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@@ -20,7 +20,7 @@ if $ARGS[0] = '':
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if orderDrink = 1:
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orderDrink = 0
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gt 'qwbarPolet','DrinkingBooze'
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- end
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+ end
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if MartinTalkDaystart ! daystart:
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MartinTalkDaystart = daystart
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MartinTalkDay = 0
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@@ -60,28 +60,28 @@ if $ARGS[0] = '':
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! 'MartinRand: '+MartinRand
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! 'DrinkingRand: '+DrinkingRand
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! end
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-
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+
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'<center><b><font color="maroon">Bar "Rabotnik"</font></b></center>'
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'<center><img <<$set_imgh>> src="images/locations/city/industrial/bar/bar.jpg"></center>'
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'As you enter the bar, you see that about a dozen regular tables and stools take up most of the room. A bar counter, right in front of you, dominates the center of the establishment. At the far end of it, near a door leading to the toilet, a doorway with a curtain leads to the obligatory pool table that rounds off the furniture.'
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*nl
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'This place has a rowdy air about it: The smell of spilled beer, schnaps, and a hint of vomit and blood are hard to miss, and some of the stools and billiard cues look like they''ve been used in fights before. It is obviously a worker pub and not trying to be anything fancier than that, but that gives it an odd charm and coziness of its own' + iif(hour >= 16,', and despite the hints of shadiness, you can hear plenty of laughter and friendly conversation','') + '. You doubt you''ll get a fancy cocktail in here, though.'
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*nl
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-
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+
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if (week < 5 or week = 7) and ((hour < 16) or (hour = 23 and minut >= 45)):
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- 'The bar is emptying quickly as its owner is telling the few patrons who are left that he''s closing for the night. Within minutes, even those who you thought were too drunk to even understand what "leaving" means are gone and only the bartender himself remains.'
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+ 'The bar is emptying quickly as its owner is telling the few patrons who are left that he''s closing for the night. Within minutes, even those who you thought were too drunk to even understand what "leaving" means are gone and only the bartender himself remains.'
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if npc_rel['A216'] < 20:
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*nl
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'Guess you had better head out, too.'
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end
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-
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+
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elseif (week = 5 or week = 6) and ((hour < 16) or (hour = 23 and minut >= 45)):
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- 'It''s no small feat to get people to leave a bar when they don''t have to work the next day, but this bartender seems used to the hassle, exchanging friendly words with some, being a little more curt with others, and helping the drunks who would have slept through the night on one of the tables out the door, until only the barman himself remains.'
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+ 'It''s no small feat to get people to leave a bar when they don''t have to work the next day, but this bartender seems used to the hassle, exchanging friendly words with some, being a little more curt with others, and helping the drunks who would have slept through the night on one of the tables out the door, until only the barman himself remains.'
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if npc_rel['A216'] < 20:
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*nl
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'Guess you had better head out, too.'
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end
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-
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+
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else
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if hour < 21 and week < 7:
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'Far from empty already, the bar keeps filling at an astounding rate as people get off work in the various surrounding factories, looking to have a beer with their friends before heading home, or to get piss drunk to take their mind off their problems.'
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@@ -104,44 +104,44 @@ if $ARGS[0] = '':
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if MartinSexTalk = 1:
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*nl
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'After how things went with Martin the other night, you are really not in the mood to talk to him with people around. It would be best to wait until he closes the bar, so you can talk to him in private and sort this out.'
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-
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+
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if MartinSexTalkDay < (daystart - 7):
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*nl
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'But honestly, you don''t want to talk to him at all right now - you are still too angry for that.'
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end
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end
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-
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+
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act 'Order a snack':
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if cumloc[7] > 0 or cumloc[10] > 0 or cumloc[11] > 0 or cumloc[13] > 0 or cumloc[16] > 0:
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- if pcs_exhibition < 60:
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+ if pcs_exhibition < 60:
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mood -= rand(2,5)
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else
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- pcs_horny += 5
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+ pcs_horny += 5
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end
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npc_rel['A216'] -= 2
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'Martin gives a stern look. "Don''t you think you should clean yourself up first?"'
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*nl
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'You are visibly covered in cum and Martin noticed it!'
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- if pcs_exhibition < 60:
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+ if pcs_exhibition < 60:
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'How embarrassing...'
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else
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'It''s kinda sexy to know that he noticed it. Your belly tingles at the thought that seeing the sperm must have made Martin imagine you having sex.'
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'Still...'
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end
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'You should probably go to the bathroom and wash it off.'
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-
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+
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act 'Step away from the counter': gt 'qwBarPolet'
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-
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+
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else
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'"What do you want?" The bartender asks.'
