# boyfrend

if $ARGS[0] = 'start':
	if pcs_lovers[1] = 0 and stopboy = 0:
		stopboy = 1
		gs 'boyfrend', 'A'
	elseif pcs_lovers[1] = 1 and pcs_lovers[2] = 0 and stopboy = 0:
		stopboy = 1
		gs 'boyfrend', 'B'
	elseif pcs_lovers[1] = 1 and pcs_lovers[2] = 1 and pcs_lovers[3] = 0 and stopboy = 0:
		stopboy = 1
		gs 'boyfrend', 'C'
	elseif pcs_lovers[1] = 1 and pcs_lovers[2] = 1 and pcs_lovers[3] = 1 and stopboy = 0:
		'Hmm, you are already three boyfriend, why do you need a fourth?'
	end
end

if $ARGS[0] = 'A':
	!!stopboy = 0
	lover_number = 1
	$lover[lover_number] = $boy
	$loverdesc[lover_number] = $boydesc
	loverbodyrand[lover_number] = boybodyrand
	$loverbody[lover_number] = $boybody
	loverbodrand[lover_number] = boybodrand
	$loverbod[lover_number] = $boybod
	loverfacerand[lover_number] = boyfacerand
	$loverface[lover_number] = $boyface
	loverdick[lover_number] = dick
	$dick_girth[lover_number] = $dick_girth
	silaVag[lover_number] = silaVag
	finance[lover_number] = finance
	vneshlover[lover_number] = vneshBoy
	$loverClo[lover_number] = $boyClo
	figurlover[lover_number] = figurBoy
	titlover[lover_number] = titBoy
	haerlover[lover_number] = haerBoy
	haraklover[lover_number] = harakBoy
	loverday[lover_number] = daystart
	loverrelation[lover_number] = 1
	loverdays[lover_number] = 0
	boyonce[lover_number] = 0
	izvrat[lover_number] = izvrat
	giftDay[lover_number] = 0
	giftNum[lover_number] = 0
	loverlove[lover_number] = 0
	loverscompliance[lover_number] = 0
	pcs_lovers[1] = 1
	pcs_lover +=1
	boypicA = boypic
	
	!!new preferences
	clotTypePref[lover_number] = clotTypePref
	clotQualPref[lover_number] = clotQualPref
	clotTopPref[lover_number] = clotTopPref
	bottShorPref[lover_number] = bottShorPref
	clotThinPref[lover_number] = clotThinPref
	bimbPref[lover_number] = bimbPref
	pierPref[lover_number] = pierPref
	tattPref[lover_number] = tattPref
	lipsPref[lover_number] = lipsPref
	bodyPref[lover_number] = bodyPref
	makePref[lover_number] = makePref
	IQPref[lover_number] = IQPref

end

if $ARGS[0] = 'B':
	!!stopboy = 0
	lover_number = 2
	$lover[lover_number] = $boy
	$loverdesc[lover_number] = $boydesc
	loverbodyrand[lover_number] = boybodyrand
	$loverbody[lover_number] = $boybody
	loverbodrand[lover_number] = boybodrand
	$loverbod[lover_number] = $boybod
	loverfacerand[lover_number] = boyfacerand
	$loverface[lover_number] = $boyface
	loverdick[lover_number] = dick
	$dick_girth[lover_number] = $dick_girth
	silaVag[lover_number] = silaVag
	finance[lover_number] = finance
	vneshlover[lover_number] = vneshBoy
	$loverClo[lover_number] = $boyClo
	figurlover[lover_number] = figurBoy
	titlover[lover_number] = titBoy
	haerlover[lover_number] = haerBoy
	haraklover[lover_number] = harakBoy
	loverday[lover_number] = daystart
	loverrelation[lover_number] = 1
	loverdays[lover_number] = 0
	boyonce[lover_number] = 0
	izvrat[lover_number] = izvrat
	giftDay[lover_number] = 0
	giftNum[lover_number] = 0
	loverlove[lover_number] = 0
	loverscompliance[lover_number] = 0
	pcs_lovers[2] = 1
	pcs_lover +=1
	boypicB = boypic
	
