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remove Wrestling tournament from project

rachels 3 anni fa
parent
commit
fa8f1a4cc0

+ 0 - 24
glife.qproj

@@ -1050,30 +1050,6 @@
 		<Location name="$body_image"/>
 		<Location name="$pube_image"/>
 	</Folder>
-	<Folder name="Female wrestling">
-		<Location name="generation"/>
-		<Location name="Autofight"/>
-		<Location name="beforeFW"/>
-		<Location name="FightStat"/>
-		<Location name="FightCrouch"/>
-		<Location name="fightFW"/>
-		<Location name="fight1"/>
-		<Location name="fight2"/>
-		<Location name="fight3"/>
-		<Location name="FightE"/>
-		<Location name="FightE1"/>
-		<Location name="FightE2"/>
-		<Location name="FightE3"/>
-		<Location name="RoundEnd"/>
-		<Location name="RoundStop"/>
-		<Location name="SubWin"/>
-		<Location name="SubLoss"/>
-		<Location name="EndFight"/>
-		<Location name="ratinglist"/>
-		<Location name="npc"/>
-		<Location name="namer"/>
-		<Location name="npcview"/>
-	</Folder>
 	<Folder name="New Year 2010">
 		<Location name="nyp_school"/>
 		<Location name="sny"/>

+ 0 - 673
locations/Autofight.qsrc

@@ -1,673 +0,0 @@
-# Autofight
-
-if Formula = 0:Formula = 3
-
-$endurdin = {
-	Ken = (musle[a] / 100) * Kus / 100
-
-	if ken <= 0:ken = 1
-
-	Kene = (musle[i] / 100) * Kuse / 100
-
-	if kene <= 0:kene = 1
-
-	KoefUder = rand(Uder * 20 / 100, Uder)
-	KoefUderE = rand(Udere * 20 / 100, Udere)
-	KoefBros = rand(Brosok * 20 / 100, Brosok)
-	KoefBrosE = rand(Brosoke * 20 / 100, Brosoke)
-	KoefProt = rand(Zash * 20 / 100, Zash)
-	KoefProtE = rand(Zashe * 20 / 100, Zashe)
-}
-
-$uderdin = {
-	Kus = 5
-	Kuse = 10
-	dynamic $endurdin
-	endur -= ken
-	endurE -= kene
-	Aktiv = (strenW / 2) + agilW + rand(0, lustW) + KoefUder
-	Aktiv = Aktiv * endur / endurMax
-	Passiv = (((strenWE + (agilWE / 2)) * koefE) / 100) + rand (0, lustWE) + KoefProtE
-	Passiv = Passiv * endurE / endurMaxE
-}
-
-$uderdinE = {
-	Kus = 10
-	Kuse = 5
-	dynamic $endurdin
-	endur -= ken
-	endurE -= kene
-	Aktiv = (strenWE / 2) + agilWE + rand(0, lustWE) + KoefUdere
-	Aktiv = Aktiv * endurE / endurMaxE
-	Passiv = (((strenW + (agilW / 2)) * koef) / 100) + rand(0, lustW) + KoefProt
-	Passiv = Passiv * endur / endurMaxE
-}
-
-$brosdin = {
-	Kus = 10
-	Kuse = 10
-	dynamic $endurdin
-	endur -= ken
-	endurE -= kene
-	Aktiv = strenW + (agilW / 2) + rand(0, lustW) + KoefBros
-	Aktiv = Aktiv * endur / endurMax
-	Passiv = (((strenWE / 2) + agilWE) * koefE / 100) + rand(0, lustWE) + KoefProtE
-	Passiv = Passiv * endurE / endurMaxE
-}
-
-$brosdinE = {
-	Kus = 10
-	Kuse = 10
-	dynamic $endurdin
-	endur -= ken
-	endurE -= kene
-	Aktiv = strenWE + (agilWE / 2) + rand(0, lustWE) + KoefBrosE
-	Aktiv = Aktiv * endurE / endurMaxE
-	Passiv = (((strenW / 2) + agilW) * koef / 100) + rand(0, lustW) + KoefProt
-	Passiv = Passiv * endur / endurMax
-
-}
-
-point = 0
-pointE = 0
-$nameE = $nikname[i]
-$nameA = $nikname[a]
-strenW = musle[a] / 10
-strenWE = musle[i] / 10
-agilW = flex[a] / 10
-agilWE = flex[i] / 10
-lustMax = wipo[a]
-lustMaxE = wipo[i]
-lustW = lustMax
-lustWE = lustMaxe
-Brosok = Bteh[a] / 10
-BrosokE = Bteh[i] / 10
-Uder = Uteh[a] / 10
-Udere = Uteh[i] / 10
-Zash = Zteh[a] / 10
-Zashe = Zteh[i] / 10
-resultFight = 0
-endurMax = stamina[a] / 10
-endurMaxE = stamina[i] / 10
-endur = endurMax
-endurE = endurMaxE
-croonce = 0
-round = 1
-rMin = 8
-stoper = 0
-Ku = 0
-Kb = 0
-Kz = 0
-KuE =0
-KbE= 0
-KzE = 0
-if strenW > strenWE:
-	point += 1
-	lustW += 1
-	crouch = 1
-elseif strenW < strenWE:
-	pointE += 1
-	lustWE += 1
-	crouch = 0
-elseif strenW = strenWE:
-		varrand = rand(0, 1)
-
-		if varrand = 0:crouch = 1
-		if varrand=1:crouch=0
-end
-:markFightCrouch
-stoper = 0
-
-if crouch = 1:
-	enrand = rand(0, 1)
-	arand = rand(0, 1)
-
-	if arand = 0:
-		endur -= 2
-
-		if enrand = 0:
-			pointE += 1
-			jump 'markfight'
-		elseif enrand = 1:
-			point += 2
-			endurE -= 1
-			jump 'markfight1'
-		end
-	elseif arand = 1:
-		endur -= 1
-
-		if enrand = 0:
-			point += 1
-			jump 'markfight2'
-		elseif enrand = 1:
-			pointE += 1
-			endurE -= 1
-			jump 'markfight3'
-		end
-	end
-else
-	enrand = rand(0, 1)
-	arand = rand(0, 1)
-
-	if arand = 0:
-		if enrand = 0:
-			point += 1
-			endurE -= 2
-			jump 'markfightE'
-		elseif enrand = 1:
-			pointE += 1
-			endurE -= 1
-			jump 'markfightE1'
-		end
-	elseif arand = 1:
-		endur -= 1
-
-		if enrand = 0:
-			pointE += 2
-			endurE -= 2
-			jump 'markfightE2'
-		elseif enrand = 1:
-			point += 1
-			endurE -= 1
-			jump 'markfightE3'
-		end
-	end
-end
-
-:markfight
-koef = 100
-koefE = 90
-rMin -= 1
-stoper += 1
-
-if endur <= 0 or lustW <= 0:jump 'markSubLoss'
-if endurE <= 0 or lustWE <= 0:jump 'markSubWin'
-
-if stoper < 3:
-	if rMin > 0:
-		arand = rand(0, 1)
-
-		if arand = 0:
-			dynamic $uderdin
-
-			if Aktiv > Passiv:
-				point += 1
-				Ku += 1
-				stoper = 0
-				jump 'markfight2'
-			elseif Aktiv < Passiv:
-				pointE += 1
-				KzE += 1
-				stoper = 0
-				jump 'markfight3'
-			elseif Aktiv = Passiv:
-				jump 'markfight'
-			end
-		elseif arand = 1:
-			dynamic $brosdin
-
-			if Aktiv > Passiv:
-				point += 2
-				lustW += 1
-				Kb += 1
-				stoper = 0
-				jump 'markfight1'
-			elseif Aktiv < Passiv:
-				pointE += 1
-				KzE += 1
-				stoper = 0
-				jump 'markfight3'
-			elseif Aktiv = Passiv:
-				jump 'markfight'
-			end
-		end
-	else
-		jump 'markRoundEnd'
-	end
-elseif stoper >= 3:
-	pointE += 1
-	jump 'markRoundStop'
-end
-
-:markfight1
-koef = 100
-koefE = 85
-rMin -= 1
-stoper += 1
-
-if endur <= 0 or lustW <= 0:jump 'markSubLoss'
-if endurE <= 0 or lustWE <= 0:jump 'markSubWin'
-
-if stoper < 3:
-	if rMin > 0:
-		dynamic $uderdin
-
-		if Aktiv > Passiv:
-			point += 1
-			Ku += 1
-			stoper = 0
-			jump 'markfight2'
-		elseif Aktiv < Passiv:
-			pointE += 1
-			KzE += 1
-			stoper = 0
-			jump 'markfight3'
-		elseif Aktiv = Passiv:
-			jump 'markfight1'
-		end
-	else
-		jump 'markRoundEnd'
-	end
-elseif stoper >= 3:
-	pointE += 1
-	jump 'markRoundStop'
-end
-
-:markfight2
-koef = 100
-koefE = 80
-lustE -= 1
-rMin -= 1
-stoper += 1
-
-if endur <= 0 or lustW <= 0:jump 'markSubLoss'
-if endurE <= 0 or lustWE <= 0:jump 'markSubWin'
-
-if stoper < 3:
-	if rMin > 0:
-		dynamic $uderdin
-		endurE -= 2
-
-		if Aktiv >= Passiv:
-			point += 1
-			lustWE -= 1
-			Ku += 1
-			jump 'markfight2'
-		elseif Aktiv < Passiv:
-			pointE += 1
-			KzE += 1
-			stoper = 0
-			jump 'markfight3'
-		end
-	else
-		jump 'markRoundEnd'
-	end
-elseif stoper >= 3:
-	point += 3
-	jump 'markRoundStop'
-end
-
-:markfight3
-koef = 100
-koefE = 100
-rMin -= 1
-stoper += 1
-
-if endur <= 0 or lustW <= 0:jump 'markSubLoss'
-if endurE <= 0 or lustWE <= 0:jump 'markSubWin'
-
-if stoper < 3:
-	if rMin > 0:
-		arand = rand(0, 1)
-
-		if arand = 0:
-			dynamic $uderdin
-
-			if Aktiv > Passiv:
-				point += 1
-				Ku += 1
-				stoper = 0
-				jump 'markfight2'
-			elseif Aktiv <= Passiv:
-				pointE += 1
-				KzE += 1
-				jump 'markRoundStop'
-			end
-		elseif arand = 1:
-			dynamic $brosdin
-
-			if Aktiv > Passiv:
-				point += 2
-				lustW += 1
-				Kb += 1
-				stoper = 0
-				jump 'markfight1'
-			elseif Aktiv <= Passiv:
-				pointE += 1
-				KzE += 1
-				jump 'markRoundStop'
-			end
-		end
-	else
-		jump 'markRoundEnd'
-	end
-elseif stoper >= 3:
-	pointE += 1
-	jump 'markRoundStop'
-end
-
-:markfightE
-koef = 90
-koefE = 100
-rMin -= 1
-stoper += 1
-
-if endur <= 0 or lustW <= 0:jump 'markSubLoss'
-if endurE <= 0 or lustWE <= 0:jump 'markSubWin'
-
-if stoper < 3:
-	if rMin > 0:
-		deystrand = rand(0, 1)
-
-		if deystrand = 0:
-			dynamic $uderdinE
-
-			if Aktiv > Passiv:
-				pointE += 1
-				KuE += 1
-				stoper = 0
-				jump 'markfightE1'
-			elseif Aktiv < Passiv:
-				point += 1
-				Kz += 1
-				stoper = 0
-				jump 'markfightE3'
-			elseif Aktiv = Passiv:
-				jump 'markfightE'
-			end
-		elseif deystrand = 1:
-			dynamic $brosdinE
-
-			if Aktiv > Passiv:
-				pointE += 2
-				lustWE += 1
-				KbE += 1
-				stoper = 0
-				jump 'markfightE2'
-			elseif Aktiv < Passiv:
-				point += 1
-				Kz += 1
-				stoper = 0
-				jump 'markfightE3'
-			elseif Aktiv = Passiv:
-				jump 'markfightE'
-			end
-		end
-	else
-		jump 'markRoundEnd'
-	end
-elseif stoper >= 3:
-	point += 1
-	jump 'markRoundStop'
-end
-
-:markfightE1
-koef = 80
-koefE = 100
-lust -= 1
-rMin -= 1
-stoper += 1
-
-if endur <= 0 or lustW <= 0:jump 'markSubLoss'
-if endurE <= 0 or lustWE <= 0:jump 'markSubWin'
-
-if stoper < 3:
-	if rMin > 0:
-		dynamic $uderdinE
-		endur -= 2
-
-		if Aktiv >= Passiv:
-			pointE += 1
-			lustW -= 1
-			KuE += 1
-			jump 'markfightE1'
-		elseif Aktiv < Passiv:
-			point += 1
-			Kz += 1
-			stoper = 0
-			jump 'markfightE3'
-		end
-	else
-		jump 'markRoundEnd'
-	end
-elseif stoper >= 3:
-	pointE += 3
-	jump 'markRoundStop'
-end
-
-:markfightE2
-koef = 85
-koefE = 100
-rMin -= 1
-stoper += 1
-
-if endur <= 0 or lustW <= 0:jump 'markSubLoss'
-if endurE <= 0 or lustWE <= 0:jump 'markSubWin'
-
-if stoper < 3:
-	if rMin > 0:
-		dynamic $uderdinE
-
-		if Aktiv > Passiv:
-			pointE += 1
-			KuE += 1
-			stoper = 0
-			jump 'markfightE1'
-		elseif Aktiv < Passiv:
-			point += 1
-			Kz += 1
-			stoper = 0
-			jump 'markfightE3'
-		elseif Aktiv = Passiv:
-			jump 'markfightE2'
-		end
-	else
-		jump 'markRoundEnd'
-	end
-elseif stoper >= 3:
-	point += 1
-	jump 'markRoundStop'
-end
-
-:markfightE3
-koef = 100
-koefE = 100
-rMin -= 1
-stoper += 1
-
-if endur <= 0 or lustW <= 0:jump 'markSubLoss'
-if endurE <= 0 or lustWE <= 0:jump 'markSubWin'
-
-if stoper < 3:
-	if rMin > 0:
-		deystrand = rand(0 ,1)
-
-		if deystrand = 0:
-			dynamic $uderdinE
-
-			if Aktiv > Passiv:
-				pointE += 1
-				KuE += 1
-				stoper = 0
-				jump 'markfightE1'
-			elseif Aktiv <= Passiv:
-				point += 1
-				Kz += 1
-				jump 'markRoundStop'
-			end
-		elseif deystrand = 1:
-			dynamic $brosdinE
-
-			if Aktiv > Passiv:
-				pointE += 2
-				lustWE += 1
-				KbE += 1
-				stoper = 0
-				jump 'markfightE2'
-			elseif Aktiv <= Passiv:
-				point += 1
-				Kz += 1
-				jump 'markRoundStop'
-			end
-		end
-	else
-		jump 'markRoundEnd'
-	end
-elseif stoper >= 3:
-	point += 1
-	jump 'markRoundStop'
-end
-
-:markRoundStop
-stoper = 0
-
-if crouch = 1 and croonce = 0:crouch = 0 & croonce = 1
-if crouch = 0 and croonce = 0:crouch = 1 & croonce = 1
-
-croonce = 0
-jump 'markFightCrouch'
-
-:markSubWin
-resultFight = 0
-jump 'markEndFight'
-
-:markSubLoss
-resultFight = 4
-jump ' markEndFight'
-
-:markRoundEnd
-round += 1
-rMin = 8
-stoper = 0
-
-if round = Formula + 1:
-	if point > pointE:
-		resultFight = 1
-	elseif point < pointE:
-		resultFight=3
-	elseif point = pointE:
-		resultFight=2
-	end
-
-	jump 'markEndFight'
-elseif round < Formula + 1:
-	endur += lustW * 25 / 100
-	endurE += lustWE *25 / 100
-
-	if crouch = 1 and croonce = 0:crouch = 0 & croonce = 1
-	if crouch = 0 and croonce = 0:crouch = 1 & croonce = 1
-
-	croonce = 0
-	jump 'markFightCrouch'
-end
-
-:markEndFight
-if NoView = 0:'<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>>'
-if NoView = 0:'<<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>>'
-if NoView = 0:'<<point>> points <<$nameA>> <<Ku>> Activism in the attacks retention, <<Kb>> Activism in the attacks throws, <<Kz>> successful defenses.'
-if NoView = 0:'<<pointE>> points <<$nameE>> <<KuE>> Activism in the attacks retention, <<KbE>> Activism in the attacks throws,  <<KzE>> successful defenses.'
-
-if resultFight = 0:
-	wipo[a] += 2
-	wipo[i] -= 1
-	rating[a] += 2
-	rating[i] -= 5
-	strand = rand(0, 2)
-
-	if strand = 0:musle[a] += 10
-	if strand = 1:flex[a] += 10
-	if strand = 2:stamina[a] += 10
-
-	tehrand = rand(0, 2)
-
-	if tehrand = 0:Bteh[a] += 10
-	if tehrand = 1:Uteh[a] += 10
-	if tehrand = 2:Zteh[a] += 10
-	if NoView = 0:'<b><<$nameA>> won surrender</b>'
-
-	$spisok[a] += '<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>> vs <<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>> <font color=green>wins by submission</font>'
-	$spisok[i] += '<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>> vs <<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>> <font color=red>defeat surrender</font>'
-	win[a] += 1
-	SubWin[a] += 1
-	loss[i] += 1
-	SubLoss[i] += 1
-elseif resultFight = 1:
-	wipo[a] += 1
-	rating[a] += 1
-	rating[i] -= 3
-	strand = rand(0, 2)
-
-	if strand = 0:musle[a] += 10
-	if strand = 1:flex[a] += 10
-	if strand = 2:stamina[a] += 10
-
-	tehrand = rand(0, 2)
-
-	if tehrand = 0:Bteh[a] += 10
-	if tehrand = 1:Uteh[a] += 10
-	if tehrand = 2:Zteh[a] += 10
-	if NoView = 0:'<b><<$nameA>> won</b>'
-
-	$spisok[a] += '<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>> vs <<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>> <font color=green>victory</font>'
-	$spisok[i] += '<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>> vs <<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>> <font color=red>defeat</font>'
-	win[a] += 1
-	loss[i] += 1
-elseif resultFight = 2:
-	rating[a] -= 1
-	rating[i] -= 1
-
-	if NoView = 0:'<b>The result of the fight a draw</b>'
-
-	$spisok[a] += '<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>> vs <<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>> <font color=black>draw</font>'
-	$spisok[i] += '<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>> vs <<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>> <font color=black>draw</font>'
-	draw[a] += 1
-	draw[i] += 1
-elseif resultFight = 3:
-	wipo[i] += 1
-	rating[a] -= 3
-	rating[i] += 1
-	strand = rand(0, 2)
-
-	if strand = 0:musle[i] += 10
-	if strand = 1:flex[i] += 10
-	if strand = 2:stamina[i] += 10
-
-	tehrand = rand(0, 2)
-
-	if tehrand = 0:Bteh[i] += 10
-	if tehrand = 1:Uteh[i] += 10
-	if tehrand = 2:Zteh[i] += 10
-	if NoView = 0:'<b><<$nameE>> won</b>'
-
-	$spisok[a] += '<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>> vs <<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>> <font color=red>defeat</font>'
-	$spisok[i] += '<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>> vs <<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>> <font color=green>victory</font>'
-	win[i] += 1
-	loss[a] += 1
-elseif resultFight = 4:
-	wipo[i] += 2
-	wipo[a] -= 1
-	rating[a] -= 5
-	rating[i] += 2
-	strand = rand(0, 2)
-
-	if strand = 0:musle[i] += 10
-	if strand = 1:flex[i] += 10
-	if strand = 2:stamina[i] += 10
-
-	tehrand = rand(0, 2)
-
-	if tehrand = 0:Bteh[i] += 10
-	if tehrand = 1:Uteh[i] += 10
-	if tehrand = 2:Zteh[i] += 10
-	if NoView = 0:'<b><<$nameE>> won surrender</b>'
-
-	$spisok[a] += '<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>> vs <<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>> <font color=red>defeat surrender</font>'
-	$spisok[i] += '<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>> vs <<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>> <font color=green>wins by submission</font>'
-	win[i] += 1
-	SubWin[i] += 1
-	loss[a] += 1
-	SubLoss[a] += 1
-end
-
---- Autofight ---------------------------------
-

+ 0 - 151
locations/EndFight.qsrc

@@ -1,151 +0,0 @@
-# EndFight
-
-!!Here the conditions of the match
-!!honors, punishment
-!!'you have <<Ku>> Activism in the attacks retention, <<Kb>> Activism in the attacks throws, <<Kz>> successful defenses.'
-!!'At rival <<KuE>> Activism in the attacks retention, <<KbE>> Activism in the attacks throws, <<KzE>> successful defenses.'
-
-!!if resultFight = 0:
-!!	wipo[1] += 2
-!!	wipo[i] -= 1
-!!	rating[1] += 2
-!!	rating[i] -= 5
-	!!You won the surrender
-!!elseif resultFight = 1:
-!!	wipo[1] += 1
-!!	rating[1] += 1
-!!	rating[i] -= 3
-	!!you won
-!!elseif resultFight = 2:
-!!	rating[1] -= 1
-!!	rating[i] -= 1
-	!!draw
-!!elseif resultFight = 3:
-!!	wipo[i] += 1
-!!	rating[1] -= 3
-!!	rating[i] += 1
-	!!you lost
-!!elseif resultFight = 4:
-!!	wipo[i] += 2
-!!	wipo[1] -= 1
-!!	rating[1] -= 5
-!!	rating[i] += 2
-	!!you lost surrender
-!!end
-
-!!act 'Finish':gt $loc
-
-!!if Ku > Kb:
-!!	if Ku > Kz:Uteh[1] += 10
-!!elseif Kb > Ku:
-!!	if Kb > Kz:Bteh[1] += 10
-!!elseif Kz > Kb:
-!!	if Kz > Ku:Zteh[1] += 10
-!!end
-
-
-'<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>>'
-'<<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>>'
-'<<point>> points for <<$nameA>> <<Ku>> uses a gripping attack, <<Kb>> uses a throwing attack, <<Kz>> successful defends.'
-'<<pointE>> points for <<$nameE>> <<KuE>> uses a gripping attack, <<KbE>> uses a throwing attack, <<KzE>> successfully defended.'
-
-if resultFight = 0:
-	wipo[a] += 2
-	wipo[i] -= 1
-	rating[a] += 2
-	rating[i] -= 5
-	strand = rand(0, 2)
-	!!if strand = 0:musle[a] += 10
-	!!if strand = 1:flex[a] += 10
-	!!if strand = 2:stamina[a] += 10
-	tehrand = rand(0, 2)
-
-	if tehrand = 0:Bteh[a] += 10
-	if tehrand = 1:Uteh[a] += 10
-	if tehrand = 2:Zteh[a] += 10
-
-	'<b><<$nameA>> wins by submission</b>'
-	$spisok[a] += '<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>> vs <<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>> <font color="green">wins by submission</font>'
-	$spisok[i] += '<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>> vs <<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>> <font color="red">is defeated by submission</font>'
-	win[a] += 1
-	SubWin[a] += 1
-	loss[i] += 1
-	SubLoss[i] += 1
-elseif resultFight = 1:
-	wipo[a] += 1
-	rating[a] += 1
-	rating[i] -= 3
-	strand = rand(0, 2)
-	!!if strand = 0:musle[a] += 10
-	!!if strand = 1:flex[a] += 10
-	!!if strand = 2:stamina[a] += 10
-	tehrand = rand(0, 2)
-
-	if tehrand = 0:Bteh[a] += 10
-	if tehrand = 1:Uteh[a] += 10
-	if tehrand = 2:Zteh[a] += 10
-
-	'<b><<$nameA>> wins</b>'
-	$spisok[a] += '<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>> vs <<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>> <font color="green">win</font>'
-	$spisok[i] += '<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>> vs <<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>> <font color="red">defeat</font>'
-	win[a] += 1
-	loss[i] += 1
-elseif resultFight = 2:
-	rating[a] -= 1
-	rating[i] -= 1
-	'<b>The fight ends in a draw</b>'
-	$spisok[a] += '<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>> vs <<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>> <font color="black">draw</font>'
-	$spisok[i] += '<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>> vs <<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>> <font color="black">draw</font>'
-	draw[a] += 1
-	draw[i] += 1
-elseif resultFight = 3:
-	wipo[i] += 1
-	rating[a] -= 3
-	rating[i] += 1
-	strand = rand(0, 2)
-
-	if strand = 0:musle[i] += 10
-	if strand = 1:flex[i] += 10
-	if strand = 2:stamina[i] += 10
-
-	tehrand = rand(0, 2)
-
-	if tehrand = 0:Bteh[i] += 10
-	if tehrand = 1:Uteh[i] += 10
-	if tehrand = 2:Zteh[i] += 10
-
-	'<b><<$nameE>> wins</b>'
-	$spisok[a] += '<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>> vs <<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>> <font color="red">defeat</font>'
-	$spisok[i] += '<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>> vs <<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>> <font color="green">win</font>'
-	win[i] += 1
-	loss[a] += 1
-elseif resultFight = 4:
-	wipo[i] += 2
-	wipo[a] -= 1
-	rating[a] -= 5
-	rating[i] += 2
-	strand = rand(0, 2)
-
-	if strand = 0:musle[i] += 10
-	if strand = 1:flex[i] += 10
-	if strand = 2:stamina[i] += 10
-
-	tehrand = rand(0, 2)
-
-	if tehrand = 0:Bteh[i] += 10
-	if tehrand = 1:Uteh[i] += 10
-	if tehrand = 2:Zteh[i] += 10
-
-	'<b><<$nameE>> wins by submission</b>'
-	$spisok[a] += '<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>> vs <<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>> <font color="red">is defeated by submission</font>'
-	$spisok[i] += '<<$nameA>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>> vs <<$nameE>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>> <font color="green">wins by submission</font>'
-	win[i] += 1
-	SubWin[i] += 1
-	loss[a] += 1
-	SubLoss[a] += 1
-end
-
-act 'Finish':gt $loc
-
---- EndFight ---------------------------------
-