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gs 'food_menu', 'pub'
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end
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end
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-
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+
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act 'Order drinks': gt 'qwBarPolet','Ordering'
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-
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+
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act 'Go to the toilet': gt 'qwBarPoletToilet'
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-
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+
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!!!bill_rand = rand(1,6) instead of (0,6) because content incomplete
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if BillHour ! hour:
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BillHour = hour
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@@ -149,15 +149,14 @@ if $ARGS[0] = '':
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bill_rand = rand(1,6)
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if bill_rand = 0 and VicArt_BillDay = 1:jump 'bill_loop'
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if bill_rand = 1 and PBB_BillDay = 1:jump 'bill_loop'
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- end
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end
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*nl
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'Your eyes wander towards the backroom with the billiard table.'
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*nl
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-
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+
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if bill_rand = 0 and Jaska_Ev = 0:
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'You notice some guys are playing billiards in the backroom. They seem know each other well and are playing for quite a bit of money, from what you can tell, so you don''t want to interrupt right now.'
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- elseif bill_rand = 0 and Jaska_Friend_Bill = 0:
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+ elseif bill_rand = 0 and Jaska_Friend_Bill = 0:
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'You notice the guys Jaska played against are in the backroom with the billiard table, having a friendly match. Maybe you could play a round with them?'
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elseif bill_rand = 0 and Jaska_Friend_Bill < 4:
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'You notice that Jaska''s friends, Victor and Artyom, are in the backroom with the billiard table, having a friendly match. You could join them, if you wanted to.'
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@@ -168,7 +167,7 @@ if $ARGS[0] = '':
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else
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'You notice that Jaska''s friends, Victor and Artyom, are alone in the backroom with the billiard table, having a friendly match. You could join them, if you wanted to.'
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end
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-
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+
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elseif PBB_Met ! 0 and bill_rand = 1:
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PBB_BillDay = 1
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'The guy you played billiards with before seems to be playing against a pair of women who are looking increasingly distressed as he pockets one ball after the other. You can see quite a bit of money sitting on the side of the table and you are pretty sure he is about to win it all.'
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@@ -178,22 +177,22 @@ if $ARGS[0] = '':
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elseif bill_rand = 1:
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PBB_BillDay = 1
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'A stranger seems to be playing billiards with a pair of women who are looking increasingly distressed as he pockets one ball after the other. You can see quite a bit of money sitting on the side of the table and you are pretty sure he is about to win it all.'
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-
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+
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elseif bill_rand = 2:
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'The backroom seems to be empty at the moment, the billiard table deserted. Looks like there''s nobody you could play with.'
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-
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+
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elseif bill_rand > 2:
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'You notice that some people are playing some billiards. Maybe you could join them?'
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end
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-
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+
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if bill_rand > 2 or (bill_rand = 0 and Jaska_Ev ! 0 and (Jaska_Friend_Bill < 4 or temp ! 1)):
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- act 'Go to the backroom for a game of billiards':
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+ act 'Go to the backroom for a game of billiards':
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if bill_rand = 0: VicArt_BillDay = 1
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gt 'qwBarBilliard','billiard_ev2'
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end
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end
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end
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-
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+
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!! act 'Find somebody to drink with':
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!! OR
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!! act 'Look around the bar': action to find people to interact with/who will invite her to a drink?
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@@ -210,10 +209,8 @@ if $ARGS[0] = '':
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!Assisted Training?
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!Sex?
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-
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!Event / Talk at lakecafe mentioning Martin?
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-
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!NEED TO ADJUST obj_din or other location with npc_rel['A216'] so that people can actually see their relationship value with Martin
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if npc_rel['A216'] > 20 and (hour < 16 or (hour = 23 and minut >= 45)) and MartinTalkVar > 3 and MartinSexDay = 0:
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@@ -230,7 +227,7 @@ if $ARGS[0] = '':
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act 'Have a private chat with Martin': gt 'MartinSex'
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end
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end
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-
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+
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act 'Leave':gt 'nord'
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end
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@@ -245,9 +242,9 @@ if $ARGS[0] = 'DrinkingBooze':
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'And you pretty much stay like that for the next 15 minutes or so, absorbed in your own little bubble of anger, more or less oblivious to what is going on around you, the beverage you''re nursing on your only link to the outside world.'
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*nl
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'When you''re finally finished with it, you are both angry and glad at the sight of the empty glass and the thought of ordering another crosses your mind.'
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-
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+
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act 'Finish your drink': gt 'qwBarPolet'
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-
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+
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elseif knowMartin ! 1:
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knowMartin = 1
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killvar 'RabotnikFirst'
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@@ -262,9 +259,9 @@ if $ARGS[0] = 'DrinkingBooze':
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'"Got it", you nod, and Martin gives you a hint of a smile - amazing how that can light up a face as gruff as his - before he returns to the regulars he had been talking to.'
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*nl
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'You spend the next 15 minutes pondering his words and the impression he has left on you, absentmindedly drinking your <<$boozeVar>> until you finally notice that your glass is empty.'
