	else
-		bag = 1
-		'<center><img <<$set_imgh>> src="images/pc/items/<<$currentpursetype>>/purses/<<currentpursenumber>>.jpg"></center>'
-		'Your current purse is <<$currentpursetype>>_<<currentpursenumber>>.'
-	end
-	act 'Return': gt'preSYS2','start'
-	act 'Get G&M':
-		*clr & cla
-		'<center><img src="images/locations/city/citycenter/mall/gm.png"></center>'
-		i = 1
-		:loopgmpurses
-		*p '<a href="exec:gt ''preSYS2'', ''modpur'', ''gm'', <<i>>"><img src="images/pc/items/gm/purses/<<i>>.jpg" 	height="300" /></a>'
-		i += 1
-		if i <= 20:jump 'loopgmpurses'
-	end	
-	act 'Get Danilovich':
-		*clr & cla
-		'<center><img src="images/locations/city/citycenter/mall/sports.png"></center>'
-		i = 1
-		:loopdanilovichpurses
-		*p '<a href="exec:gt ''preSYS2'', ''modpur'', ''danilovich'', <<i>>"><img src="images/pc/items/danilovich/purses/<<i>>.jpg" 	height="300" /></a>'
-		i += 1
-		if i <= 20:jump 'loopdanilovichpurses'
-	end	
-	act 'Get Dolls':
-		*clr & cla
-		'<center><img src="images/locations/city/island/dolls/shop_name.png"></center>'
-		i = 1
-		:loopdollspurses
-		*p '<a href="exec:gt ''preSYS2'', ''modpur'', ''dolls'', <<i>>"><img src="images/pc/items/dolls/purses/<<i>>.jpg" 	height="300" /></a>'
-		i += 1
-		if i <= 20:jump 'loopdollspurses'
-	end
-	act 'Get Bomba':
-		*clr & cla
-		'<center><img src="images/locations/pushkin/bomba/shop_name.png"></center>'
-		i = 1
-		:loopbombapurses
-		*p '<a href="exec:gt ''preSYS2'', ''modpur'', ''bomba'', <<i>>"><img src="images/pc/items/bomba/purses/<<i>>.jpg" 	height="300" /></a>'
-		i += 1
-		if i <= 20:jump 'loopbombapurses'
-	end
-	act 'Get Fashionista':
-		*clr & cla
-		'<center><img src="images/locations/city/citycenter/mall/fashionista.png"></center>'
-		i = 1
-		:loopfashionistapurses
-		*p '<a href="exec:gt ''preSYS2'', ''modpur'', ''fashionista'', <<i>>"><img src="images/pc/items/fashionista/purses/<<i>>.jpg" 	height="300" /></a>'
-		i += 1
-		if i <= 20:jump 'loopfashionistapurses'
-	end
-	act 'Get Pussy_Cats':
-		*clr & cla
-		'<center><img src="images/locations/city/citycenter/mall/pussycat.png"></center>'
-		i = 1
-		:loopkatspurses
-		*p '<a href="exec:gt ''preSYS2'', ''modpur'', ''cats'', <<i>>"><img src="images/pc/items/cats/purses/<<i>>.jpg" 	height="300" /></a>'
-		i += 1
-		if i <= 20:jump 'loopkatspurses'
-	end
-	act 'Get Flamingos':
-		*clr & cla
-		'<center><img src="images/locations/city/island/flamingos/shop_name.png"></center>'
-		i = 1
-		:loopflamingospurses
-		*p '<a href="exec:gt ''preSYS2'', ''modpur'', ''flamingos'', <<i>>"><img src="images/pc/items/flamingos/purses/<<i>>.jpg" 	height="300" /></a>'
-		i += 1
-		if i <= 20:jump 'loopflamingospurses'
-	end
-	act 'Get Mon Chéri':
-		*clr & cla
-		'<center><img src="images/locations/city/citycenter/mall/moncheri.png"></center>'
-		i = 1
-		:loopmoncheripurses
-		*p '<a href="exec:gt ''preSYS2'', ''modpur'', ''moncheri'', <<i>>"><img src="images/pc/items/moncheri/purses/<<i>>.jpg" 	height="300" /></a>'
-		i += 1
-		if i <= 20:jump 'loopmoncheripurses'
-	end
-	act 'I do not want a purse':
-		bag = 0
-		$currentpursetype = ''
-		currentpursenumber = ''
-		gt 'preSYS2','modpur'
-	end	
-end
-!!This is used to set value, is used to avoid any values that go below 5.
-if $ARGS[0] = 'setval':
-	nstat = 0
-	nstat = input 'Enter value in multiples of 5. For example, 5, 10, 15 etc.'
-	if nstat > 100:
-		msg 'Please enter a value less than or equal to 100'
-		gs 'preSYS2', 'setval'
-	elseif nstat < 5:
-		msg 'Please enter a value greater than or equal to 5'
-		gs 'preSYS2', 'setval'
-	elseif nstat mod 5 ! 0:
-		msg 'Please enter a value in multiples of 5'
-		gs 'preSYS2', 'setval'
-	else
-		gs 'stat'
-		exit
-	end
-end
-
-!!This is used to set values, that can go below 5 and ranges from 100 to -100.
-if $ARGS[0] = 'setval2':
-	nstat = 0
-	nstat = input 'Enter value in multiples of 5. For example, 5, 0, -5 etc.'
-	if nstat > 100:
-		msg 'Please enter a value less than or equal to 100'
-		gs 'preSYS2', 'setval2'
-	elseif nstat < -100:
-		msg 'Please enter a value greater than or equal to -100'
-		gs 'preSYS2', 'setval2'
-	elseif nstat mod 5 ! 0:
-		msg 'Please enter a value in multiples of 5'
-		gs 'preSYS2', 'setval2'
-	else
-		exit
-	end
-end
-
-!!This is used to set values, that can go to 0 and ranges from 0 to 100.
-if $ARGS[0] = 'setval3':
-	nstat = 0
-	nstat = input 'Enter value in multiples of 5. For example, 0, 5, 10 etc.'
-	if nstat > 100:
-		msg 'Please enter a value less than or equal to 100'
-		gs 'preSYS2', 'setval3'
-	elseif nstat < 0:
-		msg 'Please enter a value greater than or equal to 0'
-		gs 'preSYS2', 'setval3'
-	elseif nstat mod 5 ! 0:
-		msg 'Please enter a value in multiples of 5'
-		gs 'preSYS2', 'setval3'
-	else
-		exit
-	end
-end
-
-if $ARGS[0] = 'setsalo':
-	*clr & cla
-	'20 = underweight, slight, wiry'
-	'40 = slender, skinny, lean'
-	'60 = healthy, toned, ripped'
-	'80 = cute, muscular'
-	'100 = chubby, curvy, herculean'
-	'120 = overweight, stocky'
-	'140 = fat, heavy set'
-
-	nstat = salo
-	nstat = input 'Enter value in multiples of 20. For example, 20, 40, 60 etc.'
-	if nstat > 200:
-		msg 'Please enter a value less than 200'
-		gs 'preSYS2', 'setval'
-	elseif nstat < 20:
-		msg 'Please enter a value greater than 20'
-		gs 'preSYS2', 'setval'
-	elseif nstat mod 20 ! 0:
-		msg 'Please enter a value in multiples of 20'
-		gs 'preSYS2', 'setval'
-	else
-		exit
-	end
-end
-
-if $ARGS[0] = 'modgrup':
-	*clr & cla
-	'Your current social group is <<$soc_grup>>.'
