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- # preSYS2
- if $ARGS[0] = 'start':
- if genbsize = '': genbsize = 22
- if $soc_grup = '':gs 'preSYS2', 'none'
- act 'Pick a social group': gt 'preSYS2','modgrup'
- act 'Set attributes': gt 'preSYS2','modatt'
- act 'Set skills': gt 'preSYS2','modskl'
- act 'Set appearance':gt 'preSYS2','modapp'
- act 'Set relationships': gt 'preSYS2','modrel'
- act 'Set purse': gt 'preSYS2','modpur'
- act 'Set items': gt 'preSYS2','modite'
- act 'Set money (<<money>>₽)': money = input 'Set Cash Amount' & gt'preSYS2','start'
- if custom_csb ! 1: act 'Return to preset character menu': gt 'preSYS', 'charselect'
- act 'Confirm these options':
- dynamic 'grupvalue[<<grupTipe>>] = 600'
- if $soc_grup = 'nerd':
- traits['nerd_points'] = 60
- traits['nerd_status'] = 2
- traits['nerd_lernHome'] = 5
- elseif $soc_grup = 'gopnik':
- traits['nerd_points'] = -20
- end
- if pcs_inhib < 10: pcs_inhib = 10
- !!This line should get sveta to wear school uniform because she has no other clothing with > 50
- if pcs_inhib > 50: gs 'clothing', 'wear', 'school', 6
- if bag = 1:
- !!using current combination should prevent having more than 1 bag at the start of game.
- dynamic $currentpursetype + '_purses[<<currentpursenumber>>] = 1'
- gs 'obj_din', 'old'
- end
- if custom_csb = 1:
- killvar 'custom_csb'
- gt 'preCSB', 'intro_7'
- else
- gt 'preCUST', 'SGStart'
- end
- end
- end
- if $ARGS[0] = 'modapp':
- cla & *clr
- if genbsize = 0:genbsize = 12
- 'Choose base genetic breast size: (this is the genetic disposition and not the actual size at game start)'
- nl
- if genbsize = 2:
- 'Very small - Currently set'
- else
- '<a href="exec:genbsize = 2 & gt ''preSYS2'',''modapp''">Very small</a>'
- end
- if genbsize = 7:
- 'Below average - Currently set'
- else
- '<a href="exec:genbsize = 7 & gt ''preSYS2'',''modapp''">Below average</a>'
- end
-
- if genbsize = 12:
- 'Average - Currently set'
- else
- '<a href="exec:genbsize = 12 & gt ''preSYS2'',''modapp''">Average</a>'
- end
-
- if genbsize = 17:
- 'Above average - Currently set'
- else
- '<a href="exec:genbsize = 17 & gt ''preSYS2'',''modapp''">Above average</a>'
- end
- if genbsize = 22:
- 'Large - Currently set'
- else
- '<a href="exec:genbsize = 22 & gt ''preSYS2'',''modapp''">Large</a>'
- end
- if genbsize = 27:
- 'Extra large - Currently set'
- else
- '<a href="exec:genbsize = 27 & gt ''preSYS2'',''modapp''">Extra large</a>'
- end
- if genbsize = 32:
- 'Really big - Currently set'
- else
- '<a href="exec:genbsize = 32 & gt ''preSYS2'',''modapp''">Really big</a>'
- end
- if genbsize = 37:
- 'Massive - Currently set'
- else
- '<a href="exec:genbsize = 37 & gt ''preSYS2'',''modapp''">Massive</a>'
- end
- if genbsize = 42:
- 'Getting silly - Currently set'
- else
- '<a href="exec:genbsize = 42 & gt ''preSYS2'',''modapp''">Getting silly</a>'
- end
- if genbsize = 47:
- 'Crazy big - Currently set'
- else
- '<a href="exec:genbsize = 47 & gt ''preSYS2'',''modapp''">Crazy big</a>'
- end
- if genbsize = 57:
- 'Freakishly big - Currently set'
- else
- '<a href="exec:genbsize = 57 & gt ''preSYS2'',''modapp''">Freakishly big</a>'
- end
-
- if genbsize = 67:
- 'Will struggle to open doors or see the ground big - Currently set'
- else
- '<a href="exec:genbsize = 67 & gt ''preSYS2'',''modapp''">Will struggle to open doors or see the ground big</a>'
- end
-
- if genbsize = 87:
- 'You''ve been eclipsed by 2 small moons - Currently set'
- else
- '<a href="exec:genbsize = 87 & gt ''preSYS2'',''modapp''">You''ve been eclipsed by 2 small moons</a>'
- end
- act 'Body fat (<<salo>>/200)': gs 'preSYS2','setsalo' & salo = nstat & gt 'preSYS2','modapp'
- act 'Return': gt'preSYS2','start'
- end
- if $ARGS[0] = 'setgenbsize':
- nstat = genbsize
- nstat = input 'Enter value that ends in a 2 or a 7. For example, 2, 7, 12 etc.'
