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[removed] old ParHomeBlock variable and replaced with home_owned[2], and updated loadg to fix existing saves.

3xpurt 5 years ago
parent
commit
06f44a2da0

+ 2 - 2
locations/Cheatmenu_din.qsrc

@@ -1350,8 +1350,8 @@ $cheatmenu['reputation'] = {
 			'Your sister has a good opinion of you.'
 		end
 		*nl
-		if home_owned[2] = 0 or ParHomeBlock = 1:
-			'<a href="exec:home_owned[2] = 1 & ParHomeBlock = 0 & dynamic $cheatmenu[''reputation'']">Restore</a> access to your parent''s apartment.'
+		if home_owned[2] = 0:
+			'<a href="exec:home_owned[2] = 1 & dynamic $cheatmenu[''reputation'']">Restore</a> access to your parent''s apartment.'
 		end
 		if momKnowsKolka = 1:
 			'Your mother knows Kolka is the father. <a href="momKnowsKolka = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>.'

+ 2 - 2
locations/Gadhouse.qsrc

@@ -174,7 +174,7 @@ if $ARGS[0] = 'Main':
 	!{
 	!New family system, skip for now.
 	gs 'zz_family', 'father_sheduler'
-	if $father['location'] = $curloc and ParHomeBlock = 0:
+	if $father['location'] = $curloc and home_owned[2] = 1:
 		'Your parents room.'
 		gs 'gadukino_event', 'go_home'
 	end
@@ -184,7 +184,7 @@ if $ARGS[0] = 'Main':
 	if indorf = 1:
 		'Your parents are relaxing inside.'
 
-		if staygad ! daystart and ParHomeBlock = 0: gs 'gadukino_event', 'go_home'
+		if staygad ! daystart and home_owned[2] = 1: gs 'gadukino_event', 'go_home'
 	end
 
 	 if $clothingworntype ! 'nude':

+ 1 - 1
locations/MartinTalk.qsrc

@@ -908,7 +908,7 @@ end
 
 if $ARGS[0] = 'MartinTalkApartment':
 	'<center><img <<$set_imgh>> src="images/locations/city/industrial/bar/martintalk.jpg"></center>'	
-	if housr = 1:
+	if home_owned[1] = 1:
 		'"Actually, I have a small apartment, on the other side of the park."'
 		*nl
 		'"Well, it''s good if you can afford it. Living on your own builds character."'

+ 39 - 38
locations/cikl.qsrc

@@ -1270,7 +1270,7 @@ if storyline = 1:
 
 
 	if SchoolAtestat = 0:
-		if kanikuli = 0 and week < 6:			
+		if kanikuli = 0 and week < 6:
 			!!Maximum increase for grupvalues is 5 (6 - 1 decay)
 			if oldgrupvalue_set = 0:
 				oldgrupvalue_set = 1
@@ -1284,7 +1284,7 @@ if storyline = 1:
 				if old_grupvalue[3] + 6 < grupvalue[3]: grupvalue[3] = old_grupvalue[3] + 6
 				if old_grupvalue[4] + 6 < grupvalue[4]: grupvalue[4] = old_grupvalue[4] + 6
 			end
-			
+
 			!!Decay for the school groups
 			if grupvalue[1] > 0:
 				grupvalue[1] -= 1
@@ -1305,13 +1305,14 @@ if storyline = 1:
 				grupvalue[4] -= 1
 			else
 				grupvalue[4] = 0
-			end		
+			end
 