-	act 'Nerd, Geek, Student':
-		killvar 'grupvalue'
-		$soc_grup = 'Nerd'
-		grupvalue[3] = 600
-		grupTipe = 3
-		gt 'preSYS2','modgrup'
-	end
-	act 'Athlete, Jock':
-		killvar 'grupvalue'
-		$soc_grup = 'Jock'
-		grupvalue[2] = 600
-		grupTipe = 2
-		gt 'preSYS2','modgrup'
-	end
-	act 'Popular, Cool, Beautiful':
-		killvar 'grupvalue'
-		$soc_grup = 'Cool'
-		grupvalue[1] = 600
-		grupTipe = 1
-		gt 'preSYS2','modgrup'
-	end
-	act 'Gopnik, Rebel, Punk, Troublemaker':
-		killvar 'grupvalue'
-		$soc_grup = 'Gopnik'
-		grupvalue[4] = 600
-		grupTipe = 4
-		gt 'preSYS2','modgrup'
-	end
-	act 'Outcast, Loser, Goth, Ugly':
-		killvar 'grupvalue'
-		$soc_grup = 'Outcast'
-		grupTipe = 5
-		gt 'preSYS2','modgrup'
-	end
-	act 'Return':gt 'preSYS2','start'
-end
-
-if $ARGS[0] = 'modatt':
-	*clr & cla
-	$loc_arg = 'modatt'
-	'<center><b>Attributes</b></center>'
-	*nl
-	*nl
-	'<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
-	gs 'preSYS2', 'modrel_setup3', 'willpowermax', 'Willpower'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_stren', 'Strength'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_agil', 'Agility'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_vital', 'Endurance'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_intel', 'Intelligence'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_sprt', 'Spirit'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_react', 'Reaction'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_chrsm', 'Charisma'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_prcptn', 'Perception'
-	if MagikDostup = 0: gs 'preSYS2', 'modrel_setup2', 'pcs_magik', 'Magic'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_grades', 'Grades'
-	gs 'preSYS2', 'modrel_setup4', 'pcs_inhib', 'Inhibition'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_heels', 'Heels'
-	'</table></center>'
-	nl
-
-	act 'Return':
-		gt'preSYS2','start'
-	end
-end
-
-if $ARGS[0] = 'modskl':
-	*clr & cla
-	act 'Mental skills':gt 'preSYS2','modskl_men'
-	act 'Sport skills':gt 'preSYS2','modskl_spo'
-	act 'Beauty skills':gt 'preSYS2','modskl_bea'
-	act 'Artistic skills':gt 'preSYS2','modskl_art'
-	act 'Job skills':gt 'preSYS2','modskl_job'
-	act 'Return': gt 'preSYS2','start'
-end
-
-if $ARGS[0] = 'modskl_men':
-	*clr & cla
-	$loc_arg = 'modskl_men'
-	'<center><b>Mental Skills</b></center>'
-	*nl
-	*nl
-	'<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
-	if MagikDostup = 0: gs 'preSYS2', 'modrel_setup2', 'pcs_splcstng', 'Spell Casting'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_humint', 'People skills'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_persuas', 'Persuasion'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_observ', 'Observation'
-	'</table></center>'
-	nl
-
-	act 'Return':
-		gt 'preSYS2','modskl'
-	end 
-end
-
-if $ARGS[0] = 'modskl_spo':
-	*clr & cla
-	$loc_arg = 'modskl_spo'
-	'<center><b>Sport Skills</b></center>'
-	*nl
-	*nl
-	'<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_jab', 'Jabs'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_punch', 'Power Strikes'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_kick', 'Kicks'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_def', 'Defence'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_run', 'Running'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_vball', 'Volleyball'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_ftbll', 'Football'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_wrstlng', 'Wrestling'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_shoot', 'Marksmanship'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_bushcraft', 'Bushcraft'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_chess', 'Chess'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_icesktng', 'Ice Skating'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_gaming', 'Gaming'
-	'</table></center>'
-	nl
-
-	act 'Return':
-		gt 'preSYS2','modskl'
-	end
-end
-
-if $ARGS[0] = 'modskl_bea':
-	*clr & cla
-	$loc_arg = 'modskl_bea'
-	'<center><b>Beauty skills</b></center>'
-	*nl
-	*nl
-	'<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_makupskl', 'Makeup Skills'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_danc', 'Modern Dancing'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_dancero', 'Erotic Dancing'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_dancpol', 'Pole Dancing'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_cheer', 'Cheerleading'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_mdlng', 'Modelling'
-	'</table></center>'
-	nl
-
-	act 'Return':
-		gt 'preSYS2','modskl'
-	end
-end
-
-if $ARGS[0] = 'modskl_art':
-	*clr & cla
-	$loc_arg = 'modskl_art'
-	'<center><b>Artistic Skills</b></center>'
-	*nl
-	*nl
-	'<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_vokal', 'Singing'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_instrmusic', 'Instrumental Music'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_photoskl', 'Photography'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_artskls', 'Artistic Skills'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_perform', 'Performance'
-	'</table></center>'
-	nl
-
-	act 'Return':
-		gt 'preSYS2','modskl'
-	end
-end
-
-if $ARGS[0] = 'modskl_job':
-	*clr & cla
-	$loc_arg = 'modskl_job'
-	'<center><b>Job Skills</b></center>'
-	*nl
-	*nl
-	'<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_compskl', 'Computer Skills'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_comphckng', 'Hacking'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_hndiwrk', 'Handy-work'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_sewng', 'Tailoring'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_servng', 'Serving'
-	gs 'preSYS2', 'modrel_setup2', 'pcs_medcn', 'Medicine'
-	'</table></center>'
-	nl
-
-	act 'Return':
-		gt 'preSYS2','modskl'
-	end
-end
-
-if $ARGS[0] = 'none':
-	!!Attributes Reset - I know most of these att&skl are not in need of reset, but I dont know how to use loops and I wanted this to clear all changes made by choosing social group and/or player choices.
-	pcs_stren = 30
-	pcs_agil = 30
-	pcs_vital = 30
-	pcs_intel = 30	
-	pcs_react = 30
-	pcs_sprt = 30
-	pcs_chrsm = 30
-	pcs_prcptn = 30
-	pcs_grades = 75
-	pcs_inhib = 10
-	pcs_heels = 5
-
-	!!Mental Skills Reset
-	pcs_humint = 0
-	pcs_persuas = 0
