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@@ -592,31 +592,30 @@ if $ARGS[0] = 'anachase1':
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'"So... Sexy... I was thinking of doing something to fix this situation! I just will run away, and you chase after me, but... obviously, you will never catch this cutie! Then you can return to Alexandria, and tell about, how that cute cross between Playmate and Terminator escaped! You will save face, and I will win a fuckton of money! What do you say?"'
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end
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- act 'Just leave, this is ridiculous.': AlexandriaMissionQW -= 1 & AlexandriaQW = 17 & gt 'city_center'
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-
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- act '"Challenge accepted!"': gt'alexandriaEv','anachase2'
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-
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- act 'Kick Ana in the guts, then grab the key!': gt'alexandriaEv','anafight1'
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-
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- if npc_rel['A241'] = 1:
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- act 'Accept the bribe.':
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- *clr & cla
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- minut += 5
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- money += 35000
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- AlexandriaQW = 16
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- gs 'stat'
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- '<center><b><font color="maroon">Ana</font></b></center>'
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- '<center><img <<$set_imgh>> src="images/characters/city/ana/ana3.jpg"></center>'
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- '"Ok, Ana"'
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- 'Ana blinks surprised at your answer, and during a moment stand there open-mouthed, apparently, trying to process your answer.'
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- '"Seriously Sexy? I mean... this isn''t some trick to sucker-punch me and try to take away the key?"'
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- 'You are going to answer, but Ana has begun to carefully walk backward, putting back the key, and looking for something else in her pockets, all the time warily eyeing you. Finally, her retreat put her back against a parked black SUV, and finding what she was looking for, she trow it towards you.'
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- '"So... Sexy... Why are even?"'
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- 'You grab the item, a little pouch with money inside. That is the moment that chooses Ana to jump inside the SUV and drive away.'
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- act 'Leave': gt 'city_center'
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- end
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- end
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- end
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+ act 'Just leave, this is ridiculous.': AlexandriaMissionQW -= 1 & AlexandriaQW = 17 & gt 'city_center'
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+
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+ act '"Challenge accepted!"': gt'alexandriaEv','anachase2'
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+
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+ act 'Kick Ana in the guts, then grab the key!': gt'alexandriaEv','anafight1'
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+
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+ if npc_rel['A241'] = 1:
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+ act 'Accept the bribe.':
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+ *clr & cla
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+ minut += 5
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+ money += 35000
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+ AlexandriaQW = 16
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+ gs 'stat'
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+ '<center><b><font color="maroon">Ana</font></b></center>'
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+ '<center><img <<$set_imgh>> src="images/characters/city/ana/ana3.jpg"></center>'
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+ '"Ok, Ana"'
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+ 'Ana blinks surprised at your answer, and during a moment stand there open-mouthed, apparently, trying to process your answer.'
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+ '"Seriously Sexy? I mean... this isn''t some trick to sucker-punch me and try to take away the key?"'
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+ 'You are going to answer, but Ana has begun to carefully walk backward, putting back the key, and looking for something else in her pockets, all the time warily eyeing you. Finally, her retreat put her back against a parked black SUV, and finding what she was looking for, she trow it towards you.'
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+ '"So... Sexy... Why are even?"'
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+ 'You grab the item, a little pouch with money inside. That is the moment that chooses Ana to jump inside the SUV and drive away.'
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+ act 'Leave': gt 'city_center'
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+ end
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+ end
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end
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if $ARGS[0] = 'anachase2':
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@@ -699,7 +698,6 @@ if $ARGS[0] = 'anachase2':
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if car > 0 and cardrive = 2 and benz > 0 and (teh > 0 or wrek = 0):
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act 'Why run? You have a car!': gt 'alexandriaEv', 'anacarchase'
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- end
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end
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end
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@@ -735,19 +733,18 @@ if $ARGS[0] = 'anachase3':
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'"Woah! I mean! Woah! Sexy I am pretty fast, but you?! That is awesome!"'
