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@@ -45,9 +45,11 @@ if $ARGS[0] = 'scheduler':
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end
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end
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!! Init first event - triggered from pushkin_ballet_res, bedroom
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!! Init first event - triggered from pushkin_ballet_res, bedroom
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-if $ARGS[1] = 'grave':
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- time += 5
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+if $ARGS[0] = 'grave':
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+ *clr & cla
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+ minut += 5
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gs 'stat'
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gs 'stat'
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+ '<center><img <<$set_imgh>> src="images/characters/ballet/3501-1.jpg"></center>'
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'<<$npc_firstname[''A3501'']>> enters your room, "<<$pcs_nickname>>, do you have some free time?"'
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'<<$npc_firstname[''A3501'']>> enters your room, "<<$pcs_nickname>>, do you have some free time?"'
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'"Sure, what do you need, <<$npc_firstname[''A3501'']>>? Some more practice?"'
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'"Sure, what do you need, <<$npc_firstname[''A3501'']>>? Some more practice?"'
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'"I need to go somewhere, but I don''t want to go alone," <<$npc_firstname[''A3501'']>> says, avoiding the question, her eyes looking at the floor.'
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'"I need to go somewhere, but I don''t want to go alone," <<$npc_firstname[''A3501'']>> says, avoiding the question, her eyes looking at the floor.'
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@@ -61,12 +63,11 @@ end
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if $ARGS[0] = 'graveyard_memorial':
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if $ARGS[0] = 'graveyard_memorial':
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*clr & cla
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*clr & cla
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+ $setloc['StageTitle'] = 'Pushkin Graveyard'
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+ $setloc['StageImage'] = '<<$default_img_path>>ballet_events/graveyard'
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minut += 45
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minut += 45
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gs 'stat'
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gs 'stat'
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-
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- '<center><h2>Pushkin Graveyard</h2></center>'
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- '<center><img <<$set_imgh>> src="mod/img_ballet/pushkin/events/graveyard.jpg"></center>'
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-
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+ gs 'core_library', 'stage_title'
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'You agree to <<$npc_firstname[''A3501'']>>''s strange request. You grab your coat before the two of you head out of your bedroom. You take the short walk from your residence to the graveyard, a quiet location. <<$npc_firstname[''A3501'']>> has been quiet during your walk, totally unlike her usual boisterous self. However, you''re unsure how to break the silence when she touches your arm.'
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'You agree to <<$npc_firstname[''A3501'']>>''s strange request. You grab your coat before the two of you head out of your bedroom. You take the short walk from your residence to the graveyard, a quiet location. <<$npc_firstname[''A3501'']>> has been quiet during your walk, totally unlike her usual boisterous self. However, you''re unsure how to break the silence when she touches your arm.'
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'You pause and look towards her. "Thank you, <<$pcs_nickname>>, for coming with me. You''re probably wondering why we''re here." Grief fills her eyes, showing the pain that she''s been holding back. <<$npc_firstname[''A3501'']>> starts to walk again until you come to a grave.'
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'You pause and look towards her. "Thank you, <<$pcs_nickname>>, for coming with me. You''re probably wondering why we''re here." Grief fills her eyes, showing the pain that she''s been holding back. <<$npc_firstname[''A3501'']>> starts to walk again until you come to a grave.'
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*nl
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*nl
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@@ -76,13 +77,11 @@ if $ARGS[0] = 'graveyard_memorial':
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gs 'npc_relationship', 'modify', 'A3501', 'like'
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gs 'npc_relationship', 'modify', 'A3501', 'like'
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npc_trust['A3501'] += 5
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npc_trust['A3501'] += 5
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gs 'stat'
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gs 'stat'
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- '<center><h2>Pushkin Graveyard</h2></center>'
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- '<center><img <<$set_imgh>> src="mod/img_ballet/pushkin/events/graveyard.jpg"></center>'
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+ gs 'core_library', 'stage_title'
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'You step in, pulling her close to you. You smell the soft, floral fragrance she wears, and she starts to cry. You just hold her waiting for the storm of tears to pass. You reach into your purse to take out a tissue and hand it to <<$npc_firstname[''A3501'']>>.'
