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@@ -63,7 +63,7 @@ if $ARGS[0] = 'field':
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stren_exp += 1
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agil_exp += 1
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vital_exp += 1
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- pcs_sweat += 20
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+ gs 'sweat', 'add', 20
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/haying_time.jpg"></center>'
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'Almost all of the villagers have shown up to help out with the fresh cut hay. You decide to join them.'
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end
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@@ -189,7 +189,7 @@ if $ARGS[0] = 'cow':
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minut += 60
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fat -= 5
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run_exp += 1
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- pcs_sweat += 10
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+ gs 'sweat', 'add', 10
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pcs_mood += 5
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if temper >= 25 and sunWeather = 1:pcs_hydra -= 24
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gs 'stat'
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@@ -206,7 +206,7 @@ if $ARGS[0] = 'cow':
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minut += 60
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pcs_mood += 10
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pcs_tan += 1
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- pcs_sweat += 10
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+ gs 'sweat', 'add', 10
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gs 'stat'
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act 'Continue':gt'gadfield','cow'
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@@ -366,7 +366,7 @@ if $ARGS[0] = 'cow2':
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_sun.jpg"></center>'
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'You lie down to sunbathe, while grandpa looks after the herd.'
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minut += 30
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- pcs_sweat += 10
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+ gs 'sweat', 'add', 10
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pcs_mood += 5
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pcs_tan += 1
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gs 'stat'
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@@ -460,7 +460,7 @@ if $ARGS[0] = 'cow3':
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minut += 60
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fat -= 5
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run_exp += 1
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- pcs_sweat += 10
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+ gs 'sweat', 'add', 10
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pcs_mood += 5
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if temper >= 25 and sunWeather = 1:pcs_hydra -= 24
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gs 'stat'
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@@ -489,7 +489,7 @@ if $ARGS[0] = 'cow3':
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minut += 60
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pcs_mood += 10
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pcs_tan += 1
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- pcs_sweat += 10
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+ gs 'sweat', 'add', 10
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gs 'stat'
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act 'Continue':gt'gadfield','cow3'
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