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@@ -21,7 +21,7 @@ if $ARGS[0] = 'main':
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else
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'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/building/gschool.jpg"></center>'
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end
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- 'Pavlovsk''s only school, where all the local children go for their education. Next to the school is the athletic field and a parking lot for the teachers, with a large grove of trees just beyond them.'
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+ 'Pavlovsk''s only school, where all the local children go for their education. Next to the school is the athletic field and a parking lot for the teachers, with a large grove of trees just beyond them.'
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'Hidden behind these trees is the old school building, which was supposed to be renovated and used for advance classes after the new one was built, but budget cuts meant the project was cancelled and now the old building stands empty and abandoned. It''s a popular spot for students to skip class or hang out outside of school.'
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if ((hour = 6 and minut >= 30) or (hour >= 7 and hour < 18)) and mid($start_type,1,2) = 'sg' and SchoolAtestat = 0 and kanikuli = 0 and suspended['on'] ! 1:
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@@ -35,13 +35,13 @@ if $ARGS[0] = 'main':
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if money >= 1000:act 'Go to the party (1,000 <b>₽</b>)':money -= 1000 & gt 'nyp_school', 'start'
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end
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end
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-
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+
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if InvitationToDimkaNYparty = 1 and day = 31 and day = nyp_day: act 'Follow Dimka to the party at his house': killvar 'InvitationToDimkaNYparty' & minut += 30 & gt 'sny', '3'
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if hour = 14 and week < 6 and kanikuli = 0:
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if NikoDate_Day ! daystart:
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if week = 1 and NikoIntro = 0:
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- gt 'NikoEv', 'Intro'
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+ gt 'NikoEv', 'Intro'
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elseif NikoVolkovQW = 5 and NikoEv = 6 and NikoDate = 0:
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gt 'NikoDates', 'After School'
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elseif NikoVolkovQW = 5 and NikoEv = 8 and NikoDate = 0:
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@@ -50,8 +50,8 @@ if $ARGS[0] = 'main':
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gt 'NikoEv2', 'Recovery'
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end
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end
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- end
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-
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+ end
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+
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if week < 6 and hour = 14 and kanikuli = 0 and afterschool_day ! daystart and suspended['on'] ! 1:
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afterschool_day = daystart
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if rand(0,3) = 0:
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@@ -61,18 +61,18 @@ if $ARGS[0] = 'main':
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gt 'gschool_events', 'afterschool_events'
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end
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end
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-
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+
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!! Cheerleading tryouts if Sveta decided to attend
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if hour = 14 and cheerleadingQW['quest_stage'] = 1:
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if pregtime < 90: gt 'gschool_cheerleading', 'tryouts'
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!! Sveta attends training after school every Tuesday and Thursday.
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elseif hour = 14 and cheerleadingQW['day'] ! daystart and (week = 2 or week = 4) and kanikuli = 0 and cheerleadingQW['quest_stage'] > 1 and suspended['on'] ! 1:
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if npc_pregtalk['A23'] = 0: gt 'gschool_cheerleading', 'afterschool_practice'
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- !! A football game is played once every 2nd Friday and the cheerleaders perform out on the field.
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+ !! A football game is played once every 2nd Friday and the cheerleaders perform out on the field.
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elseif hour = 14 and cheerleadingQW['day'] ! daystart and week = 5 and (daystart - (daystart mod 7)) mod 2 = 1 and kanikuli = 0 and (cheerleadingQW['quest_stage'] >= 3 or cheerleadingQW['backup_game'] = 1) and suspended['on'] ! 1:
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if npc_pregtalk['A23'] = 0: gt 'gschool_cheerleading', 'afterschool_game'
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end
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-
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+
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if hour <= 8 and kanikuli = 6:
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'Today is graduation day! The school prom is tonight as well.'
