# casino $loc = 'casino' $menu_loc = 'casino' if $ARGS[0] = 'outside': $loc_arg = 'outside' $menu_arg = 'outside' menu_off = 0 $location_type = 'public_outdoors' *clr & cla gs 'stat' '> src="images/locations/city/industrial/casino/zdcasino.jpg">' 'You stand in front of the door of the huge building casinos.' act 'Return to the city industrial area': minut += 10 & gt 'city_industrial' act 'Enter the casino': gt 'casino', 'foyer' !!if tobiQW < 1000:tobiQW = 1000 end if $ARGS[0] = 'foyer': CLOSE ALL $loc_arg = $ARGS[0] $menu_arg = $ARGS[0] menu_off = 0 $location_type = 'public_indoors' *clr & cla minut += 1 gs 'stat' picrand = rand(1, 3) '> src="images/locations/city/industrial/casino/hcasino<>.jpg">' 'You enter the foyer of the casino, there are lots of games .' *nl 'In the hall are various slot machines.' 'In the games room there is Roulette and card games.' act 'Go outside': gt 'casino', 'outside' act 'Go to the slot machines': gt 'casino', 'slots' act 'Go to the roulette table': gt 'casino', 'roulette' act 'Go to the card tables': gt 'casino', 'cards' end !!---------- !! Roulette !!---------- if $ARGS[0] = 'roulette': $loc_arg = $ARGS[0] $menu_arg = $ARGS[0] menu_off = 0 *clr & cla minut += 1 gs 'stat' '> src="images/locations/city/industrial/casino/ruletka.jpg">' 'You came to the table with American roulette.' act 'Go back to the foyer': gt 'casino', 'foyer' act 'Play roulette': gt 'casino', 'roulette_bet1' act 'Approach the croupier': *clr & cla menu_off = 1 minut += 1 gs 'stat' '> src="images/locations/city/industrial/casino/crup.jpg">' '"Can I help you?" He asks.' act 'Shake your head and move away': gt 'casino', 'roulette' act 'Ask rules': msg 'The rules are very simple. First you choose the amount you want to bet. But in our casino maximum amount is 1000 . Then you choose where to put your chips. There are six different types of bets: 1. Red/Black (Payout: 1 to 1) 2. Even/Odd (Payout: 1 to 1) 3. Small/Large (Payout: 1 to 1) 4. Dozen (Payout: 1 to 3) 5. Series (Payout: 1 to 3) 6. Number (Payout: 1 to 36) And the rest depends on your luck.' gt 'casino', 'roulette' end end end if $ARGS[0] = 'roulette_bet1': *clr & cla menu_off = 1 minut += 1 kh = 0 chnch = 0 mb = 0 du = 0 series = 0 chi = 100 x_rul = 100 gs 'stat' '
> src="images/locations/city/industrial/casino/amrul.jpg">
' 'The maximum amount you can bet is 1000 .' 'You lean over the table.' act 'Move away from the table':gt 'casino', 'roulette' act 'Make a bet': st_1 = input 'Enter the amount' if money < st_1: msg '
You don''t have enough money.' gt 'casino', 'roulette_bet1' elseif st_1 <= 0: msg '
You can''t bet zero or a negative amount.' gt 'casino', 'roulette_bet1' elseif st_1 > 1000: msg '
The maximum amount you can bet is 1000 ' gt 'casino', 'roulette_bet1' else money -= st_1 gt 'casino', 'roulette_bet2' end end end if $ARGS[0] = 'roulette_bet2': *clr & cla minut += 1 kh = 0 chnch = 0 mb = 0 du = 0 series = 0 chi = 100 gs 'stat' '> src="images/locations/city/industrial/casino/stavkaru.jpg">' 'Where do you put your chips?' act 'Don''t bet': money += st_1 gt 'casino', 'roulette_bet1' end act 'Red / Black': cla act 'Reconsider': gt 'casino', 'roulette_bet2' act 'Red': kh = 1 & gt 'casino', 'roulette_result' act 'Black': kh = 2 & gt 'casino', 'roulette_result' end act 'Even / Odd': cla act 'Reconsider': gt 'casino', 'roulette_bet2' act 'Even': chnch = 1 & gt 'casino', 'roulette_result' act 'Odd': chnch = 2 & gt 'casino', 'roulette_result' end act 'Small / Large': cla act 'Reconsider': gt 'casino', 'roulette_bet2' act 'Small: 1-18': mb = 1 & gt 'casino', 'roulette_result' act 'Large: 19-36': mb = 2 & gt 'casino', 'roulette_result' end act 'Dozen': cla act 'Reconsider': gt 'casino', 'roulette_bet2' act 'First dozen: 1-12': du = 1 & gt 'casino', 'roulette_result' act 'Second dozen: 13-24': du = 2 & gt 'casino', 'roulette_result' act 'Third dozen:25-36': du = 3 & gt 'casino', 'roulette_result' end act 'Series': cla act 'Reconsider': gt 'casino', 'roulette_bet2' act 'First row: 1, 4, 7, 10, 13, 16, 19, 22, 25, 28, 31, 34': series = 1 & gt 'casino', 'roulette_result' act 'Second row: 2, 5, 8, 11, 14, 17, 20, 23, 26, 29, 32, 35': series = 2 & gt 'casino', 'roulette_result' act 'Third row: 3, 6, 9, 12, 15, 18, 21, 24, 27, 30, 33, 36': series = 3 & gt 'casino', 'roulette_result' end act 'Number': cla act 'Reconsider': gt 'casino', 'roulette_bet2' act 'Choose a number': chi = input 'Enter a number from 0-36' if chi < 0 and chi > 36: msg 'You need to choose a number between 0 and 36.' gt 'casino', 'roulette_bet2' else gt 'casino', 'roulette_result' end end end end if $ARGS[0] = 'roulette_result': cla minut += 5 gs 'stat' x_rul = 100 x_rul = rand(0, 36) if x_rul = 0: $color = ' ' else if x_rul = 1 or x_rul = 3 or x_rul = 5 or x_rul = 7 or x_rul = 9 or x_rul = 12 or x_rul = 14 or x_rul = 16 or x_rul = 18 or x_rul = 19 or x_rul = 21 or x_rul = 23 or x_rul = 25 or x_rul = 27 or x_rul = 30 or x_rul = 32 or x_rul = 34 or x_rul = 36: $color = 'red' else $color = 'black' end end '> src="images/locations/city/industrial/casino/resul.jpg">' *nl 'The ball stops at <> <<$color>>' if kh ! 0: if kh = 1: if x_rul = 1 or x_rul = 3 or x_rul = 5 or x_rul = 7 or x_rul = 9 or x_rul = 12 or x_rul = 14 or x_rul = 16 or x_rul = 18 or x_rul = 19 or x_rul = 21 or x_rul = 23 or x_rul = 25 or x_rul = 27 or x_rul = 30 or x_rul = 32 or x_rul = 34 or x_rul = 36: act 'You have won <<2 * st_1>>': money += 2 * st_1 gt 'casino', 'roulette_bet1' end else act 'You have lost':gt 'casino', 'roulette_bet1' end elseif kh = 2: if x_rul = 2 or x_rul = 4 or x_rul = 6 or x_rul = 8 or x_rul = 10 or x_rul = 11 or x_rul = 13 or x_rul = 15 or x_rul = 17 or x_rul = 20 or x_rul = 22 or x_rul = 24 or x_rul = 26 or x_rul = 28 or x_rul = 29 or x_rul = 31 or x_rul = 33 or x_rul = 35: act 'You have won <<2 * st_1>>': money += 2 * st_1 gt 'casino', 'roulette_bet1' end else act 'You have lost':gt 'casino', 'roulette_bet1' end end elseif chnch ! 0: if chnch = 1: chnch = 0 if x_rul mod 2 = 0: act 'You have won <<2 * st_1>>': money += 2 * st_1 gt 'casino', 'roulette_bet1' end else act 'You have lost':gt 'casino', 'roulette_bet1' end elseif chnch = 2: chnch = 0 if x_rul mod 2 = 1: act 'You have won <<2 * st_1>>': money += 2 * st_1 gt 'casino', 'roulette_bet1' end else act 'You have lost':gt 'casino', 'roulette_bet1' end end elseif mb ! 