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- # booty_call_sms
- !===== Reply example here ==================================================================================!
- ! gs 'SMStext_builder', 'add_reply', [$text], [$location], [$args0], [$args1], [$args2], ...
- ! examples:
- ! gs 'SMStext_builder', 'add_reply', 'No, I do''t want to come over', 'booty_call_sms', 'Choice_a', $ARGS[1], $ARGS[2]
- ! gs 'SMStext_builder', 'add_reply', 'Good luck!', 'band_tour_anushka_SMS', 'Week1', 'Choice_a'
- !=============================================================================================================!
- !===== Adding Images to SMS ================================================================================!
- ! You can add images at the end of the text by using:
- ! gs 'SMStext_builder', 'add_sms', $npc_code, $imagepath1, $imagepath2, $imagepath3, $imagepath4
- ! gs 'SMStext_builder', 'add_sms', SMSid, $imagepath1, $imagepath2, $imagepath3, $imagepath4
- ! SMSid is the final ARGS passed to this file (here ARGS[3])
- ! You can also always add a picture to the text, scaling is an issue though
- !=============================================================================================================!
- if $ARGS[0] = 'start':
- $booty_call_daily_id[i] = $ARGS[1]
- if npc_booty_call[$ARGS[1]] = daystart:
- gs 'booty_call_sms', 'Add SMS2', 'pre_planned_booty_call', $ARGS[1]
- elseif sugar_daddy_call[$ARGS[1]] = 1:
- gs 'booty_call_sms', 'Add SMS', 'sugar_daddy_booty_call', $ARGS[1]
- elseif npc_std_test[$ARGS[1]] = 1:
- gs 'booty_call_sms', 'Add SMS', 'std_free', $ARGS[1]
- else
- gs 'booty_call_sms', 'Add SMS', 'default_booty_call', $ARGS[1]
- end
- end
- if $ARGS[0] = 'default_booty_call':
- !! boy
- $SMSTree['0'] = dyneval('$result=''hey <<$pcs_nickname>>'' ')
- !! player
- $SMSTree['1'] = dyneval('$result=''hey <<$npc_nickname[$ARGS[1]]>>'' ')
- !! boy
- $SMSTree['2'] = 'ive been thinking about you'
- !! player response 1 option 1
- $SMSTree['a3'] = 'what were you thinking about?'
- !! boy response 1
- if npc_finance[$ARGS[1]] = 2 and func('homes_properties_attr', 'get_property_attribute', '$town', $home['current']) ! 'city' and npc_residence[$ARGS[1]] >= 3:
- $SMSTree['a4'] = 'i booked a hotel room in Pav. why dont you come by?'
- else
- if $npc_fav_pos[$ARGS[1]] = 'blowjob' and rand(0,2) = 1:
- $SMSTree['a4'] = 'your mouth around my cock'
- elseif npc_know_virgin[$ARGS[1]] ! 1:
- if $npc_cum_pref[$ARGS[1]] = 'creampie' and (npc_condom_conscious[$ARGS[1]] = 0 or npc_bareback[$ARGS[1]] = 1) and rand(0,2) = 1:
- $SMSTree['a4'] = 'your pussy filled with my cum'
- elseif npc_sex_speed[$ARGS[1]] = 3 and rand(0,2) = 1:
- $SMSTree['a4'] = 'fucking you bowlegged'
- elseif $npc_cum_pref[$ARGS[1]] = 'facial' and rand(0,2) = 1:
- $SMSTree['a4'] = 'your pretty face covered in my cum'
- elseif $npc_cum_pref[$ARGS[1]] = 'mouth' and rand(0,2) = 1:
- $SMSTree['a4'] = 'watching you swallow my cum'
- elseif $npc_cum_pref[$ARGS[1]] = 'tits' and rand(0,2) = 1:
- $SMSTree['a4'] = 'my cum all over your tits'
- elseif $npc_fav_pos[$ARGS[1]] = 'doggy' and rand(0,2) = 1:
- $SMSTree['a4'] = 'pounding you on all fours'
- elseif $npc_fav_pos[$ARGS[1]] = 'cowgirl' and rand(0,2) = 1:
- $SMSTree['a4'] = 'you riding my cock like crazy'
- else
- if rand(0,1) = 1:
- $SMSTree['a4'] = 'you naked on my bed'
- else
- $SMSTree['a4'] = 'want to come over and have some fun?'