- if nstat > 97:
- msg 'Please enter a value less than or equal to 97'
- gs 'preSYS2', 'setval2'
- elseif nstat < 2:
- msg 'Please enter a value greater than or equal to 2'
- gs 'preSYS2', 'setval2'
- elseif nstat mod 5 ! 2:
- msg 'Please enter a value that ends in 2, or a 7'
- gs 'preSYS2', 'setval2'
- else
- exit
- end
- end
- if $ARGS[0] = 'modite':
- act 'Fake passport (<<fakepassport>>/1)':
- if fakepassport = 0:
- fakepassport = 1
- else
- fakepassport = 0
- end
- gt 'preSYS2','modite'
- end
- act 'Laptop (<<komp>>/1)':
- if komp = 0:
- komp = 1
- else
- komp = 0
- end
- gt 'preSYS2','modite'
- end
- act 'Cosmetic items':gt 'preSYS2','modite_cos'
- act 'Pharmacy items':gt 'preSYS2','modite_pha'
- act 'Miscellaneous items':gt 'preSYS2','modite_mis'
- act 'Return': gt 'preSYS2','start'
- end
- if $ARGS[0] = 'modrel_setup2':
- dynamic 'if <<$ARGS[1]>> < 0: <<$ARGS[1]>> = 0'
- dynamic 'if <<$ARGS[1]>> > 100: <<$ARGS[1]>> = 100'
- dynamic 'x = <<$ARGS[1]>>'
- '<TR bgcolor=#ffffff><TD><<$ARGS[2]>> (<<x>>/100)</TD><TD><a href="exec:<<$ARGS[1]>> = 0 & gt ''preSYS2'', $loc_arg">zero</a></TD><TD bgcolor=#ff9999><a href="exec:<<$ARGS[1]>> -= 10 & gt ''preSYS2'', $loc_arg">minus 10</a></TD><TD bgcolor=#ff9999><a href="exec:<<$ARGS[1]>> -= 5 & gt ''preSYS2'', $loc_arg">minus 5</a></TD><TD bgcolor=#99ff99><a href="exec:<<$ARGS[1]>> += 5 & gt ''preSYS2'', $loc_arg">plus 5</a></TD><TD bgcolor=#99ff99><a href="exec:<<$ARGS[1]>> += 10 & gt ''preSYS2'', $loc_arg">plus 10</a></TD><TD><a href="exec:<<$ARGS[1]>> = 100 & gt ''preSYS2'', $loc_arg">100</a></TD>'
- end
- if $ARGS[0] = 'modrel_setup3':
- dynamic 'if <<$ARGS[1]>> < 50: <<$ARGS[1]>> = 50'
- dynamic 'if <<$ARGS[1]>> > 200: <<$ARGS[1]>> = 200'
- dynamic 'x = <<$ARGS[1]>>'
- '<TR bgcolor=#ffffff><TD><<$ARGS[2]>> (<<x>>/200)</TD><TD><a href="exec:<<$ARGS[1]>> = 0 & gt ''preSYS2'', $loc_arg">zero</a></TD><TD bgcolor=#ff9999><a href="exec:<<$ARGS[1]>> -= 10 & gt ''preSYS2'', $loc_arg">minus 10</a></TD><TD bgcolor=#ff9999><a href="exec:<<$ARGS[1]>> -= 5 & gt ''preSYS2'', $loc_arg">minus 5</a></TD><TD bgcolor=#99ff99><a href="exec:<<$ARGS[1]>> += 5 & gt ''preSYS2'', $loc_arg">plus 5</a></TD><TD bgcolor=#99ff99><a href="exec:<<$ARGS[1]>> += 10 & gt ''preSYS2'', $loc_arg">plus 10</a></TD><TD><a href="exec:<<$ARGS[1]>> = 200 & gt ''preSYS2'', $loc_arg">200</a></TD>'
- end
- !!Values reversed just for inhib use
- if $ARGS[0] = 'modrel_setup4':
- dynamic 'if <<$ARGS[1]>> < 0: <<$ARGS[1]>> = 0'
- dynamic 'if <<$ARGS[1]>> > 100: <<$ARGS[1]>> = 100'
- dynamic 'x = 100-<<$ARGS[1]>>'
- '<TR bgcolor=#ffffff><TD><<$ARGS[2]>> (<<x>>/100)</TD><TD><a href="exec:<<$ARGS[1]>> = 100 & gt ''preSYS2'', $loc_arg">zero</a></TD><TD bgcolor=#ff9999><a href="exec:<<$ARGS[1]>> += 10 & gt ''preSYS2'', $loc_arg">minus 10</a></TD><TD bgcolor=#ff9999><a href="exec:<<$ARGS[1]>> += 5 & gt ''preSYS2'', $loc_arg">minus 5</a></TD><TD bgcolor=#99ff99><a href="exec:<<$ARGS[1]>> -= 5 & gt ''preSYS2'', $loc_arg">plus 5</a></TD><TD bgcolor=#99ff99><a href="exec:<<$ARGS[1]>> -= 10 & gt ''preSYS2'', $loc_arg">plus 10</a></TD><TD><a href="exec:<<$ARGS[1]>> = 0 & gt ''preSYS2'', $loc_arg">100</a></TD>'
- end
- if $ARGS[0] = 'modite_cos':
- $loc_arg = 'modite_cos'
- '<center><b>Cosmetic items</b></center>'
- *nl
- *nl
- '<center><table border=0 cellspacing=0 cellpadding=25 bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
- gs 'preSYS2', 'modrel_setup2', 'kosmetica', 'Cosmetics'
- gs 'preSYS2', 'modrel_setup2', 'stanok', 'Razors (number of shaves)'
- gs 'preSYS2', 'modrel_setup2', 'krem', 'Sunblock'
- gs 'preSYS2', 'modrel_setup2', 'hscrunch', 'Hair scrunchies'
- gs 'preSYS2', 'modrel_setup2', 'hpingrip', 'Hair pins'
- '</table></center>'
- !act 'Shampoo (<<shampoo>>/100)': gs 'preSYS2','setval3' & shampoo = nstat & gt 'preSYS2','modite_cos'
- act 'Return': gt'preSYS2','modite'
- end
- if $ARGS[0] = 'modite_pha':
- $loc_arg = 'modite_pha'
- '<center><b>Pharmaceutical items</b></center>'
- *nl
- *nl
- '<center><table border=0 cellspacing=0 cellpadding=25 bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
- gs 'preSYS2', 'modrel_setup2', 'prezik', 'Condoms'
- gs 'preSYS2', 'modrel_setup2', 'pregtest', 'Pregnancy tests'
- gs 'preSYS2', 'modrel_setup2', 'tabletki', 'Birth control pills'
- gs 'preSYS2', 'modrel_setup2', 'lekarstvo', 'Antibiotics'
- gs 'preSYS2', 'modrel_setup2', 'vitamin', 'Vitamins'
- gs 'preSYS2', 'modrel_setup2', 'painkiller', 'Painkillers'
- gs 'preSYS2', 'modrel_setup2', 'mosolmaz', 'Ointment for chafing'
- gs 'preSYS2', 'modrel_setup2', 'lubri', 'Lubricants'
- gs 'preSYS2', 'modrel_setup2', 'lipbalm', 'Lip balms'
- gs 'preSYS2', 'modrel_setup2', 'fatdel', 'Weight loss pills'
- gs 'preSYS2', 'modrel_setup2', 'tampon', 'Tampons'
- gs 'preSYS2', 'modrel_setup2', 'sanpad', 'Sanitary napkins'
- '</table></center>'
- act 'Return': gt'preSYS2','modite'
- end
- if $ARGS[0] = 'modite_mis':
- $loc_arg = 'modite_mis'
- '<center><b>Misc items</b></center>'
- *nl
- *nl
- '<center><table border=0 cellspacing=0 cellpadding=25 bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
- gs 'preSYS2', 'modrel_setup2', 'siga', 'Cigarettes'
- gs 'preSYS2', 'modrel_setup2', 'dur', 'Cocaine'
- gs 'preSYS2', 'modrel_setup2', 'pranik', 'Tea Biscuits'
- '</table></center>'
- act 'Return': gt 'preSYS2','modite'
- end
- if $ARGS[0] = 'modpur':
- *clr & cla
- if $ARGS[1] ! '':
- $currentpursetype = $ARGS[1]
- currentpursenumber = ARGS[2]
- end
- *clr & cla
- if $currentpursetype = '':
- 'You do not own a purse.'