+ 0 - 115
locations/FightCrouch.qsrc

@@ -1,115 +0,0 @@
-# FightCrouch
-
-menu_off = 1
-gs 'fightStat'
-stoper = 0
-'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/cro.jpg"></center>'
-
-if crouch = 1:
-	enrand = rand(0, 1)
-
-	if enrand = 0:$text = '<<$nameE>> falls flat to the floor.'
-
-	if enrand = 1:$text = '<<$nameE>> is trying to roll over on their back.'
-
-	if enrand = 2:$text = '<<$nameE>> is trying to counter roll.'
-
-	'<<$nameE>> is on all fours in front of you.'
-
-	act 'Attempt a headlock':
-		cls
-		endur -= 2
-		'You are trying to headlock your opponent. <<$text>>'
-
-		if enrand = 0:
-			pointE += 1
-			'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/cron.jpg"></center>'
-			'Your opponent manages to press themselves to the floor but you''re too fast and manage to grab hold of your opponent.'
-
-			act 'Continue':gt 'fightfw'
-		elseif enrand = 1:
-			point += 2
-			endurE -= 1
-			'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/crob.jpg"></center>'
-			'You reverse the opponent''s attempt to roll you over and instead you lock them in.'
-
-			act 'Continue':gt 'fight1'
-		end
-	end
-
-	act 'Attempt a cradle':
-		cls
-		endur -= 1
-		'You attempt to perform a cradle move. <<$text>>'
-
-		if enrand = 0:
-			point += 1
-			'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/crou.jpg"></center>'
-			'Your opponent manages to press themselves to the floor and you''re unable to grab hold of your opponent.'
-
-			act 'Continue':gt 'fight2'
-		elseif enrand = 1:
-			pointE += 1
-			endurE -= 1
-			'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/cronu.jpg"></center>'
-			'You reverse the opponent''s attempt to roll you over and instead you lock them in.'
-
-			act 'Continue':gt 'fight3'
-		elseif enrand = 2:
-			''
-		end
-	end
-else
-	enrand = rand(0, 1)
-
-	if enrand = 0:$text = '<<$nameE>> attempts a move.'
-	if enrand = 1:$text = '<<$nameE>> attempts to hold you down.'
-
-	'You''re on all fours in front of your opponent.'
-
-	act 'Drop down':
-		cls
-		'You press yourself to the floor. <<$text>>'
-
-		if enrand = 0:
-			point += 1
-			endurE -= 2
-			'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/cron.jpg"></center>'
-			'The opponent is unable to perform the move.'
-
-			act 'Continue':gt 'fightE'
-		elseif enrand = 1:
-			pointE += 1
-			endurE -= 1
-			'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/crou.jpg"></center>'
-			'The opponent successfully performs a move.'
-
-			act 'Continue':gt 'fightE1'
-		end
-	end
-
-	act 'Bridge':
-		cls
-		endur -= 1
-		'You''re attempting a brigde. <<$text>>'
-
-		if enrand = 0:
-			pointE += 2
-			endurE -= 2
-			'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/crob.jpg"></center>'
-			'The opponent easily reverses you attempt and gains an advantage on you.'
-
-			act 'Continue':gt 'fightE2'
-		elseif enrand = 1:
-			point += 1
-			endurE -= 1
-			'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/cronu.jpg"></center>'
-			'You successfully manage to perform the move on your opponent and grab hold of their back.'
-
-			act 'Continue':gt 'fightE3'
-		end
-	end
-end
-
---- FightCrouch ---------------------------------
-

+ 0 - 92
locations/FightE.qsrc

@@ -1,92 +0,0 @@
-# FightE
-$resultUderDinE = {
-	*clr & cla
-
-	if Aktiv > Passiv:
-		pointE += 1
-		KuE += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/fu.jpg"></center>'
-		'<<$nameE>> successfully grabs hold of you.'
-
-		act 'Continue':stoper = 0 & gt 'fightE1'
-	elseif Aktiv < Passiv:
-		point += 1
-		Kz += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/fu1.jpg"></center>'
-		'<<$nameE>> can''t do anything as you''re able to reverse.'
-
-		act 'Continue':stoper = 0 & gt 'fightE3'
-	elseif Aktiv = Passiv:
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f.jpg"></center>'
-		'The two of you try to one up each other without being able to gain the superiority.'
-
-		act 'Finish':gt $curloc
-	end
-}
-
-$resultBrosDinE = {
-	*clr & cla
-
-	if Aktiv > Passiv:
-		pointE += 2
-		lustwE += 1
-		KbE += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/fb.jpg"></center>'
-		'<<$nameE>> successfully mounted you.'
-
-		act 'Continue':stoper = 0 & gt 'fightE2'
-	elseif Aktiv < Passiv:
-		point += 1
-		Kz += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/fu1.jpg"></center>'
-		'<<$nameE>> can''t do anything as you''re able to reverse.'
-
-		act 'Continue':stoper = 0 & gt 'fightE3'
-	elseif Aktiv = Passiv:
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f.jpg"></center>'
-		'The two of you try to one up each other without being able to gain the superiority.'
-
-		act 'Finish':gt $curloc
-	end
-}
-
-!!You are on the bottom of the abdomen -10%
-!!opponent top
-koef = 90
-koefE = 100
-rMin -= 1
-stoper += 1
-!! gs locations/city/citycenter/gym/kickboxing/ ... I do not know what should be here
-'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f.jpg"></center>'
-'You''re lying on your back, while <<$nameE>> has mounted you.'
-
-if endur <= 0 or lustw <= 0:gt 'SubLoss'
-if endurE <= 0 or lustwE <= 0:gt 'SubWin'
-
-if stoper < 3:
-	if rMin > 0:
-		deystrand = rand(0, 1)
-
-		if deystrand = 0:
-			dynamic $uderdinE
-			dynamic $resultUderDinE
-			exit
-		elseif deystrand = 1:
-			dynamic $brosdinE
-			dynamic $resultBrosDinE
-			exit
-		end
-	else
-		'The referee blows the whistle and tells you to stand up. End of round.'
-
-		act 'up':gt 'RoundEnd'
-	end
-elseif stoper >= 3:
-	point += 1
-	'The referee blows the whistle and tells you to stand up. <<nameE>>''s failed with her offence. You receive a point.'
-
-	act 'up':gt 'RoundStop'
-end
-
---- FightE ---------------------------------
-

+ 0 - 61
locations/FightE1.qsrc

@@ -1,61 +0,0 @@
-# FightE1
-$resultUderDinE = {
-	cls
-	endur -= 2
-
-	if Aktiv > Passiv:
-		pointE += 1
-		lustw -= 1
-		KuE += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f2u.jpg"></center>'
-		'<<$nameE>> successfully grabs hold of you.'
-
-		act 'Continue':gt 'fightE1'
-	elseif Aktiv < Passiv:
-		point += 1
-		Kz += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f2u2.jpg"></center>'
-		'<<$nameE>> can''t do anything as you''re able to reverse.'
-
-		act 'Continue':stoper = 0 & gt 'fightE3'
-	else
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f.jpg"></center>'
-		'The two of you try to one up each other without being able to gain the superiority.'
-
-		act 'Finish':gt $curloc
-	end
-}
-
-!!You are on the bottom of the abdomen -20%
-!!Opponent top a hold
-koef = 80
-koefE = 100
-lustw -= 1
-rMin -= 1
-stoper += 1
-gs 'fightStat'
-'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f2.jpg"></center>'
-'You''re lying on your back, while <<$nameE>> has mounted you.'
-
-if endur <= 0 or lustw <= 0:gt 'SubLoss'
-if endurE <= 0 or lustwE <= 0:gt 'SubWin'
-
-if stoper < 3:
-	if rMin > 0:
-		dynamic $uderdinE
-		dynamic $resultUderDinE
-		exit
-	else
-		'The referee blows the whistle and tells you to stand up. End of round.'
-
-		act 'up':gt 'RoundEnd'
-	end
-elseif stoper >= 3:
-	pointE += 3
-	'The referee blows the whistle and tells you to stand up. <<nameE>> recives 3 points for successful defence.'
-
-	act 'up':gt 'RoundStop'
-end
-
---- FightE1 ---------------------------------
-

+ 0 - 58
locations/FightE2.qsrc

@@ -1,58 +0,0 @@
-# FightE2
-$resultUderDinE = {
-	cls
-
-	if Aktiv > Passiv:
-		pointE += 1
-		KuE += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f1u.jpg"></center>'
-		'<<$nameE>> successfully locks you in a hold.'
-
-		act 'Continue':stoper = 0 & gt 'fightE1'
-	elseif Aktiv < Passiv:
-		point += 1
-		Kz += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f1u1.jpg"></center>'
-		'<<$nameE>> can''t do anything as you''re able to reverse.'
-
-		act 'Continue':stoper = 0 & gt 'fightE3'
-	elseif Aktiv = Passiv:
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f1u2.jpg"></center>'
-		'The two of you try to one up each other without being able to gain the superiority.'
-
-		act 'Finish':gt $curloc
-	end
-}
-
-!!You from the bottom on the back after throwing -15%
-!!opponent top
-koef = 85
-koefE = 100
-rMin -= 1
-stoper += 1
-gs 'fightStat'
-'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f1.jpg"></center>'
-'You lie on your back a bit thrown off by the lock as <<$nameE>> mounts you.'
-
-if endur <= 0 or lustw <= 0:gt 'SubLoss'
-if endurE <= 0 or lustwE <= 0:gt 'SubWin'
-
-if stoper < 3:
-	if rMin > 0:
-		dynamic $uderdinE
-		dynamic $resultUderDinE
-		exit
-	else
-		'The referee blows the whistle and tells you to stand up. End of round.'
-
-		act 'up':gt 'RoundEnd'
-	end
-elseif stoper >= 3:
-	point += 1
-	'The referee blows the whistle and tells you to stand up. <<nameE>>''s failed with her offence. You receive a point.'
-
-	act 'up':gt 'RoundStop'
-end
-
---- FightE2 ---------------------------------
-

+ 0 - 82
locations/FightE3.qsrc

@@ -1,82 +0,0 @@
-# FightE3
-$resultUderDinE = {
-cls
-
-	if Aktiv > Passiv:
-		pointE += 1
-		KuE += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f3u.jpg"></center>'
-		'<<$nameE>> manages to get the upper hand against you.'
-
-		act 'Continue':stoper = 0 & gt 'fightE1'
-	elseif Aktiv <= Passiv:
-		point += 1
-		Kz += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f3u2.jpg"></center>'
-		'<<$nameE>> can''t do anything about your wriggling and you slip out of her hold.'
-
-		act 'Continue':gt 'RoundStop'
-end
-}
-
-$resultBrosDinE = {
-	cls
-
-	if Aktiv > Passiv:
-		pointE += 2
-		lustwE += 1
-		KbE += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f3b.jpg"></center>'
-		'<<$nameE>> successfully manages to throw you on the floor.'
-
-		act 'Continue':stoper = 0 & gt 'fightE2'
-	elseif Aktiv <= Passiv:
-		point += 1
-		Kz += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f3u2.jpg"></center>'
-		'<<$nameE>> can''t do anything as you''re able to reverse.'
-
-		act 'Continue':gt 'RoundStop'
-	end
-}
-
-!!You from the bottom on the back
-!!opponent top
-koef = 100
-koefE = 100
-rMin -= 1
-stoper += 1
-gs 'fightStat'
-'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f3.jpg"></center>'
-'You lie on your back, as <<$nameE>> mounted you.'
-
-if endur <= 0 or lustw <= 0:gt 'SubLoss'
-if endurE <= 0 or lustwE <= 0:gt 'SubWin'
-
-if stoper < 3:
-	if rMin > 0:
-		deystrand = rand(0, 1)
-
-		if deystrand = 0:
-			dynamic $uderdinE
-			dynamic $resultUderDinE
-			exit
-		elseif deystrand = 1:
-			dynamic $brosdinE
-			dynamic $resultBrosDinE
-			exit
-		end
-	else
-		'The referee blows the whistle and tells you to stand up. End of round.'
-
-		act 'up':gt 'RoundEnd'
-	end
-elseif stoper >= 3:
-	point += 1
-	'The referee blows the whistle and tells you to stand up. <<nameE>>''s failed with her offence. You receive a point.'
-
-	act 'up':gt 'RoundStop'
-end
-
---- FightE3 ---------------------------------
-

+ 0 - 35
locations/FightStat.qsrc

@@ -1,35 +0,0 @@
-# FightStat
-if endur > endurMax * 75 / 100:$endur = 'You''re feeling fresh and vigorous.'
-if endur > endurMax * 50 / 100 and endur <= endurMax * 75 / 100:$endur = 'You''re heavily sweating.'
-if endur > endurMax * 25 / 100 and endur <= endurMax * 50 / 100:$endur = 'You''re tired and short of breath.'
-if endur <= endurMax * 25 / 100:$endur = 'You''re having a hard time remembering where you as you''re very tired.'
-if endure > endurMaxe * 75 / 100:$endure = '<<$nameE>> is active and cheerful.'
-if endure > endurMaxe * 50 / 100 and endure <= endurMaxe * 75 / 100:$endure = '<<$nameE>> is sweating quite a lot.'
-if endure > endurMaxe * 25 / 100 and endure <= endurMaxe * 50 / 100:$endure = '<<$nameE>> is panting heavily.'
-if endure <= endurMaxe * 25 / 100:$endure = '<<$nameE>> is suffering from severe fatigue.'
-if lustw > lustMax * 75 / 100:$lust = 'You''re determined to show your opponent who''s the boss.'
-if lustw > lustMax * 50 / 100 and lustw <= lustMax * 75 / 100:$lust = 'You''re a little puzzled by your opponent''s tenacity.'
-if lustw > lustMax * 25 / 100 and lustw <= lustMax * 50 / 100:$lust = 'You''re a bit afraid of your opponent.'
-if lustw <= lustMax * 25 / 100:$lust = 'You''re on the verge of panic as you observe your oppontent.'
-if lustwe > lustMaxe * 75 / 100:$luste = '<<$nameE>> is staring you down.'
-if lustwe > lustMaxe * 50 / 100 and lustwe <= lustMaxe * 75 / 100:$luste = '<<$nameE>> looks a little surprised.'
-if lustwe > lustMaxe * 25 / 100 and lustwe <= lustMaxe * 50 / 100:$luste = '<<$nameE>> looks frightened.'
-if lustwe <= lustMaxe * 25 / 100:$luste = '<<$nameE>> is severly bruised and is panicking.'
-
-'<center><b>round <<round>> </b></center>'
-'<center><b>Time left before the end of the round, <<rMin>> minutes </b></center>'
-''
-'Your record, <<win[1]>> - <<loss[1]>> - <<draw[1]>> <<SubWin[1]>> / <<SubLoss[1]>>'
-'<<$nameE>> record, <<win[i]>> - <<loss[i]>> - <<draw[i]>> <<SubWin[i]>> / <<SubLoss[i]>>'
-''
-'<<$endur>> . <<$lust>> .'
-'<<$endurE>> . <<$lustE>> .'
-
-'You''ve scored <<point>> points.'
-'<<$nameE>> scored <<pointE>> points.'
-''
-''
-''
-
---- FightStat ---------------------------------
-

+ 0 - 47
locations/RoundEnd.qsrc

@@ -1,47 +0,0 @@
-# RoundEnd
-round += 1
-rMin = 8
-stoper = 0
-
-	if round = Formula + 1:
-		'The fight has ended and you and your opponent stand next to the referee awaiting the verdict.'
-
-		if point > pointE:
-			!win[1] += 1
-			!loss[i] += 1
-			'The referee raises your hand as a sign of victory.'
-			resultFight = 1
-		elseif point < pointE:
-			!win[i] += 1
-			!loss[1] += 1
-			'The referee raises your opponents hand as a sign their victory.'
-			resultFight = 3
-		elseif point = pointE:
-			!draw[1] += 1
-			!draw[i] += 1
-			'The referee raises both of your hands as a sign of a draw.'
-			resultFight = 2
-		end
-
-		act 'Continue':gt 'EndFight'
-	elseif round < Formula + 1:
-		endur += lustw * 25 / 100
-		endurE += lustwe * 25 / 100
-
-		if crouch = 1 and croonce = 0:crouch = 0 & croonce = 1
-		if crouch = 0 and croonce = 0:crouch = 1 & croonce = 1
-
-		croonce = 0
-		'<center><b>Break between rounds</b></center>'
-
-		if crouch = 1:$text = 'They point on your opponent to go down on all fours, while you step behind and prepare yourself to grab hold.'
-		if crouch = 0:$text = 'You get down on all fours, while your opponent gets ready to grab you from behind.'
-
-		'You manage to rest up for a while and head back in the ring as the referee blows the whistle announcing the start of the next round.'
-		'The referee blows their whistle. <<$text>>'
-
-		act 'Follow the referee''s instruction':gt 'FightCrouch'
-end
-
---- RoundEnd ---------------------------------
-

+ 0 - 18
locations/RoundStop.qsrc

@@ -1,18 +0,0 @@
-# RoundStop
-gs 'fightStat'
-stoper = 0
-
-if crouch = 1 and croonce = 0:crouch = 0 & croonce = 1
-if crouch = 0 and croonce = 0:crouch = 1 & croonce = 1
-
-croonce = 0
-
-if crouch = 1:$text = 'They point on your opponent to go down on all fours, while you step behind and prepare yourself to grab hold.'
-if crouch = 0:$text = 'You get down on all fours, while your opponent gets ready to grab you from behind.'
-
-'The referee blows their whistle. <<$text>>'
-
-act 'Follow the referee''s instruction':gt 'FightCrouch'
-
---- RoundStop ---------------------------------
-

+ 0 - 12
locations/SubLoss.qsrc

@@ -1,12 +0,0 @@
-# SubLoss
-!!win[i] += 1
-!!SubWin[i] += 1
-!!loss[1] += 1
-!!SubLoss[1] += 1
-resultFight = 4
-'You signal the referee that you''re no longer able to continue fighting and give up.'
-
-act 'Continue':gt 'EndFight'
-
---- SubLoss ---------------------------------
-

+ 0 - 12
locations/SubWin.qsrc

@@ -1,12 +0,0 @@
-# SubWin
-!!win[1] += 1
-!!SubWin[1] += 1
-!!loss[i] += 1
-!!SubLoss[i] += 1
-resultFight = 0
-'<<$nameE>> is done. The referee signals, that she can no longer continue on fighting and she''s given up.'
-
-act 'Continue':gt 'EndFight'
-
---- SubWin ---------------------------------
-

+ 0 - 151
locations/beforeFW.qsrc

@@ -1,151 +0,0 @@
-# beforeFW
-$endurdin = {
-	Ken = (musle / 100) * Kus / 100
-
-	if ken <= 0:ken = 1
-
-	Kene = (musle[i] / 100) * Kuse / 100
-
-	if kene <= 0:kene = 1
-
-	KoefUder = rand(Uder * 20 / 100, Uder)
-	KoefUderE = rand(Udere * 20 / 100, Udere)
-	KoefBros = rand(Brosok * 20 / 100, Brosok)
-	KoefBrosE = rand(Brosoke * 20 / 100, Brosoke)
-	KoefProt = rand(Zash * 20 / 100, Zash)
-	KoefProtE = rand(Zashe*20 / 100, Zashe)
-}
-
-$uderdin = {
-	Kus = 5
-	Kuse = 10
-	dynamic $endurdin
-	endur -= ken
-	endurE -= kene
-	Aktiv = (strenw / 2) + agilw + rand(0, lustw) + KoefUder
-	Aktiv = Aktiv * endur / endurMax
-	Passiv = (((strenwE + (agilwE / 2)) * koefE) / 100) + rand(0, lustwE) + KoefProtE
-	Passiv = Passiv * endurE / endurMaxE
-}
-
-$uderdinE = {
-	Kus = 10
-	Kuse = 5
-	dynamic $endurdin
-	endur -= ken
-	endurE -= kene
-	Aktiv = (strenwE / 2) + agilwE + rand(0, lustwE) + KoefUdere
-	Aktiv = Aktiv * endurE / endurMaxE
-	Passiv = (((strenw + (agilw / 2)) * koef) / 100) + rand(0, lustw) + KoefProt
-	Passiv = Passiv * endur / endurMaxE
-}
-
-$brosdin = {
-	Kus = 10
-	Kuse = 10
-	dynamic $endurdin
-	endur -= ken
-	endurE -= kene
-	Aktiv = strenw + (agilw / 2) + rand(0, lustw) + KoefBros
-	Aktiv = Aktiv * endur / endurMax
-	Passiv = (((strenwE / 2) + agilwE) * koefE / 100) + rand(0, lustwE) + KoefProtE
-	Passiv = Passiv * endurE / endurMaxE
-}
-
-$brosdinE = {
-	Kus = 10
-	Kuse = 10
-	dynamic $endurdin
-	endur -= ken
-	endurE -= kene
-	Aktiv = strenwE + (agilwE / 2) + rand(0, lustwE) + KoefBrosE
-	Aktiv = Aktiv * endurE / endurMaxE
-	Passiv = (((strenw / 2) + agilw) * koef / 100) + rand(0, lustw) + KoefProt
-	Passiv = Passiv * endur / endurMax
-}
-
-!!power, throws
-!!flexibility, protection,
-!!speed, initiative
-!!equipment,
-!!endurance
-a = 1
-point = 0
-pointE = 0
-$pcs_firstnameE = $nikname[i]
-$pcs_firstnameA = $nikname[a]
-strenw = musle[1] / 10
-strenwE = musle[i] / 10
-agilw = flex[1] / 10
-agilwE = flex[i] / 10
-lustMax = wipo[1]
-lustMaxE = wipo[i]
-lustw = lustMax
-lustwe = lustMaxe
-Brosok = Bteh[1] / 10
-BrosokE = Bteh[i] / 10
-Uder = Uteh[1] / 10
-Udere = Uteh[i] / 10
-Zash = Zteh[1] / 10
-Zashe = Zteh[i] / 10
-
-resultFight = 0
-endurMax = stamina[1] / 10
-endurMaxE = stamina[i] / 10
-endur = endurMax
-endurE = endurMaxE
-croonce = 0
-round = 1
-rMin = 8
-stoper = 0
-Ku = 0
-Kb = 0
-Kz = 0
-KuE = 0
-KbE = 0
-KzE = 0
-!!minus the endurance of fat
-!!force depends on the endurance
-!!speed depends on the endurance
-
-menu_off = 1
-if Formula = 0:Formula = 3
-
-'<center><b>before round</b></center>'
-'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/bef.jpg"></center>'
-'The referee has the two of you meet in the middle of the ring explaining the rules before the fight, "Before we decide who gets advantage you need to arm wrestle. Let''s have a clean fight and now greet each other." she says.'
-'You and <<$pcs_firstnameE>> nod and greet each other and move towards the middle to decide who gets the advantage.'
-
-act 'Arm wrestle':
-	cls
-	!!picture
-	'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/arm.jpg"></center>'
-	'The two of you begin tugging back and forward. Both you and your opponent are giving you best as you want the advantage...'
-	
-	if strenw > strenwE:
-		point += 1
-		lustw += 1
-		crouch = 1
-		'You''ve won the arm wrestle and the referee has your opponent get down on all fours, as you position yourself behind her.'
-	elseif strenw < strenwE:
-		pointE += 1
-		lustwE += 1
-		crouch = 0
-		'You''ve lost the arm wrestle and the referee has you get down on all fours, and the opponent position herself behind you.'
-	elseif strenw = strenwE:
-		'No one seems to be able to win the arm wrestle so the referee stops and tells you that they would use a coin instead that would determine who wins.'
-
-		if rand(0, 1) = 0:
-			crouch = 1
-			'The referee has your opponent get down on all fours, as you position yourself behind her.'
-		else
-			crouch = 0
-			'The referee has you get down on all fours, and the opponent position herself behind you.'
-		end
-	end
-
-	act 'Follow the referees instruction':gt 'FightCrouch'
-end
-
---- beforeFW ---------------------------------
-

