# pav_residential !2021/04/30 music_loop = 0 CLOSE ALL $loc_arg = '' $loc = 'pav_residential' $menu_loc = 'pav_residential' $menu_arg = '' menu_off = 0 $location_type = 'public_outdoors' killvar '$locclass' if sound = 0: if month >=11 and month <= 12 or month >=1 and month <=3: if hour >= 8 and hour <= 23: PLAY 'sound/street2.mp3',30 & PLAY 'sound/zima.mp3',30 if hour >= 0 and hour <= 7: PLAY 'sound/street_night.mp3',30 & PLAY 'sound/zima.mp3',30 else if hour >= 8 and hour <= 23: PLAY 'sound/street2.mp3',30 & PLAY 'sound/street_leto.mp3',30 if hour >= 0 and hour <= 7:PLAY 'sound/street_night.mp3',30 end end *clr & cla litltown = 1 alkoblock = 0 boynumBlock = 0 gs 'stat' !call random events from [street_events], and display them before show location. if streetevent_hour + 2 < hour:gt'street_event','pav_residential', 'main' '

Pavlovsk

' if month >= 11 or month <= 3: if daystage = 2 or daystage = 3: '
> src="images/locations/pavlovsk/pavreswinter.jpg">
' else '
> src="images/locations/pavlovsk/pavreswintern.jpg">
' end else if daystage = 2 or daystage = 3: '
> src="images/locations/pavlovsk/pavres.jpg">
' else '
> src="images/locations/pavlovsk/pavresn_'+ rand(1,2) +'.jpg">
' end end '
The residential area of the town. This area is suburban with more modern houses, dusty roads and pockets of overgrown vegetation stretching out far and wide, but some would say that just adds to the town''s rustic charm. Apart from the old Imperial palace built by Catherine the Great, with its surrounding gardens and forest, and the recently remodeled Bip fortress, everything else is relatively modern.' '
Even from here, you can spot the Church of St. Nikolas, the tallest building in town.' gs'street_event','pav_residential', 'extras' if flag_rape_1 = 1: flag_rape_1 = 0 rape_count = rape 'You stop under the dim light of a streetlight. Breathing heavy, you occasionally stop to wince from the pain coming from your pussy. You convince yourself not to tell anyone, and to just get home, clean up and go to bed as soon as possible. The sooner you do that, the sooner you can forget this ever happened.' elseif flag_rape_1 = 2: flag_rape_1 = 0 rape_count = rape 'Coming out of your daze, you find you''ve walked into the center of town without even realizing it. You feel a bit strange as you stop to think about why you aren''t upset about having been raped. Replaying the encounter in your head, you realize you actually enjoyed it a little. All in all, you''re not too worried about what happened.' elseif rape > rape_count: !for normal rape. differ display with bimbolevel rape_count = rape if bimbolevel > 2: 'You feel great after having sex, and don''t understand why they didn''t just ask. Silly man.' elseif bimbolevel > 0: 'Coming out of your daze, you find you''ve walked into the center of town without even realizing it. You feel a bit strange as you stop to think about why you aren''t upset about having been raped. Replaying the encounter in your head, you realize you actually had fun and enjoyed it. All in all, you''re not too worried about what happened. ' else 'You stop under the dim light of a streetlight. Breathing heavy, you occasionally stop to wince from the pain coming from your pussy. You convince yourself not to tell anyone, and to just get home, clean up and go to bed as soon as possible. The sooner you do that, the sooner you can forget this ever happened.' end end if pav_slut >= 250 and rand(1, 10) = 10 and pav_residential_prost_day ! daystart: pav_residential_prost_day = daystart 'A man approaches you, and asks if you want to earn some easy money. He''s offers you 200 for a quickie in the bushes.' gs 'willpower', 'prostitution', 'resist' if will_cost <= pcs_willpwr: act 'Decline (<> Willpower)': gs 'willpower', 'pay', 'resist' gt 'pav_residential' end else act 'Decline (<> Willpower)': '
You don''t have enough willpower to use this action.' end act 'Agree': gs 'npcgeneratec', 0, 'Stranger at the Park', rand(18,45) & gs 'boyStat', $npclastgenerated & gt 'gevent', '5' exit end if ((month = 9 and day > 16) or month >= 10) and (AlbinaQW['StarletsShutDown'] = 0 or AlbinaQW['Chernov'] = 0): 'You can see election posters on the walls all over town. They say: "Vote for Boris Barlovsky!" Wait a minute... isn''t that Albina''s father?' if AlbinaQW['StarletsJoined'] > 0 and AlbinaQW['StarletsShutDown'] = 0 and npc_pregtalk['A23'] = 0 and AlbinaQW['Chernov'] = 0 and ((month = 11 and day > 18) or month = 12) and hour >= 14:gt 'albina_election_events' if rand(1, 5) >= 4 and pav_slut >= 150: if pav_slut < 200: '