- end
- end
- end
- end
- !! player response 1 option 2
- $SMSTree['b3'] = 'me too'
- !! boy response 2
- if npc_finance[$ARGS[1]] = 2 and func('homes_properties_attr', 'get_property_attribute', '$town', $home['current']) ! 'city' and npc_residence[$ARGS[1]] >= 3:
- $SMSTree['b4'] = 'i booked a hotel room in Pav. why dont you come by?'
- else
- if $npc_fav_pos[$ARGS[1]] = 'blowjob' and rand(0,2) = 1:
- $SMSTree['b4'] = 'i want to feel your mouth around my cock'
- elseif npc_know_virgin[$ARGS[1]] ! 1:
- if $npc_cum_pref[$ARGS[1]] = 'creampie' and (npc_condom_conscious[$ARGS[1]] = 0 or npc_bareback[$ARGS[1]] = 1) and rand(0,2) = 1:
- $SMSTree['b4'] = 'i want to pump you full of cum'
- elseif npc_sex_speed[$ARGS[1]] = 3 and rand(0,2) = 1:
- $SMSTree['b4'] = 'come over i want to hear you screaming my name'
- elseif $npc_cum_pref[$ARGS[1]] = 'facial' and rand(0,2) = 1:
- $SMSTree['b4'] = 'i want to cum all over your face'
- elseif $npc_cum_pref[$ARGS[1]] = 'mouth' and rand(0,2) = 1:
- $SMSTree['b4'] = 'i want to watch you swallow my cum'
- elseif $npc_cum_pref[$ARGS[1]] = 'tits' and rand(0,2) = 1:
- $SMSTree['b4'] = 'let me glaze your tits with my cum'
- elseif $npc_fav_pos[$ARGS[1]] = 'doggy' and rand(0,2) = 1:
- $SMSTree['b4'] = 'i want to pound you on all fours'
- elseif $npc_fav_pos[$ARGS[1]] = 'cowgirl' and rand(0,2) = 1:
- $SMSTree['b4'] = 'i want you to ride my cock like theres no tomorrow'
- else
- if rand(0,1) = 1:
- $SMSTree['b4'] = 'lets fuck like bunnies today'
- else
- $SMSTree['b4'] = 'come over lets have some fun today'
- end
- end
- end
- end
- !! player response 2 option 1
- if hour < 21:
- $SMSTree['aa5'] = 'sorry, i cant. i have stuff to do'
- $SMSTree['ba5'] = $SMSTree['aa5']
- else
- $SMSTree['aa5'] = 'its late. text me sooner if you want me to come over.'
- $SMSTree['ba5'] = $SMSTree['aa5']
- end
- !! boy response 2 option 1
- $SMSTree['aa6'] = 'shit, maybe next time then'
- $SMSTree['ba6'] = $SMSTree['aa6']
- !! player response 2 option 2
- $SMSTree['ab5'] = 'ill come right now ;)'
- $SMSTree['bb5'] = $SMSTree['ab5']
- !! boy response 2 option 2
- if npc_humor[$ARGS[1]] <= 1 and rand(0,1) = 1:
- $SMSTRee['ab6'] = 'im already hard'
- $SMSTree['bb6'] = $SMSTree['ab6']
- elseif npc_humor[$ARGS[1]] = 2 and rand(0,1) = 1:
- if rand(0,1) = 1:
- $SMSTRee['ab6'] = 'in the street?? damn! keep it in your pants till you get here!'