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@@ -191,7 +191,7 @@ if $ARGS[0] = 'main':
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if week = 6 and hour = 8 and mid($start_type,1,2) = 'sg' and SchoolAtestat = 0 and detention_set = 1 and SchoolBlock = 0: act 'Go to detention': gt 'gschool_detention', 'start'
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- if christinaQW['pre_fight'] = 1:
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+ if christinaQW['pre_fight'] = 1:
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act 'Attack Christina':
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gt 'Zvereva_events', 'KristinaFight'
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end
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@@ -216,7 +216,7 @@ if $ARGS[0] = 'main':
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gt 'dimaRevenge', 5, 'day5jockafter'
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!elseif week < 6 and hour = 11 and dimaRevenge = 4 and dimaRevChoice = 3:
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! gt 'gschool_lessons', 'short_break'
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- elseif week < 6 and hour = 7 and dimaRevenge = 5 and dimaRevChoice = 3:
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+ elseif week < 6 and hour = 7 and dimaRevenge = 5 and dimaRevChoice = 3:
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gt 'dimaRevenge', dimaRevenge
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elseif week < 6 and hour = 14 and dimaRevenge = 4 and dimaRevChoice = 4:
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gt 'dimaRevenge', dimaRevenge, 'after'
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@@ -255,7 +255,7 @@ if $ARGS[0] = 'main':
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if rand(0,4) = 0: gt 'dimaEv', 'after_school'
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'<a href="exec:minut += 15 & gt ''dimaEv'', ''after_school''">Dimka</a> is deep in thought, as he leans against a lamp post.'
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end
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- if (igor_history = 1 or IgorLoverQW > 0) and igorkruglovday ! daystart and IdorBlock = 0 and locat['igor'] = 6: '<a href="exec:minut += 15 & igorkruglovday = daystart & gt ''igorhome'', ''entrance''">Igor</a> is talking to some of his friends on the courtyard.'
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+ if (igor_history = 1 or IgorLoverQW > 0) and igorkruglovday ! daystart and IdorBlock = 0 and locat['igor'] = 6: '<a href="exec:minut += 15 & igorkruglovday = daystart & gt ''igorhome'', ''entrance''">Igor</a> is talking to some of his friends on the courtyard.'
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if fedorKozlovQW >= 10 and kotovVSkozlov = 1:
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'You can see <a href="exec: gt ''FedorEv'', ''Strela Chat''">Fedor</a> sitting in the corner of the schoolyard by himself.'
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elseif fedorKozlovQW >= 10 and fedorkozqw = 2 and FedorLuv < -4:
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@@ -266,7 +266,7 @@ if $ARGS[0] = 'main':
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if NikoVolkovQW >= 5 and NikoDate = 1 and NikoNextDate_day <= daystart or NikoEv = 11:
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'You can see <a href="exec:gt ''NikoEv'', ''Niko Dates''">Nikolai Volkov</a> smoking outside of the school.'
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elseif NikoVolkovQW >= 10 and NikoEv >= 17 and NikoEv <= 20 and NikoDate_Day ! daystart:
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- '<a href="exec:gt ''NikoEv2'', ''Events''">Nikolai</a> is smoking outside of the school.'
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+ '<a href="exec:gt ''NikoEv2'', ''Events''">Nikolai</a> is smoking outside of the school.'
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end
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else
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!display friends in table if switch is on.
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@@ -284,7 +284,7 @@ if $ARGS[0] = 'main':
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if rand(0,4) = 0: gt 'dimaEv', 'after_school'
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gs 'show_table', '<a href="exec:minut += 15 & gt ''dimaEv'', ''after_school''">Dimka Nosov</a>', '5'
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end
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- if (igor_history = 1 or IgorLoverQW > 0) and igorkruglovday ! daystart and IdorBlock = 0 and locat['igor'] = 6: gs 'show_table', '<a href="exec:minut += 15 & igorkruglovday = daystart & gt ''igorhome'', ''entrance''">Igor Kruglov</a>', '5'
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+ if (igor_history = 1 or IgorLoverQW > 0) and igorkruglovday ! daystart and IdorBlock = 0 and locat['igor'] = 6: gs 'show_table', '<a href="exec:minut += 15 & igorkruglovday = daystart & gt ''igorhome'', ''entrance''">Igor Kruglov</a>', '5'
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if fedorKozlovQW >= 10 and kotovVSkozlov = 1:
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gs 'show_table', '<a href="exec: gt ''FedorEv'', ''Strela Chat''">Fedor</a>', '5'
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elseif fedorKozlovQW >= 10 and fedorkozqw = 2 and FedorLuv < -4:
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@@ -302,7 +302,7 @@ if $ARGS[0] = 'main':
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'<TABLE BORDER=1><<$show_table>></TR></TABLE>'
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end
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end
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- if AlbinaQW['albride'] = 0 and AlbinaQW['RideDaystart'] <= daystart and AlbinaQW['Chernov'] > 0 and cheerleaders_on = 0:
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+ if AlbinaQW['albride'] = 0 and AlbinaQW['RideDaystart'] <= daystart and AlbinaQW['Chernov'] > 0 and cheerleaders_on = 0:
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'<a href="exec:minut += 15 & gt ''albina_starlets_aftermath''">Albina</a> is waiting behind the wheel of an SUV parked near the school.'