0: if mb = 1: mb = 0 if x_rul > 0 and x_rul < 19: act 'You have won <<2 * st_1>>': money += 2 * st_1 gt 'casino', 'roulette_bet1' end else act 'You have lost':gt 'casino', 'roulette_bet1' end elseif mb = 2: mb = 0 if x_rul > 18 and x_rul < 37: act 'You have won <<2 * st_1>>': money += 2 * st_1 gt 'casino', 'roulette_bet1' end else act 'You have lost':gt 'casino', 'roulette_bet1' end end elseif du ! 0: if du = 1: du = 0 if x_rul > 0 and x_rul < 13: act 'You have won <<3 * st_1>>': money += 3 * st_1 gt 'casino', 'roulette_bet1' end else act 'You have lost':gt 'casino', 'roulette_bet1' end elseif du = 2: du = 0 if x_rul > 12 and x_rul < 25: act 'You have won <<3 * st_1>>': money += 3 * st_1 gt 'casino', 'roulette_bet1' end else act 'You have lost':gt 'casino', 'roulette_bet1' end elseif du = 3: du = 0 if x_rul > 24 and x_rul < 37: act 'You have won <<3 * st_1>>': money += 3 * st_1 gt 'casino', 'roulette_bet1' end else act 'You have lost':gt 'casino', 'roulette_bet1' end end elseif series ! 0: if series = 1: series = 0 if x_rul = 1 or x_rul = 4 or x_rul = 7 or x_rul = 10 or x_rul = 13 or x_rul = 16 or x_rul = 19 or x_rul = 22 or x_rul = 25 or x_rul = 28 or x_rul = 31 or x_rul = 34: act 'You have won <<3*st_1>>': money += 3 * st_1 gt 'casino', 'roulette_bet1' end else act 'You have lost':gt 'casino', 'roulette_bet1' end elseif series = 2: series = 0 if x_rul = 2 or x_rul = 3 or x_rul = 8 or x_rul = 11 or x_rul = 14 or x_rul = 17 or x_rul = 20 or x_rul = 23 or x_rul = 26 or x_rul = 29 or x_rul = 32 or x_rul = 35: act 'You have won <<3*st_1>>': money += 3 * st_1 gt 'casino', 'roulette_bet1' end else act 'You have lost':gt 'casino', 'roulette_bet1' end elseif series = 3: series = 0 if x_rul = 3 or x_rul = 4 or x_rul = 9 or x_rul = 12 or x_rul = 15 or x_rul = 18 or x_rul = 21 or x_rul = 24 or x_rul = 27 or x_rul = 30 or x_rul = 33 or x_rul = 36: act 'You have won <<3*st_1>>': money += 3 * st_1 gt 'casino', 'roulette_bet1' end else act 'You have lost':gt 'casino', 'roulette_bet1' end end elseif chi ! 100: if chi = x_rul: act 'You have won <<37 * st_1>>': money += 37 * st_1 gt 'casino', 'roulette_bet1' end else act 'You have lost':gt 'casino', 'roulette_bet1' end end end !!------- !! Slots !!------- if $ARGS[0] = 'slots': $loc_arg = $ARGS[0] $menu_arg = $ARGS[0] menu_off = 0 *clr & cla minut += 1 gs 'stat' '> src="images/locations/city/industrial/casino/zaligravt.jpg">' 'You enter the hall and are momentarily dazzled by the multitude of ringing sounds and blinking lights coming from endless rows of slot machines. In front of them you see people of various ages, sexes and backgrounds, trying their luck or perhaps just killing time.' 'Every once in a while you hear the satisfying sound of coins streaming into the tray of the next lucky winner.' 'According to the huge animated digital display on the back wall, there is a hefty jackpot up for grabs.' act 'Go to the foyer': gt 'casino', 'foyer' act 'Use one of the slot machines': *clr & cla menu_off = 1 minut += 1 gs 'stat' betAmount = 10 slotsJackpot = betAmount * 20000 '
> src="images/locations/city/industrial/casino/avt.jpg">
