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[added] new variables for generic npcs

hornguy6 8 months ago
parent
commit
7209e875a2
1 changed files with 12 additions and 1 deletions
  1. 12 1
      locations/npcgeneratec.qsrc

+ 12 - 1
locations/npcgeneratec.qsrc

@@ -544,6 +544,13 @@ $npc_dna[$npclastgenerated] = func('DNA','create')
 !!	2 - perverted
 !!	3 - intellectual/clever
 	npc_humor[$npclastgenerated] = rand(0,3)
+	if npc_humor[$npclastgenerated] = 1:
+		$npc_humor[$npclastgenerated] = 'childish'
+	elseif npc_humor[$npclastgenerated] = 2:
+		$npc_humor[$npclastgenerated] = 'perverted'
+	elseif npc_humor[$npclastgenerated] = 3:
+		$npc_humor[$npclastgenerated] = 'intellectual'
+	end
 
 !! 	if npc_smoker > 0: they smoke cigarettes
 	npc_smoker[$npclastgenerated] = rand(0,2)
@@ -765,7 +772,11 @@ $npc_dna[$npclastgenerated] = func('DNA','create')
 		$npc_cum_pref[$npclastgenerated] = 'pullout'
 	end
 	
-	if rand(-3,1) = 1: npc_bukakke_fetish[$npclastgenerated] = 1
+	if rand(1,5) = 1:
+		npc_bukakke_fetish[$npclastgenerated] = 1
+	elseif rand(1,3) = 1 and npc_cum_pref[$npclastgenerated] ! 3:
+		npc_dislikes_facials[$npclastgenerated] = 1
+	end
 	
 	
 !!	npc_tit_pref determines an npcs preference for breast size