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- # bedrPar
- CLOSE ALL
- $metka = ''
- $loc = 'bedrPar'
- $location_type = 'private'
- $locclass = 'bedr'
- clr
- minut += 1
- gs 'stat'
- if night_mode = 1:
- fcolor = rgb(255, 255, 255)
- bcolor = rgb(0, 0, 0)
- lcolor = rgb(106, 90, 205)
- else
- fcolor = rgb(0, 0, 0)
- bcolor = rgb(255, 255, 255)
- lcolor = rgb(106, 90, 205)
- end
- if saveparQW = 2:
- cls
- 'As soon as you enter the room you rush over to <<$namepopu2>>''s cage and pour the contents of the vial in to his water bowl.'
- 'You really hope this will work and keep him from spilling yours and your sister''s bedroom secrets.'
- saveparQW = 3
- saveparjourQW = 3
- act 'continue':gt $loc, $metka
- exit
- end
- if sisrelparday + 3 < daystart and saveparQW = 1:
- cls
- 'When you enter the room you notice <<$namepopu2>>''s cage is open and he is gone.'
- 'You sister must have released him since you were not able to find a solution in time.'
- popugai2 = 0
- saveparQW = 0
- saveparjourQW = 2
- saveparQWfailed = 0
- act 'continue':gt $loc, $metka
- exit
- end
- if pcs_magik >= 6 and spellbefshild = 1 and tobiQW = 0 and sisterHere < 2:gt 'tobiQW', 'start'
- if sisboyday + 1 = daystart and hour = 18:gt'sisterQW','sisboyQW_expel'
- if sisterHere = 2 and popugai2 = 1 and sispopconf = 0:
- cls
- '<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/anya/sister2.jpg"></center>'
- '"What is that ?" your sister asks while pointing at <<$namepopu2>> in his cage'
- '"I went to the shopping center and bought this bird. Isn''t he the cutest ?"'
- if npc_rel['A33'] > 50:
- '"Not really, but I can see this is something you really want. So as long as he doesn''t make too much noise I don''t really care"'
- sispopconf = 1
- end
- if npc_rel['A33'] <= 50:
- '"No he is not cute, and I suggest you take it out of here, I am not sharing my room with a bird. "'
- 'You feel kind of sad but you understand your sister. You should have asked her before buying it.'
- 'You go to the window, open it and release the bird'
- popugai2 = 0
- end
-
- act 'Leave':gt $loc, $metka
- exit
- end
- '<center><h1><font color="maroon">Your bedroom</font></h1></center>'
- ! WD: Correct Image path ~ "images/qwest/alter/<<$loc>>.jpg"
- '<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/home/bedrpar.jpg"></center>'
- *nl
- 'This is the small bedroom you share with your sister, Anya. On one side of the room is a wardrobe that you can use to <a href="exec:gt ''clothing'', ''view_clothing_list'', ''wardrobe''">organize your clothes</a> or <a href="exec:gt ''clothing_QV'', ''list''">pick something to wear</a>. On top of it is a <a href="exec:gt ''clothing'', ''view_clothing_list'', ''store''">suitcase</a> that you could use to store clothes that you don''t wear often. Your <a href="exec:gt ''bed2''">bed</a> is in the corner across from the wardrobe, and your <a href="exec:gt ''stol'' ,''stolPar''">desk</a> is next to it. Your sister''s bed is in the other corner.'
- 'In the bottom of your wardrobe you have <a href="exec:gt ''shoes'', ''select''">your shoes</a> and next to it is a dresser you keep <a href="exec:gt ''underwear'', ''dresser''">your underwear</a> and <a href="exec:gt ''purses'', ''view_purse_list''">purses</a> in.'
- if popugai2 = 1:
- '<a href="exec:GT ''popu'',''start2''"><<$namepopu2>></a> is sitting in his cage'
- if daystart - parbuydate <= 10: '<<$namepopu2>> starts squawking at you when you enter the room.'