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'You step in, pulling her close to you. You smell the soft, floral fragrance she wears, and she starts to cry. You just hold her waiting for the storm of tears to pass. You reach into your purse to take out a tissue and hand it to <<$npc_firstname[''A3501'']>>.'
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act 'Talk to <<$npc_firstname[''A3501'']>>':
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act 'Talk to <<$npc_firstname[''A3501'']>>':
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*clr & cla
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*clr & cla
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- '<center><h2>Pushkin Graveyard</h2></center>'
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- '<center><img <<$set_imgh>> src="mod/img_ballet/pushkin/events/graveyard.jpg"></center>'
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+ gs 'core_library', 'stage_title'
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'<<$npc_firstname[''A3501'']>> gives you a warm smile as she takes the tissue. "Sorry for being such a mess, <<$pcs_nickname>>. This is why I dance. I owe it to my mum. She was a ballet dancer herself, and I inherited her talent."'
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'<<$npc_firstname[''A3501'']>> gives you a warm smile as she takes the tissue. "Sorry for being such a mess, <<$pcs_nickname>>. This is why I dance. I owe it to my mum. She was a ballet dancer herself, and I inherited her talent."'
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*nl
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*nl
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'You squeeze her hand to encourage her. Then, you put your coat on the ground for both of you to sit on. "Take your time, <<$npc_firstname[''A3501'']>>", you coax her softly.'
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'You squeeze her hand to encourage her. Then, you put your coat on the ground for both of you to sit on. "Take your time, <<$npc_firstname[''A3501'']>>", you coax her softly.'
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@@ -90,8 +89,7 @@ if $ARGS[0] = 'graveyard_memorial':
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'"Sure, <<$npc_firstname[''A3501'']>>. I''ll be beside those trees."'
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'"Sure, <<$npc_firstname[''A3501'']>>. I''ll be beside those trees."'
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act 'Wait':
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act 'Wait':
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*clr & cla
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*clr & cla
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- '<center><h2>Pushkin Graveyard</h2></center>'
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- '<center><img <<$set_imgh>> src="mod/img_ballet/pushkin/events/graveyard.jpg"></center>'
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+ gs 'core_library', 'stage_title'
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'You pick up your coat and start walking to the bench near the main entrance, brushing the grass and leaves from your coat. You sit down and look towards <<$npc_firstname[''A3501'']>> but can''t see her. You pull out your phone and play a game to distract yourself.'
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'You pick up your coat and start walking to the bench near the main entrance, brushing the grass and leaves from your coat. You sit down and look towards <<$npc_firstname[''A3501'']>> but can''t see her. You pull out your phone and play a game to distract yourself.'
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*nl
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*nl
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'You look up, hearing footsteps, and it''s <<$npc_firstname[''A3501'']>> coming back. Her eyes were red and puffy from crying. You stand up to meet her, "You look a fright, <<$npc_firstname[''A3501'']>>. Let me fix your makeup."'
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'You look up, hearing footsteps, and it''s <<$npc_firstname[''A3501'']>> coming back. Her eyes were red and puffy from crying. You stand up to meet her, "You look a fright, <<$npc_firstname[''A3501'']>>. Let me fix your makeup."'
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@@ -107,8 +105,7 @@ if $ARGS[0] = 'graveyard_memorial':
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act 'Talk to <<$npc_firstname[''A3501'']>>':
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act 'Talk to <<$npc_firstname[''A3501'']>>':
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*clr & cla
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*clr & cla
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- '<center><h2>Pushkin Graveyard</h2></center>'
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- '<center><img <<$set_imgh>> src="mod/img_ballet/pushkin/events/graveyard.jpg"></center>'
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+ gs 'core_library', 'stage_title'
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'<<$npc_firstname[''A3501'']>> gives you a warm smile as she takes the tissue. "Sorry for being such a mess, <<$pcs_nickname>>. This is why I dance. I owe it to my mum. She was a ballet dancer herself, and I inherited her talent."'
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'<<$npc_firstname[''A3501'']>> gives you a warm smile as she takes the tissue. "Sorry for being such a mess, <<$pcs_nickname>>. This is why I dance. I owe it to my mum. She was a ballet dancer herself, and I inherited her talent."'