- $SMSTree['bb6'] = $SMSTree['ab6']
- else
- $SMSTRee['ab6'] = 'as long as you make me cum later'
- $SMSTree['bb6'] = $SMSTree['ab6']
- end
- elseif npc_humor[$ARGS[1]] = 3 and rand(0,1) = 1:
- $SMSTRee['ab6'] = 'phrasing'
- $SMSTree['bb6'] = $SMSTree['a66']
- else
- $SMSTRee['ab6'] = 'cant wait'
- $SMSTree['bb6'] = $SMSTree['ab6']
- end
- end
- if $ARGS[0] = 'pre_planned_booty_call':
- ! boy
- $SMSTree['0'] = dyneval('$result=''hey <<$pcs_nickname>>, you coming over?'' ')
- ! player choice 1 option 1
- $SMSTree['a1'] = 'sorry, something came up'
- ! player choice 1 option 2
- $SMSTree['b1'] = 'on my way now'
- ! boy
- temp_rand = rand(0, 2)
- if temp_rand = 0:
- $SMSTree['b2'] = 'come over to my place lets fuck like bunnies'
- elseif temp_rand = 1:
- $SMSTree['b2'] = 'come over to my place i want to hear you screaming my name'
- else
- $SMSTree['b2'] = 'come over to my place lets have some fun today'
- end
- killvar 'temp_rand'
- ! player choice 2 option 1
- $SMSTree['ba3'] = 'sorry, i cant. i have stuff to do'
- ! boy
- $SMSTree['ba4'] = 'shit, maybe next time then'
- ! player choice 2 opiton 2
- $SMSTree['bb3'] = 'ill come right now ;)'
- ! boy
- if npc_humor[$ARGS[1]] <= 1:
- $SMSTree['bb4'] = 'im already hard'
- elseif npc_humor[$ARGS[1]] = 2:
- if rand(0,1) = 1:
- $SMSTree['bb4'] = 'in the street?? damn! keep it in your pants till you get here!'
- else
- $SMSTree['bb4'] = 'as long as you make me cum later'
- end
- elseif npc_humor[$ARGS[1]] = 3:
- if rand(0,1) = 1:
- $SMSTree['bb4'] = 'phrasing'
- else
- $SMSTree['bb4'] = 'as long as you make me cum later'
- end
- end
- end
- if $ARGS[0] = 'std_free':
- !! boy
- $SMSTree['0'] = dyneval('$result=''hey <<$pcs_nickname>>'' ')
- !! player
- $SMSTree['1'] = dyneval('$result=''hey <<$npc_nickname[$ARGS[1]]>>'' ')
- !! boy
- $SMSTree['2'] = 'got some good news'
- !! player response 1 option 1
- $SMSTree['a3'] = 'oh?'
- !! boy response 1
- $SMSTree['a4'] = 'my std test came back clean. why dont we celebrate tog'
- !! player response 1 option 2
- $SMSTree['b3'] = 'what is it?'
- !! boy response 2
- $SMSTree['b4'] = 'my std test came back clean'
- !! player response 2 option 1
- if hour < 21:
- $SMSTree['aa5'] = 'sorry, i cant. i have stuff to do'
- $SMSTree['ba5'] = $SMSTree['aa5']
- else
- $SMSTree['aa5'] = 'its late. text me sooner if you want me to come over.'
- $SMSTree['ba5'] = $SMSTree['aa5']
- end
- !! boy response 2 option 1
- $SMSTree['aa6'] = 'shit, maybe next time then'
- $SMSTree['ba6'] = $SMSTree['aa6']
- !! player response 2 option 2
- $SMSTree['ab5'] = 'ill come right now ;)'
- $SMSTree['bb5'] = $SMSTree['ab5']
- !! boy response 2 option 2
- if npc_humor[$ARGS[1]] <= 1 and rand(0,1) = 1:
- $SMSTree['ab6'] = 'im already hard'
- $SMSTree['bb6'] = $SMSTree['ab6']
- elseif npc_humor[$ARGS[1]] = 2 and rand(0,1) = 1:
- if rand(0,1) = 1:
- $SMSTree['ab6'] = 'in the street?? damn! keep it in your pants till you get here!'
