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obj_din.qsrc 128 KB

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  1. # obj_din
  2. if $ARGS[0] = 'chartabs':
  3. cla
  4. !0: Character
  5. !1: Skills
  6. !2: Stats
  7. !4: Pain
  8. !5: Traits
  9. !6: Renown
  10. !7: Magic
  11. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  12. if menu_page = 0:'<th>Character</th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  13. if menu_page = 1:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th>Skills</th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  14. if menu_page = 2:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th>Statistics</th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  15. if menu_page = 3:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th>Pain</th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  16. if menu_page = 4:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th>Traits</th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  17. if menu_page = 5:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th>Renown</th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  18. if menu_page = 6:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th>Magic</th>')+''
  19. '</tr></table></b></center>'
  20. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  21. end
  22. if $ARGS[0] = 'bodytabs':
  23. cla
  24. !0: Face
  25. !1: Body
  26. !2: Clothes
  27. !3: Bra
  28. !4: Panties
  29. !5: Shoes
  30. !6: Tattoos
  31. !7: Magic
  32. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  33. if menu_page = 0:'<th>Looks</th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  34. if menu_page = 1:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th>Body</th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  35. if menu_page = 2:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th>Clothes</th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  36. if menu_page = 3:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th>Bra</th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  37. if menu_page = 4:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th>Panties</th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  38. if menu_page = 5:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th>Shoes</th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  39. if menu_page = 6:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th>Tattoos</th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  40. if menu_page = 7:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th>Piercings</th>'
  41. '</tr></table></b></center>'
  42. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  43. end
  44. if $ARGS[0] = 'settingtabs':
  45. cla
  46. !0: Gameplay
  47. !1: Display
  48. !2: Status
  49. !3: Phone
  50. !4: Mods
  51. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  52. if menu_page = 0:'<th>Gameplay Settings</th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'
  53. if menu_page = 1:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th>Display Settings</th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'
  54. if menu_page = 2:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th>Status Window Settings</th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'
  55. if menu_page = 3:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th>Phone Theme Settings</th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'
  56. if menu_page = 4:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th>Mods</th>'
  57. '</tr></table></b></center>'
  58. if settingmode = 1:
  59. act '<center><b>Return to character creation</b></center>':
  60. killvar 'menu_page'
  61. settingmode = 0
  62. gt 'begin', 'start'
  63. end
  64. else
  65. !call from Menu - Game settings
  66. act 'Enter cheat menu': killvar 'menu_page' & gs '$menu_cheat'
  67. act 'Emergency Exit': killvar 'menu_page' & gt 'obj_din', 'emergency'
  68. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  69. end
  70. end
  71. if $ARGS[0] = 'cheattabs':
  72. cla
  73. !0: Index
  74. !1: Recurrent
  75. !2: State
  76. !3: Appearance
  77. !4: Skill
  78. !5: Relationships
  79. !6: Documents
  80. !7: Magic
  81. !8: Time
  82. !9: NPCChanger
  83. !10: Pain
  84. !11: DNA
  85. !12: ImageSets
  86. '<center><b><table width="90%" cellspacing="0" cellpadding="10" align="center" valign="top"><tr>'
  87. if menu_page = 0:'<th>Index</th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  88. if menu_page = 1:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th>Recurrent</th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  89. if menu_page = 2:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th>State</th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  90. if menu_page = 3:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th>Appearance</th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  91. if menu_page = 4:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th>Skill</th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  92. if menu_page = 5:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th>Relationships</th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  93. if menu_page = 6:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th>Documents</th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  94. if menu_page = 7:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th>Magic</th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  95. if menu_page = 8:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th>Time</th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  96. if menu_page = 9:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th>NPC Editor</th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  97. if menu_page = 10:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th>Pain</th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  98. if menu_page = 11:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th>DNA</th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  99. if menu_page = 12:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th>Image Sets</th>'
  100. '</tr></table></b></center>'
  101. act 'Settings menu': killvar 'menu_page' & gs '$menu_setting'
  102. act 'Emergency Exit': killvar 'menu_page' & gt 'obj_din', 'emergency'
  103. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  104. end
  105. if $ARGS[0] = 'menu_exit':
  106. !gt $loc, $metka
  107. gt '<<$menu_loc>>', '<<$menu_arg>>'
  108. end
  109. if $ARGS[0] = 'menu_disabled':
  110. '<font color="red"><b>Menu is disabled for this event</b></font>'
  111. end
  112. if $ARGS[0] = 'description':
  113. *clr & cla
  114. gs 'obj_din','chartabs'
  115. gs 'body'
  116. !'<center><img src="images/system/icon/description.png"><br></center>'
  117. '<center><h1>Character Description</h1></center>'
  118. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  119. 'Your name is <<$pcs_firstname>> <<$pcs_lastname>>.'
  120. !!!0.2.6 extension
  121. if StoryLine > 0:
  122. 'Your friends and family sometimes call you <<$pcs_nickname>>.'
  123. else
  124. 'Your friends sometimes call you <<$pcs_nickname>>.'
  125. end
  126. !!!
  127. if ARRSIZE('home_owned') = 0:
  128. 'You have nowhere to live, if this is an error set your current home <a href="exec:gs ''obj_din'', ''cur_home''">here</a>.'
  129. else
  130. 'Your current home is <a href="exec:gs ''obj_din'', ''cur_home''"><<$home_name>></a>.'
  131. end
  132. if succubusflag = 1 and sucpcinfo >= 4:
  133. 'You are a Succubus.'
  134. 'Succubus Level: <<succublvl>>'
  135. end
  136. if age = vidage:
  137. 'You are <<age>> years old.'
  138. else
  139. 'You are <<age>> years old, but you appear to be <<vidage>>.'
  140. end
  141. if birthday <= 9 and birthmonth <= 9:
  142. $birthdayD = '0<<birthday>>.0<<birthmonth>>.<<birthyear>>.'
  143. elseif birthday > 9 and birthmonth <= 9:
  144. $birthdayD = '<<birthday>>.0<<birthmonth>>.<<birthyear>>.'
  145. elseif birthday > 9 and birthmonth > 9:
  146. $birthdayD = '<<birthday>>.<<birthmonth>>.<<birthyear>>.'
  147. else
  148. $birthdayD = '0<<birthday>>.<<birthmonth>>.<<birthyear>>.'
  149. end
  150. 'Your date of birth is <<$birthdayD>>'
  151. *nl
  152. '<<$pcs_apprnc>>'
  153. *nl
  154. 'You are <<pcs_hgt>>cm tall and <a href="exec:gs ''obj_din'', ''show_body''"><<$body>></a>.'
  155. 'Your breasts would be considered an EU <a href="exec:gs ''obj_din'', ''show_tits''"><<$titsize>></a>.'
  156. '<<$nipplesize>>'
  157. *nl
  158. if preg = 1:
  159. if denypreg = 1 and pregchem > 2688:
  160. 'You seem to be putting on a bit of weight, your belly is definitely bigger.'
  161. *nl
  162. elseif pregchem > 4704:
  163. 'You''re rapidly approaching the finish line and have entered the third trimester. Your belly is so big now that you can barely remember what your toes look like. Your back hurts most of the time and it is a struggle to get to your feet if you sit down. The baby seems to think that your bladder makes a nice punching bag.'
  164. *nl
  165. elseif pregchem > 3696:
  166. 'Your belly is quite swollen now and shows under even the loosest of clothes. You find yourself constantly caressing your belly without realizing it.'
  167. *nl
  168. elseif pregchem > 3192 and knowpreg = 1:
  169. 'You are showing for sure now. Your tummy is starting to become rounder as it grows larger each day, although you can still wear baggy clothes to hide it. At least the morning sickness and nausea seem to have gone away for the most part.'
  170. *nl
  171. elseif pregchem > 3192 and knowpreg = 0:
  172. 'You can''t seem to stop gaining weight and your belly looks like it is getting bigger everyday, although you can still wear baggy clothes to hide it. At least the flu you''ve been fighting lately seems to have finally gone away for the most part.'
  173. *nl
  174. elseif pregchem > 1800 and knowpreg = 1:
  175. 'Your breasts look and feel swollen and tingle at the slightest touch. Waking up is getting harder to do and it takes you longer to get going in the morning. Lately, just the thought of food is enough to turn your stomach.'
  176. *nl
  177. elseif pregchem > 1800 and knowpreg = 0:
  178. 'Your breasts look and feel swollen and tingle at the slightest touch. Waking up is getting harder to do and it takes you longer to get going in the morning. Lately, just the thought of food is enough to turn your stomach.'
  179. *nl
  180. elseif pregchem > 1200:
  181. 'You''ve noticed that your breasts seem firmer lately and your nipples seem to be sticking out more.'
  182. *nl
  183. end
  184. end
  185. '<<$lip>>'
  186. '<<$pcs_throat>>'
  187. '<<$skin>>'
  188. '<<$glaza>>'
  189. '<<$pcs_makeup>>.'
  190. '<<$pcs_leghair>>'
  191. '<<$pcs_pubes>>'
  192. '<<$pcs_vag>>'
  193. '<<$pcs_ass>>'
  194. *nl
  195. if avatar_hair = 1:
  196. 'Your hair: <<$av_hair>>.'
  197. else
  198. '<<$hair>>'
  199. end
  200. if defcurly = 0 and curly > 0: 'Your curls are good for another <<curly>> days.'
  201. if defcurly = 1 and straight > 0: 'Your hair should be straight for another <<straight>> days.'
  202. *nl
  203. if salo < 10 and musle > 0 and dounspell = 0: '<b><font color="red">You are showing signs of malnourishment. You should probably eat more and more often.</font></b>'
  204. if salo < 10 and musle = 0 and dounspell = 0: '<b><font color="red">You are dangerously malnourished, which has led to a loss in muscle mass. You''re in a critical condition and likely to pass out!</font></b>'
  205. if pcs_teeth = 1:$zuba = ' tooth'
  206. if pcs_teeth >= 2:$zuba = ' teeth'
  207. if pcs_teeth > 0: 'You have lost <<pcs_teeth>><<$zuba>>.'
  208. !! 'pcs_apprnc <<pcs_apprnc>>'
  209. !! 'curlykoef <<curlykoef>> a maximum of 1'
  210. !! 'tits <<tits>> A maximum of 6'
  211. !! 'pcs_lip <<pcs_lip>> a maximum of 4'
  212. !! 'tanKoef <<tanKoef>> a maximum of 1'
  213. !! 'skin <<skin>> a maximum of 4'
  214. !! 'pcs_makeup <<pcs_makeup>> a maximum of 4'
  215. !! 'pcs_lashes <<pcs_lashes>> a maximum of 2'
  216. !! 'pcs_eyesize <<pcs_eyesize>> a maximum of 3'
  217. !! 'bodykoef <<bodykoef>> a maximum of 8'
  218. !! 'legkoef <<legkoef>> a maximum of 3'
  219. !! 'lobkoef <<lobkoef>> a maximum of 3'
  220. !! 'odevnesh <<odevnesh>> a maximum of 15'
  221. !! 'pcs_sweat <<pcs_sweat>> the maximum 0'
  222. !! 'pcs_hairbsh <<pcs_hairbsh>> a maximum of 1'
  223. !!!!!!!! Maruda Hair Mod
  224. if pcs_hairlng > 41 and hscrunch >= 1:
  225. if hscrunchw = 0 and hpingripw = 0: 'As you have a scrunchy, you can arrange your hair into a <a href="exec:hscrunchw = 1 & gs ''obj_din'', ''description''">ponytail</a>. You have <<hscrunch>> scrunchies left.'
  226. if hscrunchw = 1: 'Remove the <a href="exec:hscrunchw = 0 & gs ''obj_din'', ''description''">scrunchie</a> to get rid of the ponytail.'
  227. end
  228. if pcs_hairlng > 41 and hpingrip >= 1:
  229. if hscrunchw = 0 and hpingripw = 0: 'You have several clips, pins and grips for you hair. Hence, you can <a href="exec:hpingripw = 1 & gs ''obj_din'', ''description''">updo your hair</a>. You have <<hpingrip>> hair accessories at your disposal.'
  230. if hpingripw = 1: 'Let your hair <a href="exec:hpingripw = 0 & gs ''obj_din'', ''description''">flow free</a>.'
  231. end
  232. if pcs_hairlng > 80 and hscrunch >= 2:
  233. if hscrunchw = 0 and hpingripw = 0: 'You can use two hair ties to make yourself some <a href="exec:hpigtail = 1 & hscrunchw = 2 & gs ''obj_din'', ''description''">pigtails</a>.'
  234. if hscrunchw = 2: '<a href="exec:hpigtail = 0 & hscrunchw = 0 & gs ''obj_din'', ''description''">Remove</a> your scrunchies and let your hair flow free again.'
  235. end
  236. if hscrunch < 1:hscrunchw = 0
  237. if hpingrip < 1:hpingripw = 0
  238. if hscrunch < 2:hpigtail = 0
  239. !!!!!!!! Maruda Hair Mod
  240. '</td></tr></table></center>'
  241. end
  242. if $ARGS[0] = 'cur_home':
  243. *clr & cla
  244. !'<center><img src="images/system/icon/description.png"><br></center>'
  245. '<center><h1><<$pcs_firstname>>''s Home Location</h1></center>'
  246. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  247. act 'Return to main description': gt 'obj_din', 'description'
  248. *nl
  249. !!This is correct it just looks wrong
  250. if home_owned[1] > 0: 'Set current home as <a href="exec:gs ''set_home'', 1 & gs ''obj_din'', ''cur_home''">City residential apartment</a>'
  251. if home_owned[2] = 1: 'Set current home as <a href="exec:gs ''set_home'', 2 & gs ''obj_din'', ''cur_home''">Parent''s home in Pavlovsk</a>'
  252. if home_owned[3] > 0: 'Set current home as <a href="exec:gs ''set_home'', 3 & gs ''obj_din'', ''cur_home''">My cottage in the cooperative farm</a>'
  253. if home_owned[4] = 1: 'Set current home as <a href="exec:gs ''set_home'', 4 & gs ''obj_din'', ''cur_home''">Old town apartment</a>'
  254. if home_owned[5] > 2: 'Set current home as <a href="exec:gs ''set_home'', 5 & gs ''obj_din'', ''cur_home''">My mansion</a>'
  255. if home_owned[6] = 1: 'Set current home as <a href="exec:gs ''set_home'', 6 & gs ''obj_din'', ''cur_home''">My hotel room in Pavlovsk</a>'
  256. if home_owned[7] = 1: 'Set current home as <a href="exec:gs ''set_home'', 7 & gs ''obj_din'', ''cur_home''">Nicholas'' apartment</a>'
  257. if home_owned[8] = 1: 'Set current home as <a href="exec:gs ''set_home'', 8 & gs ''obj_din'', ''cur_home''">Niko''s apartment</a>'
  258. if home_owned[9] = 1: 'Set current home as <a href="exec:gs ''set_home'', 9 & gs ''obj_din'', ''cur_home''">Uncle Sergey''s apartment</a>'
  259. if home_owned[10] = 1: 'Set current home as <a href="exec:gs ''set_home'', 10 & gs ''obj_din'', ''cur_home''">Lyceum school</a>'
  260. if home_owned[11] = 1: 'Set current home as <a href="exec:gs ''set_home'', 11 & gs ''obj_din'', ''cur_home''">University halls</a>'
  261. if home_owned[12] = 1: 'Set current home as <a href="exec:gs ''set_home'', 12 & gs ''obj_din'', ''cur_home''">Hunter''s lodge in Gadukino</a>'
  262. if home_owned[13] = 1: 'Set current home as <a href="exec:gs ''set_home'', 13 & gs ''obj_din'', ''cur_home''">Shared apartment in Pavlovsk</a>'
  263. !!Apostrophe colour correction - KS ''''
  264. '</td></tr></table></center>'
  265. end
  266. if $ARGS[0] = 'skills':
  267. *clr & cla
  268. gs 'obj_din','chartabs'
  269. !'<center><img src="images/system/icon/stats.png"><br></center>'
  270. '<center><h1>Character Skills</h1></center>'
  271. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  272. '<td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  273. '<b>Base Skills</b>'
  274. *nl
  275. '<font color="grey">base / modified</font>'
  276. *nl
  277. 'Strength - <<pcs_stren>> / <<stren_lvl>>'
  278. 'Agility - <<pcs_agil>> / <<agil_lvl>>'
  279. 'Endurance - <<pcs_vital>> / <<vital_lvl>>'
  280. 'Intelligence - <<pcs_intel>> / <<intel_lvl>>'
  281. 'Spirit - <<pcs_sprt>> / <<sprt_lvl>>'
  282. 'Reaction - <<pcs_react>> / <<react_lvl>>'
  283. 'Charisma - <<pcs_chrsm>> / <<chrsm_lvl>>'
  284. 'Perception - <<pcs_prcptn>> / <<prcptn_lvl>>'
  285. if pcs_magik > 0: 'Magic - <<pcs_magik>>'
  286. 'Attractiveness - <<pcs_apprnc>>'
  287. !'Speed <<speed>>' - not used
  288. *nl
  289. '<b>Mental Skills</b>'
  290. *nl
  291. if pcs_scstng > 0: 'Spell Casting - <<pcs_scstng>>'
  292. if pcs_humint > 0:'People skills - <<pcs_humint>>'
  293. if pcs_persuas > 0:'Persuasion - <<pcs_persuas>>'
  294. if pcs_observ > 0:'Observation - <<pcs_observ>>'
  295. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  296. '<b>Sport Skills</b>'
  297. *nl
  298. if pcs_jab > 0: 'Jabs - <<pcs_jab>>'
  299. if pcs_punch > 0: 'Power Strikes - <<pcs_punch>>'
  300. if pcs_kick > 0: 'Kicks - <<pcs_kick>>'
  301. if pcs_def > 0: 'Defense - <<pcs_def>>'
  302. if pcs_run > 0: 'Running - <<pcs_run>>'
  303. if pcs_vball > 0: 'Volleyball - <<pcs_vball>>'
  304. if pcs_ftbll > 0: 'Football - <<pcs_ftbll>>'
  305. if pcs_wrstlng > 0: 'Wrestling - <<pcs_wrstlng>>'
  306. if pcs_shoot > 0: 'Shooting Accuracy - <<pcs_shoot>>'
  307. if pcs_bushcraft > 0: 'Bushcraft - <<pcs_bushcraft>>'
  308. if pcs_chess > 0: 'Chess - <<pcs_chess>>'
  309. if pcs_icesktng > 0: 'Ice Skating - <<pcs_icesktng>>'
  310. if pcs_gaming > 0: 'Gaming - <<pcs_gaming>>'
  311. if pcs_pool > 0: 'Pool - <<pcs_pool>>'
  312. *nl
  313. '<b>Artistic Skills</b>'
  314. *nl
  315. if pcs_vokal > 0: 'Singing <<pcs_vokal>>'
  316. if pcs_instrmusic > 0: 'Instrumental Music - <<pcs_instrmusic>>'
  317. if pcs_photoskl > 0: 'Photography - <<pcs_photoskl>>'
  318. if pcs_artskls > 0: 'Artistic Skills - <<pcs_artskls>>'
  319. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  320. '<b>Job Skills</b>'
  321. *nl
  322. if pcs_compskl > 0: 'Computer Skill - <<pcs_compskl>>'
  323. if pcs_comphckng > 0: 'Hacking - <<pcs_comphckng>>'
  324. if pcs_hndiwrk > 0: 'Handy-work - <<pcs_hndiwrk>>'
  325. if pcs_sewng > 0: 'Tailoring - <<pcs_sewng>>'
  326. if pcs_servng > 0: 'Serving - <<pcs_servng>>'
  327. if pcs_medcn > 0: 'Medicine - <<pcs_medcn>>'
  328. if teachlevel > 0: 'Teacher - credibility <<teachlevel>>'
  329. *nl
  330. '<b>Other Skills</b>'
  331. *nl
  332. if SchoolAtestat = 0 and StoryLine > 0:
  333. if pcs_grades > 0: 'School Grades - <<pcs_grades>>'
  334. if schoolprogul > 0: 'Schhool absenteesim - <<schoolprogul>>'
  335. end
  336. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  337. '<b>Beauty Skills</b>'
  338. *nl
  339. if pcs_makeup > 0: 'Makeup Skill - <<pcs_makupskl>>'
  340. if pcs_danc > 0: 'Modern Dancing - <<pcs_danc>>'
  341. if pcs_dancero > 0: 'Erotic Dancing - <<pcs_dancero>>'
  342. if pcs_dancpol > 0: 'Pole Dancing - <<pcs_dancpol>>'
  343. if pcs_mdlng > 0: 'Modelling - <<pcs_mdlng>>'
  344. *nl
  345. '<b>Sexual Skills</b>'
  346. *nl
  347. 'Inhibition <<100-pcs_inhib>>'
  348. 'Exhibitionist preference: <<exhibitionism[''pref'']>>'
  349. 'Exhibitionist sex: <<exhibitionism[''exp'']>>'
  350. if SUB > 0: 'Submissiveness <<SUB>>'
  351. if pcs_dom > 0: 'Dominance <<pcs_dom>>'
  352. 'Submissive sex: <<sub[''exp'']>>'
  353. 'Dominant sex: <<dom[''exp'']>>'
  354. 'Lesbian sex preference: <<lesbian[''pref'']>>'
  355. 'Lesbian sex: <<lesbian[''exp'']>>'
  356. '</td></tr></table></center>'
  357. end
  358. if $ARGS[0] = 'husb_cheat_count':
  359. if husband > 0:
  360. if guy > before_h_guy :
  361. guy_cheat += guy - guy_cheat
  362. before_h_guy = guy
  363. end
  364. if girl > before_h_girl:
  365. girl_cheat += girl - before_h_girl
  366. before_h_girl = girl
  367. end
  368. end
  369. if before_h_girl > 0 and before_h_guy > 0:
  370. 'During your marriage you have cheated with your husband with <<guy_cheat>> guys and <<girl_cheat>> girls.'