 			old_grupvalue[1] = grupvalue[1]
 			old_grupvalue[2] = grupvalue[2]
 			old_grupvalue[3] = grupvalue[3]
-			old_grupvalue[4] = grupvalue[4]			
-		elseif month = 12 and day > 25:
+			old_grupvalue[4] = grupvalue[4]
+		end
+		if month = 12 and day > 25:
 			if day < 31:
 				$holyday = '<b>Winter Break in <<32-day>> days.</b>'
 			else
@@ -1345,7 +1346,7 @@ if storyline = 1:
 			if (school_year = 2000 and year = 2017) or (school_year = 2001 and year = 2018):
 				if day = 25:
 					kanikuli = 6
-                    SchoolAtestat = -1
+					SchoolAtestat = -1
 					$holyday = '<b>Your graduation is today. Be there by 8:00.</b>'
 				elseif day = 24:
 					$holyday = '<b>Your graduation is tomorrow. Be there by 8:00.</b>'
@@ -1386,18 +1387,18 @@ if storyline = 1:
 			elseif day = 11:
 				kanikuli = 1
 				$holyday = '<b>Last day of Autumn Break.</b>'
-			end 
+			end
+		end
+	elseif SchoolAtestat = -1:
+		if home_owned[2] = 0:
+			$holyday = '<b>You missed your graduation. You could pick up your diploma at the school.</b>'
+		else
+			$holyday = '<b>You missed your graduation. Maybe your mother picked up your diploma.</b>'
 		end
-    elseif SchoolAtestat = -1:
-        if ParHomeBlock = 1:
-            $holyday = '<b>You missed your graduation. You could pick up your diploma at the school.</b>'
-        else
-            $holyday = '<b>You missed your graduation. Maybe your mother picked up your diploma.</b>'
-        end
 	end
 	!!Brother''s dick growth as he gets older
 	!Commented out till some future time
-	!if kolka_dick_day + 30 < daystart and npc_dick['A34'] < 26: 
+	!if kolka_dick_day + 30 < daystart and npc_dick['A34'] < 26:
 	!	kolka_dick_day = daystart
 	!	npc_dick['A34'] += 1
 	!end
@@ -1429,11 +1430,11 @@ if natholi = 1:
 end
 
 if bcream_used >= 1:
-        bcream_used = 0
-        temp = rand(0,max(nbsize-genbsize+5,5)) / max(nbsize-genbsize,1)
-        if temp > 0: temp = 1
-        nbsize += temp
-        if temp > 0:'Feels like your breasts have grown slightly.'
+		bcream_used = 0
+		temp = rand(0,max(nbsize-genbsize+5,5)) / max(nbsize-genbsize,1)
+		if temp > 0: temp = 1
+		nbsize += temp
+		if temp > 0:'Feels like your breasts have grown slightly.'
 end
 if steroid_dose >= 1:
 	if lashair < 1:
@@ -1489,13 +1490,13 @@ if blizoruk < 0: blizoruk = 0
 
 !First look is there any cum in the womb,when womb is empty random genereted npc record are cleaningare deleted
 
-! mid($npclastgenerated[0],2,9)  number of the last random created npcs
+! mid($npclastgenerated[0],2,9)	 number of the last random created npcs
 norandomdads = 1
 !checking if Sveta have children or babies
 if arrsize('$ChildFath') > 0:
 		!Yes she have... cheking if random NPC is the dady
 		!'Sveta have <<$ChildFath>> children'
-		
+
 		childtmp = 0
 		:childloop
 		if mid($ChildFath[childtmp],1,1) = 'C':
@@ -1503,7 +1504,7 @@ if arrsize('$ChildFath') > 0:
 			norandomdads = 0
 		else
 			!child is not from random genereted npc
-			
+
 			childtmp += 1
 			if childtmp < arrsize('$ChildFath'): jump 'childloop'
 		end
@@ -1516,11 +1517,11 @@ number = 0
 
 !checking if there is some cum in womb.
 if arrsize('$cumarrnam') > 0:
-	!there is cum in womb	
+	!there is cum in womb
 
 	:cleaning_records_cum
 	$tmp = 'C' + '<<number>>'
-		
+
 	cum_number = 0
 	:cumloop
 	!look if cum in womb is from random created npc
@@ -1528,7 +1529,7 @@ if arrsize('$cumarrnam') > 0:
 		!'cum from <<$tmp>> is in the womb'
 		number +=1
 		if number < mid($npclastgenerated[0],2,9): jump 'cleaning_records_cum'
-	else	
+	else
 		cum_number += 1
 		if cum_number < arrsize('$cumarrnam'):
 			jump 'cumloop'
@@ -1542,7 +1543,7 @@ if arrsize('$cumarrnam') > 0:
 				!checking if selected npc is a dady
 				childtmp = 0
 				:childloop3
-				
+
 				if $ChildFath[childtmp] = $tmp:
 					!selected npc is father of the child, he will stay in record or now
 					!moving npc from C array to B array,
@@ -1556,40 +1557,40 @@ if arrsize('$cumarrnam') > 0:
 				else
 					!child is not from random genereted npc
 					childtmp += 1
-					if childtmp < arrsize('$ChildFath'): 
+					if childtmp < arrsize('$ChildFath'):
 						jump 'childloop3'
 					else
 						!children are not from seleted random npc, we are cleaning his redords
 						gs 'npccleanc',$tmp
 						number += 1
 						if number < mid($npclastgenerated[0],2,9): jump 'cleaning_records_cum'
-						
+
 					end
 				end
-				
-				
+
+
 			end
-			
+
 		end
 	end
-	
+
 else
 	!there is no cum in womb, cleaning random created npc redords
-		
+
 	if norandomdads = 0:
-	
+
 		:cleaning_with_babies
 		$tmp = 'C' + '<<number>>'
 		!cheking if random NPC is the dady
 		childtmp2 = 0
-		
+
 		:childloop2
-		
+
 		if $ChildFath[childtmp2] = $tmp:
 			!selected random NPC is dady selected child
 			number +=1
-			if number < mid($npclastgenerated[0],2,9): jump 'cleaning_with_babies' 
-		
+			if number < mid($npclastgenerated[0],2,9): jump 'cleaning_with_babies'
+
 		else
 			!selected random NPC is not dady selected child
 			childtmp2 += 1