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end
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- act 'Oh fuck this! You leave!': AlexandriaMissionQW -= 1 & AlexandriaQW = 17 & gt 'city_center'
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-
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- act 'Climb after her!': gt 'alexandriaEv','anachase5'
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-
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- act 'Do some PARKOUR! and block her way!': dummy = rand(1,100) & gt 'alexandriaEv','anachase6'
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-
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- if spellKnown['shock'] = 1 and pcs_mana >= 20:
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- act 'The paint job in the fire scape has peeled away... and you know Electric Shock...': dummy = rand(1,100) & gt 'alexandriaEv','anachase7'
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- end
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+ act 'Oh fuck this! You leave!': AlexandriaMissionQW -= 1 & AlexandriaQW = 17 & gt 'city_center'
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+
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+ act 'Climb after her!': gt 'alexandriaEv','anachase5'
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- if npc_rel['A241'] = 1:
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- act 'Accept the bribe.': gt 'alexandriaEv','anabribe1'
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- end
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+ act 'Do some PARKOUR! and block her way!': dummy = rand(1,100) & gt 'alexandriaEv','anachase6'
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+
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+ if spellKnown['shock'] = 1 and pcs_mana >= 20:
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+ act 'The paint job in the fire scape has peeled away... and you know Electric Shock...': dummy = rand(1,100) & gt 'alexandriaEv','anachase7'
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+ end
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+
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+ if npc_rel['A241'] = 1:
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+ act 'Accept the bribe.': gt 'alexandriaEv','anabribe1'
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end
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end
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@@ -784,19 +781,18 @@ if $ARGS[0] = 'anachase4':
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'"Oh Sexy! You disappoint me, That was too hard for you?"'
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end
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- act 'Oh fuck this! You leave!': AlexandriaMissionQW -= 1 & AlexandriaQW = 17 & gt 'city_center'
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-
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- act 'Climb after her!': gt 'alexandriaEv','anachase5'
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-
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- act 'Do some PARKOUR! and block her way!': dummy = rand(1,100) & gt 'alexandriaEv','anachase6'
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-
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- if spellKnown['shock'] = 1 and pcs_mana >= 20:
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- act 'The paint job in the fire scape has peeled away... and you know Electric Shock...': dummy = rand(1,100) & gt 'alexandriaEv','anachase7'
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- end
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+ act 'Oh fuck this! You leave!': AlexandriaMissionQW -= 1 & AlexandriaQW = 17 & gt 'city_center'
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+
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+ act 'Climb after her!': gt 'alexandriaEv','anachase5'
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- if npc_rel['A241'] = 1:
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- act 'Accept the bribe.': gt 'alexandriaEv','anabribe1'
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- end
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+ act 'Do some PARKOUR! and block her way!': dummy = rand(1,100) & gt 'alexandriaEv','anachase6'
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+
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+ if spellKnown['shock'] = 1 and pcs_mana >= 20:
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+ act 'The paint job in the fire scape has peeled away... and you know Electric Shock...': dummy = rand(1,100) & gt 'alexandriaEv','anachase7'
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+ end
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+
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+ if npc_rel['A241'] = 1:
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+ act 'Accept the bribe.': gt 'alexandriaEv','anabribe1'
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end
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end
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@@ -911,19 +907,18 @@ if $ARGS[0] = 'heal1':
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'"Hm <<$pcs_nickname>> Hm... Maybe you want to take it easy..."'
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end
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- act 'Oh fuck this! You leave!': AlexandriaMissionQW -= 1 & AlexandriaQW = 17 & gt 'city_center'
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-
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- act 'Climb after her!': gt 'alexandriaEv','anachase5'
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-
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- act 'Do some PARKOUR! and block her way!': dummy = rand(1,100) & gt 'alexandriaEv','anachase6'
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-
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- if spellKnown['shock'] = 1 and pcs_mana >= 20:
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- act 'The paint job in the fire scape has peeled away... and you know Electric Shock...': dummy = rand(1,100) & gt 'alexandriaEv','anachase7'
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- end
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+ act 'Oh fuck this! You leave!': AlexandriaMissionQW -= 1 & AlexandriaQW = 17 & gt 'city_center'
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+
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+ act 'Climb after her!': gt 'alexandriaEv','anachase5'
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- if npc_rel['A241'] = 1:
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- act 'Accept the bribe.': gt 'alexandriaEv','anabribe1'
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- end
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+ act 'Do some PARKOUR! and block her way!': dummy = rand(1,100) & gt 'alexandriaEv','anachase6'
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+
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+ if spellKnown['shock'] = 1 and pcs_mana >= 20:
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+ act 'The paint job in the fire scape has peeled away... and you know Electric Shock...': dummy = rand(1,100) & gt 'alexandriaEv','anachase7'
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+ end
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+
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+ if npc_rel['A241'] = 1:
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+ act 'Accept the bribe.': gt 'alexandriaEv','anabribe1'
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end
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end
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@@ -948,19 +943,18 @@ if $ARGS[0] = 'anacarchase':
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'"Sexy, you are a crazy bitch!"'