-	pcs_observ = 0	
-	
-	!!Sport Skills Reset
-	pcs_jab = 0
-	pcs_punch = 0
-	pcs_kick = 0
-	pcs_def = 0
-	pcs_run = 0
-	pcs_vball = 0
-	pcs_ftbll = 0
-	pcs_wrstlng = 0
-	pcs_shoot = 0
-	pcs_bushcraft = 0
-	pcs_chess = 0
-	pcs_icesktng = 0
-	pcs_gaming = 0
-	
-	!!Beauty Skills Reset
-	pcs_makupskl = 20
-	pcs_danc = 0
-	pcs_dancero = 0
-	pcs_dancpol = 0
-	pcs_cheer = 0
-	pcs_mdlng = 0
-	
-	!!Artistic Skills Reset
-	pcs_vokal = 0
-	pcs_instrmusic = 0
-	pcs_photoskl = 0
-	pcs_artskls = 0
-	
-	!!Job Skills Reset
-	pcs_compskl = 0
-	pcs_comphckng = 0
-	pcs_hndiwrk = 0
-	pcs_sewng = 0
-	pcs_servng = 0
-	pcs_medcn = 0
-	
-	!!social group Reset
-	grupTipe = 0	
-	grupvalue[1] = 0	
-	grupvalue[2] = 0	
-	grupvalue[3] = 0	
-	grupvalue[4] = 0	
-	grupvalue[6] = 0	
-	gs 'npc_relationship', 'socialgroup_setting', 0, 0, 0, 0, 0, 0	
-	
-	!!npc relationship Reset
-	npc_rel['A11'] = 60	
-	npc_rel['A129'] = 30	
-	npc_rel['A133'] = 30	
-	npc_rel['A28'] = 50	
-	npc_rel['A29'] = 50	
-	npc_rel['A33'] = 70	
-	npc_rel['A34'] = 50	
-	
-	!!items Reset
-	money = 2000
-	fakepassport = 0	
-	fantasybook = 0	
-	glass = 0	
-	hscrunch = 0
-	kosmetica = 0
-	pirsC = 0	
-	PirsC1_owned = 0
-	shampoo = 0	
-	siga = 0	
-	stanok = 0
-	swim_start = 0	
-	tampon = 0
-	
-	!!apprnc & sex stat reset
-	genbsize = 22
-	pcs_skin = 40
-	salo = 80
-	pcs_tan = 0	
-	pcs_throat = 0	
-	pcs_vag = 0
-	stat['bj'] = 0	
-	stat['hj'] = 0	
-	stat['vaginal'] = 0
-	$soc_grup = 'outcast'
-	grupTipe = 5
-end
-
-if $ARGS[0] = 'modrel':
-	act 'Family':gt 'preSYS2','modrel_fam'
-	act 'Popular Kids':gt 'preSYS2','modrel_pop'
-	act 'Athletes':gt 'preSYS2','modrel_ath'
-	act 'Nerds':gt 'preSYS2','modrel_ner'
-	act 'Gopniks':gt 'preSYS2','modrel_gop'
-	act 'Outcasts/Loners':gt'preSYS2','modrel_out'
-	act 'Teachers/Coaches':gt'preSYS2','modrel_tea'
-	act 'Others':gt'preSYS2','modrel_oth'
-	act 'Return':gt 'preSYS2','start'
-end
-
-if $ARGS[0] = 'modrel_fam':
-	if npc_rel['A28'] < 0: npc_rel['A28'] = 0
-	if npc_rel['A29'] < 0: npc_rel['A29'] = 0
-	if npc_rel['A33'] < 0: npc_rel['A33'] = 0
-	if npc_rel['A34'] < 0: npc_rel['A34'] = 0
-	if npc_rel['A28'] > 100: npc_rel['A28'] = 100
-	if npc_rel['A29'] > 100: npc_rel['A29'] = 100
-	if npc_rel['A33'] > 100: npc_rel['A33'] = 100
-	if npc_rel['A34'] > 100: npc_rel['A34'] = 100
-	'<center><b>Family relationship levels</b></center>'
-	*nl
-	*nl
-	'<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
-	'<TR bgcolor=#ffffff><TD>Stepfather: <<npc_rel[''A28'']>></TD><TD><a href="exec:npc_rel[''A28''] = 0 & gt ''preSYS2'', ''modrel_fam''">zero</a></TD><TD bgcolor=#ff9999><a href="exec:npc_rel[''A28''] -= 10 & gt ''preSYS2'', ''modrel_fam''">minus 10</a></TD><TD bgcolor=#ff9999><a href="exec:npc_rel[''A28''] -= 5 & gt ''preSYS2'', ''modrel_fam''">minus 5</a></TD><TD bgcolor=#99ff99><a href="exec:npc_rel[''A28''] += 5 & gt ''preSYS2'', ''modrel_fam''">plus 5</a></TD><TD bgcolor=#99ff99><a href="exec:npc_rel[''A28''] += 10 & gt ''preSYS2'', ''modrel_fam''">plus 10</a></TD><TD><a href="exec:npc_rel[''A28''] = 100 & gt ''preSYS2'', ''modrel_fam''">100</a></TD>'
-	'<TR bgcolor=#ffffff><TD>Mother: <<npc_rel[''A29'']>></TD><TD><a href="exec:npc_rel[''A29''] = 0 & gt ''preSYS2'', ''modrel_fam''">zero</a></TD><TD bgcolor=#ff9999><a href="exec:npc_rel[''A29''] -= 10 & gt ''preSYS2'', ''modrel_fam''">minus 10</a></TD><TD bgcolor=#ff9999><a href="exec:npc_rel[''A29''] -= 5 & gt ''preSYS2'', ''modrel_fam''">minus 5</a></TD><TD bgcolor=#99ff99><a href="exec:npc_rel[''A29''] += 5 & gt ''preSYS2'', ''modrel_fam''">plus 5</a></TD><TD bgcolor=#99ff99><a href="exec:npc_rel[''A29''] += 10 & gt ''preSYS2'', ''modrel_fam''">plus 10</a></TD><TD><a href="exec:npc_rel[''A29''] = 100 & gt ''preSYS2'', ''modrel_fam''">100</a></TD>'
-	'<TR bgcolor=#ffffff><TD>Sister: <<npc_rel[''A33'']>></TD><TD><a href="exec:npc_rel[''A33''] = 0 & gt ''preSYS2'', ''modrel_fam''">zero</a></TD><TD bgcolor=#ff9999><a href="exec:npc_rel[''A33''] -= 10 & gt ''preSYS2'', ''modrel_fam''">minus 10</a></TD><TD bgcolor=#ff9999><a href="exec:npc_rel[''A33''] -= 5 & gt ''preSYS2'', ''modrel_fam''">minus 5</a></TD><TD bgcolor=#99ff99><a href="exec:npc_rel[''A33''] += 5 & gt ''preSYS2'', ''modrel_fam''">plus 5</a></TD><TD bgcolor=#99ff99><a href="exec:npc_rel[''A33''] += 10 & gt ''preSYS2'', ''modrel_fam''">plus 10</a></TD><TD><a href="exec:npc_rel[''A33''] = 100 & gt ''preSYS2'', ''modrel_fam''">100</a></TD>'
-	'<TR bgcolor=#ffffff><TD>Brother: <<npc_rel[''A34'']>></TD><TD><a href="exec:npc_rel[''A34''] = 0 & gt ''preSYS2'', ''modrel_fam''">zero</a></TD><TD bgcolor=#ff9999><a href="exec:npc_rel[''A34''] -= 10 & gt ''preSYS2'', ''modrel_fam''">minus 10</a></TD><TD bgcolor=#ff9999><a href="exec:npc_rel[''A34''] -= 5 & gt ''preSYS2'', ''modrel_fam''">minus 5</a></TD><TD bgcolor=#99ff99><a href="exec:npc_rel[''A34''] += 5 & gt ''preSYS2'', ''modrel_fam''">plus 5</a></TD><TD bgcolor=#99ff99><a href="exec:npc_rel[''A34''] += 10 & gt ''preSYS2'', ''modrel_fam''">plus 10</a></TD><TD><a href="exec:npc_rel[''A34''] = 100 & gt ''preSYS2'', ''modrel_fam''">100</a></TD>'
-	'</table></center>'
-	act 'Return': gt 'preSYS2','modrel'
-end
-
-
-if $ARGS[0] = 'modrel_setup':
-	if npc_rel['<<$ARGS[1]>>'] < 0: npc_rel['<<$ARGS[1]>>'] = 0
-	if npc_rel['<<$ARGS[1]>>'] > 100: npc_rel['<<$ARGS[1]>>'] = 100
-	'<TR bgcolor=#ffffff><TD><<$npc_firstname[''<<$ARGS[1]>>'']>> <<$npc_lastname[''<<$ARGS[1]>>'']>>: <<npc_rel[''<<$ARGS[1]>>'']>></TD><TD><a href="exec:npc_rel[''<<$ARGS[1]>>''] = 0 & gt ''preSYS2'', $loc_arg">zero</a></TD><TD bgcolor=#ff9999><a href="exec:npc_rel[''<<$ARGS[1]>>''] -= 10 & gt ''preSYS2'', $loc_arg">minus 10</a></TD><TD bgcolor=#ff9999><a href="exec:npc_rel[''<<$ARGS[1]>>''] -= 5 & gt ''preSYS2'', $loc_arg">minus 5</a></TD><TD bgcolor=#99ff99><a href="exec:npc_rel[''<<$ARGS[1]>>''] += 5 & gt ''preSYS2'', $loc_arg">plus 5</a></TD><TD bgcolor=#99ff99><a href="exec:npc_rel[''<<$ARGS[1]>>''] += 10 & gt ''preSYS2'', $loc_arg">plus 10</a></TD><TD><a href="exec:npc_rel[''<<$ARGS[1]>>''] = 100 & gt ''preSYS2'', $loc_arg">100</a></TD>'
-end
-
-if $ARGS[0] = 'modrel_pop':
-	$loc_arg = 'modrel_pop'
-	'<center><b>Popular kids relationship levels</b></center>'
-	*nl
-	*nl
-	'<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
-	gs 'preSYS2', 'modrel_setup', 'A1'
-	gs 'preSYS2', 'modrel_setup', 'A4'
-	gs 'preSYS2', 'modrel_setup', 'A14'
-	gs 'preSYS2', 'modrel_setup', 'A15'
