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[fixes] forced the player out of the menu if they're drinking at the brothel, so that the abduction event can trigger

julzor vor 5 Jahren
Ursprung
Commit
3d7860ec7b
1 geänderte Dateien mit 6 neuen und 6 gelöschten Zeilen
  1. 6 6
      locations/beverage.qsrc

+ 6 - 6
locations/beverage.qsrc

@@ -205,7 +205,7 @@ if $ARGS[0] = 'bev_vod':
 	gs 'stat'
 	killvar '$_drink'
 
-	if food_loc = 1:
+	if food_loc = 1 and $loc ! 'brothel':
 		act 'Finish': gt 'food_menu'
 	else
 		act 'Finish':gt $loc, $metka
@@ -236,10 +236,10 @@ if $ARGS[0] = 'bev_bla':
 	gs 'stat'
 	killvar '$_drink'
 
-	if food_loc = 1:
+	if food_loc = 1 and $loc ! 'brothel':
 		act 'Finish': gt 'food_menu'
 	else
-		act 'Finish':gt $loc, $metka
+		act 'Finish': gt $loc, $metka
 	end
 end
 
@@ -267,7 +267,7 @@ if $ARGS[0] = 'bev_sco':
 	gs 'stat'
 	killvar '$_drink'
 
-	if food_loc = 1:
+	if food_loc = 1 and $loc ! 'brothel':
 		act 'Finish': gt 'food_menu'
 	else
 		act 'Finish':gt $loc, $metka
@@ -298,7 +298,7 @@ if $ARGS[0] = 'bev_win':
 	gs 'stat'
 	killvar '$_drink'
 
-	if food_loc = 1:
+	if food_loc = 1 and $loc ! 'brothel':
 		act 'Finish': gt 'food_menu'
 	else
 		act 'Finish':gt $loc, $metka
@@ -391,7 +391,7 @@ if $ARGS[0] = 'bev_bee':
 	gs 'stat'
 	killvar '$_drink'
 
-	if food_loc = 1:
+	if food_loc = 1 and $loc ! 'brothel':
 		act 'Finish': gt 'food_menu'
 	else
 		act 'Finish':gt $loc, $metka