- $SMSTree['bb6'] = $SMSTree['ab6']
- else
- $SMSTree['ab6'] = 'as long as you make me cum later'
- $SMSTree['bb6'] = $SMSTree['ab6']
- end
- elseif npc_humor[$ARGS[1]] = 3 and rand(0,1) = 1:
- $SMSTree['ab6'] = 'phrasing'
- $SMSTree['bb6'] = $SMSTree['ab6']
- else
- $SMSTree['ab6'] = 'cant wait'
- $SMSTree['bb6'] = $SMSTree['ab6']
- end
- end
- if $ARGS[0] = 'sugar_daddy_booty_call':
- !! boy
- $SMSTree['0'] = dyneval('$result=''hey <<$pcs_nickname>>'' ')
- !! player
- $SMSTree['1'] = dyneval('$result=''hey <<$npc_nickname[$ARGS[1]]>>'' ')
- !! boy
- $SMSTree['2'] = 'ive been thinking about you'
- !! player response 1 option 1
- $SMSTree['a3'] = 'what were you thinking about?'
- !! player response 1 option 2
- $SMSTree['b3'] = 'me too'
-
- !! boy response 1 option 1
- if ($home['current'] ! 'city_apartment' and $home['current'] ! 'niko_apartment' and $home['current'] ! 'university_dorm' and $home['current'] ! 'city_house' and $home['current'] ! 'maid_bedroom') and npc_residence[$ARGS[1]] >= 3:
- $SMSTree['a4'] = 'i booked a hotel room in Pav. why dont you come by?'
- $SMSTree['b4'] = $SMSTree['a4']
- else
- $SMSTree['a4'] = 'i want to see you. why dont you come by my apartment?'
- $SMSTree['b4'] = $SMSTree['a4']
- end
- !! player response 2 option 1
- if hour < 21:
- $SMSTree['aa5'] = 'sorry, i cant. i have stuff to do'
- $SMSTree['ba5'] = $SMSTree['aa5']
- else
- $SMSTree['aa5'] = 'its late. text me sooner if you want me to come over.'
- $SMSTree['ba5'] = $SMSTree['aa5']
- end
- !! boy response 2 option 1
- $SMSTRee['aa6'] = 'damn scheduling conflicts'
- $SMSTree['ba6'] = $SMSTree['aa6']
- !! player response 2 option 2
- $SMSTree['ab5'] = 'ill come right now ;)'
- $SMSTree['bb5'] = $SMSTree['ab5']
- !! boy response 2 option 2
- if ($home['current'] = 'parents_home' or $home['current'] = 'meynold_household' or $home['current'] = 'shared_apartment') and npc_residence[$ARGS[1]] >= 3:
- $SMSTree['ab6'] = 'room <<rand(1,3)>><<rand(10,19)>>'
- $SMSTree['bb6'] = $SMSTree['ab6']
- else
- if npc_humor[$ARGS[1]] <= 1 and rand(0,1) = 1:
- $SMSTree['ab6'] = 'im already hard'
- $SMSTree['bb6'] = $SMSTree['ab6']
- elseif npc_humor[$ARGS[1]] = 2 and rand(0,1) = 1:
- $SMSTree['ab6'] = 'as long as you make me cum later'
- $SMSTree['bb6'] = $SMSTree['ab6']
- elseif npc_humor[$ARGS[1]] = 3 and rand(0,1) = 1:
- $SMSTree['ab6'] = 'phrasing'
- $SMSTree['bb6'] = $SMSTree['ab6']
- else
- $SMSTree['ab6'] = 'cant wait'
- $SMSTree['bb6'] = $SMSTree['ab6']
- end
- end
- end
- !Does not work with pre-planned?