-	gs 'preSYS2', 'modrel_setup', 'A17'
-	gs 'preSYS2', 'modrel_setup', 'A23'
-	gs 'preSYS2', 'modrel_setup', 'A146'
-	gs 'preSYS2', 'modrel_setup', 'A147'
-	gs 'preSYS2', 'modrel_setup', 'A148'
-	gs 'preSYS2', 'modrel_setup', 'A25'
-	gs 'preSYS2', 'modrel_setup', 'A139'
-	gs 'preSYS2', 'modrel_setup', 'A140'
-	'<TR bgcolor=#ffffff><TD>Set relationship level for all boys in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 0, 1, nstat & gt ''preSYS2'',''modrel_pop''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
-	'<TR bgcolor=#ffffff><TD>Set relationship level for all girls in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 1, 1, nstat & gt ''preSYS2'',''modrel_pop''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
-	'</table></center>'
-	act 'Return': gt 'preSYS2','modrel'
-end
-
-if $ARGS[0] = 'modrel_ath':
-	$loc_arg = 'modrel_ath'
-	'<center><b>Jocks relationship levels</b></center>'
-	*nl
-	*nl
-	'<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
-	gs 'preSYS2', 'modrel_setup', 'A3'
-	gs 'preSYS2', 'modrel_setup', 'A5'
-	gs 'preSYS2', 'modrel_setup', 'A8'
-	gs 'preSYS2', 'modrel_setup', 'A13'
-	gs 'preSYS2', 'modrel_setup', 'A18'
-	gs 'preSYS2', 'modrel_setup', 'A19'
-	gs 'preSYS2', 'modrel_setup', 'A22'
-	gs 'preSYS2', 'modrel_setup', 'A149'
-	gs 'preSYS2', 'modrel_setup', 'A150'
-	gs 'preSYS2', 'modrel_setup', 'A141'
-	'<TR bgcolor=#ffffff><TD>Set relationship level for all boys in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 0, 2, nstat & gt ''preSYS2'',''modrel_ath''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
-	'<TR bgcolor=#ffffff><TD>Set relationship level for all girls in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 1, 2, nstat & gt ''preSYS2'',''modrel_ath''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
-	'</table></center>'
-	act 'Return': gt 'preSYS2','modrel'
-end
-
-if $ARGS[0] = 'modrel_ner':
-	$loc_arg = 'modrel_ner'
-	'<center><b>Nerds relationship levels</b></center>'
-	*nl
-	*nl
-	'<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
-	gs 'preSYS2', 'modrel_setup', 'A2'
-	gs 'preSYS2', 'modrel_setup', 'A6'
-	gs 'preSYS2', 'modrel_setup', 'A12'
-	gs 'preSYS2', 'modrel_setup', 'A16'
-	gs 'preSYS2', 'modrel_setup', 'A151'
-	gs 'preSYS2', 'modrel_setup', 'A152'
-	gs 'preSYS2', 'modrel_setup', 'A153'
-	gs 'preSYS2', 'modrel_setup', 'A142'
-	'<TR bgcolor=#ffffff><TD>Set relationship level for all boys in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 0, 3, nstat & gt ''preSYS2'',''modrel_ner''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
-	'<TR bgcolor=#ffffff><TD>Set relationship level for all girls in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 1, 3, nstat & gt ''preSYS2'',''modrel_ner''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
-	'</table></center>'
-	act 'Return': gt 'preSYS2','modrel'
-end
-
-if $ARGS[0] = 'modrel_gop':
-	$loc_arg = 'modrel_gop'
-	'<center><b>Gopnik kids relationship levels</b></center>'
-	*nl
-	*nl
-	'<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
-	gs 'preSYS2', 'modrel_setup', 'A9'
-	gs 'preSYS2', 'modrel_setup', 'A10'
-	gs 'preSYS2', 'modrel_setup', 'A11'
-	gs 'preSYS2', 'modrel_setup', 'A20'
-	gs 'preSYS2', 'modrel_setup', 'A21'
-	gs 'preSYS2', 'modrel_setup', 'A24'
-	gs 'preSYS2', 'modrel_setup', 'A154'
-	gs 'preSYS2', 'modrel_setup', 'A155'
-	gs 'preSYS2', 'modrel_setup', 'A156'
-	gs 'preSYS2', 'modrel_setup', 'A157'
-	gs 'preSYS2', 'modrel_setup', 'A158'
-	gs 'preSYS2', 'modrel_setup', 'A143'
-	gs 'preSYS2', 'modrel_setup', 'A144'
-	gs 'preSYS2', 'modrel_setup', 'A145'
-	'<TR bgcolor=#ffffff><TD>Set relationship level for all boys in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 0, 4, nstat & gt ''preSYS2'',''modrel_gop''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
-	'<TR bgcolor=#ffffff><TD>Set relationship level for all girls in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 1, 4, nstat & gt ''preSYS2'',''modrel_gop''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
-	'</table></center>'
-	act 'Return': gt 'preSYS2','modrel'
-end
-
-
-if $ARGS[0] = 'modrel_out':
-	$loc_arg = 'modrel_out'
-	'<center><b>Outcast kids relationship levels</b></center>'
-	*nl
-	*nl
-	'<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
-	gs 'preSYS2', 'modrel_setup', 'A7'
-	gs 'preSYS2', 'modrel_setup', 'A159'
-	'<TR bgcolor=#ffffff><TD>Set relationship level for all boys in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 0, 5, nstat & gt ''preSYS2'',''modrel_out''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
-!!	'<TR bgcolor=#ffffff><TD>Set relationship level for all girls in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 1, 5, nstat & gt ''preSYS2'',''modrel_out''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
-	'</table></center>'
-	act 'Return': gt 'preSYS2','modrel'
-end
-
-if $ARGS[0] = 'modrel_tea':
-	$loc_arg = 'modrel_tea'
-	'<center><b>Teacher relationship levels</b></center>'
-	*nl
-	*nl
-	'<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
-	gs 'preSYS2', 'modrel_setup', 'A26'
-	gs 'preSYS2', 'modrel_setup', 'A128'
-	gs 'preSYS2', 'modrel_setup', 'A129'
-	gs 'preSYS2', 'modrel_setup', 'A130'
-	gs 'preSYS2', 'modrel_setup', 'A131'
-	gs 'preSYS2', 'modrel_setup', 'A132'
-	gs 'preSYS2', 'modrel_setup', 'A133'
-	gs 'preSYS2', 'modrel_setup', 'A134'
-	gs 'preSYS2', 'modrel_setup', 'A135'
-	gs 'preSYS2', 'modrel_setup', 'A136'
-	gs 'preSYS2', 'modrel_setup', 'A137'
-	gs 'preSYS2', 'modrel_setup', 'A138'
-	'<TR bgcolor=#ffffff><TD>Set relationship level for all men in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 0, 6, nstat & gt ''preSYS2'',''modrel_tea''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
-	'<TR bgcolor=#ffffff><TD>Set relationship level for all women in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 1, 6, nstat & gt ''preSYS2'',''modrel_tea''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
-	'</table></center>'
-	act 'Return': gt 'preSYS2','modrel'
-end
-
-if $ARGS[0] = 'modrel_oth':
-	$loc_arg = 'modrel_oth'
-	'<center><b>Others relationship levels</b></center>'
-	*nl
-	*nl
-	'<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
-	gs 'preSYS2', 'modrel_setup', 'A69'
-	gs 'preSYS2', 'modrel_setup', 'A112'
-	'</table></center>'
-	!!Volleyball Coach is here because it wasnt being controlled by grup6 the teachers/coaches.