+ 1 - 1
locations/dvor.qsrc

@@ -29,7 +29,7 @@ if psi1day =1 and pavserpsiday ! daystart:
     act 'Enter the house':gt'koncepod1','krr2x'
 end
 
-!if housr = 3: act '<b>Enter the house</b>':gt 'koncepod'
+!if home_owned[1] = 3: act '<b>Enter the house</b>':gt 'koncepod'
 !end
 
 --- dvor ---------------------------------

+ 2 - 2
locations/gschool_grounds.qsrc

@@ -57,7 +57,7 @@ if $ARGS[0] = 'main':
 			kanikuli = 7
 			gs 'stat'
 
-			if ParHomeBlock = 1:
+			if home_owned[2] = 0:
 				'Everyone from your year is assembled in the auditorium of the school. Your teachers are standing on a platform in front of several rows of chairs where you and your classmates are sitting. Some parents and siblings are sitting in the back rows. Nobody from your family showed up.'
 			else
 				'Everyone from your year is assembled in the auditorium of the school. Your teachers are standing on a platform in front of several rows of chairs where you and your classmates are sitting. Some parents and siblings are sitting in the back rows. You turn your head and see your mother and your brother sitting among them.'
@@ -67,7 +67,7 @@ if $ARGS[0] = 'main':
 
 			if pcs_grades >= 90:
 				'You go up to the podium. As the Principal shakes your hand she announces "As every year I''d like to honor our best student of the year. Miss <<$pcs_lastname>> here performed exceptionally well in her studies and I think that deserves some recognition." She starts applaude and the auditorium quickly joins in the applause.'
-				if ParHomeBlock = 0:'As you return to your place you see your mother smiling brightly.'
+				if home_owned[2] = 1:'As you return to your place you see your mother smiling brightly.'
 			elseif pcs_grades >= 70:
 				'You go up to the podium. The Principal shakes your hand and gives you your diploma. "Well done, Miss <<$pcs_lastname>>!" she says before you return to your place.'
 			else

+ 0 - 1
locations/korrPar.qsrc

@@ -254,7 +254,6 @@ if hour >= 16 and hour <= 20 and indorf = 0:
 				schoolPredupr = 3
 				npc_rel['A29'] = 0
 				SchoolBlock = 1
-				ParHomeBlock = 1
 				home_owned[2] = 0
 				schoolprogul = 0
 				pcs_grades = 0

+ 11 - 4
locations/loadg.qsrc

@@ -81,13 +81,20 @@ if arrsize('$phonetheme_name') = 0: gs 'telefon', 'setup'
 !!Can probably be removed
 !!if ARRSIZE('school_static_num') < 61: gs 'gschool_lessons', 'npc_data'
 
-if housr = 1: home_owned[1] = 1
+if housr = 1:
+	home_owned[1] = 1
+elseif if housr = 2:
+	home_owned[4] = 1
+end
 if BuyHous = 1: home_owned[1] = 2
-if housr = 2: home_owned[4] = 1
 if placeMansion > 0: home_owned[5] = placeMansion
 if dachaest > 0: home_owned[3] = dachaest
-if storyline = 1 and ParHomeBlock = 0:home_owned[2] = 1
-
+if storyline = 1 and ParHomeBlock = 0:
+	home_owned[2] = 1
+elseif storyline = 1 and ParHomeBlock = 1:
+	home_owned[2] = 0
+end
+killvar 'ParHomeBlock'
 killvar 'placemansion'
 killvar 'dachaest'
 killvar 'housr'

+ 24 - 24
locations/mother.qsrc

@@ -923,11 +923,11 @@ if $ARGS[0] = 'pregreactbrother':
 		if hour < 19:
 			'You decide to go apartment hunting.'
 