- if $ARGS[0] = 'Add SMS':
- gs 'booty_call_sms', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'start'
- gs 'SMStext_builder', 'receive', $SMSTree['0']
- gs 'SMStext_builder', 'add_reply', $SMSTree['1'], 'booty_call_sms', 'SMS_Base', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'add_sms', $ARGS[2]
- gs 'SMStext_builder', 'end'
- end
- if $ARGS[0] = 'SMS_Base':
- !if $ARGS[0] = 'V0':
- gs 'booty_call_sms', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'start'
- gs 'SMStext_builder', 'receive', $SMSTree['0']
- gs 'SMStext_builder', 'send', $SMSTree['1']
- gs 'SMStext_builder', 'show_sms', ARGS[3]
- wait 500
- gs 'SMStext_builder', 'receive', $SMSTree['2']
- gs 'SMStext_builder', 'add_reply', $SMSTree['a3'], 'booty_call_sms', 'Choice_a', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'add_reply', $SMSTree['b3'], 'booty_call_sms', 'Choice_b', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'show_sms', ARGS[3]
- gs 'SMStext_builder', 'end'
- end
- if $ARGS[0] = 'Choice_a':
- gs 'booty_call_sms', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'start'
- gs 'SMStext_builder', 'receive', $SMSTree['0']
- gs 'SMStext_builder', 'send', $SMSTree['1']
- gs 'SMStext_builder', 'receive', $SMSTree['2']
- gs 'SMStext_builder', 'send', $SMSTree['a3']
- gs 'SMStext_builder', 'show_sms', ARGS[3]
- wait 500
- gs 'SMStext_builder', 'receive', $SMSTree['a4']
- gs 'SMStext_builder', 'add_reply', $SMSTree['aa5'], 'booty_call_sms', 'Choice_aa', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'add_reply', $SMSTree['ab5'], 'booty_call_sms', 'Choice_ab', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'show_sms', ARGS[3]
- gs 'SMStext_builder', 'end'
- elseif $ARGS[0] = 'Choice_aa':
- !! booty call is declined
-
- gs 'booty_call_sms', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'start'
- gs 'SMStext_builder', 'receive', $SMSTree['0']
- gs 'SMStext_builder', 'send', $SMSTree['1']
- gs 'SMStext_builder', 'receive', $SMSTree['2']
- gs 'SMStext_builder', 'send', $SMSTree['a3']
- gs 'SMStext_builder', 'receive', $SMSTree['a4']
- gs 'SMStext_builder', 'send', $SMSTree['aa5']
- gs 'SMStext_builder', 'show_sms', ARGS[3]
- if sugar_daddy_call[$ARGS[2]] = 1:
- npc_rel[$ARGS[2]] -= 2
- sugar_daddy_call[$ARGS[2]] = 0
- end
- wait 500
- gs 'SMStext_builder', 'receive', $SMSTree['aa6']
- gs 'SMStext_builder', 'show_sms', ARGS[3]
- gs 'SMStext_builder', 'end'
- elseif $ARGS[0] = 'Choice_ab':
- !! booty call is accepted
- gs 'booty_call_sms', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'start'
- gs 'SMStext_builder', 'receive', $SMSTree['0']
- gs 'SMStext_builder', 'send', $SMSTree['1']
- gs 'SMStext_builder', 'receive', $SMSTree['2']
- gs 'SMStext_builder', 'send', $SMSTree['a3']
- gs 'SMStext_builder', 'receive', $SMSTree['a4']
- gs 'SMStext_builder', 'send', $SMSTree['ab5']
- gs 'SMStext_builder', 'show_sms', ARGS[3]
- wait 500
- gs 'SMStext_builder', 'receive', $SMSTree['ab6']
- gs 'SMStext_builder', 'show_sms', ARGS[3]
- gs 'SMStext_builder', 'end'
- booty_call_invite[$ARGS[2]] = daystart