-	act 'Return': gt 'preSYS2','modrel'
-end
-
-if $ARGS[0] = 'pol_grup_set':
-	!!ARGS[1] 0 is boys, 1 is girls. ARGS[2] 1nerd 2jock 3cool 4gopnik 5outcast 6teachers. ARGS[3] is changes to value
-	r = 1
-	:pol_grup_set_loop
-		if npc_gender['A<<r>>'] = ARGS[1] and npc_grupTipe['A<<r>>'] = ARGS[2]:
-			npc_rel['A<<r>>'] = ARGS[3]
-		end
-		r += 1
-	if r <= aarraynumber :jump 'pol_grup_set_loop'
-end
-
---- preSYS2 ---------------------------------
-

+ 0 - 504
locations/preTG.qsrc

@@ -1,504 +0,0 @@
-# preTG
-!2021/04/01/
-!!The TF Story Elements
-*clr & cla
-gs 'themes', 'indoors'
-
-if $ARGS[0] = 'roomPRE':
-	menu_off = 1
-	'<center><b><font color="maroon">Apartment</font></b></center>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/1_tf/1.jpg"></center>'
-	'You wake up to the sound of your alarm clock. You hear Luda, your wife, mumbling next to you, "Don''t want to, it''s too early." She pulls her blanket up and rolls over. You reach over and turn the clock off.'
-	*nl
-	'<i>There are days when I just want to keep on sleeping</i>, you think to yourself. <i>But I can''t, not today.</i>'
-	act 'Go to the bathroom':
-		*clr & cla
-		'<center><img <<$set_imgh>> src="images/system/1_openings/1_tf/mikhail_2.jpg"></center>'
-		'Quietly, so that you don''t wake up your daughter, you go to the bathroom and take care of your morning routine.'
-		act 'Leave the apartment':
-			*clr & cla
-			'<center><img <<$set_imgh>> src="images/system/1_openings/1_tf/3.jpg"></center>'
-			'In a parking lot near your house sits your car. You unlock it with the remote key and climb in.'
-			act 'Go to work':
-				*clr & cla
-				'<center><img <<$set_imgh>> src="images/system/1_openings/1_tf/4.jpg"></center>'
-				'You turn the key and the engine roars to life. As you drive to work the roads are filled with traffic, but it''s the morning rush hour, so it''s no surprise. You drive for what feels like an eternity, give or take an hour, but you eventually reach the office. The music on the radio was pleasant, at least.'
-				act 'Park at the office':
-					*clr & cla
-					'<center><img <<$set_imgh>> src="images/system/1_openings/1_tf/5.jpg"></center>'
-					'You pull into a parking lot near the building and manage to find a good spot. You greet the security guard on your way in to the building, and then go upstairs to your office. Shortly after you sit down at your desk and boot up your computer, your boss''s secretary comes in and hands you a folder with several travel documents.'
-					*nl
-					'"Am I going on a business trip or something?" you ask her.'
-					*nl
-					'"Yes, the director said it had something to do with a construction project, out in the middle of nowhere, but that''s pretty much all I know," Oksana says.'
-					*nl
-					'After she leaves, you read over the travel documents and fill them out. Time to go to the director.'
-					act 'Go and see your boss':
-						*clr & cla
-						'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_roman.jpg"></center>'
-						'You head into the directors'' office, greet him and hand him the papers to sign. The director, Roman Gromov, scans through the text before signing off on it with a broad, sweeping stroke.'
-						*nl
-						'"Ms. Glavbukh is in her office. Go get some travel money while I make a few calls. We''ll discuss your trip when you get back."'
-						act 'Go to the chief accountant':
-							*clr & cla
-							'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_marina.jpg"></center>'
-							'Marina is indeed already in her office. After filing your signed travel documents, she grumbles about antiquated systems as she counts out the money.'
-							act 'Return to the director':
-								*clr & cla
-								'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_roman.jpg"></center>'
-								'Roman is busy talking on the phone when you re-enter the his office, he gestures for you to sit down on one of the chairs across from him.'
-								*nl
-								'"Yes, I understand... yes. I will send Mikhail over ASAP, he''ll represent me... Yes... Tell your men to work on some other parts of the project in the meantime. Have Igor guard the pit and let no one make any fuss, and make sure nobody gets wind of this and, you know, try to halt the construction... Okay, we''ll keep in touch."'
-								*nl
-								'Roman hangs up and turns to you.'
-								*nl
-								'"Last night, while excavating for the foundations, the workers stumbled upon something; one of the excavators dug into a hollow space of some sort. Luckily Igor was on site and he halted the excavation.'
-								*nl
-								'"It''s not clear what exactly it is, yet. Maybe an abandoned bunker or a cave. But in any case, if there are any more chambers under the foundation, we might not be able to build on the land. So what I want you to do, is to go to the construction site, figure out exactly what the problem is and solve this whole mess as quickly as possible."'
-								act 'Remind him of the correct procedures':
-									*clr & cla
-									'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_roman.jpg"></center>'
-									'"Firstly we need to talk to..." you start to say, but are quickly interrupted by your boss.'
-									*nl
-									'"Mikhail, do you realize what''s at stake here? We''re near the end of our credit line, we still have unfinalized agreements on the project''s contract, and we already have guys digging the pit. If there is a too big hole under the foundation, and we can''t build on the site, that could bankrupt the company. So this mysterious structure must be addressed immediately and I have to hold the fort here and keep a lid on things."'
-									act 'Doesn''t look like you have a choice': gt 'preTG', 'roadPRE'
-								end
-							end
-						end
-					end
-				end
-			end
-		end
-	end
-end
-
-if $ARGS[0] = 'roadPRE':
-	music_loop = 0
-	CLOSE ALL
-	'<center><img <<$set_imgh>> src="images/system/1_openings/1_tf/4.jpg"></center>'
-	'You leave the office and from your car phone your wife Luda. You explain the situation to her and as soon as you finish the call, you drive off to the construction site.'
-	act 'Drive':
-		*clr & cla
-		'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_working.jpg"></center>'
-		'You''ve been on the highway for hours before you arrive at the town near the site, leaving you feeling tired. But before you can check into a hotel and get some sleep, you need to get an understanding of the magnitude of the problem you''re dealing with. You follow the directions to the site. Igor calls on the way and tells you that you won''t have to go through a security check.'
-		*nl
-		'You arrive and park your car at the site. You see Igor waving at you from a distance and you walk up to him.'
-		act 'Greet Igor':
-			*clr & cla
-			'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_igor.jpg"></center>'
-			'Igor greets you. He is obviously concerned about the situation and without delay leads you to the pit''s fenced-off entrance. It rained earlier so the ground is all muddy, you''re going to have to clean your shoes when you get back to the hotel.'
-			*nl
-			'"The ladder''s over there," Igor informs you, while pointing to your left.'
-			*nl
-			'You reach the hole in the ground and peek inside using the small flashlight from your keychain. "There seems to be a floor about 5 meters down."'
-			*nl
-			'"Well, what do you think Mikhail? Shall we go down?" Igor says with a faint glimmer of adventure in his eyes.'
-			act 'Descend':
-				*clr & cla
-				'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_cave_1.jpg"></center>'
-				'Igor hands you a powerful flashlight and tells the guard to get the ladder over here. Igor is the first one to go down, once he reaches the bottom, he holds the ladder so you can safely climb down as well.'
-				*nl
-				'The cave smells musty and looks all gloomy, but you can breathe freely and the light from your flashlight illuminates the walls. You shoot a beam of light into the corridor and in the distance see something that resembles a door.'
-				*nl
-				'"Damn. If any historians hear about this, they''ll be all over this construction site." Igor mutters.'
-				*nl
-				'You walk up to the door and see drawings on it. Most of them resemble people, but with other stick figures as well.'
-				act 'Open the door':
-					*clr & cla
-					'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_cave_3.jpg"></center>'
-					'You lean against the door, it''s stiff but you manage to push it open.'
-					*nl
-					'"Oh shit...! Take a look over there. Human bones." Igor says nervously.'
