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- # blackjackView
- *PL '<table width="100%"><tr><td>'
- *PL '<u>Dealer</u>'
- if ARGS[0] = 0:
- *P '<img <<$set_imgh>> src="<<$deckImg[dealerHand[0]]>>">'
- *PL '<img <<$set_imgh>> src="images/locations/city/industrial/casino/cards/back.jpg">'
- else
- numAces = 0
- dealerPoints = 0
- i = 0
- :loop1
- *P '<img <<$set_imgh>> src="<<$deckImg[dealerHand[i]]>>">'
- if deckFace[dealerHand[i]] = 1:
- dealerPoints += 11
- numAces += 1
- elseif deckFace[dealerHand[i]] > 9:
- dealerPoints += 10
- else
- dealerPoints += deckFace[dealerHand[i]]
- end
- i += 1
- if dealerHand[i] ! 0: jump 'loop1'
- :loop2
- if dealerPoints > 21 and numAces > 0:
- dealerPoints -= 10
- numAces -= 1
- jump 'loop2'
- end
- if dealerPoints > 21:
- *P '<br>BUST!'
- elseif dealerPoints = 21 and dealerHand[2] = 0:
- *P '<br>BLACKJACK!'
- else
- *P '<br><<dealerPoints>> points'
- end
- end
- *PL '<br><br><u>Player</u>'
- i = 0
- :loop3
- numAces = 0
- playerPoints[i] = 0
- if numHands > 1: *PL 'Hand #<<i + 1>>:'
- j = 0
- :loop4
- if playerHand[i * 16 + j] ! 0:
- *P '<img <<$set_imgh>> src="<<$deckImg[playerHand[i * 16 + j]]>>">'
- if deckFace[playerHand[i * 16 + j]] = 1:
- playerPoints[i] += 11
- numAces += 1
- elseif deckFace[playerHand[i * 16 + j]] > 9:
- playerPoints[i] += 10
- else
- playerPoints[i] += deckFace[playerHand[i * 16 + j]]
- end
- j += 1
- jump 'loop4'
- end
- :loop5
- if playerPoints[i] > 21 and numAces > 0:
- playerPoints[i] -= 10
- numAces -= 1
- jump 'loop5'
- end
- if playerPoints[i] > 21:
- *P '<br>BUST!'
- elseif playerPoints[i] = 21 and playerHand[2] = 0 and numHands = 1:
- *P '<br>BLACKJACK!'
- else
- *P '<br><<playerPoints[i]>> points |'
- end
- *P ' Bet = <<playerBets[i]>> <b>₽</b><br><br>'
- i += 1
- if i < numHands: jump 'loop3'
- *PL '</td><td valign="top"><div align="right"><img <<$set_imgh>> src="images/locations/city/industrial/casino/cartbd.jpg"></div></td></tr></table>'
- --- blackjackView ---------------------------------
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