- else
- bag = 1
- if $currentpursetype ! 'boutique':
- '<center><img <<$set_imgh>> src="images/pc/purses/<<$currentpursetype>>/<<currentpursenumber>>.jpg"></center>'
- else
- '<center><img <<$set_imgh>> src="images/pc/purses/moncheri/<<currentpursenumber>>.jpg"></center>'
- end
- 'Your current purse is <<$currentpursetype>>_<<currentpursenumber>>.'
- end
- act 'Return': gt'preSYS2','start'
- act 'Get cheap':
- *clr & cla
- '<center><img src="images/locations/city/citycenter/mall/gm.png"></center>'
- i = 1
- :loopcheappurses
- *p '<a href="exec:gt ''preSYS2'', ''modpur'', ''cheap'', <<i>>"><img src="images/pc/items/gm/purses/<<i>>.jpg" height="300" /></a>'
- i += 1
- if i <= 14:jump 'loopcheappurses'
- end
- act 'Get dolls':
- *clr & cla
- '<center><img src="images/locations/city/island/dolls.png"></center>'
- i = 1
- :loopdollspurses
- *p '<a href="exec:gt ''preSYS2'', ''modpur'', ''dolls'', <<i>>"><img src="images/pc/items/dolls/purses/<<i>>.jpg" height="300" /></a>'
- i += 1
- if i <= 22:jump 'loopdollspurses'
- end
- act 'Get fashionista':
- *clr & cla
- '<center><img src="images/locations/city/citycenter/mall/fashionista.png"></center>'
- i = 1
- :loopfashionistapurses
- *p '<a href="exec:gt ''preSYS2'', ''modpur'', ''fashionista'', <<i>>"><img src="images/pc/items/fashionista/purses/<<i>>.jpg" height="300" /></a>'
- i += 1
- if i <= 15:jump 'loopfashionistapurses'
- end
- act 'Get kats':
- *clr & cla
- '<center><img src="images/locations/city/citycenter/mall/pussycat.png"></center>'
- i = 1
- :loopkatspurses
- *p '<a href="exec:gt ''preSYS2'', ''modpur'', ''kats'', <<i>>"><img src="images/pc/items/cats/purses/<<i>>.jpg" height="300" /></a>'
- i += 1
- if i <= 14:jump 'loopkatspurses'
- end
- act 'Get moncheri':
- *clr & cla
- '<center><img src="images/locations/city/citycenter/mall/moncheri.png"></center>'
- i = 1
- :loopboutiquepurses
- *p '<a href="exec:gt ''preSYS2'', ''modpur'', ''boutique'', <<i>>"><img src="images/pc/items/moncheri/purses/<<i>>.jpg" height="300" /></a>'
- i += 1
- if i <= 17:jump 'loopboutiquepurses'
- end
- act 'I do not want a purse':
- bag = 0
- $currentpursetype = ''
- currentpursenumber = ''
- gt 'preSYS2','modpur'
- end
- end
- !!This is used to set value, is used to avoid any values that go below 5.
- if $ARGS[0] = 'setval':
- nstat = 0
- nstat = input 'Enter value in multiples of 5. For example, 5, 10, 15 etc.'
- if nstat > 100:
- msg 'Please enter a value less than or equal to 100'
- gs 'preSYS2', 'setval'
- elseif nstat < 5:
- msg 'Please enter a value greater than or equal to 5'
- gs 'preSYS2', 'setval'
- elseif nstat mod 5 ! 0:
- msg 'Please enter a value in multiples of 5'
- gs 'preSYS2', 'setval'
- else
- gs 'stat'
- exit
- end
- end
- !!This is used to set values, that can go below 5 and ranges from 100 to -100.
- if $ARGS[0] = 'setval2':
- nstat = 0
- nstat = input 'Enter value in multiples of 5. For example, 5, 0, -5 etc.'
- if nstat > 100:
- msg 'Please enter a value less than or equal to 100'
- gs 'preSYS2', 'setval2'
- elseif nstat < -100:
- msg 'Please enter a value greater than or equal to -100'
- gs 'preSYS2', 'setval2'
- elseif nstat mod 5 ! 0:
- msg 'Please enter a value in multiples of 5'
- gs 'preSYS2', 'setval2'
- else
- exit
- end
- end
- !!This is used to set values, that can go to 0 and ranges from 0 to 100.