-					*nl
-					'You take a look at what Igor is pointing at and see a pile of human bones with a skull on top.'
-					*nl
-					'"A tomb, I suppose." Igor mutters looking apprehensive.'
-					*nl
-					'"Probably", you nod. "We can''t rule anything out just yet."'
-					act 'Go further':
-						*clr & cla
-						'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_cave_5.jpg"></center>'
-						'Further into the cave, you reach a room that resembles some kind of archive, filled with dozens of old, dusty scrolls inside of racks built into the walls.'
-						*nl
-						'Igor takes one of the scrolls and carefully unrolls it. "What the hell? Look at this, it must be some kind of ancient language," Igor says. "I''ll take one with me, and see what I can find out about these, maybe I can get it deciphered. So we''ll know what we are dealing with."'
-						*nl
-						'Looking around, you notice another door on the other side of the chamber, you walk over and open it.'
-						act 'Enter the room':
-							*clr & cla
-							'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_cave_altar.jpg"></center>'
-							'There''s an altar in the center of the room, on it there are various pots, several gold amulets and even some stone figures. You continue looking around the room curiously, trying to figure out what it''s purpose was.'
-							*nl
-							'Looking closely at the altar, you notice a strange little amulet placed at the very top.'
-							act 'Examine the amulet':
-								*clr & cla
-								'<center><img <<$set_imgh>> src="images/system/1_openings/shared/item_amulet.jpg"></center>'
-								'You pick up the strange amulet and examine it. <i>This is clearly very old</i>, you think to yourself.'
-								*nl
-								'While holding the amulet, you realize that it''s getting warm, almost hot. Suddenly you feel heat coursing through your entire body. You feel a surge of strength inside you. It''s like you just finished a long jog, but without the fatigue.'
-								*nl
-								'Igor enters the room with one of the scrolls in his hands. "Huh. Interesting little room.", he says, glancing over the altar. "Well, we have to make a decision: either we fill the catacombs up to the brink with cement or we let someone into these rooms. Who knows what all this stuff is, maybe it''s worth more than it looks."'
-								act 'Consult you boss':
-									*clr & cla
-									'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_cave_altar.jpg"></center>'
-									'"I''ve got to think about it and consult the director before we do anything." You reply and without thinking about it, you put the small amulet into your pocket.'
-									*nl
-									'"Well, one thing''s for sure, you won''t get reception down here. Let''s go outside." Igor tells you.'
-									act 'Go back to the surface':
-										*clr & cla
-										'<center><img <<$set_imgh>> src="images/system/1_openings/shared/site_working.jpg"></center>'
-										'You walk together with Igor out of the strange chambers and up the ladder, back to the surface.'
-										*nl
-										'"We must have been down there longer than I thought, it''s already late. There will only be security on site now so there''s nothing we can do here until the morning, you should go to the hotel." Igor says.'
-										*nl
-										'With a hasty goodbye to Igor, you make your way back to your car.'
-										'<i>Damn</i>, you think, <i>tomorrow''s going to be a stressful day.</i>'
-										act 'Go to the hotel': gt 'preTG', 'otelPRE'
-									end
-								end
-							end
-						end
-					end
-				end
-			end
-		end
-	end
-end
-
-if $ARGS[0] = 'otelPRE':
-	$temp_firstname = '<<$pcs_firstname>>'
-	$temp_lastname = '<<$pcs_lastname>>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/1_tf/6.jpg"></center>'
-	'Your trip to the hotel is quite uneventful compared to your tomb raiding adventure.'
-	*nl
-	'You park your car and go to the receptionist to get a room. There are only double rooms available, but it''s going on the company card, so that just means you''ll get a bigger room. You swipe your company card and take your room key.'
-	act 'Head upstairs to your room':
-		*clr & cla
-		'<center><img <<$set_imgh>> src="images/system/1_openings/1_tf/7.jpg"></center>'
-		'Lying down on one of the beds, you start to wonder just who built that crypt and what it''s purpose was. Your thoughts drift to that amulet you found. The way that thing you touched half an hour ago is still making you feel wonderful baffles you.'
-		act 'Call the director':
-			*clr & cla
-			'<center><img <<$set_imgh>> src="images/system/1_openings/1_tf/7.jpg"></center>'
-			'You dial Romans'' number and after a few rings, he picks up. You report to him the details of what you found at the site with Igor: an ancient tomb, human bones, scrolls in a mysterious language and the altar in that room.'
-			*nl
-			'The director stays silent while you give your report. A few moments later, he decides that it would be best to stop the construction. He tells you to stay and keep watch over the site until further notice.'
-			*nl
-			'You put the phone away. <i>Looks like this trip is going to last longer than expected</i>, you think to yourself.'
-			act 'Go to bed':
-				*clr & cla
-				'<center><img <<$set_imgh>> src="images/system/1_openings/1_tf/7.jpg"></center>'
-				'It doesn''t take you long to drift off to sleep'
-				*nl
-				'Images begin to form in your mind and you soon find yourself in a middle of a dream. The amulet stands before you and out of it comes a ghost of some sort. Before you even realize what you are doing, you find yourself staring deep into the ghost''s eyes which then turn into two planet earths.'
-				*nl
-				'"Looking at the world most just see the mundane, but there is more to it, much more and now you see that too. You have the potential to shape it all, but first, you have company."'
-				*nl
-				'Suddenly your senses return and you are aware of the hotel room around you, you can tell you are not alone.'
-				act 'Open your eyes':
-					*clr & cla
-					'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_reinhold.jpg"></center>'
-					'As you open your eyes, you see a man standing in your room. He is wearing a long black coat and his face looks weary; he is unshaven and reminds you of most police detectives in Hollywood films.'
-					*nl
-					'"Where is the amulet?" he approaches you.'
-					act 'Ask who he is':
-						*clr & cla
-						'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_reinhold.jpg"></center>'
-						'"Who are you?" you ask puzzledly. The man''s sudden appearance and a sense you never knew you had tell you something about him, that he is not of the world you know.'
-						*nl
-						'"Listen, don''t cause any problems now. Give me the amulet, close the construction site, and all will be fine. After all that place belongs to us," he says in a firm voice.'
-						*nl
-						'<i>Belongs to us?</i> His response leaves you bewildered, wondering who he is and what this is all about.'
-						*nl
-						'"Well, how about I give you a small taste of my power." the man says, and out of nowhere comes a burning desire to give him the amulet.'
-						act 'Give him the amulet':
-							*clr & cla
-							'<center><img <<$set_imgh>> src="images/system/1_openings/1_tf/7.jpg"></center>'
-							'You get out of the bed and give him the stone figure you had put in your pocket earlier. The man takes it, steps back, and without warning, something in his eyes begins to spin like a whirlwind, causing your own eyes to blur as if he was hypnotizing you. A few seconds later your vision clears with the man having somehow disappeared into thin air.'
-							*nl
-							'You rub your eyes, "What the hell is going on here? Was that a dream?. No, it can''t be. I wouldn''t walk around in a dream. I think." You say to no one in particular then check your pocket, the amulet is indeed gone. You sit down on the bed trying to make sense of what just happened.'
-							*nl
-							'While lost in thought, you hear a knock on the door. You get up to open the door, not even thinking why you would have visitors this late at night.'
-							'"...Who''s there?", you ask, still confused.'
-							*nl
-							'A woman''s voice responds that she''s the hotel receptionist and that she needs to talk to you on an urgent matter.'
-							act 'Answer the door':
-								*clr & cla
-								'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-								'You open the door, but don''t recall the woman in front of you being at the reception desk; the woman from earlier didn''t have red hair and glasses. After entering the room she quickly examines the place, before locking her eyes on you.'
-								*nl
-								'"Mikhail, right?" You nod.'
-								*nl
-								'"Last night you went to a certain place and took out something very valuable and powerful." the woman speaks to you.'
-								act 'Another one?':
-									*clr & cla
-									'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-									'<i>Again?</i>'
-									*nl
-									'You sigh, irritated that not only have you been disturbed in the middle of the night, but these idiots apparently cannot even agree among themselves which one of them should disturb you.'