You catch people staring at you intently, as if they''re supposed to know who you are but can''t quite remember why. You sincerely hope they don''t realize your promiscuous adventures are the reason why. The occasional person chuckling and pointing at you crushes those hopes, and you quickly keep walking before they get a chance to say anything.' elseif pav_slut < 250: '
People look at you with lewd grins on their faces, some of them even making vulgar gestures. Looks like they know what you''ve been up to.' else '
Everywhere you go, people recognize you as a whore. Some even come over and slap you on the ass, claiming they know you like it when they do, or claiming they want to sample your goods. An elderly woman sitting on a bench calls out to you, loudly calling you a slut and a whore. You hide your face and run away as fast as you can, before she can draw too much attention to you.' end end gs 'stat' if car > 0 and cardrive = 20: 'Your <<$car>> is parked in the street.' if fedorKozlovQW >= 20 and FedorKozHome = 1 or fedorKozlovQW = -15 and FedorKozHome = 1: '
Fedor lives in a house nearby.' if hour >= 8 and hour <= 22:'
At the end of the street, there''s a small kiosk selling a variety of items such as cigarettes, magazines, snacks, drinks and even themes for your phone.' if StoryLine > 0: $schoolname = 'the local school.' else $schoolname = 'the local school.' end '
In the center of Pavlovsk is the town square, which features the community center, a popular hotspot for the local teenagers to hang out after a long day at <<$schoolname>> Connected to the town center is the old palace grounds, which have been turned into a large public park. With the lake nearby, the area can get quite busy, especially during the summer and winter when people can swim or skate at the lake.' *nl !!made changes here, to remove direct links to the kids in the apartment complex, make sure this will work with the code left. if Enable_tablemap = 0: if DimaBeHomeOnce = 1 and DimaRudeBlock = 0:'Dimka Nosov, one of your classmates, lives in one of the fancier houses in town.' if IgorLoverQW > 0 and IdorBlock = 0:'Igor Kruglov, one of your classmates, lives in one of the fancier houses in town.' if katjaFirstKiss >= 1 or mey_vika['mey_vika_qw'] >= 27 or mey_vika['key'] = 1: 'Nearby is a large house where the Meynold twins live.' if LariskaQW['story'] >= 6: 'Lariska Gruzdev, one of your classmates, lives about 10 minutes away from your parents.' if AlbinaQW['KnowsHouse'] = 1:'Albina Barlovskaya, one of your classmates, lives in one of the few luxurious mansions Pavlovsk has to offer.' else st_count=0 & $show_table='' if DimaBeHomeOnce = 1 and DimaRudeBlock = 0:gs'show_table','Fancier house of Dimka Nosov','3' if IgorLoverQW > 0 and IdorBlock = 0:gs'show_table','Fancier house of Igor Kruglov', '3' if katjaFirstKiss >= 1 or mey_vika['mey_vika_qw'] >= 27 or mey_vika['key'] = 1: gs'show_table','The house of the Meynold twins','3' if LariskaQW['story'] >= 6:gs'show_table','House of Lariska Gruzdev in the richer part of town','3' if AlbinaQW['KnowsHouse'] = 1:gs'show_table','A luxurious mansion that''s home to Albina Barlovskaya','3' if st_count > 0 :'<<$show_table>>
' end !!end of code changes. if kanikuli = 0 and StoryLine > 0 and SchoolAtestat = 0 and SchoolBlock = 0 and week < 6 and hour >= 7 and hour < 9: act 'Go to school': minut += 2 & gt 'gschool_grounds', 'main' if InvitationToDimkaNYparty = 1 and month = 12 and day = 31 and hour > 14 and hour <= 18: act 'Go to the New Year''s party at Dimka''s house': killvar 'InvitationToDimkaNYparty' & minut += 30 & gt 'sny', '3' elseif InvitationToDimkaNYparty = 1 and month ! 12: killvar 'InvitationToDimkaNYparty' end act 'Walk to the Five Eight estate (0:02)':minut += 2 & gt 'pav_complex', 'start' act 'Walk to the commercial area (0:05)':minut += 5 & gt 'pav_commercial' act 'Walk to the industrial region (0:05)':minut += 5 & gt 'pav_industrial' act 'Wait':gs 'obj_din', 'wait' if (hour > 20 or hour < 4) and succubusQW = 5 and suchuntday ! daystart: act 'Go hunting near the community center (this can take a lot of time)': scrand = rand(0,4) minut += 60 - (5 * (succublvl + scrand)) menu_off = 1 gs 'stat' if rand(0,7) - succublvl < 2: gt 'succubus', 'pavResfeed' else cls gs 'stat' '