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end
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@@ -454,22 +454,22 @@ if $ARGS[0] = 'bulding':
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starlets_missed = 0
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starlet_practice_skipped += 1
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if starlet_practice_skipped = 1:
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- gs 'npc_relationship', 'modify', 'A23', -10
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- 'As you walk down the hallway, you see an annoyed Albina waiting for you, her arms crossed as she glares at you. "Where the fuck were you <<$pcs_nickname>>?! And don''t fucking lie to me!"'
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- '"Sorry, Albina. I... had a family thing I had to deal with and I didn''t have time to tell you." you meekly reply.'
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- 'She doesn''t look completely convinced. "Right... Well if you care about your place on the team, then you''ll be at the next training session on time. No excuses."'
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- 'You nod at her and she gives you a pat on the head before walking away. It looks like you got off lightly this time.'
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+ gs 'npc_relationship', 'modify', 'A23', -10
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+ 'As you walk down the hallway, you see an annoyed Albina waiting for you, her arms crossed as she glares at you. "Where the fuck were you <<$pcs_nickname>>?! And don''t fucking lie to me!"'
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+ '"Sorry, Albina. I... had a family thing I had to deal with and I didn''t have time to tell you." you meekly reply.'
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+ 'She doesn''t look completely convinced. "Right... Well if you care about your place on the team, then you''ll be at the next training session on time. No excuses."'
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+ 'You nod at her and she gives you a pat on the head before walking away. It looks like you got off lightly this time.'
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elseif starlet_practice_skipped = 2:
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- gs 'npc_relationship', 'modify', 'A23', -20
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+ gs 'npc_relationship', 'modify', 'A23', -20
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'You notice Albina angrily watching you walk down the hallway towards her and she drags you to the side when you reach her.'
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- '"Skipping training <i>again</i>, <<$pcs_nickname>>?! I thought I told you that you were to be there on time <b>no excuses</b>?! I don''t care about what miserable story you have to defend yourself with. You either commit to the squad or you''re out. This is your final warning <<$pcs_nickname>>, don''t fucking test me!"'
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- 'You don''t have a chance to speak before she storms off. Maybe it''s best for both of you if you stopped pissing her off?'
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+ '"Skipping training <i>again</i>, <<$pcs_nickname>>?! I thought I told you that you were to be there on time <b>no excuses</b>?! I don''t care about what miserable story you have to defend yourself with. You either commit to the squad or you''re out. This is your final warning <<$pcs_nickname>>, don''t fucking test me!"'
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+ 'You don''t have a chance to speak before she storms off. Maybe it''s best for both of you if you stopped pissing her off?'
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else
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- AlbinaQW['StarletsJoined'] = -1
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- gs 'npc_relationship', 'set', 'A23', 10
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- 'You are walking down the hallway and freeze when you clock a furious Albina heading straight for you. You barely have time to react before she grabs your shirt and forcefully slams you into the lockers, silencing the hall as everyone looks at you.'
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- 'Albina glares directly into your eyes. "ARE YOU DOING THIS TO MOCK ME YOU FUCKING BITCH?! I GAVE YOU ONE. LAST. FUCKING. CHANCE AND YOU THROW IT BACK IN MY FUCKING FACE?!" She tightens her grips as she gets up in your face. "You''re done with the Starlets. If I <i>ever</i> see you anywhere near us, you better hope that I''m in a good fucking mood, bitch!"'
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- 'She releases you and angrily storms off, shoving other students out of her way. You compose yourself and continue on your way, trying to ignore the stares.'