-			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		else
 			'You decide to look for a place to sleep tonight. Tomorrow, you’ll need to go apartment shopping.'
 
-			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		end
 	elseif npc_rel['A29'] >= 60 and npc_rel['A29'] <= 80 and npc_pregtalk['A34'] = 1 and brothersecret = 0:
 		'Before you can even finish the second syllable of your brother''s name, you see the rage building in your mother''s face. She balls her fists and visibly shakes, making it clear that she is using all of her strength to stop herself from transferring that strength from her open palm to your face.. '
@@ -942,11 +942,11 @@ if $ARGS[0] = 'pregreactbrother':
 		if hour < 19:
 			'You decide to go apartment hunting.'
 
-			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		else
 			'You decide to look for a place to sleep tonight. Tomorrow, you’ll need to go apartment shopping.'
 
-			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		end
 	elseif npc_rel['A29'] > 80 and npc_pregtalk['A34'] = 1 and brothersecret = 0:
 		'Your mother stares in stunned silence as you utter Kolka''s name. Her knees seem to give out, and she barely manages to hold herself up by leaning on the counter.'
@@ -971,11 +971,11 @@ if $ARGS[0] = 'pregreactbrother':
 		if hour < 19:
 			'You decide to go apartment hunting.'
 
-			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		else
 			'You decide to look for a place to sleep tonight. Tomorrow, you’ll need to go apartment shopping.'
 
-			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		end
 	elseif npc_rel['A29'] < 60 and (npc_pregtalk['A34'] = 0 or brothersecret = 1):
 		'As soon as your brother''s name crosses your lips, your mother''s face visibly reddens. Her mouth curls into a snarl and she reaches up and grips you by your hair. '
@@ -991,11 +991,11 @@ if $ARGS[0] = 'pregreactbrother':
 		'Eventually, you get up, wipe your face.'
 		if hour < 19:
 			'You decide to go apartment hunting.'
-			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		else
 			'You decide to look for a place to sleep tonight. Tomorrow, you’ll need to go apartment shopping.'
 
-			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		end
 	elseif npc_rel['A29'] >= 60 and npc_rel['A29'] <= 80 and (npc_pregtalk['A34'] = 0 or brothersecret = 1):
 		'Before you can even finish the second syllable of your brother''s name, you see the rage building in your mother''s face. She balls her fists and visibly shakes, making it clear that she is using all of her strength to stop herself from transferring that strength from her open palm to your face.. '
@@ -1009,11 +1009,11 @@ if $ARGS[0] = 'pregreactbrother':
 		if hour < 19:
 			'You decide to go apartment hunting.'
 
-			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		else
 			'You decide to look for a place to sleep tonight. Tomorrow, you’ll need to go apartment shopping.'
 
-			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		end
 	elseif npc_rel['A29'] > 80 and (npc_pregtalk['A34'] = 0 or brothersecret = 1):
 		'Your mother stares in stunned silence as you utter Kolka''s name. Her knees seem to give out, and she barely manages to hold herself up by leaning on the counter.'
@@ -1033,11 +1033,11 @@ if $ARGS[0] = 'pregreactbrother':
 		if hour < 19:
 			'You decide to go apartment hunting.'
 
-			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		else
 			'You decide to look for a place to sleep tonight. Tomorrow, you’ll need to go apartment shopping.'
 