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end
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- act 'Oh fuck this! You leave!': AlexandriaMissionQW -= 1 & AlexandriaQW = 17 & gt 'city_center'
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-
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- act 'Climb after her!': gt 'alexandriaEv','anachase5'
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-
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- act 'Do some PARKOUR! and block her way!': dummy = rand(1,100) & gt 'alexandriaEv','anachase6'
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-
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- if spellKnown['shock'] = 1 and pcs_mana >= 20:
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- act 'The paint job in the fire scape has peeled away... and you know Electric Shock...': dummy = rand(1,100) & gt 'alexandriaEv','anachase7'
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- end
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+ act 'Oh fuck this! You leave!': AlexandriaMissionQW -= 1 & AlexandriaQW = 17 & gt 'city_center'
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+
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+ act 'Climb after her!': gt 'alexandriaEv','anachase5'
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- if npc_rel['A241'] = 1:
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- act 'Accept the bribe.': gt 'alexandriaEv','anabribe1'
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- end
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+ act 'Do some PARKOUR! and block her way!': dummy = rand(1,100) & gt 'alexandriaEv','anachase6'
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+
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+ if spellKnown['shock'] = 1 and pcs_mana >= 20:
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+ act 'The paint job in the fire scape has peeled away... and you know Electric Shock...': dummy = rand(1,100) & gt 'alexandriaEv','anachase7'
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+ end
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+
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+ if npc_rel['A241'] = 1:
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+ act 'Accept the bribe.': gt 'alexandriaEv','anabribe1'
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end
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end
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@@ -1384,62 +1378,61 @@ if $ARGS[0] = 'anachasefinal':
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'"Ok Sexy... Is evident, that we can''t reach an agreement... so this is the deal, or you take that key away from my bleeding hands or... get out of here!"'
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end
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- act 'You aren''t going to fight this nut! Just leave!': AlexandriaMissionQW -= 1 & AlexandriaQW = 17 & gt 'city_center'
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-
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- act 'Boss fight!':
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- *clr & cla
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- $boydesc = 'Ana'
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- '<center><img <<$set_imgh>> src="images/characters/city/ana/boss.jpg"></center>'
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- gs 'fight','initFight'
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- gs 'fight_npcdata', 'bossana'
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- xgt 'fight', 'start'
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- end
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-
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- if npc_rel['A241'] = 1:
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- act 'Accept the bribe.':
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- *clr & cla
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- money += 140000
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- minut += 5
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- AlexandriaQW = 16
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- gs 'stat'
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- '<center><b><font color="maroon">Ana</font></b></center>'
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- '<center><img <<$set_imgh>> src="images/characters/city/ana/ana3.jpg"></center>'
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- '"Ok, Ana"'
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- 'Ana blinks surprised at your answer, and during a moment stand there open-mouthed, apparently, trying to process your answer.'
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- '"Seriously Sexy? I mean... this isn''t some trick to sucker-punch me and try to take away the key?"'
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- 'You are going to answer, but Ana has begun to carefully walk backward, and looking for something else in her pockets, all the time warily eyeing you. Finally, her retreat put her back against a just arriving black SUV, and finding what she was looking for, she trow it towards you.'
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- '"So... Sexy... Why are even?"'
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- 'You grab the item, a little pouch with money inside. That is the moment that chooses Ana to jump inside the SUV and drive away.'