  371. elseif before_h_guy > 0:
  372. 'During your marriage you have cheated with your husband with <<guy_cheat>> guys.'
  373. elseif before_h_girl > 0:
  374. 'During your marriage you have cheated with your husband with <<girl_cheat>> girls.'
  375. end
  376. end
  377. if $ARGS[0] = 'stats':
  378. *clr & cla
  379. gs 'obj_din','chartabs'
  380. gs 'housing', 'rent'
  381. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  382. '<center><h1>Character Statistics</h1></center>'
  383. '<center><table width="90%" cellspacing="0" cellpadding="10" valign="top"><tr>'
  384. '<td width="35%" cellspacing="0" cellpadding="0" valign="top">'
  385. '<center><b>General Statistics</b></center>'
  386. *nl
  387. if opPRE = 0: 'It has been <<daystart>> days since the game started.'
  388. *nl
  389. if SchoolAtestat = 0 and StoryLine > 0:
  390. if pcs_grades >= 90:
  391. 'You''re an A+ student.'
  392. elseif pcs_grades >= 80:
  393. 'You''re a bright student, just not the top of your class.'
  394. elseif pcs_grades >= 70:
  395. 'You''re an above average student, but you have to work hard to keep up.'
  396. elseif pcs_grades >= 60:
  397. 'You''re the typical average student. You''re good in the fields you like, but can''t be bothered with the rest.'
  398. elseif pcs_grades >= 50:
  399. 'You''re not very good in school, you wish you could be somewhere else and your grades show it.'
  400. elseif pcs_grades >= 40:
  401. 'You''re not cut out for school, you skip out most of the time. You wonder how you''re going to manage to get passing grades.'
  402. else
  403. 'You''re the class nitwit. You''re still not sure how you got this far in the first ace.'
  404. end
  405. if schoolprogul > 1: 'Absenteeism in school - <<schoolprogul>> days'
  406. end
  407. *nl
  408. if (home_owned[1] = 1 and ArendHouseSL > 0) or (home_owned[4] > 0 and ArendHouseSL4 > 0):
  409. *nl
  410. if home_owned[1] = 1 and home_owned[4] > 0:
  411. 'You have rented an apartment in the city residential area, which is paid up for <b><<ArendHouseSL>></b> days, and you also have an apartment in Pushkin, which is paid up for <b><<ArendHouseSL4>></b> days. Utilities are due on the 25th of <<$month>>.'
  412. elseif home_owned[1] = 1:
  413. 'You have rented an apartment in the city residential area, and you''re paid up for <<ArendHouseSL>> days. Utilities are due on the 25th of <<$month>>.'
  414. elseif home_owned[4] > 0:
  415. 'You have rented an apartment in Pushkin, and you''re paid up for <<ArendHouseSL4>> days. Utilities are due on the 25th of <<$month>>.'
  416. end
  417. if home_owned[1] = 1:
  418. if karta >= home_rent[1] or money >= home_rent[1] or money + stolmoney >= home_rent[1] or karta + bankDebtLimit >= home_rent[1]:
  419. *nl
  420. *p 'The monthly rent for your city apartment is <<home_rent[1]>> <b>₽</b>. '
  421. if karta >= home_rent[1]:
  422. !From bank
  423. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  424. elseif money >= home_rent[1]:
  425. !From cash
  426. *p 'You can make an advance <a href="exec:money -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  427. *nl
  428. elseif stolmoney >= home_rent[1]:
  429. !From drawer
  430. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  431. *nl
  432. elseif money + stolmoney >= home_rent[1]:
  433. !From cash and drawer
  434. *p 'You can make an advance <a href="exec:money -= (home_rent[1] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  435. *nl
  436. elseif karta + bankDebtLimit >= home_rent[1]:
  437. !From bank and overdraw
  438. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  439. *nl
  440. else
  441. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  442. *nl
  443. end
  444. end
  445. end
  446. if home_owned[4] > 0:
  447. if karta >= home_rent[4] or money >= home_rent[4] or money + stolmoney >= home_rent[4] or karta + bankDebtLimit >= home_rent[4]:
  448. *nl
  449. *p 'The monthly rent for your Pushkin apartment is <<home_rent[4]>> <b>₽</b>. '
  450. if karta >= home_rent[4]:
  451. !From bank
  452. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  453. *nl
  454. elseif money >= home_rent[4]:
  455. !From cash
  456. *p 'You can make an advance <a href="exec:money -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  457. *nl
  458. elseif stolmoney >= home_rent[4]:
  459. !From drawer
  460. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  461. *nl
  462. elseif money + stolmoney >= home_rent[4]:
  463. !From cash and drawer
  464. *p 'You can make an advance <a href="exec:money -= (home_rent[4] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  465. *nl
  466. elseif karta + bankDebtLimit >= home_rent[4]:
  467. !From bank and overdraw
  468. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  469. *nl
  470. else
  471. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  472. *nl
  473. end
  474. end
  475. end
  476. end
  477. if kid = 1:
  478. *nl
  479. 'You have 1 child:'
  480. else
  481. 'You have <<kid>> children:'
  482. end
  483. if kid > 0:
  484. k = 0
  485. :kidloop
  486. if k < kid:
  487. gs 'obj_din','kidlist',k
  488. k += 1
  489. jump 'kidloop'
  490. end
  491. end
  492. if workPTU > 1: 'Reputation as a teacher <<teachlevel>>'
  493. *nl
  494. if npc_QW['A192'] > 0: 'Friendship with Nastya <<npc_QW[''A192'']>>'
  495. if npc_rel['A218'] > 0: 'Friendship with Tanya <<npc_rel[''A218'']>>'
  496. if npc_rel['A219'] > 0: 'Friendship with Kat <<npc_rel[''A219'']>>'
  497. if npc_rel['A220'] > 0: 'Friendship with Vika <<npc_rel[''A220'']>>'
  498. if npc_rel['A93'] > 0: 'Friendship with Ira <<npc_rel[''A93'']>>'
  499. if npc_rel['A43'] > 0: 'Friendship with Tamara <<npc_rel[''A43'']>>'
  500. if alla > 0: 'Friendship with Alla <<alla>>'
  501. if masha > 0: 'Friendship with Masha <<masha>>'
  502. if npc_rel['A41'] > 0: 'Friendship with Givi K. <<npc_rel[''A41'']>>'
  503. if npc_rel['A42'] > 0: 'Friendship with Ashot <<npc_rel[''A42'']>>'
  504. if Dmitry > 0: 'Friendship with Dima <<Dmitry>>'
  505. if afra > 0: 'Friendship with blacks <<afra>>'
  506. if npc_rel['A69'] > 0:'Friendship with Mikhail Nikolaevich <<npc_rel[''A69'']>>'
  507. !!!WD: Formatting
  508. if (npc_rel['A93'] + npc_rel['A41'] + npc_rel['A42'] + npc_rel['A43'] + afra + gosh + npc_rel['A220'] + npc_rel['A219'] + npc_QW['A192'] + npc_rel['A218']) > 0:*nl
  509. *nl
  510. if KikWinPro > 0 or KikLossPro > 0 or KikDrawPro > 0:
  511. 'Professional Kickboxing Record:Win (Victory KO) - Loss (Defeat KO) - Draw'
  512. '<<KikWinPro>> (<<KikWinProKO>>KO) - <<KikLossPro>> (<<KikLossProKO>>KO) - <<KikDrawPro>>'
  513. end
  514. if Win > 0 or Loss > 0: 'Wins in fights <<Win>>, losses in fights <<Loss>>' & *nl
  515. if razradKik > 0: '<<$razradKik>>'
  516. if KikWinAm > 0 or KikLossAm > 0 or KikDrawAm > 0:
  517. 'Amateur Kickboxing Record:<br>Wins: <<KikWinAm>> (<<KikWinAmKO>> by KO) - Losses: <<KikLossAm>> (<<KikLossAmKO>> by KO) - Draws: <<KikDrawAm>>'
  518. *nl
  519. end
  520. if razradKik > 0:
  521. if razradKik = 1:$razradKik = 'You have earned green sash(rank 4) in kickboxing'
  522. if razradKik = 2:$razradKik = 'You have earned purple sash(rank 5) in kickboxing'
  523. if razradKik = 3:$razradKik = 'You have earned blue sash(rank 6) in kickboxing'
  524. if razradKik = 4:$razradKik = 'You have earned brown sash(rank 7) in kickboxing'
  525. if razradKik = 5:$razradKik = 'You have earned black sash, 1st dan in kickboxing'
  526. *nl
  527. end
  528. if kolsorev > 0: 'You have run in <<kolsorev>> races'
  529. if swinbeg >= 1: 'You have <<swinbeg/3>> trophies from local racing competitions'
  530. if bronzebeg > 0: '<<bronzebeg>> - bronze medals for running'
  531. if silverbeg > 0: '<<silverbeg>> - silver medals for running'
  532. if goldbeg > 0: '<<goldbeg>> - gold medals for running'
  533. if razradbegEB > 0: '<<razradbegEB>> times bronze medalist at European Championship'
  534. if razradbegES > 0: '<<razradbegES>> runner up at European Championship'
  535. if razradbegEG > 0: '<<razradbegEG>> times European champion.'
  536. if razradbegIB > 0: '<<razradbegIB>> times bronze medalist at World Championship'
  537. if razradbegIS > 0: '<<razradbegIS>> runner up at World Championship'
  538. if razradbegIG > 0: '<<razradbegIG>> times World champion'
  539. if razradbeg > 0:
  540. if razradbeg = 1: 'You have third sports category for event'
  541. if razradbeg = 2: 'You 2nd sports category for event'
  542. if razradbeg = 3: 'You 1st sports category for event'
  543. if razradbeg = 4: 'You have the title of Candidate Master of Sports for event'
  544. if razradbeg = 5: 'You have the title of Master of Sports in the run'
  545. if razradbeg >= 6: 'You have the title of International Master of Sports for event'
  546. *nl
  547. end
  548. if chess_win > 0 or chess_loss > 0:'Chess Record: Win <<chess_win>>, Loss <<chess_loss>>'
  549. if chess_rank > 0:
  550. if chess_rank = 1:'You have mastered the basics of chess'
  551. if chess_rank = 2:'You''re starting to get good at chess'
  552. if chess_rank = 3:'You''re a good chess player'
  553. if chess_rank = 4:'You''re an excellent chess player'
  554. if chess_rank = 5:'You''re a candidate for chess master'
  555. if chess_rank = 6:'You''re a chess master'
  556. if chess_rank = 7:'You''re a chess Grandmaster'
  557. end
  558. if chess_world_rank > 0:
  559. if chess_world_rank = 1:'The title of FIDE Master Chess'
  560. if chess_world_rank = 2:'The title of International Chess Master'
  561. if chess_world_rank = 3:'The title of International Grandmaster Chess'
  562. end
  563. *nl
  564. !!!
  565. if modelfoto > 0:
  566. '<b>Modelling Statistics</b>'
  567. *nl
  568. '<<modelfoto>> - Number of times you have worked as a model'
  569. '<<modelfotomoney>> - The amount of money you''ve made modelling'
  570. if modelfoto_fashion > 0: '<<modelfoto_fashion>> - Number of fashion shoots you have participated in'
  571. if modelfoto_ero_clo > 0: '<<modelfoto_ero_clo>> - Number of erotic clothing shoots you have participated in'
  572. if modelfoto_bikini > 0: '<<modelfoto_bikini>> - Number of swimsuit shoots you have modelled in'
  573. if modelfoto_lingerie > 0: '<<modelfoto_lingerie>> - Number of lingerie shoots you have participated in'
  574. if modelfoto_nip > 0: '<<modelfoto_nip>> - Number of times your nipples have been visible as a model'
  575. if modelfoto_topless > 0: '<<modelfoto_topless>> - Number of shoots where you have been topless'
  576. if modelfoto_nude > 0: '<<modelfoto_nude>> - Number of nude modelling shoots you have participated in'
  577. if modelfoto_pussy > 0: '<<modelfoto_pussy>> - Number of shoots your vagina has been visible'
  578. *nl
  579. end
  580. if slavafuck > 0:'You have let Borislav fuck you <<slavafuck>> times'
  581. if slava_bj > 0:'You have given Borislav <<$slava_bj>> blowjobs'
  582. if maxdamage > 0: 'The impact force on the dynamometer <<maxdamage>> kgN' & *nl
  583. if stripdancesum > 0 and hidden_stripdancesum = 0:
  584. 'You have danced <<stripdancesum>> times in the stripclub'
  585. elseif stripdancesum = 0 and hidden_stripdancesum > 0:
  586. 'You have danced <<hidden_stripdancesum>> times in the stripclub, but you do nor remember it'
  587. elseif stripdancesum > 0 and hidden_stripdancesum > 0:
  588. 'You have danced <<stripdancesum+hidden_stripdancesum>> times in the stripclub, but you only remember <<stripdancesum>> times'
  589. end
  590. if profiDanceTime > 0: 'You danced <<profiDanceTime>> times professionally.'
  591. if SchoolAtestat = 1: 'You have finished school.'
  592. if diplom = 1: 'You graduated.'