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-
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+
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act 'Finish your drink': gt 'qwBarPolet'
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-
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+
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else
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if MartinTalkDay = 0:
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act 'Order the drink and chat with Martin':
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@@ -273,10 +270,10 @@ if $ARGS[0] = 'DrinkingBooze':
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gt 'MartinTalk'
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end
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end
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-
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+
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act 'Enjoy your drink alone':
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MartinRand = RAND(1,7)
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-
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+
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if MartinRand <= 2:
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gt 'qwBarPolet', 'RandomDrinkEvents'
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elseif MartinRand <= 4:
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@@ -286,7 +283,7 @@ if $ARGS[0] = 'DrinkingBooze':
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*nl
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'Safe from the friendly smile and words of gratitude you exchange with Martin, you were quickly left alone with your drink and nothing interesting seemed to be happening around the bar.'
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'You therefore spent the last 15 minutes in peace, taking the occasional sip from your glass as you reflect the events of the day, think about your life and the people in it. You barely notice how your glass gets emptier and emptier until, finally, you notice that you have nothing left to drink.'
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-
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+
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act 'Finish your drink': gt 'qwBarPolet'
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end
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end
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@@ -299,31 +296,31 @@ if $ARGS[0] = 'Ordering':
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!Different Picture/s?!
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'You go to the counter, sit down on one of the stools and, when the bartender notices you, ask: "Hey, could you bring me something to drink?"'
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if cumloc[7] > 0 or cumloc[10] > 0 or cumloc[11] > 0 or cumloc[13] > 0 or cumloc[16] > 0:
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- if pcs_exhibition < 60:
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+ if pcs_exhibition < 60:
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mood -= rand(2,5)
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else
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- pcs_horny += 5
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+ pcs_horny += 5
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end
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npc_rel['A216'] -= 2
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'Martin gives a stern look. "Don''t you think you should clean yourself up first?"'
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*nl
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'You are visibly covered in cum and Martin noticed it!'
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- if pcs_exhibition < 60:
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+ if pcs_exhibition < 60:
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'How embarrassing...'
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else
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'It''s kinda sexy to know that he noticed it. Your belly tingles at the thought that seeing the sperm must have made Martin imagine you having sex.'
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'Still...'
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end
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'You should probably go to the bathroom and wash it off.'
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-
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+
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act 'Step away from the counter': gt 'qwBarPolet'
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-
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+
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elseif alko >= 6:
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*nl
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iif(knowMartin=1,'Martin','The burly barman') + ' musters you. "I think you''ve had enough."'
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'"I''m fine", you assure him with a hint of a slur, "Just gimme one."'
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'"You can barely stand-up straight, ' + iif(knowMartin=1,'<<$pcs_firstname>>','girl') + '. And I sure as hell don''t want a young woman like yourself to pass out in my bar. Go home, or at least sober up a bit."'
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-
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+
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if money >= 35:
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act 'Can I have some water?':
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cla
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@@ -332,7 +329,7 @@ if $ARGS[0] = 'Ordering':
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gs 'beverage','bev_wat'
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end
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end
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-
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+
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act 'I''m not that drunk':
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cla
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'"Come on, I''m not that drunk!" You insist. Unfortunately, instead of telling Martin, you were addressing the beer taps next to him. Oops.'
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@@ -340,10 +337,10 @@ if $ARGS[0] = 'Ordering':
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*nl
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'With that, he turns and walks off to serve somebody else. Looks like he won''t let you drink yourself into a coma.'
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'Bastard!'
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-
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+
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act 'Give up for now': gt 'qwBarPolet'
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end
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-
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+
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elseif knowMartin ! 1:
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*nl
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'The bartender comes over and musters you. "Sure. If you are old enough."'
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@@ -353,14 +350,14 @@ if $ARGS[0] = 'Ordering':
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else
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'You know exactly what he means. After all, he told you not to come back unless you really turned 18, and judging by the look he gives you, his opinion probably hasn''t changed.'
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end
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-
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+
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if knowMartin = 2 and age < 18:
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'"I... I just wanted to come by and talk," you say, trying to avoid the fact you still aren''t 18.'
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'But the barman is having none of it. "If you aren''t old enough to drink, I suggest you leave."'
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'And without another look, Martin turns and walks off.'
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*nl
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'Guess you really have to be 18 to even think about restoring your relationship with him.'
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-
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+
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if money >= 35:
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act 'Can I have some water?':
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cla
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@@ -369,9 +366,9 @@ if $ARGS[0] = 'Ordering':
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gs 'beverage','bev_wat'
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end
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end
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-
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+
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act 'Leave the bar': gt 'nord'
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-
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+
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elseif knowMartin = 2 and age >= 18:
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knowMartin = 1
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killvar 'RabotnikFirst'
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@@ -393,24 +390,24 @@ if $ARGS[0] = 'Ordering':
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'It''s probably going to take a while to recover from this, but the first big step is done.'