- if $ARGS[0] = 'setval3':
- nstat = 0
- nstat = input 'Enter value in multiples of 5. For example, 0, 5, 10 etc.'
- if nstat > 100:
- msg 'Please enter a value less than or equal to 100'
- gs 'preSYS2', 'setval3'
- elseif nstat < 0:
- msg 'Please enter a value greater than or equal to 0'
- gs 'preSYS2', 'setval3'
- elseif nstat mod 5 ! 0:
- msg 'Please enter a value in multiples of 5'
- gs 'preSYS2', 'setval3'
- else
- exit
- end
- end
- if $ARGS[0] = 'setsalo':
- *clr & cla
- '20 = underweight, slight, wiry'
- '40 = slender, skinny, lean'
- '60 = healthy, toned, ripped'
- '80 = cute, muscular'
- '100 = chubby, curvy, herculean'
- '120 = overweight, stocky'
- '140 = fat, heavy set'
- nstat = salo
- nstat = input 'Enter value in multiples of 20. For example, 20, 40, 60 etc.'
- if nstat > 200:
- msg 'Please enter a value less than 200'
- gs 'preSYS2', 'setval'
- elseif nstat < 20:
- msg 'Please enter a value greater than 20'
- gs 'preSYS2', 'setval'
- elseif nstat mod 20 ! 0:
- msg 'Please enter a value in multiples of 20'
- gs 'preSYS2', 'setval'
- else
- exit
- end
- end
- if $ARGS[0] = 'modgrup':
- *clr & cla
- 'Your current social group is <<$soc_grup>>.'
- act 'Nerd, Geek, Student':
- killvar 'grupvalue'
- $soc_grup = 'Nerd'
- grupvalue[3] = 600
- grupTipe = 3
- gt 'preSYS2','modgrup'
- end
- act 'Athlete, Jock':
- killvar 'grupvalue'
- $soc_grup = 'Jock'
- grupvalue[2] = 600
- grupTipe = 2
- gt 'preSYS2','modgrup'
- end
- act 'Popular, Cool, Beautiful':
- killvar 'grupvalue'
- $soc_grup = 'Cool'
- grupvalue[1] = 600
- grupTipe = 1
- gt 'preSYS2','modgrup'
- end
- act 'Gopnik, Rebel, Punk, Troublemaker':
- killvar 'grupvalue'
- $soc_grup = 'Gopnik'
- grupvalue[4] = 600
- grupTipe = 4
- gt 'preSYS2','modgrup'
- end
- act 'Outcast, Loser, Goth, Ugly':
- killvar 'grupvalue'
- $soc_grup = 'Outcast'
- grupTipe = 5
- gt 'preSYS2','modgrup'
- end
- act 'Return':gt 'preSYS2','start'
- end
- if $ARGS[0] = 'modatt':
- *clr & cla
- $loc_arg = 'modatt'
- '<center><b>Attributes</b></center>'
- *nl
- *nl
- '<center><table border=0 cellspacing=0 cellpadding=25 bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
- gs 'preSYS2', 'modrel_setup3', 'willpowermax', 'Willpower'
- gs 'preSYS2', 'modrel_setup2', 'pcs_stren', 'Strength'
- gs 'preSYS2', 'modrel_setup2', 'pcs_agil', 'Agility'
- gs 'preSYS2', 'modrel_setup2', 'pcs_vital', 'Endurance'
- gs 'preSYS2', 'modrel_setup2', 'pcs_intel', 'Intelligence'
- gs 'preSYS2', 'modrel_setup2', 'pcs_sprt', 'Spirit'
- gs 'preSYS2', 'modrel_setup2', 'pcs_react', 'Reaction'
- gs 'preSYS2', 'modrel_setup2', 'pcs_chrsm', 'Charisma'
- gs 'preSYS2', 'modrel_setup2', 'pcs_prcptn', 'Perception'
- if MagikDostup = 0: gs 'preSYS2', 'modrel_setup2', 'pcs_magik', 'Magic'
- gs 'preSYS2', 'modrel_setup2', 'pcs_grades', 'Grades'
- gs 'preSYS2', 'modrel_setup4', 'pcs_inhib', 'Inhibition'
- gs 'preSYS2', 'modrel_setup2', 'pcs_heels', 'Heels'
- '</table></center>'
- nl
- act 'Return':
- gt'preSYS2','start'
- end
- end
- if $ARGS[0] = 'modskl':
- *clr & cla
- act 'Mental skills':gt 'preSYS2','modskl_men'
- act 'Sport skills':gt 'preSYS2','modskl_spo'
- act 'Beauty skills':gt 'preSYS2','modskl_bea'
- act 'Artistic skills':gt 'preSYS2','modskl_art'
- act 'Job skills':gt 'preSYS2','modskl_job'
- act 'Return': gt 'preSYS2','start'
- end
- if $ARGS[0] = 'modskl_men':
- *clr & cla
- $loc_arg = 'modskl_men'
- '<center><b>Mental Skills</b></center>'
- *nl
- *nl
- '<center><table border=0 cellspacing=0 cellpadding=25 bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
- if MagikDostup = 0: gs 'preSYS2', 'modrel_setup2', 'pcs_splcstng', 'Spell Casting'