' 'Rules of the game are very simple: feed a <> coin into the machine and pull the lever. There are multiple winning combinations, but everyone here has their eyes on the <> jackpot.' act 'Go back to the foyer': gt 'casino', 'foyer' act 'Pull the lever': if money >= betAmount: money -= betAmount slotsRand = rand(1, 100000) if slotsRand > 99990: winnings = slotsJackpot msg 'Jackpot! What are the odds!?' elseif slotsRand >= 99900: winnings = betAmount * 1500 elseif slotsRand >= 99000: winnings = betAmount * 100 elseif slotsRand >= 90000: winnings = betAmount * 5 elseif slotsRand >= 66667: winnings = betAmount * 2 else winnings = 0 end if winnings > 0: money += winnings msg 'You have won <> .' else msg 'You have lost. Try again?' end minut += 1 gs 'stat' gt 'casino', 'slots' else msg 'You don''t have enough money to play. Turns out there''s no such thing as a free lunch, and you need money for a chance to win more money. Life is so unfair.' gt 'casino', 'slots' end killvar 'slotsRand' killvar 'winnings' end end end !!------- !! Cards !!------- if $ARGS[0] = 'cards': $loc_arg = $ARGS[0] $menu_arg = $ARGS[0] menu_off = 0 *clr & cla minut += 1 gs 'stat' '> src="images/locations/city/industrial/casino/zalcart.jpg">' 'In the hall a lot of free games tables in Blackjack and Casino Wars.' act 'Go back to the foyer': gt 'casino', 'foyer' act 'Play Blackjack': gt 'casino', 'blackjack_play' act 'Play Casino War': gt 'casino', 'cards_cw' !!SYMBOLS !! ♥ !! ♠ !! ♦ !! ♣ !!deck of cards $suit[1] = 'Spades' $symbol[1] = '♠' $suit[2] = 'Clubs' $symbol[2] = '♣' $suit[3] = 'Hearts' $symbol[3] = '♥' $suit[4] = 'Diamonds' $symbol[4] = '♦' $number[1] = 'Ace ' points[1] = 11 $number[2] = 'Deuce ' points[2] = 2 $number[3] = 'Three ' points[3] = 3 $number[4] = 'Four ' points[4] = 4 $number[5] = 'Five ' points[5] = 5 $number[6] = 'Six ' points[6] = 6 $number[7] = 'Seven ' points[7] = 7 $number[8] = 'Eight ' points[8] = 8 $number[9] = 'Nine ' points[9] = 9 $number[10] = 'Ten ' points[10] = 10 $number[11] = 'Jack ' points[11] = 10 $number[12] = 'Queen ' points[12] = 10 $number[13] = 'King ' points[13] = 10 $number[14] = 'Ace ' points[14] = 11 end !!-------------------- !! Cards: Casino Wars !!-------------------- if $ARGS[0] = 'cards_cw': $loc_arg = $ARGS[0] $menu_arg = $ARGS[0] menu_off = 0 *clr & cla minut += 1 gs 'stat' '> src="images/locations/city/industrial/casino/stolcw.jpg">' 'You approach the gambling table at the casino.' act 'Move away from the table': gt 'casino', 'cards' act 'Sit down at the table': gt 'casino', 'cards_cwplay' act 'Approach the croupier': *clr & cla menu_off = 1 minut += 1 gs 'stat' '> src="images/locations/city/industrial/casino/crupcw.jpg">' '"How can I help you?"' act 'Move away from the dealer': gt 'casino', 'cards_cw' act 'Ask for the rules': msg 'The rules are very simple. First you choose how much you want to wager. But note that in our casino maximum rate is 1000 . After that, you can either continue with your bet, or bet on a draw (which costs your bet a second time), for a larger payout. Regular: Everyone is dealt a card. Face cards have different values. Highest card wins. Payout is 1 to 1. If both have the same card, choose between continuing (doubles bet), or end the round and return your bet. If you win the second round you get a payout of 2 to 1. If it is another draw you get a payout of 1.5 to 1. Bet on draw: When betting on a draw and winning, you get your bet back. However, if it is a draw, the payout will be 10 to 1. That''s it. Enjoy the game.' gt 