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'"Now, what shall I bring you?" The bartender asks.'
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gs 'beverage_menu','pub'
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-
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+
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elseif fakepassport = 1 or age >= 18:
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orderDrink = 1
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*nl
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'Nodding, you take out your ID and show it to him. He eyes it suspiciously and gives you a stern look... but then nods and hands it back to you.'
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'"What can I bring you?"'
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gs 'beverage_menu','pub'
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-
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+
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else
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*nl
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'"Um...", you try to maintain eye contact with him but eventually look down, "I, uh, must have forgotten my ID at home. Couldn''t you-"'
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'"No, I can''t", he cuts you off. "No ID, no service."'
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*nl
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'Guess you''ll have to come back with an ID, or come up with another way to get a drink.'
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-
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+
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act 'Nod and give up': gt 'qwBarPolet'
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end
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-
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+
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else
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'Martin nods. "Sure. What are you having?"'
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orderDrink = 1
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@@ -424,7 +421,7 @@ if $ARGS[0] = 'RandomDrinkEvents':
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DrinkingRand = RAND(1,14)
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pic_rand = RAND(1,6)
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observ_exp += rand(0,2)
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-
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+
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if DrinkingRand = 1:
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'<center><img <<$set_imgh>> src="images/locations/city/industrial/bar/event7.jpg"></center>'
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'Martin nods and prepares your beverage. While he does, you hear voices swell behind you and turn to find their source. It would seem that two other patrons - workmates, if their identical, dusty work overalls are any indication - have had a little too much too drink and are now arguing loudly over who has been bumming more cigarettes off whom.'
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@@ -433,18 +430,18 @@ if $ARGS[0] = 'RandomDrinkEvents':
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*nl
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'He seems completely unfazed by this disruption of the bar''s peace as he steps out from behind the counter, his burly, muscular build even more impressive out in the open room, and you don''t seem to be alone with that assessment: The few whose attention hadn''t been captured by the loud voices now cease whatever they are doing, the room eerily silent except for Martin''s voice: "Artur, Grisha," he calls the two.'
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*nl
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- 'They slowly turn their heads toward him and it seems to dawn on them who is speaking to them.'
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+ 'They slowly turn their heads toward him and it seems to dawn on them who is speaking to them.'
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'It''s astonishing, really: One moment, they are pumped up and ready to go at each other, and the next, they seem to physically deflate, letting go of each other almost unconsciously.'
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*nl
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'Martin doesn''t utter another word at them - he doesn''t have to. The two slowly sit back down, careful to avoid the bartender''s gaze as much as each other''s.'
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'Satisfied with this outcome, Martin nods. "No more drinks for the two of you tonight," he declares before turning around to resume his post.'
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'Within seconds, the bar''s volume is back to its normal level, laughter and dirty jokes filling the air.'
|
|
|
*nl
|
|
|
- 'While you enjoy your drink, you briefly wonder why Martin didn''t just throw them out, but then you notice that the Artur and Grigori are talking to each other again and then burst into laughter as if nothing happened.'
|
|
|
+ 'While you enjoy your drink, you briefly wonder why Martin didn''t just throw them out, but then you notice that the Artur and Grigori are talking to each other again and then burst into laughter as if nothing happened.'
|
|
|
'Looks like the bartender knows his regulars.'
|
|
|
-
|
|
|
+
|
|
|
act 'Finish your drink': gt 'qwBarPolet'
|
|
|
-
|
|
|
+
|
|
|
elseif DrinkingRand = 2:
|
|
|
'<center><img <<$set_imgh>> src="images/locations/city/industrial/bar/event6.jpg"></center>'
|
|
|
'Martin nods and prepares your beverage, then places it in front of you.'
|
|
@@ -454,14 +451,14 @@ if $ARGS[0] = 'RandomDrinkEvents':
|
|
|
*nl
|
|
|
'Curious as to how this is going to turn out (or maybe just for lack of better entertainment), you watch as one of the other players folds while the remaining three raise each other until their pot contains some 1000 rubles - not a very impressive win to some, but enough for a couple of rounds of beer, or a decent bottle of vodka.'
|
|
|
*nl
|
|
|
- 'The other two look confident.'
|
|
|
- 'One reveals three queens... and curses loudly when the second puts down a full house, a smug grin on his face.'
|
|
|
+ 'The other two look confident.'
|
|
|
+ 'One reveals three queens... and curses loudly when the second puts down a full house, a smug grin on his face.'
|
|
|
'You don''t know what expression ''your'' guy had when he placed his four jacks on the table, but seeing the grin wiped off the second player''s face almost makes it feel like you sat at the table with them.'
|
|
|
*nl
|
|
|
'Feeling victorious (and a little lonely), you focus your attention on your beverage again while the card players set up their next round.'