+ 0 - 15
locations/cikl.qsrc

@@ -966,21 +966,6 @@ if npc_rel['A69'] > 60 and rand(0,3) = 0:npc_rel['A69'] -= 1
 !!Counter for dimka/igor date
 if igor_DimaNos = 2 or igor_DimaNos = 3: $igor_DimaNos_day += 1
 
-!!------------------------------------------------------------------------------------------------------------
-!!	Generation
-!!------------------------------------------------------------------------------------------------------------
-if NPCnum < 290:
-	NPCnow = NPCnum
-	NPCnum += rand(1, 3)
-	gs 'npc'
-elseif NPCnum < 300:
-	NPCnow = NPCnum
-	NPCnum += 1
-	gs 'npc'
-end
-
-!!------------------------------------------------------------------------------------------------------------
-
 if kanikuli = 0:pcs_grades -= 1
 dmishaevent = 0
 

+ 0 - 46
locations/fight.qsrc

@@ -824,51 +824,5 @@ if $ARGS[0] = 'sta':
 	if autocombat_cheat = 1: gt'fight','start'
 end
 
-if $ARGS[0] = 'Wrestlergen':
-	if nopornowrestling = 0:
-		nopornowrestling = 1
-		NPCnum = 30
-		NPCnow = 1
-		!!shag = 1
-		gs 'npc'
-		NoView = 1
-		NPCrost = 30
-		gs 'generation'
-		NoView = 1
-		NPCrost = 30
-		gs 'generation'
-		NoView = 1
-		NPCrost = 30
-		gs 'generation'
-		NoView = 1
-		NPCrost = 30
-		gs 'generation'
-		NoView = 1
-		NPCrost = 30
-		gs 'generation'
-
-		$nikname[1] = 'schoolgirl'
-		!!musle[0] = 100
-		!!flex[0] = pcs_agil
-		!!stamina[0] = pcs_vital * 3
-		!!wipo[0] = pcs_sprt
-		!!pcs_intel[0] = 10
-		!!krasota[0] = pcs_apprnc
-		!!pcs_hgt[0] = 165
-		!!salo[0] = 100
-		!!fat[0] = 100
-		!!$nikname[1] = 'steel Virgo'
-		!!musle[1] = 100
-		!!flex[1] = 100
-		!!stamina[1] = 300
-		!!wipo[1] = 50
-		!!pcs_intel[1] = 10
-		!!krasota[1] = 10
-		!!pcs_hgt[1] = 165
-		!!salo[1] = 100
-		!!fat[1] = 100
-	end
-end
-
 --- fight ---------------------------------
 

+ 0 - 61
locations/fight1.qsrc

@@ -1,61 +0,0 @@
-# fight1
-
-menu_off = 1
-
-$resultUderDin = {
-	if Aktiv > Passiv:
-		point += 1
-		Ku += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f1u.jpg"></center>'
-		'You''ve successfully mounted your opponent.'
-
-		act 'Continue':stoper = 0 & gt 'fight2'
-	elseif Aktiv < Passiv:
-		pointE += 1
-		KzE += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f1u1.jpg"></center>'
-		'You''re not able to do anything as your opponent counters.'
-
-		act 'Continue':stoper = 0 & gt 'fight3'
-	elseif Aktiv = Passiv:
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f1u2.jpg"></center>'
-		'The two of you try to one up each other without being able to gain the superiority.'
-
-		act 'Finish':gt $curloc
-	end
-}
-
-!!you top
-!!opponent lies on his back after throwing -15%
-koef = 100
-koefE = 85
-rMin -= 1
-stoper += 1
-gs 'fightStat'
-'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f1.jpg"></center>'
-'<<$nameE>> is lying on her back after you''ve successfully mounted her. She''s a bit confused, while you sit on top of her. <<$nameE>> is trying to wriggle out.'
-
-if endur <= 0 or lustw <= 0:gt 'SubLoss'
-if endurE <= 0 or lustwE <= 0:gt 'SubWin'
-
-if stoper < 3:
-	if rMin > 0:
-		act 'Make an attempt to hold':
-			cls
-			dynamic $uderdin
-			dynamic $resultUderDin
-		end
-	else
-		'The referee blows the whistle and tells you to stand up. End of round.'
-
-		act 'up':gt 'RoundEnd'
-	end
-elseif stoper >= 3:
-	pointE += 1
-	'The referee blows the whistle and tells you to stand up. You''ve failed with your offence. <<$nameE>> receives one point.'
-
-	act 'Get up':gt 'RoundStop'
-end
-
---- fight1 ---------------------------------
-

+ 0 - 66
locations/fight2.qsrc

@@ -1,66 +0,0 @@
-# fight2
-
-menu_off = 1
-
-$resultUderDin = {
-	endurE -= 2
-
-	if Aktiv >= Passiv:
-		point += 1
-		lustwE -= 1
-		Ku += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f2u.jpg"></center>'
-		'You''re successfully holding your opponent.'
-
-		act 'Continue':gt 'fight2'
-	elseif Aktiv < Passiv:
-		pointE += 1
-		KzE += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f2u2.jpg"></center>'
-		'You''re not able to do anything as your opponent counters.'
-
-		act 'Continue':stoper = 0 & gt 'fight3'
-	elseif Aktiv = Passiv:
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f1u2.jpg"></center>'
-		'The two of you try to one up each other without being able to gain the superiority.'
-
-		act 'Finish':gt $curloc
-	end
-}
-
-!!you have committed opponent
-!!you sit on top
-!!opponent lying on his stomach under you -20%
-koef = 100
-koefE = 80
-lustwE -= 1
-rMin -= 1
-stoper += 1
-gs 'fightStat'
-'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f2.jpg"></center>'
-'<<$nameE>> lies beneath you. <<$nameE>> is desperately trying to slip out of your hold.'
-
-if endur <= 0 or lustw <= 0:gt 'SubLoss'
-if endurE <= 0 or lustwE <= 0:gt 'SubWin'
-
-if stoper < 3:
-	if rMin > 0:
-		act 'hold_On':
-			cls
-			dynamic $uderdin
-			dynamic $resultUderDin
-		end
-	else
-		'The referee blows the whistle and tells you to stand up. End of round.'
-
-		act 'up':gt 'RoundEnd'
-	end
-elseif stoper >= 3:
-	point += 3
-	'The referee blows the whistle and tells you to stand up. You''re successful in your attack. For this you get rewarded 3 points.'
-
-	act 'Get up':gt 'RoundStop'
-end
-
---- fight2 ---------------------------------
-

+ 0 - 90
locations/fight3.qsrc

@@ -1,90 +0,0 @@
-# fight3
-
-menu_off = 1
-
-$resultUderDin = {
-	if Aktiv > Passiv:
-		point += 1
-		Ku += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f3u.jpg"></center>'
-		'You''ve successfully locked your opponent.'
-
-		act 'Continue':stoper = 0 & gt 'fight2'
-
-	! if Aktiv <= Passiv:
-	elseif Aktiv = Passiv:
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f1u2.jpg"></center>'
-		'The two of you try to one up each other without being able to gain the superiority.'
-
-		act 'Finish':gt $curloc
-	else
-		pointE += 1
-		KzE += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f3u2.jpg"></center>'
-		'You''re not able to do anything as your opponent breaks your lock.'
-
-		act 'Continue':gt 'RoundStop'
-	end
-}
-
-$resultBrosDin = {
-	if Aktiv > Passiv:
-		point += 2
-		lustw += 1
-		Kb += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f3b.jpg"></center>'
-		'You''re successfully thrown your opponent.'
-
-		act 'Continue':stoper = 0 & gt 'fight1'
-	! if Aktiv <= Passiv:
-	else
-		pointE +=1
-		KzE += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f3u2.jpg"></center>'
-		'You''re not able to do anything as your opponent counters.'
-
-		act 'Continue':gt 'RoundStop'
-	end
-}
-
-!!you top
-!!opponent bottom facing you
-koef = 100
-koefE = 100
-rMin -= 1
-stoper += 1
-gs 'fightStat'
-'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f3.jpg"></center>'
-'<<$nameE>> lies beneath you, while you sit on top of her. <<$nameE>> is desperately trying to throw you off her.'
-
-if endur <= 0 or lustw <= 0:gt 'SubLoss'
-
-if endurE <= 0 or lustwE <= 0:gt 'SubWin'
-
-if stoper < 3:
-	if rMin > 0:
-		act 'Make an attempt to hold':
-			cls
-			dynamic $uderdin
-			dynamic $resultUderDin
-		end
-
-		act 'Make an attempt to throw':
-			cls
-			dynamic $brosdin
-			dynamic $resultBrosDin
-		end
-	else
-		'The referee blows the whistle and tells you to stand up. End of round.'
-
-		act 'up':gt 'RoundEnd'
-	end
-elseif stoper >= 3:
-	pointE += 1
-	'The referee blows the whistle and tells you to stand up. You''ve failed with your offence. <<$nameE>> receives one point.'
-
-	act 'Get up':gt 'RoundStop'
-end
-
---- fight3 ---------------------------------
-

+ 0 - 88
locations/fightFW.qsrc

@@ -1,88 +0,0 @@
-# fightFW
-$resultUderDin = {
-	if Aktiv > Passiv:
-		point += 1
-		Ku += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/fu.jpg"></center>'
-		'You''ve successfully mounted your opponent.'
-
-		act 'Continue':stoper = 0 & gt 'fight2'
-	elseif Aktiv < Passiv:
-		pointE += 1
-		KzE += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/fu1.jpg"></center>'
-		'You''re not able to do anything as your opponent counters.'
-
-		act 'Continue':stoper = 0 & gt 'fight3'
-	elseif Aktiv = Passiv:
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f.jpg"></center>'
-		'The two of you try to one up each other without being able to gain the superiority.'
-
-		act 'Finish':gt $curloc
-	end
-}
-
-$resultBrosDin = {
-	if Aktiv > Passiv:
-		point += 2
-		lustw += 1
-		Kb += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/fb.jpg"></center>'
-		'You''ve successfully mounted your opponent.'
-
-		act 'Continue':stoper = 0 & gt 'fight1'
-	elseif Aktiv < Passiv:
-		pointE += 1
-		KzE += 1
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/fu1.jpg"></center>'
-		'You''re not able to counter your opponent.'
-
-		act 'Continue':stoper = 0 & gt 'fight3'
-	elseif Aktiv = Passiv:
-		'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f.jpg"></center>'
-		'The two of you try to one up each other without being able to gain the superiority.'
-
-		act 'Finish':gt $curloc
-	end
-}
-
-!!you top
-!!opponent lying on his stomach -10%
-koef = 100
-koefE = 90
-rMin -= 1
-stoper += 1
-gs 'fightStat'
-'<center><img <<$set_imgh>> src="images/locations/city/citycenter/gym/kickboxing/f.jpg"></center>'
-'<<$nameE>> is lying on her stomach, while you''ve mount her. <<$nameE>> is trying to wriggle out.'
-
-if endur <= 0 or lustw <= 0:gt 'SubLoss'
-if endurE <= 0 or lustwE <= 0:gt 'SubWin'
-
-if stoper < 3:
-	if rMin > 0:
-		act 'Make an attempt to choke':
-			cls
-			dynamic $uderdin
-			dynamic $resultUderDin
-		end
-
-		act 'Make an attempt to throw':
-			cls
-			dynamic $brosdin
-			dynamic $resultBrosDin
-		end
-	else
-		'The referee blows the whistle and tells you to stand up. End of round.'
-
-		act 'up':gt 'RoundEnd'
-	end
-elseif stoper >= 3:
-	pointE += 1
-	'The referee blows the whistle and tells you to stand up. You''ve failed with your offence. <<$nameE>> receives one point.'
-
-	act 'up':gt 'RoundStop'
-end
-
---- fightFW ---------------------------------
-

+ 0 - 24
locations/generation.qsrc

@@ -1,24 +0,0 @@
-# generation
-y = 0
-:markmonthfightx
-y += 1
-:markturnirotbory
-x = 0
-:markturnirotborz
-x += 1
-turnirFighter[x] = rand(2, NPCrost)
-
-if x < 2:jump 'markturnirotborz'
-
-if turnirFighter[1] = turnirFighter[2]:jump 'markturnirotbory'
-
-a = turnirFighter[1]
-i = turnirFighter[2]
-gs 'Autofight'
-turnirFighter[1] = 0
-turnirFighter[2] = 0
-
-if y < 20:jump 'markmonthfightx'
-
---- generation ---------------------------------
-

+ 0 - 338
locations/namer.qsrc

@@ -1,338 +0,0 @@
-# namer
-!irand=RAND(2,100)
-
-if irand=2:$nikname[i]='Sid Blekovich'
-if irand=3:$nikname[i]='The same'
-if irand=4:$nikname[i]='Shard of Happiness'
-if irand=5:$nikname[i]='prikolistka'
-if irand=6:$nikname[i]='Damned wretch'
-if irand=7:$nikname[i]='surprise'
-if irand=8:$nikname[i]='angel'
-if irand=9:$nikname[i]='diva'
-if irand=10:$nikname[i]='puzzle'
-if irand=11:$nikname[i]='rainbow'
-if irand=12:$nikname[i]='ocharovashka'
-if irand=13:$nikname[i]='Zaya'
-if irand=14:$nikname[i]='vredina'
-if irand=15:$nikname[i]='hooligan'
-if irand=16:$nikname[i]='Shady Layden'
-if irand=17:$nikname[i]='Lucy'
-if irand=18:$nikname[i]='shooting star'
-if irand=19:$nikname[i]='princess'
-if irand=20:$nikname[i]='summer'
-if irand=21:$nikname[i]='bunting'
-if irand=22:$nikname[i]='shocking'
-if irand=23:$nikname[i]='Saharok'
-if irand=24:$nikname[i]='Marmeladka'
-if irand=25:$nikname[i]='rogue'
-if irand=26:$nikname[i]='Kitty'
-if irand=27:$nikname[i]='chocolate'
-if irand=28:$nikname[i]='Knop'
-if irand=29:$nikname[i]='Barbie'
-if irand=30:$nikname[i]='spring'
-if irand=31:$nikname[i]='Bambi'
-if irand=32:$nikname[i]='tigress'
-if irand=33:$nikname[i]='dragonfly'
-if irand=34:$nikname[i]='Carmen'
-if irand=35:$nikname[i]='melody'
-if irand=36:$nikname[i]='black Mamba'
-if irand=37:$nikname[i]='second'
-if irand=38:$nikname[i]='dream'
-if irand=39:$nikname[i]='Indira'
-if irand=40:$nikname[i]='conflict'
-if irand=41:$nikname[i]='cat'
-if irand=42:$nikname[i]='bead'
-if irand=43:$nikname[i]='snowflake'
-if irand=44:$nikname[i]='Deja Vu'
-if irand=45:$nikname[i]='SFA-Murka'
-if irand=46:$nikname[i]='wally'
-if irand=47:$nikname[i]='Amelie'
-if irand=48:$nikname[i]='fairy'
-if irand=49:$nikname[i]='moon'
-if irand=50:$nikname[i]='Nochka'
-if irand=51:$nikname[i]='rebel'
-if irand=52:$nikname[i]='zamorochka'
-if irand=53:$nikname[i]='Laffka'
-if irand=54:$nikname[i]='lady'
-if irand=55:$nikname[i]='Buttons'
-if irand=56:$nikname[i]='ice'
-if irand=57:$nikname[i]='imp'
-if irand=58:$nikname[i]='calypso'
-if irand=59:$nikname[i]='caprice'
-if irand=60:$nikname[i]='enema Karlovna'
-if irand=61:$nikname[i]='cobra'
-if irand=62:$nikname[i]='sweetie'
-if irand=63:$nikname[i]='Kysya'
-if irand=64:$nikname[i]='lagoon'
-if irand=65:$nikname[i]='Laletta'
-if irand=66:$nikname[i]='ocean'
-if irand=67:$nikname[i]='vamp'
-if irand=68:$nikname[i]='dark'
-if irand=69:$nikname[i]='legend'
-if irand=70:$nikname[i]='Lorelei'
-if irand=71:$nikname[i]='Foxy'
-if irand=72:$nikname[i]='Young lion'
-if irand=73:$nikname[i]='luxury'
-if irand=74:$nikname[i]='era'
-if irand=75:$nikname[i]='shrew'
-if irand=76:$nikname[i]='Brunnhilde'
-if irand=77:$nikname[i]='manyachka'
-if irand=78:$nikname[i]='Hella Gelot'
-if irand=79:$nikname[i]='Medea'
-if irand=80:$nikname[i]='Vega'
-if irand=81:$nikname[i]='Vivian Undo'
-if irand=82:$nikname[i]='Magari'
-if irand=83:$nikname[i]='Skyler'
-if irand=84:$nikname[i]='Frau Barracuda'
-if irand=85:$nikname[i]='Kakunov'
-if irand=86:$nikname[i]='Pandora''s box'
-if irand=87:$nikname[i]='Black Widow'
-if irand=88:$nikname[i]='Yunibra'
-if irand=89:$nikname[i]='Fraulein Farbisianna'
-if irand=90:$nikname[i]='viper'
-if irand=91:$nikname[i]='sun'
-if irand=92:$nikname[i]='fox'
-if irand=93:$nikname[i]='nymph'
-if irand=94:$nikname[i]='steel'
-if irand=95:$nikname[i]='Fa la la'
-if irand=96:$nikname[i]='Daniel Ankaran'
-if irand=97:$nikname[i]='babe'
-if irand=98:$nikname[i]='bomb'
-if irand=99:$nikname[i]='viola'
-if irand=100:$nikname[i]='Poyson'
-
-
-if irand=101:$nikname[i]='Shiz'
-if irand=102:$nikname[i]='Kukaryamba'
-if irand=103:$nikname[i]='Tobacco'
-if irand=104:$nikname[i]='Kapitolka'
-if irand=105:$nikname[i]='heron'
-if irand=106:$nikname[i]='princess'
-if irand=107:$nikname[i]='domino'
-if irand=108:$nikname[i]='Tyapa'
-if irand=109:$nikname[i]='hedgehog'
-if irand=110:$nikname[i]='thorn'
-if irand=111:$nikname[i]='nut'
-if irand=112:$nikname[i]='Zara'
-if irand=113:$nikname[i]='Jussi'
-if irand=114:$nikname[i]='arrow'
-if irand=115:$nikname[i]='twilight'
-if irand=116:$nikname[i]='black beast'
-if irand=117:$nikname[i]='Vectra'
-if irand=118:$nikname[i]='Extreme'
-if irand=119:$nikname[i]='Crazy'
-if irand=120:$nikname[i]='mixer'
-if irand=121:$nikname[i]='Midnight'
-if irand=122:$nikname[i]='Tantsorsha'
-if irand=123:$nikname[i]='gymnast'
-if irand=124:$nikname[i]='Gerda'
-if irand=125:$nikname[i]='mini'
-if irand=126:$nikname[i]='Verona'
-if irand=127:$nikname[i]='Klepa'
-if irand=128:$nikname[i]='Wadjet'
-if irand=129:$nikname[i]='maya'
-if irand=130:$nikname[i]='Selene'
-if irand=131:$nikname[i]='Rhea'
-if irand=132:$nikname[i]='Nuth'
-if irand=133:$nikname[i]='Loy'
-if irand=134:$nikname[i]='ha ha'
-if irand=135:$nikname[i]='breeze'
-if irand=136:$nikname[i]='shadow'
-if irand=137:$nikname[i]='She-wolf'
-if irand=138:$nikname[i]='muskrat'
-if irand=139:$nikname[i]='Catan'
-if irand=140:$nikname[i]='avalanche'
-if irand=141:$nikname[i]='Chernosnezhka'
-if irand=142:$nikname[i]='ballerina'
-if irand=143:$nikname[i]='Wild Cat'
-if irand=144:$nikname[i]='el terrible of'
-if irand=145:$nikname[i]='infanta'
-if irand=146:$nikname[i]='Lissa Be-spendthrift'
-if irand=147:$nikname[i]='Gagalu'
-if irand=148:$nikname[i]='Moonshine Township'
-if irand=149:$nikname[i]='Gingemma'
-if irand=150:$nikname[i]='Belfeba'
-if irand=151:$nikname[i]='Karkalyga'
-if irand=152:$nikname[i]='Shayzi'
-if irand=153:$nikname[i]='Pledovka'
-if irand=154:$nikname[i]='ruler'
-if irand=155:$nikname[i]='fuzz'
-if irand=156:$nikname[i]='harpy'
-if irand=157:$nikname[i]='Chuchundra'
-if irand=158:$nikname[i]='spider'
-if irand=159:$nikname[i]='baggage'
-if irand=160:$nikname[i]='Dvuhstvolka'
-if irand=161:$nikname[i]='tomboy'
-if irand=162:$nikname[i]='taiga'
-if irand=163:$nikname[i]='Mistress Belladonna'
-if irand=164:$nikname[i]='Asia'
-if irand=165:$nikname[i]='Split Sky'
-if irand=166:$nikname[i]='JUST Mi'
-if irand=167:$nikname[i]='Miss Bainbridge'
-if irand=168:$nikname[i]='jazz'
-if irand=169:$nikname[i]='Dilishes'
-if irand=170:$nikname[i]='big Mumma'
-if irand=171:$nikname[i]='Defiance'
-if irand=172:$nikname[i]='Iron Blonde'
-if irand=173:$nikname[i]='geisha'
-if irand=174:$nikname[i]='Lily of the valley'
-if irand=175:$nikname[i]='Vortex'
-if irand=176:$nikname[i]='Cruella DeVill'
-if irand=177:$nikname[i]='cyclist'
-if irand=178:$nikname[i]='Ragnarok'
-if irand=179:$nikname[i]='lady Dragon'
-if irand=180:$nikname[i]='Flora'
-if irand=181:$nikname[i]='boorish'
-if irand=182:$nikname[i]='chaos'
-if irand=183:$nikname[i]='lamp'
-if irand=184:$nikname[i]='predator'
-if irand=185:$nikname[i]='The April moon'
-if irand=186:$nikname[i]='black Star'
-if irand=187:$nikname[i]='shrapnel'
-if irand=188:$nikname[i]='euphoria'
-if irand=189:$nikname[i]='Electra'
-if irand=190:$nikname[i]='ogress'
-if irand=191:$nikname[i]='Nutty'
-if irand=192:$nikname[i]='fantasy'
-if irand=193:$nikname[i]='Short story'
-if irand=194:$nikname[i]='Snow'
-if irand=195:$nikname[i]='Sinister'
-if irand=196:$nikname[i]='crumb'
-if irand=197:$nikname[i]='melons'
-if irand=198:$nikname[i]='Lolita'
-if irand=199:$nikname[i]='wagtail'
-if irand=200:$nikname[i]='Fairy tale'
-if irand=201:$nikname[i]='branch'
-if irand=202:$nikname[i]='heart of the Ocean'
-if irand=203:$nikname[i]='fallen Angel'
-if irand=204:$nikname[i]='Medvedka'
-if irand=205:$nikname[i]='explosion'
-if irand=206:$nikname[i]='Whack'
-if irand=207:$nikname[i]='sinner'
-if irand=208:$nikname[i]='keeper'
-if irand=209:$nikname[i]='mistress of Death'
-if irand=210:$nikname[i]='pathos'
-if irand=211:$nikname[i]='Ston Falls'
-if irand=212:$nikname[i]='Lost'
-if irand=213:$nikname[i]='mustard'
-if irand=214:$nikname[i]='hysterics'
-if irand=215:$nikname[i]='Lenore'
-if irand=216:$nikname[i]='Tumanik'
-if irand=217:$nikname[i]='Grand lady'
-if irand=218:$nikname[i]='Fanny Hill'
-if irand=219:$nikname[i]='Nosolomka'
-if irand=220:$nikname[i]='Basta'
-if irand=221:$nikname[i]='milk'
-if irand=222:$nikname[i]='granny'
-if irand=223:$nikname[i]='The old lady Flo'
-if irand=224:$nikname[i]='magpie'
-if irand=225:$nikname[i]='icicle'
-if irand=226:$nikname[i]='meridian'
-if irand=227:$nikname[i]='module'
-if irand=228:$nikname[i]='Strekotusha'
-if irand=229:$nikname[i]='Azazel'
-if irand=230:$nikname[i]='Gabriella'
-if irand=231:$nikname[i]='tiara'
-if irand=232:$nikname[i]='huntsman'
-if irand=233:$nikname[i]='dream'
-if irand=234:$nikname[i]='supernova'
-if irand=235:$nikname[i]='Karnedzh'
-if irand=236:$nikname[i]='blackout'
-if irand=237:$nikname[i]='schoolgirl'
-if irand=238:$nikname[i]='Kasia'
-if irand=239:$nikname[i]='Caprice Night'
-if irand=240:$nikname[i]='Tomboy'
-if irand=241:$nikname[i]='Wild Horse'
-if irand=242:$nikname[i]='sweetheart'
-if irand=243:$nikname[i]='splinter'
-if irand=244:$nikname[i]='log'
-if irand=245:$nikname[i]='gymnast'
-if irand=246:$nikname[i]='Zhep Ebrilo'
-if irand=247:$nikname[i]='Hearts Spades'
-if irand=248:$nikname[i]='Heartbreakers'
-if irand=249:$nikname[i]='Roxy Devine'
-if irand=250:$nikname[i]='The worst'
-if irand=251:$nikname[i]='arrow'
-if irand=252:$nikname[i]='bully'
-if irand=253:$nikname[i]='emerald'
-if irand=254:$nikname[i]='Rosalind'
-if irand=255:$nikname[i]='Bounty hunter'
-if irand=256:$nikname[i]='The coolest'
-if irand=257:$nikname[i]='doublet'
-if irand=258:$nikname[i]='secretary Lulu'
-if irand=259:$nikname[i]='officer Sandy'
-if irand=260:$nikname[i]='water dancer'
-if irand=261:$nikname[i]='Chess player'
-if irand=262:$nikname[i]='Sportwoman'
-if irand=263:$nikname[i]='Miss January'
-if irand=264:$nikname[i]='Beretta'
-if irand=265:$nikname[i]='Preacher''s daughter'
-if irand=266:$nikname[i]='la Guerra'
-if irand=267:$nikname[i]='amazing'
-if irand=268:$nikname[i]='Koalmayner'
-if irand=269:$nikname[i]='Brown Sugar'
-if irand=270:$nikname[i]='Stilhand'
-if irand=271:$nikname[i]='Honey Girl'
-if irand=272:$nikname[i]='islander'
-if irand=273:$nikname[i]='La Poeta del Ring'
-if irand=274:$nikname[i]='Mary Jo Sanders'
-if irand=275:$nikname[i]='pupa'
-if irand=276:$nikname[i]='bee Sting'
-if irand=277:$nikname[i]='lady daisy'
-if irand=278:$nikname[i]='Fury'
-if irand=279:$nikname[i]='A Matador'
-if irand=280:$nikname[i]='Mary Sue'
-if irand=281:$nikname[i]='la Maravilla'
-if irand=282:$nikname[i]='Sarah Rosenblum'
-if irand=283:$nikname[i]='Parazitka'
-if irand=284:$nikname[i]='heat'
-if irand=285:$nikname[i]='Meydzhik'
-if irand=286:$nikname[i]='stealth Bomber'
-if irand=287:$nikname[i]='phrase'
-if irand=288:$nikname[i]='Alcorn'
-if irand=289:$nikname[i]='Smoker'
-if irand=290:$nikname[i]='El Dynamite'
-if irand=291:$nikname[i]='Anna Pascal'
-if irand=292:$nikname[i]='Panama'
-if irand=293:$nikname[i]='bird Tracy'
-if irand=294:$nikname[i]='Knizhnitsa'
-if irand=295:$nikname[i]='bluestocking'
-if irand=296:$nikname[i]='canteen-keeper'
-if irand=297:$nikname[i]='Baroness Meredith DeKavalkal'
-if irand=298:$nikname[i]='warrior'
-if irand=299:$nikname[i]='killer'
-if irand=300:$nikname[i]='Capitol Hill'
-
-if irand=301:$nikname[i]=''
-if irand=302:$nikname[i]=''
-if irand=303:$nikname[i]=''
-if irand=304:$nikname[i]=''
-if irand=305:$nikname[i]=''
-if irand=306:$nikname[i]=''
-if irand=307:$nikname[i]=''
-if irand=308:$nikname[i]=''
-if irand=309:$nikname[i]=''
-if irand=310:$nikname[i]=''
-if irand=311:$nikname[i]=''
-if irand=312:$nikname[i]=''
-if irand=313:$nikname[i]=''
-if irand=314:$nikname[i]=''
-if irand=315:$nikname[i]=''
-if irand=316:$nikname[i]=''
-if irand=317:$nikname[i]=''
-if irand=318:$nikname[i]=''
-if irand=319:$nikname[i]=''
-if irand=320:$nikname[i]=''
-if irand=321:$nikname[i]=''
-if irand=322:$nikname[i]=''
-if irand=323:$nikname[i]=''
-if irand=324:$nikname[i]=''
-if irand=325:$nikname[i]=''
-if irand=326:$nikname[i]=''
-if irand=327:$nikname[i]=''
-if irand=328:$nikname[i]=''
-if irand=329:$nikname[i]=''
-if irand=330:$nikname[i]=''
-
---- namer ---------------------------------
-