'casino', 'cards_cw' end end end if $ARGS[0] = 'cards_cwplay': *clr & cla menu_off = 1 minut += 1 gs 'stat' if turn1 = 0: cla '> src="images/locations/city/industrial/casino/stavkacw.jpg">' 'Place your bets, ladies and gentlemen.' act 'Leave the table': gt 'casino', 'cards_cw' act 'Place your bet': if money < 1: 'You don''t have any money!' act 'Leave the table': gt 'casino', 'cards_cw' end bet_amount = input 'Enter the amount to bet' if money < bet_amount: msg 'You don''t have enough money to bet that much' elseif bet_amount < 1: msg 'You must place a minimum bet of 1 .' elseif bet_amount > 1000: msg 'The maximum bet allowed is 1000 .' else money -= bet_amount turn1 = 1 end gt 'casino', 'cards_cwplay' end end if turn1 = 1: cla bet_draw = 0 '> src="images/locations/city/industrial/casino/stavkacw.jpg">' 'Continue with regular bet (payout 2 to 1), or bet on a draw (payout 11 to 1)?' if money < bet_amount: turn1 = 2 gt 'casino', 'cards_cwplay' else act 'Continue with regular bet': turn1 = 2 gt 'casino', 'cards_cwplay' end act 'Bet on draw (doubles bet)': turn1 = 2 bet_draw = 1 money -= bet_amount gt 'casino', 'cards_cwplay' end end end if turn1 = 2: cla '> src="images/locations/city/industrial/casino/cartcw.jpg">' ' The dealer deals the cards:' '...' suit = rand(1, 4) number = rand(1, 13) $d_card[1] = $number[number] + 'of ' + $suit[suit] d_points = number suit = rand(1, 4) !! Player draws from cards 2-14 so that they win if both they and the dealer draw an ace number = rand(2, 14) $p_card[1] = $number[number] + 'of ' + $suit[suit] p_points = number wait 1000 'Dealer''s Card:' '  <<$d_card[1]>>' '__________________________' 'Your Card:' '  <<$p_card[1]>>' if d_points > p_points: ' ' 'Casino won' act 'You lost': turn1 = 0 gt 'casino', 'cards_cwplay' end elseif d_points < p_points: ' ' 'You won' act 'Take money (<<2 * bet_amount>> )': money += 2 * bet_amount turn1 = 0 gt 'casino', 'cards_cwplay' end else if bet_draw = 1: ' ' 'You won' act 'Take money (<<11 * bet_amount>> )': money += 11 * bet_amount turn1 = 0 gt 'casino', 'cards_cwplay' end else turn1 = 3 gt 'casino', 'cards_cwplay' end end end if turn1 = 3: '> src="images/locations/city/industrial/casino/cartcw.jpg">' ' ' 'Draw' if money >= bet_amount: act 'Continue (bet another <> )': cla money -= bet_amount ' The dealer deals the cards:' '...' suit = rand(1, 4) number = rand(1, 13) $d_card[2] = $number[number] + 'of ' + $suit[suit] d_points = number suit = rand(1, 4) number = rand(2, 14) $p_card[2] = $number[number] + 'of ' + $suit[suit] p_points = number 'Dealer''s Cards:' '  <<$d_card[1]>>' '  <<$d_card[2]>>' '__________________________' 'Your Cards:' '  <<$p_card[1]>>' '  <<$p_card[2]>>' if d_points > p_points: ' ' 'Casino won' act 'You lost': turn1 = 0 gt 'casino', 'cards_cwplay' end elseif d_points < p_points: ' ' 'You won' act 'Take money (<<4 * bet_amount>> )': money += 4 * bet_amount turn1 = 0 gt 'casino', 'cards_cwplay' end elseif d_points = p_points: ' ' 'Draw' act 'Take money (<<3 * bet_amount>> )': money += 3 * bet_amount turn1 = 0 gt 'casino', 'cards_cwplay' end end end else ' ' 'You don''t have enough money to continue' end act 'Take original bet (<> )': money += bet_amount turn1 = 0 gt 'casino', 'cards_cwplay' end end end !!-------------------- !! Cards: Blackjack !!-------------------- if $ARGS[0] = 'blackjack_play': menu_off = 1 minut += 1 gs 'stat' killvar 'dealerHand' killvar 'playerHand' killvar 'playerBets' killvar 'playerPoints' dealerHand[] = 0 dealerHand[] = 1 playerHand[] = 2 playerHand[] = 3 cardsDealt = 4 numHands = 1 currentHand = 0 handLosses = 0 numAces = 0 dealerPoints = 0 insurance = 0 betTotal = 0 doubleBet = 0 minBet = 10 maxBet = 500 gs 'deckShuffle', 'sort' *pl '