|
|
|
-
|
|
|
+
|
|
|
act 'Finish your drink': gt 'qwBarPolet'
|
|
|
-
|
|
|
+
|
|
|
elseif DrinkingRand = 3:
|
|
|
if pcs_exhibition < 40:
|
|
|
exhibition_exp += rand(4,6)
|
|
@@ -471,7 +468,7 @@ if $ARGS[0] = 'RandomDrinkEvents':
|
|
|
'<center><video src="images/locations/city/industrial/bar/event5.mp4"></center>'
|
|
|
'"Sure," Martin nods and a few seconds later, your beverage sits in front of you. You give him a grateful smile as he directs his attention at the other patrons and, since you lack a partner to converse with, focus on your drink and let your mind wander.'
|
|
|
*nl
|
|
|
- 'A movement at the edge of your sight catches your eye; at first, you think your bored mind conjured up sexy images to distract you, but no, even while you''re consciously looking at it, the scene doesn''t vanish:'
|
|
|
+ 'A movement at the edge of your sight catches your eye; at first, you think your bored mind conjured up sexy images to distract you, but no, even while you''re consciously looking at it, the scene doesn''t vanish:'
|
|
|
'In a corner of the bar, a woman is on her knees, her tits exposed to the world, giving some guy a blowjob.'
|
|
|
*nl
|
|
|
'The boldness of this display causes you to give Martin a quick glance - he''d probably throw them out if he noticed - but he seems occupied with one of his regulars, and it works in the couple''s favor that they''re getting busy in a dead angle of the room, which means that Martin can''t readily see them from behind the counter... but everybody else can.'
|
|
@@ -485,9 +482,9 @@ if $ARGS[0] = 'RandomDrinkEvents':
|
|
|
gs 'arousal', 'voyeur', 5, 'exhibitionism'
|
|
|
gs 'arousal', 'end'
|
|
|
gs 'stat'
|
|
|
-
|
|
|
+
|
|
|
act 'Finish your drink': gt 'qwBarPolet'
|
|
|
-
|
|
|
+
|
|
|
elseif DrinkingRand = 4:
|
|
|
if pcs_exhibition < 40:
|
|
|
exhibition_exp += rand(1,3)
|
|
@@ -511,9 +508,9 @@ if $ARGS[0] = 'RandomDrinkEvents':
|
|
|
*nl
|
|
|
'Only now that their storytime is over do you notice how enthralled you were by it, how you pictured that woman being molested in public... and that the thought aroused you a little.'
|
|
|
$OpenInnerThought+'Maybe I should ride the metro more often.'+$CloseInnerThought
|
|
|
-
|
|
|
+
|
|
|
act 'Finish your drink': gt 'qwBarPolet'
|
|
|
-
|
|
|
+
|
|
|
elseif DrinkingRand = 5:
|
|
|
if pcs_exhibition < 40:
|
|
|
exhibition_exp += rand(1,3)
|
|
@@ -526,16 +523,16 @@ if $ARGS[0] = 'RandomDrinkEvents':
|
|
|
*nl
|
|
|
'While sitting at the bar drinking, something catches your eye: A couple getting hot and heavy near you, whispering and fondling with little concern for possible onlookers; another girl you see nearby seems to have noticed them as well.'
|
|
|
*nl
|
|
|
- 'After observing the two for only a few moments, you watch wih arousal as the man shoves his hand down the pants of the woman, obviously stroking her pussy or finger-banging her - you can''t tell which one but the circumstances make it exciting nonetheless.'
|
|
|
+ 'After observing the two for only a few moments, you watch wih arousal as the man shoves his hand down the pants of the woman, obviously stroking her pussy or finger-banging her - you can''t tell which one but the circumstances make it exciting nonetheless.'
|
|
|
'Meanwhile, she is all smiles and coos, and melts into him as he plays with her, enjoying the explicit PDA. You might have thought she''d forgotten all about where she was if she hadn''t, at one point, met your eyes and subsequently bucked against her man''s hand and bit her lip to hold back moans as her lust overtook her.'
|
|
|
*nl
|
|
|
'But as time goes by, more and more patrons notice the couple and it borders on a miracle that Martin hasn''t seen them yet, so after a while, she whispers something into his ear - something that puts a shit-eating grin on his face - and they both hurry to the restroom...'
|
|
|
*nl
|
|
|
'At least somebody''s having fun.'
|
|
|
-
|
|
|
+
|
|
|
act 'Finish your drink': gt 'qwBarPolet'
|
|
|
-
|
|
|
- elseif DrinkingRand = 6:
|
|
|
+
|
|
|
+ elseif DrinkingRand = 6:
|
|
|
if pcs_exhibition < 40:
|
|
|
exhibition_exp += rand(1,3)
|
|
|
else
|
|
@@ -546,56 +543,56 @@ if $ARGS[0] = 'RandomDrinkEvents':
|
|
|
'Martin nods and prepares your beverage, then places it in front of you.'