- gs 'preSYS2', 'modrel_setup2', 'pcs_humint', 'People skills'
- gs 'preSYS2', 'modrel_setup2', 'pcs_persuas', 'Persuasion'
- gs 'preSYS2', 'modrel_setup2', 'pcs_observ', 'Observation'
- '</table></center>'
- nl
- act 'Return':
- gt 'preSYS2','modskl'
- end
- end
- if $ARGS[0] = 'modskl_spo':
- *clr & cla
- $loc_arg = 'modskl_spo'
- '<center><b>Sport Skills</b></center>'
- *nl
- *nl
- '<center><table border=0 cellspacing=0 cellpadding=25 bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
- gs 'preSYS2', 'modrel_setup2', 'pcs_jab', 'Jabs'
- gs 'preSYS2', 'modrel_setup2', 'pcs_punch', 'Power Strikes'
- gs 'preSYS2', 'modrel_setup2', 'pcs_kick', 'Kicks'
- gs 'preSYS2', 'modrel_setup2', 'pcs_def', 'Defence'
- gs 'preSYS2', 'modrel_setup2', 'pcs_run', 'Running'
- gs 'preSYS2', 'modrel_setup2', 'pcs_vball', 'Volleyball'
- gs 'preSYS2', 'modrel_setup2', 'pcs_ftbll', 'Football'
- gs 'preSYS2', 'modrel_setup2', 'pcs_wrstlng', 'Wrestling'
- gs 'preSYS2', 'modrel_setup2', 'pcs_shoot', 'Marksmanship'
- gs 'preSYS2', 'modrel_setup2', 'pcs_bushcraft', 'Bushcraft'
- gs 'preSYS2', 'modrel_setup2', 'pcs_chess', 'Chess'
- gs 'preSYS2', 'modrel_setup2', 'pcs_icesktng', 'Ice Skating'
- gs 'preSYS2', 'modrel_setup2', 'pcs_gaming', 'Gaming'
- '</table></center>'
- nl
- act 'Return':
- gt 'preSYS2','modskl'
- end
- end
- if $ARGS[0] = 'modskl_bea':
- *clr & cla
- $loc_arg = 'modskl_bea'
- '<center><b>Beauty skills</b></center>'
- *nl
- *nl
- '<center><table border=0 cellspacing=0 cellpadding=25 bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
- gs 'preSYS2', 'modrel_setup2', 'pcs_makupskl', 'Makeup Skills'
- gs 'preSYS2', 'modrel_setup2', 'pcs_danc', 'Modern Dancing'
- gs 'preSYS2', 'modrel_setup2', 'pcs_dancero', 'Erotic Dancing'
- gs 'preSYS2', 'modrel_setup2', 'pcs_dancpol', 'Pole Dancing'
- gs 'preSYS2', 'modrel_setup2', 'pcs_cheer', 'Cheerleading'
- gs 'preSYS2', 'modrel_setup2', 'pcs_mdlng', 'Modelling'
- '</table></center>'
- nl
- act 'Return':
- gt 'preSYS2','modskl'
- end
- end
- if $ARGS[0] = 'modskl_art':
- *clr & cla
- $loc_arg = 'modskl_art'
- '<center><b>Artistic Skills</b></center>'
- *nl
- *nl
- '<center><table border=0 cellspacing=0 cellpadding=25 bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
- gs 'preSYS2', 'modrel_setup2', 'pcs_vokal', 'Singing'
- gs 'preSYS2', 'modrel_setup2', 'pcs_instrmusic', 'Instrumental Music'
- gs 'preSYS2', 'modrel_setup2', 'pcs_photoskl', 'Photography'
- gs 'preSYS2', 'modrel_setup2', 'pcs_artskls', 'Artistic Skills'
- gs 'preSYS2', 'modrel_setup2', 'pcs_perform', 'Performance'
- '</table></center>'
- nl
- act 'Return':
- gt 'preSYS2','modskl'
- end
- end
- if $ARGS[0] = 'modskl_job':
- *clr & cla
- $loc_arg = 'modskl_job'
- '<center><b>Job Skills</b></center>'
- *nl
- *nl
- '<center><table border=0 cellspacing=0 cellpadding=25 bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
- gs 'preSYS2', 'modrel_setup2', 'pcs_compskl', 'Computer Skills'
- gs 'preSYS2', 'modrel_setup2', 'pcs_comphckng', 'Hacking'
- gs 'preSYS2', 'modrel_setup2', 'pcs_hndiwrk', 'Handy-work'
- gs 'preSYS2', 'modrel_setup2', 'pcs_sewng', 'Tailoring'
- gs 'preSYS2', 'modrel_setup2', 'pcs_servng', 'Serving'
- gs 'preSYS2', 'modrel_setup2', 'pcs_medcn', 'Medicine'
- '</table></center>'
- nl
- act 'Return':
- gt 'preSYS2','modskl'
- end
- end
- if $ARGS[0] = 'none':
- !!Attributes Reset - I know most of these att&skl are not in need of reset, but I dont know how to use loops and I wanted this to clear all changes made by choosing social group and/or player choices.