+ 0 - 114
locations/npc.qsrc

@@ -1,114 +0,0 @@
-# npc
-i = NPCnow
-:markgenernpc
-i += 1
-!!power and moral qualities
-slut[i] = 0
-musle[i] = rand(25, 100)
-flex[i] = rand(25, 80)
-stamina[i] = rand(200, 300)
-wipo[i] = rand(30, 60)
-!!equipment
-Bteh[i] = rand(0, 100)
-Uteh[i] = rand(0, 100)
-Zteh[i] = rand(0, 100)
-
-if i = 2:
-	musle[i] = 200
-	flex[i] = 100
-	stamina[i] = 300
-	wipo[i] = 100
-	!!equipment
-	Bteh[i] += 200
-	Uteh[i] += 200
-	Zteh[i] += 200
-elseif i = 10:
-	musle[i] += 50
-	wipo[i] += 30
-elseif i = 15:
-	musle[i] += 30
-	flex[i] += 40
-	stamina[i] += 100
-	wipo[i] += 20
-	!!equipment
-	Bteh[i] += 20
-	Uteh[i] += 20
-	Zteh[i] += 20
-elseif i = 32:
-	musle[i] += 100
-	flex[i] += 100
-elseif i = 36:
-	flex[i] += 100
-elseif i = 51:
-	Bteh[i] += 100
-	Uteh[i] += 100
-	Zteh[i] += 100
-elseif i = 52:
-	stamina[i] += 300
-	wipo[i] += 60
-elseif i = 60:
-	musle[i] += 200
-	wipo[i] += 40
-elseif i = 78:
-	flex[i] += 50
-	wipo[i] += 30
-elseif i = 100:
-	musle[i] += 100
-	flex[i] += 100
-	stamina[i] += 200
-	wipo[i] += 30
-	!!equipment
-	Bteh[i] += 100
-	Uteh[i] += 100
-	Zteh[i] += 100
-elseif i = 107:
-	musle[i] += 10
-	flex[i] += 10
-	stamina[i] += 100
-	wipo[i] += 100
-elseif i = 123:
-	flex[i] += 100
-	stamina[i] += 100
-	wipo[i] += 30
-elseif i = 137:
-	musle[i] += 70
-	wipo[i] += 20
-elseif i = 170:
-	musle[i] += 100
-	stamina[i] += 100
-	wipo[i] += 30
-elseif i = 235:
-	Bteh[i] += 100
-	Uteh[i] += 100
-	Zteh[i] += 100
-elseif i = 236:
-	flex[i] += 60
-	stamina[i] += 100
-	wipo[i] += 20
-elseif i = 255:
-	musle[i] += 30
-	flex[i] += 30
-	stamina[i] += 100
-	wipo[i] += 60
-	!!equipment
-	Bteh[i] += 400
-	Uteh[i] += 400
-	Zteh[i] += 400
-elseif i = 265:
-	musle[i] += 100
-	flex[i] += 100
-	stamina[i] += 150
-	wipo[i] += 80
-	!!equipment
-	Bteh[i] += 60
-	Uteh[i] += 60
-	Zteh[i] += 60
-end
-
-irand = i
-gs 'namer'
-
-if i < NPCnum:jump 'markgenernpc'
-
---- npc ---------------------------------
-

+ 0 - 58
locations/npcview.qsrc

@@ -1,58 +0,0 @@
-# npcview
-'<center><b><<$nikname[i]>></b></center>'
-'rating <<rating[i]>>'
-
-! WD: Uninitialised ~ 'winw', 'lossw', 'draww'
-!{
-if i > 0:'record <<win[i]>> Win - <<loss[i]>> lesions - <<draw[i]>>draws <<SubWin[i]>> wins by submission/<<SubLoss[i]>> lesions surrender'
-if i = 0:'record <<win[i]>> Win - <<loss[i]>> lesions - <<draw[i]>>draws <<SubWin[i]>> wins by submission/<<SubLoss[i]>> lesions surrender'
-}
-'record <<win[i]>> Win - <<loss[i]>> lesions - <<draw[i]>>draws <<SubWin[i]>> wins by submission/<<SubLoss[i]>> lesions surrender'
-''
-''
-'power <<musle[i]>>'
-'flexibility <<flex[i]>>'
-'endurance <<stamina[i]>>'
-'Moralnovolevye quality <<wipo[i]>>'
-''
-'throwing techniques <<Bteh[i]>>'
-'appliances hold <<Uteh[i]>>'
-'Protective equipment <<Zteh[i]>>'
-''
-
-! WD: Uninitialised ~ 'porno'
-if slut[i] > 0 and porno = 1:'Packed with a brand whore.'
-
-''
-''
-''
-'<<$spisok[i]>>'
-'test <<i>>'
-
-act 'Go_Out':gt $loc
-
-if i ! 1:
-	act 'To fight with you':gt 'beforeFW'
-end
-
-if i ! 1:
-	if predlog > 0 and predlog!i and predlog2 = 0:
-		act 'Suggest a fight with <<$nikname[predlog]>>':
-			cls
-			a = predlog
-			'In the red corner <<$nikname[a]>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>>'
-			 !!i = predlog2
-			'In the blue corner <<$nikname[i]>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>>'
-			gs 'Autofight'
-			predlog = 0
-			predlog2 = 0
-
-			act 'Further':gt $loc
-		end
-	elseif predlog = 0:
-		act 'offer battle':predlog = i & gt $loc
-	end
-end
-
---- npcview ---------------------------------
-

+ 0 - 2
locations/preCUST.qsrc

@@ -147,8 +147,6 @@ if $ARGS[0] = 'Done':
 	$excer_name[4] = 'Default 4'
 	$excer_name[5] = 'Default 5'
 
-	gs 'fight', 'Wrestlergen'
-
 	monthsend[1] = 31
 	if ((year mod 4 = 0) and (year mod 100 ! 0)) or (year mod 400 = 0): 
 		Leapyear = 1 & monthsend[2] = 29