  593. if teachlevel > 0: 'Your credibility as a teacher is <<teachlevel>>'
  594. !WD:FORMATING
  595. if (maxdamage + stripdancesum + profiDanceTime + SchoolAtestat + diplom + teachlevel) > 0:*nl
  596. '</td><td width="35%" cellspacing="0" cellpadding="0" valign="top">'
  597. '<center><b>Sex Statistics</b></center>'
  598. *nl
  599. !Sex stats
  600. if mastr > 0 or stat['mast'] > 0: 'Times you have masturbated: <<stat[''mast'']>>'
  601. if stat['porn'] > 0: 'Times you have watched porn: <<stat[''porn'']>>'
  602. if stat['flashlite'] > 0 or stat['flash'] > 0: 'Times you have flashed: <<stat[''flashlite''] + stat[''flash'']>>'
  603. if stat['voyeur'] > 0: 'Times you have watched other people fuck: <<stat[''voyeur'']>>'
  604. if spank > 0: 'You have had your ass spanked <<spank>> times'
  605. temp = func('shortgs','guy')
  606. if guy+temp > 0 and hidden_guy = 0:
  607. 'You had sex with <<guy+temp>> guys.'
  608. elseif guy+temp = 0 and hidden_guy > 0:
  609. 'You had sex with <<hidden_guy>> guys, but you do not have any recollection of it. You still think of yourself as a virgin.'
  610. elseif guy+temp > 0 and hidden_guy > 0:
  611. 'You had sex with <<guy+hidden_guy+temp>> guys, but you know only about <<guy+temp>> of them.'
  612. end
  613. temp = func('shortgs','girl')
  614. if girl+temp > 0 and hidden_girl = 0:
  615. 'You had sex with <<girl+temp>> girls.'
  616. elseif girl+temp = 0 and hidden_girl > 0:
  617. 'You had sex with <<hidden_girl>> girls, but you do not have any recollection of any of it.'
  618. elseif girl+temp > 0 and hidden_girl > 0:
  619. 'You had sex with <<girl+temp+hidden_girl>> girls, but you know only about <<girl+temp>> of them.'
  620. end
  621. if divorced > 0: 'You were married <<divorced>> times.'
  622. if suprdolg > 0: 'You performed your conjugal duty for your husband <<suprdolg>> times'
  623. if rape > 0 and hidden_rape = 0:
  624. 'You have been raped <<rape>> times'
  625. elseif rape = 0 and hidden_rape > 0:
  626. 'You have been raped <<hidden_rape>> times, but you do not remember any of it'
  627. elseif rape > 0 and hidden_rape > 0:
  628. 'You have been raped <<rape+hidden_rape>> times, but you only remember <<rape>> of them'
  629. end
  630. if slutty > 0 or hidden_slutty > 0:
  631. if bordelslutty = 0: 'Sold your body <<slutty>> times.'
  632. if bordelslutty > 0: 'Sold your body <<slutty>> times, including <<bordelslutty>> times in a brothel.'
  633. if hidden_slutty > 0: 'Sold your body <<hidden_slutty>> times, and gave all the money to your therapist. You do not remember any of it.'
  634. end
  635. if orgasm > 0: 'Experienced orgasm <<orgasm>> times.'
  636. if analorgasm > 0 : 'You''ve had <<analorgasm>> anal orgasms.'
  637. if swallow > 0: 'Sperm swallowed <<swallow>> times.'
  638. if facial > 0: 'You have taken <<facial>> facials.'
  639. if frot > 0 or hump > 0: 'Your clothes have been come on <<frot + hump>> times.'
  640. if pee > 0: 'You pissing <<pee>> times.'
  641. if swallowpee > 0: 'You swallowed urine <<swallowpee>> times.'
  642. !!!WD:FORMATING
  643. if (slutty + pfilmSTOP + film + orgasm + analorgasm + swallow + facial + frot + pee) > 0:*nl
  644. !!!
  645. gs 'obj_din', 'husb_cheat_count'
  646. if hj > 0 or stat['hj'] > 0 or stat['hidden_hj'] > 0:
  647. 'Jerked men off (known/unknown): <<stat[''hj'']>>/<<stat[''hidden_hj'']>>'
  648. if hja > 0: 'Jerked off your boyfriend: <<hja>>'
  649. end
  650. if stat['footjob'] > 0 or stat['hidden_footjob'] > 0: 'Jerked men off with your feet (known/unknown): <<stat[''footjob'']>>/<<stat[''hidden_footjob'']>>'
  651. if bj > 0 or stat['bj'] > 0 or stat['hidden_bj'] > 0:
  652. 'Sucked cock (known/unknown): <<stat[''bj'']>>/<<stat[''hidden_bj'']>>'
  653. if bja > 0: 'Sucked your boyfriends cock: <<bja>>'
  654. if gloryhole > 0 or hidden_gloryhole > 0: 'Sucked cock in a gloryhole (known/unknown): <<gloryhole>>/<<hidden_gloryhole>>'
  655. end
  656. if sex > 0 or stat['vaginal'] > 0 or stat['hidden_vaginal'] > 0: 'Vaginal sex (known/unknown): <<stat[''vaginal'']>>/<<stat[''hidden_vaginal'']>>'
  657. if sexa > 0: 'Vaginal sex with your boyfriend: <<sexa>>'
  658. if (pcs_cp_safe_known + pcs_cp_notsafe_known + pcs_cp_risky_known) > 0:
  659. ' Known vaginal creampies:'
  660. if pcs_cp_safe_known > 0:' Safe: <<pcs_cp_safe_known>>'
  661. if pcs_cp_notsafe_known > 0:' Likely safe: <<pcs_cp_notsafe_known>>'
  662. if pcs_cp_risky_known > 0:' Risky: <<pcs_cp_risky_known>>'
  663. end
  664. if (pcs_cp_safe_unknown + pcs_cp_notsafe_unknown + pcs_cp_risky_unknown) > 0:
  665. ' Unknown vaginal creampies:'
  666. if pcs_cp_safe_unknown > 0:' Safe: <<pcs_cp_safe_unknown>>'
  667. if pcs_cp_notsafe_unknown > 0:' Likely safe: <<pcs_cp_notsafe_unknown>>'
  668. if pcs_cp_risky_unknown > 0:' Risky: <<pcs_cp_risky_unknown>>'
  669. end
  670. if lesbian > 0 or hidden_lesbian > 0:
  671. if hidden_lesbian = 0: 'Lesbian sex (known/unknown): <<lesbian>>/<<hidden_lesbian>>'
  672. end
  673. if futa > 0 or hidden_futa > 0: 'Sex with tgirls (known/unknown): <<futa>>/<<hidden_futa>>'
  674. if anal > 0 or stat['anal'] or stat['hidden_anal']:
  675. 'Anal sex (known/unknown): <<stat[''anal'']>>/<<stat[''hidden_anal'']>>'
  676. if anala > 0: 'Anal sex with your boyfriend: <<anala>>'
  677. end
  678. if pcs_acp_known > 0: ' Known anal creampies: <<pcs_acp_known>>'
  679. if pcs_acp_unknown > 0: ' Unknown anal creampies: <<pcs_acp_unknown>>'
  680. if gang > 0 or hidden_gang > 0: 'Group sex (known/unknown): <<gang>>/<<hidden_gang>>'
  681. if kuni > 0 or stat['cuni'] > 0: 'Received cunnilingus: <<stat[''cuni'']>>'
  682. if stat['vaginal_finger'] > 0: 'Fingered: <<stat[''vaginal_finger'']>>'
  683. if stat['vaginal_fist'] > 0: 'Fisted: <<stat[''vaginal_fist'']>>'
  684. if stat['vaginal_dildo'] > 0: 'Fucked a dildo: <<stat[''vaginal_dildo'']>>'
  685. if stat['vaginal_strap'] > 0: 'Fucked with a strap-on: <<stat[''vaginal_strap'']>>'
  686. if stat['vaginal_vibe'] > 0: 'Clitoral / Vaginal vibrator: <<stat[''vaginal_vibe'']>>'
  687. if stat['trib'] > 0: 'Tribalism: <<stat[''trib'']>>'
  688. if stat['anal_finger'] > 0: 'Anally fingered: <<stat[''anal_finger'']>>'
  689. if stat['anal_fist'] > 0: 'Anally fisted: <<stat[''anal_fist'']>>'
  690. if stat['rimming'] > 0: 'Ass rimmed: <<stat[''rimming'']>>'
  691. if stat['anal_dildo'] > 0: 'Anal sex with a dildo: <<stat[''anal_dildo'']>>'
  692. if stat['anal_strap'] > 0: 'Ass fucked with a strap-on: <<stat[''anal_strap'']>>'
  693. if stat['anal_vibe'] > 0: 'Anal vibrator: <<stat[''anal_vibe'']>>'
  694. if stat['cuni_give'] > 0: 'Performed cunnilingus: <<stat[''cuni_give'']>>'
  695. if stat['vaginal_finger_give'] > 0: 'Fingered a girl: <<stat[''vaginal_finger_give'']>>'
  696. if stat['vaginal_fist_give'] > 0: 'Fisted a girl: <<stat[''vaginal_fist_give'']>>'
  697. if stat['vaginal_dildo_give'] > 0: 'Dildoed a girl: <<stat[''vaginal_dildo_give'']>>'
  698. if stat['vaginal_strap_give'] > 0: 'Strap-on fucked a girl: <<stat[''vaginal_strap_give'']>>'
  699. if stat['vaginal_vibe_give'] > 0: 'Used vibrator on a girl: <<stat[''vaginal_vibe_give'']>>'
  700. if stat['rimming_give'] > 0: 'Rimmed someone: <<stat[''rimming_give'']>>'
  701. if stat['anal_finger_give'] > 0: 'Fingered someone else''s ass: <<stat[''anal_finger_give'']>>'
  702. if stat['anal_fist_give'] > 0: 'Fisted someone else''s ass: <<stat[''anal_fist_give'']>>'
  703. if stat['anal_dildo_give'] > 0: 'Dildoed someone else''s ass: <<stat[''anal_dildo_give'']>>'
  704. if stat['anal_vibe_give'] > 0: 'Used a vibrator on someone else''s ass: <<stat[''anal_vibe_give'']>>'
  705. if stat['anal_strap_give'] > 0 or stat['anal_strap_give'] > 0: 'Fucked someone else''s ass with a strap-on: <<stat[''anal_strap_give'']>>'
  706. '</td><td width="30%" cellspacing="0" cellpadding="0" valign="top">'
  707. '<center><b>Fetish Statistics</b></center>'
  708. *nl
  709. 'Feet preference: <<feet[''pref'']>>'
  710. 'Foot jobs / worship: <<feet[''exp'']>>'
  711. 'Deepthroat preference: <<deepthroat[''pref'']>>'
  712. 'Deepthroated: <<deepthroat[''exp'']>>'
  713. 'Group preference: <<group[''pref'']>>'
  714. 'Group sex: <<group[''exp'']>>'
  715. 'Gangbang preference: <<gangbang[''pref'']>>'
  716. 'Gangbangs: <<gangbang[''exp'']>>'
  717. 'Humiliation preference: <<humiliation[''pref'']>>'
  718. 'Humiliation experiences: <<humiliation[''exp'']>>'
  719. 'Prostitution preference: <<prostitution[''pref'']>>'
  720. 'Prostituted yourself: <<prostitution[''exp'']>>'
  721. 'Bondage preference: <<bound[''pref'']>>'
  722. 'Bondage play: <<bound[''exp'']>>'
  723. 'Masochism preference: <<maso[''pref'']>>'
  724. 'Masochism experiences: <<maso[''exp'']>>'
  725. 'Bestiality encounters: <<beast[''pref'']>>'
  726. 'Bestiality experience: <<beast[''exp'']>>'
  727. 'Rough sex preference: <<rough[''pref'']>>'
  728. 'Rough sex: <<rough[''exp'']>>'
  729. 'Incest preference: <<incest[''pref'']>>'
  730. 'Incestuous sex: <<incest[''exp'']>>'
  731. '</td></tr></table></center>'
  732. end
  733. if $ARGS[0] = 'stats_gen':
  734. *clr & cla
  735. gs 'housing', 'rent'
  736. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  737. '<center><h1>General Statistics</h1></center>'
  738. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  739. '<td cellspacing="0" cellpadding="0" valign="top">'
  740. act 'Return to the statistics index': gt 'obj_din', 'stats'
  741. *nl
  742. if opPRE = 0: 'It has been <<daystart>> days since the game started.'
  743. *nl
  744. if SchoolAtestat = 0 and StoryLine > 0:
  745. if pcs_grades >= 90:
  746. 'You are an A+ student.'
  747. elseif pcs_grades >= 80:
  748. 'You are a bright student, just not the top of your class.'
  749. elseif pcs_grades >= 70:
  750. 'You are an above average student, but you have to work hard to keep up.'
  751. elseif pcs_grades >= 60:
  752. 'You are the typical average student. You''re good in the fields you like, but can''t be bothered with the rest.'
  753. elseif pcs_grades >= 50:
  754. 'You''re not very good in school, you wish you could be somewhere else and your grades show it.'
  755. elseif pcs_grades >= 40:
  756. 'You are not cut out for school, you skip out most of the time. You wonder how you''re going to manage to get passing grades.'
  757. else
  758. 'You are the class nitwit. You''re still not sure how you got this far in the first ace.'
  759. end
  760. if schoolprogul > 1: 'Absenteeism in school - <<schoolprogul>> days'
  761. end
  762. *nl
  763. if (home_owned[1] = 1 and ArendHouseSL > 0) or (home_owned[4] > 0 and ArendHouseSL4 > 0):
  764. *nl
  765. if home_owned[1] = 1 and home_owned[4] > 0:
  766. 'You have rented an apartment in the city residential area, which is paid up for <b><<ArendHouseSL>></b> days, and you also have an apartment in Pushkin, which is paid up for <b><<ArendHouseSL4>></b> days. Utilities are due on the 25th of <<$month>>.'
  767. elseif home_owned[1] = 1:
  768. 'You have rented an apartment in the city residential area, and you''re paid up for <<ArendHouseSL>> days. Utilities are due on the 25th of <<$month>>.'
  769. elseif home_owned[4] > 0:
  770. 'You have rented an apartment in Pushkin, and you''re paid up for <<ArendHouseSL4>> days. Utilities are due on the 25th of <<$month>>.'
  771. end
  772. if home_owned[1] = 1:
  773. if karta >= home_rent[1] or money >= home_rent[1] or money + stolmoney >= home_rent[1] or karta + bankDebtLimit >= home_rent[1]:
  774. *nl
  775. *p 'The monthly rent for your city apartment is <<home_rent[1]>> <b>₽</b>. '
  776. if karta >= home_rent[1]:
  777. !From bank
  778. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  779. elseif money >= home_rent[1]:
  780. !From cash
  781. *p 'You can make an advance <a href="exec:money -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  782. *nl
  783. elseif stolmoney >= home_rent[1]:
  784. !From drawer
  785. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  786. *nl
  787. elseif money + stolmoney >= home_rent[1]:
  788. !From cash and drawer
  789. *p 'You can make an advance <a href="exec:money -= (home_rent[1] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  790. *nl
  791. elseif karta + bankDebtLimit >= home_rent[1]:
  792. !From bank and overdraw
  793. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  794. *nl
  795. else
  796. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  797. *nl
  798. end
  799. end
  800. end
  801. if home_owned[4] > 0:
  802. if karta >= home_rent[4] or money >= home_rent[4] or money + stolmoney >= home_rent[4] or karta + bankDebtLimit >= home_rent[4]:
  803. *nl
  804. *p 'The monthly rent for your Pushkin apartment is <<home_rent[4]>> <b>₽</b>. '
  805. if karta >= home_rent[4]:
  806. !From bank
  807. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  808. *nl
  809. elseif money >= home_rent[4]:
  810. !From cash
  811. *p 'You can make an advance <a href="exec:money -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  812. *nl
  813. elseif stolmoney >= home_rent[4]:
  814. !From drawer
  815. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  816. *nl
  817. elseif money + stolmoney >= home_rent[4]:
  818. !From cash and drawer
  819. *p 'You can make an advance <a href="exec:money -= (home_rent[4] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  820. *nl
  821. elseif karta + bankDebtLimit >= home_rent[4]:
  822. !From bank and overdraw
  823. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  824. *nl
  825. else
  826. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  827. *nl
  828. end
  829. end
  830. end
  831. end
  832. if kid = 1:
  833. *nl
  834. 'You have 1 child:'
  835. else
  836. 'You have <<kid>> children:'
  837. end
  838. if kid > 0:
  839. k = 0
  840. :kidloop
  841. if k < kid:
  842. gs 'obj_din','kidlist',k
  843. k += 1
  844. jump 'kidloop'
  845. end
  846. end
  847. if workPTU > 1: 'Reputation as a teacher <<teachlevel>>'
  848. *nl
  849. if npc_QW['A192'] > 0: 'Friendship with Nastya <<npc_QW[''A192'']>>'
  850. if npc_rel['A218'] > 0: 'Friendship with Tanya <<npc_rel[''A218'']>>'
  851. if npc_rel['A219'] > 0: 'Friendship with Kat <<npc_rel[''A219'']>>'
  852. if npc_rel['A220'] > 0: 'Friendship with Vika <<npc_rel[''A220'']>>'
  853. if npc_rel['A93'] > 0: 'Friendship with Ira <<npc_rel[''A93'']>>'
  854. if npc_rel['A43'] > 0: 'Friendship with Tamara <<npc_rel[''A43'']>>'
  855. if alla > 0: 'Friendship with Alla <<alla>>'
  856. if masha > 0: 'Friendship with Masha <<masha>>'
  857. if npc_rel['A41'] > 0: 'Friendship with Givi K. <<npc_rel[''A41'']>>'
  858. if npc_rel['A42'] > 0: 'Friendship with Ashot <<npc_rel[''A42'']>>'
  859. if Dmitry > 0: 'Friendship with Dima <<Dmitry>>'
  860. if afra > 0: 'Friendship with blacks <<afra>>'
  861. if npc_rel['A69'] > 0:'Friendship with Mikhail Nikolaevich <<npc_rel[''A69'']>>'
  862. !!!WD: Formatting
  863. if (npc_rel['A93'] + npc_rel['A41'] + npc_rel['A42'] + npc_rel['A43'] + afra + gosh + npc_rel['A220'] + npc_rel['A219'] + npc_QW['A192'] + npc_rel['A218']) > 0:*nl
  864. *nl
  865. if KikWinPro > 0 or KikLossPro > 0 or KikDrawPro > 0:
  866. 'Professional Kickboxing Record:Win (Victory KO) - Loss (Defeat KO) - Draw'
  867. '<<KikWinPro>> (<<KikWinProKO>>KO) - <<KikLossPro>> (<<KikLossProKO>>KO) - <<KikDrawPro>>'
  868. end
  869. if Win > 0 or Loss > 0: 'Wins in fights <<Win>>, losses in fights <<Loss>>' & *nl
  870. if razradKik > 0: '<<$razradKik>>'
  871. if KikWinAm > 0 or KikLossAm > 0 or KikDrawAm > 0:
  872. 'Amateur Kickboxing Record:<br>Wins: <<KikWinAm>> (<<KikWinAmKO>> by KO) - Losses: <<KikLossAm>> (<<KikLossAmKO>> by KO) - Draws: <<KikDrawAm>>'
  873. *nl
  874. end
  875. if razradKik > 0:
  876. if razradKik = 1:$razradKik = 'You have earned green sash(rank 4) in kickboxing'
  877. if razradKik = 2:$razradKik = 'You have earned purple sash(rank 5) in kickboxing'
  878. if razradKik = 3:$razradKik = 'You have earned blue sash(rank 6) in kickboxing'
  879. if razradKik = 4:$razradKik = 'You have earned brown sash(rank 7) in kickboxing'
  880. if razradKik = 5:$razradKik = 'You have earned black sash, 1st dan in kickboxing'
  881. *nl
  882. end
  883. if kolsorev > 0: 'You have run in <<kolsorev>> races'
  884. if swinbeg >= 1: 'You have <<swinbeg/3>> trophies from local racing competitions'
  885. if bronzebeg > 0: '<<bronzebeg>> - bronze medals for running'
  886. if silverbeg > 0: '<<silverbeg>> - silver medals for running'
  887. if goldbeg > 0: '<<goldbeg>> - gold medals for running'
  888. if razradbegEB > 0: '<<razradbegEB>> times bronze medalist at European Championship'
  889. if razradbegES > 0: '<<razradbegES>> runner up at European Championship'
  890. if razradbegEG > 0: '<<razradbegEG>> times European champion.'