-									*nl
-									'"Listen, you''re starting to bother me. That other guy already showed up asking for the damn amulet."'
-									*nl
-									'She looks at you with surprise. "What? Someone already came here? Who was it?"'
-									act 'Tell her':
-										*clr & cla
-										'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-										'"It was some man in a navy cloak with ginger hair and a light beard, he didn''t tell me his name. He already took the amulet." You answer.'
-										*nl
-										'The girl''s face drops. "Damn it!" She looks into your eyes. "Okay... Mikhail, we have to go somewhere else, there are too many people that might get hurt here. Gustav, come here!" The girl calls out to the corridor.'
-										*nl
-										'A tall man enters the room'
-										StoryLine = 0
-										MagikDostup = 0
-										$pcs_firstname = 'Mikhail'
-										$pcs_lastname = 'Kuznetsov'
-										age = 35
-										vidage = 35
-										year = 2016
-										month = 5
-										week = 1
-										hour = 7
-										day = 25
-										!!body
-										pcs_hgt = 186
-										dick = 0
-										pcs_energy = 60
-										pcs_hydra = 60
-										pcs_sleep = 70
-										!!stats
-										pcs_stren = 160
-										pcs_agil = 50
-										pcs_vital = 160
-										pcs_intel = 50
-										pcs_sprt = 100
-										pcs_react = 50
-										pcs_kick = 20
-										pcs_punch = 20
-										pcs_jab = 20
-										pcs_health = pcs_vital * 10
-										pcs_willpwr = pcs_intel * 5 + pcs_sprt * 5
-										pcs_mana = (pcs_intel * pcs_magik) + pcs_vital * 5
-										birthday = 1
-										birthmonth = 4
-										birthyear = 1983
-										pcs_dob = 19830401
-										act 'Prepare to fight':
-											*clr & cla
-											'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_gustav.jpg"></center>'
-											'The man has a large tattoo across the left side of his face. He too has red hair'
-											$boy = 'Gustav'
-											gs 'fight','initFight',1
-
-											gs 'fight_npcdata', 'gustav'
-											fightEnding = 1
-
-											act 'Fight': gt 'fight', 'start'
-										end
-									end
-								end
-							end
-						end
-					end
-				end
-			end
-		end
-	end
-end
-
-if $ARGS[0] = 'tatianaPRE':
-	$pcs_firstname = '<<$temp_firstname>>'
-	$pcs_lastname = '<<$temp_lastname>>'
-	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-	'You wake up in an unfamiliar room. Standing near you is the same red-haired girl that entered your hotel room.'
-	*nl
-	'"Ah, you''re awake," she chirps. "I told this jerk Gustav that he should have treated you more carefully, but he''s bad at listening. As a result I had to use some magic to stabilize you, he almost knocked you out permanently."'
-	*nl
-	'"While you were unconscious I did some research on you. Turns out the Amulet of Power passed to you. Must have happened when you touched it. Unfortunately, Reinhold, the guy in your room, he''s probably realized by now that the amulet no longer has the power and now he''s out to hunt you down."'
-	act 'What''s going on?':
-		*clr & cla
-		'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-		'"What the hell is going on?" you respond. You try to move your hands, but you''re tied to the bed.'
-		*nl
-		'"Um, okay, I''ll start from the beginning," the girl says. "Magic exists and is real. Ages ago the world was not the same, the fae creatures who possess natural magic lived in balance but the succubus were free to breed with whom ever they wished."'
-		*nl
-		'"They breed with humans with that human magicians were born. The Sidhe as the most powerful of the fae feared the increasing numbers of human magicians and cast a very powerful spell to bind the succubus to them, this prevented either from being able to reproduce without the other."'
-		*nl
-		'"All magicians have some of that original fae blood in there bodies and it is through that that they are able to connect with the world of magic."'
-		*nl
-		'The redhead adjusts her glasses. "Most of the world simply ignore magic or are protected from it by magic''s natural desire to remain hidden."'
-		*nl
-		'"But last night there was a powerful burst of magical energy, strong enough to be clearly seen by any with magical connections. Can you guess where this surge came from? Yeah, that cave you found. Apparently the surge occurred when you opened the seal to the archive. Anyway, that was when we started to search, that source of power is desired by many, but it is extremely dangerous and in the wrong hands could do untold horrors."'
-		*nl
-		'She stops for a few seconds for you process that information. It seems really far fetched.'
-		*nl
-		'"As you can figure out, Reinhold wanted to prevent the amulet being misused, but he was not very thorough and didn''t check you over."'
-		act 'So, the whole world is just an illusion?':
-			*clr & cla
-			'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-			'"So magic exists and is used by all these people and creatures, but the rest of us just don''t see it, or convince ourselves it didn''t happen?" You ask.'
-			*nl
-			'The girl nods. "Yes. You''re a quick study. Machines, apartments, television and the Internet, all this really does exist and is in the form in which people see it. But if I say, hurl a fireball, then people might see that I threw a grenade or shot from a flamethrower. The human mind can''t process magic, so it blocks it as a way to protect the person from going crazy."'
-			*nl
-			'"Hence such things as little green men, UFOs, poltergeists, spontaneous combustion, are when people encounter a difficult to hide phenomenon and the conclusion is flawed. In some cases, if someone''s mind can not cope with the spell they witness, they can be driven crazy and then no one believes them."'
-			act 'And who are you?':
-				*clr & cla
-				'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-				'"And who are you?" you ask.'
-				*nl
-				'The girl smiled. "Me? I''m Tatiana, a young mage with an keen interest in magical phenomenon. I specialize in the treatment of mutations, and magic relating to the body. I have little combat skill, so I rely on the services of Gustav to provide some muscle. He''s a Mutant, his mutation is due to magical exposure and it gives him unmatched physical strength and he is a great tracker."'
-				*nl
-				'"The two of us run a detective agency for cover and money, but our real objective is studying magic and its effects."'
-				act 'What do you want form me?':
-					*clr & cla
-					'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-					'"What do you want form me?" you ask.'
-					*nl
-					'"Hmm, well... the amulet obviously," Tatiana replies. "When I looked for you, I was hoping to get that object of power to study but Reinhold got to you first. The amulet will now be pretty much useless anyway, as its power passed on to you."'
-					*nl
-					'"But this is not good for you. You may think that since you have the amulets'' power, you can do anything. But in reality, you''re helpless without the skill to use it. Reinhold easily overpowered your will and forced you to obey, and Gustav beat you like a puppy."'
-					act 'What is this amulet? Where did it come from?':
-						*clr & cla
-						'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-						'"And what is this amulet? Where did it come from?" you ask.'
-						'Tatiana thinks about it for a few moments. "It was made by the trickster Rikudo, one of the most powerful ancient magicians before he died, he taunted the only living mage who could control its immense power by cursing him to be stuck in a female form and making it only activate for a male mage."'
-						*nl
-						'"Great. So I''ve been thrown into this mess by the dead owner of that ancient tomb. Hang on I''m not a mage, how could the power be transferred to me?"'
-						*nl
-						'"It seems that its long time underground has caused it to malfunction and its power has entered your body. The bad news is it is far too powerful and will kill you." At this you are filled with fear and start to struggle against your bindings.'
-						*nl
-						'"You are lucky Reinhold didn''t realize this, he would have stopped you from accidentally wielding the power and killing yourself and who knows how many others by killing you in that hotel room. I have another way to save you, but you''re not going to like it."'
-						*nl
-						'You don''t say anything, so she continues, "I can feel the aura of power emanating from you, by drawing from that I can perform a powerful magic spell that will transform you into someone who is protected from the masculine alignment of the power."'
-						act 'Uh, I do not understand, what are you suggesting?':
-							*clr & cla
-							'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-							'"Uh, I do not understand, what are you suggesting?" you ask her.'
-							*nl
-							'Tatiana runs a hand through her hair and giggles. "I''ll make you a pretty, young girl and the power will lie dormant saving you from blowing up a city or something."'