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+ AlbinaQW['StarletsJoined'] = -1
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+ gs 'npc_relationship', 'set', 'A23', 10
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+ 'You are walking down the hallway and freeze when you clock a furious Albina heading straight for you. You barely have time to react before she grabs your shirt and forcefully slams you into the lockers, silencing the hall as everyone looks at you.'
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+ 'Albina glares directly into your eyes. "ARE YOU DOING THIS TO MOCK ME YOU FUCKING BITCH?! I GAVE YOU ONE. LAST. FUCKING. CHANCE AND YOU THROW IT BACK IN MY FUCKING FACE?!" She tightens her grips as she gets up in your face. "You''re done with the Starlets. If I <i>ever</i> see you anywhere near us, you better hope that I''m in a good fucking mood, bitch!"'
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+ 'She releases you and angrily storms off, shoving other students out of her way. You compose yourself and continue on your way, trying to ignore the stares.'
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end
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end
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@@ -512,13 +512,13 @@ if $ARGS[0] = 'SchoolRun':
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wait 725
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begminus = 0
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- if pcs_bmi > 25:
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+ if pcs_bmi > 25:
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begminus = ((pcs_bmi - 25)*4)
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elseif pcs_bmi < 18:
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begminus = ((25 - pcs_bmi)*6)
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end
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- begresult = pcs_run - begminus
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-
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+ begresult = pcs_run - begminus
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+
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act 'Run': gs 'gschool_grounds', 'SchoolRun_result'
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gs 'willpower', 'skill', 'run_lvl', 'hard'
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if will_cost <= pcs_willpwr:
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@@ -556,7 +556,7 @@ if $ARGS[0] = 'SchoolRun_result':
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'You run as fast as you can, and manage to take 3rd place. Mr. Pavlovich, the P.E. teacher at your school, congratulates you.'
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elseif begresult < 50:
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grupvalue[2] += 3
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- 'You run as fast as you can, and manage to take 2nd place. Mr. Pavlovich, the P.E. teacher at your school, congratulates you on your achievement.'
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+ 'You run as fast as you can, and manage to take 2nd place. Mr. Pavlovich, the P.E. teacher at your school, congratulates you on your achievement.'
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else
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swinbeg += 1
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grupvalue[2] += 5
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@@ -577,8 +577,11 @@ if $ARGS[0] = 'SchoolRun_result':
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end
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gs 'stat'
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-
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- act 'Return to town': gt 'gschool_grounds', 'main'
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+ if begresult > 50:
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+ act 'Continue': gt 'gschool_grounds','Family extension'
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+ else
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+ act 'Return to town': gt 'gschool_grounds', 'main'
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+ end
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end
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if $ARGS[0] = 'SchoolRun2':
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@@ -624,13 +627,13 @@ if $ARGS[0] = 'SchoolRun2':
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wait 725
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begminus = 0
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- if pcs_bmi > 25:
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+ if pcs_bmi > 25:
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begminus = ((pcs_bmi - 25)*4)
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elseif pcs_bmi < 18:
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begminus = ((25 - pcs_bmi)*6)
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end
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- begresult = pcs_run - begminus
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-
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+ begresult = pcs_run - begminus
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+
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act 'Run': gs 'gschool_grounds', 'SchoolRun2_result'
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gs 'willpower', 'skill', 'run_lvl', 'hard'
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if will_cost <= pcs_willpwr:
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@@ -641,7 +644,7 @@ if $ARGS[0] = 'SchoolRun2':
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end
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else
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act 'Give it your best (<font color="red"><<will_cost>> Willpower</font>)': '<br><font color="red">You don''t have enough willpower to use this action.</font>'
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- end
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+ end
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end
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end
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@@ -711,8 +714,11 @@ if $ARGS[0] = 'SchoolRun2_result':
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end
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gs 'stat'
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-
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- act 'Leave': gt 'gschool_grounds', 'main'
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+ if begresult > 50:
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+ act 'Continue': gt 'gschool_grounds','Family extension'
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+ else
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+ act 'Leave': gt 'gschool_grounds', 'main'
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+ end
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end
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if $ARGS[0] = 'change_room':
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@@ -774,6 +780,165 @@ if $ARGS[0] = 'change_room':
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dynamic $tampon
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gs 'din_van', 'pblc_pee'
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end
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+if $ARGS[0] = 'Family extension':
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+!! OK however I've gone for 2 paths 1 normal+ low as thinking about it the reactions would also differ slightly if she won (more enthusiastic) or not (more supportive). I''ve also added a 3rd option iof Sveta moves out voluntarily but has a great relationship with Anya and/or a BF/GF. See what you think.