-			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsKolka = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		end
 	end
 end
@@ -1064,10 +1064,10 @@ if $ARGS[0] = 'pregreactstepdad':
 		'Eventually, you get up and wipe your face. You have no choice but to fend for yourself now.'
 		if hour < 19:
 			'As there is still some time left of the day you decide to go apartment hunting. You need to find somewhere to stay as soon as possible.'
-			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		else
 			'It''s too late to look for an apartment today. Instead you decide to look for a place to sleep tonight. You''ll need to go apartment hunting first thing tomorrow.'
-			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		end
 	elseif npc_rel['A29'] >= 60 and npc_rel['A29'] <= 80 and npc_pregtalk['A34'] = 1 and brothersecret = 0:
 		'Before you''re able to finish the second syllable of your step-father''s name, you see the rage building in your mother''s face. She tightens her fist and is visibly shaking, making it clear that she is using all of her might to hinder herself from attacking you...'
@@ -1082,10 +1082,10 @@ if $ARGS[0] = 'pregreactstepdad':
 		'Eventually, you get up and wipe your face. You have no choice but to fend for yourself now.'
 		if hour < 19:
 			'As there is still some time left of the day you decide to go apartment hunting. You need to find somewhere to stay as soon as possible.'
-			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		else
 			'It''s too late to look for an apartment today. Instead you decide to look for a place to sleep tonight. You''ll need to go apartment hunting first thing tomorrow.'
-			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		end
 	elseif npc_rel['A29'] > 80 and npc_pregtalk['A28'] = 1 and stepdadSecret = 0:
 		'Your mother stares at you in stunned silence as you utter Vladimir''s name. Her knees seem to give out, as she barely manages to hold herself up by leaning on the counter.'
@@ -1111,10 +1111,10 @@ if $ARGS[0] = 'pregreactstepdad':
 		'Eventually, you get up and wipe your face. You have no choice but to fend for yourself now.'
 		if hour < 19:
 			'As there is still some time left of the day you decide to go apartment hunting. You need to find somewhere to stay as soon as possible.'
-			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		else
 			'It''s too late to look for an apartment today. Instead you decide to look for a place to sleep tonight. You''ll need to go apartment hunting first thing tomorrow.'
-			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		end
 	elseif npc_rel['A29'] < 60 and (npc_pregtalk['A28'] = 0 or stepdadSecret = 1):
 		'As soon as your step-father''s name crosses your lips, your mother''s face visibly reddens. Her mouth curls into a snarl and she reaches up and grips you by your hair and starts draging you around.'
@@ -1135,10 +1135,10 @@ if $ARGS[0] = 'pregreactstepdad':
 		'Eventually, you get up and wipe your face. You have no choice but to fend for yourself now.'
 		if hour < 19:
 			'As there is still some time left of the day you decide to go apartment hunting. You need to find somewhere to stay as soon as possible.'
-			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		else
 			'It''s too late to look for an apartment today. Instead you decide to look for a place to sleep tonight. You''ll need to go apartment hunting first thing tomorrow.'
-			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		end
 	elseif npc_rel['A29'] >= 60 and npc_rel['A29'] <= 80 and (npc_pregtalk['A28'] = 0 or stepdadSecret = 1):
 		'Before you''re able to finish the second syllable of your step-father''s name, you see the rage building in your mother''s face. She tightens her fist and is visibly shaking, making it clear that she is using all of her might to hinder herself from attacking you...'
@@ -1153,10 +1153,10 @@ if $ARGS[0] = 'pregreactstepdad':
 		'Eventually, you get up and wipe your face. You have no choice but to fend for yourself now.'
 		if hour < 19:
 			'As there is still some time left of the day you decide to go apartment hunting. You need to find somewhere to stay as soon as possible.'
-			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		else
 			'It''s too late to look for an apartment today. Instead you decide to look for a place to sleep tonight. You''ll need to go apartment hunting first thing tomorrow.'
-			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		end
 	elseif npc_rel['A29'] > 80 and (npc_pregtalk['A28'] = 0 or stepdadSecret = 1):
 		'Your mother stares at you in stunned silence as you utter Vladimir''s name. Her knees seem to give out, as she barely manages to hold herself up by leaning on the counter.'
@@ -1182,10 +1182,10 @@ if $ARGS[0] = 'pregreactstepdad':
 		'Eventually, you get up and wipe your face. You have no choice but to fend for yourself now.'
 		if hour < 19:
 			'As there is still some time left of the day you decide to go apartment hunting. You need to find somewhere to stay as soon as possible.'
-			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		else
 			'It''s too late to look for an apartment today. Instead you decide to look for a place to sleep tonight. You''ll need to go apartment hunting first thing tomorrow.'
-			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & ParHomeBlock = 1 & minut += 15 & gt 'pod_ezd', 'etaj_2'
+			act 'Continue':momKnowsVladimir = 1 & home_owned[2] = 0 & minut += 15 & gt 'pod_ezd', 'etaj_2'
 		end
 	end
 end