- pcs_stren = 30
- pcs_agil = 30
- pcs_vital = 30
- pcs_intel = 30
- pcs_react = 30
- pcs_sprt = 30
- pcs_chrsm = 30
- pcs_prcptn = 30
- pcs_grades = 75
- pcs_inhib = 10
- pcs_heels = 5
- !!Mental Skills Reset
- pcs_humint = 0
- pcs_persuas = 0
- pcs_observ = 0
-
- !!Sport Skills Reset
- pcs_jab = 0
- pcs_punch = 0
- pcs_kick = 0
- pcs_def = 0
- pcs_run = 0
- pcs_vball = 0
- pcs_ftbll = 0
- pcs_wrstlng = 0
- pcs_shoot = 0
- pcs_bushcraft = 0
- pcs_chess = 0
- pcs_icesktng = 0
- pcs_gaming = 0
-
- !!Beauty Skills Reset
- pcs_makupskl = 20
- pcs_danc = 0
- pcs_dancero = 0
- pcs_dancpol = 0
- pcs_cheer = 0
- pcs_mdlng = 0
-
- !!Artistic Skills Reset
- pcs_vokal = 0
- pcs_instrmusic = 0
- pcs_photoskl = 0
- pcs_artskls = 0
-
- !!Job Skills Reset
- pcs_compskl = 0
- pcs_comphckng = 0
- pcs_hndiwrk = 0
- pcs_sewng = 0
- pcs_servng = 0
- pcs_medcn = 0
-
- !!social group Reset
- grupTipe = 0
- grupvalue[1] = 0
- grupvalue[2] = 0
- grupvalue[3] = 0
- grupvalue[4] = 0
- grupvalue[6] = 0
- gs 'npc_relationship', 'socialgroup_setting', 0, 0, 0, 0, 0, 0
-
- !!npc relationship Reset
- npc_rel['A11'] = 60
- npc_rel['A129'] = 30
- npc_rel['A133'] = 30
- npc_rel['A28'] = 50
- npc_rel['A29'] = 50
- npc_rel['A33'] = 70
- npc_rel['A34'] = 50
-
- !!items Reset
- money = 2000
- fakepassport = 0
- fantasybook = 0
- glass = 0
- hscrunch = 0
- kosmetica = 0
- pirsC = 0
- PirsC1_owned = 0
- shampoo = 0
- siga = 0
- stanok = 0
- swim_start = 0
- tampon = 0
-
- !!apprnc & sex stat reset
- genbsize = 22
- pcs_skin = 40
- salo = 80
- pcs_tan = 0
- pcs_throat = 0
- pcs_vag = 0
- stat['bj'] = 0
- stat['hj'] = 0
- stat['vaginal'] = 0
- $soc_grup = 'outcast'
- grupTipe = 5
- end
- if $ARGS[0] = 'modrel':
- act 'Family':gt 'preSYS2','modrel_fam'
- act 'Popular Kids':gt 'preSYS2','modrel_pop'
- act 'Athletes':gt 'preSYS2','modrel_ath'
- act 'Nerds':gt 'preSYS2','modrel_ner'
- act 'Gopniks':gt 'preSYS2','modrel_gop'
- act 'Outcasts/Loners':gt'preSYS2','modrel_out'
- act 'Teachers/Coaches':gt'preSYS2','modrel_tea'
- act 'Others':gt'preSYS2','modrel_oth'
- act 'Return':gt 'preSYS2','start'
- end
- if $ARGS[0] = 'modrel_fam':
- if npc_rel['A28'] < 0: npc_rel['A28'] = 0
- if npc_rel['A29'] < 0: npc_rel['A29'] = 0
- if npc_rel['A33'] < 0: npc_rel['A33'] = 0
- if npc_rel['A34'] < 0: npc_rel['A34'] = 0
- if npc_rel['A28'] > 100: npc_rel['A28'] = 100
- if npc_rel['A29'] > 100: npc_rel['A29'] = 100
- if npc_rel['A33'] > 100: npc_rel['A33'] = 100
- if npc_rel['A34'] > 100: npc_rel['A34'] = 100
- '<center><b>Family relationship levels</b></center>'
- *nl
- *nl
- '<center><table border=0 cellspacing=0 cellpadding=25 bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
- '<TR bgcolor=#ffffff><TD>Stepfather: <<npc_rel[''A28'']>></TD><TD><a href="exec:npc_rel[''A28''] = 0 & gt ''preSYS2'', ''modrel_fam''">zero</a></TD><TD bgcolor=#ff9999><a href="exec:npc_rel[''A28''] -= 10 & gt ''preSYS2'', ''modrel_fam''">minus 10</a></TD><TD bgcolor=#ff9999><a href="exec:npc_rel[''A28''] -= 5 & gt ''preSYS2'', ''modrel_fam''">minus 5</a></TD><TD bgcolor=#99ff99><a href="exec:npc_rel[''A28''] += 5 & gt ''preSYS2'', ''modrel_fam''">plus 5</a></TD><TD bgcolor=#99ff99><a href="exec:npc_rel[''A28''] += 10 & gt ''preSYS2'', ''modrel_fam''">plus 10</a></TD><TD><a href="exec:npc_rel[''A28''] = 100 & gt ''preSYS2'', ''modrel_fam''">100</a></TD>'
- '<TR bgcolor=#ffffff><TD>Mother: <<npc_rel[''A29'']>></TD><TD><a href="exec:npc_rel[''A29''] = 0 & gt ''preSYS2'', ''modrel_fam''">zero</a></TD><TD bgcolor=#ff9999><a href="exec:npc_rel[''A29''] -= 10 & gt ''preSYS2'', ''modrel_fam''">minus 10</a></TD><TD bgcolor=#ff9999><a href="exec:npc_rel[''A29''] -= 5 & gt ''preSYS2'', ''modrel_fam''">minus 5</a></TD><TD bgcolor=#99ff99><a href="exec:npc_rel[''A29''] += 5 & gt ''preSYS2'', ''modrel_fam''">plus 5</a></TD><TD bgcolor=#99ff99><a href="exec:npc_rel[''A29''] += 10 & gt ''preSYS2'', ''modrel_fam''">plus 10</a></TD><TD><a href="exec:npc_rel[''A29''] = 100 & gt ''preSYS2'', ''modrel_fam''">100</a></TD>'
- '<TR bgcolor=#ffffff><TD>Sister: <<npc_rel[''A33'']>></TD><TD><a href="exec:npc_rel[''A33''] = 0 & gt ''preSYS2'', ''modrel_fam''">zero</a></TD><TD bgcolor=#ff9999><a href="exec:npc_rel[''A33''] -= 10 & gt ''preSYS2'', ''modrel_fam''">minus 10</a></TD><TD bgcolor=#ff9999><a href="exec:npc_rel[''A33''] -= 5 & gt ''preSYS2'', ''modrel_fam''">minus 5</a></TD><TD bgcolor=#99ff99><a href="exec:npc_rel[''A33''] += 5 & gt ''preSYS2'', ''modrel_fam''">plus 5</a></TD><TD bgcolor=#99ff99><a href="exec:npc_rel[''A33''] += 10 & gt ''preSYS2'', ''modrel_fam''">plus 10</a></TD><TD><a href="exec:npc_rel[''A33''] = 100 & gt ''preSYS2'', ''modrel_fam''">100</a></TD>'