Pavlovsk

' if month >= 11 or month <= 3: if hour >= 8 and hour <= 21: '
> src="images/locations/pavlovsk/pavreswinter.jpg">
' else '
> src="images/locations/pavlovsk/pavreswintern.jpg">
' end else if hour >= 8 and hour <= 21: '
> src="images/locations/pavlovsk/pavres.jpg">
' else '
> src="images/locations/pavlovsk/pavresn.jpg">
' end end 'The disco is in full swing, which means a lot of adolescents going to and from the community center. You find a spot down the street from the community center to lie in wait for your prey.' 'You hide for a few minutes, watching groups of students pass by as you wait for a lone victim to pounce on. You lie in wait for almost thirty minutes thinking about the meal ahead, your hand finding its way between your legs a few times.' 'You are unsuccessful and fail to find a suitable victim.' act 'Return': gt 'pav_residential' end end end !!Uncle Misha is npcstatic number 54 if StoryLine ! 0 and (hour >= 8 or hour < 23) and cumloc[11] = 1 and rand(0, 3) = 0 and npcdaycheck[54] ! daystart: menu_off = 1 *clr & cla npcdaycheck[54] = daystart gs 'stat' if sosedknow = 0: sosedknow = 1 'As you walk through Pavlovsk, someone calls out to you. "<<$pcs_firstname>>!" You turn around and see uncle Misha, your neighbor. He looks at your face in amazement, "Your face looks like a mess! What is that?"' 'You blush and hesitate, trying to inconspicuously wipe the sperm off your face. It''s obviously not working; he already noticed. You see his eyes widen when he realizes what it is. "I see. Looks like you had fun." he grins and continues on his way.' else 'Once again, you run into uncle Misha, your neighbor. He notices the sperm on your face: "Again? Looks like you''ve been busy, girl. Nice look, it suits you."' end act 'Continue':gt 'pav_residential' exit end if pcs_magik >= 1 and mainQW = 0 and altQS = 1: menu_off = 1 *clr & cla mainQW = 1 gs 'stat' '
> src="images/locations/city/citycenter/lab/event/main.jpg">
' 'You see Tatiana and Gustav at the entrance to the apartment building. Tatiana adjusts her glasses and looks around, while Gustav seems to have his head in the clouds not really paying attention to his surroundings. His tattoos are not visible.' 'Tatiana closely looks around you: "I felt a burst of energy. Were you attacked by a magician?"' act 'No?':gt 'mainQW' exit end if storyline ! 0 and AndRev = 1 and (hour >=22 or hour <=2) and rand(1,100) >= 90 and AndRevstart ! daystart: menu_off = 1 *clr & cla gs 'stat' '
> src="images/locations/city/citycenter/lab/event/main.jpg">
' 'It is late and you are hurrying to get home when you are suddenly grabbed from behind. A large hand covers your mouth and you cannot scream. A powerful arm wraps around you and lifts you from your feet. You are dragged into an alleyway between two buildings and the arm around you loosens for just a minute.' act 'Continue': *clr & cla '
> src="images/locations/city/citycenter/lab/event/main.jpg">
' 'Before you can attempt to escape, you feel something sting your arm and your body relaxes against your will. Just before your eyes close and you lose consciousness, you hear a familiar voice rasp in your ear. "Now you''ll pay for breaking my nose, you little slut."' act 'Continue': gt 'boilerroom', 'start' end end !!if rand (0,2) ! 0:gs 'din_bad' & dynamic $mobile_check if npc_QW['A113'] = 1 and daybelisex ! daystart and hour >= 9 and hour <= 23 and week = 7: menu_off = 1 cla & *clr daybelisex = daystart minut += 5 gs 'stat' '
> src="images/characters/pavlovsk/vadim/belyjeep.jpg">
' 'As you walk through Pavlovsk, Vadim Belys Mitsubishi Pajero stops near you.' act 'Go to the jeep': gt 'belgang', 'payday' elseif npc_QW['A113'] = 1 and daybelisex ! daystart and hour >= 9 and hour <= 23 and week ! 7 and belgangPayWeek >= 300 and belgangProstitute = 1 and rand (0,2) = 0: menu_off = 1 cla & *clr daybelisex = daystart minut += 5 gs 'stat' '
> src="images/characters/pavlovsk/vadim/belyjeep.jpg">
' 'You see the by now familiar old Mitsubishi Pajero driving through the streets with Vadim Bely and his gang inside. Your heart skips a beat as you notice one of them pointing at you and they pull over.' act 'Go to the jeep': gt 'belgang', 'workofdebt' end --- pav_residential ---------------------------------