+ 0 - 761
locations/ratinglist.qsrc

@@ -1,761 +0,0 @@
-# ratinglist
-$loc = 'ratinglist'
-gs 'stat'
-nums = 0
-:marknulator
-nums += 1
-if rating[nums]<0 and slut[nums] = 0 and loss[nums] >= 10 and win[nums]*2 < loss[nums]:slut[nums] = 1
-if rating[nums] < 0:rating[nums] = 0
-if nums < NPCnum:jump 'marknulator'
-
-!!QAZAM
-!!PGIF
-$npc[0] = '<font color="green"><b><<$nikname[0]>></b></font> rating <<rating[0]>> <b><<win[0]>>-<<loss[0]>>-<<draw[0]>> <<SubWin[0]>>/<<SubLoss[0]>></b> <a href="exec:i = 0 & gt ''npcview''">see</a>'
-$npc[1] = '<font color="green"><b><<$nikname[1]>></b></font> rating <<rating[1]>> <b><<win[1]>>-<<loss[1]>>-<<draw[1]>> <<SubWin[1]>>/<<SubLoss[1]>></b> <a href="exec:i = 1 & gt ''npcview''">see</a>'
-$npc[2] = '<b><<$nikname[2]>></b> rating <<rating[2]>> <b><<win[2]>>-<<loss[2]>>-<<draw[2]>> <<SubWin[2]>>/<<SubLoss[2]>></b> <a href="exec:i = 2 & gt ''npcview''">see</a>'
-$npc[3] = '<b><<$nikname[3]>></b> rating <<rating[3]>> <b><<win[3]>>-<<loss[3]>>-<<draw[3]>> <<SubWin[3]>>/<<SubLoss[3]>></b> <a href="exec:i = 3 & gt ''npcview''">see</a>'
-$npc[4] = '<b><<$nikname[4]>></b> rating <<rating[4]>> <b><<win[4]>>-<<loss[4]>>-<<draw[4]>> <<SubWin[4]>>/<<SubLoss[4]>></b> <a href="exec:i = 4 & gt ''npcview''">see</a>'
-$npc[5] = '<b><<$nikname[5]>></b> rating <<rating[5]>> <b><<win[5]>>-<<loss[5]>>-<<draw[5]>> <<SubWin[5]>>/<<SubLoss[5]>></b> <a href="exec:i = 5 & gt ''npcview''">see</a>'
-$npc[6] = '<b><<$nikname[6]>></b> rating <<rating[6]>> <b><<win[6]>>-<<loss[6]>>-<<draw[6]>> <<SubWin[6]>>/<<SubLoss[6]>></b> <a href="exec:i = 6 & gt ''npcview''">see</a>'
-$npc[7] = '<b><<$nikname[7]>></b> rating <<rating[7]>> <b><<win[7]>>-<<loss[7]>>-<<draw[7]>> <<SubWin[7]>>/<<SubLoss[7]>></b> <a href="exec:i = 7 & gt ''npcview''">see</a>'
-$npc[8] = '<b><<$nikname[8]>></b> rating <<rating[8]>> <b><<win[8]>>-<<loss[8]>>-<<draw[8]>> <<SubWin[8]>>/<<SubLoss[8]>></b> <a href="exec:i = 8 & gt ''npcview''">see</a>'
-$npc[9] = '<b><<$nikname[9]>></b> rating <<rating[9]>> <b><<win[9]>>-<<loss[9]>>-<<draw[9]>> <<SubWin[9]>>/<<SubLoss[9]>></b> <a href="exec:i = 9 & gt ''npcview''">see</a>'
-$npc[10] = '<b><<$nikname[10]>></b> rating <<rating[10]>> <b><<win[10]>>-<<loss[10]>>-<<draw[10]>> <<SubWin[10]>>/<<SubLoss[10]>></b> <a href="exec:i = 10 & gt ''npcview''">see</a>'
-$npc[11] = '<b><<$nikname[11]>></b> rating <<rating[11]>> <b><<win[11]>>-<<loss[11]>>-<<draw[11]>> <<SubWin[11]>>/<<SubLoss[11]>></b> <a href="exec:i = 11 & gt ''npcview''">see</a>'
-$npc[12] = '<b><<$nikname[12]>></b> rating <<rating[12]>> <b><<win[12]>>-<<loss[12]>>-<<draw[12]>> <<SubWin[12]>>/<<SubLoss[12]>></b> <a href="exec:i = 12 & gt ''npcview''">see</a>'
-$npc[13] = '<b><<$nikname[13]>></b> rating <<rating[13]>> <b><<win[13]>>-<<loss[13]>>-<<draw[13]>> <<SubWin[13]>>/<<SubLoss[13]>></b> <a href="exec:i = 13 & gt ''npcview''">see</a>'
-$npc[14] = '<b><<$nikname[14]>></b> rating <<rating[14]>> <b><<win[14]>>-<<loss[14]>>-<<draw[14]>> <<SubWin[14]>>/<<SubLoss[14]>></b> <a href="exec:i = 14 & gt ''npcview''">see</a>'
-$npc[15] = '<b><<$nikname[15]>></b> rating <<rating[15]>> <b><<win[15]>>-<<loss[15]>>-<<draw[15]>> <<SubWin[15]>>/<<SubLoss[15]>></b> <a href="exec:i = 15 & gt ''npcview''">see</a>'
-$npc[16] = '<b><<$nikname[16]>></b> rating <<rating[16]>> <b><<win[16]>>-<<loss[16]>>-<<draw[16]>> <<SubWin[16]>>/<<SubLoss[16]>></b> <a href="exec:i = 16 & gt ''npcview''">see</a>'
-$npc[17] = '<b><<$nikname[17]>></b> rating <<rating[17]>> <b><<win[17]>>-<<loss[17]>>-<<draw[17]>> <<SubWin[17]>>/<<SubLoss[17]>></b> <a href="exec:i = 17 & gt ''npcview''">see</a>'
-$npc[18] = '<b><<$nikname[18]>></b> rating <<rating[18]>> <b><<win[18]>>-<<loss[18]>>-<<draw[18]>> <<SubWin[18]>>/<<SubLoss[18]>></b> <a href="exec:i = 18 & gt ''npcview''">see</a>'
-$npc[19] = '<b><<$nikname[19]>></b> rating <<rating[19]>> <b><<win[19]>>-<<loss[19]>>-<<draw[19]>> <<SubWin[19]>>/<<SubLoss[19]>></b> <a href="exec:i = 19 & gt ''npcview''">see</a>'
-$npc[20] = '<b><<$nikname[20]>></b> rating <<rating[20]>> <b><<win[20]>>-<<loss[20]>>-<<draw[20]>> <<SubWin[20]>>/<<SubLoss[20]>></b> <a href="exec:i = 20 & gt ''npcview''">see</a>'
-$npc[21] = '<b><<$nikname[21]>></b> rating <<rating[21]>> <b><<win[21]>>-<<loss[21]>>-<<draw[21]>> <<SubWin[21]>>/<<SubLoss[21]>></b> <a href="exec:i = 21 & gt ''npcview''">see</a>'
-$npc[22] = '<b><<$nikname[22]>></b> rating <<rating[22]>> <b><<win[22]>>-<<loss[22]>>-<<draw[22]>> <<SubWin[22]>>/<<SubLoss[22]>></b> <a href="exec:i = 22 & gt ''npcview''">see</a>'
-$npc[23] = '<b><<$nikname[23]>></b> rating <<rating[23]>> <b><<win[23]>>-<<loss[23]>>-<<draw[23]>> <<SubWin[23]>>/<<SubLoss[23]>></b> <a href="exec:i = 23 & gt ''npcview''">see</a>'
-$npc[24] = '<b><<$nikname[24]>></b> rating <<rating[24]>> <b><<win[24]>>-<<loss[24]>>-<<draw[24]>> <<SubWin[24]>>/<<SubLoss[24]>></b> <a href="exec:i = 24 & gt ''npcview''">see</a>'
-$npc[25] = '<b><<$nikname[25]>></b> rating <<rating[25]>> <b><<win[25]>>-<<loss[25]>>-<<draw[25]>> <<SubWin[25]>>/<<SubLoss[25]>></b> <a href="exec:i = 25 & gt ''npcview''">see</a>'
-$npc[26] = '<b><<$nikname[26]>></b> rating <<rating[26]>> <b><<win[26]>>-<<loss[26]>>-<<draw[26]>> <<SubWin[26]>>/<<SubLoss[26]>></b> <a href="exec:i = 26 & gt ''npcview''">see</a>'
-$npc[27] = '<b><<$nikname[27]>></b> rating <<rating[27]>> <b><<win[27]>>-<<loss[27]>>-<<draw[27]>> <<SubWin[27]>>/<<SubLoss[27]>></b> <a href="exec:i = 27 & gt ''npcview''">see</a>'
-$npc[28] = '<b><<$nikname[28]>></b> rating <<rating[28]>> <b><<win[28]>>-<<loss[28]>>-<<draw[28]>> <<SubWin[28]>>/<<SubLoss[28]>></b> <a href="exec:i = 28 & gt ''npcview''">see</a>'
-$npc[29] = '<b><<$nikname[29]>></b> rating <<rating[29]>> <b><<win[29]>>-<<loss[29]>>-<<draw[29]>> <<SubWin[29]>>/<<SubLoss[29]>></b> <a href="exec:i = 29 & gt ''npcview''">see</a>'
-$npc[30] = '<b><<$nikname[30]>></b> rating <<rating[30]>> <b><<win[30]>>-<<loss[30]>>-<<draw[30]>> <<SubWin[30]>>/<<SubLoss[30]>></b> <a href="exec:i = 30 & gt ''npcview''">see</a>'
-$npc[31] = '<b><<$nikname[31]>></b> rating <<rating[31]>> <b><<win[31]>>-<<loss[31]>>-<<draw[31]>> <<SubWin[31]>>/<<SubLoss[31]>></b> <a href="exec:i = 31 & gt ''npcview''">see</a>'
-$npc[32] = '<b><<$nikname[32]>></b> rating <<rating[32]>> <b><<win[32]>>-<<loss[32]>>-<<draw[32]>> <<SubWin[32]>>/<<SubLoss[32]>></b> <a href="exec:i = 32 & gt ''npcview''">see</a>'
-$npc[33] = '<b><<$nikname[33]>></b> rating <<rating[33]>> <b><<win[33]>>-<<loss[33]>>-<<draw[33]>> <<SubWin[33]>>/<<SubLoss[33]>></b> <a href="exec:i = 33 & gt ''npcview''">see</a>'
-$npc[34] = '<b><<$nikname[34]>></b> rating <<rating[34]>> <b><<win[34]>>-<<loss[34]>>-<<draw[34]>> <<SubWin[34]>>/<<SubLoss[34]>></b> <a href="exec:i = 34 & gt ''npcview''">see</a>'
-$npc[35] = '<b><<$nikname[35]>></b> rating <<rating[35]>> <b><<win[35]>>-<<loss[35]>>-<<draw[35]>> <<SubWin[35]>>/<<SubLoss[35]>></b> <a href="exec:i = 35 & gt ''npcview''">see</a>'
-$npc[36] = '<b><<$nikname[36]>></b> rating <<rating[36]>> <b><<win[36]>>-<<loss[36]>>-<<draw[36]>> <<SubWin[36]>>/<<SubLoss[36]>></b> <a href="exec:i = 36 & gt ''npcview''">see</a>'
-$npc[37] = '<b><<$nikname[37]>></b> rating <<rating[37]>> <b><<win[37]>>-<<loss[37]>>-<<draw[37]>> <<SubWin[37]>>/<<SubLoss[37]>></b> <a href="exec:i = 37 & gt ''npcview''">see</a>'
-$npc[38] = '<b><<$nikname[38]>></b> rating <<rating[38]>> <b><<win[38]>>-<<loss[38]>>-<<draw[38]>> <<SubWin[38]>>/<<SubLoss[38]>></b> <a href="exec:i = 38 & gt ''npcview''">see</a>'
-$npc[39] = '<b><<$nikname[39]>></b> rating <<rating[39]>> <b><<win[39]>>-<<loss[39]>>-<<draw[39]>> <<SubWin[39]>>/<<SubLoss[39]>></b> <a href="exec:i = 39 & gt ''npcview''">see</a>'
-$npc[40] = '<b><<$nikname[40]>></b> rating <<rating[40]>> <b><<win[40]>>-<<loss[40]>>-<<draw[40]>> <<SubWin[40]>>/<<SubLoss[40]>></b> <a href="exec:i = 40 & gt ''npcview''">see</a>'
-$npc[41] = '<b><<$nikname[41]>></b> rating <<rating[41]>> <b><<win[41]>>-<<loss[41]>>-<<draw[41]>> <<SubWin[41]>>/<<SubLoss[41]>></b> <a href="exec:i = 41 & gt ''npcview''">see</a>'
-$npc[42] = '<b><<$nikname[42]>></b> rating <<rating[42]>> <b><<win[42]>>-<<loss[42]>>-<<draw[42]>> <<SubWin[42]>>/<<SubLoss[42]>></b> <a href="exec:i = 42 & gt ''npcview''">see</a>'
-$npc[43] = '<b><<$nikname[43]>></b> rating <<rating[43]>> <b><<win[43]>>-<<loss[43]>>-<<draw[43]>> <<SubWin[43]>>/<<SubLoss[43]>></b> <a href="exec:i = 43 & gt ''npcview''">see</a>'
-$npc[44] = '<b><<$nikname[44]>></b> rating <<rating[44]>> <b><<win[44]>>-<<loss[44]>>-<<draw[44]>> <<SubWin[44]>>/<<SubLoss[44]>></b> <a href="exec:i = 44 & gt ''npcview''">see</a>'
-$npc[45] = '<b><<$nikname[45]>></b> rating <<rating[45]>> <b><<win[45]>>-<<loss[45]>>-<<draw[45]>> <<SubWin[45]>>/<<SubLoss[45]>></b> <a href="exec:i = 45 & gt ''npcview''">see</a>'
-$npc[46] = '<b><<$nikname[46]>></b> rating <<rating[46]>> <b><<win[46]>>-<<loss[46]>>-<<draw[46]>> <<SubWin[46]>>/<<SubLoss[46]>></b> <a href="exec:i = 46 & gt ''npcview''">see</a>'
-$npc[47] = '<b><<$nikname[47]>></b> rating <<rating[47]>> <b><<win[47]>>-<<loss[47]>>-<<draw[47]>> <<SubWin[47]>>/<<SubLoss[47]>></b> <a href="exec:i = 47 & gt ''npcview''">see</a>'
-$npc[48] = '<b><<$nikname[48]>></b> rating <<rating[48]>> <b><<win[48]>>-<<loss[48]>>-<<draw[48]>> <<SubWin[48]>>/<<SubLoss[48]>></b> <a href="exec:i = 48 & gt ''npcview''">see</a>'
-$npc[49] = '<b><<$nikname[49]>></b> rating <<rating[49]>> <b><<win[49]>>-<<loss[49]>>-<<draw[49]>> <<SubWin[49]>>/<<SubLoss[49]>></b> <a href="exec:i = 49 & gt ''npcview''">see</a>'
-$npc[50] = '<b><<$nikname[50]>></b> rating <<rating[50]>> <b><<win[50]>>-<<loss[50]>>-<<draw[50]>> <<SubWin[50]>>/<<SubLoss[50]>></b> <a href="exec:i = 50 & gt ''npcview''">see</a>'
-$npc[51] = '<b><<$nikname[51]>></b> rating <<rating[51]>> <b><<win[51]>>-<<loss[51]>>-<<draw[51]>> <<SubWin[51]>>/<<SubLoss[51]>></b> <a href="exec:i = 51 & gt ''npcview''">see</a>'
-$npc[52] = '<b><<$nikname[52]>></b> rating <<rating[52]>> <b><<win[52]>>-<<loss[52]>>-<<draw[52]>> <<SubWin[52]>>/<<SubLoss[52]>></b> <a href="exec:i = 52 & gt ''npcview''">see</a>'
-$npc[53] = '<b><<$nikname[53]>></b> rating <<rating[53]>> <b><<win[53]>>-<<loss[53]>>-<<draw[53]>> <<SubWin[53]>>/<<SubLoss[53]>></b> <a href="exec:i = 53 & gt ''npcview''">see</a>'
-$npc[54] = '<b><<$nikname[54]>></b> rating <<rating[54]>> <b><<win[54]>>-<<loss[54]>>-<<draw[54]>> <<SubWin[54]>>/<<SubLoss[54]>></b> <a href="exec:i = 54 & gt ''npcview''">see</a>'
-$npc[55] = '<b><<$nikname[55]>></b> rating <<rating[55]>> <b><<win[55]>>-<<loss[55]>>-<<draw[55]>> <<SubWin[55]>>/<<SubLoss[55]>></b> <a href="exec:i = 55 & gt ''npcview''">see</a>'
-$npc[56] = '<b><<$nikname[56]>></b> rating <<rating[56]>> <b><<win[56]>>-<<loss[56]>>-<<draw[56]>> <<SubWin[56]>>/<<SubLoss[56]>></b> <a href="exec:i = 56 & gt ''npcview''">see</a>'
-$npc[57] = '<b><<$nikname[57]>></b> rating <<rating[57]>> <b><<win[57]>>-<<loss[57]>>-<<draw[57]>> <<SubWin[57]>>/<<SubLoss[57]>></b> <a href="exec:i = 57 & gt ''npcview''">see</a>'
-$npc[58] = '<b><<$nikname[58]>></b> rating <<rating[58]>> <b><<win[58]>>-<<loss[58]>>-<<draw[58]>> <<SubWin[58]>>/<<SubLoss[58]>></b> <a href="exec:i = 58 & gt ''npcview''">see</a>'
-$npc[59] = '<b><<$nikname[59]>></b> rating <<rating[59]>> <b><<win[59]>>-<<loss[59]>>-<<draw[59]>> <<SubWin[59]>>/<<SubLoss[59]>></b> <a href="exec:i = 59 & gt ''npcview''">see</a>'
-$npc[60] = '<b><<$nikname[60]>></b> rating <<rating[60]>> <b><<win[60]>>-<<loss[60]>>-<<draw[60]>> <<SubWin[60]>>/<<SubLoss[60]>></b> <a href="exec:i = 60 & gt ''npcview''">see</a>'
-$npc[61] = '<b><<$nikname[61]>></b> rating <<rating[61]>> <b><<win[61]>>-<<loss[61]>>-<<draw[61]>> <<SubWin[61]>>/<<SubLoss[61]>></b> <a href="exec:i = 61 & gt ''npcview''">see</a>'
-$npc[62] = '<b><<$nikname[62]>></b> rating <<rating[62]>> <b><<win[62]>>-<<loss[62]>>-<<draw[62]>> <<SubWin[62]>>/<<SubLoss[62]>></b> <a href="exec:i = 62 & gt ''npcview''">see</a>'
-$npc[63] = '<b><<$nikname[63]>></b> rating <<rating[63]>> <b><<win[63]>>-<<loss[63]>>-<<draw[63]>> <<SubWin[63]>>/<<SubLoss[63]>></b> <a href="exec:i = 63 & gt ''npcview''">see</a>'
-$npc[64] = '<b><<$nikname[64]>></b> rating <<rating[64]>> <b><<win[64]>>-<<loss[64]>>-<<draw[64]>> <<SubWin[64]>>/<<SubLoss[64]>></b> <a href="exec:i = 64 & gt ''npcview''">see</a>'
-$npc[65] = '<b><<$nikname[65]>></b> rating <<rating[65]>> <b><<win[65]>>-<<loss[65]>>-<<draw[65]>> <<SubWin[65]>>/<<SubLoss[65]>></b> <a href="exec:i = 65 & gt ''npcview''">see</a>'
-$npc[66] = '<b><<$nikname[66]>></b> rating <<rating[66]>> <b><<win[66]>>-<<loss[66]>>-<<draw[66]>> <<SubWin[66]>>/<<SubLoss[66]>></b> <a href="exec:i = 66 & gt ''npcview''">see</a>'
-$npc[67] = '<b><<$nikname[67]>></b> rating <<rating[67]>> <b><<win[67]>>-<<loss[67]>>-<<draw[67]>> <<SubWin[67]>>/<<SubLoss[67]>></b> <a href="exec:i = 67 & gt ''npcview''">see</a>'
-$npc[68] = '<b><<$nikname[68]>></b> rating <<rating[68]>> <b><<win[68]>>-<<loss[68]>>-<<draw[68]>> <<SubWin[68]>>/<<SubLoss[68]>></b> <a href="exec:i = 68 & gt ''npcview''">see</a>'
-$npc[69] = '<b><<$nikname[69]>></b> rating <<rating[69]>> <b><<win[69]>>-<<loss[69]>>-<<draw[69]>> <<SubWin[69]>>/<<SubLoss[69]>></b> <a href="exec:i = 69 & gt ''npcview''">see</a>'
-$npc[70] = '<b><<$nikname[70]>></b> rating <<rating[70]>> <b><<win[70]>>-<<loss[70]>>-<<draw[70]>> <<SubWin[70]>>/<<SubLoss[70]>></b> <a href="exec:i = 70 & gt ''npcview''">see</a>'
-$npc[71] = '<b><<$nikname[71]>></b> rating <<rating[71]>> <b><<win[71]>>-<<loss[71]>>-<<draw[71]>> <<SubWin[71]>>/<<SubLoss[71]>></b> <a href="exec:i = 71 & gt ''npcview''">see</a>'
-$npc[72] = '<b><<$nikname[72]>></b> rating <<rating[72]>> <b><<win[72]>>-<<loss[72]>>-<<draw[72]>> <<SubWin[72]>>/<<SubLoss[72]>></b> <a href="exec:i = 72 & gt ''npcview''">see</a>'
-$npc[73] = '<b><<$nikname[73]>></b> rating <<rating[73]>> <b><<win[73]>>-<<loss[73]>>-<<draw[73]>> <<SubWin[73]>>/<<SubLoss[73]>></b> <a href="exec:i = 73 & gt ''npcview''">see</a>'
-$npc[74] = '<b><<$nikname[74]>></b> rating <<rating[74]>> <b><<win[74]>>-<<loss[74]>>-<<draw[74]>> <<SubWin[74]>>/<<SubLoss[74]>></b> <a href="exec:i = 74 & gt ''npcview''">see</a>'
-$npc[75] = '<b><<$nikname[75]>></b> rating <<rating[75]>> <b><<win[75]>>-<<loss[75]>>-<<draw[75]>> <<SubWin[75]>>/<<SubLoss[75]>></b> <a href="exec:i = 75 & gt ''npcview''">see</a>'
-$npc[76] = '<b><<$nikname[76]>></b> rating <<rating[76]>> <b><<win[76]>>-<<loss[76]>>-<<draw[76]>> <<SubWin[76]>>/<<SubLoss[76]>></b> <a href="exec:i = 76 & gt ''npcview''">see</a>'
-$npc[77] = '<b><<$nikname[77]>></b> rating <<rating[77]>> <b><<win[77]>>-<<loss[77]>>-<<draw[77]>> <<SubWin[77]>>/<<SubLoss[77]>></b> <a href="exec:i = 77 & gt ''npcview''">see</a>'
-$npc[78] = '<b><<$nikname[78]>></b> rating <<rating[78]>> <b><<win[78]>>-<<loss[78]>>-<<draw[78]>> <<SubWin[78]>>/<<SubLoss[78]>></b> <a href="exec:i = 78 & gt ''npcview''">see</a>'
-$npc[79] = '<b><<$nikname[79]>></b> rating <<rating[79]>> <b><<win[79]>>-<<loss[79]>>-<<draw[79]>> <<SubWin[79]>>/<<SubLoss[79]>></b> <a href="exec:i = 79 & gt ''npcview''">see</a>'
-$npc[80] = '<b><<$nikname[80]>></b> rating <<rating[80]>> <b><<win[80]>>-<<loss[80]>>-<<draw[80]>> <<SubWin[80]>>/<<SubLoss[80]>></b> <a href="exec:i = 80 & gt ''npcview''">see</a>'
-$npc[81] = '<b><<$nikname[81]>></b> rating <<rating[81]>> <b><<win[81]>>-<<loss[81]>>-<<draw[81]>> <<SubWin[81]>>/<<SubLoss[81]>></b> <a href="exec:i = 81 & gt ''npcview''">see</a>'
-$npc[82] = '<b><<$nikname[82]>></b> rating <<rating[82]>> <b><<win[82]>>-<<loss[82]>>-<<draw[82]>> <<SubWin[82]>>/<<SubLoss[82]>></b> <a href="exec:i = 82 & gt ''npcview''">see</a>'
-$npc[83] = '<b><<$nikname[83]>></b> rating <<rating[83]>> <b><<win[83]>>-<<loss[83]>>-<<draw[83]>> <<SubWin[83]>>/<<SubLoss[83]>></b> <a href="exec:i = 83 & gt ''npcview''">see</a>'
-$npc[84] = '<b><<$nikname[84]>></b> rating <<rating[84]>> <b><<win[84]>>-<<loss[84]>>-<<draw[84]>> <<SubWin[84]>>/<<SubLoss[84]>></b> <a href="exec:i = 84 & gt ''npcview''">see</a>'
-$npc[85] = '<b><<$nikname[85]>></b> rating <<rating[85]>> <b><<win[85]>>-<<loss[85]>>-<<draw[85]>> <<SubWin[85]>>/<<SubLoss[85]>></b> <a href="exec:i = 85 & gt ''npcview''">see</a>'
-$npc[86] = '<b><<$nikname[86]>></b> rating <<rating[86]>> <b><<win[86]>>-<<loss[86]>>-<<draw[86]>> <<SubWin[86]>>/<<SubLoss[86]>></b> <a href="exec:i = 86 & gt ''npcview''">see</a>'
-$npc[87] = '<b><<$nikname[87]>></b> rating <<rating[87]>> <b><<win[87]>>-<<loss[87]>>-<<draw[87]>> <<SubWin[87]>>/<<SubLoss[87]>></b> <a href="exec:i = 87 & gt ''npcview''">see</a>'
-$npc[88] = '<b><<$nikname[88]>></b> rating <<rating[88]>> <b><<win[88]>>-<<loss[88]>>-<<draw[88]>> <<SubWin[88]>>/<<SubLoss[88]>></b> <a href="exec:i = 88 & gt ''npcview''">see</a>'
-$npc[89] = '<b><<$nikname[89]>></b> rating <<rating[89]>> <b><<win[89]>>-<<loss[89]>>-<<draw[89]>> <<SubWin[89]>>/<<SubLoss[89]>></b> <a href="exec:i = 89 & gt ''npcview''">see</a>'
-$npc[90] = '<b><<$nikname[90]>></b> rating <<rating[90]>> <b><<win[90]>>-<<loss[90]>>-<<draw[90]>> <<SubWin[90]>>/<<SubLoss[90]>></b> <a href="exec:i = 90 & gt ''npcview''">see</a>'
-$npc[91] = '<b><<$nikname[91]>></b> rating <<rating[91]>> <b><<win[91]>>-<<loss[91]>>-<<draw[91]>> <<SubWin[91]>>/<<SubLoss[91]>></b> <a href="exec:i = 91 & gt ''npcview''">see</a>'
-$npc[92] = '<b><<$nikname[92]>></b> rating <<rating[92]>> <b><<win[92]>>-<<loss[92]>>-<<draw[92]>> <<SubWin[92]>>/<<SubLoss[92]>></b> <a href="exec:i = 92 & gt ''npcview''">see</a>'