|
|
|
'"Thank you," you smile at him and earn a half-smile in return before he leaves you to yourself.'
|
|
|
*nl
|
|
|
- 'While sitting at the bar drinking, you notice a woman flirting with three men. She is obviously fairly drunk but loving the attention she is getting... and getting bold, too: As you watch, she flashes her tits to them, then breaks into a giggle and goes back to teasing whispers.'
|
|
|
- 'But not a minute later, she flashes them again, exposing herself longer this time, reveling in the hungry looks they are giving her, then chuckles and continues whatever sexually charged conversation she''s having with them.'
|
|
|
+ 'While sitting at the bar drinking, you notice a woman flirting with three men. She is obviously fairly drunk but loving the attention she is getting... and getting bold, too: As you watch, she flashes her tits to them, then breaks into a giggle and goes back to teasing whispers.'
|
|
|
+ 'But not a minute later, she flashes them again, exposing herself longer this time, reveling in the hungry looks they are giving her, then chuckles and continues whatever sexually charged conversation she''s having with them.'
|
|
|
*nl
|
|
|
- 'They continue this game for a while, and after getting flashed a few more times, they seem to have reached the limits of their self-control, pawing at her and pulling her clothes aside to show everything she has to the world.'
|
|
|
- 'But neither she, nor the other patrons seem to have a problem with that.'
|
|
|
+ 'They continue this game for a while, and after getting flashed a few more times, they seem to have reached the limits of their self-control, pawing at her and pulling her clothes aside to show everything she has to the world.'
|
|
|
+ 'But neither she, nor the other patrons seem to have a problem with that.'
|
|
|
*nl
|
|
|
- 'Not long after, the four of them leave together, the woman flanked by two of the man, each of them possessively grabbing one of her ass cheeks.'
|
|
|
+ 'Not long after, the four of them leave together, the woman flanked by two of the man, each of them possessively grabbing one of her ass cheeks.'
|
|
|
'That woman has a long night ahead of her, you''d wager, and the image of their impending foursame makes your belly tingle.'
|
|
|
-
|
|
|
+
|
|
|
act 'Finish your drink': gt 'qwBarPolet'
|
|
|
-
|
|
|
- elseif DrinkingRand = 7:
|
|
|
+
|
|
|
+ elseif DrinkingRand = 7:
|
|
|
pcs_mood -= 5
|
|
|
'<center><img <<$set_imgh>> src="images/locations/city/industrial/bar/event8.jpg"></center>'
|
|
|
'"Sure," Martin nods and a few seconds later, your beverage sits in front of you. You give him a grateful smile as he directs his attention at the other patrons and, since you lack a partner to converse with, focus on your drink and let your mind wander.'
|
|
|
*nl
|
|
|
- 'You are shaken from your reverie when an older man sits down next to you.'
|
|
|
- '"Drunk" isn''t quite strong enough to describe the state he''s in - it looks like he has to actively keep himself from falling asleep right there and then - and you fully expect him to start hitting on you, but he doesn''t.'
|
|
|
+ 'You are shaken from your reverie when an older man sits down next to you.'
|
|
|
+ '"Drunk" isn''t quite strong enough to describe the state he''s in - it looks like he has to actively keep himself from falling asleep right there and then - and you fully expect him to start hitting on you, but he doesn''t.'
|
|
|
*nl
|
|
|
'Instead, he starts telling you a tale of woe: His "bitch wife" finally left him last week, his "ungrateful kids" refuse to talk to him anymore and he just lost his job today "because of that fuckin'' asshole of a boss". He''s slurring most of his story, but all the curses come out clearly articulated.'
|
|
|
*nl
|
|
|
- 'He talks about how the world has gone to shit and how a man can no longer be a man without someone stepping on him... then more or less starts over, apparently not remembering that he already told you about his "bitch wife".'
|
|
|
+ 'He talks about how the world has gone to shit and how a man can no longer be a man without someone stepping on him... then more or less starts over, apparently not remembering that he already told you about his "bitch wife".'
|
|
|
'You are feeling genuinely sympathetic towards him... but you are quite happy nonetheless when he finally falls unconscious right in the middle of the sentence and starts drooling on the counter.'
|
|
|
*nl
|
|
|
$OpenInnerThought+'They can take his job, but they can never take his dignity,'+$CloseInnerThought+' you think to yourself with a smirk.'
|
|
|
-
|
|
|
+
|
|
|
act 'Finish your drink': gt 'qwBarPolet'
|
|
|
-
|
|
|
- elseif DrinkingRand = 8:
|
|
|
+
|
|
|
+ elseif DrinkingRand = 8:
|
|
|
'<center><img <<$set_imgh>> src="images/locations/city/industrial/bar/event10.jpg"></center>'
|
|
|
npc_rel['A216'] += 1
|
|
|
'Martin nods and prepares your beverage. While he does, you hear voices swell behind you and turn to find their source.'