  891. if razradbegIB > 0: '<<razradbegIB>> times bronze medalist at World Championship'
  892. if razradbegIS > 0: '<<razradbegIS>> runner up at World Championship'
  893. if razradbegIG > 0: '<<razradbegIG>> times World champion'
  894. if razradbeg > 0:
  895. if razradbeg = 1: 'You have third sports category for event'
  896. if razradbeg = 2: 'You 2nd sports category for event'
  897. if razradbeg = 3: 'You 1st sports category for event'
  898. if razradbeg = 4: 'You have the title of Candidate Master of Sports for event'
  899. if razradbeg = 5: 'You have the title of Master of Sports in the run'
  900. if razradbeg >= 6: 'You have the title of International Master of Sports for event'
  901. *nl
  902. end
  903. if chess_win > 0 or chess_loss > 0:'Chess Record: Win <<chess_win>>, Loss <<chess_loss>>'
  904. if chess_rank > 0:
  905. if chess_rank = 1:'You have mastered the basics of chess'
  906. if chess_rank = 2:'You are starting to get good at chess'
  907. if chess_rank = 3:'You are a good chess player'
  908. if chess_rank = 4:'You are an excellent chess player'
  909. if chess_rank = 5:'You are a candidate for chess master'
  910. if chess_rank = 6:'You are a chess master'
  911. if chess_rank = 7:'You are a chess Grandmaster'
  912. end
  913. if chess_world_rank > 0:
  914. if chess_world_rank = 1:'The title of FIDE Master Chess'
  915. if chess_world_rank = 2:'The title of International Chess Master'
  916. if chess_world_rank = 3:'The title of International Grandmaster Chess'
  917. end
  918. *nl
  919. !!!
  920. if modelfoto > 0:
  921. '<b>Modelling Stats</b>'
  922. '<<modelfoto>> - Number of times you have worked as a model'
  923. '<<modelfotomoney>> - The amount of money you''ve made modelling'
  924. if modelfoto_fashion > 0: '<<modelfoto_fashion>> - Number of fashion shoots you have participated in'
  925. if modelfoto_ero_clo > 0: '<<modelfoto_ero_clo>> - Number of erotic clothing shoots you have participated in'
  926. if modelfoto_bikini > 0: '<<modelfoto_bikini>> - Number of swimsuit shoots you have modelled in'
  927. if modelfoto_lingerie > 0: '<<modelfoto_lingerie>> - Number of lingerie shoots you have participated in'
  928. if modelfoto_nip > 0: '<<modelfoto_nip>> - Number of times your nipples have been visible as a model'
  929. if modelfoto_topless > 0: '<<modelfoto_topless>> - Number of shoots where you have been topless'
  930. if modelfoto_nude > 0: '<<modelfoto_nude>> - Number of nude modelling shoots you have participated in'
  931. if modelfoto_pussy > 0: '<<modelfoto_pussy>> - Number of shoots your vagina has been visible'
  932. *nl
  933. end
  934. if slavafuck > 0:'You have let Borislav fuck you <<slavafuck>> times'
  935. if slava_bj > 0:'You have given Borislav <<$slava_bj>> blowjobs'
  936. if maxdamage > 0: 'The impact force on the dynamometer <<maxdamage>> kgN' & *nl
  937. if stripdancesum > 0 and hidden_stripdancesum = 0:
  938. 'You have danced <<stripdancesum>> times in the stripclub'
  939. elseif stripdancesum = 0 and hidden_stripdancesum > 0:
  940. 'You have danced <<hidden_stripdancesum>> times in the stripclub, but you do nor remember it'
  941. elseif stripdancesum > 0 and hidden_stripdancesum > 0:
  942. 'You have danced <<stripdancesum+hidden_stripdancesum>> times in the stripclub, but you only remember <<stripdancesum>> times'
  943. end
  944. if profiDanceTime > 0: 'You danced <<profiDanceTime>> times professionally.'
  945. if SchoolAtestat = 1: 'You have finished school.'
  946. if diplom = 1: 'You graduated.'
  947. if teachlevel > 0: 'Your credibility as a teacher is <<teachlevel>>'
  948. !WD:FORMATING
  949. if (maxdamage + stripdancesum + profiDanceTime + SchoolAtestat + diplom + teachlevel) > 0:*nl
  950. '</td></tr></table></center>'
  951. end
  952. if $ARGS[0] = 'kidlist':
  953. kidnumber = ARGS[1]
  954. if kidage[kidnumber] < 1:
  955. if (month - monthkid[kidnumber]) < 1 and (day-daykid[kidnumber]) < 7:
  956. kiddaycalc[kidnumber] = day - daykid[kidnumber]
  957. if kiddaycalc[kidnumber] = 0:
  958. $kidagetext[kidnumber] = 'was born today'
  959. elseif kiddaycalc[kidnumber] = 1:
  960. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> day old'
  961. else
  962. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> days old'
  963. end
  964. elseif (month - monthkid[kidnumber]) < 1 :
  965. kiddaycalc[kidnumber] = (day - daykid[kidnumber]) / 7
  966. if kiddaycalc[kidnumber] = 1:
  967. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> week old'
  968. else
  969. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> weeks old'
  970. end
  971. else
  972. kidmonthcalc[kidnumber] = (month - monthkid[kidnumber])
  973. if kidmonthcalc[kidnumber] = 1:
  974. $kidagetext[kidnumber] = 'is <<kidmonthcalc[kidnumber]>> month old'
  975. else
  976. $kidagetext[kidnumber] = 'is <<kidmonthcalc[kidnumber]>> months old'
  977. end
  978. end
  979. else
  980. if kidage[kidnumber] = 1:
  981. $kidagetext[kidnumber] = 'is <<kidage[kidnumber]>> year old'
  982. else
  983. $kidagetext[kidnumber] = 'is <<kidage[kidnumber]>> years old'
  984. end
  985. end
  986. if polkid[kidnumber] = 0:
  987. $sdtext[kidnumber] = 'daughter'
  988. else
  989. $sdtext[kidnumber] = 'son'
  990. end
  991. if polkid[kidnumber] = 0:
  992. $kidPosProPN[kidnumber] = 'She'
  993. else
  994. $kidPosProPN[kidnumber] = 'He'
  995. end
  996. *p'You have a <<$sdtext[kidnumber]>> named <<$kidname[kidnumber]>>. <<$kidPosProPN[kidnumber]>> <<$kidagetext[kidnumber]>>. <<$kidname[kidnumber]>>''s date of birth is <<daykid[kidnumber]>>-<<monthkid[kidnumber]>>-<<yearkid[kidnumber]>>'
  997. '.'
  998. *nl
  999. killvar 'kidnumber'
  1000. end
  1001. if $ARGS[0] = 'stats_sex':
  1002. *clr & cla
  1003. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  1004. '<center><h1>Sex Statistics</h1></center>'
  1005. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1006. '<td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1007. act 'Return to the statistics index': gt 'obj_din', 'stats'
  1008. !Sex stats
  1009. if mastr > 0 or stat['mast'] > 0: 'Times you have masturbated: <<stat[''mast'']>>'
  1010. if stat['porn'] > 0: 'Times you have watched porn: <<stat[''porn'']>>'
  1011. if stat['flashlite'] > 0 or stat['flash'] > 0: 'Times you have flashed: <<stat[''flashlite''] + stat[''flash'']>>'
  1012. if stat['voyeur'] > 0: 'Times you have watched other people fuck: <<stat[''voyeur'']>>'
  1013. if spank > 0: 'You have had your ass spanked <<spank>> times'
  1014. temp = func('shortgs','guy')
  1015. if guy+temp > 0 and hidden_guy = 0:
  1016. 'You had sex with <<guy+temp>> guys.'
  1017. elseif guy+temp = 0 and hidden_guy > 0:
  1018. 'You had sex with <<hidden_guy>> guys, but you do not have any recollection of it. You still think of yourself as a virgin.'
  1019. elseif guy+temp > 0 and hidden_guy > 0:
  1020. 'You had sex with <<guy+hidden_guy+temp>> guys, but you know only about <<guy+temp>> of them.'
  1021. end
  1022. temp = func('shortgs','girl')
  1023. if girl+temp > 0 and hidden_girl = 0:
  1024. 'You had sex with <<girl+temp>> girls.'
  1025. elseif girl+temp = 0 and hidden_girl > 0:
  1026. 'You had sex with <<hidden_girl>> girls, but you do not have any recollection of any of it.'
  1027. elseif girl+temp > 0 and hidden_girl > 0:
  1028. 'You had sex with <<girl+temp+hidden_girl>> girls, but you know only about <<girl+temp>> of them.'
  1029. end
  1030. if divorced > 0: 'You were married <<divorced>> times.'
  1031. if suprdolg > 0: 'You performed your conjugal duty for your husband <<suprdolg>> times'
  1032. if rape > 0 and hidden_rape = 0:
  1033. 'You have been raped <<rape>> times'
  1034. elseif rape = 0 and hidden_rape > 0:
  1035. 'You have been raped <<hidden_rape>> times, but you do not remember any of it'
  1036. elseif rape > 0 and hidden_rape > 0:
  1037. 'You have been raped <<rape+hidden_rape>> times, but you only remember <<rape>> of them'
  1038. end
  1039. *nl
  1040. if slutty > 0 or hidden_slutty > 0:
  1041. if bordelslutty = 0: 'Sold your body <<slutty>> times.'
  1042. if bordelslutty > 0: 'Sold your body <<slutty>> times, including <<bordelslutty>> times in a brothel.'
  1043. if hidden_slutty > 0: 'Sold your body <<hidden_slutty>> times, and gave all the money to your therapist. You do not remember any of it.'
  1044. end
  1045. if orgasm > 0: 'Experienced orgasm <<orgasm>> times.'
  1046. if analorgasm > 0 : 'You''ve had <<analorgasm>> anal orgasms.'
  1047. if swallow > 0: 'Sperm swallowed <<swallow>> times.'
  1048. if facial > 0: 'You have taken <<facial>> facials.'
  1049. if frot > 0 or hump > 0: 'Your clothes have been come on <<frot + hump>> times.'
  1050. if pee > 0: 'You pissing <<pee>> times.'
  1051. if swallowpee > 0: 'You swallowed urine <<swallowpee>> times.'
  1052. !!!WD:FORMATING
  1053. if (slutty + pfilmSTOP + film + orgasm + analorgasm + swallow + facial + frot + pee) > 0:*nl
  1054. !!!
  1055. gs 'obj_din', 'husb_cheat_count'
  1056. '</td><td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1057. if hj > 0 or stat['hj'] > 0 or stat['hidden_hj'] > 0:
  1058. 'Jerked men off (known/unknown): <<stat[''hj'']>>/<<stat[''hidden_hj'']>>'
  1059. if hja > 0: 'Jerked off your boyfriend: <<hja>>'
  1060. end
  1061. if stat['footjob'] > 0 or stat['hidden_footjob'] > 0: 'Jerked men off with your feet (known/unknown): <<stat[''footjob'']>>/<<stat[''hidden_footjob'']>>'
  1062. if bj > 0 or stat['bj'] > 0 or stat['hidden_bj'] > 0:
  1063. 'Sucked cock (known/unknown): <<stat[''bj'']>>/<<stat[''hidden_bj'']>>'
  1064. if bja > 0: 'Sucked your boyfriends cock: <<bja>>'
  1065. if gloryhole > 0 or hidden_gloryhole > 0: 'Sucked cock in a gloryhole (known/unknown): <<gloryhole>>/<<hidden_gloryhole>>'
  1066. end
  1067. if sex > 0 or stat['vaginal'] > 0 or stat['hidden_vaginal'] > 0: 'Vaginal sex (known/unknown): <<stat[''vaginal'']>>/<<stat[''hidden_vaginal'']>>'
  1068. if sexa > 0: 'Vaginal sex with your boyfriend: <<sexa>>'
  1069. if (pcs_cp_safe_known + pcs_cp_notsafe_known + pcs_cp_risky_known) > 0:
  1070. ' Known vaginal creampies:'
  1071. if pcs_cp_safe_known > 0: ' Safe: <<pcs_cp_safe_known>>'
  1072. if pcs_cp_notsafe_known > 0: ' Likely safe: <<pcs_cp_notsafe_known>>'
  1073. if pcs_cp_risky_known > 0: ' Risky: <<pcs_cp_risky_known>>'
  1074. end
  1075. if (pcs_cp_safe_unknown + pcs_cp_notsafe_unknown + pcs_cp_risky_unknown) > 0:
  1076. ' Unknown vaginal creampies:'
  1077. if pcs_cp_safe_unknown > 0: ' Safe: <<pcs_cp_safe_unknown>>'
  1078. if pcs_cp_notsafe_unknown > 0: ' Likely safe: <<pcs_cp_notsafe_unknown>>'
  1079. if pcs_cp_risky_unknown > 0: ' Risky: <<pcs_cp_risky_unknown>>'
  1080. end
  1081. if lesbian > 0 or hidden_lesbian > 0:
  1082. if hidden_lesbian = 0: 'Lesbian sex (known/unknown): <<lesbian>>/<<hidden_lesbian>>'
  1083. end
  1084. if futa > 0 or hidden_futa > 0: 'Sex with tgirls (known/unknown): <<futa>>/<<hidden_futa>>'
  1085. if anal > 0 or stat['anal'] or stat['hidden_anal']:
  1086. 'Anal sex (known/unknown): <<stat[''anal'']>>/<<stat[''hidden_anal'']>>'
  1087. if anala > 0: 'Anal sex with your boyfriend: <<anala>>'
  1088. end
  1089. if pcs_acp_known > 0: ' Known anal creampies: <<pcs_acp_known>>'
  1090. if pcs_acp_unknown > 0: ' Unknown anal creampies: <<pcs_acp_unknown>>'
  1091. if gang > 0 or hidden_gang > 0: 'Group sex (known/unknown): <<gang>>/<<hidden_gang>>'
  1092. if kuni > 0 or stat['cuni'] > 0: 'Received cunnilingus: <<stat[''cuni'']>>'
  1093. if stat['vaginal_finger'] > 0: 'Fingered: <<stat[''vaginal_finger'']>>'
  1094. if stat['vaginal_fist'] > 0: 'Fisted: <<stat[''vaginal_fist'']>>'
  1095. if stat['vaginal_dildo'] > 0: 'Fucked a dildo: <<stat[''vaginal_dildo'']>>'
  1096. if stat['vaginal_strap'] > 0: 'Fucked with a strap-on: <<stat[''vaginal_strap'']>>'
  1097. if stat['vaginal_vibe'] > 0: 'Clitoral / Vaginal vibrator: <<stat[''vaginal_vibe'']>>'
  1098. if stat['trib'] > 0: 'Tribalism: <<stat[''trib'']>>'
  1099. if stat['anal_finger'] > 0: 'Anally fingered: <<stat[''anal_finger'']>>'
  1100. if stat['anal_fist'] > 0: 'Anally fisted: <<stat[''anal_fist'']>>'
  1101. if stat['rimming'] > 0: 'Ass rimmed: <<stat[''rimming'']>>'
  1102. if stat['anal_dildo'] > 0: 'Anal sex with a dildo: <<stat[''anal_dildo'']>>'
  1103. if stat['anal_strap'] > 0: 'Ass fucked with a strap-on: <<stat[''anal_strap'']>>'
  1104. if stat['anal_vibe'] > 0: 'Anal vibrator: <<stat[''anal_vibe'']>>'
  1105. *nl
  1106. if stat['cuni_give'] > 0: 'Performed cunnilingus: <<stat[''cuni_give'']>>'
  1107. if stat['vaginal_finger_give'] > 0: 'Fingered a girl: <<stat[''vaginal_finger_give'']>>'
  1108. if stat['vaginal_fist_give'] > 0: 'Fisted a girl: <<stat[''vaginal_fist_give'']>>'
  1109. if stat['vaginal_dildo_give'] > 0: 'Dildoed a girl: <<stat[''vaginal_dildo_give'']>>'
  1110. if stat['vaginal_strap_give'] > 0: 'Strap-on fucked a girl: <<stat[''vaginal_strap_give'']>>'
  1111. if stat['vaginal_vibe_give'] > 0: 'Used vibrator on a girl: <<stat[''vaginal_vibe_give'']>>'
  1112. if stat['rimming_give'] > 0: 'Rimmed someone: <<stat[''rimming_give'']>>'
  1113. if stat['anal_finger_give'] > 0: 'Fingered someone else''s ass: <<stat[''anal_finger_give'']>>'
  1114. if stat['anal_fist_give'] > 0: 'Fisted someone else''s ass: <<stat[''anal_fist_give'']>>'
  1115. if stat['anal_dildo_give'] > 0: 'Dildoed someone else''s ass: <<stat[''anal_dildo_give'']>>'
  1116. if stat['anal_vibe_give'] > 0: 'Used a vibrator on someone else''s ass: <<stat[''anal_vibe_give'']>>'
  1117. if stat['anal_strap_give'] > 0 or stat['anal_strap_give'] > 0: 'Fucked someone else''s ass with a strap-on: <<stat[''anal_strap_give'']>>'
  1118. '</td></tr></table></center>'
  1119. end
  1120. if $ARGS[0] = 'stats_fetish':
  1121. *clr & cla
  1122. act 'Return to the statistics index': gt 'obj_din', 'stats'
  1123. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  1124. '<center><h1>Fetishes</h1></center>'
  1125. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1126. '<td cellspacing="0" cellpadding="0" valign="top">'
  1127. 'Feet preference: <<feet[''pref'']>>'
  1128. 'Foot jobs / worship: <<feet[''exp'']>>'
  1129. 'Deepthroat preference: <<deepthroat[''pref'']>>'
  1130. 'Deepthroated: <<deepthroat[''exp'']>>'
  1131. 'Group preference: <<group[''pref'']>>'
  1132. 'Group sex: <<group[''exp'']>>'
  1133. 'Gangbang preference: <<gangbang[''pref'']>>'
  1134. 'Gangbangs: <<gangbang[''exp'']>>'
  1135. 'Humiliation preference: <<humiliation[''pref'']>>'
  1136. 'Humiliation experiences: <<humiliation[''exp'']>>'
  1137. 'Prostitution preference: <<prostitution[''pref'']>>'
  1138. 'Prostituted yourself: <<prostitution[''exp'']>>'
  1139. 'Bondage preference: <<bound[''pref'']>>'
  1140. 'Bondage play: <<bound[''exp'']>>'
  1141. 'Masochism preference: <<maso[''pref'']>>'
  1142. 'Masochism experiences: <<maso[''exp'']>>'
  1143. 'Bestiality encounters: <<beast[''pref'']>>'
  1144. 'Bestiality experience: <<beast[''exp'']>>'
  1145. 'Rough sex preference: <<rough[''pref'']>>'
  1146. 'Rough sex: <<rough[''exp'']>>'
  1147. 'Incest preference: <<incest[''pref'']>>'
  1148. 'Incestuous sex: <<incest[''exp'']>>'
  1149. '</td></tr></table></center>'
  1150. end
  1151. if $ARGS[0] = 'reputation':
  1152. *clr & cla
  1153. gs 'obj_din','chartabs'
  1154. !'<center><img src="images/system/icon/reputation.png"><br></center>'
  1155. '<center><h1>Renown</h1></center>'
  1156. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top">'
  1157. '<tr><td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1158. '<center>Family Renown</center>'
  1159. if Enable_family_Reputation = 0:
  1160. '<center><a href="exec:Enable_family_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1161. end
  1162. if Enable_family_Reputation = 1:
  1163. '<center><a href="exec:Enable_family_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1164. *nl
  1165. if rinslut > 0 or kavslut > 0:'In the residential area of ​​you are known as a whore that sleeps with Caucasians.'
