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- # KGZfight
- minut += 1
- gs 'stat'
- gs 'KGZdyn'
- if KGZHP <= 0:
- cla
- *clr
- manna -= 100
- '<center><B>GAME OVER</B></center>'
- act 'Quit Game': gt 'KGZstart'
- exit
- end
- if KGZdead <= 0:
- cls
- KGZbatl = 1
- manna += 100
- 'All the dead were silent on the ground.'
- act 'Leave': gt 'KGZgame'
- exit
- end
- if GZdist < 0: GZdist = 0
- !'<a href="exec:GT ''KGZstart''">Get out of the game</a>'
- 'Health <<KGZHP>>. Day <<KGZday>>, h <<KGZhour>>.'
- 'Edged weapons: <<$KGZweapon>>'
- if KGZgun > 0: '<<$KGZgun>>'
- if KGZgun2 > 0: '<<$KGZgun2>>'
- if KGZgun3 > 0: '<<$KGZgun3>>'
- 'To you run <<KGZdead>> dead. They are at a distance <<KGZdist>> meters.'
- if KGZdost = 1:
- 'Vincent fires a rifle.'
- KGZdead -= 1
- 'One of the dead falls with prostrelyanny head.'
- if KGZdead <= 0: gt $curloc
- end
- if KGZgun > 0 and bullet > 0:
- act 'Shoot a gun':
- cls
- bullet -= 1
- dynamic $KGZgunatk
- dynamic $KGZdeadmanatk
- act 'Further': gt $curloc
- end
- end
- if KGZgun2 > 0 and bullet2 > 0:
- act 'Shoot a shotgun':
- cls
- bullet2 -= 1
- dynamic $KGZgunatk2
- dynamic $KGZdeadmanatk
- act 'Further': gt $curloc
- end
- end
- if KGZgun3 > 0 and bullet3 > 0:
- act 'Shoot a machine gun (single)':
- cls
- bullet3 -= 1
- dynamic $KGZgunatk3
- dynamic $KGZdeadmanatk
- act 'Further': gt $curloc
- end
- if bullet3 >= 3:
- act 'Shoot a machine gun (short burst)':
- cls
- bullet3 -= 3
- KGZbulgun = 3
- dynamic $KGZgunatk4
- dynamic $KGZdeadmanatk
- act 'Further': gt $curloc
- end
- end
- if bullet3 >= 10:
- act 'Shoot a machine gun (long queue)':
- cls
- bullet3 -= 10
- KGZbulgun = 10
- dynamic $KGZgunatk5
- dynamic $KGZdeadmanatk
- act 'Further': gt $curloc
- end
- end
- end
- if KGZgranade > 0:
- act 'Throw a grenade':
- cls
- dynamic $KGZgranatk
- act 'Further': gt $curloc
- end
- end
- if KGZdist <= 2:
- act 'Strike <<$KGZweapona>>':
- cls
- dynamic $KGZfizatk
- act 'Further': gt $curloc
- end
- else
- act 'Wait':
- cls
- KGZdist -= 1
- gt $curloc
- end
- act 'Go to meet the dead':
- cls
- KGZdist -= 2
- gt $curloc
- end
- act 'Scoot':
- cls
- if KGZdead >= 10:
- KGZdist -= 5
- 'Dead too much and they surrounded you, you can not escape.'
- act 'Fuck!': gt $curloc
- else
- KGZdedrandrun = RAND(0,1)
- if KGZdedrandrun = 0:
- KGZbatl = 1
- 'You managed to escape from the dead.'
- act 'Leave': gt 'KGZgame'
- end
- if KGZdedrandrun = 1:
- KGZdist -= 5
- KGZdead += RAND(KGZdead, KGZdead * 5)
- 'You have stumbled upon other dead and now you have to fight with a lot of dead.'
- act 'Fuck!': gt $curloc
- end
- end
- end
- end
- --- KGZfight ---------------------------------
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