|
|
|
*nl
|
|
|
'A group of drunk men sitting at one of the nearby tables are joking loudly and discussing this and that at the top of their voices. Just then, a pretty woman walks by the table and one of the men grabs her and pulls her into his lap. His friends laugh as she struggles to get free.'
|
|
|
*nl
|
|
|
- '"Finally found a woman that''s less ugly than your wife, Egor?"'
|
|
|
- 'Eventually, she slaps him across the face, which gets his friends laughing even more: "Haha, she likes you about as much as your wife, though!"'
|
|
|
+ '"Finally found a woman that''s less ugly than your wife, Egor?"'
|
|
|
+ 'Eventually, she slaps him across the face, which gets his friends laughing even more: "Haha, she likes you about as much as your wife, though!"'
|
|
|
*nl
|
|
|
- 'Egor doesn''t seem to be in a joking mood, though - he raises his hand to slap her back, but before he can, Martin, appearing seemingly out of nowhere, has his wrist in a vice grip and twists the drunk''s arm until he lets the woman go, who quickly hurries away.'
|
|
|
+ 'Egor doesn''t seem to be in a joking mood, though - he raises his hand to slap her back, but before he can, Martin, appearing seemingly out of nowhere, has his wrist in a vice grip and twists the drunk''s arm until he lets the woman go, who quickly hurries away.'
|
|
|
*nl
|
|
|
- 'Egor''s friends start to get up, but Martin gives them a piercing look and that seems to be all it takes to make them falter.'
|
|
|
- '"Do you want to walk out", the barman asks menacingly, "or be thrown out?"'
|
|
|
+ 'Egor''s friends start to get up, but Martin gives them a piercing look and that seems to be all it takes to make them falter.'
|
|
|
+ '"Do you want to walk out", the barman asks menacingly, "or be thrown out?"'
|
|
|
*nl
|
|
|
- 'You''re not entirely sure if they are scared of him - though he is undoubtedly very scary - or if they are sober enough to realize that half the men in the suddenly very silent bar would rush to his aid if he needed it.'
|
|
|
+ 'You''re not entirely sure if they are scared of him - though he is undoubtedly very scary - or if they are sober enough to realize that half the men in the suddenly very silent bar would rush to his aid if he needed it.'
|
|
|
'Whichever it is, they wisely choose to walk out while they still can.'
|
|
|
*nl
|
|
|
'Shortly after, the bar returns to normal, and after taking a moment to check up on the woman he saved, Martin brings you that drink you''d all but forgotten about. Say what you will about his appearance but he seems to have his heart in the right place.'
|
|
|
-
|
|
|
+
|
|
|
act 'Enjoy your drink': gt 'qwBarPolet'
|
|
|
-
|
|
|
+
|
|
|
elseif DrinkingRand = 9:
|
|
|
if pcs_exhibition < 40:
|
|
|
exhibition_exp += rand(1,3)
|
|
@@ -606,16 +603,16 @@ if $ARGS[0] = 'RandomDrinkEvents':
|
|
|
'<center><img <<$set_imgh>> src="images/locations/city/industrial/bar/event3.jpg"></center>'
|
|
|
'"Sure," Martin nods and a few seconds later, your beverage sits in front of you. You give him a grateful smile as he directs his attention at the other patrons and, since you lack a partner to converse with, focus on your drink and let your mind and your eyes wander.'
|
|
|
*nl
|
|
|
- 'You notice an older woman - well, older than you, but she''s probably only in her early thirties - who, as you quickly realize, flashes and keeps on flashing her tits to Martin whenever he looks her way.'
|
|
|
+ 'You notice an older woman - well, older than you, but she''s probably only in her early thirties - who, as you quickly realize, flashes and keeps on flashing her tits to Martin whenever he looks her way.'
|
|
|
'But other than the occasional smile, he gives no hint of even being aware of her antics. She does catch the attention of several other men, though, and they move over to talk to her.'
|
|
|
*nl
|
|
|
- 'She evidently has no interest in them but they don''t take the hint until Martin gives them one of his scary looks.'
|
|
|
- 'Coincidentally, the moment they notice, they all suddenly remember some very important business they have to take care of elsewhere immediately, and the woman''s fan club scatters in seconds.'
|
|
|
+ 'She evidently has no interest in them but they don''t take the hint until Martin gives them one of his scary looks.'
|
|
|
+ 'Coincidentally, the moment they notice, they all suddenly remember some very important business they have to take care of elsewhere immediately, and the woman''s fan club scatters in seconds.'
|
|
|
*nl
|
|
|
'Of course, this only encourages her to redouble her efforts in flirting with Martin, and when Martin''s eyes meet yours, you share a shrug and a knowing smile with him and focus on your beverage.'