  1166. if afra > 80: 'In the student hostel, you are known for bedding blacks.'
  1167. if opusk > 0 or gnewQW >= 5: 'In the residential area it is well known by all the guys that you are a whore.'
  1168. if StoryLine = 1:
  1169. *nl
  1170. if motherKnowSpravka > 0 and motherKnowWhore > 0:
  1171. 'Your mother knows, that you are sexually active and considers you a slut.'
  1172. elseif motherKnowWhore > 0:
  1173. 'Your mother thinks you are a whore.'
  1174. elseif motherKnowSpravka > 0:
  1175. 'Your mother knows that you are sexually active.'
  1176. else
  1177. 'Your mother thinks that you are a virgin.'
  1178. end
  1179. if evgenQW >= 4 and brotherSex >= 1:
  1180. 'Your brother thinks you are a total whore.'
  1181. elseif brotherSex >= 1:
  1182. 'Your brother thinks you are a slut.'
  1183. elseif evgenQW >= 3:
  1184. 'Your brother thinks you are a slut.'
  1185. elseif brotherknowslut = 1:
  1186. 'Your brother saw semen on your body and thinks that you fuck around.'
  1187. elseif brotherknowslut >= 2:
  1188. 'Your brother saw you in the park screwing Gopniks.'
  1189. else
  1190. 'Your brother has a good opinion of you.'
  1191. end
  1192. if sisterknowslut > 1 and sisboypartyQW = 2:
  1193. 'Your sister thinks you are a slut'
  1194. elseif sisterknowslut > 0:
  1195. 'Your sister knows that you sleep around.'
  1196. else
  1197. 'Your sister has a good opinion of you.'
  1198. end
  1199. if brothershowertalk > 0:'<<brothershowertalk>> - Number of conversations you''ve had with your brother in the shower.'
  1200. if brothershowerlook = 1:'You let your brother look at you when you''re shower'
  1201. if brothershave > 0:'<<brothershave>> - Number of times you''ve let your brother watch you shave your pussy'
  1202. if brotherkiss > 0: '<<brotherkiss>> - Number of times you and your brother have kissed'
  1203. if brotherbj > 0:'<<brotherbj>> - Number of times you''ve given your brother blowjobs'
  1204. if brotherfuck > 0:'<<brotherfuck>> - Number of times you''ve had sex with your brother'
  1205. end
  1206. end
  1207. *nl
  1208. '<center>Regional Renown</center>'
  1209. if Enable_glo_Reputation = 0:
  1210. '<center><a href="exec:Enable_glo_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1211. end
  1212. if Enable_glo_Reputation = 1:
  1213. '<center><a href="exec:Enable_glo_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1214. *nl
  1215. 'Regional renown as a performer = <<global_performer>>'
  1216. if global_performer = 0:
  1217. 'You are not famous enough as a performer to be known outside of any local areas.'
  1218. end
  1219. *nl
  1220. 'Regional renown in the sex industry = <<global_sexind>>'
  1221. if global_sexind = 0:
  1222. 'You are not famous enough in the industry to be known outside of any local areas.'
  1223. end
  1224. *nl
  1225. 'Regional renown as a slut = <<global_slut>>'
  1226. if global_slut = 0:
  1227. 'You are not famous enough as a slut to be known outside of any local areas.'
  1228. end
  1229. *nl
  1230. 'Regional renown in sports = <<global_sport>>'
  1231. if global_sport = 0:
  1232. 'You are not a famous enough athlete to be known outside of any local areas.'
  1233. end
  1234. *nl
  1235. 'Regional renown as an intellectual = <<global_int>>'
  1236. if global_int = 0:
  1237. 'You are not famous enough as an intellectual to be known outside of any local areas.'
  1238. end
  1239. *nl
  1240. 'Regional renown through social media = <<global_social>>'
  1241. if global_social = 0:
  1242. 'You are not famous enough on social media to be known outside of any local areas.'
  1243. end
  1244. end
  1245. '<center><table width="225" cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  1246. '<center>Renown in Pavlovsk</center>'
  1247. if Enable_pav_Reputation = 0:
  1248. '<center><a href="exec:Enable_pav_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1249. end
  1250. if Enable_pav_Reputation = 1:
  1251. '<center><a href="exec:Enable_pav_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1252. *nl
  1253. '<b>Performer = <<pav_performer>></b>'
  1254. ' Actor = <<pav_acting>>'
  1255. ' Dancer = <<pav_dance>>'
  1256. ' Glamour model = <<pav_modelling>>'
  1257. ' Painter = <<pav_painting>>'
  1258. ' Musician = <<pav_music>>'
  1259. ' Ballet dancer = <<pav_ballet>>'
  1260. '<b>Sex Industry = <<pav_sexind>></b>'
  1261. ' Porn actor = <<pav_porn>>'
  1262. ' Stripper = <<pav_stripping>>'
  1263. '<b>Slut = <<pav_slut>></b>'
  1264. ' Sex = <<pav_sex>>'
  1265. ' Prostitution = <<pav_prostitute>>'
  1266. '<b>Sports = <<pav_sport>></b>'
  1267. ' Kickboxer = <<pav_kickboxing>>'
  1268. ' Runner = <<pav_running>>'
  1269. ' Volleyball player = <<pav_volleyball>>'
  1270. '<b>Intellectual = <<pav_int>></b>'
  1271. ' Chess player = <<pav_chess>>'
  1272. ' Teacher = <<pav_teaching>>'
  1273. '<b>Social = <<pav_social>></b>'
  1274. ' Social media = <<pav_media>>'
  1275. end
  1276. *nl
  1277. '<center>Renown in the city</center>'
  1278. if Enable_city_Reputation = 0:
  1279. '<center><a href="exec:Enable_city_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1280. end
  1281. if Enable_city_Reputation = 1:
  1282. '<center><a href="exec:Enable_city_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1283. *nl
  1284. '<b>Performer = <<city_performer>></b>'
  1285. ' Actor = <<city_acting>>'
  1286. ' Dancer = <<city_dance>>'
  1287. ' Glamour model = <<city_modelling>>'
  1288. ' Painter = <<city_painting>>'
  1289. ' Musician = <<city_music>>'
  1290. ' Ballet dancer = <<city_ballet>>'
  1291. '<b>Sex Industry = <<city_sexind>></b>'
  1292. ' Porn actor = <<city_porn>>'
  1293. ' Stripper = <<city_stripping>>'
  1294. '<b>Slut = <<city_slut>></b>'
  1295. ' Sex = <<city_sex>>'
  1296. ' Prostitution = <<city_prostitute>>'
  1297. '<b>Sports = <<city_sport>></b>'
  1298. ' Kickboxer = <<city_kickboxing>>'
  1299. ' Runner = <<city_running>>'
  1300. ' Volleyball player = <<city_volleyball>>'
  1301. '<b>Intellectual = <<city_int>></b>'
  1302. ' Chess player = <<city_chess>>'
  1303. ' Teacher = <<city_teaching>>'
  1304. '<b>Social = <<city_social>></b>'
  1305. ' Social media = <<city_media>>'
  1306. end
  1307. *nl
  1308. '<center>Renown in the old town</center>'
  1309. if Enable_oldtown_Reputation = 0:
  1310. '<center><a href="exec:Enable_oldtown_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1311. end
  1312. if Enable_oldtown_Reputation = 1:
  1313. '<center><a href="exec:Enable_oldtown_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1314. *nl
  1315. '<b>Performer = <<oldtown_performer>></b>'
  1316. ' Actor = <<oldtown_acting>>'
  1317. ' Dancer = <<oldtown_dance>>'
  1318. ' Glamour model = <<oldtown_modelling>>'
  1319. ' Painter = <<oldtown_painting>>'
  1320. ' Musician = <<oldtown_music>>'
  1321. ' Ballet dancer = <<oldtown_ballet>>'
  1322. '<b>Sex Industry = <<oldtown_sexind>></b>'
  1323. ' Porn actor = <<oldtown_porn>>'
  1324. ' Stripper = <<oldtown_stripping>>'
  1325. '<b>Slut = <<oldtown_slut>></b>'
  1326. ' Sex = <<oldtown_sex>>'
  1327. ' Prostitution = <<oldtown_prostitute>>'
  1328. '<b>Sports = <<oldtown_sport>></b>'
  1329. ' Kickboxer = <<oldtown_kickboxing>>'
  1330. ' Runner = <<oldtown_running>>'
  1331. ' Volleyball player = <<oldtown_volleyball>>'
  1332. '<b>Intellectual = <<oldtown_int>></b>'
  1333. ' Chess player = <<oldtown_chess>>'
  1334. ' Teacher = <<oldtown_teaching>>'
  1335. '<b>Social = <<oldtown_social>></b>'
  1336. ' Social media = <<oldtown_media>>'
  1337. end
  1338. *nl
  1339. '<center>Renown in the village</center>'
  1340. if Enable_village_Reputation = 0:
  1341. '<center><a href="exec:Enable_village_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1342. end
  1343. if Enable_village_Reputation = 1:
  1344. '<center><a href="exec:Enable_village_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1345. *nl
  1346. '<b>Performer = <<village_performer>></b>'
  1347. ' Actor = <<village_acting>>'
  1348. ' Dancer = <<village_dance>>'
  1349. ' Glamour model = <<village_modelling>>'
  1350. ' Painter = <<village_painting>>'
  1351. ' Musician = <<village_music>>'
  1352. ' Ballet dancer = <<village_ballet>>'
  1353. '<b>Sex Industry = <<village_sexind>></b>'
  1354. ' Porn actor = <<village_porn>>'
  1355. ' Stripper = <<village_stripping>>'
  1356. '<b>Slut = <<village_slut>></b>'
  1357. ' Sex = <<village_sex>>'
  1358. ' Prostitution = <<village_prostitute>>'
  1359. '<b>Sports = <<village_sport>></b>'
  1360. ' Kickboxer = <<village_kickboxing>>'
  1361. ' Runner = <<village_running>>'
  1362. ' Volleyball player = <<village_volleyball>>'
  1363. '<b>Intellectual = <<village_int>></b>'
  1364. ' Chess player = <<village_chess>>'
  1365. ' Teacher = <<village_teaching>>'
  1366. '<b>Social = <<village_social>></b>'
  1367. ' Social media = <<village_media>>'
  1368. end
  1369. '</tr></td></table></center>'
  1370. '</td><td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1371. if film > 0:
  1372. '<b>Pornographic Filmography</b>'
  1373. gs 'pornhist', 'short'
  1374. if pfilmSTOP = 0:
  1375. *nl
  1376. '<font color="magenta"><<$pfname>></font> has starred in <b><<film>></b> porn films:'
  1377. *nl
  1378. else
  1379. *nl
  1380. '<font color="magenta"><<$pfname>></font> retired after <b><<film>></b> porn films:'
  1381. *nl
  1382. end
  1383. '<a href="exec:gs ''pornhist'', ''pdetail''">View detailed Filmography</a>'
  1384. *nl
  1385. *p '<<$pfilmhistory>>'
  1386. end
  1387. '</td></tr></table></center>'
  1388. end
  1389. if $ARGS[0] = 'magic':
  1390. *clr & cla
  1391. gs 'obj_din','chartabs'
  1392. '<center><h1>Magic</h1></center>'
  1393. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1394. '<td cellspacing="0" cellpadding="0" valign="top">'
  1395. if pcs_magik = 0:
  1396. 'You are unable to use magic.'
  1397. elseif pcs_magik > 0:
  1398. 'You have <<pcs_mana>> units of mana available to you.'
  1399. !!' Forces Rikudo available to you <<rikudo>> units'
  1400. *nl
  1401. $SpellListStr = "<center>
  1402. <table>
  1403. <tr>
  1404. <th>Spell</th>
  1405. <th>Mana</th>
  1406. <th>Description</th>
  1407. </tr>"
  1408. i = 0
  1409. :ObDinSpellLoop
  1410. $ThisSpellName = $combatSpells[i]
  1411. if i < arrsize('$combatSpells'):
  1412. if spellKnown[$ThisSpellName] = 1:
  1413. $SpellListStr = $SpellListStr + "
  1414. <tr>
  1415. <td><<$spellName[$ThisSpellName]>></td>
  1416. <td><<spellMana[$ThisSpellName]>></td>
  1417. <td><<$spellDesc[$ThisSpellName]>></td>
  1418. </tr>"
  1419. end
  1420. i += 1
  1421. jump 'ObDinSpellLoop'
  1422. end
  1423. i = 0
  1424. :ObDinSpellLoop2
  1425. $ThisSpellName = $nonComSpells[i]
  1426. if i < arrsize('$nonComSpells'):
  1427. if spellKnown[$ThisSpellName] = 1:
  1428. $SpellListStr = $SpellListStr + "
  1429. <tr>
  1430. <td><<$spellName[$ThisSpellName]>></td>
  1431. <td><<spellMana[$ThisSpellName]>></td>
  1432. <td><<$spellDesc[$ThisSpellName]>></td>
  1433. </tr>"
  1434. end
  1435. i += 1
  1436. jump 'ObDinSpellLoop2'
  1437. end
  1438. $SpellListStr = $SpellListStr + "
  1439. </table>
  1440. </center>"
  1441. *pl func('cleanHTML',$SpellListStr)
  1442. killvar 'i'
  1443. killvar '$ThisSpellName'
  1444. killvar '$SpellListStr'
  1445. end
  1446. if succubusflag = 1 and sucpcinfo >= 4 and sucskill >= 1:
  1447. '<center><b>Succubus Stats</b></center>'
  1448. *nl
  1449. 'Succubus Level = <<succublvl>>'
  1450. 'Succubus XP = <<succubxp>>'
  1451. '"Food" Energy Reserve = <<0 - succhungry>> day(s)'
  1452. 'Stored Sexual Energy = <<sucexcess>>'
  1453. 'Sexual Energy Storage Capacity = <<sucstorecap>>'
  1454. *nl
  1455. if sucskill >= 2: 'You have learned to increase your storage capacity and to store energy before using it.'
