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@@ -1,54 +1,62 @@
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# exp_gain
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!2022/08/07
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-!gosup that exp gain is run through to be able to modify exp gain by conditions of the player character
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+! gosub that exp gain is run through to be able to modify exp gain by conditions of the player character
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+
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+! use: gs 'exp_gain', 'skill', exp
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+! example: gs 'exp_gain', 'photoskl', rand(1,2)
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+! example: gs 'exp_gain', $ARGS[2], rand(3,5)
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-!Modify exp gain if Sveta does not get enough sleep.
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if ARGS[1] > 0:
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- if $ARGS[0] = 'stren_plus' and ARGS[2] = 0 and stren_plus_lvl > 50:
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- !!This is so that exp only is awarded to additional strength if it is high when you use steroids
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- else
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- if pcs_traits['new_again'] > 0: ARGS[1] *= 2
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- if pcs_stam <= 0:
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- if pcs_condition['lack_of_sleep'] >= 20:
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- dynamic "<<$ARGS[0]>>_exp += <<ARGS[1]>>/8"
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- elseif pcs_condition['lack_of_sleep'] >= 10:
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- dynamic "<<$ARGS[0]>>_exp += <<ARGS[1]>>/4"
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- elseif pcs_condition['lack_of_sleep'] >= 5:
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- dynamic "<<$ARGS[0]>>_exp += (<<ARGS[1]>>*3)/8"
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- elseif pcs_condition['lack_of_sleep'] >= 2:
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- dynamic "<<$ARGS[0]>>_exp += (<<ARGS[1]>>*9)/20"
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- else
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- dynamic "<<$ARGS[0]>>_exp += <<ARGS[1]>>/2"
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- end
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- elseif pcs_stam < stammax / 5:
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- if pcs_condition['lack_of_sleep'] >= 20:
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- dynamic "<<$ARGS[0]>>_exp += (<<ARGS[1]>>*3)/16"
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- elseif pcs_condition['lack_of_sleep'] >= 10:
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- dynamic "<<$ARGS[0]>>_exp += (<<ARGS[1]>>*3)/8"
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- elseif pcs_condition['lack_of_sleep'] >= 5:
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- dynamic "<<$ARGS[0]>>_exp += (<<ARGS[1]>>*9)/16"
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- elseif pcs_condition['lack_of_sleep'] >= 2 and ARGS[1] > 1:
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- dynamic "<<$ARGS[0]>>_exp += (<<ARGS[1]>>*27)/40"
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- elseif ARGS[1] > 1:
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- dynamic "<<$ARGS[0]>>_exp += (<<ARGS[1]>>*3)/4"
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- else
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- dynamic "<<$ARGS[0]>>_exp += <<ARGS[1]>>"
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- end
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+!! Prevents EXP gain for stren_plus if its 50 or higher and Sveta ISNT using steroids
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+ if $ARGS[0] = 'stren_plus' and stren_plus_lvl >= 50 and steroid_dose = 0:
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+ exit
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+ end
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+
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+!! Traits:
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+!! - New Again
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+ if pcs_traits['new_again'] > 0: ARGS[1] *= 2
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+
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+!! Stats:
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+!! - Exhaustion (lack of sleep and stamina)
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+ if pcs_stam <= 0:
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+ if pcs_condition['lack_of_sleep'] >= 20:
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+ ARGS[1] /= 8
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+ elseif pcs_condition['lack_of_sleep'] >= 10:
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+ ARGS[1] /= 4
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+ elseif pcs_condition['lack_of_sleep'] >= 5:
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+ ARGS[1] = ARGS[1] * 3 / 8
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+ elseif pcs_condition['lack_of_sleep'] >= 2:
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+ ARGS[1] = ARGS[1] * 9 / 20
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else
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- if pcs_condition['lack_of_sleep'] >= 20:
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- dynamic "<<$ARGS[0]>>_exp += <<ARGS[1]>>/4"
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- elseif pcs_condition['lack_of_sleep'] >= 10:
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- dynamic "<<$ARGS[0]>>_exp += <<ARGS[1]>>/2"
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- elseif pcs_condition['lack_of_sleep'] >= 5:
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- dynamic "<<$ARGS[0]>>_exp += (<<ARGS[1]>>*3)/4"
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- elseif pcs_condition['lack_of_sleep'] >= 2 and ARGS[1] > 1:
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- dynamic "<<$ARGS[0]>>_exp += (<<ARGS[1]>>*9)/10"
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- else
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- dynamic "<<$ARGS[0]>>_exp += <<ARGS[1]>>"
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- end
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+ ARGS[1] /= 2
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+ end
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+ elseif pcs_stam < stammax / 5:
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+ if pcs_condition['lack_of_sleep'] >= 20:
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+ ARGS[1] = ARGS[1] * 3 / 16
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+ elseif pcs_condition['lack_of_sleep'] >= 10:
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+ ARGS[1] = ARGS[1] * 3 / 8
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+ elseif pcs_condition['lack_of_sleep'] >= 5:
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+ ARGS[1] = ARGS[1] * 9 / 16
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+ elseif pcs_condition['lack_of_sleep'] >= 2 and ARGS[1] > 1:
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+ ARGS[1] = ARGS[1] * 27 / 40
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+ elseif ARGS[1] > 1:
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+ ARGS[1] = ARGS[1] * 3 / 4
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+ end
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+ else
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+ if pcs_condition['lack_of_sleep'] >= 20:
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+ ARGS[1] /= 4
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+ elseif pcs_condition['lack_of_sleep'] >= 10:
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+ ARGS[1] /= 2
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+ elseif pcs_condition['lack_of_sleep'] >= 5:
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+ ARGS[1] = ARGS[1] * 3 / 4
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+ elseif pcs_condition['lack_of_sleep'] >= 2 and ARGS[1] > 1:
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+ ARGS[1] = ARGS[1] * 9 / 10
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end
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end
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+
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+!! EXP Assignment
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+ dynamic "<<$ARGS[0]>>_exp += <<ARGS[1]>>"
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end
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--- exp_gain ---------------------------------
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