|
|
|
-
|
|
|
+
|
|
|
act 'Finish your drink': gt 'qwBarPolet'
|
|
|
-
|
|
|
+
|
|
|
elseif DrinkingRand = 10:
|
|
|
if pcs_exhibition < 40:
|
|
|
exhibition_exp += rand(1,3)
|
|
@@ -634,11 +631,11 @@ if $ARGS[0] = 'RandomDrinkEvents':
|
|
|
*nl
|
|
|
'Then you realize something else: She is looking here and there, but she seems to be deliberately avoiding to look in your direction - could she be aware of your looking at her?'
|
|
|
*nl
|
|
|
- 'You quickly turn your face straight ahead again and focus so hard on your drink that it''s should be catching fire any second now.'
|
|
|
+ 'You quickly turn your face straight ahead again and focus so hard on your drink that it''s should be catching fire any second now.'
|
|
|
'The image in your head, however, is that of the exhibitionist and her smooth, exposed pussy...'
|
|
|
-
|
|
|
+
|
|
|
act 'Finish your drink': gt 'qwBarPolet'
|
|
|
-
|
|
|
+
|
|
|
elseif DrinkingRand = 11:
|
|
|
if pcs_exhibition < 40:
|
|
|
exhibition_exp += rand(1,3)
|
|
@@ -663,7 +660,7 @@ if $ARGS[0] = 'RandomDrinkEvents':
|
|
|
'He knew you had noticed them. He was aware that you would be waiting for them to come out again. And, looking at how ashamed the woman seems to be, maybe he told her too...'
|
|
|
|
|
|
act 'Finish your drink': gt 'qwBarPolet'
|
|
|
-
|
|
|
+
|
|
|
elseif DrinkingRand = 12:
|
|
|
'<center><img <<$set_imgh>> src="images/locations/city/industrial/bar/bartalk<<pic_rand>>.jpg"></center>'
|
|
|
'"Alright." Martin nods and prepares your beverage, then places it in front of you.'
|
|
@@ -682,9 +679,9 @@ if $ARGS[0] = 'RandomDrinkEvents':
|
|
|
'"Martin is great. I definitely wouldn''t piss him off, though," the second one explains. "I just wish he didn''t close the bar so early. What bar closes at midnight?"'
|
|
|
'"Most of them do. Have you ever actually been to another bar?" The other male asks.'
|
|
|
'"Why bother? The beer tastes like piss everywhere," his friend remarks, and they both laugh and raise their glasses to that.'
|
|
|
-
|
|
|
+
|
|
|
act 'Finish your drink': gt 'qwBarPolet'
|
|
|
-
|
|
|
+
|
|
|
elseif DrinkingRand = 13:
|
|
|
'<center><img <<$set_imgh>> src="images/locations/city/industrial/bar/bartalk<<pic_rand>>.jpg"></center>'
|
|
|
'"Coming right up." Only seconds later, Martin puts down a full glass in front of you before directing his attention elsewhere.'
|
|
@@ -695,7 +692,7 @@ if $ARGS[0] = 'RandomDrinkEvents':
|
|
|
'"Because the governor''s wife was caught having an affair with her driver and the governor doesn''t want her to leave the house on her own anymore, so he had the assembly pass that law for him."'
|
|
|
'"... really?"'
|
|
|
'"<b>No, you idiot!</b> I don''t have a fucking clue why you can''t buy a second car. How am I supposed to know? I can''t even afford <b>one</b>!"'
|
|
|
-
|
|
|
+
|
|
|
act 'Finish your drink': gt 'qwBarPolet'
|
|
|
|
|
|
elseif DrinkingRand = 14:
|
|
@@ -720,7 +717,6 @@ if $ARGS[0] = 'RandomDrinkEvents':
|
|
|
|
|
|
act 'Finish your drink': gt 'qwBarPolet'
|
|
|
|
|
|
-
|
|
|
!Template for infos the NPCs give on events, stories and other points of interest in the game
|
|
|
! !!DrinkingRand ALWAYS HAS TO BE ADJUSTED AT THE TOP OF THE ARGUMENT
|
|
|
! elseif DrinkingRand = 15:
|
|
@@ -730,15 +726,15 @@ if $ARGS[0] = 'RandomDrinkEvents':
|
|
|
! *nl
|
|
|
! 'BLA BLA BLA'
|
|
|
! act 'Finish your drink': gt 'qwBarPolet'
|
|
|
-
|
|
|
-
|
|
|
+
|
|
|
+
|
|
|
!Ideas for other random events:
|
|
|
!-Martin talking to somebody (and comforting them)
|
|
|
!-A group talking about work
|
|
|
- !-Talk about prominent npcs
|
|
|
+ !-Talk about prominent npcs
|
|
|
!-Talk about ingame locations
|
|
|
!-Discussing ingame politics
|
|
|
-
|
|
|
+
|
|
|
end
|
|
|
end
|
|
|
|