  1456. if sucskill >= 3: 'You have learned to be more efficient in your energy handling.'
  1457. if sucskill >= 4: 'You have learned the accommodation ability.'
  1458. *nl
  1459. !! More to come
  1460. end
  1461. '</td></tr></table></center>'
  1462. end
  1463. if $ARGS[0] = 'pain':
  1464. *clr & cla
  1465. gs 'obj_din','chartabs'
  1466. '<center><h1>Pain</h1></center>'
  1467. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1468. '<td cellspacing="0" cellpadding="0" valign="top">'
  1469. if pain['head'] > 0:
  1470. if pain['head'] > 70:
  1471. '<b><font color="red">Your head is in extreme pain.</font></b>'
  1472. elseif pain['head'] > 40:
  1473. 'Your head is very sore.'
  1474. else
  1475. 'Your head hurts.'
  1476. end
  1477. end
  1478. if pain['hair'] > 0:
  1479. if pain['hair'] > 70:
  1480. '<b><font color="red">Your scalp is in extreme pain.</font></b>'
  1481. elseif pain['hair'] > 40:
  1482. 'Your scalp is very sore.'
  1483. else
  1484. 'Your scalp hurts.'
  1485. end
  1486. end
  1487. if pain['ears'] > 0:
  1488. if pain['ears'] > 70:
  1489. '<b><font color="red">Your ears are in extreme pain.</font></b>'
  1490. elseif pain['ears'] > 40:
  1491. 'Your ears are very sore.'
  1492. else
  1493. 'Your ears hurt.'
  1494. end
  1495. end
  1496. if pain['eyebrows'] > 0:
  1497. if pain['eyebrows'] > 70:
  1498. '<b><font color="red">Your eyebrows are in extreme pain.</font></b>'
  1499. elseif pain['eyebrows'] > 40:
  1500. 'Your eyebrows are very sore.'
  1501. else
  1502. 'Your eyebrows hurt.'
  1503. end
  1504. end
  1505. if pain['eyes'] > 0:
  1506. if pain['eyes'] > 70:
  1507. '<b><font color="red">Your eyes are in extreme pain.</font></b>'
  1508. elseif pain['eyes'] > 40:
  1509. 'Your eyes are very sore.'
  1510. else
  1511. 'Your eyes hurt.'
  1512. end
  1513. end
  1514. if pain['cheeks'] > 0:
  1515. if pain['cheeks'] > 70:
  1516. '<b><font color="red">Your cheeks are in extreme pain.</font></b>'
  1517. elseif pain['cheeks'] > 40:
  1518. 'Your cheeks are very sore.'
  1519. else
  1520. 'Your cheeks hurt.'
  1521. end
  1522. end
  1523. if pain['nose'] > 0:
  1524. if pain['nose'] > 70:
  1525. '<b><font color="red">Your nose is in extreme pain.</font></b>'
  1526. elseif pain['nose'] > 40:
  1527. 'Your nose is very sore.'
  1528. else
  1529. 'Your nose hurts.'
  1530. end
  1531. end
  1532. if pain['mouth'] > 0:
  1533. if pain['mouth'] > 70:
  1534. '<b><font color="red">Your mouth is in extreme pain.</font></b>'
  1535. elseif pain['mouth'] > 40:
  1536. 'Your mouth is very sore.'
  1537. else
  1538. 'Your mouth hurts.'
  1539. end
  1540. end
  1541. if pain['lips'] > 0:
  1542. if pain['lips'] > 70:
  1543. '<b><font color="red">Your lips are in extreme pain.</font></b>'
  1544. elseif pain['lips'] > 40:
  1545. 'Your lips are very sore.'
  1546. else
  1547. 'Your lips hurt.'
  1548. end
  1549. end
  1550. if pain['tongue'] > 0:
  1551. if pain['tongue'] > 70:
  1552. '<b><font color="red">Your tongue is in extreme pain.</font></b>'
  1553. elseif pain['tongue'] > 40:
  1554. 'Your tongue is very sore.'
  1555. else
  1556. 'Your tongue hurts.'
  1557. end
  1558. end
  1559. if pain['throat'] > 0:
  1560. if pain['throat'] > 70:
  1561. '<b><font color="red">Your throat is in extreme pain.</font></b>'
  1562. elseif pain['throat'] > 40:
  1563. 'Your throat is very sore.'
  1564. else
  1565. 'Your throat hurts.'
  1566. end
  1567. end
  1568. if pain['neck'] > 0:
  1569. if pain['neck'] > 70:
  1570. '<b><font color="red">Your neck is in extreme pain.</font></b>'
  1571. elseif pain['neck'] > 40:
  1572. 'Your neck is very sore.'
  1573. else
  1574. 'Your neck hurts.'
  1575. end
  1576. end
  1577. if pain['back'] > 0:
  1578. if pain['back'] > 70:
  1579. '<b><font color="red">Your back is in extreme pain.</font></b>'
  1580. elseif pain['back'] > 40:
  1581. 'Your back is very sore.'
  1582. else
  1583. 'Your back hurts.'
  1584. end
  1585. end
  1586. if pain['asscheeks'] + (spanked * 24) > 0:
  1587. if pain['asscheeks'] + (spanked * 24) > 70:
  1588. '<b><font color="red">Your <a href="exec:view''images/pc/body/spankedass2.jpg''">asscheeks</a> are in extreme pain.</font></b>'
  1589. elseif pain['asscheeks'] + (spanked * 24) > 40:
  1590. '<b><font color="red">Your <a href="exec:view''images/pc/body/spankedass1.jpg''">asscheeks</a> are very sore.</font></b>'
  1591. else
  1592. '<b><font color="red">Your <a href="exec:view''images/pc/body/spankedass.jpg''">asscheeks</a> hurt.</font></b>'
  1593. end
  1594. end
  1595. if pain['asshole'] + (agape * 10) > 0:
  1596. if pain['asshole'] + (agape * 10) > 70:
  1597. '<b><font color="red">You an extremely sore anus and it is bleeding.</font></b>'
  1598. elseif pain['asshole'] + (agape * 10) > 40:
  1599. '<b><font color="red">You have a very sore anus.</font></b>'
  1600. else
  1601. '<b><font color="red">You have a sore and itchy anus.</font></b>'
  1602. end
  1603. end
  1604. if pain['hips'] > 0:
  1605. if pain['hips'] > 70:
  1606. '<b><font color="red">Your hips are in extreme pain.</font></b>'
  1607. elseif pain['hips'] > 40:
  1608. 'Your hips are very sore.'
  1609. else
  1610. 'Your hips hurt.'
  1611. end
  1612. end
  1613. if pain['thighs'] > 0:
  1614. if pain['thighs'] > 70:
  1615. '<b><font color="red">Your thighs are in extreme pain.</font></b>'
  1616. elseif pain['thighs'] > 40:
  1617. 'Your thighs are very sore.'
  1618. else
  1619. 'Your thighs hurt.'
  1620. end
  1621. end
  1622. if pain['legL'] > 0:
  1623. if pain['legL'] > 70:
  1624. '<b><font color="red">Your left leg is in extreme pain.</font></b>'
  1625. elseif pain['legL'] > 40:
  1626. 'Your left leg is very sore.'
  1627. else
  1628. 'Your left leg hurts.'
  1629. end
  1630. end
  1631. if pain['legR'] > 0:
  1632. if pain['legR'] > 70:
  1633. '<b><font color="red">Your right leg is in extreme pain.</font></b>'
  1634. elseif pain['legR'] > 40:
  1635. 'Your right leg is very sore.'
  1636. else
  1637. 'Your right leg hurts.'
  1638. end
  1639. end
  1640. if pain['feet'] > 0:
  1641. if pain['feet'] > 70:
  1642. '<b><font color="red">Your feet are in extreme pain.</font></b>'
  1643. elseif pain['feet'] > 40:
  1644. 'Your feet are very sore.'
  1645. else
  1646. 'Your feet hurt.'
  1647. end
  1648. end
  1649. if pain['toes'] > 0:
  1650. if pain['toes'] > 70:
  1651. '<b><font color="red">Your toes are in extreme pain.</font></b>'
  1652. elseif pain['toes'] > 40:
  1653. 'Your toes are very sore.'
  1654. else
  1655. 'Your toes foot hurt.'
  1656. end
  1657. end
  1658. if pain['shoulders'] > 0:
  1659. if pain['shoulders'] > 70:
  1660. '<b><font color="red">Your shoulders are in extreme pain.</font></b>'
  1661. elseif pain['shoulders'] > 40:
  1662. 'Your shoulders are very sore.'
  1663. else
  1664. 'Your shoulders hurt.'
  1665. end
  1666. end
  1667. if pain['armL'] > 0:
  1668. if pain['armL'] > 70:
  1669. '<b><font color="red">Your left arm is in extreme pain.</font></b>'
  1670. elseif pain['armL'] > 40:
  1671. 'Your left arm is very sore.'
  1672. else
  1673. 'Your left arm hurts.'
  1674. end
  1675. end
  1676. if pain['armR'] > 0:
  1677. if pain['armR'] > 70:
  1678. '<b><font color="red">Your right arm is in extreme pain.</font></b>'
  1679. elseif pain['armR'] > 40:
  1680. 'Your right arm is very sore.'
  1681. else
  1682. 'Your right arm hurts.'
  1683. end
  1684. end
  1685. if pain['hands'] > 0:
  1686. if pain['hands'] > 70:
  1687. '<b><font color="red">Your hands are in extreme pain.</font></b>'
  1688. elseif pain['hands'] > 40:
  1689. 'Your hands are very sore.'
  1690. else
  1691. 'Your hands hurt.'
  1692. end
  1693. end
  1694. if pain['fingers'] > 0:
  1695. if pain['fingers'] > 70:
  1696. '<b><font color="red">Your fingers are in extreme pain.</font></b>'
  1697. elseif pain['fingers'] > 40:
  1698. 'Your fingers are very sore.'
  1699. else
  1700. 'Your fingers hurt.'
  1701. end
  1702. end
  1703. if pain['chest'] > 0:
  1704. if pain['chest'] > 70:
  1705. '<b><font color="red">Your chest is in extreme pain.</font></b>'
  1706. elseif pain['chest'] > 40:
  1707. 'Your chest is very sore.'
  1708. else
  1709. 'Your chest hurts.'
  1710. end
  1711. end
  1712. if pain['breasts'] > 0:
  1713. if pain['breasts'] > 70:
  1714. '<b><font color="red">Your breasts are in extreme pain.</font></b>'
  1715. elseif pain['breasts'] > 40:
  1716. 'Your breasts are very sore.'
  1717. else
  1718. 'Your breasts hurt.'
  1719. end
  1720. end
  1721. if pain['nipples'] > 0:
  1722. if pain['nipples'] > 70:
  1723. '<b><font color="red">Your nipples are in extreme pain.</font></b>'
  1724. elseif pain['nipples'] > 40:
  1725. 'Your nipples are very sore.'
  1726. else
  1727. 'Your nipples hurt.'
  1728. end
  1729. end
  1730. if pain['ribs'] > 0:
  1731. if pain['ribs'] > 70:
  1732. '<b><font color="red">Your ribs are in extreme pain.</font></b>'
  1733. elseif pain['ribs'] > 40:
  1734. 'Your ribs are very sore.'
  1735. else
  1736. 'Your ribs hurt.'
  1737. end
  1738. end
  1739. if pain['tummy'] > 0:
  1740. if pain['tummy'] > 70:
  1741. '<b><font color="red">Your tummy is in extreme pain.</font></b>'
  1742. elseif pain['tummy'] > 40:
  1743. 'Your tummy is very sore.'
  1744. else
  1745. 'Your tummy hurts.'
  1746. end
  1747. end
  1748. if pain['pubic'] > 0:
  1749. if pain['pubic'] > 70:
  1750. '<b><font color="red">Your pubis is extremely painful.</font></b>'
  1751. elseif pain['pubic'] > 40:
  1752. 'Your pubis is very sore.'
  1753. else
  1754. 'Your pubis hurts.'
  1755. end
  1756. end
  1757. if pain['labia'] > 0:
  1758. if pain['labia'] > 70:
  1759. '<b><font color="red">Your labia is extremely painful.</font></b>'
  1760. elseif pain['labia'] > 40:
  1761. 'Your labia is very sore.'
  1762. else
  1763. 'Your labia hurts.'
  1764. end
  1765. end
  1766. if pain['vaginal'] + (vgape * 8) > 0:
  1767. if pain['vaginal'] + (vgape * 8) > 70:
  1768. '<b><font color="red">You have very sore vagina, you can hardly even walk, while trying to keep your feet apart.</font></b>'
  1769. elseif pain['vaginal'] + (vgape * 8) > 40:
  1770. '<b><font color="red">You have a very sore vagina and you can hardly keep your feet together.</font></b>'
  1771. else
  1772. '<b><font color="red">You have a sore vagina.</font></b>'
  1773. end
  1774. end
  1775. if pain['clitoris'] > 0:
  1776. if pain['clitoris'] > 70:
  1777. '<b><font color="red">Your clitoris is in extreme pain.</font></b>'
  1778. elseif pain['clitoris'] > 40:
  1779. 'Your clitoris is very sore.'
  1780. else
  1781. 'Your clitoris hurts.'
  1782. end
  1783. end
  1784. if pain['urethra'] > 0:
  1785. if pain['urethra'] > 70:
  1786. '<b><font color="red">Your urethra is extremely painful.</font></b>'
  1787. elseif pain['urethra'] > 40:
  1788. 'Your urethra is very sore.'
  1789. else
  1790. 'Your urethra hurts.'
  1791. end
  1792. end
  1793. if pain['cervix'] > 0:
  1794. if pain['cervix'] > 70:
  1795. '<b><font color="red">Your cervix is in extreme pain.</font></b>'
  1796. elseif pain['cervix'] > 40:
  1797. 'Your cervix is very sore.'
  1798. else
  1799. 'Your cervix hurts.'
  1800. end
  1801. end
  1802. '</td></tr></table></center>'
  1803. end
  1804. if $ARGS[0] = 'face':
  1805. !disay image and escription for menu
  1806. *clr
  1807. gs 'obj_din','bodytabs'
  1808. '<center><h1>Looks</h1></center>'
  1809. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1810. '<td cellspacing="0" cellpadding="0" valign="top">'
  1811. $img_temp = FUNC('$face_image')
  1812. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1813. killvar 'img_temp'
  1814. if avatar_hair = 1:
  1815. 'Your hair: <<$av_hair>>.'
  1816. else
  1817. '<<$hair>>'
  1818. end
  1819. if defcurly = 0 and curly > 0: 'Your curls are good for another <<curly>> days.'
  1820. if defcurly = 1 and straight > 0: 'Your hair should be straight for another <<straight>> days.'
  1821. *nl
  1822. '<<$lip>>'
  1823. '<<$pcs_throat>>'
  1824. '<<$skin>>'
  1825. '<<$glaza>>'
  1826. '<<$pcs_makeup>>.'