> src="images/locations/city/industrial/casino/stolbd.jpg">
' *pl 'You are sitting at the blackjack table.' act 'Move away from the table' : gt 'casino', 'cards' act 'Play blackjack' : gt 'casino', 'bet1' act 'Ask for the rules' : gt 'casino', 'rules' end if $ARGS[0] = 'rules': *pl '
> src="images/locations/city/industrial/casino/crupbd.jpg">
' *pl '

Blackjack Rules:

' *p '
  1. The player and dealer are each dealt 2 cards after initial bets (<> - <> ). The dealer will have 1 face-up card and 1 face-down card.
  2. ' *p '
  3. Face cards are worth 10 points, aces can double as either 11 or 1, and all other cards are worth their numeric value.
  4. ' *p '
  5. After the player finishes drawing, the dealer must continue to draw until he has 17 points or more.
  6. ' *p '
  7. To win, the player must score more points than the dealer, have the dealer bust, or get a blackjack.
  8. ' *p '
  9. Getting over 21 points is known as a bust, and an automatic loss.
  10. ' *p '
  11. Getting an ace and a 10 point card in the first 2 cards is known as a blackjack, and is an automatic win which pays 3 : 2.
  12. ' *p '
  13. If the dealer''s face-up card is an ace, the player can make a side-bet called "insurance" that pays 2 : 1 if the dealer has a blackjack.
  14. ' *p '
  15. At any time, the player can choose to double his/her bet, which gives the player 1 more card but prevents further draws on that hand.
  16. ' *p '
  17. If the player''s hand only consists of two cards of equal value, he/she can split them into 2 hands. Each hand must be covered by an amount equal to the original bet.
  18. ' *p '
  19. The player cannot score a blackjack using a split hand.
  20. ' act 'Return' : gt 'casino', 'blackjack_play' end if $ARGS[0] = 'bet1': *pl '
    > src="images/locations/city/industrial/casino/stavkabd.jpg">
    ' playerBets[0] = input('Place your bet.') if money < playerBets[0]: msg 'You don''t have enough money for that bet.' gt 'casino', 'blackjack_play' elseif playerBets[0] < minBet: msg 'There is a minimum bet of <> .' gt 'casino', 'blackjack_play' elseif playerBets[0] > maxBet: msg 'There is a maximum bet of <> .' gt 'casino', 'blackjack_play' else gt 'casino', 'bet2' end end if $ARGS[0] = 'bet2': betTotal = playerBets[0] gs 'deckShuffle', 'shuffle' if (deckFace[playerHand[0]] = 1 and deckFace[playerHand[1]] > 9) or (deckFace[playerHand[0]] > 9 and deckFace[playerHand[1]] = 1): gt 'casino', 'blackjack' elseif deckFace[dealerHand[0]] > 9 and deckFace[dealerHand[1]] = 1: gt 'casino', 'blackjack' elseif deckFace[dealerCards[0]] = 1: gt 'casino', 'insurance1' else gt 'casino', 'player' end end if $ARGS[0] = 'blackjack': gs 'casino', 'blackjack_view', 1 if playerPoints[0] = 21 and dealerPoints = 21: *pl 'DRAW GAME' *pl 'You retrieve your