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- # atakM
- if $ARGS[0] = 'atakVmanna':
- cla
- !payment hit dodge
- poSp = speedV*20/100
- uvAg = pcs_agil*20/100
- poBox = reactV*20/100
- uvBox = pcs_react*20/100
- popad = RAND(reactV-poBox,reactV+poBox) + RAND(speedV-poSp,speedV+poSp)
- uvorot = RAND(pcs_react-uvBox,pcs_react+uvBox) + RAND(pcs_agil-uvAg,pcs_agil+uvAg)
- uvorKoef = uvorot*50/100
- popKoef = popad*50/100
- if popad > uvorot:
- if popad >= uvorot+uvorKoef:
- !Crete, very direct hit
- '<b><font color = red>Critical hits</font></b>'
- xgt'atakM','uronKritV'
- elseif popad < uvorot+uvorKoef:
- !Normal hit
- !He attacks the enemy
- '<b><font color = red>EYE</font></b>'
- xgt'atakM','uronV'
- end
- elseif popad <= uvorot:
- '<b><font color = green>LOST</font></b>'
- xgt'fight','sta'
- end
- end
- if $ARGS[0] = 'uronKritV':
- cla
- damage = RAND(1000,2000)
- damageM = RAND(1000,2000)
- if defence <= 0 and klon <= 0 and unmaterial <= 0 and barier <= 0:
- if dospeh > 0:damage = damage - dospehDef & dospehEn = dospehEn - 1
- if damage < 0:damage = 0
- pcs_health = pcs_health - damage
- pcs_manna = pcs_manna - damageM
- '<b><font color = red>Your health harmed <<damage>> units</font></b>'
- '<b><font color = red>Your manna harmed <<damageM>> units</font></b>'
- if zerkalo > 0:
- zerkalo = zerkalo - 1
- healthV = healthV - damage
- '<b><font color = green>You are repelled and the damage <<$boydesc>> We received <<damage>> points of damage</font></b>'
- end
- xgt'fight','sta'
- end
- if defence > 0 and klon <= 0 and unmaterial <= 0:
- damSum = damage + damageM
- defence = defence - damSum
- '<b><font color = red>Your protection harmed <<damSum>> units</font></b>'
- xgt'fight','sta'
- end
- if klon > 0 and unmaterial <= 0:
- klon = klon - 1
- '<b><font color = red>It destroys your clone, Do you have more <<Klon>> Clones</font></b>'
- xgt'fight','sta'
- end
- if unmaterial > 0:
- unmaterial = unmaterial - 1
- '<b><font color = green>Beat the enemy flew right through your body. YOU are not material</font></b>'
- xgt'fight','sta'
- end
- if barier > 0:
- !imeniteta barrier for damage
- if barier >= damage:
- '<b><font color = green>You can easily withstand the impact of the enemy</font></b>'
- xgt'fight','sta'
- elseif barier < damage:
- pcs_manna = pcs_manna - damageM
- pcs_health = pcs_health - damage
- '<b><font color = red>You harmed <<damage>> units</font></b>'
- '<b><font color = red>Your manna harmed <<damageM>> units</font></b>'
- if zerkalo > 0:
- zerkalo = zerkalo - 1
- healthV = healthV - damage
- '<b><font color = green>You are repelled and the damage <<$boydesc>> We received <<damage>> points of damage</font></b>'
- end
- end
- xgt'fight','sta'
- end
- end
- if $ARGS[0] = 'uronV':
- cla
- damage = RAND(500,1000)
- damageM = RAND(500,1000)
- if defence <= 0 and klon <= 0 and unmaterial <= 0 and barier <= 0:
- if dospeh > 0:damage = damage - dospehDef & dospehEn = dospehEn - 1
- if damage < 0:damage = 0
- pcs_health = pcs_health - damage
- pcs_manna = pcs_manna - damageM
- '<b><font color = red>Your health harmed <<damage>> units</font></b>'
- '<b><font color = red>Your manna harmed <<damageM>> units</font></b>'
- if zerkalo > 0:
- zerkalo = zerkalo - 1
- healthV = healthV - damage
- '<b><font color = green>You are repelled and the damage <<$boydesc>> We received <<damage>> points of damage</font></b>'
- end
- xgt'fight','sta'
- end
- if defence > 0 and klon <= 0 and unmaterial <= 0:
- damSum = damage + damageM
- defence = defence - damSum
- '<b><font color = red>Your protection harmed <<damSum>> units</font></b>'
- xgt'fight','sta'
- end
- if klon > 0 and unmaterial <= 0:
- klon = klon - 1
- '<b><font color = red>It destroys your clone, Do you have more <<Klon>> Clones</font></b>'
- xgt'fight','sta'
- end
- if unmaterial > 0:
- unmaterial = unmaterial - 1
- '<b><font color = green>Beat the enemy flew right through your body. YOU are not material</font></b>'
- xgt'fight','sta'
- end
- if barier > 0:
- !imeniteta barrier for damage
- if barier >= damage:
- '<b><font color = green>You can easily withstand the impact of the enemy</font></b>'
- xgt'fight','sta'
- elseif barier < damage:
- pcs_manna = pcs_manna - damageM
- pcs_health = pcs_health - damage
- '<b><font color = red>You harmed <<damage>> units</font></b>'
- '<b><font color = red>Your manna harmed <<damageM>> units</font></b>'
- if zerkalo > 0:
- zerkalo = zerkalo - 1
- healthV = healthV - damage
- '<b><font color = green>You are repelled and the damage <<$boydesc>> We received <<damage>> points of damage</font></b>'
- end
- end
- xgt'fight','sta'
- end
- end
- --- atakM ---------------------------------
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