-$npc[93] = '<b><<$nikname[93]>></b> rating <<rating[93]>> <b><<win[93]>>-<<loss[93]>>-<<draw[93]>> <<SubWin[93]>>/<<SubLoss[93]>></b> <a href="exec:i = 93 & gt ''npcview''">see</a>'
-$npc[94] = '<b><<$nikname[94]>></b> rating <<rating[94]>> <b><<win[94]>>-<<loss[94]>>-<<draw[94]>> <<SubWin[94]>>/<<SubLoss[94]>></b> <a href="exec:i = 94 & gt ''npcview''">see</a>'
-$npc[95] = '<b><<$nikname[95]>></b> rating <<rating[95]>> <b><<win[95]>>-<<loss[95]>>-<<draw[95]>> <<SubWin[95]>>/<<SubLoss[95]>></b> <a href="exec:i = 95 & gt ''npcview''">see</a>'
-$npc[96] = '<b><<$nikname[96]>></b> rating <<rating[96]>> <b><<win[96]>>-<<loss[96]>>-<<draw[96]>> <<SubWin[96]>>/<<SubLoss[96]>></b> <a href="exec:i = 96 & gt ''npcview''">see</a>'
-$npc[97] = '<b><<$nikname[97]>></b> rating <<rating[97]>> <b><<win[97]>>-<<loss[97]>>-<<draw[97]>> <<SubWin[97]>>/<<SubLoss[97]>></b> <a href="exec:i = 97 & gt ''npcview''">see</a>'
-$npc[98] = '<b><<$nikname[98]>></b> rating <<rating[98]>> <b><<win[98]>>-<<loss[98]>>-<<draw[98]>> <<SubWin[98]>>/<<SubLoss[98]>></b> <a href="exec:i = 98 & gt ''npcview''">see</a>'
-$npc[99] = '<b><<$nikname[99]>></b> rating <<rating[99]>> <b><<win[99]>>-<<loss[99]>>-<<draw[99]>> <<SubWin[99]>>/<<SubLoss[99]>></b> <a href="exec:i = 99 & gt ''npcview''">see</a>'
-$npc[100] = '<b><<$nikname[100]>></b> rating <<rating[100]>> <b><<win[100]>>-<<loss[100]>>-<<draw[100]>> <<SubWin[100]>>/<<SubLoss[100]>></b> <a href="exec:i = 100 & gt ''npcview''">see</a>'
-$npc[101] = '<b><<$nikname[101]>></b> rating <<rating[101]>> <b><<win[101]>>-<<loss[101]>>-<<draw[101]>> <<SubWin[101]>>/<<SubLoss[101]>></b> <a href="exec:i = 101 & gt ''npcview''">see</a>'
-$npc[102] = '<b><<$nikname[102]>></b> rating <<rating[102]>> <b><<win[102]>>-<<loss[102]>>-<<draw[102]>> <<SubWin[102]>>/<<SubLoss[102]>></b> <a href="exec:i = 102 & gt ''npcview''">see</a>'
-$npc[103] = '<b><<$nikname[103]>></b> rating <<rating[103]>> <b><<win[103]>>-<<loss[103]>>-<<draw[103]>> <<SubWin[103]>>/<<SubLoss[103]>></b> <a href="exec:i = 103 & gt ''npcview''">see</a>'
-$npc[104] = '<b><<$nikname[104]>></b> rating <<rating[104]>> <b><<win[104]>>-<<loss[104]>>-<<draw[104]>> <<SubWin[104]>>/<<SubLoss[104]>></b> <a href="exec:i = 104 & gt ''npcview''">see</a>'
-$npc[105] = '<b><<$nikname[105]>></b> rating <<rating[105]>> <b><<win[105]>>-<<loss[105]>>-<<draw[105]>> <<SubWin[105]>>/<<SubLoss[105]>></b> <a href="exec:i = 105 & gt ''npcview''">see</a>'
-$npc[106] = '<b><<$nikname[106]>></b> rating <<rating[106]>> <b><<win[106]>>-<<loss[106]>>-<<draw[106]>> <<SubWin[106]>>/<<SubLoss[106]>></b> <a href="exec:i = 106 & gt ''npcview''">see</a>'
-$npc[107] = '<b><<$nikname[107]>></b> rating <<rating[107]>> <b><<win[107]>>-<<loss[107]>>-<<draw[107]>> <<SubWin[107]>>/<<SubLoss[107]>></b> <a href="exec:i = 107 & gt ''npcview''">see</a>'
-$npc[108] = '<b><<$nikname[108]>></b> rating <<rating[108]>> <b><<win[108]>>-<<loss[108]>>-<<draw[108]>> <<SubWin[108]>>/<<SubLoss[108]>></b> <a href="exec:i = 108 & gt ''npcview''">see</a>'
-$npc[109] = '<b><<$nikname[109]>></b> rating <<rating[109]>> <b><<win[109]>>-<<loss[109]>>-<<draw[109]>> <<SubWin[109]>>/<<SubLoss[109]>></b> <a href="exec:i = 109 & gt ''npcview''">see</a>'
-$npc[110] = '<b><<$nikname[110]>></b> rating <<rating[110]>> <b><<win[110]>>-<<loss[110]>>-<<draw[110]>> <<SubWin[110]>>/<<SubLoss[110]>></b> <a href="exec:i = 110 & gt ''npcview''">see</a>'
-$npc[111] = '<b><<$nikname[111]>></b> rating <<rating[111]>> <b><<win[111]>>-<<loss[111]>>-<<draw[111]>> <<SubWin[111]>>/<<SubLoss[111]>></b> <a href="exec:i = 111 & gt ''npcview''">see</a>'
-$npc[112] = '<b><<$nikname[112]>></b> rating <<rating[112]>> <b><<win[112]>>-<<loss[112]>>-<<draw[112]>> <<SubWin[112]>>/<<SubLoss[112]>></b> <a href="exec:i = 112 & gt ''npcview''">see</a>'
-$npc[113] = '<b><<$nikname[113]>></b> rating <<rating[113]>> <b><<win[113]>>-<<loss[113]>>-<<draw[113]>> <<SubWin[113]>>/<<SubLoss[113]>></b> <a href="exec:i = 113 & gt ''npcview''">see</a>'
-$npc[114] = '<b><<$nikname[114]>></b> rating <<rating[114]>> <b><<win[114]>>-<<loss[114]>>-<<draw[114]>> <<SubWin[114]>>/<<SubLoss[114]>></b> <a href="exec:i = 114 & gt ''npcview''">see</a>'
-$npc[115] = '<b><<$nikname[115]>></b> rating <<rating[115]>> <b><<win[115]>>-<<loss[115]>>-<<draw[115]>> <<SubWin[115]>>/<<SubLoss[115]>></b> <a href="exec:i = 115 & gt ''npcview''">see</a>'
-$npc[116] = '<b><<$nikname[116]>></b> rating <<rating[116]>> <b><<win[116]>>-<<loss[116]>>-<<draw[116]>> <<SubWin[116]>>/<<SubLoss[116]>></b> <a href="exec:i = 116 & gt ''npcview''">see</a>'
-$npc[117] = '<b><<$nikname[117]>></b> rating <<rating[117]>> <b><<win[117]>>-<<loss[117]>>-<<draw[117]>> <<SubWin[117]>>/<<SubLoss[117]>></b> <a href="exec:i = 117 & gt ''npcview''">see</a>'
-$npc[118] = '<b><<$nikname[118]>></b> rating <<rating[118]>> <b><<win[118]>>-<<loss[118]>>-<<draw[118]>> <<SubWin[118]>>/<<SubLoss[118]>></b> <a href="exec:i = 118 & gt ''npcview''">see</a>'
-$npc[119] = '<b><<$nikname[119]>></b> rating <<rating[119]>> <b><<win[119]>>-<<loss[119]>>-<<draw[119]>> <<SubWin[119]>>/<<SubLoss[119]>></b> <a href="exec:i = 119 & gt ''npcview''">see</a>'
-$npc[120] = '<b><<$nikname[120]>></b> rating <<rating[120]>> <b><<win[120]>>-<<loss[120]>>-<<draw[120]>> <<SubWin[120]>>/<<SubLoss[120]>></b> <a href="exec:i = 120 & gt ''npcview''">see</a>'
-$npc[121] = '<b><<$nikname[121]>></b> rating <<rating[121]>> <b><<win[121]>>-<<loss[121]>>-<<draw[121]>> <<SubWin[121]>>/<<SubLoss[121]>></b> <a href="exec:i = 121 & gt ''npcview''">see</a>'
-$npc[122] = '<b><<$nikname[122]>></b> rating <<rating[122]>> <b><<win[122]>>-<<loss[122]>>-<<draw[122]>> <<SubWin[122]>>/<<SubLoss[122]>></b> <a href="exec:i = 122 & gt ''npcview''">see</a>'
-$npc[123] = '<b><<$nikname[123]>></b> rating <<rating[123]>> <b><<win[123]>>-<<loss[123]>>-<<draw[123]>> <<SubWin[123]>>/<<SubLoss[123]>></b> <a href="exec:i = 123 & gt ''npcview''">see</a>'
-$npc[124] = '<b><<$nikname[124]>></b> rating <<rating[124]>> <b><<win[124]>>-<<loss[124]>>-<<draw[124]>> <<SubWin[124]>>/<<SubLoss[124]>></b> <a href="exec:i = 124 & gt ''npcview''">see</a>'
-$npc[125] = '<b><<$nikname[125]>></b> rating <<rating[125]>> <b><<win[125]>>-<<loss[125]>>-<<draw[125]>> <<SubWin[125]>>/<<SubLoss[125]>></b> <a href="exec:i = 125 & gt ''npcview''">see</a>'
-$npc[126] = '<b><<$nikname[126]>></b> rating <<rating[126]>> <b><<win[126]>>-<<loss[126]>>-<<draw[126]>> <<SubWin[126]>>/<<SubLoss[126]>></b> <a href="exec:i = 126 & gt ''npcview''">see</a>'
-$npc[127] = '<b><<$nikname[127]>></b> rating <<rating[127]>> <b><<win[127]>>-<<loss[127]>>-<<draw[127]>> <<SubWin[127]>>/<<SubLoss[127]>></b> <a href="exec:i = 127 & gt ''npcview''">see</a>'
-$npc[128] = '<b><<$nikname[128]>></b> rating <<rating[128]>> <b><<win[128]>>-<<loss[128]>>-<<draw[128]>> <<SubWin[128]>>/<<SubLoss[128]>></b> <a href="exec:i = 128 & gt ''npcview''">see</a>'
-$npc[129] = '<b><<$nikname[129]>></b> rating <<rating[129]>> <b><<win[129]>>-<<loss[129]>>-<<draw[129]>> <<SubWin[129]>>/<<SubLoss[129]>></b> <a href="exec:i = 129 & gt ''npcview''">see</a>'
-$npc[130] = '<b><<$nikname[130]>></b> rating <<rating[130]>> <b><<win[130]>>-<<loss[130]>>-<<draw[130]>> <<SubWin[130]>>/<<SubLoss[130]>></b> <a href="exec:i = 130 & gt ''npcview''">see</a>'
-$npc[131] = '<b><<$nikname[131]>></b> rating <<rating[131]>> <b><<win[131]>>-<<loss[131]>>-<<draw[131]>> <<SubWin[131]>>/<<SubLoss[131]>></b> <a href="exec:i = 131 & gt ''npcview''">see</a>'
-$npc[132] = '<b><<$nikname[132]>></b> rating <<rating[132]>> <b><<win[132]>>-<<loss[132]>>-<<draw[132]>> <<SubWin[132]>>/<<SubLoss[132]>></b> <a href="exec:i = 132 & gt ''npcview''">see</a>'
-$npc[133] = '<b><<$nikname[133]>></b> rating <<rating[133]>> <b><<win[133]>>-<<loss[133]>>-<<draw[133]>> <<SubWin[133]>>/<<SubLoss[133]>></b> <a href="exec:i = 133 & gt ''npcview''">see</a>'
-$npc[134] = '<b><<$nikname[134]>></b> rating <<rating[134]>> <b><<win[134]>>-<<loss[134]>>-<<draw[134]>> <<SubWin[134]>>/<<SubLoss[134]>></b> <a href="exec:i = 134 & gt ''npcview''">see</a>'
-$npc[135] = '<b><<$nikname[135]>></b> rating <<rating[135]>> <b><<win[135]>>-<<loss[135]>>-<<draw[135]>> <<SubWin[135]>>/<<SubLoss[135]>></b> <a href="exec:i = 135 & gt ''npcview''">see</a>'
-$npc[136] = '<b><<$nikname[136]>></b> rating <<rating[136]>> <b><<win[136]>>-<<loss[136]>>-<<draw[136]>> <<SubWin[136]>>/<<SubLoss[136]>></b> <a href="exec:i = 136 & gt ''npcview''">see</a>'
-$npc[137] = '<b><<$nikname[137]>></b> rating <<rating[137]>> <b><<win[137]>>-<<loss[137]>>-<<draw[137]>> <<SubWin[137]>>/<<SubLoss[137]>></b> <a href="exec:i = 137 & gt ''npcview''">see</a>'
-$npc[138] = '<b><<$nikname[138]>></b> rating <<rating[138]>> <b><<win[138]>>-<<loss[138]>>-<<draw[138]>> <<SubWin[138]>>/<<SubLoss[138]>></b> <a href="exec:i = 138 & gt ''npcview''">see</a>'
-$npc[139] = '<b><<$nikname[139]>></b> rating <<rating[139]>> <b><<win[139]>>-<<loss[139]>>-<<draw[139]>> <<SubWin[139]>>/<<SubLoss[139]>></b> <a href="exec:i = 139 & gt ''npcview''">see</a>'
-$npc[140] = '<b><<$nikname[140]>></b> rating <<rating[140]>> <b><<win[140]>>-<<loss[140]>>-<<draw[140]>> <<SubWin[140]>>/<<SubLoss[140]>></b> <a href="exec:i = 140 & gt ''npcview''">see</a>'
-$npc[141] = '<b><<$nikname[141]>></b> rating <<rating[141]>> <b><<win[141]>>-<<loss[141]>>-<<draw[141]>> <<SubWin[141]>>/<<SubLoss[141]>></b> <a href="exec:i = 141 & gt ''npcview''">see</a>'
-$npc[142] = '<b><<$nikname[142]>></b> rating <<rating[142]>> <b><<win[142]>>-<<loss[142]>>-<<draw[142]>> <<SubWin[142]>>/<<SubLoss[142]>></b> <a href="exec:i = 142 & gt ''npcview''">see</a>'
-$npc[143] = '<b><<$nikname[143]>></b> rating <<rating[143]>> <b><<win[143]>>-<<loss[143]>>-<<draw[143]>> <<SubWin[143]>>/<<SubLoss[143]>></b> <a href="exec:i = 143 & gt ''npcview''">see</a>'
-$npc[144] = '<b><<$nikname[144]>></b> rating <<rating[144]>> <b><<win[144]>>-<<loss[144]>>-<<draw[144]>> <<SubWin[144]>>/<<SubLoss[144]>></b> <a href="exec:i = 144 & gt ''npcview''">see</a>'
-$npc[145] = '<b><<$nikname[145]>></b> rating <<rating[145]>> <b><<win[145]>>-<<loss[145]>>-<<draw[145]>> <<SubWin[145]>>/<<SubLoss[145]>></b> <a href="exec:i = 145 & gt ''npcview''">see</a>'
-$npc[146] = '<b><<$nikname[146]>></b> rating <<rating[146]>> <b><<win[146]>>-<<loss[146]>>-<<draw[146]>> <<SubWin[146]>>/<<SubLoss[146]>></b> <a href="exec:i = 146 & gt ''npcview''">see</a>'
-$npc[147] = '<b><<$nikname[147]>></b> rating <<rating[147]>> <b><<win[147]>>-<<loss[147]>>-<<draw[147]>> <<SubWin[147]>>/<<SubLoss[147]>></b> <a href="exec:i = 147 & gt ''npcview''">see</a>'
-$npc[148] = '<b><<$nikname[148]>></b> rating <<rating[148]>> <b><<win[148]>>-<<loss[148]>>-<<draw[148]>> <<SubWin[148]>>/<<SubLoss[148]>></b> <a href="exec:i = 148 & gt ''npcview''">see</a>'
-$npc[149] = '<b><<$nikname[149]>></b> rating <<rating[149]>> <b><<win[149]>>-<<loss[149]>>-<<draw[149]>> <<SubWin[149]>>/<<SubLoss[149]>></b> <a href="exec:i = 149 & gt ''npcview''">see</a>'
-$npc[150] = '<b><<$nikname[150]>></b> rating <<rating[150]>> <b><<win[150]>>-<<loss[150]>>-<<draw[150]>> <<SubWin[150]>>/<<SubLoss[150]>></b> <a href="exec:i = 150 & gt ''npcview''">see</a>'
-$npc[151] = '<b><<$nikname[151]>></b> rating <<rating[151]>> <b><<win[151]>>-<<loss[151]>>-<<draw[151]>> <<SubWin[151]>>/<<SubLoss[151]>></b> <a href="exec:i = 151 & gt ''npcview''">see</a>'
-$npc[152] = '<b><<$nikname[152]>></b> rating <<rating[152]>> <b><<win[152]>>-<<loss[152]>>-<<draw[152]>> <<SubWin[152]>>/<<SubLoss[152]>></b> <a href="exec:i = 152 & gt ''npcview''">see</a>'
-$npc[153] = '<b><<$nikname[153]>></b> rating <<rating[153]>> <b><<win[153]>>-<<loss[153]>>-<<draw[153]>> <<SubWin[153]>>/<<SubLoss[153]>></b> <a href="exec:i = 153 & gt ''npcview''">see</a>'
-$npc[154] = '<b><<$nikname[154]>></b> rating <<rating[154]>> <b><<win[154]>>-<<loss[154]>>-<<draw[154]>> <<SubWin[154]>>/<<SubLoss[154]>></b> <a href="exec:i = 154 & gt ''npcview''">see</a>'
-$npc[155] = '<b><<$nikname[155]>></b> rating <<rating[155]>> <b><<win[155]>>-<<loss[155]>>-<<draw[155]>> <<SubWin[155]>>/<<SubLoss[155]>></b> <a href="exec:i = 155 & gt ''npcview''">see</a>'
-$npc[156] = '<b><<$nikname[156]>></b> rating <<rating[156]>> <b><<win[156]>>-<<loss[156]>>-<<draw[156]>> <<SubWin[156]>>/<<SubLoss[156]>></b> <a href="exec:i = 156 & gt ''npcview''">see</a>'
-$npc[157] = '<b><<$nikname[157]>></b> rating <<rating[157]>> <b><<win[157]>>-<<loss[157]>>-<<draw[157]>> <<SubWin[157]>>/<<SubLoss[157]>></b> <a href="exec:i = 157 & gt ''npcview''">see</a>'
-$npc[158] = '<b><<$nikname[158]>></b> rating <<rating[158]>> <b><<win[158]>>-<<loss[158]>>-<<draw[158]>> <<SubWin[158]>>/<<SubLoss[158]>></b> <a href="exec:i = 158 & gt ''npcview''">see</a>'
-$npc[159] = '<b><<$nikname[159]>></b> rating <<rating[159]>> <b><<win[159]>>-<<loss[159]>>-<<draw[159]>> <<SubWin[159]>>/<<SubLoss[159]>></b> <a href="exec:i = 159 & gt ''npcview''">see</a>'
-$npc[160] = '<b><<$nikname[160]>></b> rating <<rating[160]>> <b><<win[160]>>-<<loss[160]>>-<<draw[160]>> <<SubWin[160]>>/<<SubLoss[160]>></b> <a href="exec:i = 160 & gt ''npcview''">see</a>'
-$npc[161] = '<b><<$nikname[161]>></b> rating <<rating[161]>> <b><<win[161]>>-<<loss[161]>>-<<draw[161]>> <<SubWin[161]>>/<<SubLoss[161]>></b> <a href="exec:i = 161 & gt ''npcview''">see</a>'
-$npc[162] = '<b><<$nikname[162]>></b> rating <<rating[162]>> <b><<win[162]>>-<<loss[162]>>-<<draw[162]>> <<SubWin[162]>>/<<SubLoss[162]>></b> <a href="exec:i = 162 & gt ''npcview''">see</a>'
-$npc[163] = '<b><<$nikname[163]>></b> rating <<rating[163]>> <b><<win[163]>>-<<loss[163]>>-<<draw[163]>> <<SubWin[163]>>/<<SubLoss[163]>></b> <a href="exec:i = 163 & gt ''npcview''">see</a>'
-$npc[164] = '<b><<$nikname[164]>></b> rating <<rating[164]>> <b><<win[164]>>-<<loss[164]>>-<<draw[164]>> <<SubWin[164]>>/<<SubLoss[164]>></b> <a href="exec:i = 164 & gt ''npcview''">see</a>'
-$npc[165] = '<b><<$nikname[165]>></b> rating <<rating[165]>> <b><<win[165]>>-<<loss[165]>>-<<draw[165]>> <<SubWin[165]>>/<<SubLoss[165]>></b> <a href="exec:i = 165 & gt ''npcview''">see</a>'
-$npc[166] = '<b><<$nikname[166]>></b> rating <<rating[166]>> <b><<win[166]>>-<<loss[166]>>-<<draw[166]>> <<SubWin[166]>>/<<SubLoss[166]>></b> <a href="exec:i = 166 & gt ''npcview''">see</a>'
-$npc[167] = '<b><<$nikname[167]>></b> rating <<rating[167]>> <b><<win[167]>>-<<loss[167]>>-<<draw[167]>> <<SubWin[167]>>/<<SubLoss[167]>></b> <a href="exec:i = 167 & gt ''npcview''">see</a>'
-$npc[168] = '<b><<$nikname[168]>></b> rating <<rating[168]>> <b><<win[168]>>-<<loss[168]>>-<<draw[168]>> <<SubWin[168]>>/<<SubLoss[168]>></b> <a href="exec:i = 168 & gt ''npcview''">see</a>'
-$npc[169] = '<b><<$nikname[169]>></b> rating <<rating[169]>> <b><<win[169]>>-<<loss[169]>>-<<draw[169]>> <<SubWin[169]>>/<<SubLoss[169]>></b> <a href="exec:i = 169 & gt ''npcview''">see</a>'
-$npc[170] = '<b><<$nikname[170]>></b> rating <<rating[170]>> <b><<win[170]>>-<<loss[170]>>-<<draw[170]>> <<SubWin[170]>>/<<SubLoss[170]>></b> <a href="exec:i = 170 & gt ''npcview''">see</a>'
-$npc[171] = '<b><<$nikname[171]>></b> rating <<rating[171]>> <b><<win[171]>>-<<loss[171]>>-<<draw[171]>> <<SubWin[171]>>/<<SubLoss[171]>></b> <a href="exec:i = 171 & gt ''npcview''">see</a>'
-$npc[172] = '<b><<$nikname[172]>></b> rating <<rating[172]>> <b><<win[172]>>-<<loss[172]>>-<<draw[172]>> <<SubWin[172]>>/<<SubLoss[172]>></b> <a href="exec:i = 172 & gt ''npcview''">see</a>'
-$npc[173] = '<b><<$nikname[173]>></b> rating <<rating[173]>> <b><<win[173]>>-<<loss[173]>>-<<draw[173]>> <<SubWin[173]>>/<<SubLoss[173]>></b> <a href="exec:i = 173 & gt ''npcview''">see</a>'
-$npc[174] = '<b><<$nikname[174]>></b> rating <<rating[174]>> <b><<win[174]>>-<<loss[174]>>-<<draw[174]>> <<SubWin[174]>>/<<SubLoss[174]>></b> <a href="exec:i = 174 & gt ''npcview''">see</a>'
-$npc[175] = '<b><<$nikname[175]>></b> rating <<rating[175]>> <b><<win[175]>>-<<loss[175]>>-<<draw[175]>> <<SubWin[175]>>/<<SubLoss[175]>></b> <a href="exec:i = 175 & gt ''npcview''">see</a>'
-$npc[176] = '<b><<$nikname[176]>></b> rating <<rating[176]>> <b><<win[176]>>-<<loss[176]>>-<<draw[176]>> <<SubWin[176]>>/<<SubLoss[176]>></b> <a href="exec:i = 176 & gt ''npcview''">see</a>'
-$npc[177] = '<b><<$nikname[177]>></b> rating <<rating[177]>> <b><<win[177]>>-<<loss[177]>>-<<draw[177]>> <<SubWin[177]>>/<<SubLoss[177]>></b> <a href="exec:i = 177 & gt ''npcview''">see</a>'
-$npc[178] = '<b><<$nikname[178]>></b> rating <<rating[178]>> <b><<win[178]>>-<<loss[178]>>-<<draw[178]>> <<SubWin[178]>>/<<SubLoss[178]>></b> <a href="exec:i = 178 & gt ''npcview''">see</a>'
-$npc[179] = '<b><<$nikname[179]>></b> rating <<rating[179]>> <b><<win[179]>>-<<loss[179]>>-<<draw[179]>> <<SubWin[179]>>/<<SubLoss[179]>></b> <a href="exec:i = 179 & gt ''npcview''">see</a>'
-$npc[180] = '<b><<$nikname[180]>></b> rating <<rating[180]>> <b><<win[180]>>-<<loss[180]>>-<<draw[180]>> <<SubWin[180]>>/<<SubLoss[180]>></b> <a href="exec:i = 180 & gt ''npcview''">see</a>'
-$npc[181] = '<b><<$nikname[181]>></b> rating <<rating[181]>> <b><<win[181]>>-<<loss[181]>>-<<draw[181]>> <<SubWin[181]>>/<<SubLoss[181]>></b> <a href="exec:i = 181 & gt ''npcview''">see</a>'
-$npc[182] = '<b><<$nikname[182]>></b> rating <<rating[182]>> <b><<win[182]>>-<<loss[182]>>-<<draw[182]>> <<SubWin[182]>>/<<SubLoss[182]>></b> <a href="exec:i = 182 & gt ''npcview''">see</a>'
-$npc[183] = '<b><<$nikname[183]>></b> rating <<rating[183]>> <b><<win[183]>>-<<loss[183]>>-<<draw[183]>> <<SubWin[183]>>/<<SubLoss[183]>></b> <a href="exec:i = 183 & gt ''npcview''">see</a>'