bet.' elseif playerPoints[0] = 21: *pl 'PLAYER WINS' *pl 'You receive <> in winnings.' money += playerBets[0] * 3 / 2 else *pl 'DEALER WINS' *pl 'The dealer takes your <> bet.' money -= playerBets[0] end act 'Continue' : gt 'casino', 'blackjack_play' end if $ARGS[0] = 'insurance1': gs 'casino', 'blackjack_view' *pl 'The dealer has an ace showing. Would you like to place a bet for insurance?' insurance = 0 act 'Bet insurance' : insurance = input('Place your bet.') if money < insurance: msg 'You don''t have enough money for that bet.' gt 'casino', 'insurance1' elseif insurance < 0: msg 'You cannot bet a negative amount of money.' gt 'casino', 'insurance1' elseif insurance > playerBets[0] / 2: msg 'Insurance cannot exceed half the original bet.' gt 'casino', 'insurance1' else gt 'casino', 'insurance2' end end act 'No insurance' : gt 'casino', 'insurance2' end if $ARGS[0] = 'insurance2': if dealerPoints = 21 or deckFace[dealerHand[1]] > 9: gs 'casino', 'blackjack_view', 1 *pl 'DEALER WINS' *p 'The dealer takes your <> bet' if insurance > 0: *p ' but also gives you <> for your side bet' *p '.' money -= playerBets[0] money += insurance act 'Continue' : gt 'casino', 'blackjack_play' else gs 'casino', 'blackjack_view' *pl 'The dealer takes a peek at his hole card; no blackjack.' if insurance > 0: *p 'He relieves you of <> for your side bet.' money -= insurance act 'Continue' : gt 'casino', 'player' end end if $ARGS[0] = 'player': gs 'casino', 'blackjack_view' if playerPoints[currentHand] > 21: currentHand += 1 & handLosses += 1 & doubleBet = 0 if playerPoints[currentHand] = 21 or doubleBet = 1: currentHand += 1 & doubleBet = 0 if handLosses = numHands: *pl 'DEALER WINS' *p 'The dealer relieves you of <> .' money -= betTotal act 'Continue' : gt 'casino', 'blackjack_play' elseif currentHand >= numHands: *pl 'You can take no further actions.' act 'Continue' : gt 'casino', 'dealer' else if numHands = 1: *pl 'You are considering actions for your hand.' $text = '' else *pl 'You are considering your actions for hand #<>.' $text = 'Hand #<>: ' end act '<<$text>>Hit' : i = currentHand * 16 + 2 :loop1 if playerHand[i] ! 0: i += 1 & jump 'loop1' playerHand[i] = cardsDealt cardsDealt += 1 *clr & cla *pl '
    > src="images/locations/city/industrial/casino/cartbde.jpg">
    ' gt 'casino', 'player' end if money >= betTotal + playerBets[currentHand]: act '<<$text>>Double' : doubleBet = 1 betTotal += playerBets[currentHand] playerBets[currentHand] += playerBets[currentHand] i = currentHand * 16 + 2 :loop2 if playerHand[i] ! 0: i += 1 & jump 'loop2' playerHand[i] = cardsDealt cardsDealt += 1 *clr & cla *pl '
    > src="images/locations/city/industrial/casino/cartbde.jpg">
    ' gt 'casino', 'player' end if playerHand[currentHand * 16 + 2] = 0 and ((deckFace[playerHand[currentHand * 16]] > 9 and deckFace[playerHand[currentHand * 16 + 1]] > 9) or deckFace[playerHand[currentHand * 16]] = deckFace[playerHand[currentHand * 16 + 1]]): act '<<$text>>Split' : betTotal += playerBets[currentHand] playerBets[numHands] = playerBets[currentHand] numHands += 1 i = (currentHand + 1) * 16 :loop3 if playerHand[i] ! 0: i += 16 & jump 'loop3' playerHand[i] = playerHand[currentHand * 16 + 1] playerHand[currentHand * 16 + 1] = cardsDealt cardsDealt += 1 playerHand[i + 1] = cardsDealt cardsDealt += 1 *clr & cla *pl '
