Browse Source

remove variable musle

rachels 2 years ago
parent
commit
83567b913d

+ 1 - 1
locations/Cheatmenu_din.qsrc

@@ -951,7 +951,7 @@ $cheatmenu['parameters'] = {
 	*nl
 	'Body Shape Parameters'
 	'<<pcs_bust>> - <<pcs_waist>> - <<pcs_hips>>, <<$titsize>> breasts, the difference between the hips and waist <<pcs_hips-pcs_waist>> cm'
-	'Muscularity: musle = <<musle>>, salo =	<<salo>>, fat = <<fat>>'
+	'Muscularity: strenbuf = <<strenbuf>>, salo =	<<salo>>, fat = <<fat>>'
 	'Variable List:'
 	'agilbuf = <<agilbuf>>'
 	'strenbuf = <<strenbuf>>'

+ 0 - 3
locations/body.qsrc

@@ -40,9 +40,6 @@ if $ARGS[0] = 'RegularUpdate':
 	elseif pcs_skin < 0:
 		pcs_skin = 0
 	end
-	
-	!!Since "musle" is used all over the place
-	musle = strenbuf
 end
 
 if $ARGS[0] = 'DailyUpdate':

+ 1 - 1
locations/gadroad.qsrc

@@ -79,7 +79,7 @@ if $ARGS[0] = '':
 			elseif month=9 or month=10 or month=4 or month=5:
 				'<center><img <<$set_imgh>> src="images/locations/gadukino/village/gadbeg3.jpg"></center>'
 			else
-				if musle >= salo:
+				if strenbuf >= salo:
 					'<center><img <<$set_imgh>> src="images/locations/gadukino/village/gadbeg1.jpg"></center>'
 				else
 					'<center><img <<$set_imgh>> src="images/locations/gadukino/village/gadbeg2.jpg"></center>'

+ 1 - 1
locations/hunterLoveSex.qsrc

@@ -3056,7 +3056,7 @@ if $ARGS[0] = 'din_hunters_sex_misionary_bonus':
 	i = rand(1,4)
 	j = rand(1,3)
 	h = rand(1,3)
-	if pcs_agil > 50 and musle >= salo:'Throw legs <a href="exec:gt ''hunterLoveSex'', ''din_hunters_sex_misionary_bonus1''">head</a> .'
+	if pcs_agil > 50 and strenbuf >= salo:'Throw legs <a href="exec:gt ''hunterLoveSex'', ''din_hunters_sex_misionary_bonus1''">head</a> .'
 	*pl
 	if h < 3:'Having had enough of this position he asks you...'
 	if h = 3:'Suddenly <<$boydesc>> begins to move even faster and you realize that he is already on edge and ready...'

+ 2 - 2
locations/obj_din.qsrc

@@ -217,8 +217,8 @@ if $ARGS[0] = 'description':
 	if defcurly = 1 and straight > 0: 'Your hair should be straight for another <<straight>> days.'
 	*nl
 
-	if salo < 10 and musle > 0 and dounspell = 0: '<b><font color="red">You are showing signs of malnourishment. You should probably eat more and more often.</font></b>'
-	if salo < 10 and musle = 0 and dounspell = 0: '<b><font color="red">You are dangerously malnourished, which has led to a loss in muscle mass. You''re in a critical condition and likely to pass out!</font></b>'
+	if salo < 10 and strenbuf > 0 and dounspell = 0: '<b><font color="red">You are showing signs of malnourishment. You should probably eat more and more often.</font></b>'
+	if salo < 10 and strenbuf = 0 and dounspell = 0: '<b><font color="red">You are dangerously malnourished, which has led to a loss in muscle mass. You''re in a critical condition and likely to pass out!</font></b>'
 	if pcs_teeth = 1:$zuba = ' tooth'
 	if pcs_teeth >= 2:$zuba = ' teeth'
 	if pcs_teeth > 0: 'You have lost <<pcs_teeth>><<$zuba>>.'

+ 0 - 1
locations/stat.qsrc

@@ -27,7 +27,6 @@ if cheatHealth = 1: dynamic $cheatmenu['std_cure']
 if (analplay >= 2 and pcs_ass <= 10) or (analplay >= 4 and pcs_ass <= 15) or (analplay >= 8 and pcs_ass <= 20): pcs_ass += 1 & analplay = 0
 
 !!The following seems to be part of the combat system.
-musle[1] = musle
 flex[1] = pcs_agil
 stamina[1] = pcs_vital * 3
 intel[1] = pcs_intel - bimbostupidity