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@@ -71,8 +71,6 @@ end
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! $ARGS[1] - location of forest where this is called from
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! Example: gs 'gadforestlost', 'bushcraft', 'forest_outskirts'
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if $ARGS[0] = 'bushcraft':
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- ! Make sure Sveta always has at least 1 pcs_bushcraft
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- if pcs_bushcraft <= 0:pcs_bushcraft = 1
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if $ARGS[1] = 'forest_outskirts':
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bushcraft_rand = 2
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bushcraft_lost = 20
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@@ -621,7 +619,7 @@ if $ARGS[0] = 'wolves':
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'Instincts take over and you begin running without a second thought.'
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if $ARGS[1] = 'forest_edge':
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- if pcs_bushcraft < 70 and pcs_agil < 70 and pcs_stren < 70 and Enable_nogameover = 0:
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+ if pcs_bushcraft < 80 and pcs_agil < 70 and pcs_stren < 70 and Enable_nogameover = 0:
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foresteventrand = rand(1,7)
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else
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foresteventrand = rand(1,6)
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@@ -653,7 +651,7 @@ if $ARGS[0] = 'wolves':
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if foresteventrand <= 7:over = 11 & gt 'gameover'
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end
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elseif $ARGS[1] = 'forest_outskirts':
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- if pcs_bushcraft < 70 and pcs_agil < 70 and pcs_stren < 70 and Enable_nogameover = 0:
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+ if pcs_bushcraft < 80 and pcs_agil < 70 and pcs_stren < 70 and Enable_nogameover = 0:
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foresteventrand = rand(1,10)
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else
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foresteventrand = rand(1,9)
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@@ -687,7 +685,7 @@ if $ARGS[0] = 'wolves':
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if foresteventrand <= 10:over = 11 & gt 'gameover'
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end
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elseif $ARGS[1] = 'forest_center':
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- if pcs_bushcraft < 70 and pcs_agil < 70 and pcs_stren < 70 and Enable_nogameover = 0:
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+ if pcs_bushcraft < 80 and pcs_agil < 70 and pcs_stren < 70 and Enable_nogameover = 0:
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foresteventrand = rand(1,13)
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else
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foresteventrand = rand(1,2)
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@@ -723,7 +721,7 @@ if $ARGS[0] = 'wolves':
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if foresteventrand <= 13:over = 11 & gt 'gameover'
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end
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elseif $ARGS[1] = 'swamp':
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- if pcs_bushcraft < 70 and pcs_agil < 70 and pcs_stren < 70 and Enable_nogameover = 0:
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+ if pcs_bushcraft < 80 and pcs_agil < 70 and pcs_stren < 70 and Enable_nogameover = 0:
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foresteventrand = rand(1,14)
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else
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foresteventrand = rand(1,13)
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