  1827. '</td></tr></table></center>'
  1828. end
  1829. if $ARGS[0] = 'body':
  1830. *clr
  1831. gs 'obj_din','bodytabs'
  1832. '<center><h1>Body</h1></center>'
  1833. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1834. '<td cellspacing="0" cellpadding="0" valign="top">'
  1835. !! This displays the body image; $bodimgsets[x9] is the folder name
  1836. !some in-game script may call this to display image, so leave it be
  1837. $img_temp = FUNC('$body_image','body')
  1838. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1839. '<<$body_image_msg>>'
  1840. killvar 'img_temp'
  1841. killvar 'body_image_msg'
  1842. '</td></tr></table></center>'
  1843. end
  1844. if $ARGS[0] = 'clothes':
  1845. *clr
  1846. gs 'obj_din','bodytabs'
  1847. '<center><h1>Clothes</h1></center>'
  1848. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1849. '<td width="50%" cellspacing="0" cellpadding="20" valign="top">'
  1850. !move image define to $body_image
  1851. !display cloth
  1852. $img_temp = FUNC('$body_image','clothes')
  1853. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1854. '<<$body_image_msg>>'
  1855. '</td><td width="50%" cellpadding="20" valign="top">'
  1856. !display coat
  1857. $img_temp = FUNC('$body_image','coat')
  1858. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1859. '<<$body_image_msg>>'
  1860. '</td></tr>'
  1861. '</table></center>'
  1862. killvar 'img_temp'
  1863. killvar 'body_image_msg'
  1864. '</td></tr></table></center>'
  1865. end
  1866. if $ARGS[0] = 'panties':
  1867. *clr
  1868. gs 'obj_din','bodytabs'
  1869. '<center><h1>Panties</h1></center>'
  1870. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1871. '<td cellspacing="0" cellpadding="0" valign="top">'
  1872. $img_temp = FUNC('$body_image','panties')
  1873. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1874. '<<$body_image_msg>>'
  1875. killvar 'img_temp'
  1876. killvar 'body_image_msg'
  1877. '</td></tr></table></center>'
  1878. end
  1879. if $ARGS[0] = 'bra':
  1880. *clr
  1881. gs 'obj_din','bodytabs'
  1882. '<center><h1>Bra</h1></center>'
  1883. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1884. '<td cellspacing="0" cellpadding="0" valign="top">'
  1885. $img_temp = FUNC('$body_image','bra')
  1886. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1887. '<<$body_image_msg>>'
  1888. killvar 'img_temp'
  1889. killvar 'body_image_msg'
  1890. '</td></tr></table></center>'
  1891. end
  1892. if $ARGS[0] = 'show_tits':
  1893. view 'images/pc/body/tits/t<<tits>>.jpg'
  1894. end
  1895. if $ARGS[0] = 'show_body':
  1896. $img_temp = FUNC('$body_image','body')
  1897. view '<<$img_temp>>'
  1898. killvar 'img_temp'
  1899. end
  1900. if $ARGS[0] = 'shoes':
  1901. *clr
  1902. gs 'obj_din','bodytabs'
  1903. '<center><h1>Shoes</h1></center>'
  1904. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1905. '<td cellspacing="0" cellpadding="0" valign="top">'
  1906. $img_temp = FUNC('$body_image','shoes')
  1907. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1908. '<<$body_image_msg>>'
  1909. killvar 'img_temp'
  1910. killvar 'body_image_msg'
  1911. '</td></tr></table></center>'
  1912. end
  1913. if $ARGS[0] = 'tattoos':
  1914. *clr & cla
  1915. gs 'obj_din','bodytabs'
  1916. '<center><h1>Tattoos</h1></center>'
  1917. tatcounter = 0
  1918. '<center>'
  1919. *pl
  1920. if tatfce > 0:
  1921. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooface''">Face</a> | '
  1922. else
  1923. *p 'Face | '
  1924. end
  1925. if tatlip > 0:
  1926. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoolip''">Lip</a> | '
  1927. else
  1928. *p 'Lip | '
  1929. end
  1930. if tatneck > 0:
  1931. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooneck''">Neck</a> | '
  1932. else
  1933. *p 'Neck | '
  1934. end
  1935. if tatback > 0:
  1936. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooback''">Back</a> | '
  1937. else
  1938. *p 'Back | '
  1939. end
  1940. if tatlech > 0:
  1941. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooshoulder''">Shoulder</a> | '
  1942. else
  1943. *p 'Shoulder | '
  1944. end
  1945. if tatbrst > 0:
  1946. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoobreast''">Breast</a> | '
  1947. else
  1948. *p 'Breast | '
  1949. end
  1950. if tatunder > 0:
  1951. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoounder''">Under Breast</a> | '
  1952. else
  1953. *p 'Under Breast | '
  1954. end
  1955. if tatchst > 0:
  1956. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoochest''">Chest</a> | '
  1957. else
  1958. *p 'Chest | '
  1959. end
  1960. if tatside > 0:
  1961. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooside''">Side</a> | '
  1962. else
  1963. *p 'Side | '
  1964. end
  1965. if tatblly > 0:
  1966. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoobelly''">Belly</a>'
  1967. else
  1968. *p 'Belly'
  1969. end
  1970. *pl
  1971. if tatarm > 0:
  1972. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooarm''">Arm</a> | '
  1973. else
  1974. *p 'Arm | '
  1975. end
  1976. if tatwrist > 0:
  1977. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoowrist''">Wrist</a> | '
  1978. else
  1979. *p 'Wrist | '
  1980. end
  1981. if tathand > 0:
  1982. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoohand''">Hand</a> | '
  1983. else
  1984. *p 'Hand | '
  1985. end
  1986. if tatleg > 0:
  1987. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooleg''">Leg</a> | '
  1988. else
  1989. *p 'Leg | '
  1990. end
  1991. if tatankle > 0:
  1992. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoofoot''">Foot</a> | '
  1993. else
  1994. *p 'Foot | '
  1995. end
  1996. if tatupb > 0:
  1997. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattootramp''">"Tramp Stamp"</a> | '
  1998. else
  1999. *p 'Tramp Stamp | '
  2000. end
  2001. if tatass > 0:
  2002. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooass''">Butt</a> | '
  2003. else
  2004. *p 'Butt | '
  2005. end
  2006. if tatvag > 0:
  2007. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoovag''">Groin</a>'
  2008. else
  2009. *p 'Groin'
  2010. end
  2011. '</center>'
  2012. if tatcounter = 0:
  2013. 'You have a pristine body. Not in terms of debauchery, but in terms of tattoos.'
  2014. end
  2015. end
  2016. !!Image displays for tattoos
  2017. if $ARGS[0] = 'tattooarm':
  2018. *clr
  2019. gs 'obj_din', 'tattoos'
  2020. *nl
  2021. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/arms/tatarm<<tatarm>>.jpg"></center>'
  2022. end
  2023. if $ARGS[0] = 'tattooass':
  2024. *clr
  2025. gs 'obj_din', 'tattoos'
  2026. *nl
  2027. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/ass/tatass<<tatass>>.jpg"></center>'
  2028. end
  2029. if $ARGS[0] = 'tattooback':
  2030. *clr
  2031. gs 'obj_din', 'tattoos'
  2032. *nl
  2033. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/back/tatback<<tatback>>.jpg"></center>'
  2034. end
  2035. if $ARGS[0] = 'tattoobelly':
  2036. *clr
  2037. gs 'obj_din', 'tattoos'
  2038. *nl
  2039. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/belly/tatblly<<tatblly>>.jpg"></center>'
  2040. end
  2041. if $ARGS[0] = 'tattoobreast':
  2042. *clr
  2043. gs 'obj_din', 'tattoos'
  2044. *nl
  2045. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/breasts/tatbrst<<tatbrst>>.jpg"></center>'
  2046. end
  2047. if $ARGS[0] = 'tattoochest':
  2048. *clr
  2049. gs 'obj_din', 'tattoos'
  2050. *nl
  2051. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/chest/tatchst<<tatchst>>.jpg"></center>'
  2052. end
  2053. if $ARGS[0] = 'tattooface':
  2054. *clr
  2055. gs 'obj_din', 'tattoos'
  2056. *nl
  2057. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/face/tatfce<<tatfce>>.jpg"></center>'
  2058. end
  2059. if $ARGS[0] = 'tattoofoot':
  2060. *clr
  2061. gs 'obj_din', 'tattoos'
  2062. *nl
  2063. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/foot/tatankle<<tatankle>>.jpg"></center>'
  2064. end
  2065. if $ARGS[0] = 'tattooleg':
  2066. *clr
  2067. gs 'obj_din', 'tattoos'
  2068. *nl
  2069. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/legs/tatleg<<tatleg>>.jpg"></center>'
  2070. end
  2071. if $ARGS[0] = 'tattoolip':
  2072. *clr
  2073. gs 'obj_din', 'tattoos'
  2074. *nl
  2075. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/lip/tatlip<<tatlip>>.jpg"></center>'
  2076. end
  2077. if $ARGS[0] = 'tattooneck':
  2078. *clr
  2079. gs 'obj_din', 'tattoos'
  2080. *nl
  2081. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/neck/tatnck<<tatneck>>.jpg"></center>'
  2082. end
  2083. if $ARGS[0] = 'tattoovag':
  2084. *clr
  2085. gs 'obj_din', 'tattoos'
  2086. *nl
  2087. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/pubic/tatvag<<tatvag>>.jpg"></center>'
  2088. end
  2089. if $ARGS[0] = 'tattooshoulder':
  2090. *clr
  2091. gs 'obj_din', 'tattoos'
  2092. *nl
  2093. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/shoulder/tatshldr<<tatlech>>.jpg"></center>'
  2094. end
  2095. if $ARGS[0] = 'tattooside':
  2096. *clr
  2097. gs 'obj_din', 'tattoos'
  2098. *nl
  2099. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/side/tatside<<tatside>>.jpg"></center>'
  2100. end
  2101. if $ARGS[0] = 'tattootramp':
  2102. *clr
  2103. gs 'obj_din', 'tattoos'
  2104. *nl
  2105. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/trampstamp/tatlowbck<<tatupb>>.jpg"></center>'
  2106. end
  2107. if $ARGS[0] = 'tattoounder':
  2108. *clr
  2109. gs 'obj_din', 'tattoos'
  2110. *nl
  2111. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/underbreast/tatundbreast<<tatunder>>.jpg"></center>'
  2112. end
  2113. if $ARGS[0] = 'tattoowrist':
  2114. *clr
  2115. gs 'obj_din', 'tattoos'
  2116. *nl
  2117. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/wrists/tatwrst<<tatwrist>>.jpg"></center>'
  2118. end
  2119. if $ARGS[0] = 'tattoohand':
  2120. *clr
  2121. gs 'obj_din', 'tattoos'
  2122. *nl
  2123. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/hand/tathnd<<tathand>>.jpg"></center>'
  2124. end
  2125. if $ARGS[0] = 'piercing':
  2126. *clr & cla
  2127. gs 'obj_din','bodytabs'
  2128. '<center><h1>Piercings</h1></center>'
  2129. '<center>'
  2130. if pirsA = 0 and pirsB = 0 and pirsC = 0 and pirsD = 0 and pirsE = 0 and pirsF = 0 and pirsN = 0 and pirsG = 0 and pirsGL = 0:
  2131. 'You have no piercings.'
  2132. elseif pirsA = 10000 and pirsB = 10000 and pirsC = 10000 and pirsD = 10000 and pirsE = 10000 and pirsF = 10000 and pirsN = 10000 and pirsG = 10000 and pirsGL = 10000:
  2133. 'You are not wearing any piercings'
  2134. else
  2135. *pl
  2136. if pirsA > 0 and pirsA < 10000:
  2137. *p '<a href="exec:gs ''obj_din'', ''pirsA''">Tongue</a> | '
  2138. else
  2139. *p 'Tongue | '
  2140. end
  2141. if pirsB > 0 and pirsB < 10000:
  2142. *p '<a href="exec:gs ''obj_din'', ''pirsB''">Lips</a> | '
  2143. else
  2144. *p 'lips | '
  2145. end
  2146. if pirsC > 0 and pirsC < 10000:
  2147. *p '<a href="exec:gs ''obj_din'', ''pirsC''">Ears</a> | '
  2148. else
  2149. *p 'Ears | '
  2150. end
  2151. if pirsD > 0 and pirsD < 10000:
  2152. *p '<a href="exec:gs ''obj_din'', ''pirsD''">Nose</a> | '
  2153. else
  2154. *p 'Nose | '
  2155. end
  2156. if pirsE > 0 and pirsE < 10000:
  2157. *p '<a href="exec:gs ''obj_din'', ''pirsE''">Eyebrows</a> | '
  2158. else
  2159. *p 'Eyebrows | '
  2160. end
  2161. if pirsF > 0 and pirsF < 10000:
  2162. *p '<a href="exec:gs ''obj_din'', ''pirsF''">Nipples</a> | '
  2163. else
  2164. *p 'Nipples | '
  2165. end
  2166. if pirsN > 0 and pirsN < 10000:
  2167. *p '<a href="exec:gs ''obj_din'', ''pirsN''">Navel</a> | '
  2168. else
  2169. *p 'Navel | '
  2170. end
  2171. if pirsG > 0 and pirsG < 10000:
  2172. *p '<a href="exec:gs ''obj_din'', ''pirsG''">Pussy</a>'
  2173. else
  2174. *p 'Pussy'
  2175. end
  2176. end
  2177. '</center>'
  2178. end
  2179. !! piercing images.
  2180. if $ARGS[0] = 'pirsA':
  2181. *clr
  2182. gs 'obj_din', 'piercing'
  2183. *nl
  2184. '<center><img <<$set_imgh>> src="images/pc/body/piercings/a<<pirsA>>.jpg"></center>'
  2185. end
  2186. if $ARGS[0] = 'pirsB':
  2187. *clr
  2188. gs 'obj_din', 'piercing'
  2189. *nl
  2190. '<center><img <<$set_imgh>> src="images/pc/body/piercings/b<<pirsB>>.jpg"></center>'
  2191. end
  2192. if $ARGS[0] = 'pirsC':
  2193. *clr
  2194. gs 'obj_din', 'piercing'
  2195. *nl
  2196. '<center><img <<$set_imgh>> src="images/pc/body/piercings/c<<pirsC>>.jpg"></center>'
  2197. end
  2198. if $ARGS[0] = 'pirsD':
  2199. *clr
  2200. gs 'obj_din', 'piercing'
  2201. *nl
  2202. '<center><img <<$set_imgh>> src="images/pc/body/piercings/d<<pirsD>>.jpg"></center>'
  2203. end
  2204. if $ARGS[0] = 'pirsE':
  2205. *clr
  2206. gs 'obj_din', 'piercing'
  2207. *nl
  2208. '<center><img <<$set_imgh>> src="images/pc/body/piercings/e<<pirsE>>.jpg"></center>'
  2209. end
  2210. if $ARGS[0] = 'pirsF':
  2211. *clr
  2212. gs 'obj_din', 'piercing'
  2213. *nl
  2214. '<center><img <<$set_imgh>> src="images/pc/body/piercings/f<<pirsF>>.jpg"></center>'
  2215. end
  2216. if $ARGS[0] = 'pirsN':
  2217. *clr
  2218. gs 'obj_din', 'piercing'
  2219. *nl
  2220. '<center><img <<$set_imgh>> src="images/pc/body/piercings/n<<pirsN>>.jpg"></center>'
  2221. end
  2222. if $ARGS[0] = 'pirsG':
  2223. *clr
  2224. gs 'obj_din', 'piercing'
  2225. *nl
  2226. '<center><img <<$set_imgh>> src="images/pc/body/piercings/g<<pirsG>>.jpg"></center>'
  2227. end
  2228. if $ARGS[0] = 'records':
  2229. *clr & cla
  2230. act 'Put your notebook down': gt $loc, $metka
  2231. gs 'housing', 'rent'
  2232. $NoteBookLine = {
  2233. $result = "<br><<$ARGS[0]>>"
  2234. }
  2235. $tab_text = '<center><h1>Notebook</h1></center>'
  2236. if MagikDostup = 0:
  2237. $tab_text += '<center><h2>Spells to Cast</h2></center><br>'
  2238. $tab_text += func('spellBook','cast','$nonComSpells')
  2239. $tab_text += '<br><center><h2>Spell Learning</h2></center><br>'
  2240. $tab_text += '<br><center><h3>Combat</h3></center><br>'
  2241. $tab_text += func('spellBook','learn','$combatSpells')
  2242. $tab_text += '<br><center><h3>Non-Combat</h3></center><br>'
  2243. $tab_text += func('spellBook','learn','$nonComSpells')
  2244. end
  2245. $tab_text += '<center><h2>Housing</h2></center>'
  2246. if pavSharedAptEnabled = 1:$tab_text += dyneval($NoteBookLine,'You share an apartment with three others in Pavlovsk. Bills are paid by the other tennants in exchange for your house services')
  2247. if home_owned[1] = 1:$tab_text += dyneval($NoteBookLine,'You rent a two-room apartment, in the city residential area. Rent for the apartment is subtracted automatically, in sum of <<home_rent[1]>> <b>₽</b> us electric bill on 25th of each month. You are currently paid up for <b><<ArendHouseSL>></b> days')
  2248. if home_owned[1] = 2:$tab_text += dyneval($NoteBookLine,'You own a two-room apartment, in the city residential area. Utility bills are on the 25th of each month.')
  2249. if home_owned[1] = 3:$tab_text += dyneval($NoteBookLine,'You own a two-room apartment, in the city residential area. It''s currently occupied by your tenants.')
  2250. if home_owned[2] > 0:$tab_text += dyneval($NoteBookLine,'You live in a two-room apartment, in a large apartment complex, with your parents and siblings in Pavlovsk.')
  2251. if home_owned[3] > 0:$tab_text += dyneval($NoteBookLine,'You own small holiday cottage with an adjacent allotment in the communal village.')
  2252. if home_owned[4] > 0:$tab_text += dyneval($NoteBookLine,'You rent a two-room apartment, in Pushkin. Rent for the apartment is subtracted automatically, in sum of <<home_rent[4]>> <b>₽</b> us electric bill on 25th of each month. You are currently paid up for <b><<ArendHouseSL4>></b> days')
  2253. if home_owned[5] = 1:$tab_text += dyneval($NoteBookLine,'You own a vacant block, in the city suburbs. Utility bills are on the 25th of each month.')
  2254. if home_owned[5] = 2:$tab_text += dyneval($NoteBookLine,'You own a block in the city suburbs, upon which, you are building a house. Utility bills are on the 25th of each month.')
  2255. if home_owned[5] = 3:$tab_text += dyneval($NoteBookLine,'You own an impressive manion in the suburbs of St. Petersburg. Utility bills are on the 25th of each month.')
  2256. $tab_text += '<center><h2>Work</h2></center>'
  2257. if workPTU > 2:$tab_text += dyneval($NoteBookLine,'You work as a teacher at the Lycée. Working days Mon-Sat, with 14.00 to 16.00. Salary 300r/day. Dress code - office clothes, Strict. The road from the apartment to the Lyceum takes 2 hours 10 minutes.')
  2258. if (work = 1 or cheatWork = 1) and workKafe > 0:$tab_text += dyneval($NoteBookLine,'You are working as a waitress at The Roadhouse cafe. You need to come to work between 11 and 12, working days: Tuesday, Wednesday and Thursday. At work, you can receive tips from customers, and payment is received on 25th of each month.')
  2259. if (work = 1 or cheatWork = 1) and workhosp > 0:$tab_text += dyneval($NoteBookLine,'You work as a nurse in the city residential area clinic. You need to come to work between 8 and 9, during the week. Salary is automatically transferred on 25th of each month.')
