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- # Kikatak
- if $ARGS[0] = 'player':
- defsumV = agilV + reactV + KikDefV
- defkofV = defsumV * 20 / 100
- defV = rand(defsumV - defkofV, defsumV + defkofV)
- if popad >= defV * 2:
- '<b><font color="green">HIT</font></b>'
- damageKrit = damage * 20 / 100
- damage += damageKrit
- healthV -= damage
- pointKik += 1
- '<font color="green">You have dealt <<damage>> points of damage.</font>'
- if damage >= healthV * 20 / 100:
- pointKik += 1
- '<font color="green"><<$boydesc>> falls to the ground.</font>'
- if healthV < (vitalV * 10 + strenV * 5) / 4:
- '<font color="green"><<$boydesc>> is knocked out. You''ve won!</font>'
- xgt 'enderKik', 'winKO'
- exit
- end
- end
- elseif popad < defV * 2 and popad >= defV:
- '<font color="green">Contact</font>'
- healthV -= damage
- pointKik += 1
- '<font color="green">You have dealt <<damage>> points of damage.</font>'
- if damage >= healthV * 20 / 100:
- pointKik += 1
- '<font color="green"><<$boydesc>> falls to the ground.</font>'
- if healthV < (vitalV * 10 + strenV * 5) / 4:
- '<font color="green"><<$boydesc>> is knocked out. You''ve won!</font>'
- xgt 'enderKik', 'winKO'
- exit
- end
- end
- elseif popad < defV:
- '<font color="red">You''ve missed.</font>'
- end
- end
- if $ARGS[0] = 'enemy':
- defsum = pcs_agil + pcs_react + pcs_def
- defkof = defsum * 20 / 100
- def = rand(defsum - defkof, defsum + defkof)
- if popad >= def * 2:
- '<b><font color="red">You''ve gotten hit.</font></b>'
- damageKrit = damage * 20 / 100
- damage += damageKrit
- pcs_health -= damage
- pointKikV += 1
- '<font color="red">You have recieved <<damage>> points of damage.</font>'
- if damage >= pcs_health * 20 / 100:
- pointKikV += 1
- '<font color="red">You have fallen to the ground.</font>'
- if pcs_health < (pcs_vital * 10 + pcs_stren * 5) / 4:
- '<font color="red">You are knocked out. You''ve lost!</font>'
- xgt 'enderKik', 'lossKO'
- exit
- end
- end
- elseif popad < def * 2 and popad >= def:
- '<font color="red">You''ve gotten hit.</font>'
- pcs_health -= damage
- pointKikV += 1
- '<font color="red">You have recieved <<damage>> points of damage.</font>'
- if damage >= pcs_health * 20 / 100:
- pointKikV += 1
- '<font color="red">You have fallen to the ground.</font>'
- if pcs_health < (pcs_vital * 10 + pcs_stren * 5) / 4:
- '<font color="red">You are knocked out. You''ve lost!</font>'
- xgt 'enderKik', 'lossKO'
- exit
- end
- end
- elseif popad < def:
- '<font color="green">Missed</font>'
- end
- end
- --- Kikatak ---------------------------------
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