-							*nl
-							'Your eyes widen in shock.'
-							*nl
-							'"Well, there is another way, I can just stop your heart and let your power dissolve into nature, but you will die. I''m not Reinhold, I can take this risk and I don''t want to kill you. Maybe with more time doing research I can work out another solution, but I cannot leave you like this."'
-							act 'What about your family?':
-								*clr & cla
-								'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-								'"Hey, I do not want to be a woman. I have a family, a wife, a daughter", you tell her, afraid.'
-								*nl
-								'Tatiana smiles. "Well the choice is simple, either you die or live without a penis for the time being."'
-								*nl
-								'"As for your family, not to worry. I''ll arrange everything. We will fabricate your death to get Reinhold off your back. To make your transition easier I''ll cover your memory of the family, they will only be ghostly memories, you won''t even remember where you lived. Don''t worry, I won''t erase your entire memory and leave you a useless vegetable."'
-								act 'There must be another way!':
-									*clr & cla
-									'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-									'"There must be another way!" you panic. You tug at the restraints on the bed.'
-									*nl
-									'Tatiana''s face becomes serious. "Do not argue. It is the only way available to me. You will need a to use a new name, think it over in your dreams and tell me when you wake up, otherwise I will give you a pretty name. Now go to sleep." Says Tatiana as she puts her hand on your chest. Your vision immediately fades.'
-									act 'Sleep': gt 'preCUST', 'TGStart'
-								end
-							end
-						end
-					end
-				end
-			end
-		end
-	end
-end
-
-if $ARGS[0] = 'sleepPRE':
-	killobj
-	'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_tatiana.jpg"></center>'
-	'"You''re awake?." Tatiana says looking into your eyes.'
-	act 'Look at yourself':
-		cla
-		*clr
-		clr
-		'<center><img <<$set_imgh>> src="images/system/1_openings/1_tf/8.jpg"></center>'
-		'"Fuck," you say and immediately shut your mouth again. Your voice... it''s so feminine. Tatiana giggles.'
-		*nl
-		'"This is the first time I changed the gender of a person, therefore I just HAD to see your reaction. Totally worth it. But you turned out beautiful. For a first try that is of course. I miscalculated something, for example due to sharp hormonal change you have bad acme on your face and I failed to change your eyes and lips. On the bright side, your body will change much faster than one of a natural born woman. That means it will be easier to gain and lose weight and change facial features. All in all you turned quite well. By the way, your new ''equipment'' down there is fully functional, so if you don''t want to be a mother, you should think about using contraceptives."'
-		*nl
-		'You angrily look at Tatiana, "So you think I''m a complete woman? On the outside I''ll look like one, but guess what, I''m still the 34-years-old me."'
-		*nl
-		'"Well, yes. I won''t argue about that." Tatiana agrees. "It''s your life and you decide what you do with it, but for the time being, you cannot go back to your old life, so deal with it. On a side note, I already took care of an alibi. Today Mikhail crashed his car into the pit and died, it''s on the news." With these words, Tatiana picked up the remote and turned on the TV.'
-
-		!!Default Names
-		$pcs_firstname = 'Svetlana'
-		$pcs_lastname = 'Lebedev'
-		$pcs_nickname = 'Sveta'
-
-		!!Player names are set here
-		if $temp_firstname = '':
-			$temp_firstname = 'Svetlana'
-		else
-			$temp_firstname = '<<$pcs_firstname>>'
-		end
-		$pcs_firstname = input("What is your first name? (Leave blank for Svetlana)")
-		if $pcs_firstname = '':$pcs_firstname = '<<$temp_firstname>>'
-		killvar '$temp_firstname'
-
-		
-		if $temp_lastname = '':
-			$temp_lastname = 'Lebedev'
-		else
-			$temp_lastname = '<<$pcs_lastname>>'
-		end
-		$pcs_lastname = input("What is your family name? (Leave blank for Lebedev)")
-		if $pcs_lastname = '':$pcs_lastname = '<<$temp_lastname>>'
-		killvar '$temp_lastname'
-
-		if $temp_nickname = '':
-			$temp_nickname = 'Sveta'
-		else
-			$temp_nickname = '<<$pcs_nickname>>'
-		end
-		$pcs_nickname = input("What is your nickname? (Leave blank for Sveta)")
-		if $pcs_nickname = '':$pcs_nickname = '<<$temp_nickname>>'
-		killvar '$temp_nickname'
-
-		act 'Watch TV':
-			cla
-			*clr
-			clr
-			'<center><img <<$set_imgh>> src="images/system/1_openings/1_tf/9.jpg"></center>'
-			'On TV there is a news report about a businessman, who drove his car into a hole at a construction site. The man died later in hospital without regaining consciousness.'
-			*nl
-			'You look at Tatiana, with a bewildered look. She has an enigmatic smile, "Well, I''m still a magician and that''s something that I can do. Reinhold has definitely lost the trail. The body that ''died'' behind the wheel of the BMW was a perfect copy of your old self, from your absorbed amulet energy down to the placement of every single hair."'
-			*nl
-			'"Anyways, here are your new legal documents, including a new passport. Starting today, you are <<$pcs_nickname>> <<$pcs_lastname>>, 18 years old, female and live in the city. Nobody knows you, but you at least have an apartment to call home. This is a gift to you from Gustav. Here are the keys to it. Now get up, you''ve got to go to your new home and start a new life."'
-			*nl
-			'Gustav, the redhead with a tattoo on his face enters the room. He looks at you and says, "I''ll take you."'
-			act 'Go with Gustav':
-				cla
-				*clr
-				clr
-				'<center><img <<$set_imgh>> src="images/system/1_openings/shared/npc_gustav.jpg"></center>'
-				'Gustav silently takes you to the garage and you enter the black jeep. Gustav gets behind the wheel and drives you into the city. You silently speculate about what to do now.'
-				*nl
-				'After a few minutes, while keeping his eyes on the road, Gustav speaks. "I''m sorry I beat you up. I have trouble controlling myself during a fight. You had a large build and for a second I thought you might be dangerous for me, so I ended up hitting you with my full force."'
-				*nl
-				'You look at him. "Forget it. Listen Gustav... what do I do now?"'
-				*nl
-				'Gustav nods and says, "Well, I would advise you to start by buying food, all sorts of washing powders, laundry detergents and dishes. There are very few supplies already in the apartment, but they''ll only last you a day or two. There''s no TV either. Then get a job. Not far from your new home is a small café, if I remember correctly there was a vacant waitress position not too long ago. You should talk to the owner of the café about the job. Don''t forget to monitor your health, keep your mood up and have a clear mind."'
-				*nl
-				'"Now your mind is very weak, if you don''t take care of yourself you will go crazy. You need to eat well, sleep regularly, have fun, do not generally become depressive or else you end up in a madhouse. Don''t go looking for Tatiana, you will not find her anyway, and secondly, if we need to contact you, we will find you."'
-				*nl
-				'You arrived at some five-story Khrushchev era buildings. Gustav stops the car and points a finger at the entrance. "Your apartment number 69, Tatiana already gave you the key. Now go. Remember don''t just give up, not everyone gets an entirely new chance at life. Tatiana and me will keep an eye out for you."'
-				*nl
-				'Also, you might want to steer clear of those Gopnik, they might just look like petty criminals having a drink, but they have connections and you''re just a pretty young girl now.'
-
-				act 'Out of the car':
-					cla
-					showstat 1
-					showobjs 1
-					gs 'obj_din', 'old'
-					cla
-					*clr
-					'<center><img <<$set_imgh>> src="images/system/1_openings/1_tf/start_tf.jpg"></center>'
-					'Welcome to the Transformation start! Although you have lost your masculinity and your old life, but new possibilities are opening up before your eyes, not least aided in your newfound knowledge of the magical nature of the world!'
-					act 'Begin': gt 'city_residential'
-				end
-			end
-		end
-	end
-end
-
---- preTG ---------------------------------
-