- '<TR bgcolor=#ffffff><TD>Brother: <<npc_rel[''A34'']>></TD><TD><a href="exec:npc_rel[''A34''] = 0 & gt ''preSYS2'', ''modrel_fam''">zero</a></TD><TD bgcolor=#ff9999><a href="exec:npc_rel[''A34''] -= 10 & gt ''preSYS2'', ''modrel_fam''">minus 10</a></TD><TD bgcolor=#ff9999><a href="exec:npc_rel[''A34''] -= 5 & gt ''preSYS2'', ''modrel_fam''">minus 5</a></TD><TD bgcolor=#99ff99><a href="exec:npc_rel[''A34''] += 5 & gt ''preSYS2'', ''modrel_fam''">plus 5</a></TD><TD bgcolor=#99ff99><a href="exec:npc_rel[''A34''] += 10 & gt ''preSYS2'', ''modrel_fam''">plus 10</a></TD><TD><a href="exec:npc_rel[''A34''] = 100 & gt ''preSYS2'', ''modrel_fam''">100</a></TD>'
- '</table></center>'
- act 'Return': gt 'preSYS2','modrel'
- end
- if $ARGS[0] = 'modrel_setup':
- if npc_rel['<<$ARGS[1]>>'] < 0: npc_rel['<<$ARGS[1]>>'] = 0
- if npc_rel['<<$ARGS[1]>>'] > 100: npc_rel['<<$ARGS[1]>>'] = 100
- '<TR bgcolor=#ffffff><TD><<$npc_firstname[''<<$ARGS[1]>>'']>> <<$npc_lastname[''<<$ARGS[1]>>'']>>: <<npc_rel[''<<$ARGS[1]>>'']>></TD><TD><a href="exec:npc_rel[''<<$ARGS[1]>>''] = 0 & gt ''preSYS2'', $loc_arg">zero</a></TD><TD bgcolor=#ff9999><a href="exec:npc_rel[''<<$ARGS[1]>>''] -= 10 & gt ''preSYS2'', $loc_arg">minus 10</a></TD><TD bgcolor=#ff9999><a href="exec:npc_rel[''<<$ARGS[1]>>''] -= 5 & gt ''preSYS2'', $loc_arg">minus 5</a></TD><TD bgcolor=#99ff99><a href="exec:npc_rel[''<<$ARGS[1]>>''] += 5 & gt ''preSYS2'', $loc_arg">plus 5</a></TD><TD bgcolor=#99ff99><a href="exec:npc_rel[''<<$ARGS[1]>>''] += 10 & gt ''preSYS2'', $loc_arg">plus 10</a></TD><TD><a href="exec:npc_rel[''<<$ARGS[1]>>''] = 100 & gt ''preSYS2'', $loc_arg">100</a></TD>'
- end
- if $ARGS[0] = 'modrel_pop':
- $loc_arg = 'modrel_pop'
- '<center><b>Popular kids relationship levels</b></center>'
- *nl
- *nl
- '<center><table border=0 cellspacing=0 cellpadding=25 bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
- gs 'preSYS2', 'modrel_setup', 'A1'
- gs 'preSYS2', 'modrel_setup', 'A4'
- gs 'preSYS2', 'modrel_setup', 'A14'
- gs 'preSYS2', 'modrel_setup', 'A15'
- gs 'preSYS2', 'modrel_setup', 'A17'
- gs 'preSYS2', 'modrel_setup', 'A23'
- gs 'preSYS2', 'modrel_setup', 'A146'
- gs 'preSYS2', 'modrel_setup', 'A147'
- gs 'preSYS2', 'modrel_setup', 'A148'
- gs 'preSYS2', 'modrel_setup', 'A25'
- gs 'preSYS2', 'modrel_setup', 'A139'
- gs 'preSYS2', 'modrel_setup', 'A140'
- '<TR bgcolor=#ffffff><TD>Set relationship level for all boys in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 0, 1, nstat & gt ''preSYS2'',''modrel_pop''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
- '<TR bgcolor=#ffffff><TD>Set relationship level for all girls in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 1, 1, nstat & gt ''preSYS2'',''modrel_pop''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
- '</table></center>'
- act 'Return': gt 'preSYS2','modrel'
- end
- if $ARGS[0] = 'modrel_ath':
- $loc_arg = 'modrel_ath'
- '<center><b>Jocks relationship levels</b></center>'
- *nl
- *nl
- '<center><table border=0 cellspacing=0 cellpadding=25 bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
- gs 'preSYS2', 'modrel_setup', 'A3'
- gs 'preSYS2', 'modrel_setup', 'A5'
- gs 'preSYS2', 'modrel_setup', 'A8'
- gs 'preSYS2', 'modrel_setup', 'A13'
- gs 'preSYS2', 'modrel_setup', 'A18'
- gs 'preSYS2', 'modrel_setup', 'A19'
- gs 'preSYS2', 'modrel_setup', 'A22'
- gs 'preSYS2', 'modrel_setup', 'A149'
- gs 'preSYS2', 'modrel_setup', 'A150'
- gs 'preSYS2', 'modrel_setup', 'A141'
- '<TR bgcolor=#ffffff><TD>Set relationship level for all boys in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 0, 2, nstat & gt ''preSYS2'',''modrel_ath''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
- '<TR bgcolor=#ffffff><TD>Set relationship level for all girls in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 1, 2, nstat & gt ''preSYS2'',''modrel_ath''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
- '</table></center>'
- act 'Return': gt 'preSYS2','modrel'
- end
- if $ARGS[0] = 'modrel_ner':
- $loc_arg = 'modrel_ner'
- '<center><b>Nerds relationship levels</b></center>'
- *nl
- *nl
- '<center><table border=0 cellspacing=0 cellpadding=25 bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
- gs 'preSYS2', 'modrel_setup', 'A2'
- gs 'preSYS2', 'modrel_setup', 'A6'
- gs 'preSYS2', 'modrel_setup', 'A12'
- gs 'preSYS2', 'modrel_setup', 'A16'
- gs 'preSYS2', 'modrel_setup', 'A151'
- gs 'preSYS2', 'modrel_setup', 'A152'
- gs 'preSYS2', 'modrel_setup', 'A153'
- gs 'preSYS2', 'modrel_setup', 'A142'
- '<TR bgcolor=#ffffff><TD>Set relationship level for all boys in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 0, 3, nstat & gt ''preSYS2'',''modrel_ner''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