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'You squeeze her hand to encourage her. Then, you put your coat on the ground for both of you to sit on. "Take your time, <<$npc_firstname[''A3501'']>>", you coax her softly.'
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'You squeeze her hand to encourage her. Then, you put your coat on the ground for both of you to sit on. "Take your time, <<$npc_firstname[''A3501'']>>", you coax her softly.'
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'"I''m not usually this bad," <<$npc_firstname[''A3501'']>> replies. "It''s just that getting a place on this course is a major achievement for me. Do you mind and give me a moment alone, please?" She looks vulnerable as she makes the request.'
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'"I''m not usually this bad," <<$npc_firstname[''A3501'']>> replies. "It''s just that getting a place on this course is a major achievement for me. Do you mind and give me a moment alone, please?" She looks vulnerable as she makes the request.'
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@@ -134,7 +131,7 @@ if $ARGS[0] = 'post_grave':
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*clr & cla
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*clr & cla
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minut += 15
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minut += 15
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'<center><h2>Residental Bedroom</h2></center>'
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'<center><h2>Residental Bedroom</h2></center>'
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- '<center><img <<$set_imgh>> src="mod/img_ballet/pushkin/residence/bedroom.jpg"></center>'
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+ '<center><img <<$set_imgh>> src="images/locations/pushkin/ballet_residence/bedroom.jpg"></center>'
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'<<$npc_firstname[''A3501'']>> enters your room, and you can see she''s been crying. "<<$pcs_nickname>>, do you have a moment?"'
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'<<$npc_firstname[''A3501'']>> enters your room, and you can see she''s been crying. "<<$pcs_nickname>>, do you have a moment?"'
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'"Sure," you reply, wondering if you will get answers as to why she''s has been crying. She sits on your bed and stays silent for a few moments.'
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'"Sure," you reply, wondering if you will get answers as to why she''s has been crying. She sits on your bed and stays silent for a few moments.'
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'"<<$pcs_nickname>>, how much do you know about me?"'
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'"<<$pcs_nickname>>, how much do you know about me?"'
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@@ -147,16 +144,16 @@ if $ARGS[0] = 'post_grave':
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minut += 20
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minut += 20
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gs 'stat'
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gs 'stat'
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'<center><h2>Residental Bedroom</h2></center>'
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'<center><h2>Residental Bedroom</h2></center>'
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- '<center><img <<$set_imgh>> src="mod/img_ballet/pushkin/residence/bedroom.jpg"></center>'
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+ '<center><img <<$set_imgh>> src="images/locations/pushkin/ballet_residence/bedroom.jpg"></center>'
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'You enter your room together and see that <<$npc_firstname[''A3501'']>> is still subdued. "You want some tea <<$npc_firstname[''A3501'']>>?" she looks up and nods before she starts dabbing her eyes with the handkerchief. '
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'You enter your room together and see that <<$npc_firstname[''A3501'']>> is still subdued. "You want some tea <<$npc_firstname[''A3501'']>>?" she looks up and nods before she starts dabbing her eyes with the handkerchief. '
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act 'Go to the kitchen':
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act 'Go to the kitchen':
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*clr & cla
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*clr & cla
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- '<center><img <<$set_imgh>> src="mod/img_ballet/pushkin/events/gasha_raid.jpg"></center>'
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+ '<center><img <<$set_imgh>> src="images/locations/pushkin/ballet_events/gasha_raid.jpg"></center>'
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'You quickly leave the room and bump into Gasha doing a snack raid. She jumps as she sees you, almost dropping her loot. She has a guilty expression. You''re about to say something, but she''s off before you can get a word out, leaving you to shake your head in amusement.'
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'You quickly leave the room and bump into Gasha doing a snack raid. She jumps as she sees you, almost dropping her loot. She has a guilty expression. You''re about to say something, but she''s off before you can get a word out, leaving you to shake your head in amusement.'