  2260. if (work = 1 or cheatWork = 1) and worksalon > 0:$tab_text += dyneval($NoteBookLine,'You work as a masseuse in the city at the Beauty Bar. You need to come to work with 9 to 10, working days, Monday, Wednesday, Friday. Salary is automatically transferred on 25th of each month.')
  2261. if (work = 1 or cheatWork = 1) and workSec > 0:$tab_text += dyneval($NoteBookLine,'You work as a secretary at Titran-Express. At work you need to come up 9, during the week. Salary is automatically transferred on 25th of each month.')
  2262. if (work = 1 or cheatWork = 1) and tanwork > 0:$tab_text += dyneval($NoteBookLine,'You work as a governess for Tanya, at Nicholas'' luxury city apartment. Salary is automatically transferred on the 25th of each month.')
  2263. if (work = 1 or cheatWork = 1) and young_shop_work = 1:$tab_text += dyneval($NoteBookLine,'You work in the city as a store clerk at Pussy-Cats - youth clothing store. Work starts at 15, Monday to Friday. The salary shall be issued once a week on Fridays.')
  2264. if (work = 1 or cheatWork = 1) and young_shop_work1 = 1:$tab_text += dyneval($NoteBookLine,'You work in the city as a store clerk at Pussy-Cats - youth clothing store. Work starts at 9, Saturday and Sunday. The salary shall be issued once a week on Fridays.')
  2265. if (work = 1 or cheatWork = 1) and young_shop_work2 = 1:$tab_text += dyneval($NoteBookLine,'You work in the city as a store clerk at Pussy-Cats - youth clothing store. Work starts at 9, Monday to Friday. The salary shall be issued once a week on Fridays.')
  2266. if (work = 1 or cheatWork = 1) and workFabrika = 1:$tab_text += dyneval($NoteBookLine,'You work as a seamstress in a factory in Pavlovsk. Work is every day except Saturday and Sunday. Salary is automatically transferred on 25th of each month.')
  2267. if workrin = 1:$tab_text += dyneval($NoteBookLine,'You are working at the market in Arthur''s tent as clothing saleswoman. Work on Tuesday, Thursday and Saturday, starting at 8 AM. Salary depends on sales.')
  2268. if maidqw = 1:$tab_text += dyneval($NoteBookLine,'You can work in Pavlovsk hotel as a maid. Work is every day from 16 to 19. Salary is 250 plus tips.')
  2269. if postjobQW = 2 or postjobQW = 4:$tab_text += dyneval($NoteBookLine,'You can deliver mail for the postmaster. Work starts each Saturday between 11:00 and 12:00. Salary is 450.')
  2270. if (work = 1 or cheatWork = 1) and gpoliuborka > 1:$tab_text += dyneval($NoteBookLine,'You can work part-time as a cleaner in pavlovo clinic. Work is from 16 to 21.')
  2271. if stripwork >= 1:$tab_text += dyneval($NoteBookLine,'You can work as a stripper in the city industrial region. Free schedule, every day from 15 to midnight. No salary, only tips.')
  2272. if film > 0:$tab_text += dyneval($NoteBookLine,'You are working in the city industrial region as pornographic actress under the name <<$pfname>>')
  2273. if bumtolik = 4:$tab_text += dyneval($NoteBookLine,'You have been asked to help the homeless at the Mercy Clinic in the city industrial region.')
  2274. if bumtolik >= 5:$tab_text += dyneval($NoteBookLine,'You volunteer at the Mercy Clinic in the city industrial region, working with the homeless. Working hours are from 9 to 17, Saturday and Sunday.')
  2275. $tab_text += '<center><h2>Relationships</h2></center>'
  2276. if husband > 0:$tab_text += dyneval($NoteBookLine,'You have been married for <<husbanday>> days. Your husband <<$husName>> <<$husBody>> <<$husFat>> <<$husHair>>. Member <<husDick>> Relationship <<husband>>.')
  2277. if kid > 0:
  2278. i = 0
  2279. if kid = 1:
  2280. $tab_text += dyneval($NoteBookLine,'You have a child, a <<$polreb[0]>> named <<$kidname[0]>>. Born <<daykid[0]>>-<<monthkid[0]>>-<<yearkid[0]>>. Aged <<kidage[0]>>.')
  2281. else
  2282. $tab_text += dyneval($NoteBookLine,'You have children:')
  2283. :LoopKidCounter
  2284. if i <= kid + 1:
  2285. $tab_text += '<br> a <<$polreb[i]>> named <<$kidname[i]>>. Born <<daykid[i]>>-<<monthkid[i]>>-<<yearkid[i]>>. Aged <<kidage[i]>>.')
  2286. i += 1
  2287. jump 'LoopKidCounter'
  2288. end
  2289. end
  2290. *nl
  2291. end
  2292. *nl
  2293. if $bfsex > 0:$tab_text += dyneval($NoteBookLine,'<<$bfsex>>')
  2294. *nl
  2295. if loverGender[0] = 0:
  2296. $obj_loverintro = 'Your boyfriend'
  2297. $obj_loverpron = 'He'
  2298. else
  2299. $obj_loverintro = 'Your girlfriend'
  2300. $obj_loverpron = 'She'
  2301. end
  2302. if pcs_lovers[0] = 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverintro>> <<$loverdesc[0]>> is <<$loverbody[0]>> height and <<$loverbod[0]>> build with <<$loverface[0]>> hair. <<$loverdesc[0]>> is <<$loverClo[0]>>. Your relationship is <<loverrelation[0]>> after <<loverdays[0]>> days dating.')
  2303. if haraklover[0] = 0 and loverrelation[0] > 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverpron>>''s timid and lacks confidence.')
  2304. if haraklover[0] = 1 and loverrelation[0] > 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverpron>> has a cheerful and sociable personality.')
  2305. if haraklover[0] = 2 and loverrelation[0] > 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverpron>>''s short-tempered and strict.')
  2306. if loverGender[1] = 0:
  2307. $obj_loverintro = 'Your boyfriend'
  2308. $obj_loverpron = 'He'
  2309. else
  2310. $obj_loverintro = 'Your girlfriend'
  2311. $obj_loverpron = 'She'
  2312. end
  2313. if pcs_lovers[1] = 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverintro>> <<$loverdesc[1]>> is <<$loverbody[1]>> height and <<$loverbod[1]>> build with <<$loverface[1]>> hair. <<$loverdesc[1]>> is <<$loverClo[1]>>. Your relationship is <<loverrelation[1]>> after <<loverdays[1]>> days dating.')
  2314. if haraklover[1] = 0 and loverrelation[1] > 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverpron>>''s timid and lacks confidence.')
  2315. if haraklover[1] = 1 and loverrelation[1] > 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverpron>> has a cheerful and sociable personality.')
  2316. if haraklover[1] = 2 and loverrelation[1] > 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverpron>>''s short-tempered and strict.')
  2317. if loverGender[2] = 0:
  2318. $obj_loverintro = 'Your boyfriend'
  2319. $obj_loverpron = 'He'
  2320. else
  2321. $obj_loverintro = 'Your girlfriend'
  2322. $obj_loverpron = 'She'
  2323. end
  2324. if pcs_lovers[2] = 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverintro>> <<$loverdesc[2]>> is <<$loverbody[2]>> height and <<$loverbod[2]>> build with <<$loverface[2]>> hair. <<$loverdesc[2]>> is <<$loverClo[2]>>. Your relationship is <<loverrelation[2]>> after <<loverdays[2]>> days dating.')
  2325. if haraklover[2] = 0 and loverrelation[2] > 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverpron>>''s timid and lacks confidence.')
  2326. if haraklover[2] = 1 and loverrelation[2] > 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverpron>> has a cheerful and sociable personality.')
  2327. if haraklover[2] = 2 and loverrelation[2] > 1:$tab_text += dyneval($NoteBookLine,'<<$obj_loverpron>>''s short-tempered and strict.')
  2328. *nl
  2329. !! Not implemented
  2330. !! if firstvag ! 0:
  2331. !! 'Your hymen is broken:'
  2332. !! '<<$firstvagstat>>'
  2333. !! else
  2334. !! 'Your vaginal virginity is intact'
  2335. !! end
  2336. !!
  2337. !! if firstanal ! 0:
  2338. !! 'Your anal virginity has been taken:'
  2339. !! '<<$firstanalstat>>'
  2340. !! else
  2341. !! 'Your anal virginity is intact'
  2342. !! end
  2343. !!
  2344. !! if firstoral ! 0:
  2345. !! 'Your mouth has been used:'
  2346. !! '<<$firstoralstat>>'
  2347. !! else
  2348. !! 'Your oral virginity is intact'
  2349. !! end
  2350. ! Print out the page
  2351. *pl func('cleanHTML',$tab_text)
  2352. !clean up
  2353. killvar '$tab_text'
  2354. *nl
  2355. gs'Menu.Create','zapisMenu'
  2356. gs'Menu.Add','zapisMenu','Make a note with current date','','MenuLoc','zapisosn'
  2357. gs'Menu.Add','zapisMenu','Make a note on the 1st row','','MenuLoc','zapis'
  2358. gs'Menu.Add','zapisMenu','With a red row on the 1st row','','MenuLoc','ot'
  2359. gs'Menu.Add','zapisMenu','Make a note on the 2nd row','','MenuLoc','zapis2'
  2360. gs'Menu.Add','zapisMenu','With a red row on the 2nd row','','MenuLoc','ot2'
  2361. gs'Menu.Add','zapisMenu','Make a note on the 3rd row','','MenuLoc','zapis3'
  2362. gs'Menu.Add','zapisMenu','With a red row on the 3rd row','','MenuLoc','ot3'
  2363. gs'Menu.Add','zapisMenu','Make a note on the 4th row','','MenuLoc','zapis4'
  2364. gs'Menu.Add','zapisMenu','With a red row on the 4th row','','MenuLoc','ot4'
  2365. gs'Menu.Add','zapisMenu','Make a note on the 5th row','','MenuLoc','zapis5'
  2366. gs'Menu.Add','zapisMenu','With a red row on the 5th row','','MenuLoc','ot5'
  2367. gs'Menu.Add','zapisMenu','Make a note on the 6th row','','MenuLoc','zapis6'
  2368. gs'Menu.Add','zapisMenu','With a red row on the 6th row','','MenuLoc','ot6'
  2369. gs'Menu.Add','zapisMenu','Make a note on the 7th row','','MenuLoc','zapis7'
  2370. gs'Menu.Add','zapisMenu','With a red row on the 7th row','','MenuLoc','ot7'
  2371. gs'Menu.Add','zapisMenu','Make a note on the 8th row','','MenuLoc','zapis8'
  2372. gs'Menu.Add','zapisMenu','With a red row on the 8th row','','MenuLoc','ot8'
  2373. gs'Menu.Add','zapisMenu','Make a note on the 9th row','','MenuLoc','zapis9'
  2374. gs'Menu.Add','zapisMenu','With a red row on the 9th row','','MenuLoc','ot9'
  2375. gs'Menu.Add','zapisMenu','Make a note on the 10th row','','MenuLoc','zapis10'
  2376. gs'Menu.Add','zapisMenu','With a red row on the 10th row','','MenuLoc','ot10'
  2377. gs'Menu.Create','disMenu'
  2378. gs'Menu.Add','disMenu','Delete the entry on the 1st row','','MenuLoc','diszapis'
  2379. gs'Menu.Add','disMenu','Delete the entry on the 2nd row','','MenuLoc','diszapis2'
  2380. gs'Menu.Add','disMenu','Delete the entry on the 3rd row','','MenuLoc','diszapis3'
  2381. gs'Menu.Add','disMenu','Delete the entry on the 4th row','','MenuLoc','diszapis4'
  2382. gs'Menu.Add','disMenu','Delete the entry on the 5th row','','MenuLoc','diszapis5'
  2383. gs'Menu.Add','disMenu','Delete the entry on the 6th row','','MenuLoc','diszapis6'
  2384. gs'Menu.Add','disMenu','Delete the entry on the 7th row','','MenuLoc','diszapis7'
  2385. gs'Menu.Add','disMenu','Delete the entry on the 8th row','','MenuLoc','diszapis8'
  2386. gs'Menu.Add','disMenu','Delete the entry on the 9th row','','MenuLoc','diszapis9'
  2387. gs'Menu.Add','disMenu','Delete the entry on the 10th row','','MenuLoc','diszapis10'
  2388. '<a href="exec: gs''Menu.Call'',''zapisMenu''">Make a note</a> or <a href="exec: gs''Menu.Call'',''disMenu''">Delete a note</a>'
  2389. '<<$zapisOsn>>'
  2390. '<<$zapis>>'
  2391. '<<$zapis2>>'
  2392. '<<$zapis3>>'
  2393. '<<$zapis4>>'
  2394. '<<$zapis5>>'
  2395. '<<$zapis6>>'
  2396. '<<$zapis7>>'
  2397. '<<$zapis8>>'
  2398. '<<$zapis9>>'
  2399. '<<$zapis10>>'
  2400. end
  2401. if $ARGS[0] = 'emergency':
  2402. '<center><b>YOU JUST had to use emergency exit, this is only for use when you get a BLANK SCREEN.</b></center>'
  2403. *nl
  2404. '<center><b>DO NOT use this option without a good reason, doing so can cause instability and could damage your save game.</b></center>'
  2405. *nl
  2406. '<center><b>If this was the result of a bug in the game, then please report the issue and when / how it was trigger with as much info as you can on the tfgamesite.com forum.</b></center>'
  2407. *nl
  2408. cla
  2409. if StoryLine = 1:act 'Go to Pavlovsk':gt 'pavResidential'
  2410. act 'Go to City Residental':gt 'street'
  2411. if $loc ! '' and $metka ! '':
  2412. act 'Cancel':gt $loc, $metka
  2413. elseif $loc ! '':
  2414. act 'Cancel':gt $loc
  2415. elseif $curloc ! '':
  2416. act 'Cancel':gt $curloc
  2417. end
  2418. end
  2419. !!quick time changes from the object menu
  2420. if $ARGS[0] = '-1 Hour':
  2421. hour -= 1
  2422. gs 'stat'
  2423. gt $loc, $metka
  2424. end
  2425. if $ARGS[0] = '+1 Hour':
  2426. hour += 1
  2427. gs 'stat'
  2428. gt $loc, $metka
  2429. end
  2430. ! remnants of old menu for testing
  2431. if $ARGS[0] = 'old':
  2432. killobj
  2433. oldobjmenu = 1
  2434. ! addobj '<center><font color = green>Character</font></center>'
  2435. ! addobj '<center>Skills</center>'
  2436. ! addobj '<center>Statistics</center>'
  2437. ! addobj '<center>Pain</center>'
  2438. ! addobj '<center>Traits</center>'
  2439. ! addobj '<center>Renown</center>'
  2440. ! if pcs_magik > 0:addobj '<center>Magic</center>'
  2441. ! addobj '<center>Face</center>'
  2442. ! addobj '<center>Body</center>'
  2443. ! addobj '<center>Clothing</center>'
  2444. ! addobj '<center>Panties</center>'
  2445. ! addobj '<center>Shoes</center>'
  2446. ! addobj '<center>Tattoos</center>'
  2447. ! addobj '<center>Piercing</center>'
  2448. ! addobj '<center>Phone</center>'
  2449. ! if bag > 0:addobj '<center>Purse</center>'
  2450. ! addobj '<center>Notebook</center>'
  2451. addobj '<center>Refresh</center>'
  2452. !addobj '<center>Settings</center>'
  2453. !addobj '<center>Cheats</center>'
  2454. if cheatConsole = 0: addobj '<center>Console</center>'
  2455. ! if disable_autosave = 1:
  2456. ! addobj '<center><font color = red><b>[</b></font>Autosave<font color = red><b>]</b></font></center>'
  2457. ! else
  2458. ! addobj '<center><font color = green><b>[</b></font>Autosave<font color = green><b>]</b></font></center>'
  2459. ! end
  2460. if cheatTime = 1:
  2461. addobj '<center>-1 Hour</center>'
  2462. addobj '<center>+1 Hour</center>'
  2463. end
  2464. addobj ''
  2465. addobj '<center><font color = red>Emergency</font></center>'
  2466. addobj ''
  2467. if debug_warning_closed = 0:
  2468. addobj '<center>This window is for debug only and can be safely closed.</center>'
  2469. addobj '<center>Remove debug info</center>'
  2470. end
  2471. end
  2472. if $ARGS[0] = 'wait':
  2473. cla
  2474. waiting = input ("How long would you like to wait?<br>(maximum 120 minutes, leave blank or press cancel to wait 15 minutes)")
  2475. if waiting = '':
  2476. minut += 15
  2477. elseif waiting > 0 and waiting <= 120:
  2478. minut += waiting
  2479. elseif waiting <= 0 or waiting > 120:
  2480. 'Invalid time.'
  2481. end
  2482. gs 'stat'
  2483. gt $loc, $metka
  2484. end
  2485. if $ARGS[0] = 'rest':
  2486. cla
  2487. waiting = input ("How long would you like to rest?<br>(Default 15 minutes, maximum 120 minutes)")
  2488. if waiting = '':
  2489. minut += 15
  2490. elseif waiting > 0 and waiting <= 120:
  2491. minut += waiting
  2492. pcs_mood += 10
  2493. pcs_willpwr += 10
  2494. if pcs_sleep < 90 and waiting >= 60:
  2495. pcs_sleep += 10
  2496. end
  2497. elseif waiting <= 0 or waiting > 120:
  2498. 'Invalid time.'
  2499. end
  2500. gs 'stat'
  2501. gt $loc, $metka
  2502. end
  2503. --- obj_din ---------------------------------