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+!! Important track meet at school vs another school - Sveta wins
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+!! Text as per the last screenshot in the game (PE teacher raises Sveta's arm in triumph then as she walks away use the attached picture [School run win].
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+!! Then instead of just the "Return to town" option add the following:
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+!! [If Sveta left home go straight to: [If Sveta has left home] section.
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+
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+ if curr_home = 2:
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+ !! [If Sveta in normal+ relationship with Kolka]
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+ !! call scheduler
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+ if npc_rel['A34'] > 50:
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+ 'You hear your brother shout your name and look round.'
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+ '"Sveta... Sveta you won!" Kolka shouts running towards you with a hugh grin. He crashes into you and gives you a big hug.'
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+ '"Hey, how''s my favourite brother? Thanks for coming, I wasn''t aware you knew I was running."'
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+ 'Kolka still grinning replies "Hey didn''t you think I spotted you doing all those laps when the school was closed and training at the community centre. You''re always out wearing your sports gear and carying that water bottle so clearly not just meeting friends!"'
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+ else
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+ 'Sveta hears her brother shout her name and looks round.'
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+ '"Sveta you won well done."'
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+ '"Hi Kolka. Thanks for coming, I wasn''t aware you knew I was running."'
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+ '"Yeah well mum asked me to keep an eye out on what you were doing always out in your sports hear with that water bottle so I asked the coach."'
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+ end
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+ minut += 4
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+ gs 'stat'
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+ act 'Continue':
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+ *clr & cla
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+ menu_off = 1
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+ 'At this point Sveta sees her mum and stepdad approaching.'
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+ if npc_rel['A29'] > 50:
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+ 'Your mum approaches you and gives you a big hug. "I know we''ve had our differences but I only want the best for you. I''m so proud of you. Why didn''t you say something"?'
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+
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+ if npc_rel['A33'] > 50:
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+ 'You see Anya coming over a little way behind Kolka. "Go girl! Well done. Hey sis you should have told me about this during our nightly chats." She comes over and gives you a big hug.'
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+ else
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+ 'You see Anya coming over a little way behind Kolka. "Well done Sveta. Ummm... Why didn''t you say something, maybe in the evenings before bed that way we''d get to know each other better?"'
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+ '"Thanks Anya and umm... well you''re always reading and I didn''t want to disturb you... Sorry."'
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+ '"Hey, don''t worry about it. As said well done but I''d be interested to hear what''s going on with you so don''t worry about disturbing be."'
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+ '"Ok thanks Anya... I''ll try." You give her a hug.'
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+ end
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+
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+ !! [Not sure if it is practical but maybe add an option to the nightly chats for Sveta to mention important events to the nightly chats? If not I guess it is covered in smalltalk.]
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+ !! [Continuation of if Sveta has a good relationship with mum (stepdad likely to follow mum s lead)]
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+
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+ 'Your stepdad now joins the conversation. "Come on Sveta get showered and changed and we''ll meet you outside the changing rooms."'
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+ '"You don''t have to I know money is tight and anyway I''m already so happy you all took the time to come and support me, it means a lot."'
|
|
|
+ '"No I insist. I''ve talked about this with your mum and she agrees. It''s not often we get the chance to do something like this and we think that some quality family time would be good for all of us."'
|
|
|
+ minut += 4
|
|
|
+ gs 'stat'
|
|
|
|
|
|
+ act 'Go take your shower':
|
|
|
+ *clr & cla
|
|
|
+ 'After showering and changing you head out and greet the family who all head out.'
|
|
|
+ minut += 4
|
|
|
+ gs 'stat'
|
|
|
+
|
|
|
+ act 'Go to a restaurant':
|
|
|
+ *clr & cla
|
|
|
+ 'At a local restaurant [Del Parco] you all spend a lovely couple of hours enjoying your meal and the family providing you with encouragement to continue and improve but stressing that they are very proud of what you''ve achieved so far.'
