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@@ -309,12 +309,19 @@ if $ARGS[0] = 'campfire':
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minut += 30
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bucket -= 5
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hotwater = 1
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+
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+ water_heated += 1
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gs 'stat'
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'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hotwater.jpg"></center>'
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*nl
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- 'With the now heated water, you can bathe yourself in the tub.'
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-
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+
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+ if water_heated > 5 and (inhibition < 85 or hunter_sexual_comfort > 25):
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+ '"It is too tedious to keep heatiing up water", you think to yourself.'
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+ else
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+ 'With the now heated water, you can bathe yourself in the tub.'
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+ end
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+
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act 'Continue': gt 'swamp_yard', 'campfire'
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end
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end
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@@ -404,127 +411,7 @@ end
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!Auxilliary locations
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if $ARGS[0] = 'nearby_woods':
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- cla & *clr
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- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/nearby_woods.jpg"></center>'
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- 'You are in the woods near the hut. You can see it not too far in the distance.'
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- 'You can also venture deeper into woods to circle around the swamp, granted you do not get lost trying.'
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-
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- *nl
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-
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- act 'Go back to the hut': minut += 10 & gt 'swamp_yard'
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- if firewood < 25:
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- 'You can pick up some firewood around here to keep the fire going.'
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-
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- act 'Collect firewood (0:45)':
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- cla & *clr
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- if $clothingworntype ! 'nude':
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- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/firewood_normal.jpg"></center>'
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- else
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- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/firewood_nude.jpg"></center>'
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- end
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-
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- firewood += 10
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- minut += 45
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- 'You pick up some dry branches and twigs, putting them in a pile near the fire pit before coming back.'
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-
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- if firewood < 10:
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- 'You think you might need to pick some more to get a fire going'
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- else:
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- 'You think you have enough firewood to get a fire going'
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- end
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-
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- act 'Further': gt 'swamp_yard', 'nearby_woods'
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- end
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- else
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- 'You think about picking up some firewood before you remember you have plenty back at the yard.'
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- end
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-
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- act 'Try to circle around the swamp':
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- *clr & cla
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- if pcs_bushcraft < 15:
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- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/thinks1.jpg"></center>'
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- 'You consider trying to circle around the swamp but then think it is better if you did not get too far from the hut.'
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- 'If only you were a skilled pathfinder or knew nearby people that could help you get back...'
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-
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- act 'Further': gt 'swamp_yard', 'nearby_woods'
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- elseif pcs_bushcraft < 30:
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- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/thinks2.jpg"></center>'
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- 'You consider trying to circle around the swamp. You have a vague idea on how to accomplish that but there is a good chance you may get lost.'
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-
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- act 'Stay around for now': gt 'swamp_yard', 'nearby_woods'
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- act 'Try anyway':
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- *clr & cla
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- minut += 180
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- nearby_woods_check = rand(1,10)
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-
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- if nearby_woods_check = 1:
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- !Make it to the other side fine
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- if $clothingworntype ! 'nude':
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- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/nearby_woods_success.jpg"></center>'
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- else
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- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/nearby_woods_success_nude.jpg"></center>'
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- end
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- 'You stick as close to the swamp as possible and follow the edge in one direction.'
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- 'Even though you occassionally step into the swamp you manage to not get stuck'
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- 'After some time walking and struggling not to get stuck you can see the hut on the opposite side'
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-
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- act 'Success!': pcs_bushcraft += 5 & gt 'gadforest','4'
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- elseif nearby_woods_check <= 3:
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- !End up stuck in the swamp
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- if $clothingworntype ! 'nude':
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- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/nearby_woods_stuck.jpg"></center>'
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- else
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- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/nearby_woods_stuck_nude.jpg"></center>'
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- end
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- 'You stick as close to the swamp as possible and follow the edge in one direction.'
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- 'Trusting the ground you keep going but at some point you sink right into the swamp without even realizing.'
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-
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- *nl
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- 'Seems like the forest can camouflage parts of the swamp, fooling careless hikers.'
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- act 'If only you knew': pcs_bushcraft += 3 & gt 'gadforestswamp','2'
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- else
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- if $clothingworntype ! 'nude':
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- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/nearby_woods_hike.jpg"></center>'
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- else
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- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/nearby_woods_hike_nude.jpg"></center>'
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- end
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-
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- if nearby_woods_check <= 5:
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- !Circle back to where the pcs started
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- 'You start going into the woods in a direction you think will take you around the swamp.'
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- 'After a few hours walking you realize your surroundings are a bit familiar.'
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- 'Then you look around you and can see the hut in the distance. Seems like you just walked around in circles and ended up where you started'
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-
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- *nl
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- 'You can see some broken branches and prints near ahead of you, marking the direction you initially started walking towards'
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- act 'That''s interesting...': pcs_bushcraft += 2 & gt 'swamp_yard','nearby_woods'
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- else
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- !Get lost in the woods
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- 'You start going into the woods in a direction you think will take you around the swamp.'
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- 'After a few hours walking you realize you have no idea where you are going.'
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- 'You look back to see if you can get back to the hut but nothing around seems familiar'
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-
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- act 'This can''t be good': gt 'gadforestlost','1'
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- end
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- end
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- end
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- else
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- minut += 120
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-
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- !Make it back without effort
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- if $clothingworntype ! 'nude':
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- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/pathfinder.jpg"></center>'
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- else
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- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/pathfinder_nude.jpg"></center>'
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- end
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-
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- 'You have a rough idea of how the forest curves around the swamp from having seen part of the swamp''s edge from the hut yard'
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- 'With that in mind, you go into the forest, aware of your surroundings to make sure you are not stepping too far from the edge of the swamp'
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- 'After a couple hours you are on the other edge of the forest'
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-
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- act 'Further': gt 'gadforest','4'
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- end
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- end
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+ gt 'swamp_woods'
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end
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if $ARGS[0] = 'daytime_flavor_events':
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