	!!new preferences
	clotTypePref[lover_number] = clotTypePref
	clotQualPref[lover_number] = clotQualPref
	clotTopPref[lover_number] = clotTopPref
	bottShorPref[lover_number] = bottShorPref
	clotThinPref[lover_number] = clotThinPref
	bimbPref[lover_number] = bimbPref
	pierPref[lover_number] = pierPref
	tattPref[lover_number] = tattPref
	lipsPref[lover_number] = lipsPref
	bodyPref[lover_number] = bodyPref
	makePref[lover_number] = makePref
	IQPref[lover_number] = IQPref
end

if $ARGS[0] = 'C':
	!!stopboy = 0
	lover_number = 3
	$lover[lover_number] = $boy
	$loverdesc[lover_number] = $boydesc
	loverbodyrand[lover_number] = boybodyrand
	$loverbody[lover_number] = $boybody
	loverbodrand[lover_number] = boybodrand
	$loverbod[lover_number] = $boybod
	loverfacerand[lover_number] = boyfacerand
	$loverface[lover_number] = $boyface
	loverdick[lover_number] = dick
	$dick_girth[lover_number] = $dick_girth
	silaVag[lover_number] = silaVag
	finance[lover_number] = finance
	vneshlover[lover_number] = vneshBoy
	$loverClo[lover_number] = $boyClo
	figurlover[lover_number] = figurBoy
	titlover[lover_number] = titBoy
	haerlover[lover_number] = haerBoy
	haraklover[lover_number] = harakBoy
	loverday[lover_number] = daystart
	loverrelation[lover_number] = 1
	loverdays[lover_number] = 0
	boyonce[lover_number] = 0
	izvrat[lover_number] = izvrat
	giftDay[lover_number] = 0
	giftNum[lover_number] = 0
	loverlove[lover_number] = 0
	loverscompliance[lover_number] = 0
	pcs_lovers[3] = 1
	pcs_lover += 1
	boypicC = boypic
	
	!!new preferences
	clotTypePref[lover_number] = clotTypePref
	clotQualPref[lover_number] = clotQualPref
	clotTopPref[lover_number] = clotTopPref
	bottShorPref[lover_number] = bottShorPref
	clotThinPref[lover_number] = clotThinPref
	bimbPref[lover_number] = bimbPref
	pierPref[lover_number] = pierPref
	tattPref[lover_number] = tattPref
	lipsPref[lover_number] = lipsPref
	bodyPref[lover_number] = bodyPref
	makePref[lover_number] = makePref
	IQPref[lover_number] = IQPref
end

	!!stopboy = 0
	!!$boyA = $boy --lover
	!!$boydescA = $boydesc  --
	!!boybodyrandA = boybodyrand
	!!$boybodyA = $boybody
	!!boybodrandA = boybodrand
	!!$boybodA = $boybod
	!!boyfacerandA = boyfacerand
	!!$boyfaceA = $boyface
	!!pcs_lovers_dickA = dick
	!!silaVagA = silaVag
	!!financeA = finance
	!!vneshBoyA = vneshBoy
	!!$boyCloA = $boyClo
	!!figurBoyA = figurBoy
	!!titBoyA = titBoy
	!!haerBoyA = haerBoy
	!!harakBoyA = harakBoy
	!!boydayA = daystart
	!!pcs_lovers_relA = 1
	!!pcs_lovers_daysA = 0
	!!boyonceA = 0
	!!izvratA = izvrat
	!!giftDayA = 0
	!!giftNumA = 0
	!!pcs_lovers_loveA = 0
	!!pcs_loversA = 1
	!!pcs_lover +=1
	!!boypicC = boypic
	!!clotTypePrefA = clotTypePref
	!!clotQualPrefA = clotQualPref
	!!clotTopPrefA = clotTopPref
	!!bottShorPrefA = bottShorPref
	!!clotThinPrefA = clotThinPref
	!!bimbPrefA = bimbPref
	!!pierPrefA = pierPref
	!!tattPrefA = tattPref
	!!lipsPrefA = lipsPref
	!!bodyPrefA = bodyPref
	!!makePrefA = makePref
	!!IQPrefA = IQPref
	!!pcs_lovers_complianceA = 0

--- boyfrend ---------------------------------