|
|
|
+ 'Your dad orders some wine and although your mum gives him a disapproving look he gives you a glass so you can toast your victory.'
|
|
|
+ 'At the end of a very enjoyable meal and some quality family time you thank them again for their kindness and acknowledge that you really appreciate this as you know that money is tight.'
|
|
|
+ 'At the end of the meal there''s a big family hug and you all return home.'
|
|
|
+ !! call scheduler
|
|
|
+ minut += 4
|
|
|
+ gs 'stat'
|
|
|
+
|
|
|
+ act 'Go home': minut += 4 & pavhome_enter = 1 & gt 'din_npc', 'go_home'
|
|
|
+ end
|
|
|
+ end
|
|
|
+ else
|
|
|
+ !![Else if Sveta has a low relationship with mum]
|
|
|
+ '"Sveta you won! Well done!" your mum shouts approaching you.'
|
|
|
+ '"Thanks and thanks for coming too."'
|
|
|
+ 'Your mum replies "I know that we have our differnces but I haven''t stopped caring about you and I asked Kolka to let me know if he saw you around as I kept seeing you heading out in your sports gear with your waterbottle and wondered what you were doing as clearly not just seeing friends."'
|
|
|
+ 'You are a little lost for words so your mum continues "He told me he''s seen you running at the track when the school was closed and training at the community centre so I asked the coach. Anyway I''m so proud of you and why didn''t you say something?"'
|
|
|
+ 'When you don''t answer your mum continues "Come on Sveta get showered and changed and I''ll meet you outside the changing rooms." Anya and Kolka give you a friendly wave and leave.'
|
|
|
+ minut += 4
|
|
|
+ gs 'stat'
|
|
|
+
|
|
|
+ act 'Go take your shower':
|
|
|
+ *clr & cla
|
|
|
+ 'After showering and changing you head out and greet your mum "Hi mum, thanks for coming it means a lot to me."'
|
|
|
+ '"Of course I''d come Sveta I just want the best for you and I''m proud of you and your win. Come on lets go out for a bite to eat and I think we need a chat."'
|
|
|
+ '"You don''t have to mum, I''m so glad you came and I know money is tight."'
|
|
|
+ '"That''s fine Sveta so long as you don''t mind the station cafe. I want to see if we can''t patch things up between us."'
|
|
|
+ minut += 4
|
|
|
+ gs 'stat'
|
|
|
+
|
|
|
+ act 'Go to the cafe':
|
|
|
+ *clr & cla
|
|
|
+ 'At a local restaurant [station cafe] your mum selects a corner spot away from the main area so you can keep your chat private.'
|
|
|
+ 'You both initially have some general smalltalk during which she again congratulates you on your win and explains again that she wants the best for you and will help in any way she can but you need to meet her half way.'
|
|
|
+ 'You are initially unsure how to respond but after a while in a very low shaky voice says "Mum, I''d love that but why give me such a hard time just because I had sex?"'
|
|
|
+ 'As your feelings start to come to the surface you continue "Yes I had sex but it doesn''t make me a bad person and what gives you the right to immediately treat me like I''m a whore!? I can do the maths, you were 15 when you had Anya and that''s younger than me!"'
|
|
|
+ 'Your mum sighs and a tear starts rolling down her cheek as she slowly replies "I know. Maybe I was a bit harsh but I don''t want you repeating my mistakes. I want you to have the chance to go to university and make a better life for yourself."'
|
|
|
+ 'You are getting upset seeing your mum cry and tell her that you''re careful and that you will try your best at school. You also reasure her that you are taking precautions.'
|
|
|
+ 'Your mum responds that she accepts she may have been a bit harsh and apologises for that. She explains again that she wants the best for you and will help in any way she can but you need to meet her half way.'
|
|
|
+ 'You reply "OK mum I''ll try and yes it would be great to have my mum back."'
|
|
|
+ 'Your mum gets up and comes over to you and you both have a big hug "Thanks Sveta, that''s all I can ask and I''ll try to be more supportive too. Just please talk to me if you''re worried about anything."'