- '<TR bgcolor=#ffffff><TD>Set relationship level for all girls in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 1, 3, nstat & gt ''preSYS2'',''modrel_ner''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
- '</table></center>'
- act 'Return': gt 'preSYS2','modrel'
- end
- if $ARGS[0] = 'modrel_gop':
- $loc_arg = 'modrel_gop'
- '<center><b>Gopnik kids relationship levels</b></center>'
- *nl
- *nl
- '<center><table border=0 cellspacing=0 cellpadding=25 bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
- gs 'preSYS2', 'modrel_setup', 'A9'
- gs 'preSYS2', 'modrel_setup', 'A10'
- gs 'preSYS2', 'modrel_setup', 'A11'
- gs 'preSYS2', 'modrel_setup', 'A20'
- gs 'preSYS2', 'modrel_setup', 'A21'
- gs 'preSYS2', 'modrel_setup', 'A24'
- gs 'preSYS2', 'modrel_setup', 'A154'
- gs 'preSYS2', 'modrel_setup', 'A155'
- gs 'preSYS2', 'modrel_setup', 'A156'
- gs 'preSYS2', 'modrel_setup', 'A157'
- gs 'preSYS2', 'modrel_setup', 'A158'
- gs 'preSYS2', 'modrel_setup', 'A143'
- gs 'preSYS2', 'modrel_setup', 'A144'
- gs 'preSYS2', 'modrel_setup', 'A145'
- '<TR bgcolor=#ffffff><TD>Set relationship level for all boys in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 0, 4, nstat & gt ''preSYS2'',''modrel_gop''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
- '<TR bgcolor=#ffffff><TD>Set relationship level for all girls in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 1, 4, nstat & gt ''preSYS2'',''modrel_gop''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
- '</table></center>'
- act 'Return': gt 'preSYS2','modrel'
- end
- if $ARGS[0] = 'modrel_out':
- $loc_arg = 'modrel_out'
- '<center><b>Outcast kids relationship levels</b></center>'
- *nl
- *nl
- '<center><table border=0 cellspacing=0 cellpadding=25 bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
- gs 'preSYS2', 'modrel_setup', 'A7'
- gs 'preSYS2', 'modrel_setup', 'A159'
- '<TR bgcolor=#ffffff><TD>Set relationship level for all boys in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 0, 5, nstat & gt ''preSYS2'',''modrel_out''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
- !! '<TR bgcolor=#ffffff><TD>Set relationship level for all girls in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 1, 5, nstat & gt ''preSYS2'',''modrel_out''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
- '</table></center>'
- act 'Return': gt 'preSYS2','modrel'
- end
- if $ARGS[0] = 'modrel_tea':
- $loc_arg = 'modrel_tea'
- '<center><b>Teacher relationship levels</b></center>'
- *nl
- *nl
- '<center><table border=0 cellspacing=0 cellpadding=25 bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
- gs 'preSYS2', 'modrel_setup', 'A26'
- gs 'preSYS2', 'modrel_setup', 'A128'
- gs 'preSYS2', 'modrel_setup', 'A129'
- gs 'preSYS2', 'modrel_setup', 'A130'
- gs 'preSYS2', 'modrel_setup', 'A131'
- gs 'preSYS2', 'modrel_setup', 'A132'
- gs 'preSYS2', 'modrel_setup', 'A133'
- gs 'preSYS2', 'modrel_setup', 'A134'
- gs 'preSYS2', 'modrel_setup', 'A135'
- gs 'preSYS2', 'modrel_setup', 'A136'
- gs 'preSYS2', 'modrel_setup', 'A137'
- gs 'preSYS2', 'modrel_setup', 'A138'
- '<TR bgcolor=#ffffff><TD>Set relationship level for all men in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 0, 6, nstat & gt ''preSYS2'',''modrel_tea''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
- '<TR bgcolor=#ffffff><TD>Set relationship level for all women in this group</TD><TD><a href="exec: gs ''preSYS2'',''setval2'' & gs ''preSYS2'', ''pol_grup_set'', 1, 6, nstat & gt ''preSYS2'',''modrel_tea''">set value</a></TD><TD></TD><TD></TD><TD></TD><TD></TD><TD></TD>'
- '</table></center>'
- act 'Return': gt 'preSYS2','modrel'
- end
- if $ARGS[0] = 'modrel_oth':
- $loc_arg = 'modrel_oth'
- '<center><b>Others relationship levels</b></center>'
- *nl
- *nl
- '<center><table border=0 cellspacing=0 cellpadding=25 bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>'
- gs 'preSYS2', 'modrel_setup', 'A69'
- gs 'preSYS2', 'modrel_setup', 'A112'
- '</table></center>'
- !!Volleyball Coach is here because it wasnt being controlled by grup6 the teachers/coaches.
- act 'Return': gt 'preSYS2','modrel'
- end
- if $ARGS[0] = 'pol_grup_set':
- !!ARGS[1] 0 is boys, 1 is girls. ARGS[2] 1nerd 2jock 3cool 4gopnik 5outcast 6teachers. ARGS[3] is changes to value
- r = 1
- :pol_grup_set_loop
- if npc_gender['A<<r>>'] = ARGS[1] and npc_grupTipe['A<<r>>'] = ARGS[2]:
- npc_rel['A<<r>>'] = ARGS[3]
- end
- r += 1
- if r <= aarraynumber :jump 'pol_grup_set_loop'
- end
- --- preSYS2 ---------------------------------
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