-$npc[184] = '<b><<$nikname[184]>></b> rating <<rating[184]>> <b><<win[184]>>-<<loss[184]>>-<<draw[184]>> <<SubWin[184]>>/<<SubLoss[184]>></b> <a href="exec:i = 184 & gt ''npcview''">see</a>'
-$npc[185] = '<b><<$nikname[185]>></b> rating <<rating[185]>> <b><<win[185]>>-<<loss[185]>>-<<draw[185]>> <<SubWin[185]>>/<<SubLoss[185]>></b> <a href="exec:i = 185 & gt ''npcview''">see</a>'
-$npc[186] = '<b><<$nikname[186]>></b> rating <<rating[186]>> <b><<win[186]>>-<<loss[186]>>-<<draw[186]>> <<SubWin[186]>>/<<SubLoss[186]>></b> <a href="exec:i = 186 & gt ''npcview''">see</a>'
-$npc[187] = '<b><<$nikname[187]>></b> rating <<rating[187]>> <b><<win[187]>>-<<loss[187]>>-<<draw[187]>> <<SubWin[187]>>/<<SubLoss[187]>></b> <a href="exec:i = 187 & gt ''npcview''">see</a>'
-$npc[188] = '<b><<$nikname[188]>></b> rating <<rating[188]>> <b><<win[188]>>-<<loss[188]>>-<<draw[188]>> <<SubWin[188]>>/<<SubLoss[188]>></b> <a href="exec:i = 188 & gt ''npcview''">see</a>'
-$npc[189] = '<b><<$nikname[189]>></b> rating <<rating[189]>> <b><<win[189]>>-<<loss[189]>>-<<draw[189]>> <<SubWin[189]>>/<<SubLoss[189]>></b> <a href="exec:i = 189 & gt ''npcview''">see</a>'
-$npc[190] = '<b><<$nikname[190]>></b> rating <<rating[190]>> <b><<win[190]>>-<<loss[190]>>-<<draw[190]>> <<SubWin[190]>>/<<SubLoss[190]>></b> <a href="exec:i = 190 & gt ''npcview''">see</a>'
-$npc[191] = '<b><<$nikname[191]>></b> rating <<rating[191]>> <b><<win[191]>>-<<loss[191]>>-<<draw[191]>> <<SubWin[191]>>/<<SubLoss[191]>></b> <a href="exec:i = 191 & gt ''npcview''">see</a>'
-$npc[192] = '<b><<$nikname[192]>></b> rating <<rating[192]>> <b><<win[192]>>-<<loss[192]>>-<<draw[192]>> <<SubWin[192]>>/<<SubLoss[192]>></b> <a href="exec:i = 192 & gt ''npcview''">see</a>'
-$npc[193] = '<b><<$nikname[193]>></b> rating <<rating[193]>> <b><<win[193]>>-<<loss[193]>>-<<draw[193]>> <<SubWin[193]>>/<<SubLoss[193]>></b> <a href="exec:i = 193 & gt ''npcview''">see</a>'
-$npc[194] = '<b><<$nikname[194]>></b> rating <<rating[194]>> <b><<win[194]>>-<<loss[194]>>-<<draw[194]>> <<SubWin[194]>>/<<SubLoss[194]>></b> <a href="exec:i = 194 & gt ''npcview''">see</a>'
-$npc[195] = '<b><<$nikname[195]>></b> rating <<rating[195]>> <b><<win[195]>>-<<loss[195]>>-<<draw[195]>> <<SubWin[195]>>/<<SubLoss[195]>></b> <a href="exec:i = 195 & gt ''npcview''">see</a>'
-$npc[196] = '<b><<$nikname[196]>></b> rating <<rating[196]>> <b><<win[196]>>-<<loss[196]>>-<<draw[196]>> <<SubWin[196]>>/<<SubLoss[196]>></b> <a href="exec:i = 196 & gt ''npcview''">see</a>'
-$npc[197] = '<b><<$nikname[197]>></b> rating <<rating[197]>> <b><<win[197]>>-<<loss[197]>>-<<draw[197]>> <<SubWin[197]>>/<<SubLoss[197]>></b> <a href="exec:i = 197 & gt ''npcview''">see</a>'
-$npc[198] = '<b><<$nikname[198]>></b> rating <<rating[198]>> <b><<win[198]>>-<<loss[198]>>-<<draw[198]>> <<SubWin[198]>>/<<SubLoss[198]>></b> <a href="exec:i = 198 & gt ''npcview''">see</a>'
-$npc[199] = '<b><<$nikname[199]>></b> rating <<rating[199]>> <b><<win[199]>>-<<loss[199]>>-<<draw[199]>> <<SubWin[199]>>/<<SubLoss[199]>></b> <a href="exec:i = 199 & gt ''npcview''">see</a>'
-$npc[200] = '<b><<$nikname[200]>></b> rating <<rating[200]>> <b><<win[200]>>-<<loss[200]>>-<<draw[200]>> <<SubWin[200]>>/<<SubLoss[200]>></b> <a href="exec:i = 200 & gt ''npcview''">see</a>'
-$npc[201] = '<b><<$nikname[201]>></b> rating <<rating[201]>> <b><<win[201]>>-<<loss[201]>>-<<draw[201]>> <<SubWin[201]>>/<<SubLoss[201]>></b> <a href="exec:i = 201 & gt ''npcview''">see</a>'
-$npc[202] = '<b><<$nikname[202]>></b> rating <<rating[202]>> <b><<win[202]>>-<<loss[202]>>-<<draw[202]>> <<SubWin[202]>>/<<SubLoss[202]>></b> <a href="exec:i = 202 & gt ''npcview''">see</a>'
-$npc[203] = '<b><<$nikname[203]>></b> rating <<rating[203]>> <b><<win[203]>>-<<loss[203]>>-<<draw[203]>> <<SubWin[203]>>/<<SubLoss[203]>></b> <a href="exec:i = 203 & gt ''npcview''">see</a>'
-$npc[204] = '<b><<$nikname[204]>></b> rating <<rating[204]>> <b><<win[204]>>-<<loss[204]>>-<<draw[204]>> <<SubWin[204]>>/<<SubLoss[204]>></b> <a href="exec:i = 204 & gt ''npcview''">see</a>'
-$npc[205] = '<b><<$nikname[205]>></b> rating <<rating[205]>> <b><<win[205]>>-<<loss[205]>>-<<draw[205]>> <<SubWin[205]>>/<<SubLoss[205]>></b> <a href="exec:i = 205 & gt ''npcview''">see</a>'
-$npc[206] = '<b><<$nikname[206]>></b> rating <<rating[206]>> <b><<win[206]>>-<<loss[206]>>-<<draw[206]>> <<SubWin[206]>>/<<SubLoss[206]>></b> <a href="exec:i = 206 & gt ''npcview''">see</a>'
-$npc[207] = '<b><<$nikname[207]>></b> rating <<rating[207]>> <b><<win[207]>>-<<loss[207]>>-<<draw[207]>> <<SubWin[207]>>/<<SubLoss[207]>></b> <a href="exec:i = 207 & gt ''npcview''">see</a>'
-$npc[208] = '<b><<$nikname[208]>></b> rating <<rating[208]>> <b><<win[208]>>-<<loss[208]>>-<<draw[208]>> <<SubWin[208]>>/<<SubLoss[208]>></b> <a href="exec:i = 208 & gt ''npcview''">see</a>'
-$npc[209] = '<b><<$nikname[209]>></b> rating <<rating[209]>> <b><<win[209]>>-<<loss[209]>>-<<draw[209]>> <<SubWin[209]>>/<<SubLoss[209]>></b> <a href="exec:i = 209 & gt ''npcview''">see</a>'
-$npc[210] = '<b><<$nikname[210]>></b> rating <<rating[210]>> <b><<win[210]>>-<<loss[210]>>-<<draw[210]>> <<SubWin[210]>>/<<SubLoss[210]>></b> <a href="exec:i = 210 & gt ''npcview''">see</a>'
-$npc[211] = '<b><<$nikname[211]>></b> rating <<rating[211]>> <b><<win[211]>>-<<loss[211]>>-<<draw[211]>> <<SubWin[211]>>/<<SubLoss[211]>></b> <a href="exec:i = 211 & gt ''npcview''">see</a>'
-$npc[212] = '<b><<$nikname[212]>></b> rating <<rating[212]>> <b><<win[212]>>-<<loss[212]>>-<<draw[212]>> <<SubWin[212]>>/<<SubLoss[212]>></b> <a href="exec:i = 212 & gt ''npcview''">see</a>'
-$npc[213] = '<b><<$nikname[213]>></b> rating <<rating[213]>> <b><<win[213]>>-<<loss[213]>>-<<draw[213]>> <<SubWin[213]>>/<<SubLoss[213]>></b> <a href="exec:i = 213 & gt ''npcview''">see</a>'
-$npc[214] = '<b><<$nikname[214]>></b> rating <<rating[214]>> <b><<win[214]>>-<<loss[214]>>-<<draw[214]>> <<SubWin[214]>>/<<SubLoss[214]>></b> <a href="exec:i = 214 & gt ''npcview''">see</a>'
-$npc[215] = '<b><<$nikname[215]>></b> rating <<rating[215]>> <b><<win[215]>>-<<loss[215]>>-<<draw[215]>> <<SubWin[215]>>/<<SubLoss[215]>></b> <a href="exec:i = 215 & gt ''npcview''">see</a>'
-$npc[216] = '<b><<$nikname[216]>></b> rating <<rating[216]>> <b><<win[216]>>-<<loss[216]>>-<<draw[216]>> <<SubWin[216]>>/<<SubLoss[216]>></b> <a href="exec:i = 216 & gt ''npcview''">see</a>'
-$npc[217] = '<b><<$nikname[217]>></b> rating <<rating[217]>> <b><<win[217]>>-<<loss[217]>>-<<draw[217]>> <<SubWin[217]>>/<<SubLoss[217]>></b> <a href="exec:i = 217 & gt ''npcview''">see</a>'
-$npc[218] = '<b><<$nikname[218]>></b> rating <<rating[218]>> <b><<win[218]>>-<<loss[218]>>-<<draw[218]>> <<SubWin[218]>>/<<SubLoss[218]>></b> <a href="exec:i = 218 & gt ''npcview''">see</a>'
-$npc[219] = '<b><<$nikname[219]>></b> rating <<rating[219]>> <b><<win[219]>>-<<loss[219]>>-<<draw[219]>> <<SubWin[219]>>/<<SubLoss[219]>></b> <a href="exec:i = 219 & gt ''npcview''">see</a>'
-$npc[220] = '<b><<$nikname[220]>></b> rating <<rating[220]>> <b><<win[220]>>-<<loss[220]>>-<<draw[220]>> <<SubWin[220]>>/<<SubLoss[220]>></b> <a href="exec:i = 220 & gt ''npcview''">see</a>'
-$npc[221] = '<b><<$nikname[221]>></b> rating <<rating[221]>> <b><<win[221]>>-<<loss[221]>>-<<draw[221]>> <<SubWin[221]>>/<<SubLoss[221]>></b> <a href="exec:i = 221 & gt ''npcview''">see</a>'
-$npc[222] = '<b><<$nikname[222]>></b> rating <<rating[222]>> <b><<win[222]>>-<<loss[222]>>-<<draw[222]>> <<SubWin[222]>>/<<SubLoss[222]>></b> <a href="exec:i = 222 & gt ''npcview''">see</a>'
-$npc[223] = '<b><<$nikname[223]>></b> rating <<rating[223]>> <b><<win[223]>>-<<loss[223]>>-<<draw[223]>> <<SubWin[223]>>/<<SubLoss[223]>></b> <a href="exec:i = 223 & gt ''npcview''">see</a>'
-$npc[224] = '<b><<$nikname[224]>></b> rating <<rating[224]>> <b><<win[224]>>-<<loss[224]>>-<<draw[224]>> <<SubWin[224]>>/<<SubLoss[224]>></b> <a href="exec:i = 224 & gt ''npcview''">see</a>'
-$npc[225] = '<b><<$nikname[225]>></b> rating <<rating[225]>> <b><<win[225]>>-<<loss[225]>>-<<draw[225]>> <<SubWin[225]>>/<<SubLoss[225]>></b> <a href="exec:i = 225 & gt ''npcview''">see</a>'
-$npc[226] = '<b><<$nikname[226]>></b> rating <<rating[226]>> <b><<win[226]>>-<<loss[226]>>-<<draw[226]>> <<SubWin[226]>>/<<SubLoss[226]>></b> <a href="exec:i = 226 & gt ''npcview''">see</a>'
-$npc[227] = '<b><<$nikname[227]>></b> rating <<rating[227]>> <b><<win[227]>>-<<loss[227]>>-<<draw[227]>> <<SubWin[227]>>/<<SubLoss[227]>></b> <a href="exec:i = 227 & gt ''npcview''">see</a>'
-$npc[228] = '<b><<$nikname[228]>></b> rating <<rating[228]>> <b><<win[228]>>-<<loss[228]>>-<<draw[228]>> <<SubWin[228]>>/<<SubLoss[228]>></b> <a href="exec:i = 228 & gt ''npcview''">see</a>'
-$npc[229] = '<b><<$nikname[229]>></b> rating <<rating[229]>> <b><<win[229]>>-<<loss[229]>>-<<draw[229]>> <<SubWin[229]>>/<<SubLoss[229]>></b> <a href="exec:i = 229 & gt ''npcview''">see</a>'
-$npc[230] = '<b><<$nikname[230]>></b> rating <<rating[230]>> <b><<win[230]>>-<<loss[230]>>-<<draw[230]>> <<SubWin[230]>>/<<SubLoss[230]>></b> <a href="exec:i = 230 & gt ''npcview''">see</a>'
-$npc[231] = '<b><<$nikname[231]>></b> rating <<rating[231]>> <b><<win[231]>>-<<loss[231]>>-<<draw[231]>> <<SubWin[231]>>/<<SubLoss[231]>></b> <a href="exec:i = 231 & gt ''npcview''">see</a>'
-$npc[232] = '<b><<$nikname[232]>></b> rating <<rating[232]>> <b><<win[232]>>-<<loss[232]>>-<<draw[232]>> <<SubWin[232]>>/<<SubLoss[232]>></b> <a href="exec:i = 232 & gt ''npcview''">see</a>'
-$npc[233] = '<b><<$nikname[233]>></b> rating <<rating[233]>> <b><<win[233]>>-<<loss[233]>>-<<draw[233]>> <<SubWin[233]>>/<<SubLoss[233]>></b> <a href="exec:i = 233 & gt ''npcview''">see</a>'
-$npc[234] = '<b><<$nikname[234]>></b> rating <<rating[234]>> <b><<win[234]>>-<<loss[234]>>-<<draw[234]>> <<SubWin[234]>>/<<SubLoss[234]>></b> <a href="exec:i = 234 & gt ''npcview''">see</a>'
-$npc[235] = '<b><<$nikname[235]>></b> rating <<rating[235]>> <b><<win[235]>>-<<loss[235]>>-<<draw[235]>> <<SubWin[235]>>/<<SubLoss[235]>></b> <a href="exec:i = 235 & gt ''npcview''">see</a>'
-$npc[236] = '<b><<$nikname[236]>></b> rating <<rating[236]>> <b><<win[236]>>-<<loss[236]>>-<<draw[236]>> <<SubWin[236]>>/<<SubLoss[236]>></b> <a href="exec:i = 236 & gt ''npcview''">see</a>'
-$npc[237] = '<b><<$nikname[237]>></b> rating <<rating[237]>> <b><<win[237]>>-<<loss[237]>>-<<draw[237]>> <<SubWin[237]>>/<<SubLoss[237]>></b> <a href="exec:i = 237 & gt ''npcview''">see</a>'
-$npc[238] = '<b><<$nikname[238]>></b> rating <<rating[238]>> <b><<win[238]>>-<<loss[238]>>-<<draw[238]>> <<SubWin[238]>>/<<SubLoss[238]>></b> <a href="exec:i = 238 & gt ''npcview''">see</a>'
-$npc[239] = '<b><<$nikname[239]>></b> rating <<rating[239]>> <b><<win[239]>>-<<loss[239]>>-<<draw[239]>> <<SubWin[239]>>/<<SubLoss[239]>></b> <a href="exec:i = 239 & gt ''npcview''">see</a>'
-$npc[240] = '<b><<$nikname[240]>></b> rating <<rating[240]>> <b><<win[240]>>-<<loss[240]>>-<<draw[240]>> <<SubWin[240]>>/<<SubLoss[240]>></b> <a href="exec:i = 240 & gt ''npcview''">see</a>'
-$npc[241] = '<b><<$nikname[241]>></b> rating <<rating[241]>> <b><<win[241]>>-<<loss[241]>>-<<draw[241]>> <<SubWin[241]>>/<<SubLoss[241]>></b> <a href="exec:i = 241 & gt ''npcview''">see</a>'
-$npc[242] = '<b><<$nikname[242]>></b> rating <<rating[242]>> <b><<win[242]>>-<<loss[242]>>-<<draw[242]>> <<SubWin[242]>>/<<SubLoss[242]>></b> <a href="exec:i = 242 & gt ''npcview''">see</a>'
-$npc[243] = '<b><<$nikname[243]>></b> rating <<rating[243]>> <b><<win[243]>>-<<loss[243]>>-<<draw[243]>> <<SubWin[243]>>/<<SubLoss[243]>></b> <a href="exec:i = 243 & gt ''npcview''">see</a>'
-$npc[244] = '<b><<$nikname[244]>></b> rating <<rating[244]>> <b><<win[244]>>-<<loss[244]>>-<<draw[244]>> <<SubWin[244]>>/<<SubLoss[244]>></b> <a href="exec:i = 244 & gt ''npcview''">see</a>'
-$npc[245] = '<b><<$nikname[245]>></b> rating <<rating[245]>> <b><<win[245]>>-<<loss[245]>>-<<draw[245]>> <<SubWin[245]>>/<<SubLoss[245]>></b> <a href="exec:i = 245 & gt ''npcview''">see</a>'
-$npc[246] = '<b><<$nikname[246]>></b> rating <<rating[246]>> <b><<win[246]>>-<<loss[246]>>-<<draw[246]>> <<SubWin[246]>>/<<SubLoss[246]>></b> <a href="exec:i = 246 & gt ''npcview''">see</a>'
-$npc[247] = '<b><<$nikname[247]>></b> rating <<rating[247]>> <b><<win[247]>>-<<loss[247]>>-<<draw[247]>> <<SubWin[247]>>/<<SubLoss[247]>></b> <a href="exec:i = 247 & gt ''npcview''">see</a>'
-$npc[248] = '<b><<$nikname[248]>></b> rating <<rating[248]>> <b><<win[248]>>-<<loss[248]>>-<<draw[248]>> <<SubWin[248]>>/<<SubLoss[248]>></b> <a href="exec:i = 248 & gt ''npcview''">see</a>'
-$npc[249] = '<b><<$nikname[249]>></b> rating <<rating[249]>> <b><<win[249]>>-<<loss[249]>>-<<draw[249]>> <<SubWin[249]>>/<<SubLoss[249]>></b> <a href="exec:i = 249 & gt ''npcview''">see</a>'
-$npc[250] = '<b><<$nikname[250]>></b> rating <<rating[250]>> <b><<win[250]>>-<<loss[250]>>-<<draw[250]>> <<SubWin[250]>>/<<SubLoss[250]>></b> <a href="exec:i = 250 & gt ''npcview''">see</a>'
-$npc[251] = '<b><<$nikname[251]>></b> rating <<rating[251]>> <b><<win[251]>>-<<loss[251]>>-<<draw[251]>> <<SubWin[251]>>/<<SubLoss[251]>></b> <a href="exec:i = 251 & gt ''npcview''">see</a>'
-$npc[252] = '<b><<$nikname[252]>></b> rating <<rating[252]>> <b><<win[252]>>-<<loss[252]>>-<<draw[252]>> <<SubWin[252]>>/<<SubLoss[252]>></b> <a href="exec:i = 252 & gt ''npcview''">see</a>'
-$npc[253] = '<b><<$nikname[253]>></b> rating <<rating[253]>> <b><<win[253]>>-<<loss[253]>>-<<draw[253]>> <<SubWin[253]>>/<<SubLoss[253]>></b> <a href="exec:i = 253 & gt ''npcview''">see</a>'
-$npc[254] = '<b><<$nikname[254]>></b> rating <<rating[254]>> <b><<win[254]>>-<<loss[254]>>-<<draw[254]>> <<SubWin[254]>>/<<SubLoss[254]>></b> <a href="exec:i = 254 & gt ''npcview''">see</a>'
-$npc[255] = '<b><<$nikname[255]>></b> rating <<rating[255]>> <b><<win[255]>>-<<loss[255]>>-<<draw[255]>> <<SubWin[255]>>/<<SubLoss[255]>></b> <a href="exec:i = 255 & gt ''npcview''">see</a>'
-$npc[256] = '<b><<$nikname[256]>></b> rating <<rating[256]>> <b><<win[256]>>-<<loss[256]>>-<<draw[256]>> <<SubWin[256]>>/<<SubLoss[256]>></b> <a href="exec:i = 256 & gt ''npcview''">see</a>'
-$npc[257] = '<b><<$nikname[257]>></b> rating <<rating[257]>> <b><<win[257]>>-<<loss[257]>>-<<draw[257]>> <<SubWin[257]>>/<<SubLoss[257]>></b> <a href="exec:i = 257 & gt ''npcview''">see</a>'
-$npc[258] = '<b><<$nikname[258]>></b> rating <<rating[258]>> <b><<win[258]>>-<<loss[258]>>-<<draw[258]>> <<SubWin[258]>>/<<SubLoss[258]>></b> <a href="exec:i = 258 & gt ''npcview''">see</a>'
-$npc[259] = '<b><<$nikname[259]>></b> rating <<rating[259]>> <b><<win[259]>>-<<loss[259]>>-<<draw[259]>> <<SubWin[259]>>/<<SubLoss[259]>></b> <a href="exec:i = 259 & gt ''npcview''">see</a>'
-$npc[260] = '<b><<$nikname[260]>></b> rating <<rating[260]>> <b><<win[260]>>-<<loss[260]>>-<<draw[260]>> <<SubWin[260]>>/<<SubLoss[260]>></b> <a href="exec:i = 260 & gt ''npcview''">see</a>'
-$npc[261] = '<b><<$nikname[261]>></b> rating <<rating[261]>> <b><<win[261]>>-<<loss[261]>>-<<draw[261]>> <<SubWin[261]>>/<<SubLoss[261]>></b> <a href="exec:i = 261 & gt ''npcview''">see</a>'
-$npc[262] = '<b><<$nikname[262]>></b> rating <<rating[262]>> <b><<win[262]>>-<<loss[262]>>-<<draw[262]>> <<SubWin[262]>>/<<SubLoss[262]>></b> <a href="exec:i = 262 & gt ''npcview''">see</a>'
-$npc[263] = '<b><<$nikname[263]>></b> rating <<rating[263]>> <b><<win[263]>>-<<loss[263]>>-<<draw[263]>> <<SubWin[263]>>/<<SubLoss[263]>></b> <a href="exec:i = 263 & gt ''npcview''">see</a>'
-$npc[264] = '<b><<$nikname[264]>></b> rating <<rating[264]>> <b><<win[264]>>-<<loss[264]>>-<<draw[264]>> <<SubWin[264]>>/<<SubLoss[264]>></b> <a href="exec:i = 264 & gt ''npcview''">see</a>'
-$npc[265] = '<b><<$nikname[265]>></b> rating <<rating[265]>> <b><<win[265]>>-<<loss[265]>>-<<draw[265]>> <<SubWin[265]>>/<<SubLoss[265]>></b> <a href="exec:i = 265 & gt ''npcview''">see</a>'
-$npc[266] = '<b><<$nikname[266]>></b> rating <<rating[266]>> <b><<win[266]>>-<<loss[266]>>-<<draw[266]>> <<SubWin[266]>>/<<SubLoss[266]>></b> <a href="exec:i = 266 & gt ''npcview''">see</a>'
-$npc[267] = '<b><<$nikname[267]>></b> rating <<rating[267]>> <b><<win[267]>>-<<loss[267]>>-<<draw[267]>> <<SubWin[267]>>/<<SubLoss[267]>></b> <a href="exec:i = 267 & gt ''npcview''">see</a>'
-$npc[268] = '<b><<$nikname[268]>></b> rating <<rating[268]>> <b><<win[268]>>-<<loss[268]>>-<<draw[268]>> <<SubWin[268]>>/<<SubLoss[268]>></b> <a href="exec:i = 268 & gt ''npcview''">see</a>'
-$npc[269] = '<b><<$nikname[269]>></b> rating <<rating[269]>> <b><<win[269]>>-<<loss[269]>>-<<draw[269]>> <<SubWin[269]>>/<<SubLoss[269]>></b> <a href="exec:i = 269 & gt ''npcview''">see</a>'
-$npc[270] = '<b><<$nikname[270]>></b> rating <<rating[270]>> <b><<win[270]>>-<<loss[270]>>-<<draw[270]>> <<SubWin[270]>>/<<SubLoss[270]>></b> <a href="exec:i = 270 & gt ''npcview''">see</a>'
-$npc[271] = '<b><<$nikname[271]>></b> rating <<rating[271]>> <b><<win[271]>>-<<loss[271]>>-<<draw[271]>> <<SubWin[271]>>/<<SubLoss[271]>></b> <a href="exec:i = 271 & gt ''npcview''">see</a>'
-$npc[272] = '<b><<$nikname[272]>></b> rating <<rating[272]>> <b><<win[272]>>-<<loss[272]>>-<<draw[272]>> <<SubWin[272]>>/<<SubLoss[272]>></b> <a href="exec:i = 272 & gt ''npcview''">see</a>'
-$npc[273] = '<b><<$nikname[273]>></b> rating <<rating[273]>> <b><<win[273]>>-<<loss[273]>>-<<draw[273]>> <<SubWin[273]>>/<<SubLoss[273]>></b> <a href="exec:i = 273 & gt ''npcview''">see</a>'