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act 'Make tea':
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act 'Make tea':
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*clr & cla
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*clr & cla
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'<center><h2>Residental Kitchen</h2></center>'
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'<center><h2>Residental Kitchen</h2></center>'
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- '<center><img <<$set_imgh>> src="mod/img_ballet/pushkin/residence/kitchen.jpg"></center>'
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+ '<center><img <<$set_imgh>> src="images/locations/pushkin/ballet_residence/kitchen.jpg"></center>'
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'You make some strong tea and head back to your room. <<$npc_firstname[''A3501'']>> is laying on your bed with her eyes closed.'
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'You make some strong tea and head back to your room. <<$npc_firstname[''A3501'']>> is laying on your bed with her eyes closed.'
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'You approach her and lead down to touch her hand. "<<$npc_firstname[''A3501'']>>, you awake?"'
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'You approach her and lead down to touch her hand. "<<$npc_firstname[''A3501'']>>, you awake?"'
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'She opens her eyes and gives you a small smile, "Yes, <<$pcs_nickname>>. You brought the tea, thank you. You''ve been too good to me tonight."'
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'She opens her eyes and gives you a small smile, "Yes, <<$pcs_nickname>>. You brought the tea, thank you. You''ve been too good to me tonight."'
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@@ -173,11 +170,11 @@ if $ARGS[0] = 'post_grave':
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if mayaqw['grave'] = 3:
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if mayaqw['grave'] = 3:
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*clr & cla
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*clr & cla
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'<center><h2>Residental Bedroom</h2></center>'
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'<center><h2>Residental Bedroom</h2></center>'
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- '<center><img <<$set_imgh>> src="mod/img_ballet/pushkin/residence/bedroom.jpg"></center>'
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+ '<center><img <<$set_imgh>> src="images/locations/pushkin/ballet_residence/bedroom.jpg"></center>'
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else
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else
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*clr & cla
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*clr & cla
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'<center><h2>Residental Bedroom</h2></center>'
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'<center><h2>Residental Bedroom</h2></center>'
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- '<center><img <<$set_imgh>> src="mod/img_ballet/pushkin/events/tea_bed.jpg"></center>'
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+ '<center><img <<$set_imgh>> src="images/locations/pushkin/ballet_events/tea_bed.jpg"></center>'
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end
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end
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'"Yeah, that''s true. Sorry, I''m used to everyone knowing who I am. You''re the first person that treats me like a person rather than some fragile piece of China."'
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'"Yeah, that''s true. Sorry, I''m used to everyone knowing who I am. You''re the first person that treats me like a person rather than some fragile piece of China."'
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@@ -205,13 +202,13 @@ if $ARGS[0] = 'summer_school':
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*clr & cla
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*clr & cla
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if mayaqw['grave'] = 4:
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if mayaqw['grave'] = 4:
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mood += 10
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mood += 10
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- '<center><img <<$set_imgh>> src="mod/img_ballet/pushkin/npc/3501_1.jpg"></center>'
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+ '<center><img <<$set_imgh>> src="images/character/ballet/3501_1.jpg"></center>'
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'<<$npc_firstname[''A3501'']>> is bubbling with enthuasism when she finds you running behind schedule, "Come on <<$pcs_nickname>> you''re going to be late!"'
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'<<$npc_firstname[''A3501'']>> is bubbling with enthuasism when she finds you running behind schedule, "Come on <<$pcs_nickname>> you''re going to be late!"'
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'Her mood is infectious and soon you quickly grab your dance bag and head to school with <<$npc_firstname[''A3501'']>>.'
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'Her mood is infectious and soon you quickly grab your dance bag and head to school with <<$npc_firstname[''A3501'']>>.'
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act 'Go to School': gt 'pushkin_ballet_class', 'start'
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act 'Go to School': gt 'pushkin_ballet_class', 'start'
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else
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else
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- '<center><img <<$set_imgh>> src="mod/img_ballet/pushkin/npc/warden.jpg"></center>'
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+ '<center><img <<$set_imgh>> src="images/character/ballet/warden.jpg"></center>'
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'Bronya finds you running late in your morning preperations, "Come on <<$pcs_nickname>>, you''re going to be late!"'
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'Bronya finds you running late in your morning preperations, "Come on <<$pcs_nickname>>, you''re going to be late!"'
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act 'Go to School': gt 'pushkin_ballet_class', 'start'
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act 'Go to School': gt 'pushkin_ballet_class', 'start'
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