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- act 'Leave': gt 'city_center'
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- end
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+ act 'You aren''t going to fight this nut! Just leave!': AlexandriaMissionQW -= 1 & AlexandriaQW = 17 & gt 'city_center'
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+
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+ act 'Boss fight!':
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+ *clr & cla
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+ $boydesc = 'Ana'
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+ '<center><img <<$set_imgh>> src="images/characters/city/ana/boss.jpg"></center>'
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+ gs 'fight','initFight'
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+ gs 'fight_npcdata', 'bossana'
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+ xgt 'fight', 'start'
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+ end
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+
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+ if npc_rel['A241'] = 1:
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+ act 'Accept the bribe.':
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+ *clr & cla
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+ money += 140000
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+ minut += 5
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+ AlexandriaQW = 16
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+ gs 'stat'
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+ '<center><b><font color="maroon">Ana</font></b></center>'
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+ '<center><img <<$set_imgh>> src="images/characters/city/ana/ana3.jpg"></center>'
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+ '"Ok, Ana"'
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+ 'Ana blinks surprised at your answer, and during a moment stand there open-mouthed, apparently, trying to process your answer.'
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+ '"Seriously Sexy? I mean... this isn''t some trick to sucker-punch me and try to take away the key?"'
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+ 'You are going to answer, but Ana has begun to carefully walk backward, and looking for something else in her pockets, all the time warily eyeing you. Finally, her retreat put her back against a just arriving black SUV, and finding what she was looking for, she trow it towards you.'
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+ '"So... Sexy... Why are even?"'
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+ 'You grab the item, a little pouch with money inside. That is the moment that chooses Ana to jump inside the SUV and drive away.'
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+ act 'Leave': gt 'city_center'
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end
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-
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- if AlexandriaMissionQW >= 10:
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- gs 'willpower', 'misc', 'force', 'hard'
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- if will_cost <= pcs_willpwr:
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- act '"You know that I am not going to stop."(<<will_cost>> Willpower)':
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- gs 'willpower', 'pay', 'force'
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- gs 'stat'
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- gt 'alexandriaEv', 'anascore'
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- end
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- else
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- act '"You know that I am not going to stop."(<font color="red"><<will_cost>> Willpower</font>)': '<br><font color="red">You don''t have enough willpower to use this action.</font>'
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+ end
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+
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+ if AlexandriaMissionQW >= 10:
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+ gs 'willpower', 'misc', 'force', 'hard'
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+ if will_cost <= pcs_willpwr:
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+ act '"You know that I am not going to stop."(<<will_cost>> Willpower)':
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+ gs 'willpower', 'pay', 'force'
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+ gs 'stat'
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+ gt 'alexandriaEv', 'anascore'
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end
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+ else
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+ act '"You know that I am not going to stop."(<font color="red"><<will_cost>> Willpower</font>)': '<br><font color="red">You don''t have enough willpower to use this action.</font>'
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end
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-
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- if pcs_compskl >= 50:
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- gs 'willpower', 'misc', 'force', 'hard'
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- if will_cost <= pcs_willpwr:
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- act '"Or you can kindly give me the key."(<<will_cost>> Willpower)':
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- gs 'willpower', 'pay', 'force'
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- gs 'stat'
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- gt 'alexandriaEv', 'anaryan'
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- end
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- else
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- act act '"Or you can kindly give me the key."(<font color="red"><<will_cost>> Willpower</font>)': '<br><font color="red">You don''t have enough willpower to use this action.</font>'
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+ end
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+
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+ if pcs_compskl >= 50:
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+ gs 'willpower', 'misc', 'force', 'hard'
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+ if will_cost <= pcs_willpwr:
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+ act '"Or you can kindly give me the key."(<<will_cost>> Willpower)':
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+ gs 'willpower', 'pay', 'force'
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+ gs 'stat'
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+ gt 'alexandriaEv', 'anaryan'
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end
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+ else
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+ act '"Or you can kindly give me the key."(<font color="red"><<will_cost>> Willpower</font>)': '<br><font color="red">You don''t have enough willpower to use this action.</font>'
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end
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- end
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+ end
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end
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if $ARGS[0] = 'heal4':
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@@ -1608,8 +1601,7 @@ if $ARGS[0] = 'anamotel':
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'She grimaces "just some little fun? I like you... but not in the <i>really</i> like you... that doesn''t mean, that we can''t have more fun together, and remember! I want a rematch!"'
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'Ana wink and you understand that there isn''t more to do, so yo take your things and leave the room.'
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end
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- act 'Leave': gt 'city_center'
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- end
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+ act 'Leave': gt 'city_center'
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end
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end
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end
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