- if daystart - parbuydate > 10 and daystart - parbuydate <= 20: 'When <<$namepopu2>> sees you he starts ''speaking''. It sounds almost like he is saying "<b>hello <<$pcs_nickname>></b>"'
- if daystart - parbuydate > 20 and daystart - parbuydate <= 30: 'When <<$namepopu2>> sees you he starts ''speaking''. He is clearly saying "<b>hello <<$pcs_nickname>></b>"'
- if daystart - parbuydate > 30 and daystart - parbuydate <= 35: 'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b><<$pcs_nickname>> very pretty</b>"'
- if daystart - parbuydate > 35 and daystart - parbuydate <= 40: 'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b><<$pcs_nickname>> great body</b>"'
- if daystart - parbuydate > 40 and daystart - parbuydate <= 50: 'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b><<$npc_firstname[''A33'']>> you''re the best</b>"'
- if daystart - parbuydate > 50 and daystart - parbuydate <= 55: 'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>Yeah <<$npc_firstname[''A33'']>> swallow it all</b>"'
- if daystart - parbuydate > 55 and saveparQW < 3: 'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>Yeah <<$npc_firstname[''A33'']>> your pussy tastes great</b>"'
- if saveparQW = 3:
- parfixrand = rand(0,9)
- if parfixrand = 0:'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>What Did You Say To Me?</b>"'
- if parfixrand = 1:'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>3.1415926535897932384 ....</b>"'
- if parfixrand = 2:'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>Come Closer, My Friend</b>"'
- if parfixrand = 3:'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>Here Kitty, Kitty!</b>"'
- if parfixrand = 4:'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>I Just Met You and This is Crazy</b>"'
- if parfixrand = 5:'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>Bow Before Me!</b>"'
- if parfixrand = 6:'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>He’s Just a Friend, Honest!</b>"'
- if parfixrand = 7:'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>What Did You Do To My Socks?</b>"'
- if parfixrand = 8:'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>That’s What She Said!</b>"'
- if parfixrand = 9:'When <<$namepopu2>> sees you he starts ''speaking''. He is saying "<b>Help! They’ve Turned Me Into a Parrot!</b>"'
- end
-
- '<br>'
- end
- if budilnikOn = 0:
- 'Your <a href="exec:gt ''budilnik'', ''start''">alarm clock</a> is set for <<timer>> hours <<timerM>> minutes and currently turned <a href="exec: budilnikOn = 1 & GT ''<<$loc>>''">off</a>.'
- else
- 'Your <a href="exec:gt ''budilnik'', ''start''">alarm clock</a> is set for <<timer>> hours <<timerM>> minutes and currently turned <a href="exec: budilnikOn = 0 & GT ''<<$loc>>''">on</a>.'
- end
- if tabletki > 0 and prezik + prezikcount + preziksabo > 0:
- 'Your <a href="exec:gt ''stol'', ''bc''">birth control</a> is hidden in one of your desk drawers, as are your <a href="exec:gt ''stol'', ''bc''">condoms</a>.'
- elseif tabletki > 0:
- 'Your <a href="exec:gt ''stol'', ''bc''">birth control</a> is hidden in one of your desk drawers.'
- elseif prezik + prezikcount + preziksabo > 0:
- 'Your <a href="exec:gt ''stol'', ''bc''">condoms</a> are hidden in one of your desk drawers.'
- end
- if komp = 1:'Your <a href="exec:gorodokKomp = 1 & GT ''Komp'',''start''">laptop</a> is on your desk.'
- gorodokKomp = 0
- gad = 0
- gs 'subkid'
- if npc_QW['A33'] > 10:npc_QW['A33'] = 10
- gs'dinsister'
- if clrbelo <= 4: clrbelo = 5
- if clrbra <= 4: clrbra = 5
- act 'Exit the room':
- if sisterHere = 2 and daystart - parbuydate > 55 and popugai2 = 1 and sisrelparday = 0 :gt'sister','pargone'
- gt'korrPar'
- end
- if sisboyparty_day + 1 = daystart and sisboyparty = -1 and hour = 22:
- gs'family'
- else
- gs'family'
- if rexCarCount >= 9 and sisterHere = 1 and hour < 3 and rexSmsDay ! daystart and smsForRex < 13:
- act 'Send Rex a SMS message':gt 'reks','sms'
- end
- if student > 0 and kursovik < 100:
- act 'Do coursework (1:00)':
- cla
- *clr
- minut += 60
- kursovik += rand(pcs_intel / 20, pcs_intel / 10)
- if kursovik > 100:kursovik = 100
- pcs_mood -= 10
- '<center><img <<$set_imgh>> src="images/pc/activities/study.jpg"></center>'
- 'You sit down at the desk and do your coursework, you''ve finished <<kursovik>> percent of it.'
