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- # swamp
- $location_type = 'secluded'
- $metka = $ARGS[0]
- $loc = $CURLOC
- gs 'gadukino_event', 'sound'
- cls
- new_boletus = 0
- new_bilberry = 0
- gs'stat'
- !gs'time'
- goswamp = 1
-
- '<center><H4>Swamp</H4></center>'
- if month >= 4 and month <= 10:
- if hour >= 6 and hour < 22:
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/swamp.jpg"></center>'
- else
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/swamp_night.jpg"></center>'
- end
- else
- if hour >= 8 and hour < 18:
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/swamp_winter.jpg"></center>'
- else
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/swamp_winter_night.jpg"></center>'
- end
- end
- 'You''ve found the swamp area of the forest, in which it is considered dangerous to climb in the afternoon, and forbidden at night. But you can find a lot of mushrooms and berries in the woods near the swamp area.'
- 'There''s a small visible path to a clearing that leads to <a href="exec: gt ''swamp_yard'' ">the old hut</a>, it is probably used as a hunting lodge.'
- if hour >= 6 and hour <= 21 and month >= 6 and month <= 9:
- act 'Walk into the forest':swamp_clothes = 0 & minut += 30 & gt 'gadforest','4'
- end
- if hour >= 6 and hour < 21:
- act 'Return to the edge of the forest':swamp_clothes = 0 & hanters = 0 & minut += 150 & gt 'gadforest','1'
- else
- act 'Return to the edge of the forest':swamp_clothes = 0 & hanters = 0 & gt 'gadforest_event', 'forest_road'
- end
- if hour >= 6 and hour <= 20 and month >= 6 and month <= 9 and boletus + bilberry < 10 and swamp_day ! daystart:
- act 'Look for berries (0:30)':
- cla
- *clr
- minut += 30
- temp = RAND(1,2)
- swamp_day = daystart
- if goforest < 20:goforest += rand(0,1)
- new_bilberry += rand(4,5)
- bilberry += new_bilberry
- pcs_mood += 5
- gs 'stat'
- gs 'gadforest', 'clothes1'
- 'You spend half an hour wandering through the woods in search of mushrooms or berries and manage to found <<new_bilberry>> kg of berries.'
- act 'Further': gt'swamp'
- end
- end
- --- swamp ---------------------------------
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