- if npc_finance[$ARGS[2]] = 2 and func('homes_properties_attr', 'get_property_attribute', '$town', $home['current']) ! 'city' and npc_residence[$ARGS[2]] >= 3:
- $booty_call_hotel[$ARGS[2]] = 'pav'
- else
- $booty_call_hotel[$ARGS[2]] = 'city'
- end
- end
- if $ARGS[0] = 'Choice_b':
- gs 'booty_call_sms', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'start'
- gs 'SMStext_builder', 'receive', $SMSTree['0']
- gs 'SMStext_builder', 'send', $SMSTree['1']
- gs 'SMStext_builder', 'receive', $SMSTree['2']
- gs 'SMStext_builder', 'send', $SMSTree['b3']
- gs 'SMStext_builder', 'show_sms', ARGS[3]
- wait 500
- gs 'SMStext_builder', 'receive', $SMSTree['b4']
- gs 'SMStext_builder', 'add_reply', $SMSTree['ba5'], 'booty_call_sms', 'Choice_ba', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'add_reply', $SMSTree['bb5'], 'booty_call_sms', 'Choice_bb', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'show_sms', ARGS[3]
- gs 'SMStext_builder', 'end'
- elseif $ARGS[0] = 'Choice_ba':
- !! booty call is declined
- gs 'booty_call_sms', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'start'
- gs 'SMStext_builder', 'receive', $SMSTree['0']
- gs 'SMStext_builder', 'send', $SMSTree['1']
- gs 'SMStext_builder', 'receive', $SMSTree['2']
- gs 'SMStext_builder', 'send', $SMSTree['b3']
- gs 'SMStext_builder', 'receive', $SMSTree['b4']
- gs 'SMStext_builder', 'send', $SMSTree['ba5']
- gs 'SMStext_builder', 'show_sms', ARGS[3]
- if sugar_daddy_call[$ARGS[2]] = 1:
- npc_rel[$ARGS[2]] -= 2
- sugar_daddy_call[$ARGS[2]] = 0
- end
- wait 500
- gs 'SMStext_builder', 'receive', $SMSTree['ba6']
- gs 'SMStext_builder', 'show_sms', ARGS[3]
- gs 'SMStext_builder', 'end'
- elseif $ARGS[0] = 'Choice_bb':
- !! booty call is accepted
- gs 'booty_call_sms', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'start'
- gs 'SMStext_builder', 'receive', $SMSTree['0']
- gs 'SMStext_builder', 'send', $SMSTree['1']
- gs 'SMStext_builder', 'receive', $SMSTree['2']
- gs 'SMStext_builder', 'send', $SMSTree['b3']
- gs 'SMStext_builder', 'receive', $SMSTree['b4']
- gs 'SMStext_builder', 'send', $SMSTree['bb5']
- gs 'SMStext_builder', 'show_sms', ARGS[3]
- wait 500
- gs 'SMStext_builder', 'receive', $SMSTree['bb6']
- gs 'SMStext_builder', 'show_sms', ARGS[3]
- gs 'SMStext_builder', 'end'
- booty_call_invite[$ARGS[2]] = daystart
- !! if ($home['current'] = 'parents_home' or $home['current'] = 'meynold_household' or $home['current'] = 'shared_apartment') and npc_residence[$SMSContact[ARGS[1]]] >= 3:
- if npc_finance[$ARGS[2]] = 2 and func('homes_properties_attr', 'get_property_attribute', '$town', $home['current']) ! 'city' and npc_residence[$ARGS[2]] >= 3:
- $booty_call_hotel[$ARGS[2]] = 'pav'
- else
- $booty_call_hotel[$ARGS[2]] = 'city'
- end
- end
- ! For pre-planned
- if $ARGS[0] = 'Add SMS2':
- gs 'booty_call_sms', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'start'
- gs 'SMStext_builder', 'receive', $SMSTree['0']