- act 'Leave your desk':gt $curloc
- end
- end
- !!Masturbation, allowed after sister threesome (when sis_watch is used for a message) or sister not here.
- sis_watch = 0
- if pcs_horny >= 50 and (sisboytrio > 0 or sisterHere = 0):
- act 'Masturbate':gt 'selfplay', 'start'
- end
- if pornMagazine > 0:'You have hidden your porn magazines under the mattress of your bed.'
- if (sisboytrio > 0 or sisterHere = 0) and pornMagazine > 0:gs 'events', 'read_porn'
- gs 'events', 'read'
- if tovarL > 0:'You currently have <<tovarL>> trinkets to sell at the station. The maximum you can carry with you is 30.'
-
- if vcard > 0:
- act 'Look at your deck of vintage porn cards':card_deck = 0 & gt 'card'
- end
- if card > 0:
- act 'Look at your deck of new porn cards':card_deck = 1 & gt 'card'
- end
- ! if card > 0:
- ! if card > 1:
- ! act 'Look at your deck of vintage porn cards':gt 'card'
- ! elseif card = 2:
- ! act 'Look at your deck of new porn cards':gt 'card'
- ! elseif card = 1 and card = 2:
- ! act 'Look at your deck of vintage porn cards':gt 'card'
- ! act 'Look at your deck of new porn cards':gt 'card'
- ! end
- ! end
- if dur > 0:'You have hidden <<dur>> doses of Pale Lady.'
- if dur > 0 and narkday ! daystart:
- act 'Use some Pale Lady (0:05)':
- cla
- *clr
- minut += 5
- narkday = daystart
- pcs_health = pcs_vital * 10 + pcs_stren * 5
- pcs_willpwr = pcs_intel * 5 + pcs_sprt * 5
- pcs_mood = 100
- pcs_horny = 100
- nark += 10
- dur -= 1
- '<center><img <<$set_imgh>> src="images/shared/drugs/dur.jpg"></center>'
- 'You snort some Pale Lady, feeling dizzy for just a moment. After that you feel fantastic, and incredibly horny.'
- act 'Continue':gt $curloc
- end
- end
- end
- dynamic $wearpan
- dynamic $removepan
- gs 'exercise', 'start'
- if gobelen>0:'You have <<gobelen>> completed tapestries.'
- if pcs_sewng >= 40 and tkan > 0:'You have enough fabric for <<tkan>> lessons.'
- if pcs_sewng >= 40 and tkan <= 0:'You do not have any fabric.'
- if pcs_sewng >= 80:
- if newgobelen = 0 and tkan > 0:
- act'Start a new tapestry':
- cls
- tkan -= 1
- newgobelen = 1
- minut += 15
- gs'stat'
- 'You spend 15 minutes at the embroidery frame, preparing the fabric and outlining the pattern for the tapestry.'
- act'Set the tapestry aside':gt $curloc
- end
- end
- if newgobelen>=1:
- 'Your tapestry is <<newgobelen/10>> percent finished.'
- act'Work on the tapestry for an hour':
- cls
- minut+=60
- sewng_exp += rand(pcs_intel/10, pcs_intel/5)
- gobramax = (pcs_sewng - 70) * 6
- gobramin = (pcs_sewng - 70) * 2
- newgobelen += rand(gobramin,gobramax)
- gs'stat'
- if newgobelen < 1000:'You spent an hour working on your tapestry, which is now <<newgobelen/10>> percent finished.'
- if newgobelen >= 1000:
- newgobelen = 0
- gobelen += 1
- 'Your work on the tapestry is done.'
- end
- act'Set the tapestry aside':gt $curloc
- end
- end
- end
- if pcs_sleep <= 80:
- if succubusQW = 2:
- act 'Undress and go to sleep':
- if $clothingworntype ! 'nude': gs 'clothing', 'strip'
- gt 'bed2', 'succhoice'
- end
- else
- act 'Undress and go to sleep':
- if disable_autosave = 0:
- if StoryLine = 0:
- savegame 'autosave.sav'
- else
- savegame 'autosave_alt.sav'
- end
- end
- if $clothingworntype ! 'nude': gs 'clothing', 'strip'
- if magf2bdo = 2:
- gt 'bed2', 'magbstchoice'
- else
- gt 'bed2', 'sleep'
- end
- end
- end
- end
- --- bedrPar ---------------------------------
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