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[fixes]Niko rep ruining was too low for current scale and had a serious cliff edge which is now smoothed out and rogue variable in win message for fights

Kevin_Smarts 2 years ago
parent
commit
861bc0298d
2 changed files with 2 additions and 2 deletions
  1. 1 1
      locations/NikoWhore.qsrc
  2. 1 1
      locations/fight.qsrc

+ 1 - 1
locations/NikoWhore.qsrc

@@ -319,7 +319,7 @@ if $ARGS[0] = 'Exposed':
 	NikoEv = 10
 	npc_grupTipe['A189'] = 600
 	inhib_exp += 10
-	if fame['pav_sex'] < 300:gs 'fame', 'pav', 'sex', 300
+	if fame['pav_sex'] < 1000:gs 'fame', 'pav', 'sex', 500 - (fame['pav_sex']/2)
 	gs 'fame'
 	gs 'stat'
 	'<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikoev/school/locker/wos.jpg"></center>'

+ 1 - 1
locations/fight.qsrc

@@ -431,7 +431,7 @@ if $ARGS[0] = 'result_check':
 		gt $loc, $loc_arg
 		exit
 	elseif func('fight', 'AvailableTargets', 'opp') = 0:
-		'<b><font color = green><<$boydesc>> You won!</font></b>'
+		'<b><font color = green> You won!</font></b>'
 
 		xgt'ender','win'
 		gt $loc, $loc_arg