|
|
|
+
|
|
|
+ 'After the meal and chat you both feel much relieved and emotionally drained but happier.
|
|
|
+ !! [Reset mum relationship to 50]'
|
|
|
+ npc_rel['A29'] = 50
|
|
|
+ minut += 4
|
|
|
+ gs 'stat'
|
|
|
+ !! call scheduler
|
|
|
+ act 'Go home': minut += 4 & pavhome_enter = 1 & gt 'din_npc', 'go_home'
|
|
|
+ end
|
|
|
+ end
|
|
|
+ end
|
|
|
+ end
|
|
|
+ else
|
|
|
+ !! Else [If Sveta has left home]
|
|
|
+ if npc_rel['A33'] > 50:
|
|
|
+ !! [If Sveta has a normal+ relationship with Anya]
|
|
|
+ 'You hear your sister shout your name and look round.'
|
|
|
+ '"Hey Sveta, go girl well done!" She comes over and gives you a big hug. "This calls for a celebration. Lets go for a few beers... You can always burn it off later hehe."'
|
|
|
+ '"Thanks for coming sis, it means a lot."'
|
|
|
+ '"What else girl, I wasn''t going to miss the opportunity and a possible little celebration with my little sis was I?"'
|
|
|
+ '"OK cool, yeah I''m up for that let me go and shower and change first."'
|
|
|
+ '"OK just don''t be too long or I may have to leave without you hehe."'
|
|
|
+ minut += 4
|
|
|
+ gs 'stat'
|
|
|
+
|
|
|
+ act 'Go take your shower':
|
|
|
+ *clr & cla
|
|
|
+ menu_off = 1
|
|
|
+ 'A few minutes later you reappear showered and changed and head off to the station cafe'
|
|
|
+ !! Can''t think of a bar in Pav (which should be added) other than station cafe or seedy hotel which isn''t approproate.**
|
|
|
+
|
|
|
+ 'You both have a few beers over the next couple of hours and spend the time catching up. Both feeling light headed and more than a little tipsy you both leave the cafe and sharing a hug promise to meet up regularly and catch up. You know that you can see Anya at the community center aroung 5pm on Fridays.'
|
|
|
+ minut += 4
|
|
|
+ gs 'stat'
|
|
|
+
|
|
|
+ act 'Go home': minut += 4 & gt 'din_npc', 'go_home'
|
|
|
+ end
|
|
|
+ else
|
|
|
+ if Boyfriend = 0:
|
|
|
+ ![Else if Sveta has a low relationship with Anya but has a BF/GF with relationship 100+]
|
|
|
+ 'Sveta hears <<name[Boyfriend]>> shout her name and jogs over to meet <<name[Boyfriend]>> and you both embrace with a cuddle and a kiss on the cheek as you''re in public.'
|
|
|
+ '"Hey love, well done."'
|
|
|
+ '"Thanks and thanks for coming, it means a lot."'
|
|
|
+ '"What do you think eh? Of course I''d come and support you. Now go and get freshened up and we''ll go out, my treat and you choose."'
|
|
|
+ 'You both have another cuddle and you go into the changing rooms to get showerd and change.'
|
|
|
+ minut += 4
|
|
|
+ act 'Go take your shower':
|
|
|
+ *clr & cla
|
|
|
+ 'Rejoinging <<name[Boyfriend]>> you both have a passionate embrace as most folks have gone. <<name[Boyfriend]>> then says "Well done again Sveta, sorry but I have something I have to do that won''t wait. See you soon.'
|
|
|
+ minut += 4
|
|
|
+ gs 'stat'
|
|
|
+ act 'Go home': minut += 4 & gt 'din_npc', 'go_home'
|
|
|
+
|
|
|
+ end
|
|
|
+ end
|
|
|
+ minut += 4
|
|
|
+ gs 'stat'
|
|
|
+
|
|
|
+ act 'Go home': minut += 4 & gt 'din_npc', 'go_home'
|
|
|
+ end
|
|
|
+ end
|
|
|
+ !! [Play through as per random BF/GF with the option for sex after as per dates. If BF/GF is a LI in the game same initial choices but use where you are on their path for saying goodbye].
|
|
|
+end
|
|
|
--- gschool_grounds ---------------------------------
|
|
|
|