- gs 'SMStext_builder', 'add_reply', $SMSTree['a1'], 'booty_call_sms', 'Choice2_a', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'add_reply', $SMSTree['b1'], 'booty_call_sms', 'Choice2_b', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'add_sms', $ARGS[2]
- gs 'SMStext_builder', 'end'
- end
- if $ARGS[0] = 'Choice2_a':
- gs 'booty_call_sms', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'start'
- gs 'SMStext_builder', 'receive', $SMSTree['0']
- gs 'SMStext_builder', 'send', $SMSTree['a1']
- gs 'SMStext_builder', 'show_sms', ARGS[3]
- gs 'SMStext_builder', 'end'
- end
- if $ARGS[0] = 'Choice2_b':
- gs 'booty_call_sms', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'start'
- gs 'SMStext_builder', 'receive', $SMSTree['0']
- gs 'SMStext_builder', 'send', $SMSTree['b1']
- gs 'SMStext_builder', 'show_sms', ARGS[3]
- wait 500
- gs 'SMStext_builder', 'receive', $SMSTree['b2']
- gs 'SMStext_builder', 'add_reply', $SMSTree['ba3'], 'booty_call_sms', 'Choice2_ba', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'add_reply', $SMSTree['bb3'], 'booty_call_sms', 'Choice2_bb', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'show_sms', ARGS[3]
- gs 'SMStext_builder', 'end'
- elseif $ARGS[0] = 'Choice2_ba':
- !! booty call is declined
- gs 'booty_call_sms', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'start'
- gs 'SMStext_builder', 'receive', $SMSTree['0']
- gs 'SMStext_builder', 'send', $SMSTree['b1']
- gs 'SMStext_builder', 'receive', $SMSTree['b2']
- gs 'SMStext_builder', 'send', $SMSTree['ba3']
- gs 'SMStext_builder', 'show_sms', ARGS[3]
- if sugar_daddy_call[$ARGS[2]] = 1:
- npc_rel[$ARGS[2]] -= 2
- sugar_daddy_call[$ARGS[2]] = 0
- end
- wait 500
- gs 'SMStext_builder', 'receive', $SMSTree['ba4']
- gs 'SMStext_builder', 'show_sms', ARGS[3]
- gs 'SMStext_builder', 'end'
- elseif $ARGS[0] = 'Choice2_bb':
- !! booty call is accepted
- gs 'booty_call_sms', $ARGS[1], $ARGS[2]
- gs 'SMStext_builder', 'start'
- gs 'SMStext_builder', 'receive', $SMSTree['0']
- gs 'SMStext_builder', 'send', $SMSTree['b1']
- gs 'SMStext_builder', 'receive', $SMSTree['b2']
- gs 'SMStext_builder', 'send', $SMSTree['bb3']
- gs 'SMStext_builder', 'show_sms', ARGS[3]
- if sugar_daddy_call[$ARGS[2]] = 1:
- npc_rel[$ARGS[2]] -= 2
- sugar_daddy_call[$ARGS[2]] = 0
- end
- wait 500
- gs 'SMStext_builder', 'receive', $SMSTree['bb4']
- gs 'SMStext_builder', 'show_sms', ARGS[3]
- gs 'SMStext_builder', 'end'
- booty_call_invite[$ARGS[2]] = daystart
- !! if ($home['current'] = 'parents_home' or $home['current'] = 'meynold_household' or $home['current'] = 'shared_apartment') and npc_residence[$SMSContact[ARGS[1]]] >= 3:
- if npc_finance[$ARGS[2]] = 2 and func('homes_properties_attr', 'get_property_attribute', '$town', $home['current']) ! 'city' and npc_residence[$ARGS[2]] >= 3:
- $booty_call_hotel[$ARGS[2]] = 'pav'
- else
- $booty_call_hotel[$ARGS[2]] = 'city'
- end
- end
- if $ARGS[0] ! 'default_booty_call' and $ARGS[0] ! 'pre_planned_booty_call' and $ARGS[0] ! 'std_free' and $ARGS[0] ! 'sugar_daddy_booty_call':
- killvar '$SMSTree'
- end
- --- hookup_sms ---------------------------------
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