-$npc[274] = '<b><<$nikname[274]>></b> rating <<rating[274]>> <b><<win[274]>>-<<loss[274]>>-<<draw[274]>> <<SubWin[274]>>/<<SubLoss[274]>></b> <a href="exec:i = 274 & gt ''npcview''">see</a>'
-$npc[275] = '<b><<$nikname[275]>></b> rating <<rating[275]>> <b><<win[275]>>-<<loss[275]>>-<<draw[275]>> <<SubWin[275]>>/<<SubLoss[275]>></b> <a href="exec:i = 275 & gt ''npcview''">see</a>'
-$npc[276] = '<b><<$nikname[276]>></b> rating <<rating[276]>> <b><<win[276]>>-<<loss[276]>>-<<draw[276]>> <<SubWin[276]>>/<<SubLoss[276]>></b> <a href="exec:i = 276 & gt ''npcview''">see</a>'
-$npc[277] = '<b><<$nikname[277]>></b> rating <<rating[277]>> <b><<win[277]>>-<<loss[277]>>-<<draw[277]>> <<SubWin[277]>>/<<SubLoss[277]>></b> <a href="exec:i = 277 & gt ''npcview''">see</a>'
-$npc[278] = '<b><<$nikname[278]>></b> rating <<rating[278]>> <b><<win[278]>>-<<loss[278]>>-<<draw[278]>> <<SubWin[278]>>/<<SubLoss[278]>></b> <a href="exec:i = 278 & gt ''npcview''">see</a>'
-$npc[279] = '<b><<$nikname[279]>></b> rating <<rating[279]>> <b><<win[279]>>-<<loss[279]>>-<<draw[279]>> <<SubWin[279]>>/<<SubLoss[279]>></b> <a href="exec:i = 279 & gt ''npcview''">see</a>'
-$npc[280] = '<b><<$nikname[280]>></b> rating <<rating[280]>> <b><<win[280]>>-<<loss[280]>>-<<draw[280]>> <<SubWin[280]>>/<<SubLoss[280]>></b> <a href="exec:i = 280 & gt ''npcview''">see</a>'
-$npc[281] = '<b><<$nikname[281]>></b> rating <<rating[281]>> <b><<win[281]>>-<<loss[281]>>-<<draw[281]>> <<SubWin[281]>>/<<SubLoss[281]>></b> <a href="exec:i = 281 & gt ''npcview''">see</a>'
-$npc[282] = '<b><<$nikname[282]>></b> rating <<rating[282]>> <b><<win[282]>>-<<loss[282]>>-<<draw[282]>> <<SubWin[282]>>/<<SubLoss[282]>></b> <a href="exec:i = 282 & gt ''npcview''">see</a>'
-$npc[283] = '<b><<$nikname[283]>></b> rating <<rating[283]>> <b><<win[283]>>-<<loss[283]>>-<<draw[283]>> <<SubWin[283]>>/<<SubLoss[283]>></b> <a href="exec:i = 283 & gt ''npcview''">see</a>'
-$npc[284] = '<b><<$nikname[284]>></b> rating <<rating[284]>> <b><<win[284]>>-<<loss[284]>>-<<draw[284]>> <<SubWin[284]>>/<<SubLoss[284]>></b> <a href="exec:i = 284 & gt ''npcview''">see</a>'
-$npc[285] = '<b><<$nikname[285]>></b> rating <<rating[285]>> <b><<win[285]>>-<<loss[285]>>-<<draw[285]>> <<SubWin[285]>>/<<SubLoss[285]>></b> <a href="exec:i = 285 & gt ''npcview''">see</a>'
-$npc[286] = '<b><<$nikname[286]>></b> rating <<rating[286]>> <b><<win[286]>>-<<loss[286]>>-<<draw[286]>> <<SubWin[286]>>/<<SubLoss[286]>></b> <a href="exec:i = 286 & gt ''npcview''">see</a>'
-$npc[287] = '<b><<$nikname[287]>></b> rating <<rating[287]>> <b><<win[287]>>-<<loss[287]>>-<<draw[287]>> <<SubWin[287]>>/<<SubLoss[287]>></b> <a href="exec:i = 287 & gt ''npcview''">see</a>'
-$npc[288] = '<b><<$nikname[288]>></b> rating <<rating[288]>> <b><<win[288]>>-<<loss[288]>>-<<draw[288]>> <<SubWin[288]>>/<<SubLoss[288]>></b> <a href="exec:i = 288 & gt ''npcview''">see</a>'
-$npc[289] = '<b><<$nikname[289]>></b> rating <<rating[289]>> <b><<win[289]>>-<<loss[289]>>-<<draw[289]>> <<SubWin[289]>>/<<SubLoss[289]>></b> <a href="exec:i = 289 & gt ''npcview''">see</a>'
-$npc[290] = '<b><<$nikname[290]>></b> rating <<rating[290]>> <b><<win[290]>>-<<loss[290]>>-<<draw[290]>> <<SubWin[290]>>/<<SubLoss[290]>></b> <a href="exec:i = 290 & gt ''npcview''">see</a>'
-$npc[291] = '<b><<$nikname[291]>></b> rating <<rating[291]>> <b><<win[291]>>-<<loss[291]>>-<<draw[291]>> <<SubWin[291]>>/<<SubLoss[291]>></b> <a href="exec:i = 291 & gt ''npcview''">see</a>'
-$npc[292] = '<b><<$nikname[292]>></b> rating <<rating[292]>> <b><<win[292]>>-<<loss[292]>>-<<draw[292]>> <<SubWin[292]>>/<<SubLoss[292]>></b> <a href="exec:i = 292 & gt ''npcview''">see</a>'
-$npc[293] = '<b><<$nikname[293]>></b> rating <<rating[293]>> <b><<win[293]>>-<<loss[293]>>-<<draw[293]>> <<SubWin[293]>>/<<SubLoss[293]>></b> <a href="exec:i = 293 & gt ''npcview''">see</a>'
-$npc[294] = '<b><<$nikname[294]>></b> rating <<rating[294]>> <b><<win[294]>>-<<loss[294]>>-<<draw[294]>> <<SubWin[294]>>/<<SubLoss[294]>></b> <a href="exec:i = 294 & gt ''npcview''">see</a>'
-$npc[295] = '<b><<$nikname[295]>></b> rating <<rating[295]>> <b><<win[295]>>-<<loss[295]>>-<<draw[295]>> <<SubWin[295]>>/<<SubLoss[295]>></b> <a href="exec:i = 295 & gt ''npcview''">see</a>'
-$npc[296] = '<b><<$nikname[296]>></b> rating <<rating[296]>> <b><<win[296]>>-<<loss[296]>>-<<draw[296]>> <<SubWin[296]>>/<<SubLoss[296]>></b> <a href="exec:i = 296 & gt ''npcview''">see</a>'
-$npc[297] = '<b><<$nikname[297]>></b> rating <<rating[297]>> <b><<win[297]>>-<<loss[297]>>-<<draw[297]>> <<SubWin[297]>>/<<SubLoss[297]>></b> <a href="exec:i = 297 & gt ''npcview''">see</a>'
-$npc[298] = '<b><<$nikname[298]>></b> rating <<rating[298]>> <b><<win[298]>>-<<loss[298]>>-<<draw[298]>> <<SubWin[298]>>/<<SubLoss[298]>></b> <a href="exec:i = 298 & gt ''npcview''">see</a>'
-$npc[299] = '<b><<$nikname[299]>></b> rating <<rating[299]>> <b><<win[299]>>-<<loss[299]>>-<<draw[299]>> <<SubWin[299]>>/<<SubLoss[299]>></b> <a href="exec:i = 299 & gt ''npcview''">see</a>'
-$npc[300] = '<b><<$nikname[300]>></b> rating <<rating[300]>> <b><<win[300]>>-<<loss[300]>>-<<draw[300]>> <<SubWin[300]>>/<<SubLoss[300]>></b> <a href="exec:i = 300 & gt ''npcview''">see</a>'
-
-'<center><b>league table</b></center>'
-'<center>only <<NPCnum>> athletes</center>'
-$ratMax = ''
-$rat100 = ''
-$rat99 = ''
-$rat98 = ''
-$rat97 = ''
-$rat96 = ''
-$rat95 = ''
-$rat94 = ''
-$rat93 = ''
-$rat92 = ''
-$rat91 = ''
-$rat90 = ''
-$rat89 = ''
-$rat88 = ''
-$rat87 = ''
-$rat86 = ''
-$rat85 = ''
-$rat84 = ''
-$rat83 = ''
-$rat82 = ''
-$rat81 = ''
-$rat80 = ''
-$rat79 = ''
-$rat78 = ''
-$rat77 = ''
-$rat76 = ''
-$rat75 = ''
-$rat74 = ''
-$rat73 = ''
-$rat72 = ''
-$rat71 = ''
-$rat70 = ''
-$rat69 = ''
-$rat68 = ''
-$rat67 = ''
-$rat66 = ''
-$rat65 = ''
-$rat64 = ''
-$rat63 = ''
-$rat62 = ''
-$rat61 = ''
-$rat60 = ''
-$rat59 = ''
-$rat58 = ''
-$rat57 = ''
-$rat56 = ''
-$rat55 = ''
-$rat54 = ''
-$rat53 = ''
-$rat52 = ''
-$rat51 = ''
-$rat50 = ''
-$rat49 = ''
-$rat48 = ''
-$rat47 = ''
-$rat46 = ''
-$rat45 = ''
-$rat44 = ''
-$rat43 = ''
-$rat42 = ''
-$rat41 = ''
-$rat40 = ''
-$rat39 = ''
-$rat38 = ''
-$rat37 = ''
-$rat36 = ''
-$rat35 = ''
-$rat34 = ''
-$rat33 = ''
-$rat32 = ''
-$rat31 = ''
-$rat30 = ''
-$rat29 = ''
-$rat28 = ''
-$rat27 = ''
-$rat26 = ''
-$rat25 = ''
-$rat24 = ''
-$rat23 = ''
-$rat22 = ''
-$rat21 = ''
-$rat20 = ''
-$rat19 = ''
-$rat18 = ''
-$rat17 = ''
-$rat16 = ''
-$rat15 = ''
-$rat14 = ''
-$rat13 = ''
-$rat12 = ''
-$rat11 = ''
-$rat10 = ''
-$rat9 = ''
-$rat8 = ''
-$rat7 = ''
-$rat6 = ''
-$rat5 = ''
-$rat4 = ''
-$rat3 = ''
-$rat2 = ''
-$rat1 = ''
-$rat0 = ''
-$ratMin = ''
-num = 0
-:markratingwrite
-num += 1
-
-if rating[num] > 100:$ratMax += $npc[num] + ''
-if rating[num] = 100:$rat100 += $npc[num] + ''
-if rating[num] = 99:$rat99 += $npc[num] + ''
-if rating[num] = 98:$rat98 += $npc[num] + ''
-if rating[num] = 97:$rat97 += $npc[num] + ''
-if rating[num] = 96:$rat96 += $npc[num] + ''
-if rating[num] = 95:$rat95 += $npc[num] + ''
-if rating[num] = 94:$rat94 += $npc[num] + ''
-if rating[num] = 93:$rat93 += $npc[num] + ''
-if rating[num] = 92:$rat92 += $npc[num] + ''
-if rating[num] = 91:$rat91 += $npc[num] + ''
-if rating[num] = 90:$rat90 += $npc[num] + ''
-if rating[num] = 89:$rat89 += $npc[num] + ''
-if rating[num] = 88:$rat88 += $npc[num] + ''
-if rating[num] = 87:$rat87 += $npc[num] + ''
-if rating[num] = 86:$rat86 += $npc[num] + ''
-if rating[num] = 85:$rat85 += $npc[num] + ''
-if rating[num] = 84:$rat84 += $npc[num] + ''
-if rating[num] = 83:$rat83 += $npc[num] + ''
-if rating[num] = 82:$rat82 += $npc[num] + ''
-if rating[num] = 81:$rat81 += $npc[num] + ''
-if rating[num] = 80:$rat80 += $npc[num] + ''
-if rating[num] = 79:$rat79 += $npc[num] + ''
-if rating[num] = 78:$rat78 += $npc[num] + ''
-if rating[num] = 77:$rat77 += $npc[num] + ''
-if rating[num] = 76:$rat76 += $npc[num] + ''
-if rating[num] = 75:$rat75 += $npc[num] + ''
-if rating[num] = 74:$rat74 += $npc[num] + ''
-if rating[num] = 73:$rat73 += $npc[num] + ''
-if rating[num] = 72:$rat72 += $npc[num] + ''
-if rating[num] = 71:$rat71 += $npc[num] + ''
-if rating[num] = 70:$rat70 += $npc[num] + ''
-if rating[num] = 69:$rat69 += $npc[num] + ''
-if rating[num] = 68:$rat68 += $npc[num] + ''
-if rating[num] = 67:$rat67 += $npc[num] + ''
-if rating[num] = 66:$rat66 += $npc[num] + ''
-if rating[num] = 65:$rat65 += $npc[num] + ''
-if rating[num] = 64:$rat64 += $npc[num] + ''
-if rating[num] = 63:$rat63 += $npc[num] + ''
-if rating[num] = 62:$rat62 += $npc[num] + ''
-if rating[num] = 61:$rat61 += $npc[num] + ''
-if rating[num] = 60:$rat60 += $npc[num] + ''
-if rating[num] = 59:$rat59 += $npc[num] + ''
-if rating[num] = 58:$rat58 += $npc[num] + ''
-if rating[num] = 57:$rat57 += $npc[num] + ''
-if rating[num] = 56:$rat56 += $npc[num] + ''
-if rating[num] = 55:$rat55 += $npc[num] + ''
-if rating[num] = 54:$rat54 += $npc[num] + ''
-if rating[num] = 53:$rat53 += $npc[num] + ''
-if rating[num] = 52:$rat52 += $npc[num] + ''
-if rating[num] = 51:$rat51 += $npc[num] + ''
-if rating[num] = 50:$rat50 += $npc[num] + ''
-if rating[num] = 49:$rat49 += $npc[num] + ''
-if rating[num] = 48:$rat48 += $npc[num] + ''
-if rating[num] = 47:$rat47 += $npc[num] + ''
-if rating[num] = 46:$rat46 += $npc[num] + ''
-if rating[num] = 45:$rat45 += $npc[num] + ''
-if rating[num] = 44:$rat44 += $npc[num] + ''
-if rating[num] = 43:$rat43 += $npc[num] + ''
-if rating[num] = 42:$rat42 += $npc[num] + ''
-if rating[num] = 41:$rat41 += $npc[num] + ''
-if rating[num] = 40:$rat40 += $npc[num] + ''
-if rating[num] = 39:$rat39 += $npc[num] + ''
-if rating[num] = 38:$rat38 += $npc[num] + ''
-if rating[num] = 37:$rat37 += $npc[num] + ''
-if rating[num] = 36:$rat36 += $npc[num] + ''
-if rating[num] = 35:$rat35 += $npc[num] + ''
-if rating[num] = 34:$rat34 += $npc[num] + ''
-if rating[num] = 33:$rat33 += $npc[num] + ''
-if rating[num] = 32:$rat32 += $npc[num] + ''
-if rating[num] = 31:$rat31 += $npc[num] + ''
-if rating[num] = 30:$rat30 += $npc[num] + ''
-if rating[num] = 29:$rat29 += $npc[num] + ''
-if rating[num] = 28:$rat28 += $npc[num] + ''
-if rating[num] = 27:$rat27 += $npc[num] + ''
-if rating[num] = 26:$rat26 += $npc[num] + ''
-if rating[num] = 25:$rat25 += $npc[num] + ''
-if rating[num] = 24:$rat24 += $npc[num] + ''
-if rating[num] = 23:$rat23 += $npc[num] + ''
-if rating[num] = 22:$rat22 += $npc[num] + ''
-if rating[num] = 21:$rat21 += $npc[num] + ''
-if rating[num] = 20:$rat20 += $npc[num] + ''
-if rating[num] = 19:$rat19 += $npc[num] + ''
-if rating[num] = 18:$rat18 += $npc[num] + ''
-if rating[num] = 17:$rat17 += $npc[num] + ''
-if rating[num] = 16:$rat16 += $npc[num] + ''
-if rating[num] = 15:$rat15 += $npc[num] + ''
-if rating[num] = 14:$rat14 += $npc[num] + ''
-if rating[num] = 13:$rat13 += $npc[num] + ''
-if rating[num] = 12:$rat12 += $npc[num] + ''
-if rating[num] = 11:$rat11 += $npc[num] + ''
-if rating[num] = 10:$rat10 += $npc[num] + ''
-if rating[num] = 9:$rat9 += $npc[num] + ''
-if rating[num] = 8:$rat8 += $npc[num] + ''
-if rating[num] = 7:$rat7 += $npc[num] + ''
-if rating[num] = 6:$rat6 += $npc[num] + ''
-if rating[num] = 5:$rat5 += $npc[num] + ''
-if rating[num] = 4:$rat4 += $npc[num] + ''
-if rating[num] = 3:$rat3 += $npc[num] + ''
-if rating[num] = 2:$rat2 += $npc[num] + ''
-if rating[num] = 1:$rat1 += $npc[num] + ''
-if rating[num] = 0:$rat0 += $npc[num] + ''
-if rating[num] < 0:$ratMin += $npc[num] + ''
-if num < NPCnum:jump 'markratingwrite'
-if $ratMax!'':'<<$ratMax>>'
-if $rat100!'':'<<$rat100>>'
-if $rat99!'':'<<$rat99>>'
-if $rat98!'':'<<$rat98>>'
-if $rat97!'':'<<$rat97>>'
-if $rat96!'':'<<$rat96>>'
-if $rat95!'':'<<$rat95>>'
-if $rat94!'':'<<$rat94>>'
-if $rat93!'':'<<$rat93>>'
-if $rat92!'':'<<$rat92>>'
-if $rat91!'':'<<$rat91>>'
-if $rat90!'':'<<$rat90>>'
-if $rat89!'':'<<$rat89>>'
-if $rat88!'':'<<$rat88>>'
-if $rat87!'':'<<$rat87>>'
-if $rat86!'':'<<$rat86>>'
-if $rat85!'':'<<$rat85>>'
-if $rat84!'':'<<$rat84>>'
-if $rat83!'':'<<$rat83>>'
-if $rat82!'':'<<$rat82>>'
-if $rat81!'':'<<$rat81>>'
-if $rat80!'':'<<$rat80>>'
-if $rat79!'':'<<$rat79>>'
-if $rat78!'':'<<$rat78>>'
-if $rat77!'':'<<$rat77>>'
-if $rat76!'':'<<$rat76>>'
-if $rat75!'':'<<$rat75>>'
-if $rat74!'':'<<$rat74>>'
-if $rat73!'':'<<$rat73>>'
-if $rat72!'':'<<$rat72>>'
-if $rat71!'':'<<$rat71>>'
-if $rat70!'':'<<$rat70>>'
-if $rat69!'':'<<$rat69>>'
-if $rat68!'':'<<$rat68>>'
-if $rat67!'':'<<$rat67>>'
-if $rat66!'':'<<$rat66>>'
-if $rat65!'':'<<$rat65>>'
-if $rat64!'':'<<$rat64>>'
-if $rat63!'':'<<$rat63>>'
-if $rat62!'':'<<$rat62>>'
-if $rat61!'':'<<$rat61>>'
-if $rat60!'':'<<$rat60>>'
-if $rat59!'':'<<$rat59>>'
-if $rat58!'':'<<$rat58>>'
-if $rat57!'':'<<$rat57>>'
-if $rat56!'':'<<$rat56>>'
-if $rat55!'':'<<$rat55>>'
-if $rat54!'':'<<$rat54>>'
-if $rat53!'':'<<$rat53>>'
-if $rat52!'':'<<$rat52>>'
-if $rat51!'':'<<$rat51>>'
-if $rat50!'':'<<$rat50>>'
-if $rat49!'':'<<$rat49>>'
-if $rat48!'':'<<$rat48>>'
-if $rat47!'':'<<$rat47>>'
-if $rat46!'':'<<$rat46>>'
-if $rat45!'':'<<$rat45>>'
-if $rat44!'':'<<$rat44>>'
-if $rat43!'':'<<$rat43>>'
-if $rat42!'':'<<$rat42>>'
-if $rat41!'':'<<$rat41>>'
-if $rat40!'':'<<$rat40>>'
-if $rat39!'':'<<$rat39>>'
-if $rat38!'':'<<$rat38>>'
-if $rat37!'':'<<$rat37>>'
-if $rat36!'':'<<$rat36>>'
-if $rat35!'':'<<$rat35>>'
-if $rat34!'':'<<$rat34>>'
-if $rat33!'':'<<$rat33>>'
-if $rat32!'':'<<$rat32>>'
-if $rat31!'':'<<$rat31>>'
-if $rat30!'':'<<$rat30>>'
-if $rat29!'':'<<$rat29>>'
-if $rat28!'':'<<$rat28>>'
-if $rat27!'':'<<$rat27>>'
-if $rat26!'':'<<$rat26>>'
-if $rat25!'':'<<$rat25>>'
-if $rat24!'':'<<$rat24>>'
-if $rat23!'':'<<$rat23>>'
-if $rat22!'':'<<$rat22>>'
-if $rat21!'':'<<$rat21>>'
-if $rat20!'':'<<$rat20>>'
-if $rat19!'':'<<$rat19>>'
-if $rat18!'':'<<$rat18>>'
-if $rat17!'':'<<$rat17>>'
-if $rat16!'':'<<$rat16>>'
-if $rat15!'':'<<$rat15>>'
-if $rat14!'':'<<$rat14>>'
-if $rat13!'':'<<$rat13>>'
-if $rat12!'':'<<$rat12>>'
-if $rat11!'':'<<$rat11>>'
-if $rat10!'':'<<$rat10>>'
-if $rat9!'':'<<$rat9>>'
-if $rat8!'':'<<$rat8>>'
-if $rat7!'':'<<$rat7>>'
-if $rat6!'':'<<$rat6>>'
-if $rat5!'':'<<$rat5>>'
-if $rat4!'':'<<$rat4>>'
-if $rat3!'':'<<$rat3>>'
-if $rat2!'':'<<$rat2>>'
-if $rat1!'':'<<$rat1>>'
-if $rat0!'':'<<$rat0>>'
-if $ratMin!'':'<<$ratMin>>'
-
-act '<center><b>To fight between 2mja NPCs</b></center>':
-	cls
-	a = input("Fighter in the red corner number of 2 prior_to 7")
-	'In the red corner <<$nikname[a]>> <<win[a]>>-<<loss[a]>>-<<draw[a]>> <<SubWin[a]>>/<<SubLoss[a]>>'
-	i = input("Fighter in the blue corner of the number of 2 prior_to 7")
-	'In the blue corner <<$nikname[i]>> <<win[i]>>-<<loss[i]>>-<<draw[i]>> <<SubWin[i]>>/<<SubLoss[i]>>'
-	gs 'Autofight'
-
-	act 'Further':gt $curloc
-	end
-
-
-act 'Leave':gt 'pav_residential'
-
-act '<center><b>h</b></center>':
-	cls
-	minut += 60
-	gt $curloc
-end
-
-act '<center><b>randomly fight</b></center>':
-	cls
-	:markturnirotbor2
-	x = 0
-	:markturnirotbor
-	x += 1
-	turnirFighter[x] = rand(2, NPCnum)
-
-	if x < 2:jump 'markturnirotbor'
-	if turnirFighter[1] = turnirFighter[2]:jump 'markturnirotbor2'
-
-	a = turnirFighter[1]
-	i = turnirFighter[2]
-
-	gs 'Autofight'
-
-	act 'Further':gt $curloc
-end
-
-act '<center><b>randomly 4 battlefield</b></center>':
-	cls
-	y = 0
-	:markmonthfight1
-	y += 1
-	:markturnirotbor2
-	x = 0
-	:markturnirotbor
-	x += 1
-	turnirFighter[x] = rand(2, NPCnum)
-
-	if x < 2:jump 'markturnirotbor'
-	if turnirFighter[1] = turnirFighter[2]:jump 'markturnirotbor2'
-
-	a = turnirFighter[1]
-	i = turnirFighter[2]
-	gs 'Autofight'
-	turnirFighter[1] = 0
-	turnirFighter[2] = 0
-
-	if y < 4:jump 'markmonthfight1'
-
-	act 'Further':gt $curloc
-end
-
-act '<center><b>randomly 10 fights</b></center>':
-	cls
-	y = 0
-	:markmonthfights
-	y += 1
-	:markturnirotborss
-	x = 0
-	:markturnirotborsss
-	x += 1
-	turnirFighter[x] = rand(2, NPCnum)
-
-	if x < 2:jump 'markturnirotborsss'
-	if turnirFighter[1] = turnirFighter[2]:jump 'markturnirotborss'
-
-	a = turnirFighter[1]
-	i = turnirFighter[2]
-	gs 'Autofight'
-	turnirFighter[1] = 0
-	turnirFighter[2] = 0
-
-	if y < 10:jump 'markmonthfights'
-
-	act 'Further':gt $curloc
-end
-
-act '<center><b>The_item</b></center>':
-	kolvo[0] += 1
-	$item[0] = $curloc
-	gt $curloc
-end
-
-act '<center><b>The_item1</b></center>':
-	kolvo[1] += 1
-	$item[1] = $curloc
-	gt $curloc
-end
-
-act '<center><b>The_item2</b></center>':
-	kolvo[2] += 1
-	$item[2] = $curloc
-	gt $curloc
-end
-
-act '<center><b>The_item3</b></center>':
-	kolvo[3] += 1
-	$item[3] = $curloc
-	gt $curloc
-end
-
-act '<center><b>The_item4</b></center>':
-	kolvo[4] += 1
-	$item[4] = $curloc
-	gt $curloc
-end
-
-act '<center><b>The_item5</b></center>':
-	kolvo[5] += 1
-	$item[5] = $curloc
-	gt $curloc
-end
-
-
-!!gs 'OnLoc'
-
---- ratinglist ---------------------------------
-

+ 0 - 20
locations/stat.qsrc

@@ -480,26 +480,6 @@ if minut >= 60:
 		alko = 0
 	end
 
-	!!!!!!!!!!!!!
-	!!!Avtoboy!!!
-	!!!!!!!!!!!!!
-	if hour >= 8 and hour <= 23 and NPCnum > 10 and insleep = 0:
-		:markturnirotbort
-		xf = 0
-		:markturnirotbortt
-		xf += 1
-		turnirFighter[xf] = rand(2, NPCnum)
-
-		if xf < 2:jump 'markturnirotbortt'
-		if turnirFighter[1] = turnirFighter[2]:jump 'markturnirotbort'
-
-		a = turnirFighter[1]
-		i = turnirFighter[2]
-		NoView = 1
-		gs 'Autofight'
-	end
-	!!!!!!!!!!!!!
-
 	if shame > 0:shame -= 1 & pcs_mood -= 5
 	if smoker >= 20 and NarkImmune = 0: smokerNeed += 1
 	if smokerNeed > 10 and InSleep = 0 and pcs_mood > 20 and NarkImmune = 0: pcs_mood -= pcs_mood / 10