    > src="images/locations/city/industrial/casino/cartbde.jpg">
    ' gt 'casino', 'player' end end end act '<<$text>>Stay' : currentHand += 1 cla if currentHand < numHands: gt 'casino', 'player' if currentHand >= numHands: gt 'casino', 'dealer' end end end if $ARGS[0] = 'dealer': gs 'casino', 'blackjack_view', 1 if dealerPoints < 17: act 'Continue' : i = 2 :loop4 if dealerHand[i] ! 0: i += 1 & jump 'loop4' dealerHand[i] = cardsDealt cardsDealt += 1 *clr & cla *pl '
    > src="images/locations/city/industrial/casino/cartbde.jpg">
    ' gt 'casino', 'dealer' end elseif dealerPoints > 21: betTotal = 0 i = 0 :loop5 if playerPoints[i] <= 21: betTotal += playerBets[i] i += 1 if i < numHands: jump 'loop5' *pl 'PLAYER WINS' *p 'You receive <> in winnings.' money += betTotal act 'Continue' : gt 'casino', 'blackjack_play' else betTotal = 0 i = 0 :loop6 if playerPoints[i] > 21: betTotal -= playerBets[i] elseif playerPoints[i] < dealerPoints: betTotal -= playerBets[i] elseif playerpoints[i] > dealerPoints: betTotal += playerBets[i] end i += 1 if i < numHands: jump 'loop6' if betTotal = 0: *pl 'DRAW GAME' if numHands = 1: *p 'You retrieve your bet.' if numHands > 1: *p 'You retrieve your bets.' elseif betTotal < 0: *pl 'DEALER WINS' if numHands > 1: *p 'After taking into account all the hands, you have lost. ' *p 'The dealer relieves you of <<0 - betTotal>> .' else *pl 'PLAYER WINS' if numHands > 1: *p 'After taking into account all the hands, you have won. ' *p 'You receive <> in winnings.' end money += betTotal act 'Continue' : gt 'casino', 'blackjack_play' end end if $ARGS[0] = 'blackjack_view': *pl '
    ' *pl 'Dealer' if ARGS[1] = 0: *p '> src="<<$deckImg[dealerHand[0]]>>">' *pl '> src="images/locations/city/industrial/casino/cards/back.jpg">' else numAces = 0 dealerPoints = 0 i = 0 :loop7 *p '> src="<<$deckImg[dealerHand[i]]>>">' if deckFace[dealerHand[i]] = 1: dealerPoints += 11 numAces += 1 elseif deckFace[dealerHand[i]] > 9: dealerPoints += 10 else dealerPoints += deckFace[dealerHand[i]] end i += 1 if dealerHand[i] ! 0: jump 'loop7' :loop8 if dealerPoints > 21 and numAces > 0: dealerPoints -= 10 numAces -= 1 jump 'loop8' end if dealerPoints > 21: *p '
    BUST!' elseif dealerPoints = 21 and dealerHand[2] = 0: *p '
    BLACKJACK!' else *p '
    <> points' end end *pl '

    Player' i = 0 :loop9 numAces = 0 playerPoints[i] = 0 if numHands > 1: *pl 'Hand #<>:' j = 0 :loop10 if playerHand[i * 16 + j] ! 0: *p '> src="<<$deckImg[playerHand[i * 16 + j]]>>">' if deckFace[playerHand[i * 16 + j]] = 1: playerPoints[i] += 11 numAces += 1 elseif deckFace[playerHand[i * 16 + j]] > 9: playerPoints[i] += 10 else playerPoints[i] += deckFace[playerHand[i * 16 + j]] end j += 1 jump 'loop10' end :loop11 if playerPoints[i] > 21 and numAces > 0: playerPoints[i] -= 10 numAces -= 1 jump 'loop11' end if playerPoints[i] > 21: *p '
    BUST!' elseif playerPoints[i] = 21 and playerHand[2] = 0 and numHands = 1: *p '
    BLACKJACK!' else *p '
    <> points |' end *p ' Bet = <>

    ' i += 1 if i < numHands: jump 'loop9' *pl '
    > src="images/locations/city/industrial/casino/cartbd.jpg">
    ' end --- casino ---------------------------------